Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 11:54:37 Player: shapeshifter Result: Destroyed by as-44900 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1480) 1480 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4090 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Treading (570) Ox5 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Humpback > --- WEAPON (3) ------- Autogun > --- INVENTORY (35) --- Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Wheel Wheel Cooling System Large Storage Unit Compact Matter Pod (150) Skeleton Box PSU Rigger AWS/Thermal Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Humpback Salvage Targeting Computer > --- WEAPON ----------- Assault Rifle Autogun Autogun > --- INVENTORY -------- Nuclear Core Fission Core Fission Core Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Wheel Wheel Cooling System Large Storage Unit Compact Matter Pod Skeleton Box PSU Rigger AWS/Thermal Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 36 | 7 3 4 14 5 3 Power 5 | 1 1 . 2 1 . Engine 5 | 1 1 . 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 2 2 . Treads 8 | 2 . 2 2 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 . 5 . 2 Device 1 | 1 . . . . . Storage 5 | 1 2 . 1 . 1 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 12 | 2 . 2 5 2 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 . 2 5 2 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 13 | . 1 1 1 6 4 Power 1 | . 1 . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . . 1 1 1 Weapon 7 | . . 1 . 3 3 Highest Loss Streak 4 | . 1 1 1 3 4 To Critical Strikes . | . . . . . . Average Backups 19 | 2 8 14 22 21 24 Power 1 | . . . 1 . 2 Propulsion 6 | 1 3 2 6 8 8 Utility 3 | . 1 4 4 4 3 Weapon 8 | . 3 7 9 8 10 Tool/Special . | . . . . . . Unused Backups 43 | . 5 . 12 . 26 Power 5 | . 1 . 1 . 3 Propulsion 14 | . 4 . 4 . 6 Utility 10 | . . . 3 . 7 Weapon 13 | . . . 4 . 9 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 94 | . 100 100 99 88 87 Engine 11 | . 14 14 10 11 11 Treads 23 | . 28 28 22 21 22 Device 4 | . 14 14 1 . . Storage 11 | . 14 14 11 11 11 Processor 5 | . . . 2 11 10 Protection 5 | . . . 17 . . Ballistic Gun 31 | . 28 28 33 33 32 Peak Build Rating 26 | 7 9 9 24 21 26 Average Rating 18 | 4 7 8 21 20 23 On Entrance 11 | . 7 9 9 21 21 Naked Turns . | . . . . . . Heaviest Build 216 | 15 30 30 95 96 216 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 5 | . . . 2 4 5 Average Overweight (x) 1 | . . . 1 2 4 Largest Inventory Capacity 35 | 8 15 15 25 25 35 Average Capacity 23 | 7 12 15 23 25 33 Most Carried 28 | 5 15 15 25 25 28 Average Carried 19 | 3 8 14 22 21 25 Final Capacity 35 | 8 15 15 25 25 35 Final Carried 25 | 4 15 15 25 22 24 Class Distribution -------------------- 28% | Gunner 26% | Mutant 23% | Tank 20% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Hauler-Gunner | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1615 | 264 252 145 601 253 100 Remotely . | . . . . . . Salvage Created 2082 | 39 351 59 1182 436 15 Parts 135 | 7 33 8 63 24 . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 6 | . . 2 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 47 | . 11 4 18 13 1 Guns 47 | . 11 4 18 13 1 Classes Destroyed 10 | 1 4 . 2 2 1 Worker 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Hauler 4 | . 2 . 2 . . Recycler 3 | . . . 3 . . Watcher 6 | . 2 . 4 . . Swarmer 16 | . 9 4 . 3 . Grunt 23 | . 2 . 12 9 . Sentry 6 | . . . 6 . . Demolisher 1 | . . . . 1 . Assembled 1 | . . . . . 1 Best Kill Streak 6 | 2 4 3 6 4 1 Combat Bots Only 4 | . 3 3 3 4 1 Max Kills in Single Turn 2 | 1 2 1 2 2 1 Gunslinging 1 | . 1 . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 332 | . 56 20 104 87 65 Missed 102 | . 