Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.09 @ 13:47:02 Player: dhtilly Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (108) 540 Value Destroyed (3230) 3230 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 6390 Bonus ------- High Alert Combat Kills 180 Cogmind --------- Core Integrity 0/700 Matter 83/300 Energy 102/160 System Corruption 9% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (5) ------ Advanced Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- VTOL Module Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating System Shield System Shield > --- WEAPON ----------- Ion Cannon High-powered Shotgun Flak Gun > --- INVENTORY -------- Light Deuterium Engine Improved Flight Unit Advanced Terrain Scanner Core Shielding Relay Coupler [Behemoth] Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Improved Remote Datajack Axe [Rating: 36] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Component Analysis Suite Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Core Shielding Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 120 | 6 10 55 7 42 Power 13 | 1 1 5 2 4 Engine 6 | 1 1 3 1 . Core 7 | . . 2 1 4 Reactor . | . . . . . Propulsion 35 | 2 3 19 . 11 Treads 3 | . . 1 . 2 Leg 28 | 2 3 18 . 5 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Utility 17 | 1 1 5 2 8 Device 3 | . . . . 3 Storage 5 | 1 . 3 . 1 Processor 3 | . 1 1 . 1 Hackware 2 | . . . 2 . Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 55 | 2 5 26 3 19 Energy Gun 9 | . 1 5 . 3 Energy Cannon 10 | . . 6 . 4 Ballistic Gun 15 | 2 2 6 1 4 Ballistic Cannon 4 | . . 3 1 . Launcher 6 | . 2 . 1 3 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 10 | . . 6 . 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 39 | . 1 7 . 31 Power 4 | . . 2 . 2 Propulsion 14 | . . 1 . 13 Utility 6 | . . . . 6 Weapon 15 | . 1 4 . 10 Highest Loss Streak 10 | . 1 3 . 10 Average Slot Usage (%) 91 | . 94 97 100 81 Engine 5 | . 14 3 1 5 Core 4 | . . 7 7 . Leg 25 | . 28 32 27 15 Storage 12 | . 14 18 9 5 Processor 9 | . 9 11 9 6 Hackware 5 | . . . 18 12 Protection 3 | . . 3 . 5 Energy Gun 1 | . 1 2 . 1 Energy Cannon 6 | . . 9 10 2 Ballistic Gun 7 | . 21 2 6 8 Ballistic Cannon 2 | . . 2 9 1 Launcher 1 | . 4 . 1 2 Slashing Weapon 2 | . . 4 . 1 Naked Turns . | . . . . . Heaviest Build 44 | 12 14 39 41 44 Greatest Support 41 | 20 20 39 39 41 Greatest Overweight (x) 5 | 1 . 1 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 6 12 12 10 Average Capacity 9 | 5 6 11 10 8 Most Carried 12 | 4 6 12 11 10 Average Carried 8 | 2 5 10 9 8 Final Capacity 12 | 6 6 12 10 4 Final Carried 12 | 4 6 12 10 2 Class Distribution -------------------- 49% | Mutant 26% | Hacker-Gunner 20% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2255 | 258 241 797 34 925 Remotely . | . . . . . Salvage Created 3427 | . 475 1422 77 1453 Parts 212 | . 34 87 9 82 Haulers Intercepted 6 | . . 4 . 2 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 85 | . 14 33 4 34 Melee 16 | . . 13 . 3 Guns 39 | . 12 7 2 18 Cannons 18 | . . 13 1 4 AOE 11 | . 2 . 1 8 Classes Destroyed 11 | . 4 3 . 4 Worker 5 | . . . . 5 Builder 4 | . . . . 4 Hauler 6 | . . 4 . 2 Recycler 1 | . 1 . . . Watcher 7 | . 1 2 1 3 Swarmer 28 | . 6 7 4 11 Grunt 34 | . 8 18 . 8 Brawler 3 | . . . . 3 Duelist 4 | . . 1 . 3 Sentry 13 | . . 7 . 6 Programmer 3 | . . . . 3 Best Kill Streak 11 | . 3 5 4 11 Combat Bots Only 6 | . 3 5 4 6 Max Kills in Single Turn 4 | . 3 1 2 4 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 2 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5823 | . 441 1691 99 3592 Core 1148 | . 131 249 64 704 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 47 37 88 . Volleys Fired 234 | . 42 83 7 102 Largest 3 | . 2 2 3 3 Hottest 153 | . 60 120 129 153 Shots Fired 444 | . 81 137 21 205 Gun 284 | . 78 67 7 132 Cannon 129 | . . 70 11 48 Launcher 30 | . 3 . 3 24 Special 1 | . . . . 1 Kinetic 270 | . 66 73 14 117 Thermal 136 | . 12 64 4 56 Explosive 30 | . 3 . 3 24 Electromagnetic 7 | . . . . 7 Robot Hit Streak 15 | . 15 9 9 15 Robot Miss Streak 6 | . 4 5 6 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 366 | . 52 130 15 169 Core Hits 210 | . 29 51 7 123 Critical Hits 5 | . . 2 . 3 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 3 | . . 1 . 2 Melee Attacks 68 | . . 58 . 10 Impact . | . . . . . Slashing 68 | . . 