Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.15 @ 11:01:35 Player: Xight Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2478) 2478 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 4774 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/550 Matter 90/300 Energy 240/240 System Corruption 3% Temperature Warning (318) Movement Treading (145) Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Structural Scanner Visual Processing Unit Improved Sensor Array > --- WEAPON (2) ------- Particle Gun Mini Grenade Launcher > --- INVENTORY (5) ---- Nuclear Core Light Treads Aluminum Leg Aluminum Leg Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Structural Scanner Visual Processing Unit Improved Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Remote Datajack [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 62 | 6 3 17 35 1 Power 8 | 1 . 1 5 1 Engine 5 | 1 . 1 3 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 24 | 2 1 12 9 . Treads 8 | . . . 8 . Leg 16 | 2 1 12 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 2 11 . Device 8 | . 1 . 7 . Storage 1 | 1 . . . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 15 | 2 1 2 10 . Energy Gun 10 | 2 1 2 5 . Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 4 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 29 | . . 4 23 2 Power 5 | . . 1 4 . Propulsion 8 | . . . 7 1 Utility 7 | . . 1 5 1 Weapon 9 | . . 2 7 . Highest Loss Streak 8 | . . 3 8 1 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 87 | . 99 92 81 90 Engine 7 | . 14 10 5 . Core 2 | . . . 3 9 Treads 11 | . . . 18 34 Leg 19 | . 28 37 8 . Device 11 | . 13 1 17 19 Storage 7 | . 14 11 4 . Processor 3 | . . . 4 9 Protection 4 | . . 8 3 . Energy Gun 14 | . 28 21 7 9 Ballistic Gun 4 | . . . 8 . Peak Build Rating 27 | 6 7 19 27 27 Average Rating 14 | 4 6 11 17 24 On Entrance 10 | . 6 7 14 27 Naked Turns . | . . . . . Heaviest Build 21 | 11 12 19 21 14 Greatest Support 86 | 20 20 48 86 86 Greatest Overweight (x) 5 | . . . 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 6 8 8 6 5 Most Carried 8 | 1 3 8 8 5 Average Carried 5 | . 2 6 5 5 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 1 3 8 5 5 Class Distribution -------------------- 43% | Mutant 42% | Scavenger-Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1114 | 220 . 220 615 59 Remotely . | . . . . . Salvage Created 2849 | . 98 851 1548 352 Parts 162 | . 1 65 82 14 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 68 | . 2 24 31 11 Guns 53 | . 1 24 25 3 AOE 13 | . 1 . 4 8 Classes Destroyed 11 | . 1 4 3 3 Worker 6 | . . . 5 1 Builder 2 | . . 1 1 . Hauler 2 | . . . 2 . Recycler 1 | . . . . 1 Watcher 7 | . . 3 4 . Swarmer 23 | . . 13 6 4 Grunt 30 | . 2 8 17 3 Brawler 2 | . . . 2 . Duelist 1 | . . . . 1 Sentry 11 | . . 3 6 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 2 6 6 5 Combat Bots Only 5 | . 2 5 5 4 Max Kills in Single Turn 4 | . 1 1 3 4 Gunslinging 1 | . . . 1 . Exploded 3 | . 1 . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 404 | . 6 115 229 54 Missed 96 | . 1 30 50 15 Damage Taken 3790 | . 56 717 2355 662 Core 661 | . 14 78 522 47 Absorbed by Shields . | . . . . . Ignored by Resistances 1110 | . 17 224 678 191 Regen/Repaired (Parts) 145 | . . 145 . . Core Remaining (%) 91 | 100 94 80 . . Volleys Fired 211 | . 5 60 127 19 Largest 2 | . 2 2 2 2 Hottest 112 | . 80 85 112 95 Shots Fired 365 | . 10 109 212 34 Gun 346 | . 10 109 208 19 Cannon . | . . . . . Launcher 19 | . . . 4 15 Special . | . . . . . Kinetic 106 | . . . 106 . Thermal 172 | . 5 59 89 19 Explosive 19 | . . . 4 15 Electromagnetic 68 | . 5 50 13 . Robot Hit Streak 37 | . 9 26 37 23 Robot Miss Streak 5 | . 1 3 5 1 Penetration Max . | . . . . . Secondary Targets 13 | . . 7 6 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 291 | . 9 81 171 30 Core Hits 158 | . 5 46 85 22 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 17 | . 1 2 14 . Burn 11 | . . . 11 . Destroy 3 | . . . 3 . Corrupt 3 | . 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5628 | . 156 1126 3119 1227 Guns 3978 | . 99 1098 2526 255 Cannons . | . . . . . Explosions 1595 | . 48 28 547 972 Melee . | . . . . . Ramming 55 | . 9 . 46 . Kinetic 1293 | . . . 1293 . Thermal 2084 | . 91 528 1210 255 Explosive 1240 | . . . 268 972 Electromagnetic 956 | . 56 598 302 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . . . 30 7 Message Errors 6 | . . . 5 1 Matter Fused 15 | . . . 12 3 Heat Flow Errors 3 | . . . 