Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 16:28:22 Player: BoomBlip Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (61) 305 Value Destroyed (2295) 2295 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1101) 1101 TOTAL SCORE: 9721 Bonus ------- Follower Combat Kills 61 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Friendly Fire -86 Cogmind --------- Core Integrity 0/1150 Matter 118/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Helical Railgun Peak State ------------ > --- POWER ------------ Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Compact Matter Pod Advanced Targeting Computer Advanced Targeting Computer Hardened Heavy Armor Plating Reflective Plating Point Defense System > --- WEAPON ----------- KE Penetrator Helical Railgun Heavy Autocannon > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Fusion Compressor Neutrino Core Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Wave Gun Vortex Shotgun Heavy Plasma Cannon Coil Gun Coil Gun Helical Railgun Heavy Flak Cannon Precision Grenade Launcher Greatsword [Rating: 96] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Kinecellerator Storage Compact Matter Pod Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Vortex Shotgun Ballistic Gun Flak Gun Ballistic Cannon Heavy Autocannon Launcher Precision Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . . . . . Utility 7 | . . 1 1 1 . . 2 1 . . . . 1 Weapon 2 | . . . . 1 . . . 1 . . . . . Parts Attached 98 | 2 2 8 10 9 . 3 21 4 . 3 19 1 16 Power 15 | . . 2 1 . . 1 . 1 . 2 3 . 5 Engine 4 | . . 2 1 . . 1 . . . . . . . Core 9 | . . . . . . . . 1 . 2 2 . 4 Reactor 2 | . . . . . . . . . . . 1 . 1 Propulsion 26 | 2 . 1 4 2 . 2 9 . . 1 4 . 1 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 25 | 2 . 1 4 2 . 2 9 . . 1 4 . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 25 | . 2 2 3 3 . . 6 2 . . 4 . 3 Device 8 | . . . . 2 . . 2 1 . . 2 . 1 Storage 4 | . 1 . . . . . 2 1 . . . . . Processor 6 | . 1 1 2 . . . 1 . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 7 | . . 1 1 1 . . 1 . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 32 | . . 3 2 4 . . 6 1 . . 8 1 7 Energy Gun 3 | . . . . . . . . . . . 2 . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 26 | . . 3 2 4 . . 6 1 . . 5 1 4 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 3 . 1 Corrupted Parts 3 | . . . . . . . . . . . 3 . . System Corruption 12 | . . . . . . . . . . . 12 . . Parts Lost 40 | . . 3 . 1 2 . . . . 2 9 . 23 Power 5 | . . . . . . . . . . 1 . . 4 Propulsion 9 | . . 1 . . 2 . . . . 1 2 . 3 Utility 15 | . . 1 . 1 . . . . . . 4 . 9 Weapon 11 | . . 1 . . . . . . . . 3 . 7 Highest Loss Streak 23 | . . 3 . 1 2 . . . . 2 9 . 23 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 94 94 90 99 91 92 96 94 94 89 83 82 64 Engine 3 | . 14 11 9 7 7 7 6 4 . . . . . Core 1 | . . . . . . . . . 5 4 4 . 1 Reactor 1 | . . . . . . . . . . . . 5 5 Wheel 19 | . 28 28 27 30 24 30 22 17 17 12 11 17 10 Device 9 | . . . . 4 7 7 13 17 17 17 14 5 5 Storage 10 | . 14 11 9 7 7 7 12 11 11 11 11 11 7 Processor 15 | . 8 18 17 15 15 15 16 17 17 17 15 11 10 Protection 3 | . . 3 9 9 4 . 3 . . . 1 11 7 Energy Gun 1 | . 14 7 . . . . . . . . 2 . . Ballistic Gun 17 | . 14 14 18 23 23 23 20 23 23 23 16 11 7 Peak Build Rating 96 | 6 7 11 25 33 33 32 56 66 66 70 83 83 96 Average Rating 51 | 5 6 9 20 31 31 31 45 63 66 68 71 82 72 On Entrance 40 | 6 6 7 11 25 33 28 32 56 66 66 70 83 83 Naked Turns 55 | . . . . . . . . . . . . . 55 Heaviest Build 154 | 12 27 34 45 53 53 44 50 79 79 79 131 129 154 Greatest Support 60 | 32 32 42 46 46 46 52 56 56 56 56 60 54 54 Greatest Overweight (x) 27 | . . 1 1 1 1 . . 1 1 1 2 2 27 Average Overweight (x) . | . . . . 1 1 . . . 