Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 15:36:07 Player: Vaya Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2377) 2377 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5352 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 130/150 System Corruption 14% Temperature Hot (249) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Hacking Suite > --- WEAPON (3) ------- Assault Rifle Chainsword > --- INVENTORY (5) ---- Matter Filter Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Gravmag System Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Advanced Terrain Scan Processor Weapon Cycler > --- WEAPON ----------- Lightning Gun Field Laser Flak Gun > --- INVENTORY -------- Armored Wheel Particle Charger Component Analysis Suite [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Reactive Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 111 | 9 3 1 29 15 54 Power 21 | 1 . . 5 4 11 Engine 14 | 1 . . 5 2 6 Core 7 | . . . . 2 5 Reactor . | . . . . . . Propulsion 25 | 4 . . 6 3 12 Treads 5 | 2 . . 1 1 1 Leg 1 | . . . . 1 . Wheel 14 | 2 . . 3 . 9 Hover 4 | . . . 2 . 2 Flight 1 | . . . . 1 . Utility 32 | 2 . 1 10 3 16 Device 19 | 1 . . 7 2 9 Storage 2 | 1 . . 1 . . Processor 7 | . . 1 1 1 4 Hackware 2 | . . . 1 . 1 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 33 | 2 3 . 8 5 15 Energy Gun 13 | 1 . . 4 3 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 10 | . . . 1 2 7 Ballistic Cannon 1 | . 1 . . . . Launcher 3 | . 1 . 2 . . Special Weapon 3 | 1 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 5 | . . . 2 2 1 Corrupted Parts 1 | 1 . . . . . System Corruption 1 | 1 . . . . . Parts Lost 80 | . 3 1 20 18 38 Power 20 | . . . 5 5 10 Propulsion 17 | . . . 5 4 8 Utility 18 | . . . 5 4 9 Weapon 25 | . 3 1 5 5 11 Highest Loss Streak 13 | . 2 1 8 13 12 To Critical Strikes 1 | . . . . 1 . Average Backups 3 | 1 4 5 4 3 2 Power . | . . . . . . Propulsion . | 1 2 2 . 2 . Utility 1 | . . 1 3 . 2 Weapon . | . 1 2 . . . Tool/Special . | . . . . . . Unused Backups 11 | . . . 3 1 7 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 9 | . . . 3 . 6 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 73 | . 93 86 66 56 76 Engine 8 | . 14 11 11 3 6 Core 4 | . . . . 5 6 Wheel 12 | . 28 22 10 3 12 Hover 1 | . . . 3 . 1 Flight 1 | . . . . 1 1 Device 11 | . 14 11 14 5 10 Storage 4 | . 14 11 9 7 . Processor 5 | . . 11 . 4 9 Hackware 3 | . . . 1 7 4 Protection 1 | . . . . . 2 Energy Gun 6 | . 2 . 7 5 6 Ballistic Gun 4 | . . . . 4 7 Ballistic Cannon 1 | . 11 11 1 . . Launcher 1 | . . . 4 2 . Peak Build Rating 47 | 9 9 11 20 23 47 Average Rating 20 | 5 8 10 13 15 28 On Entrance 9 | . 9 9 10 18 12 Naked Turns . | . . . . . . Heaviest Build 52 | 14 16 15 27 25 52 Greatest Support 48 | 40 26 26 26 22 48 Greatest Overweight (x) 8 | . . . 8 3 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 5 | 5 8 8 6 5 5 Most Carried 8 | 4 6 5 8 5 5 Average Carried 3 | 1 4 5 4 3 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 6 | 2 6 5 3 . 2 Class Distribution -------------------- 56% | Mutant 20% | Scavenger-Mutant 14% | Scavenger-Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2012 | 261 35 . 677 182 857 Remotely . | . . . . . . Salvage Created 2556 | 24 98 . 709 378 1347 Parts 147 | 4 8 . 36 18 81 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 51 | . 3 . 16 13 19 Melee 5 | . . . . 4 1 Guns 27 | . . . 7 6 14 Cannons 8 | . 3 . 3 . 2 AOE 8 | . . . 5 3 . Classes Destroyed 14 | 1 2 . 8 1 2 Worker 8 | . . . 4 1 3 Builder 2 | . . . 1 . 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Recycler 5 | . . . 1 . 4 Operator 3 | . . . 1 1 1 Watcher 4 | . 1 . 1 . 2 Swarmer 7 | . . . . 4 3 Grunt 26 | . 3 . 