Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 08:07:41 Player: Moddy Result: Destroyed by 25-NXR(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (2131) 2131 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (9020) 9020 TOTAL SCORE: 14726 Bonus ------- High Alert Combat Kills 70 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3350 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/650 Matter 480/800 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ 0b10 Decoder Chip [Scout] Makeshift Core Shielding Makeshift System Shield X0-1V1's Piety Tracker > --- WEAPON (4) ------- Makeshift Spear > --- INVENTORY (6) ---- Makeshift Heat Sink Compact Battery (200) Machine Analyzer Phasing AFG Makeshift Sword Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ F-cell Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- 0b10 Decoder Chip [Scout] Makeshift System Shield Phasing AFG X0-1V1's Piety Tracker > --- WEAPON ----------- Improved EM Pulse Cannon Makeshift Shrapnel Gun Makeshift Sword Makeshift Spear > --- INVENTORY -------- Cesium-ion Thruster Makeshift Heat Sink Compact Battery Machine Analyzer Makeshift Core Shielding Authchip [Processor] [Rating: 76] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Makeshift System Shield Protection Makeshift Core Shielding Weapon Battle Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 1 1 . . . . Weapon 2 | . . . 1 1 . . . . Parts Attached 86 | 1 4 11 12 33 5 7 13 . Power 10 | . . 1 2 3 1 2 1 . Engine 5 | . . 1 1 1 . 1 1 . Core 5 | . . . 1 2 1 1 . . Reactor . | . . . . . . . . . Propulsion 20 | . 1 2 4 7 1 2 3 . Treads 8 | . . 1 2 3 . 2 . . Leg 8 | . 1 1 1 4 . . 1 . Wheel 3 | . . . 1 . 1 . 1 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 27 | 1 3 2 3 9 1 3 5 . Device 15 | . 2 2 1 6 1 2 1 . Storage 4 | 1 1 . 1 1 . . . . Processor 3 | . . . . . . . 3 . Hackware 2 | . . . . 1 . . 1 . Protection 3 | . . . 1 1 . 1 . . Artifact . | . . . . . . . . . Weapon 29 | . . 6 3 14 2 . 4 . Energy Gun 11 | . . 1 2 7 1 . . . Energy Cannon 2 | . . . . . 1 . 1 . Ballistic Gun 12 | . . 4 1 6 . . 1 . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . 1 . 1 4 . . 1 . Parts Lost 45 | . . 3 . 21 . 14 . 7 Power 7 | . . . . 3 . 2 . 2 Propulsion 14 | . . 1 . 7 . 3 . 3 Utility 11 | . . 1 . 4 . 6 . . Weapon 13 | . . 1 . 7 . 3 . 2 Highest Loss Streak 11 | . . 2 . 11 . 9 . 7 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 6 12 14 13 13 5 2 5 5 Power . | 1 1 1 1 . . . . . Propulsion 2 | 4 6 5 2 1 . . . . Utility 5 | . 4 5 6 7 4 2 4 4 Weapon 1 | 1 1 2 2 4 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 32 | 6 4 6 5 5 . . 3 3 Power 5 | 1 1 . 1 2 . . . . Propulsion 10 | 2 2 4 2 . . . . . Utility 11 | 1 . 1 2 1 . . 3 3 Weapon 6 | 2 1 1 . 2 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 79 | . 99 99 99 86 42 38 80 90 Engine 7 | . 14 14 12 2 . 4 6 6 Core 4 | . . . 5 9 6 2 5 7 Treads 5 | . . 1 15 15 . 5 . . Leg 9 | . 28 26 9 3 . . 6 6 Wheel 2 | . . . 2 . . . 6 6 Device 15 | . 13 13 13 15 26 17 12 7 Storage 5 | . 14 14 9 6 . . . . Processor 2 | . . . . . . . 9 7 Hackware 1 | . . . . 1 . . 5 7 Protection 1 | . . . 4 2 . 6 . 6 Energy Gun 5 | . 14 12 3 7 6 . . . Energy Cannon 1 | . . . . . . . 5 6 Ballistic Gun 10 | . 14 15 23 17 . . 5 6 Slashing Weapon 1 | . . . . . . . 5 6 Piercing Weapon 1 | . . . . . . . 5 7 Peak Build Rating 76 | 7 20 27 36 55 32 39 76 76 Average Rating 37 | 6 16 18 33 41 28 25 67 69 On Entrance 26 | 6 6 20 27 35 20 31 21 76 Avg Prop Armor Cover (%) 7 | . . 7 11 5 . . 6 6 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 13 29 35 46 59 18 30 60 60 Greatest Support 60 | 20 20 20 60 60 16 51 28 28 Greatest Overweight (x) 5 | . 1 1 2 3 5 5 2 3 Average Overweight (x) 1 | . . 1 1 . 3 . 