Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 17:05:28 Player: Six of Ten Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (21) 105 Value Destroyed (320) 320 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5385 Bonus ------- Pacifist 200 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Transmission Jammer Jamming Amplifier Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Advanced EM Shield Plasma Rifle Hypervelocity Gauss Rifle Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Jamming Amplifier Force Field Improved Hacking Suite System Restoration Module Hacking Drone Bay > --- WEAPON ----------- Makeshift Laser Scythe > --- INVENTORY -------- Transmission Jammer Advanced EM Shield Plasma Rifle Hypervelocity Gauss Rifle Self-destruct Interrupter [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Medium Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Jamming Amplifier Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Makeshift Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 2 2 2 . . . . . . Power 2 | . . . 1 . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 4 | . . . 1 . 2 1 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 51 | 6 2 2 4 9 7 . . 11 4 2 1 3 Power 11 | 1 1 1 . 1 1 . . 3 1 . . 2 Engine 8 | 1 1 1 . 1 1 . . 2 . . . 1 Core 3 | . . . . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 16 | 2 . 1 1 5 2 . . 3 1 . . 1 Treads 2 | . . . . 1 . . . . . . . 1 Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . Flight 10 | . . 1 1 4 . . . 3 1 . . . Utility 16 | 1 1 . 1 1 4 . . 4 2 1 1 . Device 10 | . 1 . . 1 3 . . 2 2 . 1 . Storage 1 | 1 . . . . . . . . . . . . Processor 3 | . . . . . 1 . . 1 . 1 . . Hackware 1 | . . . . . . . . 1 . . . . Protection 1 | . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | 2 . . 2 2 . . . 1 . 1 . . Energy Gun 4 | 2 . . . 1 . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . 1 . . . . . . 1 . Parts Lost 26 | . 2 . 1 7 1 . 1 1 3 1 . 9 Power 2 | . . . . 1 . . . . 1 . . . Propulsion 10 | . 1 . 1 2 . . . 1 1 1 . 3 Utility 8 | . . . . 1 1 . 1 . 1 . . 4 Weapon 6 | . 1 . . 3 . . . . . . . 2 Highest Loss Streak 8 | . 2 . 1 4 1 . 1 1 3 1 . 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 3 | 1 3 4 4 4 3 5 5 3 3 4 4 4 Power . | . 1 1 1 . . 1 1 . . . . . Propulsion . | . . . . . . 1 1 1 . . . . Utility 2 | . . 2 2 2 2 3 2 2 2 3 2 1 Weapon . | . 1 1 1 1 . . . . 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 8 | 1 . . 2 . . . . 1 . . . 4 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | 1 . . . . . . . 1 . . . . Utility 2 | . . . 1 . . . . . . . . 1 Weapon 3 | . . . 1 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 95 56 24 34 69 60 56 69 76 77 80 57 Engine 5 | . 14 9 . 6 7 6 6 9 8 1 . . Core 2 | . . . . . . . . 1 3 6 6 3 Wheel 2 | . 27 4 . . . . . . . . . . Flight 16 | . . 14 8 9 23 20 18 21 25 21 20 11 Device 17 | . 11 9 . 7 22 20 18 19 18 20 23 20 Storage 1 | . 14 9 . . . . . . . . . . Processor 5 | . . . . . 6 6 6 6 6 10 9 6 Hackware 2 | . . . . . . . . 3 6 6 6 6 Energy Gun 4 | . 26 9 . 2 . . . . . 3 6 3 Special Weapon 1 | . . . 3 . 6 6 4 . . . . . Slashing Weapon 2 | . . . . . . . . 4 6 6 6 3 Peak Build Rating 55 | 6 9 8 4 12 30 24 24 48 44 45 49 55 Average Rating 27 | 4 7 2 2 8 24 24 22 35 38 42 47 39 On Entrance 20 | . 6 7 1 2 9 24 24 19 41 40 45 49 Avg Prop Armor Cover (%) 6 | . . . . . 6 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 27 | 12 18 . 7 13 18 16 16 25 25 25 18 27 Greatest Support 29 | 26 26 4 4 29 21 21 21 25 25 25 21 28 Greatest Overweight (x) 2 | . . . 2 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 5 5 5 4 5 5 5 Average Carried 4 | 1 3 4 4 4 3 5 4 3 3 4 5 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 3 5 5 5 4 4 5 5 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Matter Collected 760 | 241 . . . 