Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 00:21:02 Player: NQH Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1004) 1004 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3734 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 66/100 System Corruption 1% Temperature Cool (9) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Transport Network Coupler > --- WEAPON (4) ------- Proton Missile Launcher Mining Claw > --- INVENTORY (15) --- Medium Storage Unit Heavy EM Pulse Gun Improved Medium Laser Light Assault Rifle Flak Cannon Proton Missile Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Heat Sink Medium Battery Advanced Weight Redist. System Transport Network Coupler > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Advanced Treads Improved Aluminum Leg Heavy EM Pulse Gun Improved Medium Laser Light Assault Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Medium Battery Device Advanced Weight Redist. System Storage Medium Battery Processor Transport Network Coupler Weapon Flak Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 2 | . . . . 2 . Parts Attached 39 | 5 2 . 16 11 5 Power 5 | 1 . . 3 1 . Engine 5 | 1 . . 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 5 3 1 Treads 5 | 2 . . 2 . 1 Leg 3 | . . . 2 1 . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 9 | . 2 . 3 3 1 Device 3 | . . . 2 . 1 Storage 5 | . 1 . 1 3 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 . . 5 4 3 Energy Gun 2 | . . . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 6 | . . . 3 3 . Launcher 2 | . . . . . 2 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 18 | . . . 6 7 5 Power 3 | . . . 2 . 1 Propulsion 5 | . . . 2 1 2 Utility 3 | . . . . 2 1 Weapon 7 | . . . 2 4 1 Highest Loss Streak 6 | . . . 4 6 2 To Critical Strikes . | . . . . . . Average Backups 4 | . . 3 4 5 9 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . 1 Weapon 4 | . . 3 3 4 7 Tool/Special . | . . . . . . Unused Backups 5 | . . . 3 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 5 | . . . 3 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 81 77 79 90 35 Engine 9 | . 14 14 9 9 5 Treads 10 | . 28 28 12 . 1 Leg 7 | . . . 5 16 3 Device 4 | . . . 4 11 . Storage 14 | . 3 14 15 12 15 Processor 10 | . 7 14 11 9 7 Energy Gun 2 | . . . 3 . . Ballistic Gun 6 | . 28 5 9 . . Ballistic Cannon 11 | . . . 7 31 . Peak Build Rating 27 | 5 7 7 18 27 13 Average Rating 12 | 3 5 5 11 22 10 On Entrance 7 | . 5 7 5 18 12 Naked Turns . | . . . . . . Heaviest Build 55 | 6 8 8 23 55 51 Greatest Support 49 | 40 40 40 49 32 22 Greatest Overweight (x) 16 | . . . 2 3 16 Average Overweight (x) . | . . . . 1 4 Largest Inventory Capacity 15 | 5 5 5 5 15 15 Average Capacity 6 | 5 5 5 5 6 15 Most Carried 10 | . 2 5 5 10 10 Average Carried 4 | . . 3 4 5 9 Final Capacity 15 | 5 5 5 5 15 15 Final Carried 10 | . 2 5 5 10 7 Class Distribution -------------------- 79% | Mutant 20% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1013 | 213 42 . 630 128 . Remotely . | . . . . . . Salvage Created 868 | . 42 . 620 150 56 Parts 79 | . 3 . 56 15 5 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 29 | . 1 . 18 8 2 Melee 1 | . . . . 1 . Guns 9 | . 1 . 8 . . Cannons 17 | . . . 10 7 . AOE 2 | . . . . . 2 Classes Destroyed 10 | . 1 . 7 2 . Builder 2 | . . . 2 . . Tunneler 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 1 | . . . . 1 . Watcher 4 | . . . 3 1 . Swarmer 11 | . . . 4 5 2 Grunt 9 | . 1 . 8 . . Brawler 1 | . . . 1 . . Sentry 7 | . . . 5 2 . Hunter 1 | . . . . 1 . Best Kill Streak 6 | . 1 . 5 6 2 Combat Bots Only 5 | . 1 . 5 3 2 Max Kills in Single Turn 2 | . 1 . 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 407 | . 21 . 105 150 131 Missed 123 | . 8 . 31 36 48 Hits 284 | . 13 . 74 114 83 Projectile 284 | . 13 . 74 114 83 Critical Strikes 8 | . . . 2 4 2 Damage Taken 3731 | . 170 . 