1 1 1 2 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 8 13 15 15 15 15 15 15 19 20 20 20 20 17 Most Carried 20 | 7 7 14 15 15 15 15 15 16 18 19 20 20 20 Average Carried 15 | 5 6 8 14 14 15 14 14 14 16 17 19 19 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 5 7 14 15 15 15 15 15 16 18 19 20 20 5 Class Distribution -------------------- 37% | Gunner 25% | Scavenger-Gunner 17% | Mutant 12% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Matter Collected 3108 | 226 . 173 266 231 . 90 485 43 151 502 547 175 219 Remotely . | . . . . . . . . . . . . . . Salvage Created 2638 | 65 47 323 213 286 . 169 553 43 91 262 . 108 478 Parts 125 | 2 2 16 23 17 . 6 28 1 9 1 . 4 16 Haulers Intercepted 3 | . 1 . . . . 1 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 8 1 . 2 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 44 | . . 7 2 7 . 2 4 1 5 5 1 2 8 Melee 1 | . . . . . . . . . . . . . 1 Guns 35 | . . 7 2 7 . 2 4 1 5 5 . 1 1 Cannons 5 | . . . . . . . . . . . 1 1 3 AOE 3 | . . . . . . . . . . . . . 3 Classes Destroyed 13 | 1 1 2 4 2 . . 1 . . . 1 . 1 Worker 2 | . . . . . . . 2 . . . . . . Builder 6 | . . . 3 . . 1 2 . . . . . . Hauler 3 | . 1 . . . . 1 1 . . . . . . Recycler 3 | 1 . . . 1 . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . Swarmer 11 | . . . . 6 . . . . 5 . . . . Grunt 17 | . . 5 . . . 2 . . . 5 . . 5 Duelist 1 | . . . . 1 . . . . . . . . . Sentry 8 | . . 2 1 . . . 3 1 . . . . 1 Demolisher 1 | . . . . . . . . . . . 1 . . Hunter 5 | . . . 1 . . . 1 . . . . 2 1 Programmer 1 | . . . . . . . . . . . . . 1 Best Kill Streak 5 | 1 1 5 2 5 . 4 4 1 5 3 1 2 4 Combat Bots Only 5 | . . 5 1 4 . 2 1 1 5 3 1 2 4 Max Kills in Single Turn 3 | 1 1 1 1 2 . 1 1 1 1 1 1 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 609 | . . 43 18 20 1 4 57 8 9 31 33 36 349 Missed 163 | . . 7 5 7 . 2 21 3 1 9 9 14 85 Intercepted 1 | . . . . . . . . . . . 1 . . Damage Taken 7658 | . . 446 191 198 35 27 361 122 122 409 1060 336 4351 Core 1702 | . . 123 33 45 . 14 55 25 . 76 127 45 1159 Absorbed by Shields 81 | . . . . . . . . . . . 81 . . Redirected to Shielding 6 | . . . . . . . 6 . . . . . . Ignored by Resistances 50 | . . . . 37 . . . . . . . . 13 Regen/Repaired (Parts) 43 | . . . . . . . . . . . 43 . . Core Remaining (%) 88 | 100 100 69 94 . . 91 93 . . . . 72 . Volleys Fired 148 | 2 4 30 25 9 . 5 21 4 6 11 1 7 23 Largest 4 | 2 2 2 2 3 . 3 3 4 4 4 2 3 4 Hottest 161 | 70 70 70 48 76 . 76 84 114 114 114 150 158 161 Shots Fired 385 | 4 8 59 47 27 . 15 63 16 24 44 2 22 54 Gun 359 | 4 8 59 47 27 . 15 63 16 24 44 1 14 37 Cannon 24 | . . . . . . . . . . . 1 8 15 Launcher 2 | . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 349 | 2 4 36 47 27 . 15 63 16 24 44 1 22 48 Thermal 33 | 2 4 23 . . . . . . . . . . 4 Explosive 2 | . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . 1 . . Robot Hit Streak 17 | 2 2 17 8 13 . 7 15 10 6 11 3 7 9 Robot Miss Streak 5 | 2 1 2 2 2 . 1 2 2 4 5 1 2 3 Penetration Max 1 | . . . . . . 1 . . 1 1 . . 1 Secondary Targets 5 | . . . . 1 . 1 . . 1 1 . . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 . . 1 1 . . 1 Shots Hit Robots 273 | 2 4 47 34 19 . 10 44 13 12 32 2 14 40 Core Hits 152 | 2 2 16 18 11 . 6 21 11 11 25 3 5 21 Critical Kills 6 | . . . . 1 . . 2 . 1 . . 1 1 Critical Parts Destroyed 3 | . . . . 1 . . . . . . 1 1 . Critical Strikes 11 | . . 2 . 2 . . 2 . 1 . 1 2 1 Burn 2 | . . 2 . . . . . . . . . . . Destroy 8 | . . . . 2 . . 2 . 1 . . 2 1 Detonate 1 | . . . . . . . . . . . 1 . . Melee Attacks 2 | . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6076 | 26 46 562 519 335 . 273 753 346 254 742 215 403 1602 Guns 4727 | 26 46 562 519 335 . 273 753 346 254 742 87 190 594 Cannons 775 | . . . . . . . . . . . 82 213 480 Explosions 438 | . . . . . . . . . . . 46 . 392 Melee 114 | . . . . . . . . . . . . . 114 Ramming 22 | . . . . . . . . . . . . . 