Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 11:51:44 Player: TryExcept Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (220) 1100 Value Destroyed (8406) 8406 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 16987 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 133 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 199/300 Energy 65/100 System Corruption 21% Temperature Cool (10) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Drive > --- UTILITY (7) ------ Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Cooling System Compact Matter Pod (150) Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon Nova Cannon Impact Mace > --- INVENTORY -------- Light Fission Core Advanced Cooling System Energy Well Compact Matter Pod Advanced Signal Interpreter Phase Gun Phase Gun Dispersion Rifle Quantum Rifle Long-range Proton Cannon Disruptor Cannon Disruptor Cannon AWS/Gauss Mass Driver Mass Driver Enhanced Gauss Cannon Hypervelocity Gauss Cannon Light Antimatter Cannon Light Antimatter Cannon Heavy Missile Launcher Long-range Missile Launcher [Rating: 101] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 1 1 . . . . 1 . . 1 Utility 5 | . . . 1 . . . 1 1 . . 1 . 1 . . . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . Parts Attached 326 | 9 14 2 29 7 . 9 28 25 2 . 35 19 68 1 28 50 Power 25 | 1 3 . 4 . . 1 . 2 1 . 2 4 1 . 2 4 Engine 20 | 1 3 . 4 . . 1 . 2 1 . 2 4 1 . 1 . Core 3 | . . . . . . . . . . . . . . . 1 2 Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 89 | 3 4 2 9 . . 2 8 4 . . 7 5 23 . 8 14 Treads 31 | . 3 2 9 . . 2 7 4 . . 1 . 3 . . . Leg 43 | 2 1 . . . . . 1 . . . 6 5 13 . 8 7 Wheel 8 | 1 . . . . . . . . . . . . 7 . . . Hover 2 | . . . . . . . . . . . . . . . . 2 Flight 5 | . . . . . . . . . . . . . . . . 5 Utility 59 | 2 3 . 2 . . . 9 8 . . 5 4 14 . 6 6 Device 27 | . 2 . 1 . . . 5 2 . . 1 2 6 . 4 4 Storage 14 | 2 1 . 1 . . . 2 3 . . 2 . 3 . . . Processor 3 | . . . . . . . . 3 . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 14 | . . . . . . . 2 . . . 2 2 5 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 153 | 3 4 . 14 7 . 6 11 11 1 . 21 6 30 1 12 26 Energy Gun 56 | 1 4 . 13 4 . 4 4 4 1 . 4 . 5 . 5 7 Energy Cannon 6 | . . . . . . . . . . . . . 1 . . 5 Ballistic Gun 43 | 2 . . 1 1 . . 6 2 . . 13 4 12 1 1 . Ballistic Cannon 25 | . . . . . . . . 1 . . 1 1 7 . 3 12 Launcher 12 | . . . . 1 . 2 1 . . . 3 1 3 . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 8 | . . . . 1 . . . 2 . . . . 2 . 2 1 Slashing Weapon 2 | . . . . . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 2 1 . . . . 2 . . 2 Parts Lost 95 | . . . 4 3 . 3 3 4 1 . 2 8 20 . 14 33 Power 9 | . . . 1 . . . . . 1 . . 1 1 . 2 3 Propulsion 34 | . . . . . . 2 . 2 . . 1 2 9 . 2 16 Utility 16 | . . . . . . . 1 . . . . 3 5 . 3 4 Weapon 36 | . . . 3 3 . 1 2 2 . . 1 2 5 . 7 10 Highest Loss Streak 13 | . . . 2 2 . 2 1 3 1 . 1 3 11 . 6 13 Average Slot Usage (%) 94 | . 100 100 98 99 100 100 97 87 91 92 98 98 90 100 94 78 Engine 7 | . 14 14 10 11 11 11 9 7 6 7 6 5 4 5 2 . Treads 14 | . 27 28 21 22 22 22 25 25 30 30 8 . 1 5 1 . Leg 8 | . . . . . . . . . . . 17 25 18 . 10 21 Wheel 1 | . . . . . . . . . . . . . 4 23 13 . Device 5 | . 10 14 11 11 11 11 12 3 . . . . 3 5 9 5 Storage 19 | . 17 14 20 22 22 22 18 23 23 23 20 17 17 23 20 12 Processor 6 | . . . . . . . . 9 15 15 13 13 7 5 5 4 Protection 2 | . . . . . . . 3 . . . 