828 1387 1346 Core 1133 | . 55 . 149 225 704 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 33 | . . . . 33 . Core Remaining (%) 74 | 100 . 78 62 59 . Volleys Fired 107 | . 2 . 87 17 1 Largest 4 | . 2 . 2 4 1 Hottest 148 | . 40 . 74 148 39 Shots Fired 232 | . 4 . 164 63 1 Gun 108 | . 4 . 104 . . Cannon 123 | . . . 60 63 . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 201 | . 4 . 134 63 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 31 | . . . 30 . 1 Robot Hit Streak 13 | . 4 . 13 4 1 Robot Miss Streak 19 | . . . 6 19 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 119 | . 4 . 77 36 2 Core Hits 92 | . 2 . 43 38 9 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 5 | . . . 5 . . Destroy 4 | . . . 4 . . Corrupt 1 | . . . 1 . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2096 | . 35 . 1323 557 181 Guns 608 | . 35 . 573 . . Cannons 1228 | . . . 745 483 . Explosions 143 | . . . . . 143 Melee 25 | . . . . . 25 Ramming 92 | . . . 5 74 13 Kinetic 1663 | . 35 . 1145 483 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 316 | . . . 173 . 143 Impact . | . . . . . . Slashing 25 | . . . . . 25 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . 20 . . Projectiles 20 | . . . 20 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 20 | . . . 5 15 . Impact . | . . . . . . Kinetic 19 | . . . 4 15 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 69 | . . . . . 69 Shots 3 | . . . . . 3 Rammed 11 | . 1 . 2 . 8 Targets Rammed 44 | . 1 . 3 32 8 Kicked 33 | . . . 1 32 . Crushed . | . . . . . . Highest Temperature 133 | . 6 . 58 133 . Average Temperature 28 | . 6 . 22 43 . Received Heat Transfer 1170 | . 96 . 318 135 621 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 84 | 100 100 100 71 100 100 Level 1 15 | . . . 28 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 275 | . 20 . 275 173 71 Initial 112 | . . . . 112 . Average 86 | . 2 . 115 102 3 Influence Increases 905 | . 20 . 593 221 71 Destroy 0b10 Robot/C 580 | . 20 . 360 160 40 Destroy 0b10 Robot/NC 45 | . . . 35 10 . Destroy Leader 150 | . . . 108 42 . Successful Hack 9 | . . . . 9 . Disable Machine 75 | . . . 45 . 30 Destroy Structure 16 | . . . 15 . 1 Lose Combat Pursuer 30 | . . . 30 . . Influence Decreases 844 | . 20 . 326 488 10 Entered New Map 155 | . . . . 155 . Time Decay 559 | . 20 . 266 273 . Lost Part 130 | . . . 60 60 10 Squads Dispatched 4 | . . . 3 1 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 5 . 32 18 11 Peak Tracking Total 11 | . 4 . 5 4 11 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . . . 3 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 3 | . . . 2 1 . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . . 4 6 . Successful 7 | . . . 3 4 . Failed 3 | . . . 1 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations 6 | . . . . 6 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 3 . . Record 3 | . . . 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 1 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2525 | . 57 231 1429 615 193 T.N.C. 2525 | . 57 231 1429 615 193 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2640 | 63 109 231 1429 615 193 Spaces Moved 1188 | 38 61 144 670 239 36 Core 251 | 4 . . 241 . 6 Treads 429 | 34 61 144 185 . 5 Legs 492 | . . . 244 223 25 Wheels . | . . . . . . Hover 14 | . . . . 14 . Flight 2 | . . . . 2 . Fastest Speed 50 | 50 160 160 50 120 225 Average Speed 146 | 148 160 160 112 195 396 Slowest Speed 850 | 160 160 160 160 330 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 3 17 34 38 18 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . . 17 . . Melee . | . . . . . . Projectile 17 | . . . 17 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1826 | 42 67 146 1191 317 63 Wait 407 | . . . 397 . 10 Move 1184 | 37 61 143 669 238 36 Hop . | . . . . . . Pick Up 17 | . 2 1 8 6 . Fast Attach 24 | 5 2 . 