24 . . . 107 333 20 . 35 Remotely . | . . . . . . . . . . . . . Salvage Created 391 | . . . 28 172 . . . 49 142 . . . Parts 31 | . . . 7 16 . . . 4 4 . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 14 | . . . 3 7 . . . 1 3 . . . Melee 4 | . . . . . . . . 1 3 . . . Guns 3 | . . . . 3 . . . . . . . . AOE 7 | . . . 3 4 . . . . . . . . Classes Destroyed 6 | . . . 3 3 . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . . Tunneler 2 | . . . . 1 . . . 1 . . . . Hauler 1 | . . . . 1 . . . . . . . . Watcher 2 | . . . 1 1 . . . . . . . . Swarmer 13 | . . . 3 6 . . . 1 3 . . . Sentry 1 | . . . . 1 . . . . . . . . Best Kill Streak 7 | . . . 5 7 . . . 1 3 . . . Combat Bots Only 4 | . . . 3 4 . . . 1 3 . . . Max Kills in Single Turn 4 | . . . 2 4 . . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Hostile Shots Fired 397 | . 59 4 7 98 20 16 1 52 20 12 . 108 Missed 167 | . 24 2 3 39 11 12 . 31 9 6 . 30 Hits 230 | . 35 2 4 59 9 4 1 21 11 6 . 78 Melee 1 | . . . . . . . 1 . . . . . Projectile 229 | . 35 2 4 59 9 4 . 21 11 6 . 78 AOE 3 | . 2 . . 1 . . . . . . . . Critical Strikes 10 | . . . . . 1 . 1 . 2 . . 6 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 3171 | . 495 14 28 674 94 54 46 374 162 44 . 1186 Core 1231 | . 123 6 . 229 21 13 46 161 40 15 . 577 Absorbed by Shields 183 | . . . . . 36 20 . . . 47 . 80 Regen/Repaired (Parts) 117 | . . . . . . . . . . . 117 . Core Remaining (%) 80 | 100 . 48 100 58 97 . . . . . . . Volleys Fired 28 | . 2 . 5 11 6 . . . . . . 4 Largest 2 | . 2 . 1 2 1 . . . . . . 1 Hottest 100 | . 100 . 100 70 100 . . . . . . 50 Shots Fired 34 | . 4 . 5 15 6 . . . . . . 4 Gun 18 | . 4 . . 10 . . . . . . . 4 Cannon . | . . . . . . . . . . . . . Launcher 8 | . . . 3 5 . . . . . . . . Special 8 | . . . 2 . 6 . . . . . . . Kinetic 5 | . . . . 5 . . . . . . . . Thermal 16 | . 4 . 2 . 6 . . . . . . 4 Explosive 8 | . . . 3 5 . . . . . . . . Electromagnetic 5 | . . . . 5 . . . . . . . . Robot Hit Streak 5 | . 2 . . 5 3 . . . . . . 3 Robot Miss Streak 3 | . 2 . 3 2 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 28 | . 2 . . 10 1 . . 2 9 . . 4 Core Hits 29 | . 1 . 6 17 . . . 1 4 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . 1 Burn 1 | . . . . . . . . . . . . 1 Melee Attacks 40 | . . . . . . . . 26 10 . . 4 Impact . | . . . . . . . . . . . . . Slashing 40 | . . . . . . . . 26 10 . . 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1544 | . 36 . 308 620 24 . . 106 349 . . 101 Guns 166 | . 25 . . 78 . . . . . . . 63 Cannons . | . . . . . . . . . . . . . Explosions 841 | . . . 308 533 . . . . . . . . Melee 487 | . . . . . . . . 106 349 . . 32 Ramming 26 | . 11 . . 9 . . . . . . . 6 Kinetic 10 | . . . . 10 . . . . . . . . Thermal 198 | . 25 . . 86 24 . . . . . . 63 Explosive 755 | . . . 308 447 . . . . . . . . Electromagnetic 68 | . . . . 68 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 487 | . . . . . . . . 106 349 . . 32 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . 3 3 . 1 . . . 2 2 2 . 5 Average Corruption 1 | . 2 3 . 1 . . . 1 2 2 . 2 Corruption Purged 2 | . . . . . . . . . . 1 1 . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . 1 . . . . . . 2 1 . . 1 Message Errors 1 | . 1 . . . . . . . . . . . Matter Fused 1 | . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 204 | . . . 15 103 . . . 51 35 . . . Projectiles . | . . . . . . . . . . . . . Explosions 118 | . . . 15 103 . . . . . . . . Melee 86 | . . . . . . . . 51 35 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 91 | . 5 . . 83 . . . . . . . 3 Shots 2 | . . . . 2 . . . . . . . . Rammed 5 | . 3 . . 1 . . . . . . . 1 Targets Rammed 5 | . 3 . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 195 | . 