Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.01 @ 22:02:18 Player: Agod Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (291) 1455 Value Destroyed (16206) 16206 Prototype IDs (84) 1680 Alien Tech Used (2) 400 Bonus (13326) 13326 TOTAL SCORE: 43767 Bonus ------- High Alert Combat Kills 1359 Follower Combat Kills 762 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 682 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -1177 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Core (1350) Ox26 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Huge Storage Unit Machine Analyzer Advanced Target Analyzer Graphene Brace System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Particle Reactor Zero-point Reactor Enhanced Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Experimental Coolant Injector Medium Storage Unit Small Battery (100) Compact Matter Pod (150) Phase Gun Compact HERF Cannon Compact HERF Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Energy Well Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Experimental Core Analyzer Armor Integrity Analyzer Centrium Light Armor Plating Centrium Medium Armor Plating Point Defense Array Antimissile System Improved Hacking Suite System Shield > --- WEAPON ----------- Heavy Quantum Rifle Light Antimatter Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Heavy Siege Treads Heavy Siege Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Graphene Brace Advanced System Restoration Module Advanced System Restoration Module Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Compact Mass Driver Heavy Shock Bomb Launcher [Rating: 211] Favorites ----------- Power Compact Particle Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Combat Gravmag System Treads Advanced Heavy Siege Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Advanced Assault Cannon Energy Gun Heavy Riot Gun Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Slashing Weapon Longsword +1 Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 19 | . 1 . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Utility 12 | . 1 . . . 2 2 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 535 | 6 6 7 6 2 13 28 1 5 27 27 20 . 4 . 5 56 . 16 8 . 70 4 8 26 5 21 50 36 6 12 60 Power 40 | 1 . 1 . . 1 1 . . 2 1 4 . 1 . . 2 . 1 2 . 8 . 2 1 . . . 6 1 . 5 Engine 15 | 1 . 1 . . 1 . . . . . 2 . . . . 2 . 1 1 . 5 . 1 . . . . . . . . Core 5 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . Reactor 20 | . . . . . . . . . 2 1 . . 1 . . . . . 1 . 2 . . 1 . . . 6 1 . 5 Propulsion 97 | 2 . 3 . . 4 12 . . 6 2 3 . 2 . . 18 . . . . 19 . . 6 . . 5 6 . 1 8 Treads 16 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 . 1 8 Leg 20 | 2 . 3 . . 4 8 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 61 | . . . . . . . . . 5 2 3 . 2 . . 16 . . . . 19 . . 6 . . 5 3 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 167 | 2 1 1 . . 5 12 . . 11 16 3 . 1 . . 14 . 4 6 . 25 1 . 10 3 4 9 14 . 7 18 Device 92 | . . 1 . . . 3 . . 5 13 2 . . . . 4 . 4 3 . 20 . . 8 3 3 4 5 . 3 11 Storage 17 | 1 . . . . 1 1 . . . . . . . . . 2 . . 1 . 2 . . 1 . . 1 2 . 2 3 Processor 21 | . 1 . . . 2 2 . . . . 1 . . . . 7 . . . . 1 . . 1 . 1 1 3 . . 1 Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Protection 33 | 1 . . . . 2 6 . . 6 3 . . 1 . . 1 . . 2 . 2 . . . . . 3 3 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 231 | 1 5 2 6 2 3 3 1 5 8 8 10 . . . 5 22 . 11 . . 18 3 6 9 2 17 36 10 5 4 29 Energy Gun 107 | . . . . . . . . 1 5 5 6 . . . 2 6 . . . . 10 3 6 5 1 10 25 1 2 1 18 Energy Cannon 30 | . 1 . . . . . . . . . . . . . . 4 . 2 . . 5 . . 2 . 4 8 1 2 . 1 Ballistic Gun 23 | 1 4 1 2 1 2 1 1 . . . . . . . 1 1 . 3 . . . . . 1 . . 1 3 . . . Ballistic Cannon 37 | . . . . . 1 1 . 1 2 . . . . . . 2 . 5 . . 3 . . . 1 3 1 5 1 3 8 Launcher 11 | . . 1 4 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . . 1 1 3 4 . . . 2 9 . 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . . . . . 8 1 . . 1 . . . . . 5 . 2 . . 8 . . 6 3 . 2 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 5 Parts Lost 91 | . . 2 . . . 2 . . 4 1 3 . . . . 11 . . . . 2 . . . . . 14 1 1 . 50 Power 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 5 Propulsion 21 | . . . . . . 1 . . 1 . 2 . . . . 4 . . . . . . . . . . 3 . . . 10 Utility 31 | . . 1 . . . 1 . . . . . . . . . 4 . . . . 2 . . . . . 6 . . . 17 Weapon 31 | . . 1 . . . . . . 3 1 1 . . . . 1 . . . . . . . . . . 5 . 1 . 18 Highest Loss Streak 19 | . . 1 . . . 1 . . 2 1 3 . . . . 11 . . . . 1 . . . . . 12 1 1 . 19 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Average Slot Usage (%) 91 | . 92 94 100 100 93 99 100 100 98 99 99 100 100 100 100 89 94 90 87 88 94 92 95 94 94 93 87 90 84 82 82 Engine 3 | . 12 12 12 12 8 6 . . . . . . . . . 4 11 11 11 11 7 5 3 1 . . . . . . . Reactor 3 | . . . . . . . . . 5 7 6 6 9 12 12 5 . . . . 2 5 2 3 5 4 4 6 8 7 6 Treads 3 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 3 12 11 11 Leg 7 | . 25 25 25 25 32 20 28 28 18 . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . 9 28 25 25 25 25 25 24 27 27 27 27 29 30 30 30 30 27 26 17 . . . Device 11 | . . 1 12 12 8 1 . . 9 10 11 12 12 12 12 13 16 21 19 16 18 15 15 18 19 21 16 7 4 10 12 Storage 7 | . 12 12 12 12 8 7 14 14 8 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 8 7 9 Processor 20 | . 10 12 12 12 14 26 28 28 23 21 24 25 25 25 25 21 22 16 16 16 19 20 20 17 20 21 22 28 29 20 14 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 2 5 3 . . . 2 4 5 6 Protection 6 | . 12 5 . . 6 12 7 7 6 10 6 6 6 6 6 5 5 5 7 11 5 5 5 5 5 4 3 3 8 6 5 Energy Gun 3 | . . . . . . . . 4 9 13 10 12 12 12 11 2 . . . . 4 5 6 8 7 6 6 1 1 2 3 Ballistic Gun 2 | . 15 24 9 6 4 7 6 1 . . . . . . . . . . . . . . . . . . . 3 . . . Ballistic Cannon 3 | . . . . . 7 7 7 2 1 . . . . . . . . . . . . . . . 2 . . 2 3 7 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 17 22 23 21 21 32 47 35 38 40 47 59 44 51 51 51 68 48 64 48 46 72 71 71 82 81 90 97 88 98 165 175 Greatest Support 240 | 20 20 20 20 20 45 62 52 52 56 56 65 56 56 56 56 68 48 48 48 48 75 63 63 94 94 94 94 240 240 240 240 Greatest Overweight (x) 9 | . 1 1 1 1 1 1 . . 1 . . . 1 . . 