Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 09:46:29 Player: Cereal Killer Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (3548) 3548 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1351) 1351 TOTAL SCORE: 9309 Bonus ------- High Alert Combat Kills 818 Follower Combat Kills 233 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 86/100 System Corruption 3% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Scrap Suit Advanced Heat Sink Advanced Sensor Array Cloaking Device Sensor Drone Bay (20/20) Improved Heavy Laser Heavy Plasma Cannon Gauss Rifle Scatter Rocket Array CPS Tube (2) Chainsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Melee Analysis Suite Transmission Jammer Improved Medium Armor Plating Remote Shield Sensor Drone Bay > --- WEAPON ----------- Power Sword Companion Sword > --- INVENTORY -------- Heavy Deuterium Engine Scrap Suit Scrap Suit Advanced Heat Sink Advanced Sensor Array Cloaking Device Improved Heavy Laser Heavy Plasma Cannon Gauss Rifle Scatter Rocket Array CPS Tube Chainsword [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 5 | . . . 1 . . . 4 Weapon . | . . . . . . . . Parts Attached 119 | 6 9 7 21 24 3 12 37 Power 10 | 1 1 . 2 2 . . 4 Engine 10 | 1 1 . 2 2 . . 4 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 1 2 5 2 . 3 5 Treads 1 | . . . . . . . 1 Leg 13 | . . . 4 2 . 3 4 Wheel 5 | 2 1 2 . . . . . Hover 1 | . . . 1 . . . . Flight . | . . . . . . . . Utility 36 | 1 2 2 3 3 1 5 19 Device 28 | . 1 2 2 2 1 4 16 Storage 3 | 1 1 . . . . 1 . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 4 | . . . 1 1 . . 2 Artifact . | . . . . . . . . Weapon 53 | 2 5 3 11 17 2 4 9 Energy Gun 1 | . . . . . . . 1 Energy Cannon 15 | . . . 3 6 1 3 2 Ballistic Gun 11 | 2 2 1 . 4 1 . 1 Ballistic Cannon 4 | . . 1 3 . . . . Launcher 16 | . 3 1 5 7 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . . . . 1 5 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 1 3 1 . 1 2 Parts Lost 24 | . 1 4 . 1 1 . 17 Power 4 | . 1 1 . . . . 2 Propulsion 9 | . . 3 . . . . 6 Utility 9 | . . . . . 1 . 8 Weapon 2 | . . . . 1 . . 1 Highest Loss Streak 14 | . 1 4 . 1 1 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 97 73 88 99 93 97 93 Engine 9 | . 13 1 10 11 11 11 5 Leg 25 | . . . 18 33 33 32 27 Wheel 4 | . 28 15 5 . . . . Device 18 | . 12 12 16 11 11 22 29 Storage 10 | . 14 14 11 11 11 11 6 Protection 3 | . . . 5 11 5 . 4 Energy Cannon 9 | . . . 2 12 10 19 4 Ballistic Gun 5 | . 24 13 1 1 10 . . Ballistic Cannon 1 | . . 13 9 1 . . . Launcher 2 | . 3 1 7 6 . . . Slashing Weapon 1 | . . . . . . . 6 Peak Build Rating 75 | 6 8 13 27 27 26 40 75 Average Rating 30 | 4 7 10 20 25 24 28 64 On Entrance 17 | . 6 8 13 23 24 22 40 Naked Turns . | . . . . . . . . Heaviest Build 70 | 10 18 28 39 37 37 52 70 Greatest Support 100 | 26 26 26 51 51 51 60 100 Greatest Overweight (x) 3 | . . 2 3 . . . 1 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 Average Capacity 11 | 7 9 10 10 10 10 11 15 Most Carried 15 | 4 10 10 10 10 10 15 15 Average Carried 10 | 1 7 9 9 9 9 10 14 Final Capacity 15 | 8 10 10 10 10 10 15 15 Final Carried 15 | 2 10 10 10 10 10 15 12 Class Distribution -------------------- 47% | Mutant 39% | Commander-Mutant 6% | Infiltrator-Mutant 4% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 2413 | 260 390 165 413 536 124 122 403 Remotely . | . . . . . . . . Salvage Created 4125 | . 