84 . 5 32 23 . . 10 . . . 195 Average Temperature 21 | . 44 . 3 16 12 . . 4 . . . 102 Received Heat Transfer 252 | . 63 . . 63 . 24 . 90 . . . 12 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 459 | . 74 . . 150 50 . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . 1 . . . 1 . . . . Low Security (%) 90 | 100 100 100 100 70 100 100 100 78 . . . . Level 1 9 | . . . . 29 . . . 21 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 300 | . . . 107 300 131 51 14 257 . . . . Initial 131 | . . . . 40 131 16 14 . . . . . Average 68 | . . . 35 134 75 15 7 114 . . . . Influence Increases 1259 | . . . 119 390 118 45 . 387 65 135 . . Destroy 0b10 Robot/C 280 | . . . 60 140 . . . 20 60 . . . Destroy 0b10 Robot/NC 40 | . . . 10 20 . . . 5 5 . . . Destroy Leader 46 | . . . 12 34 . . . . . . . . Successful Hack 103 | . . . . 8 28 . . 67 . . . . Disable Machine 15 | . . . 15 . . . . . . . . . Destroy Structure 70 | . . . 22 38 . . . 10 . . . . Partial Spotted 30 | . . . . . 15 . . 15 . . . . Lose Combat Pursuer 675 | . . . . 150 75 45 . 270 . 135 . . Influence Decreases 1259 | . . . 22 197 374 38 41 140 183 95 169 . Entered New Map 548 | . . . . 57 159 18 27 . 93 25 169 . Time Decay 501 | . . . 21 70 130 20 10 130 60 60 . . Lost Part 135 | . . . 1 70 10 . 4 10 30 10 . . Purge Threat 75 | . . . . . 75 . . . . . . . Squads Dispatched 10 | . 2 . . 2 2 . . 4 . . . . Investigation 3 | . . . . . . . . 3 . . . . Extermination 1 | . . . . . 1 . . . . . . . Reinforcement 6 | . 2 . . 2 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Distress Signals 5 | . 1 . . 2 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 114 | . 12 3 5 23 10 9 6 27 4 7 . 8 Peak Tracking Total 14 | . 10 3 5 14 4 6 6 6 4 7 . 8 Tactical Retreats 16 | . . . . 3 4 1 . 6 . 2 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Traps Triggered 5 | . 2 . . . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Machines Disabled 1 | . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Machines Accessed 11 | . . . 1 1 4 . . 4 . . 1 . Terminals 7 | . . . 1 1 3 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 27 | . . . 2 3 8 . . 11 . . 3 . Successful 13 | . . . 1 1 4 . . 4 . . 3 . Failed 14 | . . . 1 2 4 . . 7 . . . . Catastrophic 4 | . . . 1 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . . . 3 . . 1 . . . . Terminals 15 | . . . 2 3 5 . . 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . Recycling Units 6 | . . . . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . . . 1 1 3 . . 2 . . 3 . Record 1 | . . . 1 . . . . . . . . . Part Schematic 3 | . . . . . . . . . . . 3 . Robot Schematic 1 | . . . . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . Recycle Component 2 | . . . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . . 1 1 3 . . 4 . . . . Full Trace Events 4 | . . . . 1 . . . 3 . . . . Feedback Events 3 | . . . . 1 . . . 2 . . . . Corruption 3 | . . . . 1 . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 1 . . . . . 2 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 18 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . 2 . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Active Infowar (turns) 461 | . 153 5 . . . . . 190 96 . . 17 Structural 158 | . 153 5 . . . . . . . . . . Jamming 303 | . . . . . . . . 190 96 . . 17 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 3 1 . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Turns Passed 1847 | 58 178 17 92 158 295 42 44 283 125 125 246 184 Spaces Moved 3954 | 51 181 28 138 253 680 125 119 590 346 399 837 207 Core 118 | 6 . . 9 4 . . . . . . . 99 Treads 10 | . . . . 2 . . . . . . . 8 Legs . | . . . . . . . . . . . . . Wheels 226 | 45 181 . . . . . . . . . . . Hover 11 | . . . . . 