Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 21:17:57 Player: Dosh Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (794) 3970 Value Destroyed (34700) 34700 Prototype IDs (95) 1900 Alien Tech Used (2) 400 Bonus (18779) 18779 TOTAL SCORE: 72249 Bonus ------- High Alert Combat Kills 6677 Follower Combat Kills 1471 Entered Garrisons 800 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3036 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Friendly Fire -1105 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 62% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Graphene Brace > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Quantum Shading Machine Improved Transmission Jammer Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Core Analyzer Improved Kinecellerator Advanced Weapon Cycler Advanced Phase Shifter Advanced Force Field Advanced Hacking Suite Ghost Barrier System Purifier > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun Railgun Railgun Railgun Helical Railgun > --- INVENTORY -------- Particle Reactor Armored Medium Treads Biometal Heavy Treads Advanced Terrain Scanner Improved Transmission Jammer Improved Utility Shielding Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Graphene Brace Antimissile System Improved System Shield Long-range Tractor Beam Drone Bay Drone Bay Hacking Drone Bay Transdimensional Reconstructor Enhanced Force Rifle KE Penetrator KE Penetrator KE Penetrator Mini Smartbomb Launcher Longsword +1 [Rating: 220] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Huge Storage Unit Device Advanced Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Heavy Riot Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Utility 9 | . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . 2 . Weapon 5 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Parts Attached 626 | 6 10 4 . 1 26 11 8 10 9 4 9 5 13 44 12 18 . 12 49 9 22 2 2 . 1 50 7 10 7 2 61 8 12 28 9 2 10 15 62 56 Power 29 | 1 1 1 . . 3 2 1 . 1 . 1 . . 2 . . . 1 1 2 . . . . . 3 . . 1 . 3 . . 1 . . . . . 4 Engine 14 | 1 1 . . . 3 2 1 . 1 . 1 . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Core 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Reactor 11 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . 1 . 2 . . 1 . . . . . 2 Propulsion 67 | 2 3 1 . 1 7 . 3 . 1 . 2 1 . 7 2 1 . 1 11 2 1 . . . . 2 . . . . 5 1 1 2 . . 2 1 1 6 Treads 67 | 2 3 1 . 1 7 . 3 . 1 . 2 1 . 7 2 1 . 1 11 2 1 . . . . 2 . . . . 5 1 1 2 . . 2 1 1 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 284 | 1 2 2 . . 6 5 . 1 3 . 2 . 3 17 6 11 . 4 18 3 9 2 . . 1 19 5 10 6 2 31 6 8 14 3 2 5 7 43 27 Device 217 | . . 1 . . 4 1 . 1 2 . . . 2 13 6 10 . 4 12 1 7 2 . . . 16 5 8 5 2 25 6 7 13 2 1 5 4 36 16 Storage 7 | 1 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Processor 10 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 1 . 3 . 1 Hackware 7 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . 1 . Protection 43 | . 1 1 . . 1 2 . . 1 . 1 . 1 2 . 1 . . 4 2 2 . . . 1 2 . 1 . . 3 . 1 1 . . . . 6 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 246 | 2 4 . . . 10 4 4 9 4 4 4 4 10 18 4 6 . 6 19 2 12 . 2 . . 26 2 . . . 22 1 3 11 6 . 3 7 18 19 Energy Gun 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 157 | 2 2 . . . 10 2 3 4 2 2 3 2 7 13 2 5 . 3 11 1 6 . 1 . . 17 1 . . . 13 . 2 6 4 . 2 4 11 16 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . . . . . . 2 . 1 1 . . 1 3 . . . . 1 5 . 2 . . . . . 1 . . . 2 1 1 4 2 . . . 2 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 49 | . . . . . . . 1 3 1 2 1 1 . 5 2 1 . 1 2 1 3 . 1 . . 9 . . . . 4 . . 1 . . 1 2 5 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Unidentified Prototypes 33 | . . 1 . . 1 . . . . . 1 . . . . . . . 1 . 7 . . . . 2 . 1 4 . . . . 4 4 . . 2 . 5 Parts Lost 71 | . . 1 . 1 3 3 . 1 . . 2 . . . . 3 . 4 9 . 1 . . . . . . 2 . . 2 . 1 . 1 . 1 1 3 32 Power 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 10 | . . 1 . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . 5 Utility 32 | . . . . . 3 2 . 1 . . 1 . . . . 1 . . 4 . 1 . . . . . . 2 . . . . 1 . 1 . 1 . . 14 Weapon 25 | . . . . . . . . . . . 1 . . . . 2 . 2 4 . . . . . . . . . . . . . . . . . . 1 3 12 Highest Loss Streak 16 | . . 1 . 1 2 1 . 1 . . 1 . . . . 2 . 4 3 . 1 . . . . . . 1 . . 1 . 1 . 1 . 1 1 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 88 99 100 99 98 95 89 89 89 90 89 90 90 91 92 91 92 91 92 89 85 86 86 86 86 88 88 81 77 77 79 84 85 82 79 81 81 83 83 79 Engine 4 | . 14 . . . 8 7 9 9 9 9 9 9 9 7 7 7 7 6 6 3 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 2 6 6 6 6 6 11 11 11 11 11 9 10 10 7 5 4 4 4 3 3 Treads 20 | . 27 27 28 27 26 27 26 27 27 27 27 27 27 22 23 23 23 22 25 16 12 13 13 13 13 11 11 11 11 11 10 14 15 15 15 13 13 12 11 10 Device 10 | . . . . . 16 9 . 6 9 9 5 . 1 7 7 7 7 7 12 13 13 15 20 20 18 17 19 20 16 22 17 15 15 14 11 13 17 16 15 22 Storage 7 | . 14 14 14 14 9 9 9 9 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 2 Processor 3 | . . . . . . . . . . . 3 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 2 5 . . . . . 3 9 4 11 11 4 Hackware 1 | . . . . . . 6 9 2 . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 6 4 Protection 7 | . 3 14 14 14 8 9 9 9 8 9 8 9 8 6 7 7 7 7 11 12 12 10 6 6 7 10 8 4 5 5 3 5 5 5 5 4 4 . 2 2 Ballistic Gun 25 | . 25 14 14 14 26 26 26 25 26 25 26 25 26 28 29 29 30 28 15 25 25 26 26 26 26 21 23 22 22 22 28 30 28 28 29 27 25 27 25 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 10 53 53 53 53 69 117 117 119 119 119 122 122 122 133 133 137 133 134 148 128 143 141 135 135 141 172 172 166 164 169 177 168 168 177 176 164 171 167 191 190 Greatest Support 240 | 40 40 40 40 40 62 62 62 62 62 62 62 67 67 69 69 77 77 79 111 140 140 140 140 140 140 140 140 140 140 140 168 170 170 180 180 180 180 225 230 240 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 2 1 1 1 1 1 1 1 1 1 . 1 . . 1 Average Overweight (x) . | . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 18 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 17 18 19 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 Average Carried 23 | . 9 17 17 18 19 19 23 24 24 24 24 24 24 24 24 22 24 24 22 24 24 25 25 24 24 24 25 23 24 24 24 24 24 24 24 23 23 22 24 21 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 16 17 19 20 20 20 25 25 25 25 24 25 25 25 25 23 25 20 25 25 25 25 25 24 24 25 25 24 24 25 25 25 25 25 25 23 24 25 24 3 Class Distribution -------------------- 30% | Tank 15% | Skirmisher 13% | Gunner 10% | Executioner 9% | Mutant 6% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Hacker-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Skirmisher | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Tank | -6/Factory Gunner | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Executioner | -4/Factory Executioner | -4/Upper Caves Executioner | -4/Upper Caves Commander-Executioner | -4/Warlord Executioner | -3/Proximity Caves Derelict-Executioner | -3/Research Assassin | -3/DSF Executioner | -2/Research Hacker-Executioner | -1/Access Hacker-Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Matter Collected 30578 | 213 337 55 . 12 1063 603 693 494 809 244 1040 315 1153 1862 368 420 45 619 1894 252 787 30 20 . 80 2041 309 652 . 