Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.05 @ 23:21:06 Player: Selene Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (864) 864 TOTAL SCORE: 3724 Bonus ------- Pacifist 564 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 98/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Machine Analyzer Advanced Visual Processing Unit > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating Autogun Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Seismic Detector System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- VTOL Module Disposable Heat Sink Small Storage Unit High-capacity Storage Unit Compact Battery Large Matter Pod High-capacity Matter Pod Trap Scanner Advanced Visual Processing Unit EM Pulse Cannon High-powered Shotgun Grenade Launcher Field Lobotomy Kit [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 24 | 6 1 . 6 . 2 1 8 Power 2 | 1 . . 1 . . . . Engine 2 | 1 . . 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . 3 . 1 . 2 Treads 3 | . . . 1 . 1 . 1 Leg . | . . . . . . . . Wheel 4 | 2 . . 2 . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 9 | 1 1 . 1 . 1 1 4 Device 2 | . 1 . . . . . 1 Storage 2 | 1 . . . . 1 . . Processor 3 | . . . 1 . . 1 1 Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 5 | 2 . . 1 . . . 2 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . 1 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 17 | . . . 8 . . 2 7 Power 2 | . . . 1 . . 1 . Propulsion 8 | . . . 4 . . . 4 Utility 4 | . . . . . . 1 3 Weapon 3 | . . . 3 . . . . Highest Loss Streak 8 | . . . 8 . . 1 7 To Critical Strikes . | . . . . . . . . Average Backups 8 | 1 6 7 6 3 4 12 10 Power . | . 1 1 . . . . . Propulsion 1 | 1 3 4 3 1 . . 1 Utility 4 | . . . . 1 2 8 5 Weapon 1 | . 1 2 1 1 1 2 2 Tool/Special . | . . . . . . . . Unused Backups 13 | . . . 1 . . . 12 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 7 | . . . . . . . 7 Weapon 4 | . . . 1 . . . 3 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 65 | . 94 100 87 55 60 59 45 Engine 6 | . 14 14 11 11 11 4 . Treads 6 | . . . 3 . 5 11 6 Wheel 13 | . 28 28 23 11 11 11 5 Device 9 | . 8 14 11 11 11 9 4 Storage 10 | . 14 14 11 11 11 11 6 Processor 10 | . . . 9 11 11 11 16 Energy Gun 2 | . 14 14 7 . . . . Ballistic Gun 3 | . 14 14 11 . . . . Peak Build Rating 16 | 6 7 7 13 7 9 11 16 Average Rating 9 | 4 6 7 10 7 8 9 12 On Entrance 6 | . 6 7 7 7 7 9 11 Naked Turns . | . . . . . . . . Heaviest Build 25 | 12 13 13 14 9 24 24 25 Greatest Support 42 | 32 32 32 42 16 16 16 22 Greatest Overweight (x) 1 | 1 . . . . 1 1 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 Average Capacity 11 | 6 8 8 8 8 9 15 11 Most Carried 14 | 4 7 7 8 4 7 14 14 Average Carried 9 | 2 6 7 6 3 4 12 10 Final Capacity 15 | 8 8 8 8 8 15 15 5 Final Carried 13 | 4 7 7 3 4 7 13 5 Class Distribution -------------------- 92% | Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 546 | 190 . . . 47 200 69 40 Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 321 | . 1 2 156 . . 23 139 Missed 113 | . 1 1 58 . . 7 46 Damage Taken 2001 | . . 11 828 . . 262 900 Core 802 | . . . 147 . . 101 554 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . 100 . . . 38 . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted . | . . . . . . . . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 354 | . . 6 51 . . 99 198 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 120 | . . 30 15 . . 105 120 Initial 16 | . . . . . . . 16 Average 20 | . . 4 . . . 30 28 Influence Increases 487 | . . 42 38 . . 195 212 Successful Hack 52 | . . 12 8 . . . 32 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 420 | . . 30 15 . . 195 180 Influence Decreases 348 | . . 40 38 . . 152 118 Time Decay 313 | . . 40 23 . . 142 108 Lost Part 35 | . . . 15 . . 10 10 Squads Dispatched 4 | . 2 . . . . . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 3 2 14 . . 10 25 Peak Tracking Total 11 | . 3 2 11 . . 6 9 Tactical Retreats 10 | . . 1 1 . . 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 5 | . . 1 1 . 1 . 2 Terminals 4 | . . 1 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . . 3 5 . 1 . 13 Successful 15 | . . 2 4 . 1 . 8 Failed 7 | . . 1 1 . . . 5 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 21 | . . 3 4 . 1 . 13 Terminals 21 | . . 3 5 . . . 13 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . 2 2 . 1 . 4 Robot Analysis 5 | . . 2 . . . . 3 Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . . . 2 . . . 4 Terminals 6 | . . . 2 . . . 4 Assimilate 2 | . . . . . . . 2 Botnet 3 | . . . 1 . . . 2 Disrupt 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 1 1 . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . . . . 1 Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 1738 | . 75 161 159 50 250 679 364 Optics 1482 | . . . 139 50 250 679 364 Terrain 1289 | . 75 161 159 50 250 594 . Seismic 196 | . . . . . . . 196 Machine Analysis 128 | . . . . . . . 128 Robot Analysis Total 5 | . . 2 . . . . 3 Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 1822 | 46 113 161 159 50 250 679 364 Spaces Moved 1649 | 37 109 162 142 50 241 485 423 Core 220 | 9 . . . . . . 211 Treads 17 | . . . 1 . . . 16 Legs . | . . . . . . . . Wheels 1390 | 28 109 162 141 50 241 485 174 Hover . | . . . . . . . . Flight 22 | . . . . . . . 