11 . . . . . . . Flight 3589 | . . 28 129 247 669 125 119 590 346 399 837 100 Fastest Speed 27 | 50 90 40 40 34 34 34 34 27 27 27 29 29 Average Speed 37 | 85 90 40 47 40 34 34 34 30 27 28 29 73 Slowest Speed 160 | 90 100 40 150 160 60 34 37 40 30 29 29 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 25 | . . 1 . 10 9 3 . 2 . . . . Potential Cave-ins 13 | . . . . . . . . 13 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 35 13 19 37 24 3 73 26 63 69 81 45 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . 1 2 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . 1 2 . 3 Spaces Dug 28 | . . . 2 . . . . 23 . . . 3 Terrain Destroyed 90 | . . . 25 39 . . . 23 . . . 3 Melee 26 | . . . . . . . . 23 . . . 3 Projectile 2 | . . . 2 . . . . . . . . . AOE 62 | . . . 23 39 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Zio Pro Total 4162 | 63 190 34 155 279 711 122 122 648 360 408 840 230 Wait 49 | . . . 2 13 22 . . 2 . 5 . 5 Move 3898 | 50 180 25 137 235 662 119 118 586 345 398 836 207 Hop 20 | . . 1 . 7 8 3 . 1 . . . . Pick Up 18 | 5 2 . 2 . 1 . 2 3 . 1 1 1 Fast Attach 43 | 5 2 . 2 9 7 . . 9 3 2 1 3 Attach 11 | 1 . 1 2 2 1 . . 2 1 . . 1 Detach 10 | . . 3 2 . 3 . . . 1 1 . . Swap 2 | . . 1 1 . . . . . . . . . Drop 23 | 2 1 3 2 1 1 . 2 4 . 1 2 4 Fire 28 | . 2 . 5 11 6 . . . . . . 4 Melee 40 | . . . . . . . . 26 10 . . 4 Ram 5 | . 3 . . 1 . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 12) 237 | -10/Materials | Entered Mines 251 | -10/Mines | Core integrity fell below 50% 252 | -10/Mines | Discovered new exit (range 4) 254 | -10/Mines | Entered Materials 254 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 306 | -9/Materials | Build established: Mutant 340 | -9/Materials | Discovered new exit (range 16) 346 | -9/Materials | Entered another Materials area 346 | -8/Materials | Evolved 2 slots: Propulsion x2 454 | -8/Materials | Lost 4 parts (1p1n1u1w) 497 | -8/Materials | Discovered new exit (range 16) 504 | -8/Materials | Entered Factory 504 | -7/Factory | Evolved 2 slots: Utility x2 519 | -7/Factory | Lost 3 parts (1n2w) 778 | -7/Factory | Discovered new exit (range 9) 799 | -7/Factory | Entered another Factory area 799 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 807 | -6/Factory | Discovered new exit (range 7) 841 | -6/Factory | Sucked down chute 841 | -6/Factory | Entered Waste 849 | -6/Waste | Spotted C-40 Crusher 870 | -6/Waste | Spotted C-40 Crusher 870 | -6/Waste | Spotted C-40 Crusher 871 | -6/Waste | Spotted C-40 Crusher 871 | -6/Waste | Spotted C-40 Crusher 872 | -6/Waste | Spotted C-40 Crusher 876 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 879 | -6/Waste | Discovered new exit (range 11) 884 | -6/Waste | Found Prototype Device 885 | -6/Waste | Entered Factory 900 | -6/Factory | Spotted B-75 Beast 1162 | -6/Factory | Discovered new exit (range 13) 1168 | -6/Factory | Entered Lower Caves 1230 | -6/Lower Caves | Lost 3 parts (1p1n1u) 1241 | -6/Lower Caves | Encountered a Warlord checkpoint 1247 | -6/Lower Caves | Build established: Scavenger-Sprinter 1257 | -6/Lower Caves | Discovered new exit (range 11) 1293 | -6/Lower Caves | Entered another Lower Caves area 1324 | -6/Lower Caves | Learned Factory emergency access door positions 1394 | -6/Lower Caves | Encountered a Warlord checkpoint 1401 | -6/Lower Caves | Learned Factory terminal intel 1409 | -6/Lower Caves | Learned location of Extension (-6) 1415 | -6/Lower Caves | Discovered new exit (range 8) 1418 | -6/Lower Caves | Entered Zion 1451 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 1481 | -6/Zion | Visited the Megawrench Repair Shop 1481 | -6/Zion | Megawrench repaired 8 parts 1537 | -6/Zion | Given the Hacking Drone Bay 1537 | -6/Zion | Found Prototype Device 1537 | -6/Zion | Identified Hacking Drone Bay 1570 | -6/Zion | Met Imprinter 1658 | -6/Zion | Discovered new exit (range 13) 1664 | -6/Zion | Entered Proximity Caves 1772 | -5/Proximity Caves | Core integrity fell below 50% 1796 | -5/Proximity Caves | Spotted B-75 Beast 1820 | -5/Proximity Caves | Core integrity fell below 20% 1827 | -5/Proximity Caves | Lost 8 parts (3n3u2w) 1848 | -5/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 01792_ Acquired 10 matter. 