58 . 10 Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . 1 . . Damage Inflicted 8474 | . 786 2893 191 4604 Guns 2990 | . 541 486 50 1913 Cannons 1732 | . . 1052 115 565 Explosions 2148 | . 245 . 26 1877 Melee 1597 | . . 1354 . 243 Ramming 7 | . . 1 . 6 Kinetic 2904 | . 451 779 92 1582 Thermal 1784 | . 90 759 73 862 Explosive 2082 | . 245 . 26 1811 Electromagnetic 100 | . . . . 100 Impact . | . . . . . Slashing 1597 | . . 1354 . 243 Piercing . | . . . . . Highest Corruption 9 | . . 2 . 9 Average Corruption 2 | . . 1 . 2 Corruption Purged . | . . . . . Effects 35 | . . 19 . 16 Message Errors 10 | . . 8 . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 3 | . . 2 . 1 Energy Discharges 2 | . . 2 . . Parts Rejected 1 | . . . . 1 Data Loss (minor) 6 | . . 2 . 4 Targeting Errors 11 | . . 5 . 6 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 189 | . . 72 14 103 Projectiles 15 | . . 1 14 . Explosions 95 | . . . . 95 Melee 79 | . . 71 . 8 Knockbacks 8 | . . 7 1 . Impact . | . . . . . Kinetic 6 | . . 5 1 . Secondary 2 | . . 2 . . Self-Inflicted Damage 169 | . . . 45 124 Shots 4 | . . . 1 3 Rammed 2 | . . 1 . 1 Targets Rammed 4 | . . 1 . 3 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 352 | . 75 352 114 229 Average Temperature 62 | . 28 90 35 46 Received Heat Transfer 1719 | . 201 657 . 861 Effects 10 | . . 7 . 3 Energy Bleed 1 | . . 1 . . Interference 9 | . . 6 . 3 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 1 . 1 Heat Transferred 3303 | . 200 1445 111 1547 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 745 | . 266 338 279 745 Average Influence 240 | . 133 228 105 337 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 38 | 100 66 37 86 15 Level 1 50 | . 33 62 13 52 Level 2 9 | . . . . 29 Level 3 . | . . . . 2 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 22 | . 2 5 1 14 Investigation 5 | . 1 4 . . Extermination 3 | . . . . 3 Reinforcement 5 | . 1 1 1 2 Assault . | . . . . . Garrison 9 | . . . . 9 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 4 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 133 | . 23 45 8 57 Peak Tracking Total 7 | . 4 6 3 7 Tactical Retreats 13 | . 3 2 . 8 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . 1 1 2 5 Max in Single Turn 4 | . 1 1 2 4 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 33 | . 5 16 4 8 Terminals 18 | . 3 10 2 3 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 6 | . 2 2 . 2 Scanalyzers 5 | . . 2 1 2 Garrison Access 2 | . . . 1 1 Total Hacks 97 | . 14 54 10 19 Successful 54 | . 6 33 4 11 Failed 43 | . 8 21 6 8 Catastrophic 15 | . 3 7 2 3 Database Lockouts . | . . . . . Manual 24 | . 12 10 1 1 Terminals 56 | . 12 29 7 8 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 16 | . 2 8 . 6 Scanalyzers 19 | . . 13 2 4 Garrison Access 2 | . . . 1 1 Terminal Hacks 20 | . 4 11 1 4 Record 1 | . . . . 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . . . 1 Branch Access Points 2 | . 2 . . . Emergency Access Points 2 | . 1 1 . . Alert Level 3 | . . 3 . . Unreport Threat 2 | . . 2 . . Locate Traps 2 | . 1 . . 1 Hauler Manifests 2 | . . . 1 1 Zone Layout 4 | . . 4 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 13 | . 2 6 . 5 Recycle Component 1 | . . 1 . . Process 3 | . . 1 . 2 Report Inventory 5 | . 2 2 . 1 Retrieve Matter 4 | . . 2 . 2 Scanalyzer 16 | . . 12 2 2 Insert Component 9 | . . 7 1 1 Analyze 7 | . . 5 1 1 Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 25 | . 3 14 3 5 Full Trace Events 7 | . 2 5 . . Feedback Events 2 | . . 2 . . Corruption 2 | . . 2 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . 5 1 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 64 | . . 64 . . Parts Recycled 1 | . . 1 . . Recycled Matter 52 | . . 5 . 47 Retrieved Matter 52 | . . 5 . 47 Retrieved Components . | . . . . . Parts Scanalyzed 7 | . . 5 1 1 Part Schematics Acquired 7 | . . 5 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4545 | 64 532 2074 374 1501 Spaces Moved 2628 | 41 287 1122 257 921 Core 8 | 8 . . . . Treads 57 | . . . . 57 Legs 2293 | 33 287 1122 257 594 Wheels . | . . . . . Hover . | . . . . . Flight 270 | . . . . 270 Fastest Speed 29 | 50 120 120 120 29 Average Speed 121 | 114 120 130 129 108 Slowest Speed 440 | 150 120 150 150 440 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 51 83 27 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 168 | . 