11 8 4 Brawler 3 | . . . 1 . 2 Duelist 1 | . . . 1 . . Sentry 5 | . . . 3 1 1 Hunter 6 | . . . . . 6 Programmer 3 | . . . . . 3 Best Kill Streak 6 | 1 2 . 6 4 4 Combat Bots Only 6 | . 2 . 6 4 3 Max Kills in Single Turn 3 | 1 1 . 3 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 672 | . 13 11 159 167 322 Missed 184 | . 3 1 47 41 92 Hits 488 | . 10 10 112 126 230 Melee 11 | . . . 5 . 6 Projectile 477 | . 10 10 107 126 224 Critical Strikes 19 | . . . 6 7 6 Damage Taken 7192 | . 256 111 1619 1656 3550 Core 1506 | . 41 12 310 416 727 Absorbed by Shields 69 | . . . . . 69 Ignored by Resistances 5 | . . . . . 5 Core Remaining (%) 56 | 100 83 . 19 24 . Volleys Fired 257 | 3 27 3 66 36 122 Largest 3 | 1 2 2 2 3 3 Hottest 146 | 40 140 50 115 124 146 Shots Fired 453 | 3 39 5 101 68 237 Gun 356 | 3 4 . 75 60 214 Cannon 60 | . 24 3 13 . 20 Launcher 22 | . 1 . 13 8 . Special 15 | . 10 2 . . 3 Kinetic 198 | . 24 3 20 19 132 Thermal 148 | . 10 2 60 25 51 Explosive 22 | . 1 . 13 8 . Electromagnetic 82 | 3 4 . 8 16 51 Robot Hit Streak 20 | 2 5 6 13 20 11 Robot Miss Streak 7 | 1 3 1 5 3 7 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . . 1 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 276 | 2 10 2 66 52 144 Core Hits 186 | 1 7 . 38 42 98 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . . 3 1 5 Burn 5 | . . . 3 1 1 Destroy 1 | . . . . . 1 Corrupt 3 | . . . . . 3 Melee Attacks 3 | . . . 2 . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6149 | 25 221 21 1651 1563 2668 Guns 3490 | 25 . . 678 641 2146 Cannons 743 | . 171 15 113 . 444 Explosions 1787 | . 50 . 860 877 . Melee 30 | . . . . . 30 Ramming 96 | . . 3 . 45 48 Kinetic 1926 | . 171 15 186 151 1403 Thermal 1232 | . . 3 528 265 436 Explosive 1757 | . 50 . 860 847 . Electromagnetic 1108 | 25 . . 77 255 751 Impact . | . . . . . . Slashing 30 | . . . . . 30 Piercing . | . . . . . . Highest Corruption 14 | 1 1 . . 4 14 Average Corruption 4 | 1 1 . . 2 5 Corruption Purged 3 | . . . . . 3 Corruption Blocked . | . . . . . . Effects 45 | 2 1 . . 5 37 Message Errors 15 | 1 . . . 1 13 Matter Fused 5 | . . . . 1 4 Heat Flow Errors 4 | 1 . . . . 3 Energy Discharges 7 | . . . . 1 6 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 4 | . 1 . . . 3 Alerts 3 | . . . . 1 2 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 91 | . 51 . 18 22 . Projectiles . | . . . . . . Explosions 91 | . 51 . 18 22 . Melee . | . . . . . . Knockbacks 4 | . 2 1 1 . . Impact . | . . . . . . Kinetic 4 | . 2 1 1 . . Secondary . | . . . . . . Self-Inflicted Damage 222 | . 114 1 57 30 20 Shots 8 | . 2 . 5 1 . Rammed 51 | . . 1 . 22 28 Targets Rammed 57 | . . 1 . 28 28 Kicked 5 | . . . . 5 . Crushed 1 | . . . . 1 . Highest Temperature 495 | 85 80 . 439 344 495 Average Temperature 127 | 45 24 . 132 110 144 Received Heat Transfer 2364 | . 81 60 639 792 792 Effects 29 | . . . 1 3 25 Shutdowns 9 | . . . 1 . 8 Energy Bleed 1 | . . . . . 1 Interference 10 | . . . . 1 9 Matter Decay 3 | . . . . 1 2 Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . . 2 1 . Heat Transferred 3319 | . . 25 1628 703 963 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 142 | 5 61 . 121 141 142 Initial 42 | . . . . 42 25 Average 49 | . 22 . 35 96 55 Influence Increases 1769 | 5 168 . 576 402 618 Destroy 0b10 Robot/C 1020 | . 60 . 320 260 380 Destroy 0b10 Robot/NC 125 | 5 5 . 50 10 55 Destroy Leader 240 | . 12 . 74 40 114 Successful Hack 14 | . . . 6 . 8 Disable Machine 135 | . 45 . 15 30 45 Destroy Structure 130 | . 46 . 51 32 1 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 90 | . . . 45 30 15 Influence Decreases 1727 | 5 168 . 475 445 634 Entered New Map 92 | . . . . 59 33 Time Decay 974 | 5 143 . 