9 . 1 . . 1 1 1 1 . . 1 1 . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 14 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 20 25 Most Carried 25 | 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 23 25 Average Carried 13 | 4 9 9 9 10 9 9 10 9 9 9 9 9 9 10 10 12 15 14 14 15 14 14 14 14 15 14 14 14 14 16 22 Final Capacity 25 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Final Carried 23 | 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 13 15 15 15 14 15 13 23 17 Class Distribution -------------------- 30% | Hacker-Mutant 14% | Scavenger-Mutant 13% | Scavenger-Scout 12% | Hacker-Scout 7% | Hacker-Tank 7% | Scavenger-Sprinter 5% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Quarantine Hacker-Gunner | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 10580 | 270 123 236 . 80 408 916 107 49 439 230 116 50 99 . 20 735 26 474 . 20 731 47 153 300 20 284 557 723 379 281 2707 Remotely 522 | . . 10 . 80 408 24 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16711 | 90 321 236 . . 318 1132 . . 352 1290 72 . 68 . . 751 . 477 . . 951 . . 357 . 780 1620 724 521 253 6398 Parts 751 | 7 14 9 . . 25 56 . . 16 45 10 . 2 . . 38 . 30 . . 42 . . 15 . 49 87 28 23 15 240 Haulers Intercepted 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 267 | . 6 12 . . 10 20 . . 9 18 1 . 1 . . 10 . 11 . . 12 . . 4 . 6 25 11 9 4 98 Melee 6 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 2 . . . 1 Guns 85 | . 1 10 . . 2 7 . . 6 12 . . 1 . . 1 . 1 . . 5 . . 1 . . 8 8 3 3 16 Cannons 108 | . 3 . . . 8 13 . . 2 . . . . . . 6 . 9 . . 2 . . 1 . 4 4 3 5 1 47 AOE 46 | . 2 2 . . . . . . 1 2 . . . . . 2 . . . . 4 . . . . . 7 . 1 . 25 Classes Destroyed 25 | 2 3 2 . . 1 4 . . 1 3 . . . . . 1 . 1 . . . . . 2 . . 3 . 1 . 1 Worker 14 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 3 . 2 . 3 Builder 5 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Recycler 14 | 1 1 . . . . 5 . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 24 | . 2 . . . 4 3 . . . . 1 . . . . 2 . . . . . . . . . 3 2 . 2 1 4 Swarmer 37 | . 2 1 . . 4 4 . . . 1 . . . . . 7 . 1 . . 3 . . . . . 4 3 . 2 5 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 74 | . 4 2 . . 2 1 . . . 6 . . 1 . . 1 . 4 . . 2 . . . . . 2 2 . 1 46 Brawler 10 | . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . 4 Duelist 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Protector 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Sentry 19 | . . . . . 4 5 . . . 2 . . . . . . . 1 . . 1 . . . . 2 . 1 . . 3 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . 2 Hunter 24 | . . . . . . 4 . . . 2 . . . . . . . . . . 3 . . 1 . . 4 1 . . 9 Programmer 51 | . . . . . . 5 . . . . 1 . . . . 2 . . . . 3 . . . . 4 9 . 5 1 21 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Z-Light 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 12 | . . 7 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 45 | 1 3 4 . . 2 7 . . 3 4 1 . 1 . . 6 . 4 . . 3 . . 2 . 5 5 4 5 4 45 Combat Bots Only 45 | . 3 4 . . 2 3 . . 3 4 1 . 1 . . 5 . 4 . . 3 . . 2 . 2 4 4 3 3 45 Max Kills in Single Turn 11 | 1 2 1 . . 1 1 . . 1 1 1 . 1 . . 2 . 1 . . 2 . . 1 . 3 3 2 3 1 11 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . 2 1 . . . . . . 1 1 . . . . . 2 . . . . 2 . . . . . 2 . 1 . 10 Melee 1 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Hostile Shots Fired 2406 | . 23 34 . . 48 302 . . 77 99 5 . . . . 61 . 42 . . 118 6 3 6 6 38 311 41 98 12 1076 Missed 792 | . 5 10 . . 12 97 . . 28 43 3 . . . . 19 . 13 . . 40 4 1 3 2 20 117 25 30 6 314 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Taken 22911 | . 163 505 . . 317 1250 . . 950 589 132 . . . . 1431 . 295 . . 1051 23 . 95 38 239 2154 323 1177 112 12067 Core 2956 | . 35 65 . . 44 95 . . 132 112 . . . . . 296 . 12 . . 165 9 . 15 . 14 227 38 92 . 1605 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 812 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196 . 616 Redirected to Shielding 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Ignored by Resistances 12729 | . 99 296 . . 196 816 . . 549 356 74 . . . . 278 . 178 . . 619 14 . 54 22 131 1297 185 681 70 6814 Regen/Repaired (Parts) 1367 | . . . . . . . . . . . . . . . . 76 . 37 . . 247 19 . 99 . 36 408 . . 445 . Core Remaining (%) 80 | 100 . . . 60 92 . . . . 51 . . . . 100 . . . . 69 . . . . 78 . 81 . 91 . . Volleys Fired 972 | 10 27 28 . . 38 90 . . 34 69 3 . 1 . . 18 . 30 . . 91 41 7 38 21 22 110 40 36 17 201 Largest 4 | 1 2 2 . . 2 2 . . 2 2 2 . 2 . . 2 . 2 . . 2 1 2 2 1 2 2 2 3 3 4 Hottest 315 | 20 80 56 . . 71 71 . . 146 133 115 . 105 . . 131 . 138 . . 282 225 315 180 75 203 200 102 266 220 302 Shots Fired 1704 | 10 44 56 . . 64 177 . . 50 122 4 . 2 . . 32 . 47 . . 106 41 13 55 21 38 162 68 67 33 492 Gun 1052 | 10 36 54 . . 26 87 . . 37 122 4 . 2 . . 18 . 18 . . 92 41 13 38 21 19 142 33 29 17 193 Cannon 625 | . 8 . . . 38 90 . . 8 . . . . . . 14 . 29 . . 14 . . 17 . 19 20 35 38 16 279 Launcher 27 | . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 20 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 796 | 10 36 54 . . 64 177 . . 8 . . . . . . 18 . 44 . . 8 . . . . 7 4 63 38 16 249 Thermal 396 | . 8 . . . . . . . 28 33 . . . . . . . . . . 79 41 5 6 21 14 58 5 24 17 57 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 512 | . . 2 . . . . . . 14 89 4 . 2 . . 14 . 3 . . 19 . 8 49 . 17 100 . 5 . 186 Robot Hit Streak 70 | 4 18 18 . . 18 20 . . 8 45 4 . 1 . . 20 . 21 . . 49 7 34 32 . 30 70 45 41 6 56 Robot Miss Streak 3 | 1 1 3 . . 2 2 . . 3 1 1 . . . . 1 . 2 . . 1 . 1 1 . 1 2 2 2 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 Secondary Targets 4 | . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Shots Hit Robots 1290 | 8 37 40 . . 52 145 . . 34 114 3 . 1 . . 42 . 44 . . 50 1 13 48 . 27 119 55 53 11 393 Core Hits 870 | 4 15 23 . . 22 52 . . 20 58 3 . 1 . . 19 . 20 . . 47 . 10 68 . 45 116 43 34 7 263 Critical Kills 10 | . . . . . . 4 . . 1 . . . . . . 2 . 1 . . . . . . . . . 2 . . . Critical Parts Destroyed 11 | . . 1 . . . 4 . . . . . . . . . 1 . 3 . . . . . . . . . 1 1 . . Critical Strikes 77 | . . 1 . . 6 16 . . 1 1 . . 1 . . 7 . 6 . . 1 . . . . . 1 5 6 . 