6 6 4 5 2 2 Energy Gun 10 | . 21 28 30 22 22 26 9 3 6 7 5 . 3 5 4 3 Ballistic Gun 10 | . 6 . 1 9 11 6 17 9 7 7 16 24 11 5 8 . Ballistic Cannon 2 | . . . . . . . . . . . 1 1 3 11 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 122 | 15 26 26 51 49 49 52 55 86 74 71 85 84 114 114 114 122 Greatest Support 120 | 20 40 40 44 44 44 44 66 86 82 82 82 68 79 48 87 120 Greatest Overweight (x) 26 | 2 . . 16 1 1 1 3 2 . . 4 1 8 2 2 26 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . 2 1 . Largest Inventory Capacity 28 | 8 12 10 16 16 16 16 24 24 22 22 22 22 28 28 28 22 Average Capacity 18 | 6 9 10 15 16 16 16 16 21 22 22 21 20 21 28 25 18 Most Carried 28 | 8 10 10 16 15 16 16 16 22 21 20 22 22 28 28 28 22 Average Carried 17 | 5 8 9 14 13 15 15 15 18 20 20 21 20 17 28 22 17 Final Capacity 28 | 8 10 10 16 16 16 16 16 22 22 22 22 16 28 28 22 4 Final Carried 28 | 8 10 10 15 14 16 14 16 21 20 20 22 16 28 28 18 3 Class Distribution -------------------- 34% | Hauler-Gunner 14% | Gunner 12% | Scavenger-Skirmisher 10% | Mutant 8% | Scavenger-Gunner 8% | Skirmisher 4% | Scavenger-Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Extension Scavenger-Skirmisher | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Matter Collected 6700 | 286 264 12 314 56 . 168 467 311 73 8 830 1090 1396 96 679 650 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8918 | 95 528 . 796 111 . 321 852 764 257 . 1097 1338 1336 35 698 690 Parts 489 | 4 28 . 57 9 . 24 47 56 14 . 56 67 71 2 30 24 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 13 . . . . 1 24 . Prevented 4 | . . . . . . . . . . . . . . . 4 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Combat Hostiles Destroyed 177 | . 9 . 21 6 . 12 18 15 5 . 19 17 28 1 16 10 Melee 9 | . . . . . . . . 5 . . . . 1 . 1 2 Guns 119 | . 8 . 20 6 . 5 15 10 5 . 10 16 11 . 11 2 Cannons 23 | . . . . . . . . . . . 3 1 12 1 1 5 AOE 25 | . 1 . 1 . . 7 3 . . . 6 . 4 . 3 . Classes Destroyed 16 | 1 3 . 4 . . 2 . 2 2 . 2 . . . . . Worker 7 | . . . 1 . . . 2 1 . . 1 . 2 . . . Builder 9 | . . . . . . 1 . 1 . . . 1 4 . . 2 Tunneler 2 | . . . . . . . . . . . 1 1 . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . Recycler 5 | 1 . . . . . . . . . . 2 2 . . . . Operator 3 | . . . . . . . . 1 . . 1 . 1 . . . Watcher 16 | . 3 . . . . . 2 4 . . 3 2 1 . . 1 Swarmer 49 | . . . 6 4 . 7 6 8 . . 4 3 5 . 6 . Grunt 72 | . 9 . 9 1 . 4 6 2 3 . 7 6 11 . 9 5 Brawler 2 | . . . . . . 1 1 . . . . . . . . . Duelist 4 | . . . 1 1 . . . 2 . . . . . . . . Sentry 23 | . . . 5 . . . 5 1 . . 2 4 4 . 1 1 Hunter 9 | . . . . . . . . . . . 4 2 2 1 . . Programmer 14 | . . . . . . . . 2 . . 2 . 6 . . 4 Behemoth 3 | . . . . . . . . . 1 . . 2 . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 1 3 . 3 4 . 5 5 5 3 . 10 8 7 1 5 3 Combat Bots Only 5 | . 3 . 3 4 . 4 4 4 3 . 5 3 5 1 5 2 Max Kills in Single Turn 3 | 1 1 . 1 2 . 3 3 1 1 . 2 2 2 1 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 3 | . 1 . 1 . . 3 3 . . . 2 . 2 . 3 . Melee 1 | . . . . . . . . 1 . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Damage Taken 18554 | . 666 . 741 428 . 553 917 839 249 . 1570 2091 3624 121 2185 4570 Core 2559 | . 106 . 139 17 . 52 138 107 . . 130 117 327 20 245 1161 Absorbed by Shields 197 | . . . . . . . . . . . . . 197 . . . Core Remaining (%) 67 | 100 . 57 . . . 48 74 . . 84 . 70 . . 40 . Volleys Fired 457 | 1 48 . 49 13 . 28 44 13 7 . 