Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.16 @ 13:05:55 Player: ToasterKoishi Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (66) 330 Value Destroyed (1833) 1833 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 10042 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 7 Entered DSFs 500 Friendly Fire -31 Cogmind --------- Core Integrity 444/1600 Matter 101/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Transmission Jammer Advanced Shield Generator Advanced Shield Generator Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Trap Scanner Advanced Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Reaction Control System Improved Focal Shield System Shield > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Quantum Reactor Quantum Reactor Centrium Wheel Centrium Wheel Centrium Wheel [Rating: 134] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Improved Linear Gravjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Signal Interpreter Device Thermal Generator Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 . 2 2 . . 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 2 . . . 1 1 . . . 2 . . Utility 11 | . . . . 2 2 . . 1 . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 163 | 6 2 8 23 35 2 5 22 21 3 2 18 . 3 13 Power 20 | 1 1 1 4 3 . . 1 1 1 . 3 . 1 3 Engine 10 | 1 1 1 4 2 . . 1 . . . . . . . Core 5 | . . . . 1 . . . 1 1 . 2 . . . Reactor 5 | . . . . . . . . . . . 1 . 1 3 Propulsion 69 | 2 . 5 12 16 . 5 5 6 1 . 8 . 2 7 Treads 2 | . . . 2 . . . . . . . . . . . Leg 13 | 2 . 5 . 4 . . . 2 . . . . . . Wheel 5 | . . . 2 1 . . . . . . . . . 2 Hover 26 | . . . . . . 4 5 1 1 . 8 . 2 5 Flight 23 | . . . 8 11 . 1 . 3 . . . . . . Utility 44 | 1 1 . 3 5 2 . 12 8 1 1 7 . . 3 Device 24 | . . . 1 2 1 . 8 2 1 . 6 . . 3 Storage 4 | 1 . . 2 1 . . . . . . . . . . Processor 10 | . 1 . . . 1 . 3 4 . 1 . . . . Hackware 6 | . . . . 2 . . 1 2 . . 1 . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 . 2 4 11 . . 4 6 . 1 . . . . Energy Gun 5 | 2 . 2 1 . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . Ballistic Gun 5 | . . . . 3 . . . 2 . . . . . . Ballistic Cannon 6 | . . . 2 . . . 3 1 . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . 6 . . . 2 . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 . . . . . . Parts Lost 70 | . . . 9 10 . 5 2 24 2 . 4 . . 14 Power 9 | . . . 1 3 . 1 . 2 . . 1 . . 1 Propulsion 33 | . . . 5 5 . 3 . 9 1 . 2 . . 8 Utility 20 | . . . . 2 . 1 2 8 1 . 1 . . 5 Weapon 8 | . . . 3 . . . . 5 . . . . . . Highest Loss Streak 14 | . . . 4 7 . 5 2 14 2 . 4 . . 10 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 72 | . 90 100 81 75 84 51 77 63 19 25 68 85 84 69 Engine 5 | . 14 14 9 6 7 3 4 1 . . . . . . Treads 2 | . . . 9 4 . . . . . . . . . . Leg 7 | . 28 28 1 7 . . . 1 . . . . . . Wheel 1 | . . . 6 2 . . . . . . . . . . Hover 8 | . . . . . . 9 30 14 . . 22 28 32 21 Flight 5 | . . . 14 18 30 15 . 4 . . . . . . Device 7 | . . . . 5 15 7 14 16 . . 14 19 17 17 Storage 5 | . 14 14 10 9 7 3 . . . . . . . . Processor 12 | . 4 14 11 9 15 7 9 9 17 20 21 19 17 14 Hackware 1 | . . . . 3 7 3 3 4 . . 1 4 4 3 Energy Gun 6 | . 28 28 3 . . . . . . . . . . . Ballistic Cannon 3 | . . . 13 . . . 9 2 . . . . . . Impact Weapon 1 | . . . . 1 . . . 4 . . 5 4 4 3 Naked Turns 35 | . . . . . . 