1 1 Largest Inventory Capacity 21 | 8 15 16 21 16 6 6 6 6 Average Capacity 10 | 8 14 15 16 14 6 6 6 6 Most Carried 16 | 8 15 16 16 16 6 6 6 6 Average Carried 9 | 6 12 15 14 13 5 2 5 5 Final Capacity 16 | 8 15 16 16 6 6 6 6 6 Final Carried 16 | 8 14 16 16 6 6 6 6 6 Class Distribution -------------------- 48% | Mutant 22% | Derelict-Mutant 7% | Gunner 5% | Scavenger-Tank 5% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Matter Collected 2049 | 225 69 183 292 681 223 202 134 40 Remotely . | . . . . . . . . . Salvage Created 2604 | 98 186 355 363 1463 99 27 . 13 Parts 136 | 4 9 19 19 77 8 . . . Haulers Intercepted 4 | . . . 2 2 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . 6 . . 7 . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 52 | . 2 9 5 29 4 1 . 2 Melee 1 | . . . . . . . . 1 Guns 42 | . 2 5 5 25 4 . . 1 Cannons 3 | . . . . 2 . 1 . . AOE 6 | . . 4 . 2 . . . . Classes Destroyed 12 | 2 1 1 3 4 . . . 1 Worker 1 | . . . . 1 . . . . Builder 3 | . . . . 3 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 4 | . . . 2 2 . . . . Recycler 3 | 1 1 . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 14 | . . . . 9 4 1 . . Grunt 22 | . 2 5 . 15 . . . . Sentry 8 | . . . 4 4 . . . . Hunter 2 | . . . 1 1 . . . . Subdweller 4 | . . 4 . . . . . . Assembled 2 | . . . . . . . . 2 Best Kill Streak 10 | 2 1 6 2 10 4 1 . 2 Combat Bots Only 6 | . 1 6 2 6 4 1 . 2 Max Kills in Single Turn 4 | 1 1 4 1 3 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . Exploded 4 | . . 4 . 1 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 648 | . 9 38 12 406 19 121 . 43 Missed 208 | . 4 12 3 137 5 37 . 10 Hits 440 | . 5 26 9 269 14 84 . 33 Projectile 440 | . 5 26 9 269 14 84 . 33 Critical Strikes 6 | . . . . 5 . 1 . . Damage Taken 6283 | . 56 605 136 3451 211 903 . 921 Core 1447 | . 22 123 . 600 97 344 . 261 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 46 | . . . . . . 23 . 23 Core Remaining (%) 89 | 100 . 67 100 . . . . . Volleys Fired 143 | 5 13 25 17 67 6 5 . 5 Largest 5 | 2 2 2 3 5 1 2 . 2 Hottest 230 | 60 60 93 111 230 80 103 . 93 Shots Fired 408 | 10 26 50 53 245 7 7 . 10 Gun 385 | 10 26 49 53 233 7 2 . 5 Cannon 22 | . . . . 12 . 5 . 5 Launcher 1 | . . 1 . . . . . . Special . | . . . . . . . . . Kinetic 266 | 5 13 26 48 167 . 2 . 5 Thermal 124 | 5 13 23 5 66 7 5 . . Explosive 1 | . . 1 . . . . . . Electromagnetic 17 | . . . . 12 . . . 5 Robot Hit Streak 15 | 5 10 15 14 9 6 3 . 4 Robot Miss Streak 10 | 1 6 2 5 10 2 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . . . 9 . . . . Max Gunslinging Chain 2 | . . . . 2 . . . . Shots Hit Robots 241 | 8 14 38 32 130 6 4 . 9 Core Hits 126 | 3 6 16 10 79 7 2 . 3 Critical Kills 2 | . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . 1 5 . . . . Burn 4 | . . . . 4 . . . . Destroy 2 | . . . 1 1 . . . . Melee Attacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 2 | . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4826 | 98 159 659 509 2976 116 110 . 199 Guns 4096 | 98 159 481 509 2654 116 . . 79 Cannons 275 | . . . . 125 . 100 . 50 Explosions 374 | . . 178 . 196 . . . . Melee 70 | . . . . . . . . 70 Ramming 11 | . . . . 1 . 10 . . Kinetic 2610 | 43 85 269 429 1705 . . . 79 Thermal 1563 | 55 74 212 80 926 116 100 . . Explosive 333 | . . 178 . 155 . . . . Electromagnetic 239 | . . . . 189 . . . 50 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 70 | . . . . . . . . 70 Highest Corruption 15 | . . 5 15 4 4 4 . . Average Corruption 4 | . . 5 15 2 4 4 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . 3 5 17 12 3 . . Message Errors 9 | . . 1 3 3 2 . . . Matter Fused 6 | . . . . 5 . 1 . . Heat Flow Errors 4 | . . 1 . . 3 . . . Energy Discharges 5 | . . . . 2 2 1 . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 8 | . . . 1 4 3 . . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 4 | . . . 1 2 1 . . . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 29 | . . 3 . 13 . . . 