20 9 29 17 27 Hits 230 | . 36 11 75 70 38 Melee 4 | . . . . . 4 Projectile 226 | . 36 11 75 70 34 AOE 11 | . . . . 11 . Critical Strikes 2 | . . . 2 . . Damage Taken 3273 | . 431 82 992 1116 652 Core 539 | . 99 30 160 152 98 Absorbed by Shields . | . . . . . . Redirected to Shielding 182 | . . . 182 . . Core Remaining (%) 74 | 100 . 48 . . . Volleys Fired 195 | 3 38 10 99 35 10 Largest 3 | 2 2 2 3 3 2 Hottest 66 | 40 40 40 60 66 43 Shots Fired 515 | 6 75 21 297 102 14 Gun 510 | 6 75 21 297 102 9 Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 510 | 6 75 21 297 102 9 Thermal . | . . . . . . Explosive 5 | . . . . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 20 | 2 8 5 18 20 4 Robot Miss Streak 6 | 1 4 3 6 4 1 Penetration Max . | . . . . . . Secondary Targets 12 | . 4 1 . 7 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 323 | 3 42 9 194 69 6 Core Hits 126 | 2 20 5 69 28 2 Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 3 | . . . 3 . . Critical Strikes 5 | . 1 . 3 1 . Destroy 5 | . 1 . 3 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3122 | 34 546 132 1562 772 76 Guns 3122 | 34 546 132 1562 772 76 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3122 | 34 546 132 1562 772 76 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 5 . . 3 Average Corruption 3 | . 2 5 . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . 17 6 . . . Message Errors 11 | . 9 2 . . . Matter Fused 4 | . 3 1 . . . Heat Flow Errors 2 | . 2 . . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . 1 . . . . Misfires 2 | . . 2 . . . Alerts 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 216 | . 216 . 134 144 1 Average Temperature 45 | . 82 . 35 58 1 Received Heat Transfer 921 | . 93 . 462 366 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 98 100 . Level 1 . | . . . 1 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 203 | 10 108 70 203 138 . Initial 66 | . . . . 66 . Average 51 | 1 26 16 76 49 . Influence Increases 1372 | 10 303 90 652 317 . Destroy 0b10 Robot/C 920 | . 220 80 360 260 . Destroy 0b10 Robot/NC 80 | 10 20 . 45 5 . Destroy Leader 230 | . 48 10 122 50 . Successful Hack 22 | . 15 . 5 2 . Lose Combat Pursuer 120 | . . . 120 . . Influence Decreases 1372 | 10 303 90 482 487 . Entered New Map 104 | . . . . 104 . Time Decay 1198 | 10 293 90 482 323 . Lost Part 70 | . 10 . . 60 . Squads Dispatched 4 | . 1 . 2 1 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 11 | . 2 . 9 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 19 4 43 14 5 Peak Tracking Total 9 | . 5 2 4 4 9 Tactical Retreats 6 | . . . 6 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 16 | . 8 1 4 1 2 Terminals 10 | . 7 . 2 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 18 1 13 2 2 Successful 18 | . 9 1 5 1 2 Failed 18 | . 9 . 8 1 . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 24 | . 14 . 7 2 1 Terminals 26 | . 16 . 8 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 6 | . 2 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 1 2 1 2 Record 2 | . . . . 1 1 Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . . . 2 . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . Report Inventory 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 . 1 . . Terminals 5 | . 4 . 1 . . Botnet 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . 3 1 . Full Trace Events 4 | . 2 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 9 . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 1879 | 9 1280 299 291 . . Seismic 1879 | 9 1280 299 291 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 6417 | 94 1280 299 1921 1167 1656 Spaces Moved 1994 | 54 649 162 501 312 316 Core 17 | 17 . . . . . Treads 1977 | 37 649 162 501 312 316 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 330 330 Average Speed 275 | 125 160 160 296 330 508 Slowest Speed 570 | 160 160 160 330 490 570 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 89 39 52 66 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . . . . 21 Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . . . . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2604 | 74 818 183 783 390 356 Wait 265 | . 104 1 118 34 8 Move 1989 | 53 648 161 500 311 316 Hop . | . . . . . . Pick Up 76 | 11 18 4 30 3 10 Fast Attach 3 | . . . 2 . 1 Attach 22 | 7 1 2 5 5 2 Detach . | . . . . . . Swap 13 | . 2 2 8 1 . Drop 41 | . 7 3 21 1 9 Fire 195 | 3 38 10 99 35 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 993 | -10/Materials | Identified exit to Mines 995 | -10/Materials | Discovered new exit (range 13) 1375 | -10/Materials | Entered Mines 1394 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1442 | -10/Mines | Core integrity fell below 50% 1662 | -10/Mines | Discovered new exit (range 8) 1674 | -10/Mines | Entered Materials 1674 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2047 | -9/Materials | Build established: Tank 2589 | -9/Materials | Discovered new exit (range 3) 3033 | -9/Materials | Discovered new exit (range 11) 3520 | -9/Materials | Build established: Gunner 3595 | -9/Materials | Entered Mines 3596 | -9/Mines | Assembled infested the area 3686 | -9/Mines | Core integrity fell below 50% 3741 | -9/Mines | Lost 3 parts (1n2w) 3763 | -9/Mines | Discovered new exit (range 5) 4514 | -9/Mines | Discovered new exit (range 14) 4699 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4699 | -9/Mines | Discovered new exit (range 5) 4762 | -9/Mines | Entered Exiles 4863 | -9/Exiles | Met 8R-AWN 4915 | -9/Exiles | Met EX-HEX 5130 | -9/Exiles | Met EX-DEC 5221 | -9/Exiles | Learned location of Zion (-6) 5330 | -9/Exiles | Build established: Hauler-Gunner 5700 | -9/Exiles | Met EX-BIN 5780 | -9/Exiles | Aligned with FarCom system 5786 | -9/Exiles | Given EX-Vault access code 5917 | -9/Exiles | Opened EX-Vault 5951 | -9/Exiles | Found AWS/Thermal 5958 | -9/Exiles | Found Skeleton Box 5976 | -9/Exiles | Found PSU Rigger 6091 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6354 | -9/Exiles | Attacked by the Exiles 6384 | -9/Exiles | Core integrity fell below 20% 6418 | -9/Exiles | Destroyed by as-44900 with Assembled Heavy Rifle Last Messages --------------- 06354_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 06355_ Dropped Rigged Fission Core. 06384_ Rigged Fission Core explodes. 06387_ as-35861 destroyed. 06387_ as-57182 destroyed. 06390_ Dropped Rigged Nuclear Core. 06391_ Autogun destroyed. 06392_ Rigged Nuclear Core explodes. 06392_ Machine disabled. 06399_ Salvage Targeting Computer destroyed. 06399_ System corrupted by crushing effect (+3). 06403_ Destroyed Asb. Hover Unit. 06405_ as-42400 destroyed. 06409_ Assault Rifle destroyed. 06411_ The unstable cave ceiling collapses. 06417_ Penetrated by HV Slug. 06417_ HV Slug penetrates Wall. 06417_ HV Slug penetrates Earth. 06417_ Mni. Grenade Launcher destroyed. 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" | | ??????????????????????????????????"" | | ??????????????????????????????????""" | | ??????????????????????????????????"" | | ??????????????????????????????????#"" | | ??????????????????????????????????#"""" | | ???????????????????????????????????# | | ????????????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageBarrageParser Manual? 0 Play Time 00:23:35 Cumulative 236.6 hours Start 2025.08.31 @ 10:26:31 End 2025.08.31 @ 11:54:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d891b75-f04a-40f7-9438-3a1a0329401a