10 . . . . . . . 25 Heaviest Build 52 | 12 12 16 25 26 15 15 40 40 12 5 34 34 49 52 Greatest Support 80 | 20 20 20 40 80 16 48 58 66 12 3 62 62 52 63 Greatest Overweight (x) 6 | 3 . . 6 5 . 1 . 4 1 1 2 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 10 10 7 5 5 5 5 5 5 5 5 Most Carried 10 | 4 7 8 8 10 9 8 5 5 4 4 5 3 5 5 Average Carried 5 | 1 4 7 6 9 8 6 4 4 2 3 4 3 3 4 Final Capacity 10 | 8 8 8 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 6 8 7 10 8 5 4 3 2 3 3 3 4 4 Class Distribution -------------------- 56% | Mutant 18% | Scavenger-Mutant 13% | Scout 4% | Ninja 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scout | -4/Factory Scout | -3/Research Scout | -2/Research Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Matter Collected 2017 | 213 67 130 518 346 . 1 203 89 57 104 272 . . 17 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2016 | . 111 319 779 668 . . . 139 . . . . . . Parts 135 | . 7 18 44 53 . . . 13 . . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 56 | . 4 9 15 19 . . . 9 . . . . . . Melee 13 | . . . . 12 . . . 1 . . . . . . Guns 22 | . 4 9 4 3 . . . 2 . . . . . . Cannons 11 | . . . 8 2 . . . 1 . . . . . . AOE 8 | . . . 3 . . . . 5 . . . . . . Classes Destroyed 13 | . 3 2 7 . . . . 1 . . . . . . Builder 2 | . . . 2 . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 3 | . . . 3 . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . Swarmer 24 | . 3 2 3 8 . . . 8 . . . . . . Grunt 20 | . 1 6 6 7 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 8 | . . . 4 4 . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 9 | . 4 2 7 6 . . . 9 . . . . . . Combat Bots Only 9 | . 3 2 6 6 . . . 9 . . . . . . Max Kills in Single Turn 5 | . 1 1 2 1 . . . 5 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . 1 . . . . 5 . . . . . . Melee 1 | . . . . 1 . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Damage Taken 9721 | . 182 309 1095 1383 . 721 552 2448 284 40 326 49 93 2239 Core 3639 | . 30 87 392 397 . 521 28 775 171 21 39 22 . 1156 Absorbed by Shields 82 | . . . . . . . . . . . . . . 82 Core Remaining (%) 60 | 100 . 53 2 27 . 25 96 . . 3 96 98 100 . Volleys Fired 129 | . 14 34 48 20 . . . 13 . . . . . . Largest 2 | . 2 2 2 2 . . . 1 . . . . . . Hottest 96 | . 80 96 96 75 . . . 44 . . . . . . Shots Fired 214 | . 28 67 83 23 . . . 13 . . . . . . Gun 144 | . 28 67 27 14 . . . 8 . . . . . . Cannon 63 | . . . 50 9 . . . 4 . . . . . . Launcher 7 | . . . 6 . . . . 1 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 76 | . . . 50 14 . . . 12 . . . . . . Thermal 131 | . 28 67 27 9 . . . . . . . . . . Explosive 7 | . . . 6 . . . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 5 8 9 8 . . . 5 . . . . . . Robot Miss Streak 7 | . 4 6 5 1 . . . 7 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 144 | . 12 31 45 45 . . . 10 . . 1 . . . Core Hits 88 | . 7 15 36 20 . . . 10 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 . . . 1 . . . . . . Critical Strikes 10 | . . 3 3 3 . . . 1 . . . . . . Burn 5 | . . 3 2 . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . Smash 3 | . . . . 2 . . . 1 . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . Melee Attacks 138 | . . . . 54 . . 21 18 . 2 10 . 2 31 Impact 86 | . . . . 23 . . . 18 . 2 10 . 2 31 Slashing 31 | . . . . 