22 Fastest Speed 35 | 50 100 100 93 100 100 115 35 Average Speed 99 | 91 100 100 99 100 101 115 80 Slowest Speed 225 | 100 100 100 160 100 115 115 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 25 45 23 14 64 77 34 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1826 | 46 112 161 159 50 245 606 447 Wait 129 | . . . 8 . . 114 7 Move 1642 | 36 108 161 141 49 240 484 423 Hop . | . . . . . . . . Pick Up 24 | 4 3 . 2 1 3 7 4 Fast Attach 12 | 6 1 . 1 . . . 4 Attach 11 | . . . 5 . 1 1 4 Detach 2 | . . . . . . . 2 Swap 2 | . . . 1 . 1 . . Drop 4 | . . . 1 . . . 3 Fire . | . . . . . . . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 6) 160 | -10/Materials | Entered Mines 197 | -10/Mines | Learned location of Storage (-7) 224 | -10/Mines | Learned Materials terminal intel 286 | -10/Mines | Discovered new exit (range 13) 309 | -10/Mines | Discovered new exit (range 7) 315 | -10/Mines | Build established: Mutant 321 | -10/Mines | Entered Materials 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Loaded intel: 11 terminal locations 396 | -9/Materials | Identified exit to Mines 480 | -9/Materials | Entered Mines 495 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 495 | -9/Mines | Discovered new exit (range 5) 508 | -9/Mines | Lost 8 parts (1p4n3w) 530 | -9/Mines | Entered Exiles 543 | -9/Exiles | Discovered new exit (range 19) 557 | -9/Exiles | Met 8R-AWN 572 | -9/Exiles | Met EX-HEX 599 | -9/Exiles | Met EX-BIN 611 | -9/Exiles | Aligned with FarCom system 612 | -9/Exiles | Given EX-Vault access code 635 | -9/Exiles | Opened EX-Vault 642 | -9/Exiles | Found Field Lobotomy Kit 663 | -9/Exiles | Warned to stay clear of 0b10 Research branches 689 | -9/Exiles | Met EX-DEC 770 | -9/Exiles | Discovered new exit (range 11) 780 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 780 | -9/Exiles | Entered Mines 1391 | -8/Mines | Core integrity fell below 50% 1445 | -8/Mines | Discovered new exit (range 12) 1459 | -8/Mines | Entered Materials 1459 | -8/Materials | Evolved 2 slots: Utility x2 1731 | -8/Materials | Core integrity fell below 50% 1740 | -8/Materials | Lost 7 parts (4n3u) 1783 | -8/Materials | Core integrity fell below 20% 1823 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01816_ Garrison Access x1 01816_ Recycling Unit x1 01817_ O-16 Technician sends out distress signal. 01817_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01823_ R-06 Scavenger inserts Grenade Launcher into recycling unit. 01823_ >> Machine Analyzer network decryption results: 01823_ Terminal x1 01823_ O-16 Technician uses terminal to summon reinforcements. 01823_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01823_ O-16 Technician locks terminal. 01823_ C-30 ARC bursts open, deploying its payload. 01823_ G-50 Soldier unfolds itself. 01823_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | ## # #???????"""?????????????????????????? | | ########## #?????? """?????????????????????????? | | # #### #???""" """ #??????????????????????? | | ### "R #???????????????????????? | | / """ #???????????????????????? | | ### #???????????????????????? | | # ### ####????########???????????????????????? | | #######?# #??????????????????????????????????????? | | #???????# #??????????????????????????????????????? | | #???????# #??????????????????????????????????????? | | #???????# #??##??????????????????????????????????? | | #???????# #?? ???????????????????????????????????? | | #???????# #? ???"""??"""""???????????????????????? | | #???????# #? ???"""#?"""""???????????????????????? | | #?????### # ??? """#?"""""???????????????????????? | | #?????# # #??????????????""?????????????? | | #?????# / """#???????Y???????G"????????????? | | ??????# # """#?????????????h""?????????????? | | ??????# # """#??????????"""????????????????? | | ??????# #? ?#??????????"""????????????????? | | ?####?# g#??######???????????"""????????????????? | | ?#]] ## w##????????????????????Y????????????????? | | ?#]] ##########+###########+####???????????? | | ?#== Y """ ???????????? | | ?#== "Y" #?????????????? | | ?#!! u a@ r #?????????????? | | ?#!! ############## +??"""????????? | | ?###### ########??????# """ #w?"""????????? | | ??????# # #??????# g""" #??"""????????? | | #####?# # ! ""#??????# g%""" #?????????????? | | ] ??# w+ ""#??"""?# g !#?????????????? | | ??# # T"#??"""?# #?????????????? | | ???# # ""#??"""?# """ ??????????????? | | """??# #? ""#??"""?+ """ ???????"""????? | | """??# #? #??????# """ "??????"""????? | | """??# #?""" #??????# oT??????"""????? | | +#????# #?""" #??????? ?? "?????????????? | | #????# #?""" #??????? ???? #?????????????? | | #????# #??? #??????" ????#?????????????? | | ##????# #???? #??????" ??????????????????? | | #?????# #????###??????" ]] ??????????????????? | | #?????# #??########???T ]] ??????????????????? | | #?????# #? ! #???" ???????????????????T | | ###???# #? #???" ???????????????????? | | #???# # ] #???" ?????????????????????? | | ##### # #????????????????"""?????????? | | / + #????????????????"""?????????? | | ! ##### # #????????????????"""?????????? | | ! #???### # #????????????????????????????? | | #?????# #? #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessLatentArchive Manual? 0 Play Time 00:15:51 Cumulative 147.1 hours Start 2025.03.05 @ 23:05:31 End 2025.03.05 @ 23:21:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 89 Adventurer 4 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5f76045-f422-41be-a8fe-815af364426a