254 34 809 1412 645 . 971 Parts 269 | . 17 . 57 115 33 . 47 Haulers Intercepted 7 | . 2 . 1 4 . . . Recyclers Shooed 4 | . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 99 | . 3 14 25 33 11 . 13 Melee 10 | . . . . . . . 10 Guns 7 | . 2 . . . 5 . . Cannons 27 | . . . 11 11 3 . 2 AOE 54 | . 1 14 14 22 3 . . Classes Destroyed 17 | . 5 1 3 4 2 . 2 Worker 8 | . 3 . 1 3 1 . . Builder 3 | . . . . 2 1 . . Tunneler 1 | . 1 . . . . . . Hauler 7 | . 2 . 1 4 . . . Recycler 3 | . . . 1 1 . . 1 Operator 1 | . . . . 1 . . . Watcher 6 | . 1 . 1 2 . . 2 Swarmer 22 | . . . 12 7 2 . 1 Grunt 29 | . 3 . 7 16 1 . 2 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . 2 . . . Protector 3 | . . . . 2 1 . . Sentry 17 | . . . 6 6 3 . 2 Specialist 5 | . . . . . . . 5 Hunter 2 | . . . . . . . 2 Programmer 4 | . . . . . 3 . 1 Assembled 14 | . . 14 . . . . . Best Kill Streak 17 | . 3 14 10 17 7 . 6 Combat Bots Only 14 | . 1 14 8 12 5 . 5 Max Kills in Single Turn 7 | . 2 7 4 5 4 . 2 Gunslinging . | . . . . . . . . Exploded 7 | . 1 7 4 4 2 . . Melee 2 | . . . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 662 | . 20 23 84 66 37 . 432 Missed 205 | . 6 5 34 22 9 . 129 Damage Taken 5802 | . 334 518 523 725 353 . 3349 Core 1369 | . 131 110 82 113 70 . 863 Absorbed by Shields 130 | . . . . . . . 130 Ignored by Resistances 63 | . . . . . . . 63 Regen/Repaired (Parts) 107 | . . . 107 . . . . Core Remaining (%) 45 | 100 . 3 . . . 33 . Volleys Fired 211 | . 58 8 51 59 16 . 19 Largest 2 | . 2 2 2 2 2 . 2 Hottest 136 | . 40 60 103 136 104 . 136 Shots Fired 359 | . 104 16 62 107 32 . 38 Gun 119 | . 92 3 1 9 14 . . Cannon 182 | . . 3 51 74 16 . 38 Launcher 58 | . 12 10 10 24 2 . . Special . | . . . . . . . . Kinetic 163 | . 92 6 38 13 14 . . Thermal 138 | . . . 14 70 16 . 38 Explosive 43 | . 12 10 5 16 . . . Electromagnetic 15 | . . . 5 8 2 . . Robot Hit Streak 10 | . 8 2 10 7 7 . 10 Robot Miss Streak 5 | . 5 1 5 4 3 . 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 225 | . 33 4 35 51 23 . 79 Core Hits 197 | . 20 36 30 63 22 . 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 1 . . . 1 Blast 1 | . . . 1 . . . . Sever 1 | . . . . . . . 1 Melee Attacks 64 | . . . . . . . 64 Impact . | . . . . . . . . Slashing 64 | . . . . . . . 64 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 5 | . . . . . . . 5 Damage Inflicted 10388 | . 820 1152 1669 3082 754 . 2911 Guns 602 | . 310 29 . 91 172 . . Cannons 2304 | . . . 634 829 294 . 547 Explosions 5118 | . 510 1123 1035 2162 288 . . Melee 2364 | . . . . . . . 2364 Ramming . | . . . . . . . . Kinetic 1074 | . 310 29 453 110 172 . . Thermal 2048 | . 26 . 244 847 384 . 547 Explosive 3657 | . 484 1123 485 1565 . . . Electromagnetic 1245 | . . . 487 560 198 . . Impact . | . . . . . . . . Slashing 2364 | . . . . . . . 2364 Piercing . | . . . . . . . . Highest Corruption 5 | . . . 2 3 5 . 3 Average Corruption 3 | . . . 2 2 4 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . . 1 13 21 . 17 Message Errors 7 | . . . . . 4 . 3 Matter Fused 15 | . . . . 3 8 . 4 Heat Flow Errors 5 | . . . . 1 . . 4 Energy Discharges 7 | . . . . 2 2 . 3 Parts Rejected 1 | . . . 1 . . . . Parts Fused 2 | . . . . 1 1 . . Data Loss (minor) 5 | . . . . 3 2 . . Data Loss (major) 5 | . . . . 2 2 . 1 Misfires 2 | . . . . . 1 . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . 1 1 . . Overload Shots . | . . . . . . . . Overflow Damage 287 | . 34 31 36 56 . . 130 Projectiles 65 | . . . 20 22 . . 23 Explosions 115 | . 34 31 16 34 . . . Melee 107 | . . . . . . . 107 Knockbacks 5 | . . . 5 . . . . Impact . | . . . . . . . . Kinetic 5 | . . . 5 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 281 | . 140 8 14 104 15 . . Shots 12 | . 4 1 2 3 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 266 | . 9 20 170 266 175 . 250 Average Temperature 53 | . 6 13 52 45 59 . 91 Received Heat Transfer 1138 | . 111 20 111 267 54 . 575 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 6 | . . . . 4 . . 2 Heat Transferred 3407 | . 50 . 396 1422 564 . 975 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . 1 5 1 . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Peak Influence 1681 | . 353 189 752 1681 873 . 278 Initial 655 | . . 137 57 317 655 . . Average 436 | . 174 152 174 1224 727 . 90 Maximum Alert Level 5 | . 1 . 3 5 3 . 1 Low Security (%) 46 | 100 52 100 72 . . . 79 Level 1 15 | . 47 . 11 8 . . 20 Level 2 9 | . . . 13 4 30 . . Level 3 16 | . . . 2 12 69 . . Level 4 10 | . . . . 64 . . . Level 5 1 | . . . . 8 . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 1 . 5 8 . . 7 Investigation 5 | . . . 2 1 . . 2 Extermination 1 | . . . . . . . 1 Reinforcement 11 | . 1 . 3 3 . . 4 Assault 3 | . . . . 3 . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 5 | . . . 1 2 . . 2 Communications Jammed 5 | . . . . . . . 5 Distress Signals 5 | . . . . . . . 5 Times Spotted 141 | . 11 22 27 38 10 . 33 Peak Tracking Total 20 | . 3 20 7 6 5 . 10 Tactical Retreats 7 | . . . . . 5 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 3 | . . . . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 29 | . 14 2 3 10 . . . Max in Single Turn 4 | . 4 2 1 2 . . . Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 41 | . 7 . 8 10 5 6 5 Terminals 28 | . 6 . 6 10 5 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . 1 . . . 1 Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 134 | . 23 . 37 26 14 19 15 Successful 88 | . 17 . 21 14 7 19 10 Failed 46 | . 6 . 16 12 7 . 5 Catastrophic 5 | . . . 2 . 2 . 1 Database Lockouts . | . . . . . . . . Manual 55 | . 5 . 26 13 3 . 8 Terminals 94 | . 20 . 29 26 14 . 5 Fabricators 4 | . . . . . . . 4 Repair Stations 4 | . . . 2 . . . 2 Recycling Units 4 | . 3 . . . . . 1 Scanalyzers 6 | . . . 6 . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 57 | . 11 . 10 8 6 19 3 Record 17 | . . . . . . 17 . Part Schematic 8 | . . . 2 3 3 . . Robot Schematic 1 | . . . . 1 . . . Robot Analysis 5 | . 1 . 2 . 1 . 1 Prototype ID Bank 6 | . 4 . 1 . 1 . . Open Door 4 | . . . . 3 . 1 . Branch Access Points 2 | . 1 . 1 . . . . Emergency Access Points 2 | . . . 2 . . . . Recycling Unit Index 1 | . . . . . . . 1 Alert Level 4 | . 2 . . 1 1 . . Locate Traps 3 | . 1 . 1 . . . 1 Zone Layout 3 | . 2 . 1 . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 3 | . . . 2 . . . 1 Scan Component 2 | . . . 1 . . . 1 Repair 1 | . . . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 5 | . . . 5 . . . . Insert Component 2 | . . . 2 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 3 . 4 6 1 . 4 Terminals 15 | . 3 . 4 6 1 . 1 Track 2 | . . . . 2 . . . Assimilate 1 | . . . 1 . . . . Botnet 10 | . 3 . 3 2 1 . 