31 . . . . . . . . . . Piercing 21 | . . . . . . . 21 . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . . . Damage Inflicted 4235 | . 129 392 1583 1274 . . . 732 . . 125 . . . Guns 1047 | . 129 392 307 101 . . . 118 . . . . . . Cannons 904 | . . . 640 200 . . . 64 . . . . . . Explosions 1132 | . . . 636 . . . . 496 . . . . . . Melee 1152 | . . . . 973 . . . 54 . . 125 . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 923 | . . . 640 101 . . . 182 . . . . . . Thermal 1028 | . 129 392 307 200 . . . . . . . . . . Explosive 1077 | . . . 581 . . . . 496 . . . . . . Electromagnetic 55 | . . . 55 . . . . . . . . . . . Impact 364 | . . . . 185 . . . 54 . . 125 . . . Slashing 788 | . . . . 788 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . 1 23 23 23 . . . 10 Average Corruption 14 | . . . . . . . 1 14 23 23 . . . 5 Corruption Purged 4 | . . . . . . . . 4 . . . . . . Corruption Blocked 8 | . . . . . . . 8 . . . . . . . Effects 73 | . . . . . . . 3 25 11 21 . . . 13 Message Errors 23 | . . . . . . . . 9 5 4 . . . 5 Matter Fused 22 | . . . . . . . 1 5 3 10 . . . 3 Heat Flow Errors 4 | . . . . . . . 1 2 . 1 . . . . Energy Discharges 10 | . . . . . . . . 4 2 3 . . . 1 Data Loss (minor) 8 | . . . . . . . 1 2 . 2 . . . 3 Alerts 1 | . . . . . . . . 1 . . . . . . Misdirections 5 | . . . . . . . . 2 1 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 227 | . . . 30 106 . . . 91 . . . . . . Projectiles 4 | . . . 4 . . . . . . . . . . . Explosions 63 | . . . 26 . . . . 37 . . . . . . Melee 160 | . . . . 106 . . . 54 . . . . . . Knockbacks 10 | . . . 5 1 . . . 3 . . 1 . . . Impact 2 | . . . . 1 . . . . . . 1 . . . Kinetic 8 | . . . 5 . . . . 3 . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . 56 . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 346 | . 84 286 240 153 . . 114 190 . 164 264 338 346 334 Average Temperature 119 | . 29 98 87 58 . . 67 95 . 84 83 236 151 157 Received Heat Transfer 1212 | . 18 66 360 459 . . 96 45 39 21 99 9 . . Effects 9 | . . . . . . . . . . . . 5 . 4 Shutdowns 1 | . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . 1 . 1 Interference 5 | . . . . . . . . . . . . 3 . 2 Short Circuit 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 2 . . . 1 . . . . . . Impact Corruptions 4 | . . . . 3 . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . 3 2 . . . . . . . . . . . Heat Transferred 2676 | . 300 1177 903 296 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Peak Influence 741 | . 192 222 396 741 345 241 184 208 . . 386 217 157 203 Initial 336 | . . 74 . 118 336 241 100 31 . . . 202 121 93 Average 159 | . 113 68 242 351 340 216 109 77 . . 114 202 144 133 Maximum Alert Level 3 | . . 1 1 3 1 1 . 1 . . 1 1 . 1 Low Security (%) 69 | 100 100 94 23 33 . 48 100 88 . . 66 . 100 97 Level 1 23 | . . 5 76 17 100 52 . 11 . . 33 100 . 2 Level 2 6 | . . . . 47 . . . . . . . . . . Level 3 . | . . . . 1 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 1 3 . 1 4 2 . . 2 . . 1 Investigation 3 | . 1 . . . . . 2 . . . . . . . Extermination 4 | . . . . . . . . 2 . . 1 . . 1 Reinforcement 9 | . 1 . 1 3 . 1 2 . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Distress Signals 12 | . . . 3 4 . . 1 1 . . 2 . . 1 Communications Jammed 29 | . . . . . . . . . . . . . . 29 Distress Signals 29 | . . . . . . . . . . . . . . 