257 2055 531 1078 1448 757 . 160 325 3668 3889 Remotely 8028 | . . . . . . . . . 206 . . . . . . . . . 199 . 548 . . . . 315 . . . . 627 . 208 1267 . . . . 1842 2816 Salvage Created 39690 | . 1003 325 . 30 1989 898 1335 414 985 289 1787 372 2256 2315 401 387 . 459 2787 842 609 . . . 128 2521 304 557 . 379 2673 552 1021 1054 664 . 160 601 5131 4462 Parts 1952 | . 56 25 . 3 99 61 77 20 57 16 109 20 129 127 22 21 . 21 95 28 27 . . . 10 122 15 36 . 16 121 34 36 40 21 . 15 12 277 184 Haulers Intercepted 35 | . 2 . . . 4 . 1 . 5 . 5 . 1 1 . . . . 4 . 3 . . . . 1 . . . . 3 . . . 1 . . 3 1 . Recyclers Shooed 23 | . 5 1 . . . . 2 . . . . . . . . . . . 4 . 1 . . . . 4 . . . . . . . . . . . . 3 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 231 | . . . . . . . . . . . . . . . 22 19 . 19 . . . . . . 14 . 16 41 . 16 . 28 33 . 23 . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Combat Hostiles Destroyed 615 | . 19 9 . 2 25 26 19 16 15 6 26 12 44 36 9 8 . 13 44 . 6 . . . 3 40 11 11 . 5 39 11 20 24 8 . 2 3 60 43 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Guns 493 | . 18 2 . . 24 18 19 10 12 6 26 6 36 36 9 7 . 7 16 . 1 . . . 3 40 6 11 . 5 33 11 14 10 6 . 2 3 53 43 Cannons 25 | . 1 6 . 2 1 . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . AOE 96 | . . 1 . . . 8 . 6 3 . . 6 8 . . . . 6 13 . 5 . . . . . 5 . . . 6 . 6 14 2 . . . 7 . Classes Destroyed 26 | . 7 . . . 4 1 . . . . 2 . 2 1 . 1 . . . 1 . . . . . . . 1 . . 1 1 . 2 2 . . . . . Worker 41 | . 2 . . . 3 . 3 . 1 . 3 . 8 1 . . . . 3 . . . . . . 2 . . . . 4 . . . . . . . 10 1 Builder 21 | . . . . . 1 . . . 1 . 1 . . 4 . . . . . . 3 . . . . 2 . . . . 4 . . . . . . 1 4 . Tunneler 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 35 | . 2 . . . 4 . 1 . 5 . 5 . 1 1 . . . . 4 . 3 . . . . 1 . . . . 3 . . . 1 . . 3 1 . Recycler 38 | . 3 . . . 5 . 3 . 1 . 1 . 1 6 . . . . 4 . 1 . . . . 5 . . . . 1 . . . . . . . 3 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 6 | . 2 . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 27 | . 1 . . . 3 . 2 . 2 . 4 . 5 2 . . . . 1 . 1 . . . . 3 . . . . 2 . . . . . . . . 1 Swarmer 135 | . 6 3 . 2 4 8 . 7 6 . 2 4 6 15 4 3 . 9 8 . . . . . 1 9 7 4 . . 5 4 5 3 . . . . 10 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 240 | . 13 6 . . 13 14 9 9 4 5 12 7 24 8 3 4 . 2 21 . . . . . . 13 4 1 . 3 10 4 13 5 . . . . 20 13 Brawler 17 | . . . . . . 2 . . . . 1 . 2 1 . . . . 2 . . . . . . . . 1 . 1 . . 2 1 . . . . 2 2 Duelist 14 | . . . . . 1 1 . . . . 1 . 3 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 5 Protector 7 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . 2 Sentry 62 | . . . . . 6 1 8 . 5 . 8 1 6 6 1 . . 2 5 . . . . . 1 2 . . . 1 2 . . . . . . 2 4 1 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Specialist 8 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 3 . . . 1 . 1 . . . Hunter 47 | . . . . . 1 . 2 . . 1 . . 1 1 1 . . . 3 . 2 . . . 1 2 . 4 . . 6 2 . 2 1 . . . 9 8 Programmer 60 | . . . . . . . . . . . . . . 4 . . . . 4 . 1 . . . . 13 . 1 . . 12 . . 1 2 . . . 14 8 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | . 4 3 . 2 9 13 7 7 4 3 3 7 7 5 4 5 . 7 6 . 10 . . . 1 9 6 4 . 4 9 4 6 7 4 . 1 3 12 9 Combat Bots Only 13 | . 3 3 . 2 5 13 3 7 4 3 2 7 5 4 4 5 . 7 6 . 6 . . . 1 7 6 4 . 4 7 4 6 7 4 . 1 1 9 7 Max Kills in Single Turn 4 | . 1 1 . 1 2 4 2 2 2 1 2 4 3 2 3 2 . 4 4 1 2 . . . 1 2 3 2 . 1 4 2 4 3 1 . 1 2 4 2 Gunslinging 2 | . . . . . . 1 . . . . . . 1 1 2 1 . . . . . . . . . 1 . 1 . . 1 1 1 . . . . . 1 1 Exploded 4 | . . 1 . . . 4 . 2 2 . . 4 2 . . . . 4 4 . 2 . . . . . 2 . . . 4 . 4 3 1 . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Hostile Shots Fired 2894 | . 93 19 . 3 105 65 49 64 48 26 79 22 109 226 61 80 . 121 269 . 39 . . . 3 104 42 84 . 17 183 49 74 123 64 . 21 4 176 472 Missed 766 | . 26 . . 2 33 12 17 14 22 7 20 6 34 75 18 27 . 39 85 . 10 . . . 1 29 9 7 . 4 56 11 18 33 14 . 3 . 39 95 Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Damage Taken 31654 | . 722 198 . 9 1008 740 439 689 234 221 764 214 1110 1463 416 852 . 1268 2454 . 571 . 70 . 34 660 316 1082 . 132 1692 362 570 604 595 . 471 108 1665 9921 Core 2956 | . 102 18 . . 96 54 50 63 . . 97 13 99 138 11 52 . 18 151 . 41 . . . . 46 55 30 . 22 32 15 11 51 43 . . 27 121 1500 Absorbed by Shields 8737 | . . . . . 98 246 . 71 93 86 252 30 . 246 38 25 . . 481 . . . . . . 700 206 446 . 139 690 315 504 526 382 . . . 1584 1579 Reduced by Siege Mode 1316 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . 41 21 73 . 6 100 21 33 45 45 . . . 134 779 Redirected to Shielding 212 | . . . . . . . . . . . . . . . . . . . 37 . 70 . . . . . . . . . . . . . . . . . . 105 Ignored by Resistances 420 | . . . . . . . . . . . . . . . . . . . 96 . . . . . 15 181 117 11 . . . . . . . . . . . . Regen/Repaired (Parts) 5367 | . 122 . . . 431 . 406 . 593 . 566 . 152 616 . . . . 403 366 281 . . . . . . . . . 1043 . . 255 . . . . . 133 Core Remaining (%) 75 | 100 . . . 52 . . . . . . . . 14 . . . . 68 . . . . . . 77 . . . . 84 . . . . 86 . 100 98 . . Volleys Fired 1480 | . 122 15 . 2 93 42 53 36 46 17 80 22 81 92 14 25 . 22 119 30 23 . . . 5 87 15 26 . 8 63 20 32 51 17 . 5 12 82 123 Largest 7 | . 2 2 . 2 3 3 3 3 3 3 3 3 3 4 4 4 . 4 4 4 4 . . . 4 4 4 4 . 4 6 6 6 6 6 . 6 7 7 7 Hottest 244 | . 76 76 . 76 84 84 84 84 84 84 84 84 92 119 119 133 . 163 163 113 111 . . . 60 90 120 120 . 120 150 150 150 173 188 . 173 233 241 244 Shots Fired 5230 | . 244 30 . 4 261 114 155 84 134 51 240 57 227 351 56 96 . 75 277 33 59 . . . 20 345 48 106 . 33 336 108 143 129 90 . 25 83 500 716 Gun 5028 | . 228 15 . 2 258 108 155 77 132 51 240 53 217 351 56 96 . 73 202 33 50 . . . 20 345 44 106 . 33 330 108 137 99 88 . 25 83 497 716 Cannon 101 | . 16 15 . 2 3 . . . . . . . . . . . . . 65 . . . . . . . . . . . . . . . . . . . . . Launcher 101 | . . . . . . 6 . 7 2 . . 4 10 . . . . 2 10 . 9 . . . . . 4 . . . 6 . 6 30 2 . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5061 | . 228 15 . 2 258 108 155 77 132 51 240 53 217 351 56 96 . 66 242 33 50 . . . 20 345 44 106 . 33 330 108 137 99 88 . 25 83 497 716 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 101 | . . . . . . 6 . 7 2 . . 4 10 . . . . 2 10 . 9 . . . . . 4 . . . 6 . 6 30 2 . . . 3 . Electromagnetic 68 | . 16 15 . 2 3 . . . . . . . . . . . . 7 25 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 16 14 . 3 18 14 14 12 11 9 19 21 13 26 9 21 . 15 17 17 18 . . . 4 21 13 9 . 15 27 29 36 20 19 . 13 31 38 36 Robot Miss Streak 7 | . 7 2 . . 5 4 4 4 4 3 4 3 4 5 3 2 . 2 3 1 1 . . . 3 6 2 4 . 1 4 3 5 5 3 . 2 1 3 5 Penetration Max 2 | . . . . . 1 1 1 . 1 . 1 . 1 1 1 1 . . 2 1 1 . . . . 1 . 1 . . 1 . 1 2 1 . . 1 1 2 Secondary Targets 107 | . 1 . . . 3 3 2 1 1 1 3 2 10 5 5 1 . 2 3 . . . . . . 7 1 5 . 1 8 4 7 3 3 . . . 11 14 Max Gunslinging Chain 3 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 3 1 . 1 1 . . . . . . 1 1 1 . 1 1 1 2 1 1 . . . 2 1 Shots Hit Robots 3380 | . 150 19 . 2 144 64 95 53 60 33 149 35 142 232 35 80 . 48 184 36 38 . . . 10 216 27 55 . 21 225 73 94 75 59 . 19 39 312 556 Core Hits 1682 | . 58 14 . 2 69 46 48 24 35 12 59 21 99 83 18 23 . 24 130 13 64 . . . 6 99 14 20 . 10 104 27 52 72 19 . 5 14 177 221 Critical Kills 60 | . . . . . . 1 1 1 2 . 3 . 3 5 1 2 . 1 4 2 . . . . . 2 1 2 . 