283 206 337 Lost Part 631 | . 25 . 162 180 264 Lost Ally 30 | . . . 30 . . Squads Dispatched 17 | . 1 1 2 3 10 Investigation 4 | . 1 . 1 . 2 Extermination 3 | . . . . . 3 Reinforcement 7 | . . 1 1 2 3 Assault 2 | . . . . . 2 Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 12 | . 2 . 3 4 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 9 5 27 26 43 Peak Tracking Total 10 | . 2 4 6 7 10 Tactical Retreats 6 | . . . 3 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 6 | . 1 . 1 . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 9 | . 3 . 1 2 3 Max in Single Turn 2 | . 2 . 1 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 12 | . 2 . 3 2 5 Terminals 10 | . 2 . 3 1 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 3 . 6 7 11 Successful 12 | . 2 . 2 4 4 Failed 15 | . 1 . 4 3 7 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . 3 . 6 4 8 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 . 2 2 3 Record 1 | . . . . . 1 Open Door 2 | . . . 2 . . Open DSF 2 | . . . . . 2 Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Maintenance Status 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . 2 2 3 Full Trace Events 4 | . . . 2 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 1 . 1 Non-combat 1 | . . . . . 1 Combat 1 | . . . 1 . . Robot Hacks Applied 3 | . . . 1 . 2 parse_system 2 | . . . 1 . 1 no_distress 1 | . . . . . 1 Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 2445 | 79 327 59 629 254 1097 Optics 88 | . . 59 29 . . Terrain 2445 | 79 327 59 629 254 1097 Structural 427 | . . . . . 427 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 10 | . . . 10 . . Drone Recoveries 7 | . . . 7 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3957 | 143 327 59 932 433 2063 Spaces Moved 2673 | 116 259 54 628 225 1391 Core 252 | 2 . . 77 26 147 Treads 163 | 21 . . 1 117 24 Legs . | . . . . . . Wheels 1981 | 93 259 54 432 80 1063 Hover 205 | . . . 118 . 87 Flight 72 | . . . . 2 70 Fastest Speed 40 | 50 90 90 56 50 40 Average Speed 108 | 101 90 90 108 118 111 Slowest Speed 450 | 160 90 90 450 250 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . 4 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 42 7 68 22 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 12 | . 9 . 3 . . Terrain Destroyed 154 | . 51 . 59 43 1 Melee . | . . . . . . Projectile 10 | . 9 . . . 1 AOE 144 | . 42 . 59 43 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3305 | 136 296 58 779 320 1716 Wait 3 | . . . . . 3 Move 2668 | 115 258 53 627 224 1391 Hop . | . . . . . . Pick Up 126 | 9 7 . 33 13 64 Fast Attach . | . . . . . . Attach 96 | 7 3 1 29 15 41 Detach 4 | . . . 3 . 1 Swap 29 | 2 1 . 8 3 15 Drop 30 | . . . 11 1 18 Fire 257 | 3 27 3 66 36 122 Melee 3 | . . . 2 . 1 Ram 29 | . . 1 . . 28 Kick 5 | . . . . 5 . Crush 23 | . . . . 23 . Escape Stasis 32 | . . . . . 32 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 15) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 521 | -9/Materials | Discovered new exit (range 11) 530 | -9/Materials | Entered Storage 697 | -9/Storage | Lost 3 allies 846 | -9/Storage | Lost 4 parts (3p1u) 989 | -9/Storage | Core integrity fell below 50% 1048 | -9/Storage | Lost 8 parts (1p2n1u4w) 1160 | -9/Storage | Core integrity fell below 20% 1190 | -9/Storage | Lost 3 parts (3u) 1400 | -9/Storage | Found Prototype Launcher 1402 | -9/Storage | Identified Gui. Missile Launcher 1440 | -9/Storage | Discovered new exit (range 16) 1462 | -9/Storage | Entered Materials 1462 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1743 | -8/Materials | Garrison activated, responded to threat 1838 | -8/Materials | Core integrity fell below 50% 1890 | -8/Materials | Discovered new exit (range 6) 1893 | -8/Materials | Identified exit to Factory 1895 | -8/Materials | Entered Factory 1895 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1901 | -7/Factory | Lost 13 parts (3p3n3u4w) 2492 | -7/Factory | Core integrity fell below 50% 2522 | -7/Factory | Lost 12 parts (3p3n3u3w) 2563 | -7/Factory | Lost 3 parts (1n2u) 3151 | -7/Factory | Lost 4 parts (1p1n1u1w) 3192 | -7/Factory | Core integrity fell below 20% 3220 | -7/Factory | Lost 3 parts (1p2w) 3283 | -7/Factory | Lost 3 parts (2p1w) 3694 | -7/Factory | Cargo convoy interrupted 3803 | -7/Factory | Build established: Scavenger-Mutant 3930 | -7/Factory | System corruption reached 10% 3958 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Lgt. Deuterium Engine destroyed. Gauss Rifle destroyed. Overheating: Matter decay (-30). Terrain Scanner destroyed. System corrupted by crushing effect (+1). Knocked back. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. B-48 Gladiator unfolds itself. I-36 Angel unfolds itself. B-48 Gladiator destroyed. Med. Reactive Plating destroyed. System corrupted by crushing effect (+2). Knocked back. Com. Wheel destroyed. Imp. Deuterium Engine destroyed. Critical hit (Burn: +37). Flak Gun destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????##### ########### # | | ??????????????##### ########### #### | | ??????????????## #### | | ??????????????## "" #### | | ??????????????## "" "T ##?# | | ??????????????## "" ##?? | | ?????????????### T" ##?# | | ????????????#### "" ######### ##?? | | ?????????????### "" ######### #### | | ????????????#### " #############+######## | | ????????????#### "%" ######## ## | | ????????????## # " + ## | | ????????????#### # ## | | ????????????#### # [ ## | | ?????????????### # ## | | ?????????????### i g # ## | | ?????????????### i % # ## | | ?????????????### g g # ## | | ?????????????### g g # ## | | ?????????????### # ## | | ??????????????## # ## | | ??????????????## # ## | | ??????????????## b #####+#####+### | | ??????????????## u # | | ??????????????## / #! | | ??????????????## @ !%= # """"""""" | | ??????????????## b *= + | | ??????????????## ! u # """"""""" | | ??????????????## ##;####### # | | ??????????????######## ## # """"""""" | | ??????????????######## """ ##########! | | ????????????????????## """" ########## """"""""" | | ????????????????????## """" ##?#????##!! | | ????????????????????## """" ##??????## """"""""" | | ????????????????????## """" ##??????## | | ????????????????????## """" ##??????############# | | ????????????????????## """" ##??????############# | | ????????????????????## ##????????#?????????# | | ??????????????????#?## """" ##?????????????#????? | | ????????????????????## """" ##??????????????????? | | ????????????????????## """" ##?#????????????????? | | ????????????????????## """" ##??????????????????? | | ????????????????????## """" ##??????????????????? | | ????????????????????## """" ##??????????????????? | | ????????????????????## "?"" ##??????????????????? | | ????????????????????## ##??????????????????? | | ????????????????????###########??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 35 Energy Capacity 400 Matter Stores 324 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 62 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Fist Fight It's Just You Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Please Form A Line Power Corrupts Risk Taker System Compromised Troublemaker Challenges ------------ None Game ------ Seed ResetThermalDoomcannon Manual? 0 Play Time 01:28:12 Cumulative 1.8 hours Start 2025.07.05 @ 19:03:31 End 2025.07.06 @ 15:36:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 94a2902e-4e81-47f5-93f7-fe02b7d21710