25 Burn 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Destroy 22 | . . 1 . . . 8 . . 1 . . . . . . 3 . 4 . . . . . . . . . 4 1 . . Blast 43 | . . . . . 6 8 . . . . . . . . . . . 2 . . 1 . . . . . 1 1 5 . 19 Corrupt 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Sever 4 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . Melee Attacks 72 | . . . . . . . . 21 . 6 9 . . . 2 28 . 2 . . . . . . . . 2 1 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . 21 . 6 9 . . . 2 28 . 2 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . Sneak Attacks 8 | . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . 2 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47850 | 62 664 540 . . 1121 2959 . . 1051 3242 111 . 17 . . 1607 . 1004 . . 2387 34 376 996 . 1324 5625 1913 3435 556 18826 Guns 14817 | 62 310 482 . . 222 1090 . . 758 2241 59 . 17 . . 159 . 160 . . 1051 34 376 700 . 536 2172 1035 964 322 2067 Cannons 19278 | . 141 . . . 899 1854 . . 128 . . . . . . 406 . 753 . . 486 . . 296 . 503 1565 739 1770 234 9504 Explosions 10967 | . 213 58 . . . . . . 165 776 . . . . . 134 . . . . 850 . . . . 255 1507 . 670 . 6339 Melee 1796 | . . . . . . . . . . 225 52 . . . . 908 . 91 . . . . . . . . 381 139 . . . Ramming 992 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . 30 . . 31 . 916 Kinetic 19368 | 62 310 482 . . 1121 2944 . . 128 . . . . . . 360 . 837 . . 355 . . . . 288 128 1774 1199 234 9146 Thermal 15176 | . 354 . . . . . . . 827 1628 . . . . . 134 . . . . 1612 34 190 . . 537 3275 . 2040 322 4223 Explosive 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Electromagnetic 10428 | . . 58 . . . . . . 96 1389 59 . 17 . . 205 . 76 . . 420 . 186 996 . 469 1841 . 165 . 4451 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1276 | . . . . . . . . . . 225 52 . . . . 908 . 91 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 520 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 381 139 . . . Highest Corruption 37 | . . . . . . 4 . . . . . . . . . 15 15 15 15 15 1 1 1 1 3 1 11 . 9 . 37 Average Corruption 6 | . . . . . . 1 . . . . . . . . . 12 15 15 15 15 1 1 1 1 3 1 3 . 5 . 9 Corruption Purged 24 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 20 Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . 9 Effects 200 | . . . . . . 27 . . . . . . . . . 18 8 37 2 2 2 1 1 . . . 24 . 14 . 64 Message Errors 54 | . . . . . . 3 . . . . . . . . . 8 4 10 . . . . . . . . 8 . 6 . 15 Matter Fused 44 | . . . . . . 8 . . . . . . . . . 3 3 6 . 1 1 . 1 . . . 6 . 2 . 13 Heat Flow Errors 18 | . . . . . . 2 . . . . . . . . . . . 5 1 1 . . . . . . 2 . 1 . 6 Energy Discharges 27 | . . . . . . 7 . . . . . . . . . 2 . 5 1 . . . . . . . 2 . . . 10 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fused 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . . . . . . . . . . . 3 . 6 . . . . . . . . . . 2 . 6 Data Loss (major) 11 | . . . . . . 3 . . . . . . . . . 1 . 4 . . . 1 . . . . . . . . 2 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Alerts 7 | . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . 1 . 2 . 1 Misdirections 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Weapon Failures 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . 6 Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . 2 3 4 . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 2486 | . 33 . . . 12 82 . . . . . . . . . 113 . 24 . . 284 . . . . 40 892 69 422 . 515 Projectiles 1492 | . . . . . 12 82 . . . . . . . . . 16 . 24 . . 18 . . . . 40 480 . 400 . 420 Explosions 684 | . 33 . . . . . . . . . . . . . . . . . . . 266 . . . . . 323 . 22 . 40 Melee 310 | . . . . . . . . . . . . . . . . 97 . . . . . . . . . . 89 69 . . 55 Knockbacks 102 | . . . . . 4 19 . . 2 . . . . . . 2 . 4 . . 5 . . . . 2 3 1 7 3 50 Impact 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 9 Kinetic 90 | . . . . . 4 18 . . 2 . . . . . . 2 . 4 . . 5 . . . . 2 3 1 7 3 39 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 420 | . . 3 . . . . . . . 9 . . . . . . . . . . 130 . . . . 15 104 . 3 . 156 Shots 10 | . . 1 . . . . . . . 1 . . . . . . . . . . 3 . . . . . 3 . 1 . 1 Rammed 78 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 2 . 72 Targets Rammed 81 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 2 . 75 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Temperature 354 | 3 289 27 . . 75 189 . . 345 354 93 . 84 . . 166 196 265 194 107 126 70 267 150 . 47 215 188 39 4 226 Average Temperature 66 | 3 83 8 . . 20 52 . . 162 100 41 . 39 . . 66 80 77 104 72 22 46 154 61 . 15 43 128 39 2 34 Received Heat Transfer 3457 | . 186 55 . . 162 345 . . 405 216 9 . . . . 243 . 129 . . 51 . . . . 18 27 276 27 27 1281 Effects 6 | . . . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 16 Total Turns 358 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 20 280 Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 20 43 Robots Corrupted 21 | . . . . . . . . . . 4 . . . . . . . . . . 1 . . 2 . 2 4 . . . 8 Combat Hostiles 21 | . . . . . . . . . . 4 . . . . . . . . . . 1 . . 2 . 2 4 . . . 8 Parts Fried 62 | . . . . . . . . . . 12 1 . . . . . . 1 . . 2 . . 10 . 1 14 . . 1 20 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 22 | . 1 . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . 1 5 . 1 . 11 Heat Transferred 13326 | . 396 . . . . . . . 848 1499 . . . . . 100 . . . . 1586 50 237 . . 522 2069 . 1211 296 4512 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 29 | . . . . . . . . . 1 9 . . . . . 1 . . . . 2 . . . . 2 1 . . . 13 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Peak Influence 827 | 10 143 171 . . 179 355 . . . . 287 . . . . 340 . . . . 454 . . . . 377 332 432 340 476 827 Initial 149 | . 4 31 . . . 16 . . . . 43 . . . . . . . . . . . . . . . 78 5 . 149 109 Average 176 | 3 64 76 . . 59 88 . . . . 129 . . . . 62 . . . . 128 . . . . 134 132 133 158 201 370 Maximum Alert Level 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 2 1 2 3 Low Security (%) 67 | 100 100 100 . 100 100 89 . . . . 78 . . . . 94 . . . . 73 . . . . 80 71 72 68 47 27 Level 1 16 | . . . . . . 10 . . . . 21 . . . . 5 . . . . 24 . . . . 19 28 20 31 50 16 Level 2 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . 2 43 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . . . 1 8 . . . 1 3 . . . . 4 . . . . 3 . . . . 4 5 1 3 2 13 Investigation 10 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . . . 2 Extermination 27 | . . . . . . 6 . . . . . . . . . 2 . . . . 2 . . . . 2 3 . 2 1 9 Reinforcement 7 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 1 1 . 1 . Assault 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 34 | . . . . . 3 4 . . . . 1 . . . . 2 . . . . 4 . . . . . 1 10 . 1 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 536 | . 7 19 . . 14 31 . . 15 35 7 . 3 . 1 15 . 20 . . 51 12 3 30 1 19 31 25 19 11 167 Peak Tracking Total 32 | . 3 4 . . 3 4 . . 6 6 5 . 3 . 2 5 . 4 . . 19 7 2 7 1 6 4 6 4 5 32 Tactical Retreats 51 | . . 2 . . 1 1 . . . 13 2 . . . . 3 . 5 . . 6 3 . . 1 2 2 1 . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 13 | . . . . . 1 . . . . . 4 . . . . 3 . . . . 4 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . 1 . . . . . 2 . . . . . . . . 2 . 3 . . . . . 6 . . . . . . . Objects Rigged 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 39 | . 1 . . . . 2 . 2 2 . 1 . . . . 1 . . . . 5 . . . . . 11 . 10 . 4 Max in Single Turn 5 | . 1 . . . . 1 . 1 . . . . . . . 1 . . . . 5 . . . . . 1 . 2 . 2 Garrison Access 8 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 3 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 98 | . 5 . 1 . 8 7 . . . . 8 3 2 4 . 6 . . 4 . 13 . . 3 1 9 10 2 4 3 5 Terminals 45 | . 3 . . . 6 3 . . . . 5 . . . . 3 . . . . 4 . . . 1 6 5 . 4 . 5 Fabricators 11 | . . . . . . 2 . . . . . . . . . 2 . . . . 3 . . . . . 2 . . 2 . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 2 . . 1 . Recycling Units 8 | . 2 . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Garrison Access 6 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 2 . . . Total Hacks 284 | . 24 . 1 . 28 12 . . . . 22 8 7 29 . 19 . . 16 . 33 . . 9 1 16 24 8 11 9 7 Successful 190 | . 21 . 1 . 15 6 . . . . 14 8 7 29 . 6 . . 16 . 19 . . 9 1 7 16 2 5 4 4 Failed 94 | . 3 . . . 13 6 . . . . 8 . . . . 13 . . . . 14 . . . . 9 8 6 6 5 3 Catastrophic 11 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . 1 2 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 16 . 1 . 19 10 . . . . 18 . . 1 . 9 . . . . 15 . . 1 1 10 7 . 8 4 4 Terminals 116 | . 16 . . . 22 5 . . . . 14 . . . . 11 . . . . 8 . . . 1 12 9 . 11 . 7 Fabricators 37 | . . . . . . 5 . . . . . . . . . 6 . . . . 15 . . . . . 5 . . 6 . Repair Stations 19 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . 1 9 . . 3 . Recycling Units 18 | . 8 . . . . 2 . . . . 5 . . . . . . . . . 2 . . . . 1 . . . . . Scanalyzers 7 | . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . Garrison Access 17 | . . . . . 4 . . . . . 3 . . . . . . . . . 1 . . . . . 1 8 . . . Terminal Hacks 93 | . 4 . 1 . 3 1 . . . . 2 8 7 29 . 1 . . 16 . 2 . . 9 1 1 2 . 3 . 3 Record 39 | . . . . . . . . . . . . 6 6 11 . . . . 5 . . . . 8 1 . . . 2 . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . 1 . . 3 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 15 | . . . . . . 2 . . . . . . . . . 3 . . . . 6 . . . . . 3 . . 1 . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . 2 . . 1 . Build 5 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 1 . . . . Repair Station Hacks 11 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 6 . . 2 . Scan Component 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 . . 1 . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Recycling Unit Hacks 4 | . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 4 | . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 2 . . . Seal Access 6 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 2 . . . Unauthorized Hacks 57 | . 15 . . . 10 3 . . . . 10 . . . . 2 . . . . 5 . . . . 4 4 . 2 1 1 Terminals 42 | . 10 . . . 10 1 . . . . 5 . . . . 2 . . . . 3 . . . . 4 4 . 2 . 1 Track 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Botnet 26 | . 3 . . . 6 1 . . . . 5 . . . . 2 . . . . 1 . . . . 1 4 . 2 . 1 Detonate 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Fabnet 5 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 5 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Monitor 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reject 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 5 . . . 7 7 . . . . 6 . . . . 6 . . . . 10 . . . . 9 9 2 3 3 4 Full Trace Events 6 | . . . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . . . . 134 . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . 10 . 1 . . 3 . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 425 | . . . . . . . . . . . . . . . . 152 . . . . 234 . . . . . 39 . . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . . . 5 . . . . 14 . . . . . 7 . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Time 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 7 . . . . . . . . . 3 . . . . . . . . . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 4 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 4 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 6 6 6 6 2 2 2 2 2 . . . . . 6 6 6 2 2 . . Autooverrided 6 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 4 . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 19 | . . . . . . . . . 1 2 1 . . . . . . . . . 6 . . . . 2 . 4 . 3 . Largest Group 4 | . . . . . . . . . 1 1 1 . . . . . . . . . 4 . . . . 1 1 1 . 3 . Highest-Rated Group 379 | . . . . . . . . . 119 29 85 . . . . . . . . . 259 . . . . 26 26 148 . 379 . Highest-Rated Ally 148 | . . . . . . . . . 119 29 85 . . . . . . . . . 96 . . . . 26 26 148 . 135 . Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 130 | . . . . . . . . . 33 9 2 . . . . . . . . . 37 . . . . . . 11 . 38 . Total Damage 5549 | . . . . . . . . . 1779 193 83 . . . . . . . . . 1276 . . . . . . 929 . 1289 . Kills 26 | . . . . . . . . . 11 1 . . . . . . . . . . 7 . . . . . . 1 . 6 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Robot Analysis Total 6 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . Derelict Logs Recovered 14 | . . 1 . . . . . 2 . 2 . . 1 . 2 . . 1 . 2 . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 23323 | 128 600 602 635 176 1042 2031 264 951 647 1081 295 136 206 19 325 1002 180 912 87 91 1247 342 188 711 614 542 1618 1249 588 659 4155 Spaces Moved 21645 | 82 408 407 405 90 585 1100 219 742 675 1421 704 473 506 78 481 1325 247 957 151 239 1422 680 272 968 796 743 1773 1288 279 301 1828 Core 10 | 5 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Treads 2905 | . . . . . . 266 . . . . . . . . . . . . . . . . . . . . . 231 279 301 1828 Legs 3991 | 77 408 407 405 90 585 834 219 742 213 . . . . . . 11 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14739 | . . . . . . . . . 462 1421 704 473 506 78 481 1309 247 957 151 239 1422 680 272 968 796 743 1773 1057 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 50 120 120 120 190 120 120 120 120 24 24 24 24 24 24 24 20 36 20 36 36 20 31 31 31 53 53 46 46 160 160 158 Average Speed 72 | 115 120 120 153 190 120 146 120 120 65 43 25 24 24 24 24 32 36 36 36 36 29 34 32 35 53 53 52 78 160 160 163 Slowest Speed 500 | 120 190 190 190 190 190 232 120 120 146 48 48 24 89 24 24 500 36 100 36 36 102 97 97 91 53 53 118 160 160 160 243 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 53 | 4 61 82 59 25 52 35 39 80 60 76 15 68 57 68 56 26 58 79 63 71 47 82 49 83 78 23 91 33 30 9 38 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 9 | . . 1 . . . . . 1 . . 1 1 1 1 . . . . 3 . . . . . . . . . . . . Known Exits Taken 30 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . . 4 1 . 4 . 2 . . 1 . . 2 . 1 . 2 2 . 1 . . . . . . Spaces Dug 114 | . . . . . . 2 . 2 . 2 8 . . . 2 12 . . . . 10 5 . . 13 4 18 5 3 6 22 Terrain Destroyed 702 | . 32 . . . 5 7 . 2 14 73 8 . . . 2 15 . 14 . . 79 10 . . 15 19 125 14 54 16 198 Melee 26 | . . . . . . . . 2 . 2 8 . . . 2 12 . . . . . . . . . . . . . . . Projectile 209 | . . . . . 5 7 . . 6 6 . . . . . . . 14 . . 16 10 . . 15 9 36 14 11 16 44 AOE 467 | . 32 . . . . . . . 8 65 . . . . . 3 . . . . 63 . . . . 10 89 . 43 . 154 Terrain Rammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 27429 | 104 483 475 420 95 865 1347 221 781 833 1754 802 495 588 77 685 1830 337 1472 183 243 2139 744 358 1283 965 848 2280 1460 353 452 2457 Wait 3590 | . 25 23 . . 213 96 . 9 66 213 54 21 72 . 196 361 91 452 11 5 495 19 68 208 142 42 298 48 18 104 240 Move 21614 | 81 407 406 404 89 584 1099 218 741 674 1420 703 472 505 77 480 1324 246 956 150 238 1421 679 271 967 795 742 1772 1287 278 300 1828 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | 7 9 4 4 . 4 6 1 2 7 4 6 1 1 . 1 8 . 2 3 . 8 . . 12 . 10 13 12 4 10 21 Fast Attach 194 | 6 4 1 2 . 6 15 . 1 18 5 5 . 2 . . 17 . 3 7 . 26 1 1 12 2 1 17 19 . 4 19 Attach 139 | . 1 3 1 . . 2 . 1 3 2 7 . 1 . . 13 . 9 1 . 19 1 4 7 . 1 19 12 5 4 23 Detach 107 | . . 1 . . 1 . . . 4 1 4 . 1 . . 13 . 9 1 . 21 1 3 9 . . 14 10 2 6 6 Swap 204 | . 1 3 3 2 7 11 1 3 6 20 8 . 1 . 5 26 . 4 1 . 26 2 3 7 3 19 14 5 1 4 18 Drop 256 | . 9 6 6 1 12 25 1 3 21 10 3 1 4 . 1 9 . 5 9 . 32 . 1 23 2 10 21 26 6 3 6 Fire 972 | 10 27 28 . . 38 90 . . 34 69 3 . 1 . . 18 . 30 . . 91 41 7 38 21 22 110 40 36 17 201 Melee 72 | . . . . . . . . 21 . 6 9 . . . 2 28 . 2 . . . . . . . . 2 1 1 . . Ram 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 15 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 80 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . 75 Escape Stasis 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 5 Trap 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 129 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Evolved 1 slot: Utility x1 325 | -10/Materials | Build established: Hacker-Mutant 544 | -10/Materials | Identified exit to Materials 544 | -10/Materials | Discovered exit to Materials (range 10) 650 | -10/Materials | Identified exit to Mines 650 | -10/Materials | Discovered exit to Mines (range 9) 729 | -10/Materials | Entered Mines 820 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 823 | -10/Mines | Found Prototype Device 838 | -10/Mines | Assembled infested the area 843 | -10/Mines | Assisted by a Guerilla fighting off Assembled 855 | -10/Mines | Learned location of Zion (-7) 1325 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1326 | -10/Mines | Identified exit to Exiles 1326 | -10/Mines | Discovered exit to Exiles (range 5) 1331 | -10/Mines | Entered Exiles 1360 | -10/Exiles | Met 8R-AWN 1381 | -10/Exiles | Met EX-HEX 1418 | -10/Exiles | Met EX-BIN 1489 | -10/Exiles | Aligned with FarCom system 1490 | -10/Exiles | Given EX-Vault access code 1522 | -10/Exiles | Opened EX-Vault 1536 | -10/Exiles | Found Longsword +1 1566 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1610 | -10/Exiles | Found Skeleton Box 1882 | -10/Exiles | Met EX-DEC 1947 | -10/Exiles | Identified exit to Mines 1947 | -10/Exiles | Discovered exit to Mines (range 12) 1966 | -10/Exiles | Stole two prototypes: Skeleton Box, Longsword +1 1966 | -10/Exiles | Entered Mines 2020 | -9/Mines | Identified exit to Materials 2020 | -9/Mines | Discovered exit to Materials (range 13) 2027 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2080 | -9/Mines | Found a hidden stash of uninstalled traps 2142 | -9/Mines | Entered Materials 2142 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2435 | -8/Materials | Identified Exp. Sensor Array 2783 | -8/Materials | Identified exit to Storage 2783 | -8/Materials | Discovered exit to Storage (range 6) 3052 | -8/Materials | Identified exit to Factory 3184 | -8/Materials | Entered Factory 3184 | -7/Factory | Evolved 2 slots: Utility x2 3186 | -7/Factory | FarCom data flow suspended 3903 | -7/Factory | Identified exit to Factory 3903 | -7/Factory | Discovered exit to Factory (range 8) 4892 | -7/Factory | Discovered exit to Factory (range 5) 5112 | -7/Factory | Identified exit to Lower Caves 5215 | -7/Factory | Entered Lower Caves 5449 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5455 | -7/Lower Caves | Encountered a Warlord checkpoint 5479 | -7/Lower Caves | Entered Zion 5500 | -7/Zion | Given the Hacking Drone Bay 5639 | -7/Zion | Found GAL Module 5681 | -7/Zion | Identified exit to Deep Caves 5801 | -7/Zion | Learned Factory garrison access intel 5843 | -7/Zion | Given A8's code to