29 Times Spotted 212 | . 9 10 29 50 . 4 13 35 2 5 26 1 3 25 Peak Tracking Total 19 | . 4 3 9 10 . 4 7 14 1 6 12 1 3 19 Tactical Retreats 36 | . 1 . 2 11 . . 5 6 1 1 6 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 7 | . 1 . . . . 1 1 . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 5 | . . 1 4 . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 32 | . 2 . 2 9 2 . 6 4 . 1 2 1 . 3 Terminals 24 | . 2 . 1 8 2 . 2 3 . . 2 1 . 3 Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . Scanalyzers 3 | . . . 1 1 . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 78 | . 4 . 7 21 9 . 16 10 . 1 4 2 . 4 Successful 27 | . 2 . 3 6 2 . 5 6 . 1 2 . . . Failed 51 | . 2 . 4 15 7 . 11 4 . . 2 2 . 4 Catastrophic 16 | . . . 1 9 2 . 1 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 38 | . 3 . 3 16 7 . 3 2 . . . . . 4 Terminals 54 | . 4 . 4 17 9 . 3 7 . . 4 2 . 4 Fabricators 7 | . . . . . . . 7 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . . . Scanalyzers 10 | . . . 3 4 . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 13 | . 2 . 1 2 2 . . 3 . 1 2 . . . Record 2 | . 1 . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . 1 . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Scanalyzer 9 | . . . 2 4 . . . 3 . . . . . . Insert Component 4 | . . . 1 2 . . . 1 . . . . . . Analyze 5 | . . . 1 2 . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 1 8 1 . 6 2 . . 2 1 . 2 Full Trace Events 2 | . . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 2 . . . 1 . . . . . . Parts Built 3 | . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 146 | . . . . . . . 146 . . . . . . . Total Part Build Rating 9 | . . . . . . . 9 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 2 . . . 1 . . . . . . Part Schematics Acquired 4 | . . . 1 2 . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Total Allies 2 | . . 2 . . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . . Highest-Rated Group 43 | . . 43 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 16 | . . 16 . . . . . . . . . . . . Total Damage 249 | . . 249 . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Turns Passed 6372 | 56 314 955 1037 784 29 75 517 972 269 452 398 35 68 411 Spaces Moved 7489 | 35 213 586 864 934 85 81 580 1427 418 579 787 92 136 672 Core 1413 | 18 . . 73 6 . 19 . 141 382 579 154 . . 41 Treads 385 | . . . 276 109 . . . . . . . . . . Legs 895 | 17 213 586 . 44 . . . 35 . . . . . . Wheels 78 | . . . 56 7 . . . . . . . . . 15 Hover 2635 | . . . . . . 22 580 520 36 . 633 92 136 616 Flight 2083 | . . . 459 768 85 40 . 731 . . . . . . Fastest Speed 20 | 50 120 120 34 29 31 31 53 35 50 50 20 25 24 24 Average Speed 63 | 122 120 120 97 53 31 48 61 47 59 76 38 31 29 33 Slowest Speed 350 | 200 120 120 350 300 31 114 77 250 100 100 150 35 35 171 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . . 1 12 . . . 7 . . . . . . Cave-ins Triggered 4 | . . . . . . . 1 3 . . . . . . Exploration Rate (%) 38 | 3 33 91 56 80 3 90 16 30 64 57 16 3 5 25 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 9 | . . 3 . . . . . . 2 4 . . . . Spaces Dug 89 | . . . . 17 . . 20 14 . 2 9 . 2 25 Terrain Destroyed 148 | . . . 43 18 . . 20 29 . 2 9 . 2 25 Melee 89 | . . . . 17 . . 20 14 . 2 9 . 2 25 Projectile 13 | . . . 12 1 . . . . . . . . . . AOE 46 | . . . 