Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 23:24:55 Player: MrMistersen Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (2034) 2034 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 4802 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 327/335 System Corruption 13% Temperature Danger (479) Movement Flying (194) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ High-capacity Storage Unit Weight Redist. System (fused) Improved Targeting Computer > --- WEAPON (3) ------- Flak Gun Improved Light Cannon > --- INVENTORY (20) --- Reinforced Deuterium Engine Improved Airjet Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Visual Processing Unit Melee Analysis Suite Matter Filter Field Recycling Unit (100) Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Arc Projector Flak Gun Improved Light Cannon > --- INVENTORY -------- Improved Airjet Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Visual Processing Unit Melee Analysis Suite Matter Filter Field Recycling Unit Datajack [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 130 | 6 24 36 19 45 Power 22 | 1 4 10 2 5 Engine 18 | 1 4 10 1 2 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 46 | 2 3 15 6 20 Treads . | . . . . . Leg 32 | 2 3 9 6 12 Wheel 4 | . . 4 . . Hover 2 | . . . . 2 Flight 8 | . . 2 . 6 Utility 23 | 1 3 3 6 10 Device 9 | . 2 3 1 3 Storage 4 | 1 1 . 1 1 Processor 4 | . . . 1 3 Hackware 1 | . . . . 1 Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 39 | 2 14 8 5 10 Energy Gun 17 | 1 8 5 1 2 Energy Cannon . | . . . . . Ballistic Gun 14 | 1 3 2 4 4 Ballistic Cannon 3 | . 1 1 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . 2 . . 2 Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 42 | . 5 7 1 29 Power 8 | . 2 2 1 3 Propulsion 13 | . . 3 . 10 Utility 9 | . 2 . . 7 Weapon 12 | . 1 2 . 9 Highest Loss Streak 13 | . 3 2 1 13 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 93 | . 93 96 98 87 Engine 12 | . 13 19 14 4 Core 3 | . . . 2 7 Leg 24 | . 28 24 26 21 Wheel 1 | . . 6 . . Flight 1 | . . . . 4 Device 6 | . 4 11 3 6 Storage 10 | . 17 11 9 7 Processor 2 | . . . 2 6 Protection 4 | . 1 . 11 4 Energy Gun 9 | . 13 14 9 4 Ballistic Gun 10 | . 9 3 16 10 Ballistic Cannon 1 | . 3 4 . . Peak Build Rating 43 | 6 10 16 25 43 Average Rating 19 | 3 7 12 20 30 On Entrance 10 | . 6 10 12 23 Naked Turns . | . . . . . Heaviest Build 79 | 11 24 30 78 79 Greatest Support 60 | 20 20 30 30 60 Greatest Overweight (x) 14 | . 1 8 3 14 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 15 | 6 8 10 19 20 Most Carried 16 | 2 9 10 13 16 Average Carried 9 | . 5 7 10 11 Final Capacity 20 | 8 10 10 20 20 Final Carried 11 | 1 9 8 11 11 Class Distribution -------------------- 34% | Scavenger-Mutant 25% | Mutant 21% | Scavenger-Tank 17% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1999 | 93 562 482 342 520 Remotely . | . . . . . Salvage Created 2308 | . 491 869 317 631 Parts 135 | . 27 64 20 24 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled 6 | . . 6 . . Retrieved Matter 104 | . . 104 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 57 | . 14 23 7 13 Melee 2 | . . . . 2 Guns 45 | . 12 21 7 5 Cannons 5 | . 2 2 . 1 Classes Destroyed 11 | . 3 4 1 3 Worker 3 | . . 2 . 1 Hauler 1 | . . 1 . . Recycler 1 | . . . 1 . Watcher 4 | . 1 2 1 . Swarmer 18 | . 3 10 4 1 Grunt 27 | . 11 9 2 5 Brawler 2 | . . 1 . 1 Sentry 4 | . . 3 1 . Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Heavy 1 | . . . . 1 Best Kill Streak 7 | . 3 7 4 3 Combat Bots Only 7 | . 3 7 4 3 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 593 | . 144 154 76 219 Missed 154 | . 51 37 11 55 Damage Taken 6356 | . 966 1454 973 2963 Core 1533 | . 213 348 243 729 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 41 | . . . 41 . Core Remaining (%) 45 | 100 14 13 55 . Volleys Fired 206 | . 67 75 29 35 Largest 3 | . 2 2 3 3 Hottest 122 | . 