2 6 . 1 2 1 . . 2 8 7 Critical Parts Destroyed 95 | . . . . . 1 . 2 . 1 . 3 1 4 9 . 7 . 4 11 2 . . . . 1 . 3 5 . 1 8 3 3 4 2 . . 3 9 8 Critical Strikes 185 | . 1 . . . 1 1 3 1 3 . 6 1 7 14 1 12 . 8 21 9 . . . . 1 2 4 7 . 3 14 3 5 8 3 . . 6 19 21 Destroy 179 | . . . . . 1 1 3 1 3 . 6 1 7 14 1 12 . 8 16 9 . . . . 1 2 4 7 . 3 14 3 5 8 3 . . 6 19 21 Blast 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 123 | . . . . . . . 1 3 1 2 2 1 . 6 2 3 . 1 7 4 4 . 1 . . 18 . . . . 14 . . 6 . . 2 6 7 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 121 | . . . . . . . 1 3 1 2 2 1 . 6 2 3 . 1 7 4 4 . 1 . . 18 . . . . 12 . . 6 . . 2 6 7 32 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . . 3 . . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 102967 | . 1645 406 . 60 2959 1719 2041 1696 1784 654 3407 1156 4732 4310 652 1125 . 1096 6498 733 2466 . . . 221 6168 1693 1647 . 819 9513 1714 3317 6481 1754 . 601 1377 11851 16672 Guns 79193 | . 1177 42 . 9 2853 1308 2001 925 1488 654 3204 599 3030 4230 652 993 . 617 2187 346 741 . . . 221 5732 975 1647 . 819 7933 1714 2518 2478 1589 . 601 1377 10633 13900 Cannons 2632 | . 225 301 . 42 69 . . . . . . . . . . . . . 1995 . . . . . . . . . . . . . . . . . . . . . Explosions 16234 | . 152 59 . . . 411 . 771 281 . 108 557 1699 . . . . 479 2008 . 1586 . . . . 72 718 . . . 1413 . 799 4003 165 . . . 953 . Melee 4008 | . . . . . . . . . . . . . . . . 132 . . 207 387 79 . . . . 276 . . . . 140 . . . . . . . 43 2744 Ramming 900 | . 91 4 . 9 37 . 40 . 15 . 95 . 3 80 . . . . 101 . 60 . . . . 88 . . . . 27 . . . . . . . 222 28 Kinetic 80700 | . 1177 42 . 9 2853 1308 2001 925 1488 654 3204 599 3030 4230 652 993 . 535 3776 346 741 . . . 221 5732 975 1647 . 819 7933 1714 2518 2478 1589 . 601 1377 10633 13900 Thermal 973 | . 152 59 . . . . . . . . . . . . . . . . 480 . . . . . . . 282 . . . . . . . . . . . . . Explosive 15261 | . . . . . . 411 . 771 281 . 108 557 1699 . . . . 479 1528 . 1586 . . . . 72 436 . . . 1413 . 799 4003 165 . . . 953 . Electromagnetic 1125 | . 225 301 . 42 69 . . . . . . . . . . . . 82 406 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4008 | . . . . . . . . . . . . . . . . 132 . . 207 387 79 . . . . 276 . . . . 140 . . . . . . . 43 2744 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 62 | . . . . . . . . . . . . . . 1 . . . . 4 1 1 . . . . 5 . 2 2 2 4 . . . 1 . . . 2 62 Average Corruption 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . 3 . 2 2 2 3 . . . 1 . . . 1 27 Corruption Purged 34 | . . . . . . . . . . . . . . 1 . . . . 5 . 2 . . . . 9 . . . . 5 . . . . . . . 1 11 Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 . Effects 160 | . . . . . . . . . . . . . . . . . . . 18 3 4 . . . . 9 . 17 . 12 9 . . . 4 . . . 10 74 Message Errors 36 | . . . . . . . . . . . . . . . . . . . 4 1 2 . . . . 4 . 7 . 3 . . . . . . . . 3 12 Matter Fused 32 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . 2 . 4 . 2 5 . . . . . . . 1 12 Heat Flow Errors 15 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 1 . 2 . 1 1 . . . . . . . 3 3 Energy Discharges 13 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . . 1 . . . 1 . . . . 2 . . . 1 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 18 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . 1 . 1 . 3 . . . . 2 . . . . 8 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Misfires 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . . . . . . . . . 4 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 27 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 771 | . 4 . . . 5 . . 36 . . 93 . 21 10 . . . 53 200 27 . . . . . . . . . . 67 . 56 61 5 . . . 59 74 Projectiles 139 | . . . . . 5 . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . Explosions 417 | . 4 . . . . . . 36 . . 78 . 21 . . . . 53 56 . . . . . . . . . . . . . 56 61 5 . . . 47 . Melee 215 | . . . . . . . . . . . 15 . . 10 . . . . 10 27 . . . . . . . . . . 67 . . . . . . . 12 74 Knockbacks 22 | . 1 . . . . . . . 1 . . . . 1 . . . . 13 . 1 . . . . 1 . . . . . . . . . . . . 3 1 Impact 10 | . 1 . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 3 1 Kinetic 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 564 | . 25 . . . . . . 111 . . . . 11 . . . . 63 225 . 24 . . . . . 88 . . . . . 9 . . . . . 6 2 Shots 17 | . 1 . . . . . . 4 . . . . 1 . . . . 1 6 . 1 . . . . . 1 . . . . . 1 . . . . . 1 . Rammed 88 | . 20 1 . 1 7 . 3 . 3 . 5 . . 6 . . . . 8 . 6 . . . . 13 . . . . 2 . . . . . . . 9 4 Targets Rammed 99 | . 22 1 . 1 9 . 4 . 3 . 8 . 1 6 . . . . 10 . 6 . . . . 13 . . . . 2 . . . . . . . 9 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 11 | . 2 . . . 2 . 1 . . . 3 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 563 | . 160 255 . 77 335 106 288 225 219 258 246 199 342 390 285 412 . 466 310 60 116 . . . 14 280 393 563 . 302 448 288 324 296 120 . 60 126 405 278 Average Temperature 89 | . 37 83 . 40 77 24 91 65 63 99 65 67 75 98 123 133 . 202 93 40 37 . . . 10 77 100 113 . 148 107 94 80 101 43 . 22 42 126 75 Received Heat Transfer 6371 | . 279 75 . . 588 247 153 246 55 91 204 127 540 286 138 498 . 189 668 . 18 . . . . 67 83 16 . 35 197 29 158 69 21 . 66 18 80 1130 Effects 39 | . . . . . 3 . 6 2 1 . . . 5 3 . 4 . 7 2 . . . . . . . . 1 . . 2 . 1 . . . . . 2 . Shutdowns 5 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . Energy Bleed 8 | . . . . . . . 1 . . . . . . 2 . 1 . 1 2 . . . . . . . . . . . 1 . . . . . . . . . Interference 19 | . . . . . 3 . 5 2 1 . . . 3 . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Siege Activations 80 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 16 1 3 . 3 13 4 4 2 2 . 1 2 15 13 Total Turns 1408 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . 197 21 85 . 40 191 43 211 44 47 . 3 14 184 312 Longest Duration 143 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . 41 21 45 . 15 42 17 143 24 45 . 3 11 31 40 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . . Impact Corruptions 4 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . 1 . Heat Transferred 1020 | . 200 100 . . . . . . . . . . . . . . . . 400 . . . . . . . 320 . . . . . . . . . . . . . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 3 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 3 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Peak Influence 1574 | . 330 186 . 71 426 1079 525 752 469 218 285 617 681 897 . . . . 581 166 1069 . . . . 913 . . . . 1003 . . . . . 50 239 1481 1574 Initial 926 | . . 57 . . . 272 525 100 366 44 105 91 300 309 . . . . 12 165 . . . . . . . . . . . . . . . . . 22 136 926 Average 323 | . 106 40 . 25 207 748 179 463 277 131 130 348 531 302 . . . . 264 94 433 . . . . 257 . . . . 498 . . . . . 33 152 643 1316 Maximum Alert Level 4 | . 1 1 . . 2 3 2 3 2 1 1 2 2 3 . . . . 2 . 3 . . . . 3 . . . . 3 . . . . . . 1 4 4 Low Security (%) 48 | 100 94 99 . 100 55 . 72 23 32 95 80 10 . 32 . . . . 35 100 20 . . . . 64 . . . . 21 . . . . 100 100 57 11 . Level 1 20 | . 5 . . . 20 18 25 4 43 4 19 65 8 46 . . . . 40 . 23 . . . . 7 . . . . 4 . . . . . . 42 20 . Level 2 20 | . . . . . 24 7 2 71 24 . . 23 91 13 . . . . 24 . 42 . . . . 14 . . . . 59 . . . . . . . 25 . Level 3 7 | . . . . . . 73 . . . . . . . 8 . . . . . . 12 . . . . 13 . . . . 13 . . . . . . . 