Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 12:50:01 Player: wchar_t Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (3630) 3630 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (843) 843 TOTAL SCORE: 9083 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 70 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 104/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (8) ------ Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Heavy Armor Plating Hardlight Generator > --- WEAPON (2) ------- Heavy Ion Cannon Powered Hammer > --- INVENTORY (20) --- Deuterium Engine Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Large Storage Unit Improved Sensor Array Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Shield Generator Long-range Tractor Beam EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Guided Plasma Cannon Assault Cannon Gauss Cannon Heavy Rocket Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Ion Cannon Powered Hammer > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Large Storage Unit Improved Sensor Array Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Shield Generator Long-range Tractor Beam EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Guided Plasma Cannon Assault Cannon Gauss Cannon Heavy Rocket Launcher Heavy Missile Launcher [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility System Shield Device Hardlight Generator Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . . . . 2 . 2 2 Weapon . | . . . . . . . . . Parts Attached 117 | 7 6 2 . . 24 23 55 . Power 8 | 1 . 1 . . 2 2 2 . Engine 4 | 1 . 1 . . 1 1 . . Core 4 | . . . . . 1 1 2 . Reactor . | . . . . . . . . . Propulsion 21 | 2 . . . . 8 7 4 . Treads . | . . . . . . . . . Leg 18 | 2 . . . . 8 7 1 . Wheel 3 | . . . . . . . 3 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 1 3 1 . . 5 1 24 . Device 14 | . . . . . 1 . 13 . Storage 4 | 1 2 . . . . . 1 . Processor 4 | . . . . . 1 . 3 . Hackware 3 | . . . . . 1 . 2 . Protection 10 | . 1 1 . . 2 1 5 . Artifact . | . . . . . . . . . Weapon 53 | 3 3 . . . 9 13 25 . Energy Gun 4 | 2 . . . . . . 2 . Energy Cannon 9 | . . . . . 2 4 3 . Ballistic Gun 16 | 1 3 . . . 4 4 4 . Ballistic Cannon 12 | . . . . . 1 2 9 . Launcher 7 | . . . . . 2 3 2 . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . . . . 5 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 10 | . . . . . . 10 . . Parts Lost 33 | . 3 . . . 10 13 7 . Power 5 | . 1 . . . 2 2 . . Propulsion 12 | . . . . . 4 6 2 . Utility 8 | . 1 . . . 3 1 3 . Weapon 8 | . 1 . . . 1 4 2 . Highest Loss Streak 5 | . 3 . . . 5 3 3 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 89 74 100 100 92 89 81 . Engine 3 | . 10 1 14 14 8 4 . . Core 2 | . . . . . . . 5 . Leg 19 | . 28 28 28 28 34 33 6 . Wheel 3 | . . . . . . . 8 . Device 5 | . . . . . 4 . 9 . Storage 9 | . 14 14 14 14 9 9 7 . Processor 6 | . . . . . 6 9 8 . Hackware 6 | . . . . . 5 9 9 . Protection 7 | . 7 1 14 14 6 8 8 . Energy Cannon 3 | . . . . . 2 6 4 . Ballistic Gun 10 | . 27 28 28 28 13 4 3 . Ballistic Cannon 2 | . . . . . 1 4 3 . Naked Turns . | . . . . . . . . . Heaviest Build 79 | 14 32 36 36 36 47 48 79 . Greatest Support 58 | 20 20 20 20 20 40 48 58 . Greatest Overweight (x) 2 | . 1 1 1 1 2 1 2 . Average Overweight (x) . | . . 1 1 1 . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 . Average Capacity 16 | 6 12 15 15 15 15 15 18 . Most Carried 20 | 4 15 15 15 15 15 15 20 . Average Carried 15 | 1 9 14 14 15 14 14 17 . Final Capacity 20 | 8 15 15 15 15 15 15 20 20 Final Carried 20 | 4 14 15 15 15 14 14 20 20 Class Distribution -------------------- 50% | Mutant 31% | Scavenger-Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Matter Collected 2748 | 217 292 36 . . 688 559 956 . Remotely . | . . . . . . . . . Salvage Created 3979 | . 376 31 . . 1327 935 1310 . Parts 178 | . 21 . . . 57 39 61 . Haulers Intercepted 6 | . 1 . . . 1 . 4 . Recyclers Shooed 9 | . 3 . . . 3 . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Combat Hostiles Destroyed 71 | . 6 2 . . 21 19 23 . Guns 28 | . 6 2 . . 10 5 5 . Cannons 28 | . . . . . 