48 55 78 3 37 33 Largest 4 | 2 2 . 3 3 . 3 3 3 1 . 4 4 4 4 4 4 Hottest 275 | 40 90 . 195 195 . 165 169 69 55 . 186 132 214 214 217 275 Shots Fired 1417 | 2 96 . 135 35 . 72 127 58 43 . 169 213 232 12 131 92 Gun 1184 | 2 96 . 135 35 . 67 126 58 42 . 145 204 131 6 101 36 Cannon 205 | . . . . . . . . . 1 . 14 8 91 6 29 56 Launcher 28 | . . . . . . 5 1 . . . 10 1 10 . 1 . Special . | . . . . . . . . . . . . . . . . . Kinetic 877 | 2 40 . 7 7 . 11 70 50 36 . 132 212 181 9 95 25 Thermal 262 | . 12 . 64 23 . 23 25 8 7 . 27 . 33 3 13 24 Explosive 28 | . . . . . . 5 1 . . . 10 1 10 . 1 . Electromagnetic 250 | . 44 . 64 5 . 33 31 . . . . . 8 . 22 43 Robot Hit Streak 45 | 2 12 . 28 43 . 7 45 14 21 . 20 9 15 4 12 12 Robot Miss Streak 7 | . 3 . 7 3 . 5 3 3 1 . 5 3 5 2 6 3 Penetration Max 1 | . . . . . . . . . . . 1 1 1 . 1 . Secondary Targets 11 | . 1 . . 3 . 2 . 2 . . 1 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 . . 1 . . . 1 1 Autonomous 87 | . . . . . . . . 35 35 . 17 . . . . . Shots Hit Robots 955 | 2 71 . 89 27 . 51 91 58 39 . 105 125 138 7 76 76 Core Hits 480 | 1 23 . 56 22 . 34 40 29 11 . 66 50 88 3 32 25 Critical Hits 25 | . . . . . . 1 . 2 1 . 2 5 6 . 6 2 Critical Kills 8 | . . . . . . . . . 1 . 1 1 2 . 1 2 Critical Parts Destroyed 14 | . . . . . . 1 . 2 . . 1 3 4 . 3 . Melee Attacks 71 | . . . . 10 . . . 12 . . . . 15 . 6 28 Impact 61 | . . . . 10 . . . 2 . . . . 15 . 6 28 Slashing 10 | . . . . . . . . 10 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . . . . . Damage Inflicted 23076 | 30 1078 . 1108 275 . 1127 1743 1611 1028 . 3218 3016 4473 137 1787 2445 Guns 14843 | 30 945 . 1108 275 . 693 1500 1207 1004 . 1762 2699 1708 69 1235 608 Cannons 3470 | . . . . . . . . . 24 . 236 113 1549 68 348 1132 Explosions 3407 | . 130 . . . . 432 242 . . . 1214 147 1080 . 162 . Melee 1272 | . . . . . . . . 404 . . . . 121 . 42 705 Ramming 84 | . 3 . . . . 2 1 . . . 6 57 15 . . . Kinetic 12603 | 30 375 . 38 47 . 89 809 1116 926 . 1693 2812 2566 113 1278 711 Thermal 3389 | . 233 . 464 200 . 200 352 91 102 . 305 . 628 24 146 644 Explosive 2743 | . . . . . . 432 145 . . . 1110 147 747 . 162 . Electromagnetic 2985 | . 467 . 606 28 . 404 436 . . . 104 . 396 . 159 385 Impact 895 | . . . . . . . . 27 . . . . 121 . 42 705 Slashing 377 | . . . . . . . . 377 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 5 5 5 2 2 2 2 2 21 Average Corruption 3 | . . . . . . . . 2 5 5 1 2 1 2 2 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 163 | . . . . . . . . 24 18 4 1 22 16 6 5 67 Message Errors 37 | . . . . . . . . 7 5 1 . 5 2 3 2 12 Matter Fused 20 | . . . . . . . . 4 4 . . . . . . 12 Heat Flow Errors 17 | . . . . . . . . 4 2 1 . 4 . . 1 5 Energy Discharges 19 | . . . . . . . . 5 3 1 . 4 4 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . 3 2 1 . 2 1 1 . 5 Data Loss (major) 4 | . . . . . . . . 1 . . . . . . . 3 Misfires 1 | . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 12 | . . . . . . . . . . . . . . . . 12 Targeting Errors 29 | . . . . . . . . . 1 . 1 5 7 1 2 12 Weapon Failures 7 | . . . . . . . . . . . . 2 2 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 428 | . . . . . . 16 . 101 . . 1 41 66 . . 203 Projectiles 130 | . . . . . . . . . . . . . 61 . . 69 Explosions 63 | . . . . . . 16 . . . . 1 41 5 . . . Melee 235 | . . . . . . . . 101 . . . . . . . 134 Knockbacks 31 | . . . . . . . . . 1 . . 