16 1 21 130 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 167 | . 16 . 21 130 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3455 | 55 399 1505 283 1213 Wait 303 | 5 51 132 7 108 Move 2618 | 40 286 1121 256 915 Hop 3 | . . . . 3 Pick Up 40 | 4 4 18 2 12 Fast Attach 36 | 6 1 11 1 17 Attach 29 | . 1 7 4 17 Detach 11 | . . 6 1 4 Swap 56 | . 8 37 2 9 Drop 54 | . 6 32 3 13 Fire 234 | . 42 83 7 102 Melee 67 | . . 57 . 10 Ram . | . . . . . Kick 4 | . . 1 . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 499 | -10/Materials | Core integrity fell below 50% 561 | -10/Materials | Discovered new exit (range 15) 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 629 | -9/Materials | Discovered new exit (range 16) 1031 | -9/Materials | Lost 3 parts (1p2w) 1087 | -9/Materials | Build established: Scavenger-Mutant 1161 | -9/Materials | Discovered new exit (range 16) 1335 | -9/Materials | Repaired Core Shielding? 1400 | -9/Materials | Core integrity fell below 50% 1746 | -9/Materials | Build established: Mutant 2121 | -9/Materials | Repaired Katana? 2290 | -9/Materials | Discovered new exit (range 16) 2387 | -9/Materials | Discovered new exit (range 7) 2646 | -9/Materials | Discovered new exit (range 15) 2671 | -9/Materials | Entered another Materials area 2671 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2968 | -8/Materials | Build established: Hacker-Gunner 3004 | -8/Materials | Discovered new exit (range 15) 3045 | -8/Materials | Entered Factory 3045 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3324 | -7/Factory | Garrison activated, responded to threat 3625 | -7/Factory | Discovered new exit (range 4) 3699 | -7/Factory | Garrison activated, responded to threat 4041 | -7/Factory | Garrison activated, responded to threat 4200 | -7/Factory | Lost 7 parts (1p3n1u2w) 4368 | -7/Factory | Core integrity fell below 50% 4452 | -7/Factory | Lost 10 parts (1p3n3u3w) 4510 | -7/Factory | Core integrity fell below 20% 4546 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Aluminum Leg destroyed. K-01 Serf collects debris. Acquired VTOL Module. U-05 Engineer lays Concrete. K-01 Serf collects debris. Kicked S-27 Virus out of the way. S-27 Virus destroyed. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. Aluminum Leg destroyed. Slammed into S-27 Virus. Component Analysis Suite destroyed. System corrupted by crushing effect (+3). Acquired 18 matter. K-01 Serf collects debris. Kicked S-27 Virus out of the way. K-01 Serf cleans the Subcomponent Replicator. ALERT: Rogue bot located, Programmers report to Factory Zone 4T. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ??????????##########??#### #?????????????????????? | | ? ? ???? ### # ##????????????????????? | | ? ? ? " ^ s ##???????????????????? | | ? ? ? " """ % #######?????????????? | | ? ? ? " """ @%*r /a ????????? | | ? ? """ k #########???????????? | | " " " " ##???????????????????? | | " " " " ### ###???????????????????? | | " " " " !!! # T #???????????????????? | | " " " " !! # k #???????????????????? | | " " " " !! g #???????????????????? | | " " " " #### # #???????????????????? | | " " " " # *!k #???????????????????? | | " " " " # u*k """ #???????????????????? | | " " " " # #%# """"" #???????????????????? | | # #[# """"" #???????????????????? | | # # # #???????????????????? | | ### # # ##########???????????????????? | | ??# ####### #????????????????????????????? | | ##### #########+#????????????????????????????? | | # # #????????????????????????????? | | # # #????????????????????????????? | | # + [ #????????????????????????????? | | # #"""" #????????????????????????????? | | # #"""" =#????????????????????????????? | | + #"""" #????????????????????????????? | | # ###"""" #????????????????????????????? | | # #?# #????????????????????????????? | | # #?###########????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 69 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Mining Claw | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Adv. Terrain Scanner | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed RemoteReinforcedProcessor Manual? 0 Play Time 01:39:37 Cumulative 16.2 hours Start 2020.08.08 @ 01:05:37 End 2020.08.09 @ 13:47:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 932e901f-a608-4116-8e35-c3df08da86c9