13 Projectiles . | . . . . . . . . . Explosions 16 | . . 3 . 13 . . . . Melee 13 | . . . . . . . . 13 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 142 | . . 33 . 109 . . . . Shots 3 | . . 1 . 2 . . . . Rammed 7 | . . . . 1 . 6 . . Targets Rammed 7 | . . . . 1 . 6 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 314 | 20 18 150 114 314 218 197 . 154 Average Temperature 70 | 20 11 44 49 82 64 104 . 63 Received Heat Transfer 1570 | . 30 96 27 927 . 189 . 301 Effects 5 | . . . . 5 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 4 | . . . . 4 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 . 1 . 1 . . Heat Transferred 3110 | 125 175 450 148 1789 275 148 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . 2 . . . . Low Security (%) 81 | 100 100 . 100 58 . . . . Level 1 9 | . . . . 21 . . . . Level 2 8 | . . . . 19 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 554 | 10 35 . 52 554 . . . . Initial 31 | . . . 31 19 . . . . Average 104 | 1 5 . 10 225 . . . . Influence Increases 1400 | 10 73 100 193 914 90 20 . . Destroy 0b10 Robot/C 960 | . 40 100 100 620 80 20 . . Destroy 0b10 Robot/NC 55 | 10 5 . 10 30 . . . . Destroy Leader 170 | . . . 54 106 10 . . . Successful Hack 34 | . 11 . 9 14 . . . . Disable Machine 105 | . 15 . 15 75 . . . . Destroy Structure 46 | . 2 . 5 39 . . . . Lose Combat Pursuer 30 | . . . . 30 . . . . Influence Decreases 1400 | 10 73 40 209 578 470 20 . . Entered New Map 195 | . . . 29 25 141 . . . Time Decay 965 | 10 73 30 180 343 329 . . . Lost Part 240 | . . 10 . 210 . 20 . . Squads Dispatched 15 | . 1 . 2 12 . . . . Investigation 1 | . . . . 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 9 | . 1 . 2 6 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 3 | . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Distress Signals 6 | . . . 5 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 3 9 6 59 4 6 . 12 Peak Tracking Total 11 | . 2 5 3 11 4 3 . 6 Tactical Retreats 6 | . . . . 3 . 3 . . ECM-based Alert Blocks 4 | . . . . 1 . 3 . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Traps Triggered 3 | . . 2 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Disabled 7 | . 1 . 1 5 . . . . Max in Single Turn 2 | . 1 . 1 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Accessed 8 | . 1 1 3 3 . . . . Terminals 4 | . 1 . 2 1 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . 3 5 5 6 . . . . Successful 12 | . 2 5 3 2 . . . . Failed 7 | . 1 . 2 4 . . . . Catastrophic 3 | . . . . 3 . . . . Database Lockouts . | . . . . . . . . . Manual 18 | . 4 . 4 1 . . 9 . Terminals 9 | . 3 . 4 2 . . . . Fabricators 3 | . . . . 3 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . 5 . 1 . . . . Record 5 | . . 5 . . . . . . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . Terminals 4 | . 2 . 2 . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 3 | . 1 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . 3 3 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total Allies 6 | . . . . . . . 6 . Largest Group 6 | . . . . . . . 6 2 Highest-Rated Group 212 | . . . . . . . 212 59 Highest-Rated Ally 40 | . . . . . . . 40 31 Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . . . . . 21 Total Damage 277 | . . . . . . . . 277 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . X0-1V1 Amusement Gains 246 | . 10 15 5 96 . 50 . 70 Average Entertainment 29 | . 8 4 6 28 44 77 . . Good Acts 26 | . . 3 1 5 6 11 . . Bad Acts 25 | . . 8 6 10 . 1 . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Active Infowar (turns) 3011 | . 91 422 373 305 . 459 1054 307 Optics 422 | . . 422 . . . . . . Traps 223 | . . . . 223 . . . . Seismic 91 | . 91 . . . . . . . Decoding 1361 | . . . . . . . 1054 307 ECM 987 | . . . 373 155 . 459 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Turns Passed 5711 | 41 364 994 688 872 805 535 1105 307 Spaces Moved 3330 | 19 143 454 353 391 324 431 969 246 Core 831 | . . . . 