115 115 120 122 Shots Fired 433 | . 127 147 81 78 Gun 386 | . 114 125 81 66 Cannon 47 | . 13 22 . 12 Launcher . | . . . . . Special . | . . . . . Kinetic 246 | . 67 63 52 64 Thermal 157 | . 41 84 29 3 Explosive . | . . . . . Electromagnetic 30 | . 19 . . 11 Robot Hit Streak 14 | . 7 14 10 9 Robot Miss Streak 7 | . 4 7 5 6 Penetration Max . | . . . . . Secondary Targets 8 | . 2 4 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 275 | . 76 82 46 71 Core Hits 115 | . 24 36 19 36 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 6 | . . . . 6 Critical Strikes 16 | . 2 5 1 8 Burn 8 | . 2 4 1 1 Destroy 1 | . . 1 . . Blast 1 | . . . . 1 Smash 6 | . . . . 6 Melee Attacks 21 | . 2 . . 19 Impact 19 | . . . . 19 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4255 | . 950 1271 531 1503 Guns 3069 | . 839 1060 531 639 Cannons 349 | . 67 116 . 166 Explosions 128 | . 41 87 . . Melee 669 | . . . . 669 Ramming 40 | . 3 8 . 29 Kinetic 1984 | . 452 553 283 696 Thermal 1384 | . 372 710 248 54 Explosive . | . . . . . Electromagnetic 178 | . 123 . . 55 Impact 669 | . . . . 669 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . 1 4 . 13 Average Corruption 4 | . 1 4 . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . 6 1 . 36 Message Errors 4 | . 1 . . 3 Matter Fused 15 | . 2 1 . 12 Heat Flow Errors 8 | . 1 . . 7 Energy Discharges 3 | . . . . 3 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . 1 . . 3 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Alerts 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage 458 | . . 90 . 368 Projectiles . | . . . . . Explosions 90 | . . 90 . . Melee 368 | . . . . 368 Knockbacks 11 | . 1 1 . 9 Impact 6 | . . . . 6 Kinetic 4 | . 1 1 . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 259 | . . 193 . 66 Shots 4 | . . 2 . 2 Rammed 7 | . . . . 7 Targets Rammed 11 | . 2 1 . 8 Kicked 4 | . 2 1 . 1 Crushed . | . . . . . Highest Temperature 537 | . 136 330 532 537 Average Temperature 118 | . 29 90 210 120 Received Heat Transfer 1863 | . 405 330 315 813 Effects 25 | . . . 22 3 Shutdowns 4 | . . . 4 . Energy Bleed 6 | . . . 5 1 Interference 4 | . . . 4 . Matter Decay 2 | . . . 1 1 Short Circuit 1 | . . . 1 . Damage (minor) 4 | . . . 3 1 Damage (major) 2 | . . . 2 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 5 | . . . . 5 Combat Hostiles 5 | . . . . 5 Parts Fried 1 | . . . . 1 Impact Corruptions 12 | . . . . 12 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 1 5 . 2 Heat Transferred 3967 | . 994 2011 777 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 522 | . 242 522 371 122 Initial 220 | . . 18 220 42 Average 134 | . 72 244 235 46 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 76 | 100 95 47 45 100 Level 1 19 | . 4 33 54 . Level 2 4 | . . 18 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 7 1 1 7 Investigation 6 | . 5 1 . . Extermination 2 | . . . . 2 Reinforcement 7 | . 2 . 1 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 3 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 26 35 14 22 Peak Tracking Total 6 | . 4 6 5 4 Tactical Retreats 7 | . 1 4 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 3 3 . 1 Indirectly 1 | . . 1 . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . 2 5 . 3 Max in Single Turn 2 | . 1 2 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 5 5 2 5 Terminals 11 | . 3 4 1 3 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 50 | . 15 18 10 7 Successful 24 | . 6 9 7 2 Failed 26 | . 9 9 3 5 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 29 | . 7 12 6 4 Fabricators 2 | . . . . 2 Repair Stations 9 | . 5 . 4 . Recycling Units 9 | . 3 6 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 16 | . 3 7 4 2 Record 4 | . . 2 2 . Prototype ID Bank 1 | . . 1 . . Open DSF 2 | . . . . 2 Emergency Access Points 1 | . 1 . . . Alert Level 2 | . . 1 1 . Unreport Threat 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Transport Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 1 . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Refit 1 | . 1 . . . Recycling Unit Hacks 4 | . 2 2 . . Report Inventory 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 3 2 4 Full Trace Events 6 | . 4 1 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . 10 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . 2 . . . Non-combat 2 | . 2 . . . Combat . | . . . . . Robot Hacks Applied 2 | . 2 . . . parse_system 1 | . 1 . . . no_distress 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4585 | 59 1012 1012 952 1550 Spaces Moved 2123 | 44 567 569 321 622 Core 15 | 9 . 1 . 5 Treads . | . . . . . Legs 1877 | 35 567 458 321 496 Wheels 110 | . . 110 . . Hover 26 | . . . . 26 Flight 95 | . . . . 95 Fastest Speed 50 | 50 120 80 120 111 Average Speed 168 | 105 131 116 256 207 Slowest Speed 750 | 120 190 450 330 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 57 45 26 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . 3 38 . . Melee . | . . . . . Projectile . | . . . . . AOE 41 | . 3 38 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2705 | 56 702 775 395 777 Wait 63 | . 14 36 5 8 Move 2119 | 43 566 568 320 622 Hop . | . . . . . Pick Up 111 | 7 21 34 15 34 Fast Attach . | . . . . . Attach 66 | 6 8 16 4 32 Detach 2 | . . . . 2 Swap 64 | . 16 20 15 13 Drop 42 | . 6 25 7 4 Fire 206 | . 67 75 29 35 Melee 21 | . 2 . . 19 Ram 7 | . . . . 7 Kick 4 | . 2 1 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 444 | -10/Materials | Core integrity fell below 50% 479 | -10/Materials | Lost 3 parts (2p1u) 611 | -10/Materials | Core integrity fell below 20% 867 | -10/Materials | Discovered new exit (range 5) 900 | -10/Materials | Discovered new exit (range 7) 1072 | -10/Materials | Entered another Materials area 1072 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1134 | -9/Materials | Build established: Scavenger-Mutant 1844 | -9/Materials | Core integrity fell below 50% 1976 | -9/Materials | Destroyed 7 combat bots 2027 | -9/Materials | Core integrity fell below 20% 2080 | -9/Materials | Discovered new exit (range 4) 2084 | -9/Materials | Entered another Materials area 2084 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2387 | -8/Materials | Build established: Scavenger-Tank 2592 | -8/Materials | Repaired Aluminum Leg 2744 | -8/Materials | Discovered new exit (range 15) 2940 | -8/Materials | Met 7R-MNS 3003 | -8/Materials | Discovered new exit (range 14) 3036 | -8/Materials | Entered Factory 3036 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3037 | -7/Factory | Caught up to 7R-MNS 3414 | -7/Factory | Lost 3 parts (1u2w) 3684 | -7/Factory | Build established: Scavenger-Gunner 3949 | -7/Factory | Lost 5 parts (1n2u2w) 4166 | -7/Factory | Cargo convoy interrupted 4192 | -7/Factory | Build established: Scavenger-Mutant 4238 | -7/Factory | Core integrity fell below 50% 4248 | -7/Factory | Lost 13 parts (2p7n2u2w) 4273 | -7/Factory | System corruption reached 10% 4495 | -7/Factory | Build established: Mutant 4526 | -7/Factory | Garrison activated, responded to threat 4528 | -7/Factory | Core integrity fell below 20% 4566 | -7/Factory | Lost 3 parts (1n1u1w) 4586 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- System corrupted: Xenon Bombardment Thruster rejected. U-05 Engineer builds a Door. G-47 Trooper knocked back. Critical hit (Burn: +37). G-47 Trooper destroyed. System corrupted: Component data lost. G-47 Trooper Particle Gun blasted off. Acquired 46 matter. Acquired 1 matter. Acquired Xenon Bombardment Thruster. System corrupted: Heat flow error (+294). Overheating: Energy bleed (-67). Overheating: Matter decay (-43). Overheating: Weight Redist. System damaged (-11). Xenon Bombardment Thruster destroyed. Critical hit (Blast). Knocked back. Penetrated by Slug. 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