7 6 15 . AOE 12 | . . . . . 4 5 3 . Classes Destroyed 14 | . 3 1 . . 7 . 3 . Worker 2 | . . . . . . . 2 . Builder 5 | . . . . . 2 . 3 . Tunneler 1 | . 1 . . . . . . . Hauler 6 | . 1 . . . 1 . 4 . Recycler 7 | . . . . . 4 . 3 . Mechanic 1 | . . . . . . . 1 . Watcher 3 | . . . . . 2 . 1 . Swarmer 11 | . . . . . 4 3 4 . Grunt 30 | . 6 . . . 12 8 4 . Duelist 7 | . . . . . 1 5 1 . Sentry 9 | . . . . . 3 1 5 . Hunter 6 | . . . . . 1 2 3 . Programmer 6 | . . . . . . . 6 . Assembled 2 | . . 2 . . . . . . Best Kill Streak 10 | . 2 1 . . 10 6 4 . Combat Bots Only 6 | . 2 1 . . 5 6 3 . Max Kills in Single Turn 4 | . 1 1 . . 2 1 4 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 2 1 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Damage Taken 5751 | . 468 25 . . 1485 1437 2336 . Core 908 | . 36 . . . 176 258 438 . Absorbed by Shields 420 | . . . . . 212 . 208 . Redirected to Shielding 24 | . . . . . . 24 . . Regen/Repaired (Parts) 164 | . . . . . . . 164 . Core Remaining (%) 60 | 100 . . . 85 . 21 37 . Volleys Fired 314 | . 35 2 . . 85 72 120 . Largest 2 | . 2 2 . . 2 2 2 . Hottest 109 | . 40 40 . . 104 104 109 . Shots Fired 555 | . 69 4 . . 162 121 199 . Gun 299 | . 69 4 . . 113 54 59 . Cannon 231 | . . . . . 42 50 139 . Launcher 25 | . . . . . 7 17 1 . Special . | . . . . . . . . . Kinetic 384 | . 69 4 . . 131 74 106 . Thermal 144 | . . . . . 24 28 92 . Explosive 1 | . . . . . . . 1 . Electromagnetic 26 | . . . . . 7 19 . . Robot Hit Streak 15 | . 8 4 . . 15 11 14 . Robot Miss Streak 7 | . 3 1 . . 3 3 7 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 366 | . 52 3 . . 106 66 139 . Core Hits 178 | . 19 3 . . 56 33 67 . Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . Critical Strikes 6 | . . . . . 1 2 3 . Meltdown 1 | . . . . . . 1 . . Destroy 2 | . . . . . 1 1 . . Blast 2 | . . . . . . . 2 . Smash 1 | . . . . . . . 1 . Melee Attacks 17 | . . . . . . . 17 . Impact 17 | . . . . . . . 17 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9026 | . 649 39 . . 2479 1872 3987 . Guns 3093 | . 637 37 . . 1135 459 825 . Cannons 3587 | . . . . . 726 577 2284 . Explosions 1716 | . . . . . 588 836 292 . Melee 445 | . . . . . . . 445 . Ramming 185 | . 12 2 . . 30 . 141 . Kinetic 4424 | . 637 37 . . 1449 695 1606 . Thermal 2333 | . . . . . 456 374 1503 . Explosive 292 | . . . . . . . 292 . Electromagnetic 1347 | . . . . . 544 803 . . Impact 445 | . . . . . . . 445 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . 1 15 6 . Average Corruption 4 | . . . . . 1 7 3 . Corruption Purged 7 | . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . Effects 102 | . . . . . 1 44 57 . Message Errors 28 | . . . . . . 15 13 . Matter Fused 27 | . . . . . 1 7 19 . Heat Flow Errors 10 | . . . . . . 3 7 . Energy Discharges 14 | . . . . . . 5 9 . Parts Rejected 4 | . . . . . . 3 1 . Data Loss (minor) 11 | . . . . . . 4 7 . Data Loss (major) 2 | . . . . . . 2 . . Misfires 2 | . . . . . . 1 1 . Alerts 2 | . . . . . . 2 . . Misdirections 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 443 | . . . . . 26 31 386 . Projectiles 46 | . . . . . 8 12 26 . Explosions 37 | . . . . . 18 19 . . Melee 360 | . . . . . . . 360 . Knockbacks 21 | . . . . . 6 4 11 . Impact 3 | . . . . . 1 . 2 . Kinetic 17 | . . . . . 5 4 8 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 238 | . . . . . 39 141 58 . Shots 11 | . . . . . 4 7 . . Rammed 8 | . . . . . . . 8 . Targets Rammed 18 | . 2 1 . . 5 . 10 . Kicked 10 | . 2 1 . . 5 . 2 . Crushed . | . . . . . . . . . Highest Temperature 338 | . 25 . . . 338 255 306 . Average Temperature 87 | . 7 . . . 107 71 92 . Received Heat Transfer 1654 | . 285 . . . 602 306 461 . Effects 3 | . . . . . 1 . 2 . Shutdowns 1 | . . . . . 1 . . . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 17 | . . . . . 4 5 8 . Impact Corruptions 10 | . . . . . . . 10 . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 2 | . . . . . 1 1 . . Heat Transferred 3539 | . . . . . 716 594 2229 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Peak Influence 827 | . 168 19 . . 269 827 500 . Initial 428 | . . 19 . . . 174 428 240 Average 221 | . 98 11 . . 