10 5 2 Attach 11 | . . . 4 4 3 Detach 2 | . . 2 . . . Swap 11 | . . . 4 7 . Drop 17 | . . . 9 8 . Fire 107 | . 2 . 87 17 1 Melee 3 | . . . . . 3 Ram 2 | . . . 1 . 1 Kick 33 | . . . 1 32 . Crush 8 | . . . 1 . 7 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 64 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 13) 173 | -10/Materials | Entered Mines 195 | -10/Mines | Assembled infested the area 197 | -10/Mines | Met a Derelict bent on vengeance 200 | -10/Mines | Assisted by a Guerilla fighting off Assembled 251 | -10/Mines | Learned Materials trap positions 309 | -10/Mines | Build established: Mutant 379 | -10/Mines | Discovered new exit (range 11) 381 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 404 | -10/Mines | Entered Materials 404 | -9/Materials | Evolved 2 slots: Utility x2 405 | -9/Materials | Loaded intel: 14 trap records 1236 | -9/Materials | Lost 4 parts (1p2n1w) 1800 | -9/Materials | Discovered new exit (range 12) 1833 | -9/Materials | Entered another Materials area 1833 | -8/Materials | Evolved 2 slots: Weapon x2 1892 | -8/Materials | Repaired Imp. Aluminum Leg 2125 | -8/Materials | Build established: Skirmisher 2386 | -8/Materials | Discovered new exit (range 16) 2448 | -8/Materials | Entered Factory 2448 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2474 | -7/Factory | Lost 6 parts (1n1u4w) 2591 | -7/Factory | Core integrity fell below 50% 2622 | -7/Factory | Core integrity fell below 20% 2641 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02528_ Carbon-fiber Leg destroyed. 02531_ Acquired Kinecellerator. 02537_ K-01 Serf collects debris. 02548_ Kinecellerator destroyed. 02564_ Critical hit (Burn: +37). 02581_ Slammed into G-47 Trooper. 02587_ Hyb. Deuterium Engine destroyed. 02589_ Critical hit (Burn: +37). 02590_ Slammed into G-47 Trooper. 02606_ Acquired Mining Claw. 02608_ W-25 Informer sends out distress signal. 02624_ Adv. Treads destroyed. 02629_ S-27 Virus destroyed. 02629_ Door malfunctions. 02629_ Neutrino Reactor explodes. 02629_ Door malfunctions. 02629_ S-27 Virus destroyed. 02632_ S-27 Virus misfires. 02634_ Neutrino Reactor explodes. 02636_ Proton Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | | #????????????????????????????????????? | | #???????? ?????????????????????????? | | #?????? ?????????????????????????? | | #?????# #????????????????????????? | | #?????# #????????????????????????? | | #?????# #????????????????????????? | | #?????# #????????????????????????? | | #?????# #????????????????????????? | | #?????# #????????????????????????? | | #?????# #????????????????????????? | | #?????# #????????????????????????? | | ####??# #############????????????? | | ######+######T #### # #????????????? | | ??# # #????????????? | | ??# [ # #????????????? | | ??# #@ #????????????? | | ??# sg% #????????????? | | ??# " " !/ gg# #????????????? | | ??########## " " # %[ ! #????????????? | | ???????????# " " ! g ##s##########????????????? | | ???????????# " " =#?????????????????????? | | ???????????# " " #?????????????????????? | | ???????????# " " #?????????????????????? | | ???????????# " " #?????????????????????? | | ???????????# " " ????????????????????? | | ???????????# " " ??????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???????????+ #?????????????????? | | ???????????# +?????????????????? | | ???????????# #?????????????????? | | ???????????# [ #?????????????????? | | ???????????? ##########+####?????????????????? | | ???????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????a??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 67% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed SuspensionSkeletonLink Manual? 0 Play Time 00:18:44 Cumulative 13.2 hours Start 2025.08.21 @ 00:03:35 End 2025.08.21 @ 00:21:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fe4c727-a3f3-480e-8a17-5babf348fa8b