22 Kinetic 5036 | 14 34 301 519 335 . 273 753 346 254 742 82 403 980 Thermal 425 | 12 12 261 . . . . . . . . 46 . 94 Explosive 392 | . . . . . . . . . . . . . 392 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 114 | . . . . . . . . . . . . . 114 Piercing . | . . . . . . . . . . . . . . Entropic 87 | . . . . . . . . . . . 87 . . Highest Corruption 12 | . . . 1 . . . . . . . 12 12 1 Average Corruption 10 | . . . 1 . . . . . . . 11 12 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . 5 12 . Message Errors 4 | . . . . . . . . . . . 1 3 . Matter Fused 3 | . . . . . . . . . . . 1 2 . Heat Flow Errors 3 | . . . . . . . . . . . 1 2 . Energy Discharges 2 | . . . . . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 124 | . . . . . . . . . . . . 41 83 Projectiles 124 | . . . . . . . . . . . . 41 83 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . 4 3 Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . 3 3 Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 10 | . . . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 561 | 18 18 237 17 73 . 73 18 . . . 119 561 456 Average Temperature 118 | 10 10 110 4 25 . 50 15 . . . 57 203 182 Received Heat Transfer 946 | . . 258 18 . . 18 66 27 . 138 9 . 412 Effects 10 | . . . . . . . . . . . . 5 5 Shutdowns 4 | . . . . . . . . . . . . 1 3 Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . . . Heat Transferred 1197 | 37 37 925 . . . . . . . . 50 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Peak Influence 256 | 5 10 209 256 186 65 84 240 113 . . . . 141 Initial 87 | . 3 3 87 25 65 31 40 63 . . . . 31 Average 95 | 3 7 97 166 88 57 34 138 75 . . . . 75 Maximum Alert Level 1 | . . 1 1 . . . 1 . . . . . . Low Security (%) 84 | 100 100 86 59 100 100 100 64 100 . . . . 100 Level 1 15 | . . 13 40 . . . 35 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . . 2 . 1 . 2 . . . . . . 2 Investigation 2 | . . 1 . . . . . . . . . . 1 Extermination 2 | . . . . 1 . 1 . . . . . . . Reinforcement 3 | . . 1 . . . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Distress Signals 5 | . . . . . . . . . . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 110 | . . 8 9 9 5 2 10 1 5 9 22 2 28 Peak Tracking Total 18 | . . 5 2 5 5 2 3 1 5 5 18 2 17 Tactical Retreats 7 | . . . . 1 . . . . 1 1 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 6 | . . 1 1 2 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . 14 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 2 | . . . 2 . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 26 | . . 1 3 2 . 3 4 . 1 . 10 . 2 Terminals 14 | . . 1 3 2 . 2 4 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 50 | . . 2 5 5 . 5 9 . 1 . 19 . 4 Successful 24 | . . . . 1 . 1 2 . 1 . 19 . . Failed 26 | . . 2 5 4 . 4 7 . . . . . 4 Catastrophic 11 | . . . 3 2 . 2 2 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . . 2 5 4 . 2 9 . . . . . 4 Terminals 27 | . . 2 5 5 . 2 9 . . . . . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . Terminal Hacks 21 | . . . . 1 . . . . 1 . 19 . . Record 8 | . . . . . . . . . 1 . 7 . . Prototype ID Bank 10 | . . . . . . . . . . . 10 . . Open Door 2 | . . . . . . . . . . . 2 . . Open DSF 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . . . Terminals 2 | . . . . . . . 2 . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 14 | . . 1 3 1 . 3 4 . . . . . 2 Full Trace Events 3 | . . 1 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 1 . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Total Allies 6 | . . . . . . . . 1 . . 5 . . Largest Group 5 | . . . . . . . . 1 1 1 5 . . Highest-Rated Group 250 | . . . . . . . . 30 30 30 250 . . Highest-Rated Ally 65 | . . . . . . . . 30 30 30 65 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . 1 5 . . Total Damage 262 | . . . . . . . . . . 