call for help 6094 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6350 | -7/Zion | Learned Factory recycling unit intel 6430 | -7/Zion | Entered Deep Caves 6432 | -7/Deep Caves | Met 5H-AD0 6533 | -7/Deep Caves | Z-Facility disabled 6538 | -7/Deep Caves | Attacked by Z-Imprinter 6570 | -7/Deep Caves | Allies destroyed Z-Imprinter 6622 | -7/Deep Caves | Found Prototype Device 6622 | -7/Deep Caves | Identified Zio. Metafield Generator 6655 | -7/Deep Caves | Found Prototype Protection 6655 | -7/Deep Caves | Identified Zio. Weapon Casing 7021 | -7/Deep Caves | Identified exit to Proximity Caves 7021 | -7/Deep Caves | Discovered exit to Proximity Caves (range 6) 7077 | -7/Deep Caves | Entered Proximity Caves 7078 | -6/Proximity Caves | Learned location of 1 exit from Factory 7144 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7317 | -6/Proximity Caves | Found Imp. Powered Armor 7405 | -6/Proximity Caves | Spotted B-75 Beast 7585 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7818 | -6/Proximity Caves | Build established: Scavenger-Mutant 8085 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8158 | -6/Proximity Caves | Entered Factory 8158 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8159 | -6/Factory | Identified exit to Lower Caves 8160 | -6/Factory | Identified exit to Factory 8161 | -6/Factory | Loaded intel: 6 recycling unit locations 8162 | -6/Factory | Loaded intel: 3 garrison access locations 8279 | -6/Factory | Spotted B-75 Beast 8391 | -6/Factory | Lost 3 parts (2n1w) 8453 | -6/Factory | Entered Lower Caves 8492 | -6/Lower Caves | Build established: Scavenger-Sprinter 8562 | -6/Lower Caves | Encountered a Warlord checkpoint 8564 | -6/Lower Caves | Identified exit to Lower Caves 8564 | -6/Lower Caves | Discovered exit to Lower Caves (range 7) 8578 | -6/Lower Caves | Learned Research terminal intel 8578 | -6/Lower Caves | Learned Armory garrison access intel 8589 | -6/Lower Caves | Entered another Lower Caves area 8594 | -6/Lower Caves | Encountered a Warlord checkpoint 8756 | -6/Lower Caves | Learned location of Extension (-5) 8756 | -6/Lower Caves | Learned Armory trap positions 8756 | -6/Lower Caves | Learned Research garrison access intel 8764 | -6/Lower Caves | Learned Factory garrison access intel 8783 | -6/Lower Caves | Identified exit to Data Miner 8783 | -6/Lower Caves | Discovered exit to Data Miner (range 7) 8795 | -6/Lower Caves | Entered Data Miner 8795 | -6/Data Miner | Identified exit to Proximity Caves 8795 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 8800 | -6/Data Miner | Met Data Miner 8804 | -6/Data Miner | Learned location of Section 7 (-2) 8804 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8808 | -6/Data Miner | Received God Mode back door access code from Data Miner 8814 | -6/Data Miner | Entered Proximity Caves 9114 | -5/Proximity Caves | Learned location of 1 exit from Factory 9139 | -5/Proximity Caves | Entered Factory 9139 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9140 | -5/Factory | Identified exit to Factory 9141 | -5/Factory | Loaded intel: 3 garrison access locations 9456 | -5/Factory | Fabricated Lgt. Regenerative Plating? 9608 | -5/Factory | Crushed by falling debris 9624 | -5/Factory | Crushed by falling debris 9630 | -5/Factory | Crushed by falling debris 9630 | -5/Factory | System corruption reached 10% 9672 | -5/Factory | Lost 11 parts (2p4n4u1w) 9944 | -5/Factory | Discovered exit to Factory (range 17) 9948 | -5/Factory | Cargo convoy interrupted 9982 | -5/Factory | Build established: Hacker-Scout 10132 | -5/Factory | Identified exit to Upper Caves 10132 | -5/Factory | Discovered exit to Upper Caves (range 20) 10141 | -5/Factory | Entered Upper Caves 10312 | -5/Upper Caves | Identified exit to Upper Caves 10312 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 10321 | -5/Upper Caves | Entered another Upper Caves area 10321 | -5/Upper Caves | Spotted 4H-TOX(f) 10321 | -5/Upper Caves | Spotted GV-5W4(f) 10323 | -5/Upper Caves | Encountered a Master Thief 10323 | -5/Upper Caves | Encountered a Master Thief 10323 | -5/Upper Caves | Destroyed GV-5W4(f) 10324 | -5/Upper Caves | Longsword +1 stolen by Master Thief 10374 | -5/Upper Caves | Encountered a Warlord checkpoint 10429 | -5/Upper Caves | Spotted B-75 Beast 10505 | -5/Upper Caves | Discovered exit to Factory (range 11) 10526 | -5/Upper Caves | Ambushed by wild Derelicts 10648 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10880 | -5/Upper Caves | Build established: Scavenger-Scout 11217 | -5/Upper Caves | Identified exit to Zhirov 11217 | -5/Upper Caves | Discovered exit to Zhirov (range 16) 11233 | -5/Upper Caves | Entered Zhirov 11233 | -5/Zhirov | Identified exit to Proximity Caves 11233 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 11240 | -5/Zhirov | Met Zhirov 11248 | -5/Zhirov | Learned location of Quarantine (-2) 11248 | -5/Zhirov | Learned location of Testing (-3) 11248 | -5/Zhirov | Learned location of Command (-1) 11254 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11260 | -5/Zhirov | Found Alien Artifact 11265 | -5/Zhirov | Found Alien Artifact 11265 | -5/Zhirov | Identified Integrated Dissipator 11265 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11320 | -5/Zhirov | Entered Proximity Caves 11369 | -4/Proximity Caves | Learned Research emergency access door positions 11402 | -4/Proximity Caves | Discovered exit to Factory (range 13) 11411 | -4/Proximity Caves | Entered Factory 11411 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11900 | -4/Factory | Enhanced Grunt warped into view, answering call for help 11903 | -4/Factory | Enhanced Grunt warped into view, answering call for help 11939 | -4/Factory | Fabricated Imp. Arc Thrower (x1) 12075 | -4/Factory | Fabricated P-60 Hacker? 