1 13 1 4 11 Impact 7 | . . . . . . . . . . . . . 2 . . 5 Kinetic 20 | . . . . . . . . . 1 . . 1 10 1 4 3 Secondary 4 | . . . . . . . . . . . . . 1 . . 3 Self-Inflicted Damage 236 | . 5 . . . . 10 . . . . 123 . 95 . 3 . Shots 9 | . 1 . . . . 1 . . . . 3 . 3 . 1 . Rammed 8 | . 3 . . . . 1 1 . . . . . 2 . . 1 Targets Rammed 14 | . 3 . . . . 1 1 . . . 1 4 3 . . 1 Kicked 6 | . . . . . . . . . . . 1 4 1 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 754 | . 8 . 309 186 . 309 423 247 257 197 545 279 508 329 453 754 Average Temperature 111 | . 3 . 82 94 . 140 123 91 85 107 128 60 125 175 135 153 Received Heat Transfer 3561 | . 381 . 252 . . 171 405 . 39 . 228 411 741 . 477 456 Effects 34 | . . . . . . 1 1 . . . 8 . 7 . 4 13 Shutdowns 8 | . . . . . . . . . . . 2 . 2 . 1 3 Energy Bleed 4 | . . . . . . 1 . . . . . . 2 . 1 . Interference 11 | . . . . . . . 1 . . . 6 . 1 . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . . . . 2 . . 1 Damage (minor) 4 | . . . . . . . . . . . . . . . 1 3 Damage (major) 1 | . . . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 14 | . 1 . 1 . . 2 3 . . . . . . . . 7 Impact Corruptions 6 | . . . . . . . . . . . . . . . . 6 Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 7 | . . . 1 . . . 2 . . . 2 . 1 . . 1 Heat Transferred 5309 | . 446 . 789 250 . 296 642 185 185 . 592 . 851 37 259 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Peak Influence 620 | 5 234 1 343 200 . 169 276 279 . . 351 193 620 . . 139 Initial 159 | . 3 1 . 90 . . . 93 . . . 159 69 . . 72 Average 128 | 2 84 1 187 74 . 49 134 118 . . 121 90 347 . . 44 Maximum Alert Level 2 | . 1 . 1 1 . . 1 1 . . 1 . 2 . . . Low Security (%) 81 | 100 94 100 56 83 . 100 87 98 . . 67 100 31 . . 100 Level 1 10 | . 5 . 43 16 . . 12 1 . . 32 . 7 . . . Level 2 7 | . . . . . . . . . . . . . 61 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . 4 . . . 2 3 . . 4 2 13 . 1 3 Investigation 8 | . 1 . 4 . . . 1 . . . . 1 . . 1 . Extermination 10 | . . . . . . . . 2 . . 3 . 2 . . 3 Reinforcement 11 | . 2 . . . . . 1 1 . . 1 1 5 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . 6 . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 1 3 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Distress Signals 13 | . 2 . 1 . . . 4 . . . 1 1 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 289 | . 20 . 30 6 . 17 31 21 5 . 30 26 45 1 20 37 Peak Tracking Total 12 | . 4 . 4 4 . 4 6 5 3 . 6 3 7 1 10 12 Tactical Retreats 32 | . 1 . 3 . . 2 3 1 . . 1 5 11 . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Traps Triggered 7 | . . . 1 . . . . 4 . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . 1 . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Machines Disabled 24 | . 2 . . . . 1 2 1 . . 7 1 8 . . 2 Max in Single Turn 2 | . 1 . . . . 1 1 1 . . 2 1 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Machines Accessed 39 | . 2 . 6 1 4 . . 5 . . 3 9 2 . 1 6 Terminals 24 | . 2 . 4 1 . . . 4 . . 2 8 . . 1 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . 1 . . . . . . . . . 1 . . 1 Recycling Units 3 | . . . . . . . . . . . 1 1 1 . . . Scanalyzers 4 | . . . 1 . . . . 1 . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 117 | . 10 . 16 3 34 . . 12 . . 4 15 5 . 4 14 Successful 93 | . 6 . 14 2 34 . . 8 . . 2 8 4 . 4 11 Failed 24 | . 4 . 2 1 . . . 4 . . 2 7 1 . . 3 Catastrophic 4 | . 1 . 1 . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 7 | . 