01794_ Hacking Drone retrieval failed, bay integrity insufficient for repairs. 01796_ System Restoration Module destroyed. 01804_ Chain reaction triggered in Mak. Power Source. 01804_ Hacking Drone destroyed. 01826_ Searching scrap... 01826_ Found Med. Treads. 01826_ Found Imp. Deuterium Engine. 01826_ Found 48 Matter. 01828_ Acquired Med. Treads. 01832_ Hacking Drone Bay destroyed. 01833_ Acquired Imp. Deuterium Engine. 01834_ Acquired 15 matter. 01844_ Dropped Med. Treads. 01844_ Dropped Imp. Deuterium Engine. 01845_ P-70 Sage resets P-70 Sage, system corruption cleaned. 01848_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#?????#?????????????????????????? | | ????????????????? ????? ##???????????????????????? | | ????????????????? ???? ##??# ??????????????????? | | ????## ????????? #???? ### ??????????????????? | | ????# ???????? #????# ???????????????????? | | ????? ???????? ##???# ????????????????????? | | ?????# ???????# #???# #?????????????????????? | | ?##### ?????? #??## ##????????????????????? | | ?? ????## ???# #????????????????????? | | ???? ##### ???## #?????????????????????? | | ?????? ## ???## #??????????????????????? | | ???????? # #???# ##?????????????????????? | | ?????????# # ##### #?????????????????????? | | ?????????# = #?????????????????????? | | ????????## * ##????????????????????? | | ??????### % ######## ## #???????????????? | | ?????## ####??#h @ #???????????????? | | #### ##?????#p ##???????????????? | | #??????# h #????????????????? | | ##??????##### ?????????????? | | # ### # #???????????#### #???????????? | | # ???### #???????????????# ## #####???????????? | | ???????# #????????????????##?####???????????????? | | ??????## ##?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????## #?????????????????????????????????????? | | ???##### #?????????????????????????????????????? | | ???# ## #?????????????????????????????????????? | | ???# ##????????????????????????????????????? | | ??## #????????????????????????????????????? | | ### #????????????????????????????????????? | | #????????????????????????????????????? | | ##????????????????????????????????????? | | ### ##?????????????????????????????????????? | | #######??????????????????????????????????????? | | #???????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ?## ##??????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ##??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 150 Phase Shifting 5 Evasion (%) 69 Recoil Reduction 1 Offensive Hacking 12 Item Schematics ----------------- Thermal Shield | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Energy Well | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Lance | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Phase Gun | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked M-22 Extractor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Cya! For Emergencies Only Heavy Suspicion No Room For Error Organ Harvest Overwhelming Resistances Are Futile There's More Where That Came From You Again Challenges ------------ None Game ------ Seed SchematicInertialActivator Manual? 0 Play Time 01:04:44 Cumulative 37.4 hours Start 2026.08.18 @ 13:39:07 End 2026.08.19 @ 17:05:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfcc5c28-e64f-4879-9a4d-691afece3692