12150 | -4/Factory | Fabricated Imp. Arc Thrower (x1) 12175 | -4/Factory | Lost 4 allies 12182 | -4/Factory | Build established: Hacker-Scout 12304 | -4/Factory | Identified exit to Research 12304 | -4/Factory | Discovered exit to Research (range 14) 12547 | -4/Factory | Identified exit to Armory 12547 | -4/Factory | Discovered exit to Armory (range 14) 12596 | -4/Factory | Identified Transdimensional Reconstructor 12596 | -4/Factory | Warped through subspace 12604 | -4/Factory | Discovered exit to Research (range 11) 12621 | -4/Factory | Identified exit to Upper Caves 12633 | -4/Factory | Discovered exit to Research (range 6) 12658 | -4/Factory | Entered Upper Caves 12658 | -4/Upper Caves | Spotted K4-2R9(f) 12660 | -4/Upper Caves | Encountered a Master Thief 12795 | -4/Upper Caves | Learned Research terminal intel 12893 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12993 | -4/Upper Caves | Identified exit to Upper Caves 12993 | -4/Upper Caves | Discovered exit to Upper Caves (range 20) 13000 | -4/Upper Caves | Entered another Upper Caves area 13001 | -4/Upper Caves | Identified exit to Warlord 13003 | -4/Upper Caves | Discovered exit to Research (range 14) 13028 | -4/Upper Caves | Learned Research non-interactive machine intel 13042 | -4/Upper Caves | Encountered a Warlord checkpoint 13063 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13103 | -4/Upper Caves | Spotted 6W-ZVJ(f) 13104 | -4/Upper Caves | Encountered a Master Thief 13104 | -4/Upper Caves | Spotted 2T-XKB(f) 13105 | -4/Upper Caves | Encountered a Master Thief 13107 | -4/Upper Caves | Lgt. Quantum Reactor stolen by Master Thief 13123 | -4/Upper Caves | Zio. Metafield Generator stolen by Master Thief 13188 | -4/Upper Caves | Entered Warlord 13204 | -4/Warlord | System corruption cleaned by Quarantine Array 13279 | -4/Warlord | Visited the Vortex Lab 13283 | -4/Warlord | Found Prototype Piercing Weapon 13283 | -4/Warlord | Identified Vortex Lance 13286 | -4/Warlord | Found Vortex Lance 13301 | -4/Warlord | Warlord's base attacked by MAIN.C 13316 | -4/Warlord | Met Warlord 13321 | -4/Warlord | Opened Warlord's prototype stash 13329 | -4/Warlord | Found Prototype Device 13329 | -4/Warlord | Identified Thermal Barrier 13333 | -4/Warlord | Found Prototype Reactor 13333 | -4/Warlord | Identified Vortex Chain Reactor 13651 | -4/Warlord | Warlord forces counterattacked 13703 | -4/Warlord | Spotted Executioner 13728 | -4/Warlord | Found Prototype Processor 13728 | -4/Warlord | Identified Exp. Core Analyzer 13751 | -4/Warlord | Spotted Executioner 13769 | -4/Warlord | Destroyed Executioner 13776 | -4/Warlord | Lost 11 allies 13806 | -4/Warlord | Identified exit to Proximity Caves 13806 | -4/Warlord | Discovered exit to Proximity Caves (range 12) 13833 | -4/Warlord | Spotted B-90 Cyclops 13833 | -4/Warlord | Spotted B-86 Titan 13854 | -4/Warlord | Destroyed B-86 Titan 13881 | -4/Warlord | Lost 11 allies 13899 | -4/Warlord | Entered Proximity Caves 14023 | -3/Proximity Caves | Spotted B-86 Titan 14064 | -3/Proximity Caves | Build established: Scavenger-Scout 14507 | -3/Proximity Caves | Discovered exit to Research (range 8) 14513 | -3/Proximity Caves | Entered Research 14513 | -3/Research | Evolved 2 slots: Utility x2 14515 | -3/Research | Loaded intel: 72 non-interactive machine locations 14516 | -3/Research | Loaded intel: 21 terminal locations 14517 | -3/Research | Loaded intel: 3 garrison access locations 14670 | -3/Research | Spotted B-86 Titan 14758 | -3/Research | Identified exit to Testing 14975 | -3/Research | Found Prototype Device 14995 | -3/Research | Identified Adv. Kinecellerator 15055 | -3/Research | Entered Testing 15055 | -3/Testing | Accompanied by 1 ally 15109 | -3/Testing | Fabricated Imp. Arc Thrower (x1) 15250 | -3/Testing | Found Prototype Device 15250 | -3/Testing | Identified AEGIS Remote Shield 15429 | -3/Testing | Found Prototype Energy Cannon 15431 | -3/Testing | Identified Potential Cannon 15472 | -3/Testing | Repaired Mass Driver 15813 | -3/Testing | Identified exit to Research 15813 | -3/Testing | Discovered exit to Research (range 13) 16240 | -3/Testing | Spotted Striker 16241 | -3/Testing | Spotted Striker 16318 | -3/Testing | Destroyed Striker 16319 | -3/Testing | Spotted Alpha 7 16322 | -3/Testing | Build established: Scavenger-Mutant 16329 | -3/Testing | Destroyed Striker 16388 | -3/Testing | Destroyed Alpha 7 16411 | -3/Testing | System corruption reached 10% 16417 | -3/Testing | Lost 12 parts (3n4u5w) 16453 | -3/Testing | Found Corrupted Prototype Ballistic Gun 16464 | -3/Testing | Stole the SGEMP Prototype 16598 | -3/Testing | Repaired Cld. Antigrav System 16672 | -3/Testing | Identified Multirail 16673 | -3/Testing | Entered Research 16673 | -2/Research | Warlord forces began assault on 0b10 16673 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 16674 | -2/Research | Loaded intel: 23 terminal locations 16716 | -2/Research | Local machine network offline 16746 | -2/Research | Met up with Warlord 16746 | -2/Research | Found Quantum Capacitor 17039 | -2/Research | Borebot progress halted 17117 | -2/Research | Spotted Striker 17119 | -2/Research | Spotted Striker 17120 | -2/Research | Spotted Striker 17129 | -2/Research | Destroyed Striker 17132 | -2/Research | Borebot progress halted 17132 | -2/Research | Destroyed Striker 17135 | -2/Research | Destroyed Striker 17156 | -2/Research | Lost 5 allies 17273 | -2/Research | Borebot progress halted 17370 | -2/Research | Spotted Executioner 17372 | -2/Research | Spotted Striker 17385 | -2/Research | Destroyed Executioner 17398 | -2/Research | Spotted Striker 17429 | -2/Research | Lost 5 allies 17898 | -2/Research | Identified exit to Quarantine 17898 | -2/Research | Discovered exit to Quarantine (range 16) 17898 | -2/Research | Spotted B-90 Cyclops 17922 | -2/Research | Entered Quarantine 17939 | -2/Quarantine | Spotted Alpha 7 17968 | -2/Quarantine | Destroyed Alpha 7 17990 | -2/Quarantine | Lost 4 allies 18221 | -2/Quarantine | Found Transdimensional Reconstructor 18345 | -2/Quarantine | Identified exit to Access 18391 | -2/Quarantine | Build established: Scavenger-Gunner 18510 | -2/Quarantine | Entered Access 18510 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 18511 | -1/Access | Delivered the SGEMP Prototype to Zhirov 18511 | -1/Access | Zhirov transferred Access data 18512 | -1/Access | Loaded intel: 110 machine locations 18512 | -1/Access | Loaded intel: 87 trap records 18512 | -1/Access | Identified exit to Surface 18512 | -1/Access | Discovered