27 235 . . Kills 2 | . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Turns Passed 4850 | 54 153 273 409 279 78 344 622 115 335 355 1007 373 453 Spaces Moved 3921 | 40 136 162 334 226 76 361 533 71 280 262 810 281 349 Core 102 | . . . . . . . . . . . . . 102 Treads . | . . . . . . . . . . . . . . Legs 23 | 23 . . . . . . . . . . . . . Wheels 3760 | 17 136 162 334 226 76 361 533 71 280 262 810 281 211 Hover . | . . . . . . . . . . . . . . Flight 36 | . . . . . . . . . . . . . 36 Fastest Speed 40 | 100 100 93 85 100 100 90 87 96 111 111 110 123 40 Average Speed 104 | 111 100 97 94 100 101 90 92 107 111 114 116 123 97 Slowest Speed 1400 | 120 100 105 105 100 105 90 96 111 111 115 130 123 1400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 22 19 37 7 70 10 20 4 47 49 86 47 14 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . 1 1 . 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 50 | . . . . 1 . . 1 . 3 . 5 12 28 Melee . | . . . . . . . . . . . . . . Projectile 30 | . . . . 1 . . 1 . 3 . . 12 13 AOE 20 | . . . . . . . . . . . 5 . 15 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Total 4416 | 46 144 217 397 269 77 371 634 98 289 290 874 294 416 Wait 60 | . . 10 . 7 . . 24 . . 12 . 2 5 Move 3906 | 39 135 161 333 226 75 360 532 70 279 261 809 280 346 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 58 | 1 2 8 12 7 1 2 10 1 2 2 3 1 6 Fast Attach 25 | . 2 1 4 2 . . 2 . . . 11 . 3 Attach 27 | 2 . 4 . 2 . 2 4 2 . 2 1 . 8 Detach 1 | . . . . . . . . . . 1 . . . Swap 46 | . . 3 6 5 . 1 15 2 . 1 7 1 5 Drop 79 | 2 1 . 17 11 1 1 26 . . . 11 2 7 Fire 148 | 2 4 30 25 9 . 5 21 4 6 11 1 7 23 Melee 2 | . . . . . . . . . . . . . 2 Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 8 . . . . 8 Rewire 45 | . . . . . . . . 11 2 . 31 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 9) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 430 | -9/Materials | Lost 3 parts (1n1u1w) 477 | -9/Materials | Discovered new exit (range 3) 481 | -9/Materials | Entered another Materials area 481 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -8/Materials | Discovered new exit (range 10) 890 | -8/Materials | Entered Factory 890 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1169 | -7/Factory | Sucked down chute 1169 | -7/Factory | Entered Waste 1191 | -7/Waste | Spotted C-40 Crusher 1203 | -7/Waste | Spotted C-40 Crusher 1205 | -7/Waste | Build established: Scavenger-Gunner 1205 | -7/Waste | Spotted C-40 Crusher 1205 | -7/Waste | Spotted C-40 Crusher 1212 | -7/Waste | Spotted C-40 Crusher 1218 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1232 | -7/Waste | Spotted C-40 Crusher 1234 | -7/Waste | Discovered new exit (range 10) 1247 | -7/Waste | Entered Factory 1561 | -7/Factory | Discovered new exit (range 15) 1591 | -7/Factory | Entered another Factory area 1591 | -6/Factory | Evolved 2 slots: Utility x2 1996 | -6/Factory | Discovered new exit (range 20) 2213 | -6/Factory | Entered another Factory area 2213 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2251 | -5/Factory | Build established: Gunner 2308 | -5/Factory | Discovered new exit (range 17) 2328 | -5/Factory | Entered Upper Caves 2328 | -5/Upper Caves | Accompanied by 1 ally 2659 | -5/Upper Caves | Discovered new exit (range 4) 2663 | -5/Upper Caves | Entered another Upper Caves area 2663 | -5/Upper Caves | Accompanied by 1 ally 2929 | -5/Upper Caves | Learned Factory garrison access intel 2994 | -5/Upper Caves | Discovered new exit (range 21) 3016 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3018 | -5/Upper Caves | Entered Warlord 3129 | -5/Warlord | Met Warlord 3154 | -5/Warlord | Warlord's base attacked by MAIN.C 3474 | -5/Warlord | Found Prototype Energy Gun 3477 | -5/Warlord | Found Prototype Energy Gun 3477 | -5/Warlord | Identified