110 262 255 202 2 Treads 567 | . . 35 125 235 . 172 . . Legs 735 | 19 143 419 90 46 . . 18 . Wheels 1196 | . . . 138 . 62 4 749 243 Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Fastest Speed 50 | 120 120 190 130 50 115 50 50 100 Average Speed 146 | 120 185 195 163 136 241 109 109 115 Slowest Speed 330 | 120 190 260 260 330 300 300 130 275 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 39 | 3 23 32 38 15 49 64 91 37 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 11 | . . 7 . . 1 . 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 59 | . . 10 5 44 . . . . Melee . | . . . . . . . . . Projectile 6 | . . . 5 1 . . . . AOE 53 | . . 10 . 43 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total 3854 | 27 218 513 432 580 339 477 1012 256 Wait 168 | . 45 6 21 54 . 22 20 . Move 3321 | 18 142 453 352 390 323 429 968 246 Hop . | . . . . . . . . . Pick Up 55 | 2 10 9 14 13 1 2 4 . Fast Attach 29 | 1 . . . 9 2 6 11 . Attach 29 | . 1 3 4 11 3 4 2 1 Detach 7 | . . . . 1 2 2 1 1 Swap 40 | . 3 8 11 15 1 . 1 1 Drop 52 | 1 4 9 13 19 1 . 5 . Fire 143 | 5 13 25 17 67 6 5 . 5 Melee 2 | . . . . . . . . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . . . . 1 . 6 . . Escape Stasis 1 | . . . . . . 1 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 4) 145 | -10/Materials | Prayed at D.C.S.S. Altar Unit 300 | -10/Materials | Build established: Mutant 406 | -10/Materials | Entered Subcaves 414 | -10/Subcaves | Learned 2 Materials zone layouts 487 | -10/Subcaves | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 572 | -10/Subcaves | Visited Clippyterm 578 | -10/Subcaves | Learned 40 Factory zone layouts 578 | -10/Subcaves | Learned Factory garrison access intel 674 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 678 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 947 | -10/Subcaves | X0-1V1 caused items to flee you 1218 | -10/Subcaves | Items stopped fleeing you 1222 | -10/Subcaves | Discovered new exit (range 20) 1251 | -10/Subcaves | X0-1V1 activates XOMVISION 1284 | -10/Subcaves | Disturbed a concealed Subdweller 1293 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 1400 | -10/Subcaves | Entered Materials 1400 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1401 | -8/Materials | Identified exit to Factory 1694 | -8/Materials | Build established: Tank 1976 | -8/Materials | System corruption reached 10% 2011 | -8/Materials | Build established: Gunner 2072 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 2088 | -8/Materials | Entered Factory 2088 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2089 | -7/Factory | Identified exit to Factory 2089 | -7/Factory | Identified exit to Lower Caves 2090 | -7/Factory | Loaded intel: 4 garrison access locations 2252 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 2563 | -7/Factory | X0-1V1 sent you into danger 2564 | -7/Factory | Garrison activated, responded to threat 2622 | -7/Factory | Build established: Scavenger-Tank 2634 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 2693 | -7/Factory | Lost 4 parts (2n1u1w) 2770 | -7/Factory | Lost 5 parts (1p1n1u2w) 2844 | -7/Factory | Core integrity fell below 50% 2871 | -7/Factory | Cargo convoy interrupted 2873 | -7/Factory | Core integrity fell below 20% 2873 | -7/Factory | X0-1V1 rescued you from certain death 2903 | -7/Factory | Lost 11 parts (1p4n2u4w) 2944 | -7/Factory | Weapon slot count reverted to normal (-1) 2960 | -7/Factory | Entered Lower Caves 3130 | -7/Lower Caves | Matter capacity permanently improved by X0-1V1 (+500; -250 max core) 3164 | -7/Lower Caves | Build established: Mutant 3246 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3340 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3694 | -7/Lower Caves | Identified exit to Lower Caves 