exit to Surface (range 107) 18512 | -1/Access | Identified exit to Command 18512 | -1/Access | Discovered exit to Command (range 61) 18821 | -1/Access | Repaired Centrium Medium Armor Plating 18981 | -1/Access | Zhirov warped through subspace 19016 | -1/Access | Build established: Hacker-Gunner 19169 | -1/Access | Entered Command 19362 | -1/Command | Spotted B-99 Colossus 19503 | -1/Command | Destroyed B-99 Colossus 19617 | -1/Command | Phase Generator disabled 19715 | -1/Command | First assault squad dispatched 19872 | -1/Command | Destroyed 8 combat bots 19924 | -1/Command | Build established: Scavenger-Tank 20565 | -1/Command | Build established: Hacker-Tank 20879 | -1/Command | Disengaged cave seal 20879 | -1/Command | Derelicts emerged from the dark tunnel 20880 | -1/Command | Welcomed Warlord to Command 20911 | -1/Command | Disengaged cave seal 20911 | -1/Command | Derelicts emerged from the dark tunnel 21004 | -1/Command | P-80 Master assimilated allied FR-2OO(s) 21026 | -1/Command | Lost 3 allies 21183 | -1/Command | Spotted M Guard 21185 | -1/Command | Spotted M Guard 21185 | -1/Command | Spotted Combat Programmer 21188 | -1/Command | Spotted Combat Programmer 21197 | -1/Command | Warlord commented on Warlord statues 21201 | -1/Command | Combat Programmer assimilated allied XV-67G(s) 21215 | -1/Command | Destroyed Combat Programmer 21230 | -1/Command | All MAIN.C guards destroyed 21248 | -1/Command | Lost 16 allies 21415 | -1/Command | Found Prototype Reactor 21415 | -1/Command | Identified Zero-point Reactor 21906 | -1/Command | Spotted 6F-YG6(g) 21940 | -1/Command | P-80 Master assimilated allied 8I-30N(l) 21984 | -1/Command | Warlord destroyed during the assault 22015 | -1/Command | Lost 20 allies 22037 | -1/Command | System corruption reached 10% 22066 | -1/Command | Destroyed 45 combat bots 22100 | -1/Command | Lost 19 parts (1p4n5u9w) 22444 | -1/Command | Build established: Scavenger-Tank 22865 | -1/Command | Lost 3 parts (1p1n1w) 22880 | -1/Command | Build established: Scavenger-Gunner 23199 | -1/Command | Lost 6 parts (1n2u3w) 23258 | -1/Command | Core integrity fell below 50% 23270 | -1/Command | System corruption reached 30% 23304 | -1/Command | Core integrity fell below 20% 23309 | -1/Command | Lost 14 parts (2p3n5u4w) 23324 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23269_ Lgt. Quantum Reactor destroyed. 23275_ Exp. Energy Well destroyed. 23276_ Slammed into Reinforced Barrier. 23276_ Destabilizing: Core damaged (-32). 23277_ System corrupted: Matter fused (-9). 23278_ Broken Enh. Optical Array destroyed. 23290_ Slammed into Reinforced Barrier. 23290_ Machine Analyzer broken. 23290_ Destabilizing: Short circuit. 23293_ P-80 Master resets P-80 Master, system corruption cleaned. 23296_ System corrupted: Energy discharge (-30). 23304_ Slammed into Reinforced Barrier. 23304_ Destabilizing: System corrupted (+1). 23309_ Broken Adv. Heat Sink destroyed. 23311_ System corrupted: Energy discharge (-23). 23318_ Slammed into Reinforced Barrier. 23318_ Destabilizing: Core damaged (-80). 23318_ Destabilizing: Core damaged (-32). 23321_ Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????#%" [[[=!!= " #??????? | | ????????????????????????#!=%[%![[%[! = #??????? | | ?????????????????????????=*%%=/[=!=*|% #??????? | | ?????????????????????????##%=%=[=%%!= "#???????? | | ?????????????????????????# ==[%%%==! #????????? | | ??????????????????????????##[/!=[=!=![ #????????? | | ??????????????????????????#*[= =%%%!* #????????? | | ??????????????????????????##=|!==%]=[ ###????????? | | ???????????????????????????# =%/=%=!!##??????????? | | ???????????????????????????# !*[=!!# #???????????? | | ???????????????????????????##!=!/*=%[#???????????? | | ???????????????????????????# |%%*=%#[#???????????? | | ???????????????????????????# !![=%!###???????????? | | ???????????????????????????##[ ||*%#?????????????? | | ????????????????????????????#=!#%==#?????????????? | | ???????????????????????????##! = [!###???????????? | | ???????????????????????????# [ !!%[# ????????????? | | ???????????????????????????#==*!/===#????????????? | | ???????????????????????????##[!=[*!%#????????????? | | ????????????????????????????#%!%!!==#????????????? | | ????????????????????????????# *===!*#????????????? | | ????????????????????????????# !=%*%##????????????? | | ????????????????????????????# [=!*=#?###?????????? | | ????????????????????????????# #=%=|### ###???????? | | ????????????????????????#"""##*==%%# #######?# | | ????????????????????????#@ W # % % ## #?# | | ????????????????????????#/ ## % %%%= # ### | | ????????????????????????# pp !% %% | | ????????????????????????# % %%% | | ????????????????????????# ! %%% [ * | | ????????????????????????# = % = [![| | | ????????????????????????# [ %!%= | | ????????????????????????#% = # # # !### | | ????????????????????????###### # # ## #?# | | ??????????????????????????????##################?# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 80 Energy Generation 70 Energy Capacity 1440 Matter Stores 343 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 85 Power Amplification 30 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 750 Resistance: KI 35 Resistance: TH 85 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 40 Point Defense Rating 400 Evasion (%) 69 Targeting Accuracy 13 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Lrg. Storage Unit | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ P-60 Hacker | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Imp. Arc Thrower | x1 | -4/Factory P-60 Hacker | x2 | -4/Factory Imp. Arc Thrower | x1 | -4/Factory Imp. Arc Thrower | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Boltbath Max Potential No Explosion For You Special Delivery Challenges ------------ None Game ------ Seed XenonDecoderShotgun Manual? 0 Play Time 06:31:43 Cumulative 82.6 hours Start 2024.06.28 @ 19:53:22 End 2024.07.01 @ 22:02:18 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 0 Adventurer 0 Explorer 20 Win Type - Total 9 Types 5/0/3/0/0/0/0/1/0 Lore% 72 Gallery% 54 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a36417b-65b3-460b-a5e4-99b4ebf81a70