31 . . . . 15 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Res Acc Total 8687 | 48 243 776 976 1112 86 115 694 1670 436 585 866 97 161 822 Wait 600 | . 11 133 9 37 . 7 58 182 14 . 43 6 17 83 Move 7434 | 34 212 585 861 909 84 80 578 1412 417 578 786 91 135 672 Hop 20 | . . . 1 12 . . . 7 . . . . . . Pick Up 90 | 8 4 5 16 18 . 2 8 10 2 2 6 . 3 6 Fast Attach 56 | . . 1 4 9 . 4 8 8 . . 14 . 1 7 Attach 85 | 6 1 . 17 20 2 1 9 12 3 2 4 . 2 6 Detach 23 | . . . 6 12 . 1 . 2 . 1 . . . 1 Swap 23 | . 1 7 3 6 . . 5 1 . . . . . . Drop 55 | . . 11 10 17 . 2 4 5 . . 3 . 1 2 Fire 129 | . 14 34 48 20 . . . 13 . . . . . . Melee 136 | . . . . 52 . . 21 18 . 2 10 . 2 31 Ram 1 | . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . 18 3 . . . . . . 14 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / DSF) -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 147 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered Mines 457 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 903 | -10/Mines | Excavation squad dispatched 903 | -10/Mines | A large section of the Mines collapsed 973 | -10/Mines | Build established: Scavenger-Mutant 1072 | -10/Mines | Identified exit to Materials 1082 | -10/Mines | Learned 2 Materials zone layouts 1326 | -10/Mines | Entered Materials 1326 | -9/Materials | Evolved 2 slots: Propulsion x2 1501 | -9/Materials | Core integrity fell below 50% 1539 | -9/Materials | Lost 4 parts (2n2w) 1546 | -9/Materials | Core integrity fell below 20% 1597 | -9/Materials | Discovered new exit (range 10) 1614 | -9/Materials | Identified exit to Materials 1772 | -9/Materials | Lost 3 parts (3n) 2030 | -9/Materials | Build established: Mutant 2103 | -9/Materials | Discovered new exit (range 7) 2363 | -9/Materials | Entered another Materials area 2363 | -8/Materials | Evolved 2 slots: Utility x2 2846 | -8/Materials | Core integrity fell below 50% 2884 | -8/Materials | Lost 7 parts (1p5n1u) 3145 | -8/Materials | Discovered new exit (range 7) 3147 | -8/Materials | Identified exit to Factory 3147 | -8/Materials | Entered Factory 3147 | -7/Factory | Evolved 2 slots: Utility x2 3163 | -7/Factory | Identified exit to Factory 3175 | -7/Factory | Identified exit to DSF 3176 | -7/Factory | Entered DSF 3201 | -7/DSF | Additional patrols routed to DSF 3217 | -7/DSF | Released all parts (6) 3229 | -7/DSF | Core integrity fell below 50% 3238 | -7/DSF | Discovered exit to Factory (range 14) 3246 | -7/DSF | Lost 5 parts (1p3n1u) 3251 | -7/DSF | Entered Factory 3251 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3440 | -6/Factory | Fabricated System Shield? 3569 | -6/Factory | Fabricated Cesium-ion Thruster? 3622 | -6/Factory | Crushed by falling debris 3763 | -6/Factory | Discovered new exit (range 9) 3768 | -6/Factory | Identified exit to Factory 3768 | -6/Factory | Entered another Factory area 3768 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3981 | -5/Factory | Discovered new exit (range 7) 3985 | -5/Factory | Identified exit to Factory 4005 | -5/Factory | Crushed by falling debris 4008 | -5/Factory | Crushed by falling debris 4008 | -5/Factory | System corruption reached 10% 4050 | -5/Factory | Lost 6 parts (1p3n2u) 4124 | -5/Factory | Discovered new exit (range 8) 4164 | -5/Factory | Identified exit to Upper Caves 4318 | -5/Factory | Spotted B-75 Beast 4365 | -5/Factory | Lost 3 parts (2n1u) 4457 | -5/Factory | Build established: Scout 4634 | -5/Factory | Crushed by falling debris 4660 | -5/Factory | Core integrity fell below 50% 4664 | -5/Factory | Destroyed 9 combat bots 4704 | -5/Factory | Lost 14 parts (1p3n5u5w) 4740 | -5/Factory | Entered Upper Caves 4802 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4802 | -5/Upper Caves | Core integrity fell below 20% 4870 | -5/Upper Caves | Spotted B-75 Beast 4936 | -5/Upper Caves | Build established: Mutant 4943 | -5/Upper Caves | Learned location of 1 exit from Factory 4998 | -5/Upper Caves | Discovered new exit (range 10) 5007 | -5/Upper Caves | Identified exit to Upper Caves 5009 | -5/Upper Caves | Entered another Upper Caves area 5080 | -5/Upper Caves | Discovered exit to Factory (range 6) 5461 | -5/Upper Caves | Entered Factory 5461 | -4/Factory | Evolved 2 slots: Utility x2 5462 | -4/Factory | Identified exit to Extension 5799 | -4/Factory | Lost 4 parts (1p2n1u) 5857 | -4/Factory | Discovered new exit (range 7) 5858 | -4/Factory | Identified exit to Research 5859 | -4/Factory | Entered Research 5859 | -3/Research | Evolved 2 slots: Propulsion x2 5876 | -3/Research | Build established: Scout 5891 | -3/Research | Discovered new exit (range 7) 5893 | -3/Research | Identified exit to Research 5894 | -3/Research | Entered another Research area 5894 | -2/Research | Evolved 2 slots: Utility x2 5958 | -2/Research | Discovered new exit (range 3) 5958 | -2/Research | Identified exit to Access 5962 | -2/Research | Entered Access 5962 | -1/Access | Evolved 2 slots: Utility x2 6105 | -1/Access | Lost 3 parts (3n) 6347 | -1/Access | System corruption reached 10% 6348 | -1/Access | Released all parts (10) 6370 | -1/Access | Core integrity fell below 50% 6373 | -1/Access | Self-destructed Last Messages --------------- 06346_ Door malfunctions. 06346_ Imp. Focal Shield destroyed. 06346_ Adv. Signal Interpreter destroyed. 06346_ W-44 Eye distress signal jammed. 06348_ Released Adv. Trap Scanner. 06348_ Released Mak. Hammer. 06348_ Released Terrain Scan Processor. 06348_ Released Enh. Optical Array. 06348_ Released Adv. Terrain Scan Processor. 06348_ Released Imp. Gyrokinetic Inverter. 06348_ Released Quantum Reactor. 06348_ Released Graphene Brace. 06348_ Released Centrium Wheel. 06348_ Slug penetrates Door. 06348_ Slug penetrates Wall. 06349_ K-01 Serf destroyed. 06349_ Acquired 17 matter. 06349_ P-80 Master resets P-80 Master, system corruption cleaned. 06350_ Penetrated by Slug. 06360_ System corrupted: Matter fused (-9). 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Signal Interpreter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -6/Factory Cesium-ion Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Can't Catch Me Dangerous Findings Denied? I Spy Just What I Needed Knowing Is Half The Battle Let's See Who's Tougher Omniscient Cartographer Part-time Excavator Quick And Dirty Respectable Loadout Slippery One Total Silence Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed AnalysisShockImmobilizer Manual? 0 Play Time 02:22:28 Cumulative 14.4 hours Start 2024.02.15 @ 16:07:40 End 2024.02.16 @ 13:05:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 535cee16-abb4-4f0b-bb46-c18f050d81bb