3694 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 3698 | -7/Lower Caves | Learned Factory emergency access door positions 3720 | -7/Lower Caves | X0-1V1 activates XOMVISION 3765 | -7/Lower Caves | Entered another Lower Caves area 3767 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3788 | -7/Lower Caves | Core integrity restored by X0-1V1 (+80) 3800 | -7/Lower Caves | Spotted B-75 Beast 3805 | -7/Lower Caves | Identified exit to Zion 3805 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Zion 3816 | -7/Lower Caves | Lost 9 parts (1p1n4u3w) 3828 | -7/Lower Caves | Core integrity permanently improved by X0-1V1 (+300) 3842 | -7/Lower Caves | Encountered a Warlord checkpoint 3993 | -7/Lower Caves | X0-1V1 revealed exit location to -6/Factory 3996 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 21) 4022 | -7/Lower Caves | Crushed by falling debris 4298 | -7/Lower Caves | Lost 5 parts (1p2n2u) 4300 | -7/Lower Caves | Entered Zion 4325 | -7/Zion | Discovered new exit (range 17) 4395 | -7/Zion | Learned Factory emergency access door positions 4617 | -7/Zion | Found Prototype Device 4617 | -7/Zion | Identified Phasing AFG 4654 | -7/Zion | Identified exit to Deep Caves 4690 | -7/Zion | Received a visual enhancement algorithm 4690 | -7/Zion | Ran a visual enhancement algorithm 4714 | -7/Zion | Build established: Derelict-Mutant 4735 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4928 | -7/Zion | Learned location of Data Miner (-6) 5025 | -7/Zion | Gained Derelict followers 5222 | -7/Zion | Met Imprinter 5243 | -7/Zion | Imprinted 5246 | -7/Zion | Declared Zion's savior 5361 | -7/Zion | Opened final containment barrier to the Deep Caves 5381 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5405 | -7/Zion | Entered Deep Caves 5405 | -7/Deep Caves | Accompanied by 6 allies 5695 | -7/Deep Caves | Z-Facility disabled 5702 | -7/Deep Caves | Attacked by Z-Imprinter 5712 | -7/Deep Caves | Destroyed by 25-NXR(z) with Zionite Laser-S Last Messages --------------- 05422_ as-04621 destroyed. 05428_ as-15000 destroyed. 05429_ as-92389 destroyed. 05433_ Acquired 12 matter. 05585_ Acquired 14 matter. 05669_ 1J-HGY(o) destroyed. 05671_ NEW_ZION: Z-Facility proximity alert. 05678_ J9-W51(o) destroyed. 05687_ XM-PVP(g) destroyed. 05699_ Imp. EM Pulse Cannon destroyed. 05700_ Carbon-fiber Leg destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05704_ Mak. Shrapnel Gun destroyed. 05706_ Arm. Huge Wheel destroyed. 05707_ F-cell Engine destroyed. 05709_ Cesium-ion Thruster destroyed. 05710_ Neutrino Core destroyed. 05711_ X0-1V1 is amused. 05712_ X0-1V1 howls with laughter! 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""""???????? | | ??????????? """""??????? | | ?????????? """""???????*/ | | ?????????? """"""?????""%= | | ?????????? """"""????? ! | | ????????? @"""""" ????? | | ????????? """"" ???"" | | ???????? """"" """"""" | | ???????? """" """"""" | | ???????? """" """"""" | | ???????? """" """"" | | ???????? """" """ | | ???????? """" /= ! | | ????????? """""""""""%= *%= | | ????????? zI""""""""" ! [= | | ?????????? z | | ?????????? | | ?????????? | | ??????????? | | ??????????? | | ???????????? | | ???????????? ##### | | ????????????? ### ### ####???### | | ????????????????# ??## ##????????# | | ????????????????####???### #####?????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 33 Energy Capacity 2115 Matter Stores 475 Matter Capacity 1500 Sight Range 23 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 10 Evasion (%) 55 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed DispersionZipShell Manual? 0 Play Time 00:50:25 Cumulative 72.8 hours Start 2026.11.06 @ 07:14:48 End 2026.11.06 @ 08:07:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 28% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1ba5bc4-cb4e-44b4-8356-1c273f2165f8