3 . . . 1 . . 1 . . . . . . 1 1 Terminals 59 | . 10 . 10 3 . . . 10 . . 2 14 . . 4 6 Fabricators 2 | . . . . . . . . . . . . . . . . 2 Repair Stations 5 | . . . 2 . . . . . . . . . 1 . . 2 Recycling Units 7 | . . . . . . . . . . . 2 1 4 . . . Scanalyzers 10 | . . . 4 . . . . 2 . . . . . . . 4 Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 73 | . 6 . 8 2 34 . . 6 . . 1 7 . . 4 5 Record 52 | . 3 . 4 . 33 . . 2 . . . 3 . . 3 4 Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . Open Door 3 | . . . . . . . . . . . . 3 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 6 | . 1 . 1 1 . . . 1 . . . . . . 1 1 Locate Traps 2 | . . . . . . . . . . . 1 1 . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . 2 Scan Component 2 | . . . 1 . . . . . . . . . . . . 1 Repair 2 | . . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . . . . . . . . . . . 1 1 4 . . . Report Inventory 4 | . . . . . . . . . . . 1 1 2 . . . Retrieve Matter 2 | . . . . . . . . . . . . . 2 . . . Scanalyzer 8 | . . . 4 . . . . 2 . . . . . . . 2 Insert Component 5 | . . . 2 . . . . 1 . . . . . . . 2 Analyze 3 | . . . 2 . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 6 . . . . 3 . . 3 5 1 . 1 4 Full Trace Events 5 | . 1 . 3 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 Matter 256 | . . . . . . . . . . . . . . . . 256 Time 128 | . . . . . . . . . . . . . . . . 128 Total Part Build Rating 8 | . . . . . . . . . . . . . . . . 8 Parts Repaired 2 | . . . 1 . . . . . . . . . . . . 1 Time 48 | . . . 26 . . . . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 238 | . . . . . . . . . . . . . 238 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . 1 . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Total Allies 7 | . . 2 . . . . . . . . . 5 . . . . Largest Group 4 | . . 2 2 . . . . . . . . 4 1 . . . Highest-Rated Group 118 | . . 45 45 . . . . . . . . 118 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . 17 . . . . . . . . 8 6 . . . Total Damage 532 | . . . 268 . . . . . . . . 158 106 . . . Kills 5 | . . . 5 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 . . . . . 1 . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Turns Passed 16792 | 116 882 360 1203 726 1088 1041 963 1706 663 272 1512 1949 1702 646 446 1517 Spaces Moved 9545 | 84 414 216 511 375 657 553 427 962 410 175 755 1144 982 570 194 1116 Core 115 | 17 . . 1 . . . . . . . . . . . . 97 Treads 4941 | . 394 216 510 375 657 553 426 962 410 175 263 . . . . . Legs 3149 | 53 20 . . . . . 1 . . . 492 1144 729 . 76 634 Wheels 955 | 14 . . . . . . . . . . . . 253 570 118 . Hover . | . . . . . . . . . . . . . . . . . Flight 385 | . . . . . . . . . . . . . . . . 385 Fastest Speed 40 | 50 120 160 145 165 165 165 145 148 156 156 150 120 100 110 110 40 Average Speed 142 | 107 158 160 174 165 165 165 151 155 156 156 152 141 126 110 122 100 Slowest Speed 1350 | 150 160 160 850 165 165 165 220 192 156 156 240 150 180 110 150 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 48 44 35 63 94 86 34 22 50 24 16 66 13 71 18 26 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 2 . 1 . 1 . . 1 2 . . . 2 2 . Spaces Dug 15 | . . . . 6 . . . . . . . . 8 . . 1 Terrain Destroyed 302 | . 18 . . 6 . 21 9 9 11 . 74 11 110 4 21 8 Melee 14 | . . . . 6 . . . . . . . . 7 . . 1 Projectile 98 | . . . . . . . . 9 11 . 15 11 31 4 10 7 AOE 190 | . 18 . . . . 21 9 . . . 59 . 72 . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Total 11600 | 103 554 233 723 432 663 624 650 1148 426 174 1013 1340 1247 582 305 1383 Wait 847 | . 42 11 83 26 . 31 116 82 8 . 139 98 56 8 30 117 Move 9514 | 83 413 215 510 374 656 552 426 961 409 174 754 1143 981 569 193 1101 Hop 7 | . . . . . . . . . . . . . . . . 7 Pick Up 179 | 9 13 2 24 2 4 1 15 30 . . 16 8 28 . 4 23 Fast Attach 60 | 7 1 . 4 . . . 2 2 . . 4 3 17 . 1 19 Attach 98 | . 1 . 5 3 . 3 6 10 1 . 10 8 23 . 17 11 Detach 28 | . 1 . . . . . 3 6 . . 2 2 6 . 5 3 Swap 168 | 2 12 2 20 4 . 6 20 13 1 . 21 8 28 1 10 20 Drop 160 | 1 20 3 28 . 3 2 17 22 . . 18 11 12 1 2 20 Fire 457 | 1 48 . 49 13 . 28 44 13 7 . 48 55 78 3 37 33 Melee 68 | . . . . 10 . . . 9 . . . . 15 . 6 28 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 8 | . . . . . . . . . . . 1 4 3 . . . Crush 5 | . 3 . . . . 1 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 10) 695 | -10/Materials | Discovered new exit (range 15) 999 | -10/Materials | Entered Mines 1336 | -10/Mines | Discovered new exit (range 8) 1359 | -10/Mines | Entered Materials 1359 | -9/Materials | Accompanied by 2 allies 1359 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1364 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1477 | -9/Materials | Repaired Lgt. Treads 1768 | -9/Materials | Discovered new exit (range 13) 1990 | -9/Materials | Build established: Scavenger-Gunner 2349 | -9/Materials | Build established: Gunner 2562 | -9/Materials | Entered Mines 2616 | -9/Mines | Met a Derelict bent on vengeance 2995 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2998 | -9/Mines | Found Prototype Device 3070 | -9/Mines | Identified exit to Exiles 3288 | -9/Mines | Entered Exiles 3325 | -9/Exiles | Discovered new exit (range 14) 3378 | -9/Exiles | Met 8R-AWN 3407 | -9/Exiles | Met EX-HEX 3501 | -9/Exiles | Met EX-DEC 3567 | -9/Exiles | Learned location of Zion (-7) 3621 | -9/Exiles | Met EX-BIN 3644 | -9/Exiles | Aligned with FarCom system 3646 | -9/Exiles | Given EX-Vault access code 3705 | -9/Exiles | Opened EX-Vault 3722 | -9/Exiles | Found AWS/Gauss 3783 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3982 | -9/Exiles | Discovered new exit (range 14) 4110 | -9/Exiles | Visited The Gauntlet 4376 | -9/Exiles | Left Exiles lab with AWS/Gauss 4376 | -9/Exiles | Entered Mines 4442 | -8/Mines | Discovered new exit (range 11) 5148 | -8/Mines | Discovered new exit (range 11) 5281 | -8/Mines | Build established: Skirmisher 5391 | -8/Mines | Core integrity fell below 50% 5417 | -8/Mines | Entered Materials 5417 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5835 | -8/Materials | Build established: Scavenger-Skirmisher 6259 | -8/Materials | Discovered new exit (range 15) 6366 | -8/Materials | Build established: Skirmisher 6380 | -8/Materials | Entered Factory 6380 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6443 | -7/Factory | Discovered new exit (range 15) 6678 | -7/Factory | Build established: Hauler-Skirmisher 6794 | -7/Factory | Lost 3 parts (1n2w) 7072 | -7/Factory | Discovered new exit (range 12) 7197 | -7/Factory | Identified exit to Storage 7197 | -7/Factory | Identified exit to Lower Caves 7433 | -7/Factory | Build established: Hauler-Gunner 8086 | -7/Factory | Entered Lower Caves 8135 | -7/Lower Caves | Learned 4 Factory zone layouts 8265 | -7/Lower Caves | Spotted B-75 Beast 8294 | -7/Lower Caves | Destroyed B-75 Beast 