29 18 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 81 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 126 | . 6 . . . 4 . 8 . 2 . 3 . 7 15 . 1 . . 15 . 6 . . . . 15 . . . . 11 . . . . . . 1 21 11 Investigation 24 | . 4 . . . 2 . 1 . 1 . 1 . 2 2 . 1 . . 2 . . . . . . 6 . . . . . . . . . . . . 1 1 Extermination 36 | . . . . . . . . . . . . . . 5 . . . . 6 . 4 . . . . 6 . . . . 5 . . . . . . . 5 5 Reinforcement 24 | . 2 . . . 2 . 1 . . . 2 . . 1 . . . . 3 . 2 . . . . 3 . . . . 4 . . . . . . 1 3 . Assault 14 | . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 2 5 Garrison 28 | . . . . . . . 6 . 1 . . . 1 7 . . . . 3 . . . . . . . . . . . . . . . . . . . 10 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Distress Signals 52 | . 4 . . . 5 . 3 . 3 . 2 . 5 4 . . . . 2 . 2 . . . . 3 . . . . 2 . . . 1 . . 6 10 . Communications Jammed 119 | . . . . . . . . . . . . . . . . . . . . . 59 . . . . 3 . . . . . . . . 1 . 2 . 54 . Distress Signals 86 | . . . . . . . . . . . . . . . . . . . . . 59 . . . . 3 . . . . . . . . . . . . 24 . Times Spotted 837 | . 46 9 . 3 52 22 29 17 20 6 28 9 56 43 9 14 . 13 50 . 39 . . . 4 52 15 11 . 5 56 12 18 47 14 . 8 2 64 64 Peak Tracking Total 14 | . 4 2 . 2 8 4 4 9 5 2 3 2 6 4 4 5 . 7 7 . 12 . . . 1 5 6 4 . 4 6 4 5 14 7 . 6 1 12 11 Tactical Retreats 30 | . . . . . 1 . . 3 . . 1 . 1 2 . 6 . . 2 . . . . . . 5 2 . . . 1 1 . . . . . . 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Traps Triggered 35 | . 2 . . . 1 10 1 2 . . 2 4 . 4 . . . . 1 . 1 . . . . 2 . 1 . . . . . . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogrammed 8 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Reused 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Triggered 27 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . 4 4 1 1 9 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Disabled 86 | . 1 1 . . 4 . 2 4 2 1 7 3 2 12 1 . . . 8 . 2 . . . . 7 4 . . . 11 1 . 1 . . . 2 5 5 Max in Single Turn 8 | . 1 1 . . 1 . 1 2 1 1 1 1 1 8 1 . . . 2 . 1 . . . . 4 4 . . . 3 1 . 1 . . . 1 2 1 Garrison Access 5 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Garrison Relay 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Accessed 161 | . 7 . 2 . 11 3 12 2 9 2 14 3 8 15 1 1 . . 13 . 12 . 1 4 . 11 . . 4 . 9 . 1 3 . 1 . 1 5 6 Terminals 97 | . 4 . . . 8 3 8 2 6 2 9 3 4 8 . 1 . . 9 . 9 . . . . 5 . . . . 6 . . . . 1 . . 4 5 Fabricators 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . Repair Stations 19 | . 1 . . . 2 . 2 . 2 . 1 . 1 1 . . . . 1 . 2 . . . . 3 . . . . 2 . . . . . . . . 1 Recycling Units 4 | . 2 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 1 . . . 2 . 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 1 . 1 . 1 . 1 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 1 . Total Hacks 485 | . 19 . 2 . 47 7 40 6 29 4 44 9 27 37 1 4 . . 26 . 35 . 1 31 . 30 . . 17 . 30 . 1 8 . 1 . 2 14 13 Successful 298 | . 11 . 2 . 24 2 30 2 15 1 35 2 19 21 1 4 . . 14 . 17 . 1 31 . 13 . . 17 . 17 . 1 8 . 1 . . 4 5 Failed 185 | . 8 . . . 23 5 9 4 14 3 8 7 8 16 . . . . 12 . 18 . . . . 17 . . . . 13 . . . . . . 2 10 8 Catastrophic 32 | . 1 . . . 2 . . . 2 1 1 1 . 3 . . . . 2 . 6 . . . . 4 . . . . 2 . . . . . . 1 3 3 Database Lockouts 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 157 | . 14 . 1 . 16 . 16 3 12 . 18 3 9 14 . . . . 5 . 10 . . . . 12 . . . . 12 . . 1 . . . 1 4 6 Terminals 270 | . 13 . . . 31 7 27 6 16 4 29 9 11 22 . 4 . . 19 . 21 . . . . 15 . . . . 15 . . . . 1 . . 12 8 Fabricators 10 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 4 . . . . 2 . . . . . . . . . Repair Stations 91 | . 2 . . . 11 . 9 . 11 . 6 . 4 6 . . . . 2 . 12 . . . . 10 . . . . 13 . . . . . . . . 5 Recycling Units 7 | . 4 . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . . . 2 . . . 5 . 9 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 25 | . . . . . 5 . 2 . 2 . 3 . 3 2 . . . . 3 . . . . . . 1 . . . . . . . . . . . 2 2 . Terminal Hacks 167 | . 6 . 2 . 8 2 18 1 6 1 18 2 6 10 1 4 . . 8 . 5 . 1 31 . 3 . . 17 . 2 . 1 8 . 1 . . 3 2 Record 30 | . . . 1 . . . . . . . . . . . 1 4 . . . . . . . 11 . . . . 5 . . . . 8 . . . . . . Part Schematic 18 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 13 | . 2 . . . 1 . 4 . 1 . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 17 | . 2 . . . 2 . 1 . 1 . 3 . 1 . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 25 | . . . . . 1 . 5 . 2 . 4 . 3 3 . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . 1 1 Unreport Threat 20 | . . . . . 1 . 3 . 2 . 3 . 2 2 . . . . 3 . 2 . . . . . . . . . 1 . . . . . . . 1 . Locate Traps 5 | . . . . . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . . . 1 . 1 . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 3 . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 65 | . 2 . . . 9 . 8 . 6 . 6 . 4 4 . . . . . . 8 . . . . 4 . . . . 12 . . . . . . . . 2 Scan Component 36 | . 1 . . . 5 . 4 . 3 . 3 . 2 2 . . . . . . 5 . . . . 4 . . . . 6 . . . . . . . . 1 Repair 29 | . 1 . . . 4 . 4 . 3 . 3 . 2 2 . . . . . . 3 . . . . . . . . . 6 . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . 2 . . . 4 . 7 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Insert Component 8 | . . . . . . . 1 . . . 2 . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . . . . . 1 . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . 1 . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 2 . . . 6 . 1 1 2 . 6 . 1 3 . . . . 3 . 3 . . . . 2 . . . . 2 . . . . . . . 1 1 Terminals 29 | . 1 . . . 5 . 1 1 1 . 5 . 1 3 . . . . 3 . 3 . . . . 2 . . . . 1 . . . . . . . 1 1 Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 9 | . 1 . . . 2 . . . . . 3 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Botnet 16 | . . . . . 2 . 1 . 1 . 2 . 1 1 . . . . 2 . 2 . . . . 2 . . . . 1 . . . . . . . 1 . Operators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 125 | . 6 . . . 11 3 11 2 9 2 9 3 6 13 . 1 . . 10 . 12 . . . . 8 . . . . 8 . . . . . . 1 5 5 Full Trace Events 25 | . 2 . . . 3 1 . . . . 1 3 3 2 . 1 . . 2 . . . . . . 6 . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 27 | . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . . . . . 1 . . . 2 . 2 . . . . . . . . . . 12 . . . . 4 . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 223 | . . . . . . . . . . . . . . 106 . . . . . . . . . . . 117 . . . . . . . . . . . . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . 14 . . . . . . . . . . . . . . Parts Repaired 29 | . 1 . . . 4 . 4 . 3 . 3 . 2 2 . . . . . . 3 . . . . . . . . . 6 . . . . . . . . 1 Time 1475 | . 26 . . . 179 . 164 . 126 . 224 . 88 100 . . . . . . 180 . . . . . . . . . 368 . . . . . . . . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 1 . . . 2 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 4 . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . Machine Destruction 9 | . . . . . . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total Allies 40 | . . 2 . 4 . . . . 1 . 1 . . 1 . . . 1 1 20 . . . . . . . . . . 3 . . 5 . . . . . 1 Largest Group 20 | . . 2 2 3 2 . . . 1 1 1 1 1 1 . . . 1 2 20 16 8 8 5 5 5 . . . . 3 . . 5 . . . . . 1 Highest-Rated Group 787 | . . 45 45 63 32 . . . 15 15 10 10 10 10 . . . 20 34 787 611 312 312 188 188 188 . . . . 141 . . 261 . . . . . 45 Highest-Rated Ally 68 | . . 