1 Disrupt 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Mechanics 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Fedlink 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Jam 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 5 . 8 8 4 . 4 Full Trace Events 9 | . 2 . 3 1 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . . 4 3 3 . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 106 | . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 241 | . 241 . . . . . . Retrieved Matter 307 | . 307 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 16 | . . . . . 16 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 24 | . . . . 8 16 . . Largest Group 13 | . . . . 8 13 13 13 Highest-Rated Group 163 | . . . . 110 163 163 163 Highest-Rated Ally 31 | . . . . 31 27 27 27 Total Orders 9 | . . . . . . 1 8 STAY 2 | . . . . . . . 2 COLLECT 1 | . . . . . . . 1 RETURN 6 | . . . . . . 1 5 Ally Attacks 81 | . . . . 73 1 . 7 Total Damage 867 | . . . . 826 8 . 33 Kills 11 | . . . . 10 . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Robot Analysis Total 5 | . 1 . 2 . 1 . 1 Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 11 | . . 2 . . . 1 8 Drone Recoveries 11 | . . 1 1 . . 1 8 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 6250 | 41 611 289 720 778 939 1607 1265 Spaces Moved 4007 | 33 480 219 372 424 566 1230 683 Core 6 | 6 . . . . . . . Treads . | . . . . . . . . Legs 3075 | . . . 172 424 566 1230 683 Wheels 926 | 27 480 219 200 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 110 130 130 120 120 Average Speed 120 | 82 90 107 127 130 130 125 121 Slowest Speed 270 | 90 90 115 270 130 130 130 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 3 66 46 53 90 88 86 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 4 | . . . . . . 4 . Spaces Dug 71 | . 10 16 . 41 . . 4 Terrain Destroyed 437 | . 188 50 48 147 . . 4 Melee 4 | . . . . . . . 4 Projectile 1 | . . . . 1 . . . AOE 432 | . 188 50 48 146 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 4995 | 46 572 256 555 538 738 1293 997 Wait 338 | . 7 20 86 13 13 41 158 Move 4000 | 32 479 218 371 423 565 1229 683 Hop . | . . . . . . . . Pick Up 71 | 8 14 2 13 8 . 6 20 Fast Attach 16 | . . . 6 1 . 1 8 Attach 28 | 6 2 3 4 . 2 2 9 Detach 5 | . . 1 . . 2 . 2 Swap 75 | . 7 4 11 23 1 9 20 Drop 55 | . 5 . 13 11 . 5 21 Fire 211 | . 58 8 51 59 16 . 19 Melee 57 | . . . . . . . 57 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 139 | . . . . . 139 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 571 | -10/Materials | Core integrity fell below 50% 653 | -10/Materials | Entered Mines 654 | -10/Mines | Assembled infested the area 657 | -10/Mines | Found the Drone Emporium 659 | -10/Mines | Assisted by a Guerilla fighting off Assembled 682 | -10/Mines | Core integrity fell below 20% 686 | -10/Mines | Found Prototype Device 692 | -10/Mines | Destroyed 14 combat bots 696 | -10/Mines | Identified Sensor Drone Bay 722 | -10/Mines | Lost 4 parts (1p3n) 740 | -10/Mines | Learned Materials trap positions 927 | -10/Mines | Discovered new exit (range 12) 937 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 942 | -10/Mines | Entered Materials 942 | -9/Materials | Accompanied by 1 ally 942 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 943 | -9/Materials | Loaded intel: 13 trap records 1215 | -9/Materials | Discovered