8510 | -7/Lower Caves | Discovered new exit (range 9) 8749 | -7/Lower Caves | Entered another Lower Caves area 8801 | -7/Lower Caves | Discovered new exit (range 13) 9021 | -7/Lower Caves | Entered Factory 9021 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9771 | -6/Factory | Discovered new exit (range 15) 10382 | -6/Factory | Discovered new exit (range 10) 10533 | -6/Factory | Entered Extension 11431 | -6/Extension | Rescued a captive Derelict 11432 | -6/Extension | Rescued a captive Derelict 11628 | -6/Extension | Rescued a captive Derelict 11629 | -6/Extension | Rescued a captive Derelict 11632 | -6/Extension | Spotted B-75 Beast 11987 | -6/Extension | Destroyed B-75 Beast 12016 | -6/Extension | Spotted B-75 Beast 12052 | -6/Extension | Lost 3 parts (1n1u1w) 12060 | -6/Extension | Destroyed B-75 Beast 12090 | -6/Extension | Lost 3 parts (1n1u1w) 12211 | -6/Extension | Build established: Scavenger-Gunner 12301 | -6/Extension | Rescued a captive Derelict 12437 | -6/Extension | Discovered new exit (range 16) 12437 | -6/Extension | Discovered new exit (range 16) 12482 | -6/Extension | Entered Factory 12482 | -5/Factory | Accompanied by 1 ally 12482 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12485 | -5/Factory | Identified Exp. Sensor Array 12789 | -5/Factory | Garrison activated, responded to threat 13136 | -5/Factory | Garrison activated, responded to threat 13212 | -5/Factory | Lost 5 parts (2n2u1w) 13381 | -5/Factory | Lost 11 parts (1p4n3u3w) 13546 | -5/Factory | Discovered new exit (range 14) 13673 | -5/Factory | Build established: Scavenger-Skirmisher 14174 | -5/Factory | Discovered new exit (range 7) 14184 | -5/Factory | Entered Upper Caves 14474 | -5/Upper Caves | Build established: Hauler-Gunner 14800 | -5/Upper Caves | Discovered new exit (range 16) 14830 | -5/Upper Caves | Entered another Upper Caves area 14894 | -5/Upper Caves | Discovered new exit (range 8) 14899 | -5/Upper Caves | Attracted the attention of an 0b10 base 15019 | -5/Upper Caves | Lost 6 parts (1p1n2u2w) 15030 | -5/Upper Caves | Core integrity fell below 50% 15075 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 15214 | -5/Upper Caves | Learned 8 Factory zone layouts 15276 | -5/Upper Caves | Entered Factory 15276 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15277 | -4/Factory | Identified exit to Research 15278 | -4/Factory | Identified exit to Upper Caves 15282 | -4/Factory | Lost 3 parts (3w) 15578 | -4/Factory | Build established: Scavenger-Skirmisher 15867 | -4/Factory | Lost 4 parts (3n1w) 16215 | -4/Factory | Repaired Imp. Medium Armor Plating 16293 | -4/Factory | Fabricated Nova Cannon? 16313 | -4/Factory | Build established: Scavenger-Mutant 16360 | -4/Factory | System corruption reached 10% 16415 | -4/Factory | Core integrity fell below 50% 16428 | -4/Factory | Lost 13 parts (2p5n3u3w) 16502 | -4/Factory | Lost 4 parts (1p2n1w) 16596 | -4/Factory | Lost 5 parts (1n1u3w) 16636 | -4/Factory | Core integrity fell below 20% 16786 | -4/Factory | Build established: Mutant 16787 | -4/Factory | Discovered exit to Research (range 15) 16793 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 16768_ K-01 Serf cleans the Terminal. 16769_ Slug penetrates Wall. 16776_ ALERT: Rogue bot located, Programmers report to Factory Zone 3I. 16777_ Penetrated by Slug. 16777_ Imp. Plasma Cutter destroyed. 