31 31 31 16 . . . 15 15 10 10 10 10 . . . 20 20 50 50 50 50 46 46 46 . . . . 47 . . 68 . . . . . 45 Total Orders 33 | . . . . . . . . . . . . 6 12 2 . . . . 1 . . . . . . . . . . . 4 . . 4 . . . 2 2 . STAY 11 | . . . . . . . . . . . . 3 6 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 11 | . . . . . . . . . . . . 3 6 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . 2 1 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Ally Attacks 301 | . . . . 5 11 . . . . 7 . . . . . . . . 4 . 224 . . . 11 6 . . . . 1 . . 32 . . . . . . Total Damage 6309 | . . . . 43 113 . . . . 130 . . . . . . . . 69 . 4134 . . . 191 271 . . . . 16 . . 1342 . . . . . . Kills 52 | . . . . 2 . . . . . 1 . . . . . . . . 1 . 38 . . . 2 2 . . . . . . . 6 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Robot Analysis Total 13 | . 2 . . . 1 . 4 . 1 . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 24 | . . 2 . 1 . . . . . . . . . . 1 2 1 1 . . . 2 2 . 2 . 2 2 . 1 . 3 2 . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . 2 3 . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Turns Passed 71539 | 96 2434 1653 619 1078 4182 1803 3338 1208 1730 668 5206 847 2713 4160 2311 2329 2034 1883 4032 699 1660 1415 1266 185 883 4192 1671 1645 366 864 2895 1590 1056 1086 985 63 308 662 2057 1667 Spaces Moved 27688 | 59 860 664 258 445 1505 726 1014 307 583 248 1884 307 871 1393 928 907 826 676 1371 344 809 695 787 115 511 1437 673 619 146 330 877 745 488 461 547 39 161 372 1035 665 Core 52 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Treads 27636 | 52 860 664 258 445 1505 726 1014 307 583 248 1884 307 871 1393 928 907 826 676 1371 344 809 695 787 115 511 1437 673 619 146 330 877 745 488 461 547 39 161 372 1035 620 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 163 161 241 241 241 241 241 241 250 241 241 241 246 238 238 160 160 160 160 160 160 240 240 240 240 240 160 160 160 160 160 160 150 145 145 50 Average Speed 218 | 146 232 240 240 240 234 224 241 241 241 241 241 246 250 248 241 241 246 244 240 174 160 203 160 160 170 240 240 240 240 240 227 178 160 161 163 160 152 145 146 149 Slowest Speed 320 | 160 240 240 240 240 250 241 241 241 241 241 241 250 250 250 250 246 246 246 243 242 240 240 160 160 240 320 240 240 240 240 240 243 240 260 260 160 232 145 150 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 5 95 99 69 98 89 74 73 48 64 43 90 51 54 32 90 95 81 80 40 96 26 84 93 71 70 43 75 65 60 54 22 79 73 84 70 2 91 19 32 21 Regions Visited 40 Branch Regions 20 Pre-discovered Areas 14 | . 1 1 1 . . . . . . . 1 . . . 1 . 1 1 . . . . . 1 . . 1 1 3 . . . 1 . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . 1 . 1 . . 1 . . . . . . 1 . . . 1 1 . . . 1 1 1 . . 1 1 . . . . Unknown Exits Taken 20 | 1 1 1 1 1 . . . . . . . . 1 . 1 1 1 1 . . . 1 1 1 . . 1 1 1 . . . 1 1 . . . 1 1 . Scrap Searched 43 | . . 1 . 2 . . . . . . . . . . 5 5 2 2 . . . 2 2 . 3 . 3 4 . 1 . 2 5 . 4 . . . . . Spaces Dug 162 | . . . . . . 2 2 . 1 1 2 . . 6 1 . . 20 11 . 3 . 1 . . 15 13 6 . 4 17 . 8 1 8 . 5 18 14 3 Terrain Destroyed 1618 | . 14 4 . . 1 8 5 16 20 2 61 40 81 42 2 2 . 39 162 1 91 . 1 . . 93 94 95 . 29 189 55 113 80 83 . 9 54 84 48 Melee 56 | . . . . . . . 1 . 1 1 2 . . 6 1 . . 1 3 . 3 . 1 . . 15 . . . . 9 . . . . . 2 3 6 1 Projectile 744 | . . . . . 1 5 . 1 . 1 6 1 3 . 1 . . 2 31 . . . . . . 35 33 95 . 29 126 55 52 55 58 . 6 51 62 35 AOE 786 | . 14 4 . . . 3 . 14 19 . 52 39 77 34 . . . 36 126 . 88 . . . . 43 61 . . . 54 . 61 25 25 . . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total 35709 | 66 1072 694 259 451 1960 821 1787 688 799 281 2360 355 1228 1844 962 979 833 853 1856 411 1137 696 792 117 516 2043 705 734 163 389 1645 976 712 737 609 40 217 464 1389 1069 Wait 5135 | . 43 10 . 1 291 22 690 319 153 4 365 6 256 280 2 21 . 134 260 11 243 . 3 2 . 399 11 69 1 48 552 197 176 134 29 . 24 43 181 155 Move 27647 | 58 859 663 257 444 1505 723 1014 306 583 246 1883 306 870 1392 927 906 825 675 1371 343 806 694 786 114 510 1436 672 618 145 329 876 744 487 460 546 38 160 371 1034 665 Hop 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Pick Up 201 | 2 12 1 2 2 12 5 10 2 1 4 6 4 1 9 2 3 5 1 19 3 12 . . . . 15 . 2 2 1 14 3 3 10 2 . 6 9 5 11 Fast Attach 113 | 5 3 . . . 8 . 4 . 2 . 3 . 3 7 . 1 . . 8 2 8 . . . . 3 . 1 6 . 10 1 . 4 6 . 2 1 8 17 Attach 88 | 1 1 1 . 1 3 4 . 1 . . 2 . 2 6 . 3 . 4 10 . 1 . . . . 5 . 3 1 . 7 . 1 . 1 2 . 6 5 17 Detach 39 | . 2 . . . 2 2 . . 1 . . . 2 2 . . . . 2 . 2 . . . . 3 . 1 1 . 1 . . . . . 1 3 3 11 Swap 427 | . 6 3 . . 15 7 4 9 7 4 4 5 8 31 12 14 . 8 31 7 13 2 2 . 1 42 7 7 1 2 44 7 11 24 2 . 8 8 49 22 Drop 230 | . 2 . . . 22 6 7 1 2 4 7 4 4 13 3 2 3 2 19 11 18 . . 1 . 20 . 1 6 1 12 4 2 16 6 . 9 5 6 11 Fire 1480 | . 122 15 . 2 93 42 53 36 46 17 80 22 81 92 14 25 . 22 119 30 23 . . . 5 87 15 26 . 8 63 20 32 51 17 . 5 12 82 123 Melee 123 | . . . . . . . 1 3 1 2 2 1 . 6 2 3 . 1 7 4 4 . 1 . . 18 . . . . 14 . . 6 . . 2 6 7 32 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 96 | . 22 1 . 1 9 . 4 . 3 . 8 . 1 6 . . . . 10 . 6 . . . . 13 . . . . 2 . . . . . . . 9 1 Escape Stasis 23 | . . . . . . 10 . 4 . . . 7 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Rewire 39 | . . . . . . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . . 32 . . . . . . Trap 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 50 . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 528 | -10/Materials | Repaired Lgt. Treads 1118 | -10/Materials | Discovered new exit (range 8) 1463 | -10/Materials | Discovered new exit (range 13) 1810 | -10/Materials | Discovered new exit (range 16) 2162 | -10/Materials | Discovered new exit (range 6) 2531 | -10/Materials | Entered Mines 2572 | -10/Mines | Discovered new exit (range 2) 2633 | -10/Mines | Learned location of Storage (-7) 2784 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2789 | -10/Mines | Found Prototype Device 3143 | -10/Mines | Learned Materials garrison access intel 3335 | -10/Mines | Identified Exp. Sensor Array 3417 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3544 | -10/Mines | Discovered new exit (range 10) 3734 | -10/Mines | Discovered new exit (range 14) 4163 | -10/Mines | Discovered new exit (range 5) 4184 | -10/Mines | Entered Exiles 4184 | -10/Exiles | Accompanied by 2 allies 4214 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4223 | -10/Exiles | Discovered new exit (range 15) 4249 | -10/Exiles | Met 8R-AWN 4283 | -10/Exiles | Met EX-HEX 4355 | -10/Exiles | Met EX-BIN 4384 | -10/Exiles | Aligned with FarCom system 4386 | -10/Exiles | Given EX-Vault access code 4444 | -10/Exiles | Opened EX-Vault 4456 | -10/Exiles | Found Longsword +1 4505 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4657 | -10/Exiles | Met EX-DEC 4695 | -10/Exiles | Learned location of Zion (-7) 4784 | -10/Exiles | Discovered new exit (range 10) 4803 | -10/Exiles | Left Exiles lab with Longsword +1 4803 | -10/Exiles | Entered Mines 4808 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4840 | -9/Mines | Met a Derelict bent on vengeance 4844 | -9/Mines | Learned Materials terminal intel 4918 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4934 | -9/Mines | Received a Mining Laser from a helpful Derelict 5665 | -9/Mines | Discovered new exit (range 5) 5810 | -9/Mines | Discovered new exit (range 9) 5881 | -9/Mines | Entered Materials 5881 | -8/Materials | Accompanied by 2 allies 5881 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5882 | -8/Materials | Loaded intel: 12 terminal locations 5883 | -8/Materials | Loaded intel: 1 garrison access location 6290 | -8/Materials | Build established: Skirmisher 6587 | -8/Materials | Discovered new exit (range 15) 7293 | -8/Materials | Build established: Tank 7834 | -8/Materials | Discovered new exit (range 15) 9167 | -8/Materials | Repaired Gauss Rifle 9213 | -8/Materials | Repaired Gauss Rifle 9310 | -8/Materials | Repaired Broken Arm. Treads 9350 | -8/Materials | Repaired Arm. Treads 10048 | -8/Materials | Identified exit to Garrison 10063 | -8/Materials | Entered Garrison 10219 | -8/Garrison | Triggered checkpoint 10341 | -8/Garrison | Triggered checkpoint 10391 | -8/Garrison | Triggered checkpoint 10441 | -8/Garrison | Triggered checkpoint 10483 | -8/Garrison | Destroyed 13 combat bots 10518 | -8/Garrison | Triggered checkpoint 10652 | -8/Garrison | Discovered new exit (range 12) 10743 | -8/Garrison | Triggered checkpoint 10948 | -8/Garrison | Discovered new exit (range 10) 11378 | -8/Garrison | Discovered new exit (range 15) 11417 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11630 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11654 | -8/Garrison | Build established: Skirmisher 11866 | -8/Garrison | Entered Materials 12165 | -8/Materials | Garrison activated, responded to threat 13255 | -8/Materials | Garrison activated, responded to threat 14041 | -8/Materials | Repaired Gauss Rifle 14080 | -8/Materials | Repaired Arm. Treads 14354 | -8/Materials | Repaired Arm. Treads 14399 | -8/Materials | Repaired Gauss Rifle 14437 | -8/Materials | Discovered new exit (range 8) 14556 | -8/Materials | Central database locked down 15204 | -8/Materials | Identified exit to Garrison 15204 | -8/Materials | Entered Garrison 15245 | -8/Garrison | Discovered new exit (range 50) 15245 | -8/Garrison | Discovered new exit (range 70) 15245 | -8/Garrison | Discovered new exit (range 49) 15328 | -8/Garrison | Triggered checkpoint 15488 | -8/Garrison | Triggered checkpoint 15491 | -8/Garrison | Triggered checkpoint 15538 | -8/Garrison | Destroyed 7 combat bots 15828 | -8/Garrison | Identified exit to Materials 15833 | -8/Garrison | Build established: Tank 15936 | -8/Garrison | Triggered checkpoint 15965 | -8/Garrison | Garrison Relay disabled 16412 | -8/Garrison | Entered Materials 16512 | -8/Materials | Repaired Hrd. Heavy Armor Plating 16551 | -8/Materials | Repaired Missile Launcher 16965 | -8/Materials | Discovered new exit (range 5) 17111 | -8/Materials | Repaired Gauss Rifle 17605 | -8/Materials | Discovered new exit (range 15) 18137 | -8/Materials | Identified exit to Garrison 18142 | -8/Materials | Entered Garrison 18142 | -8/Garrison | Accompanied by 1 ally 18179 | -8/Garrison | Discovered new exit (range 57) 18179 | -8/Garrison | Discovered new exit (range 65) 18179 | -8/Garrison | Discovered new exit (range 26) 18328 | -8/Garrison | Triggered checkpoint 18334 | -8/Garrison | Triggered checkpoint 18594 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18690 | -8/Garrison | Triggered checkpoint 18810 | -8/Garrison | Entered Materials 19933 | -8/Materials | Discovered new exit (range 18) 19986 | -8/Materials | Core integrity fell below 50% 20409 | -8/Materials | Discovered new exit (range 16) 20925 | -8/Materials | Discovered new exit (range 15) 21953 | -8/Materials | Central database locked down 22519 | -8/Materials | Build established: Skirmisher 22875 | -8/Materials | Identified exit to Garrison 23471 | -8/Materials | Repaired Hrd. Heavy Armor Plating 23609 | -8/Materials | Repaired Broken Exp. Sensor Array 23808 | -8/Materials | Repaired Gauss Rifle 24016 | -8/Materials | Entered Garrison 24016 | -8/Garrison | Accompanied by 1 ally 24103 | -8/Garrison | Triggered checkpoint 24133 | -8/Garrison | Destroyed 7 combat bots 24394 | -8/Garrison | Triggered checkpoint 24432 | -8/Garrison | Triggered checkpoint 24463 | -8/Garrison | Triggered checkpoint 24622 | -8/Garrison | Triggered checkpoint 24662 | -8/Garrison | Learned Materials security intel 24697 | -8/Garrison | Discovered new exit (range 53) 24697 | -8/Garrison | Discovered new exit (range 73) 24697 | -8/Garrison | Discovered new exit (range 7) 24705 | -8/Garrison | Garrison Relay disabled 24863 | -8/Garrison | Entered Materials 24863 | -8/Materials | Accompanied by 1 ally 24927 | -8/Materials | Garrison activated, responded to threat 25546 | -8/Materials | Discovered new exit (range 4) 25650 | -8/Materials | Repaired Gauss Rifle 25663 | -8/Materials | First assault squad dispatched 26978 | -8/Materials | Core integrity fell below 20% 27516 | -8/Materials | Repaired Gauss Rifle 27576 | -8/Materials | Entered Factory 27576 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 27888 | -7/Factory | Build established: Tank 28893 | -7/Factory | Build established: Skirmisher 29341 | -7/Factory | Build established: Tank 29379 | -7/Factory | Fabricated Hyp. Coil Gun (x2) 29411 | -7/Factory | Discovered new exit (range 11) 29594 | -7/Factory | Discovered new exit (range 7) 29809 | -7/Factory | Build established: Skirmisher 29968 | -7/Factory | Discovered new exit (range 16) 30161 | -7/Factory | Garrison activated, responded to threat 30251 | -7/Factory | Identified exit to Storage 30251 | -7/Factory | Identified exit to Lower Caves 30444 | -7/Factory | Build established: Tank 30756 | -7/Factory | Garrison activated, responded to threat 31327 | -7/Factory | Repaired Hrd. Heavy Armor Plating 31361 | -7/Factory | Garrison activated, responded to threat 31384 | -7/Factory | Repaired Arm. Medium Treads 31478 | -7/Factory | Build established: Skirmisher 31736 | -7/Factory | Entered Lower Caves 31751 | -7/Lower Caves | Met a Warlord Commander 31752 | -7/Lower Caves | Learned location of Warlord (-4) 31753 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 31781 | -7/Lower Caves | Build established: Tank 32106 | -7/Lower Caves | Learned Factory machine intel 32167 | -7/Lower Caves | Build established: Gunner 33544 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 33664 | -7/Lower Caves | Discovered new exit (range 9) 34047 | -7/Lower Caves | Entered another Lower Caves area 34351 | -7/Lower Caves | Attracted the attention of an 0b10 base 34425 | -7/Lower Caves | Learned 8 Factory zone layouts 34425 | -7/Lower Caves | Learned Research emergency access door positions 34425 | -7/Lower Caves | Learned Armory garrison access intel 34607 | -7/Lower Caves | Learned 8 Factory zone layouts 34881 | -7/Lower Caves | Spotted B-75 Beast 35372 | -7/Lower Caves | Discovered new exit (range 16) 35384 | -7/Lower Caves | Learned Factory emergency access door positions 36247 | -7/Lower Caves | Destroyed B-75 Beast 36376 | -7/Lower Caves | Entered Zion 36443 | -7/Zion | Given A8's code to call for help 36458 | -7/Zion | Discovered new exit (range 14) 36993 | -7/Zion | Given the Hacking Drone Bay 37019 | -7/Zion | Found Prototype Device 37125 | -7/Zion | Learned Factory security intel 37872 | -7/Zion | Learned Factory emergency access door positions 38410 | -7/Zion | Entered