Vortex Shotgun (x2) 3504 | -5/Warlord | Warlord forces counterattacked 3749 | -5/Warlord | Opened side exit 3787 | -5/Warlord | Spotted Executioner 3798 | -5/Warlord | Spotted Executioner 3829 | -5/Warlord | Warlord base infiltrated, sounded retreat 3830 | -5/Warlord | Lost 5 allies 3880 | -5/Warlord | Lost 9 parts (2n4u3w) 3923 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 3923 | -5/Warlord | Identified Hvy. Autocannon 3924 | -5/Warlord | System corruption reached 10% 3980 | -5/Warlord | Spotted B-75 Beast 3981 | -5/Warlord | Spotted Executioner 3984 | -5/Warlord | Spotted B-86 Titan 4012 | -5/Warlord | Discovered new exit (range 9) 4015 | -5/Warlord | Lost 7 allies 4025 | -5/Warlord | Entered Proximity Caves 4143 | -4/Proximity Caves | Learned location of Armory (-4) 4151 | -4/Proximity Caves | Learned location of 1 exit from Research 4195 | -4/Proximity Caves | Build established: Scavenger-Tank 4383 | -4/Proximity Caves | Discovered new exit (range 13) 4398 | -4/Proximity Caves | Entered Factory 4398 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4399 | -4/Factory | Loaded intel: 4 garrison access locations 4772 | -4/Factory | Core integrity fell below 50% 4810 | -4/Factory | Lost 23 parts (4p3n9u7w) 4823 | -4/Factory | Core integrity fell below 20% 4851 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04779_ U-05 Engineer lays Concrete. 04780_ R-10 Processor collects Myomer Leg. 04781_ Acquired 71 matter. 04782_ U-05 Engineer lays Concrete. 04782_ M-28 Smith repairs G-73 Enforcer. 04782_ Slug penetrates M-28 Smith. 04785_ Slug penetrates Wall. 04785_ Penetrated by Slug. 04813_ Acquired Hcp. Storage Unit. 04819_ Critical hit (Burn: +37). 04822_ Slammed into K-01 Serf. 04827_ Slammed into U-05 Engineer. 04832_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04834_ Acquired Field Propulsion Array. 04836_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 04836_ Acquired Nuclear Pulse Thruster. 04841_ Penetrated by Slug. 04841_ Slug penetrates Wall. 04848_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##??????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ?????#???"""" #??????????????????????????????????? | | ?????# ""T"" #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# """ #??????????????????????????????????? | | ?????#! """ #??????????????????????????????????? | | ?????? """ #??????????????????????????????????? | | ???????? ????????????????????????????????????? | | ?#########+#############+###############?????????? | | ## ?????????? | | "" ????????? | | "" != ] k ????????? | | F ! @ ????????? | | "" """ """ kp ????????? | | "" """ ^^ """ #################???????????? | | "" """ ^ """ #???????????????????????????? | | ?# """ """ #???????????????????????????? | | ?# #???????????????????????????? | | ?# =#???????????????????????????? | | ## #???????????????????????????? | | #???????????????????????????? | | ####+#######+### #???????????????????????????? | | / ?# ########????????????????????? | | # // ?# #????????????????????? | | ? /= ?# #????????????????????? | | # ! ?+ #????????????????????? | | # ? ?# +????????????????????? | | # ! ?# #????????????????????? | | ##############?####+### #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 37 Energy Capacity 550 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Point Defense Rating 80 Evasion (%) 62 Targeting Accuracy 24 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Explosion For You Challenges ------------ None Game ------ Seed ExplosiveSpikedDoublenader Manual? 0 Play Time 00:51:30 Cumulative 105.3 hours Start 2024.08.07 @ 14:07:38 End 2024.08.07 @ 16:28:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 143 Adventurer 10 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77d2676e-2b71-47cd-aedc-bdd92e28f651