new exit (range 3) 1232 | -9/Materials | Identified exit to Materials 1350 | -9/Materials | Repaired Lgt. Cannon 1385 | -9/Materials | Identified exit to Mines 1385 | -9/Materials | Identified exit to Storage 1498 | -9/Materials | Destroyed 8 combat bots 1532 | -9/Materials | Discovered exit to Materials (range 6) 1662 | -9/Materials | Entered Storage 1667 | -9/Storage | Destroyed 8 combat bots 1747 | -9/Storage | Garrison activated, responded to threat 1769 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1800 | -9/Storage | Destroyed 12 combat bots 1807 | -9/Storage | Met a pair of Derelict thieves 1865 | -9/Storage | Lost 5 allies 2002 | -9/Storage | Discovered exit to Materials (range 16) 2435 | -9/Storage | Used back door to open Recycling access 2435 | -9/Storage | Discovered new exit (range 5) 2440 | -9/Storage | Entered Recycling 2486 | -9/Recycling | Core integrity fell below 50% 2973 | -9/Recycling | Lost 3 allies 3194 | -9/Recycling | Discovered new exit (range 15) 3287 | -9/Recycling | Build established: Commander-Mutant 3332 | -9/Recycling | Scanned before Scraplab entrance 3346 | -9/Recycling | Discovered new exit (range 11) 3350 | -9/Recycling | Entered Scraplab 3379 | -9/Recycling | Entered Scraptown 3379 | -9/Scraptown | Accompanied by 13 allies 3379 | -9/Scraptown | System corruption cleaned by C-Scrubber 3589 | -9/Scraptown | Discovered new exit (range 13) 3680 | -9/Scraptown | Visited Symbiants 3727 | -9/Scraptown | Visited Cyclists 3737 | -9/Scraptown | Visited Red Mages 3771 | -9/Scraptown | Visited Junk Repository 3816 | -9/Scraptown | Visited Cave Peace 3986 | -9/Scraptown | Visited The Evicted 3998 | -9/Scraptown | Visited Fellowship of the Rings 4023 | -9/Scraptown | Visited UFD Registry 4023 | -9/Scraptown | Registered with UFD as "Spikestep" 4056 | -9/Scraptown | Visited Sword Containment 4090 | -9/Scraptown | Visited Curators Association 4135 | -9/Scraptown | Visited LU-1G1's Boring Crew 4190 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4199 | -9/Scraptown | Found DCF Scrap (30 items) 4229 | -9/Scraptown | Visited Scrap Suit Storage 4254 | -9/Scraptown | Visited Supply Room 4311 | -9/Scraptown | Visited Science Guys 4452 | -9/Scraptown | Entered Cyclist Reading Room 4807 | -9/Scraptown | Found Scrap Suit 4809 | -9/Scraptown | Found Scrap Suit 4836 | -9/Scraptown | Visited Observation Area 4959 | -9/Scraptown | Discovered new exit (range 5) 4986 | -9/Scraptown | Entered Factory 4986 | -6/Factory | Accompanied by 13 allies 4986 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5286 | -6/Factory | Lost 8 allies 5455 | -6/Factory | Fabricated Adv. System Restoration Module? 5635 | -6/Factory | Found Prototype Launcher 5823 | -6/Factory | Cargo convoy interrupted 6008 | -6/Factory | Discovered new exit (range 13) 6044 | -6/Factory | Identified exit to Lower Caves 6223 | -6/Factory | Core integrity fell below 50% 6246 | -6/Factory | Core integrity fell below 20% 6251 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06242_ K-01 Serf destroyed. 06242_ R-10 Processor collects Lgt. Nuclear Core. 06243_ I-36 Angel distress signal jammed. 06243_ K-01 Serf collects debris. 06244_ I-36 Angel distress signal jammed. 06244_ K-01 Serf collects debris. 06244_ R-10 Processor collects Imp. Signal Interpreter. 