Proximity Caves 38440 | -6/Proximity Caves | Destroyed 7 combat bots 38657 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39791 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 39956 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 40008 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 40115 | -6/Proximity Caves | Discovered new exit (range 6) 40293 | -6/Proximity Caves | Entered Factory 40293 | -6/Factory | Accompanied by 1 ally 40293 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 40294 | -6/Factory | Identified exit to Factory 40297 | -6/Factory | Loaded intel: 242 machine locations 40586 | -6/Factory | Build established: Tank 40868 | -6/Factory | Fabricated M-13 Machinist (x1) 41214 | -6/Factory | Garrison activated, responded to threat 41422 | -6/Factory | Discovered exit to Factory (range 15) 41532 | -6/Factory | Lost 3 parts (1n1u1w) 42434 | -6/Factory | Identified Hacking Drone Bay 42937 | -6/Factory | Found Prototype Processor 43443 | -6/Factory | First assault squad dispatched 43790 | -6/Factory | Identified exit to Lower Caves 44325 | -6/Factory | Sucked down chute 44325 | -6/Factory | Entered Waste 44326 | -6/Waste | Joined by Warlord forces that had cleared the area 44427 | -6/Waste | Build established: Gunner 44655 | -6/Waste | Discovered new exit (range 16) 45024 | -6/Waste | Entered Factory 45024 | -6/Factory | Accompanied by 16 allies 45361 | -6/Factory | Build established: Scavenger-Skirmisher 45390 | -6/Factory | Discovered exit to Lower Caves (range 15) 46164 | -6/Factory | Repaired Adv. Weapon Cycler 46221 | -6/Factory | Repaired Adv. System Restoration Module 46278 | -6/Factory | Repaired Hvy. Treads 46466 | -6/Factory | Cargo convoy interrupted 46508 | -6/Factory | Lost 3 allies 46684 | -6/Factory | Entered Lower Caves 46684 | -6/Lower Caves | Accompanied by 8 allies 46819 | -6/Lower Caves | Build established: Scavenger-Tank 47154 | -6/Lower Caves | Learned Factory emergency access door positions 47177 | -6/Lower Caves | Encountered a Warlord checkpoint 47296 | -6/Lower Caves | Learned Factory security intel 47894 | -6/Lower Caves | Build established: Scavenger-Skirmisher 48071 | -6/Lower Caves | Discovered new exit (range 8) 48099 | -6/Lower Caves | Entered another Lower Caves area 48099 | -6/Lower Caves | Accompanied by 8 allies 48119 | -6/Lower Caves | Learned Factory garrison access intel 48287 | -6/Lower Caves | Learned Factory security intel 48852 | -6/Lower Caves | Discovered new exit (range 15) 49365 | -6/Lower Caves | Entered Data Miner 49365 | -6/Data Miner | Accompanied by 5 allies 49365 | -6/Data Miner | Discovered new exit (range 7) 49396 | -6/Data Miner | Met Data Miner 49423 | -6/Data Miner | Learned location of Section 7 (-2) 49423 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 49433 | -6/Data Miner | Identified Exp. Targeting Computer 49454 | -6/Data Miner | Received God Mode back door access code from Data Miner 49550 | -6/Data Miner | Entered Proximity Caves 49550 | -5/Proximity Caves | Accompanied by 5 allies 49792 | -5/Proximity Caves | Learned Factory stockpile data 50019 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 50135 | -5/Proximity Caves | Discovered exit to Factory (range 15) 50238 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 50433 | -5/Proximity Caves | Entered Factory 50433 | -5/Factory | Accompanied by 5 allies 50433 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 50437 | -5/Factory | Loaded intel: 4 garrison access locations 50586 | -5/Factory | Build established: Scavenger-Tank 50594 | -5/Factory | Lost 5 allies 51666 | -5/Factory | Discovered new exit (range 8) 52105 | -5/Factory | Identified exit to Upper Caves 52976 | -5/Factory | Discovered new exit (range 16) 53302 | -5/Factory | Found Mni. Smartbomb Launcher 53573 | -5/Factory | Fabricated Antimatter Reactor (x2) 54101 | -5/Factory | Destroyed 7 combat bots 54266 | -5/Factory | Build established: Tank 54625 | -5/Factory | Entered Upper Caves 55076 | -5/Upper Caves | Learned Factory interactive machine intel 55688 | -5/Upper Caves | Attracted the attention of an 0b10 base 55892 | -5/Upper Caves | Discovered new exit (range 13) 55977 | -5/Upper Caves | Build established: Gunner 56296 | -5/Upper Caves | Entered another Upper Caves area 56374 | -5/Upper Caves | Discovered new exit (range 10) 56744 | -5/Upper Caves | Build established: Tank 57078 | -5/Upper Caves | Ambushed by research squad 57675 | -5/Upper Caves | Found Alien Artifact 57675 | -5/Upper Caves | Identified Core Expander 57675 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 57726 | -5/Upper Caves | Learned location of 1 exit from Factory 57887 | -5/Upper Caves | Discovered new exit (range 11) 57941 | -5/Upper Caves | Entered Zhirov 57941 | -5/Zhirov | Discovered new exit (range 3) 58037 | -5/Zhirov | Learned location of Testing (-2) 58037 | -5/Zhirov | Learned location of Command (-1) 58086 | -5/Zhirov | Found Alien Artifact 58086 | -5/Zhirov | Identified Integrated Reactor 58086 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 58115 | -5/Zhirov | Found Alien Artifact 58307 | -5/Zhirov | Entered Proximity Caves 58308 | -4/Proximity Caves | Identified exit to Factory 58520 | -4/Proximity Caves | Learned Research stockpile data 58876 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 59171 | -4/Proximity Caves | Entered Factory 59171 | -4/Factory | Evolved 2 slots: Weapon x2 59172 | -4/Factory | Identified exit to Research 59174 | -4/Factory | Loaded intel: 52 interactive machine locations 59470 | -4/Factory | Build established: Executioner 59737 | -4/Factory | Discovered new exit (range 15) 59835 | -4/Factory | Destroyed 7 combat bots 60313 | -4/Factory | Repaired Hvy. Treads 60374 | -4/Factory | Repaired Force Field 60464 | -4/Factory | Repaired Enh. Coil Gun 60545 | -4/Factory | Repaired Adv. System Restoration Module 60570 | -4/Factory | Build established: Hacker-Executioner 60641 | -4/Factory | Repaired Enh. Coil Gun 60860 | -4/Factory | Cargo convoy interrupted 60921 | -4/Factory | First assault squad dispatched 61037 | -4/Factory | Build established: Executioner 61204 | -4/Factory | Identified exit to Upper Caves 61204 | -4/Factory | Identified exit to Extension 61241 | -4/Factory | Repaired Hvy. Treads 62066 | -4/Factory | Entered Upper Caves 62151 | -4/Upper Caves | Learned 4 Research zone layouts 62246 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 63212 | -4/Upper Caves | Identified exit to Upper Caves 63557 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 63656 | -4/Upper Caves | Entered another Upper Caves area 64552 | -4/Upper Caves | Learned Research terminal intel 64598 | -4/Upper Caves | Discovered new exit (range 4) 64712 | -4/Upper Caves | Entered Warlord 65125 | -4/Warlord | Learned Armory trap positions 65125 | -4/Warlord | Learned Testing emergency access door positions 65126 | -4/Warlord | Learned 4 Armory zone layouts 65126 | -4/Warlord | Learned 4 Testing zone layouts 65126 | -4/Warlord | Learned 4 Command zone layouts 65129 | -4/Warlord | Learned Armory repair station intel 65129 | -4/Warlord | Learned Research garrison access intel 65182 | -4/Warlord | Met Warlord 65198 | -4/Warlord | Opened Warlord's prototype stash 65204 | -4/Warlord | Found Prototype Reactor 65204 | -4/Warlord | Identified Vortex Chain Reactor 65207 | -4/Warlord | Warlord's base attacked by MAIN.C 65223 | -4/Warlord | Found Prototype Hackware 65226 | -4/Warlord | Identified Ghost Barrier 65228 | -4/Warlord | Found Prototype Processor 65240 | -4/Warlord | Identified Exp. Target Analyzer 65242 | -4/Warlord | Found Prototype Device 65264 | -4/Warlord | Identified System Purifier 65277 | -4/Warlord | Found Exp. Targeting Computer 65334 | -4/Warlord | Build established: Commander-Executioner 65491 | -4/Warlord | Destroyed 7 combat bots 65503 | -4/Warlord | Spotted B-90 Cyclops 65519 | -4/Warlord | Destroyed B-90 Cyclops 65521 | -4/Warlord | Spotted B-86 Titan 65539 | -4/Warlord | Lost 3 allies 65549 | -4/Warlord | Spotted Executioner 65557 | -4/Warlord | Warlord forces counterattacked 65574 | -4/Warlord | Destroyed B-86 Titan 65596 | -4/Warlord | Spotted Striker 65598 | -4/Warlord | Found Prototype Processor 65604 | -4/Warlord | Destroyed Striker 65639 | -4/Warlord | Spotted Striker 65658 | -4/Warlord | Destroyed Striker 65662 | -4/Warlord | Spotted Executioner 65663 | -4/Warlord | Spotted Striker 65705 | -4/Warlord | Lost 10 allies 65705 | -4/Warlord | Discovered new exit (range 15) 65707 | -4/Warlord | Spotted Striker 65707 | -4/Warlord | Spotted Striker 65726 | -4/Warlord | Destroyed Striker 65749 | -4/Warlord | Destroyed 7 combat bots 65756 | -4/Warlord | Lost 10 allies 65798 | -4/Warlord | Entered Proximity Caves 65808 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 65928 | -3/Proximity Caves | Spotted Executioner 65938 | -3/Proximity Caves | Destroyed Executioner 65955 | -3/Proximity Caves | Build established: Executioner 66032 | -3/Proximity Caves | Found Prototype Processor 66032 | -3/Proximity Caves | Identified Spectral Analyzer 66042 | -3/Proximity Caves | Found Prototype Launcher 66042 | -3/Proximity Caves | Identified Point Singularity Launcher 66067 | -3/Proximity Caves | Found Prototype Launcher 66067 | -3/Proximity Caves | Identified Com. Tesla Bomb Launcher 66783 | -3/Proximity Caves | Entered Research 66783 | -3/Research | Evolved 2 slots: Utility x2 66787 | -3/Research | Loaded intel: 21 terminal locations 66788 | -3/Research | Loaded intel: 4 garrison access locations 66846 | -3/Research | Identified exit to DSF 66846 | -3/Research | Entered DSF 66888 | -3/DSF | Additional patrols routed to DSF 66936 | -3/DSF | Discovered new exit (range 15) 67154 | -3/DSF | Entered Research 67154 | -2/Research | Warlord forces began assault on 0b10 67154 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 67156 | -2/Research | Identified Exp. Core Analyzer 67179 | -2/Research | Distinguished unit "Metalheads" dispatched to help 67203 | -2/Research | Destroyed B-90 Cyclops 67234 | -2/Research | Lost 5 allies 67246 | -2/Research | Discovered new exit (range 19) 67264 | -2/Research | Research machine network offline 67303 | -2/Research | Identified exit to Testing 67804 | -2/Research | Discovered new exit (range 8) 67816 | -2/Research | Entered Access 67816 | -1/Access | Evolved 2 slots: Utility x2 68164 | -1/Access | Identified exit to Surface 68397 | -1/Access | Build established: Hacker-Executioner 68730 | -1/Access | Garrison activated, responded to threat 68968 | -1/Access | Destroyed 7 combat bots 69116 | -1/Access | First assault squad dispatched 69360 | -1/Access | Garrison activated, responded to threat 69451 | -1/Access | Discovered new exit (range 16) 69505 | -1/Access | Garrison activated, responded to threat 69615 | -1/Access | Spotted B-99 Colossus 69681 | -1/Access | Destroyed 9 combat bots 69873 | -1/Access | Entered Command 69883 | -1/Command | System corruption reached 10% 70091 | -1/Command | Repaired Railgun 70186 | -1/Command | Destroyed 7 combat bots 70404 | -1/Command | First assault squad dispatched 70743 | -1/Command | Destroyed 7 combat bots 70810 | -1/Command | Spotted Combat Programmer 70811 | -1/Command | Spotted M Guard 70812 | -1/Command | Spotted M Guard 70818 | -1/Command | Spotted Combat Programmer 70827 | -1/Command | Destroyed M Guard 70881 | -1/Command | System corruption reached 30% 70910 | -1/Command | Destroyed Combat Programmer 70931 | -1/Command | Destroyed Combat Programmer 70940 | -1/Command | Destroyed M Guard 70940 | -1/Command | All MAIN.C guards destroyed 70971 | -1/Command | Lost 15 parts (1p1n7u6w) 71207 | -1/Command | Build established: Scavenger-Executioner 71227 | -1/Command | Found Exp. Targeting Computer 71471 | -1/Command | Met MAIN.C 71484 | -1/Command | 0b10 Conduit disabled 71523 | -1/Command | Core integrity fell below 50% 71534 | -1/Command | Core integrity fell below 20% 71540 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 71504_ System corrupted: Matter fused (-5). 71505_ Acquired 5 matter. 71505_ Adv. Force Field destroyed. 71505_ Dropped Rnf. Fission Core. 71505_ Biometal Heavy Treads destroyed. 71506_ Ended siege mode. 71506_ Dropped Huge Storage Unit. 71507_ Lrn. Tractor Beam destroyed. 71512_ Exp. Biometal Heavy Treads destroyed. 71512_ Centrium Heavy Treads destroyed. 71515_ Exp. Targeting Computer destroyed. 71517_ M-36 Artificer reactivates. 71518_ M-36 Artificer repairs MAIN.C. 71520_ ZB%KEQ:IF 71536_ M-36 Artificer repairs G-73 Enforcer. 71537_ Slammed into G-73 Enforcer. 71538_ System corrupted: Matter fused (-9). 71538_ Acquired 5 matter. 71538_ Slammed into G-73 Enforcer. 71540_ Slammed into MAIN.C. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#################??????????? | | ?????????????????????""" """" #??????????? | | ????????????????#?"? "" #??????????? | | ????????????????#""""" "" ]############ | | ????????????????#""""""""""" !*/==*/ | | ????????????????#" " """ *!/!!!!! | | ????????????????#"" """""" !!!/*[** | | ????????????????#"" """""" !!############ | | ????????????????# " """" =#??????????? | | ????????????????# " gb" #??????????? | | ????????????????# " MMM ""#??????????? | | ????????????????#"""""" "gMMM """" ""#??????????? | | ????????????????#"" lm@MMM"""""""""#??????????? | | ????????????????# gbgg """""""""""#??????????? | | ????????????????# " " " " #??????????? | | ????????????????# " " " " #??????????? | | ????????????????" " " " """" " #??????????? | | ????????????????" """ " " """" #??????????? | | ????????????????" " " " ? ?????????????? | | ????????????????# """""""""" ????????????????? | | ????????????????# " """ " ""?????????????????? | | ????????????????# """ " ???????????????????? | | ????????????????############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 14 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Hyp. Coil Gun | -8/Materials | Scanalyzed Imp. Kinecellerator | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Hyp. Coil Gun | x2 | -7/Factory M-13 Machinist | x1 | -6/Factory | Authchip Antimatter Reactor | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- Executioner Gunslinger Challenges ------------ None Game ------ Seed ZhirovGhostPurifier Manual? 0 Play Time 05:50:18 Cumulative 383.8 hours Start 2024.05.22 @ 17:15:36 End 2024.05.23 @ 21:17:57 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 24 Types 16/2/3/1/1/0/0/1/0 Lore% 85 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc0fcda9-caf9-4d47-8cd2-834a4c1fe1bc