16779_ Penetrated by Slug. 16779_ Slug penetrates Wall. 16779_ Field Propulsion Drive destroyed. 16779_ Slammed into H-77 Assassin. 16781_ Penetrated by Slug. 16781_ Slug penetrates Wall. 16781_ Adv. Variable Charge Gun destroyed. 16784_ Slug penetrates Wall. 16784_ Slug penetrates Fabricator. 16786_ Penetrated by Slug. 16787_ EXIT=FOUND: RESEARCH 16788_ %GJYRH5S&%WJ86KJFHEF&O&RBN 16790_ Slug penetrates Wall. 16793_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????# #? | | ???????????????????????????????########## #? | | ????????????????????????????????????????# #? | | ?????????????????????#################### #? | | ?????????????????????# ! # #? | | ?????????????????????# "" """" + + | | ?????????????????????# "" """" ""# # | | ?????????????????????# """ """" ""# # | | ?????????????????????# """ """" G# #? | | ?????????????????????#! """ """" ""# #? | | ?????????????????????# """" ! ""####### #? | | ?????????????????????# #?????# #? | | ?????????????????????####################?????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ?????????????????????????????????????????????##+## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????##### "" | | ?????????????????????????????????????????# + "" | | ?????????????????????????????????????? # # "" | | ?????????????????????????????????????? + / "" | | ???????????????????????##+##??????????"" # # "" | | ?????????????????????### #??????????"" # # "" | | ?????????????????????? Y #??????????"" # # "" | | ???????????????????????# ! #??????????"" # # | | ????????????????????????#@#???????????#### ##### | | ????????????????????????# #??????????????# #?# # | | ????????????????????????# #??????????????# #?# # | | ????????????????????????# #??????????????# #?# # | | ????????????????????????# #??????????????# #?# # | | ????????????????????????# #??????????????# #?# # | | ????????????????????????# #??????????????# #?# # | | ????????????????????????# #??????????????# #?# # | | ????????????????????????# #??????????????# #?# # | | ????????????????????????# #??????????????# #?# # | | ????????????????????????# #??????????????# ##### | | ????????????????????????# ########???????# # | | ????????????????????????# # #???????# # "" | | ??????????????###???????# # """" ######### # "" | | ??????????????+ ## # ""F" ## * # # "" | | ?????????????????# Y h "" ## ! # + "" | | ?????????????????# ## # !## # # "" | | ??????????????????? ??# # !hY ## # # "" | | ??????????????????## ???# #####+### """" # # "" | | ????????????????????????# #?# # """" # #? | | ????????????????????????# ###] # """" # #??## | | ????????????????????????# + """" # #???? | | ????????????????????????##### # """" # #???? | | ????????????????????????????# # """" # #???? | | ????????????????????????????### ### """" # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 34 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Resistance: KI 25 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Hvy. Particle Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club It's Just You Just What I Needed Leap Before You Look Part-time Excavator Please Form A Line Respectable Loadout System Compromised Tourist Challenges ------------ None Game ------ Seed NeutralizingShockFlamer Manual? 0 Play Time 06:25:39 Cumulative 20.4 hours Start 2020.09.24 @ 18:16:30 End 2020.09.27 @ 11:51:44 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f86c1e9-bf75-480c-a0a8-059267b7375d