105 511 224 . Maximum Alert Level 3 | . . . . . 1 3 2 . Low Security (%) 59 | 100 100 100 . 100 89 15 50 . Level 1 19 | . . . . . 10 19 29 . Level 2 16 | . . . . . . 40 20 . Level 3 4 | . . . . . . 25 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . . 1 . . 3 . 16 . Investigation 6 | . . 1 . . 2 . 3 . Extermination 6 | . . . . . . . 6 . Reinforcement 2 | . . . . . 1 . 1 . Assault 3 | . . . . . . . 3 . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Distress Signals 6 | . 2 . . . 1 . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 14 2 . . 31 20 32 . Peak Tracking Total 7 | . 5 1 . . 7 5 3 . Tactical Retreats 3 | . . . . . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Traps Triggered 22 | . . . . . 2 9 11 . Indirectly 5 | . . . . . . 5 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Machines Disabled 5 | . . . . . 2 2 1 . Max in Single Turn 1 | . . . . . 1 1 1 . Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Machines Accessed 21 | . 1 1 2 . 3 2 12 . Terminals 16 | . 1 . . . 2 2 11 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 39 | . 1 1 2 . 8 4 23 . Successful 18 | . 1 1 2 . 4 1 9 . Failed 21 | . . . . . 4 3 14 . Catastrophic 6 | . . . . . . . 6 . Database Lockouts . | . . . . . . . . . Manual 12 | . . . 1 . 5 . 6 . Terminals 32 | . 1 . . . 6 4 21 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 13 | . 1 1 2 . 2 1 6 . Record 1 | . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . 1 . Registered Components 1 | . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 2 | . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 2 | . . . . . 1 . 1 . Terminals 2 | . . . . . 1 . 1 . Botnet 2 | . . . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . . . . 3 1 9 . Full Trace Events 3 | . . . . . . 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 22 | . . . . . . . 22 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . Machine Destruction 7 | . . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . 4 . . 25 . . . Total Damage 338 | . . 64 . . 274 . . . Kills 4 | . . 1 . . 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Turns Passed 9612 | 78 486 984 412 97 1520 1603 4432 . Spaces Moved 4496 | 57 199 354 217 52 544 722 2351 . Core 6 | 6 . . . . . . . . Treads . | . . . . . . . . . Legs 2848 | 51 199 354 217 52 544 722 709 . Wheels 1642 | . . . . . . . 1642 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 115 . Average Speed 150 | 112 167 190 190 190 173 155 132 . Slowest Speed 260 | 120 190 190 190 190 260 190 260 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 39 77 61 15 44 62 49 . Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 16 | . . . . . . 2 14 . Terrain Destroyed 51 | . . . . . 11 9 31 . Melee 11 | . . . . . . . 11 . Projectile 15 | . . . . . 2 . 13 . AOE 25 | . . . . . 9 9 7 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Total 6760 | 67 282 660 218 51 963 1081 3438 . Wait 1638 | . 25 300 . . 272 230 811 . Move 4488 | 56 198 353 216 51 543 721 2350 . Hop . | . . . . . . . . . Pick Up 66 | 4 10 2 1 . 14 11 24 . Fast Attach 57 | 6 4 1 . . 13 9 24 . Attach 25 | . 1 1 . . 7 7 9 . Detach 18 | . 3 . . . 3 1 11 . Swap 36 | 1 1 . . . 5 7 22 . Drop 55 | . 3 . 1 . 16 5 30 . Fire 314 | . 35 2 . . 85 72 120 . Melee 17 | . . . . . . . 17 . Ram 8 | . . . . . . . 8 . Kick 10 | . 2 1 . . 5 . 2 . Crush . | . . . . . . . . . Escape Stasis 28 | . . . . . . 18 10 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -6/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 79 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 503 | -10/Materials | Lost 3 parts (1p1u1w) 565 | -10/Materials | Entered Mines 747 | -10/Mines | Assembled infested the area 1206 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1416 | -10/Mines | Met a Derelict shopkeep closing up shop 1488 | -10/Mines | Discovered new exit (range 7) 1510 | -10/Mines | Discovered new exit (range 5) 1535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1535 | -10/Mines | Discovered new exit (range 5) 1549 | -10/Mines | Entered Exiles 1549 | -10/Exiles | Accompanied by 3 allies 1597 | -10/Exiles | Met 8R-AWN 1627 | -10/Exiles | Met EX-HEX 1679 | -10/Exiles | Met EX-BIN 1705 | -10/Exiles | Aligned with FarCom system 1707 | -10/Exiles | Given EX-Vault access code 1751 | -10/Exiles | Opened EX-Vault 1765 | -10/Exiles | Found Gui. Plasma Cannon 1809 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1872 | -10/Exiles | Met EX-DEC 1882 | -10/Exiles | Learned location of Zion (-6) 1944 | -10/Exiles | Discovered new exit (range 10) 1961 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1961 | -10/Exiles | Entered Mines 1961 | -9/Mines | Accompanied by 3 allies 1972 | -9/Mines | Met a Derelict bent on vengeance 2036 | -9/Mines | Discovered new exit (range 15) 2058 | -9/Mines | Entered Materials 2058 | -8/Materials | Accompanied by 3 allies 2058 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2816 | -8/Materials | Build established: Scavenger-Mutant 3428 | -8/Materials | Lost 5 parts (4n1u) 3550 | -8/Materials | Discovered new exit (range 8) 3574 | -8/Materials | Identified exit to Garrison 3578 | -8/Materials | Entered Garrison 3794 | -8/Garrison | Triggered checkpoint 3885 | -8/Garrison | Build established: Mutant 3917 | -8/Garrison | Garrison Relay disabled 4064 | -8/Garrison | Garrison Relay disabled 4223 | -8/Garrison | Triggered checkpoint 4245 | -8/Garrison | Triggered checkpoint 4458 | -8/Garrison | Core integrity fell below 50% 4494 | -8/Garrison | System corruption reached 10% 4503 | -8/Garrison | Lost 3 parts (1p1n1w) 4616 | -8/Garrison | Build established: Scavenger-Mutant 4699 | -8/Garrison | Discovered new exit (range 10) 4866 | -8/Garrison | Spotted B-75 Beast 4866 | -8/Garrison | Spotted B-75 Beast 5051 | -8/Garrison | Lost 3 parts (2n1w) 5162 | -8/Garrison | Triggered checkpoint 5170 | -8/Garrison | Discovered new exit (range 10) 5181 | -8/Garrison | Entered Factory 5181 | -7/Factory | Evolved 2 slots: Utility x2 5182 | -7/Factory | Identified exit to Storage 5891 | -7/Factory | Lost 3 parts (2n1u) 6616 | -7/Factory | Lost 3 parts (2u1w) 6824 | -7/Factory | Discovered new exit (range 7) 6883 | -7/Factory | Build established: Mutant 7373 | -7/Factory | Build established: Hacker-Mutant 7548 | -7/Factory | Repaired Arm. Huge Wheel 8271 | -7/Factory | Discovered exit to Storage (range 10) 8685 | -7/Factory | Core integrity fell below 50% 8871 | -7/Factory | Identified exit to Lower Caves 8973 | -7/Factory | Discovered new exit (range 4) 9109 | -7/Factory | Garrison activated, responded to threat 9175 | -7/Factory | Build established: Mutant 9581 | -7/Factory | First assault squad dispatched 9613 | -7/Factory | Entered another Factory area 9613 | -6/Factory | Evolved 2 slots: Utility x2 9613 | -6/Factory | Self-destructed Last Messages --------------- 09445_ Wheel fried. 09445_ Terrain Scan Processor fried. 09445_ U-05 Engineer destroyed. 09448_ K-01 Serf collects debris. 09479_ System corrupted: Heat flow error (+161). 09520_ System corrupted: FCS attempts to trigger Hvy. Ion Cannon. 09520_ System corrupted: Hvy. Ion Cannon misfires. 09520_ P-60 Hacker destroyed. 09559_ System corrupted: Component data lost. 09579_ K-01 Serf cleans the DSF Access. 09581_ ALERT: Significant disruption in Zone 7Y, multiple assault carriers dispatched. 09584_ K-01 Serf cleans the DSF Access. 09610_ Dropped Lyr. Light Armor Plating. 09610_ Dropped Imp. Medium Armor Plating. 09612_ Acquired Hvy. Armor Plating. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 09613_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###########+######?????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# @ ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????########## ###?????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 21 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridLightpackLoader Manual? 0 Play Time 00:55:33 Cumulative 218.1 hours Start 2023.04.05 @ 11:53:34 End 2023.04.05 @ 12:50:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 78 Adventurer 8 Explorer 8 Win Type - Total 16 Types 10/0/3/1/1/1/0/0/0 Lore% 85 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8fcb9960-c8f2-4df1-9fe1-e3ac448eef44