06245_ R-10 Processor collects Lrg. Matter Pod. 06245_ Penetrated by Slug. 06245_ Transmission Jammer destroyed. 06247_ K-01 Serf collects debris. 06248_ R-10 Processor collects Hpw. Tractor Beam. 06248_ Slug penetrates K-01 Serf. 06248_ K-01 Serf destroyed. 06249_ R-10 Processor collects Imp. Ion Engine. 06250_ K-01 Serf collects debris. 06251_ R-10 Processor collects Imp. Hover Unit. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????########## | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ??????????????????????????????????######## | | ??????????????????????????????????######## | | ?????????????????????????????????? # | | ???????????????????????????????## """" # ### | | ???????????????????????????????## """" # ### | | ???????????????????????????????## """" # ##? | | ???????????????????????????????## """" # ### | | ??????????????????H????????????## """" # ### | | ???????????????????????????????## """" + ## | | ???????????????????????????????## """" # ## | | ???????????????????????????????## # ## | | ???????????????????????????????########### ## | | ??????????????????????????? ########## # | | ???????????????????????????##+########### + | | ????????????????????????? # | | ????????????????????????? + | | ????????????????????? # | | ?????????????????????#################### # | | ?????????????????????## """" """"" ##### # | | ?????????????????????## ="""" """"" ##?########## | | ???????????????????m?##Y="" """ ##?########## | | ?????????????????????## %i ##?????????## | | ?????????????????????##R%@R ! ##?????????## | | ????????????????? ??? #s%hk!= ##??????##### | | ??????????????? ##g######################### | | ??????????????? mg ########### % | | ??????????????? % "% | | ??????????????? ########## | | ??????????????? ######### ######## # | | ???????????????? ######### ##??????## | | ??????????????????+###??????## ##??## | | ?????????????????? ??????##T ##??## | | ????????????????????????????### ##??## | | ????????????????????????????### ##??## | | ?????????????????????????????## ##??## | | ?????????????????????????????####" ##??## | | ?????????????????????????????####%" ??## | | ???????????????????????????????##" ?###### | | ???????????????????????????????## """ !=] ###### | | ???????????????????????????????## """ !]] ?????? | | ???????????????????????????????# ""? !] ?????? | | ???????????????????????????????? ??? ???????? | | ???????????????????????????????? "?????????????? | | ???????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 225 Resistance: TH 20 Evasion (%) 55 Melee Accuracy 8 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Adv. EMP Blaster | -9/Materials | Scanalyzed Titanium Leg | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Hacked EM Shotgun | -9/Storage | Hacked Arm. Huge Wheel | -9/Storage | Hacked Disposable Heat Sink | -9/Storage | Hacked Great Maul | -9/Recycling | Hacked Airjet | -9/Recycling | Hacked Imp. Titanium Leg | -9/Recycling | Hacked Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked Fabricated ------------ Adv. System Restoration Module | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyInertialTerrabomb Manual? 0 Play Time 01:47:50 Cumulative 235.7 hours Start 2024.10.10 @ 03:37:47 End 2024.10.10 @ 09:46:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 180 Adventurer 9 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bfddcd8-65c0-4fc6-ae1d-2f6252d214f7