3 . Energy Discharges 4 | . . . 3 1 Parts Rejected 1 | . . . 1 . Data Loss (minor) 3 | . . . 3 . Data Loss (major) 1 | . . . 1 . Misfires 3 | . . . 2 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 28 | . . 3 18 7 Projectiles . | . . . . . Explosions 28 | . . 3 18 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 447 | . . 28 202 217 Shots 19 | . . 1 9 9 Rammed 7 | . . . 7 . Targets Rammed 13 | . 2 1 10 . Kicked 5 | . 2 1 2 . Crushed 1 | . . . 1 . Highest Temperature 496 | . 129 156 496 318 Average Temperature 84 | . 67 49 101 132 Received Heat Transfer 1722 | . 39 270 1350 63 Effects 8 | . . . 8 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Damage (minor) 1 | . . . 1 . Damage (major) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 3 1 . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 10 | . . . 10 . Heat Transferred 5459 | . 150 1175 3505 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . 1 1 5 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 590 | . 61 590 346 392 Initial 142 | . . 21 142 18 Average 180 | . 43 286 144 190 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 63 | 100 100 32 74 75 Level 1 27 | . . 40 25 24 Level 2 8 | . . 26 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 1 5 2 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . . 4 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 2 48 46 12 Peak Tracking Total 8 | . 2 8 5 4 Tactical Retreats 9 | . . 5 4 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . 1 2 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 8 | . . 1 3 4 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 12 | . 2 4 5 1 Terminals 7 | . 1 1 5 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 1 1 . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 39 | . 5 16 14 4 Successful 25 | . 3 14 4 4 Failed 14 | . 2 2 10 . Catastrophic 4 | . . . 4 . Database Lockouts . | . . . . . Manual 11 | . 2 2 6 1 Terminals 18 | . 2 2 14 . Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units 9 | . 3 2 . 4 Scanalyzers 7 | . . 7 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 1 4 . Prototype ID Bank 1 | . . . 1 . Level Access Points 2 | . 1 1 . . Terminal Index 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 8 | . 2 2 . 4 Process 1 | . . . . 1 Report Inventory 3 | . 1 1 . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 3 | . 1 1 . 1 Scanalyzer 7 | . . 7 . . Insert Component 3 | . . 3 . . Analyze 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 2 4 1 Full Trace Events 2 | . . . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 2 9 . 1 Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4042 | 59 393 1312 2093 185 Spaces Moved 2324 | 44 280 846 1069 85 Core 23 | 5 . . 18 . Treads 746 | . . . 661 85 Legs 1555 | 39 280 846 390 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 90 148 Average Speed 127 | 112 120 113 138 148 Slowest Speed 300 | 120 120 120 300 148 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 44 42 52 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . . 10 . Terrain Destroyed 124 | . 2 3 52 67 Melee . | . . . . . Projectile . | . . . . . AOE 124 | . 2 3 52 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3048 | 50 325 1090 1471 112 Wait 402 | . 34 150 212 6 Move 2320 | 43 279 845 1068 85 Hop . | . . . . . Pick Up 22 | 1 2 8 11 . Fast Attach 32 | 6 3 6 17 . Attach 22 | . . 5 17 . Detach 7 | . . 1 6 . Swap 8 | . . 6 1 1 Drop 11 | . . 8 2 1 Fire 211 | . 5 60 127 19 Melee . | . . . . . Ram . | . . . . . Kick 5 | . 2 1 2 . Crush 8 | . . . 8 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 11) 292 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Propulsion x2 708 | -9/Materials | Lost 3 parts (1p1u1w) 1002 | -9/Materials | Build established: Scavenger-Mutant 1168 | -9/Materials | Discovered new exit (range 12) 1316 | -9/Materials | Repaired Aluminum Leg 1344 | -9/Materials | Repaired Lgt. Armor Plating 1459 | -9/Materials | Discovered new exit (range 16) 1749 | -9/Materials | Identified exit to Materials 1765 | -9/Materials | Entered another Materials area 1765 | -8/Materials | Evolved 2 slots: Utility x2 1833 | -8/Materials | Build established: Mutant 1835 | -8/Materials | Lost 4 parts (1p1n1u1w) 2426 | -8/Materials | Core integrity fell below 50% 2442 | -8/Materials | Lost 8 parts (1p3n2u2w) 2805 | -8/Materials | Build established: Scavenger-Mutant 3135 | -8/Materials | Discovered new exit (range 14) 3244 | -8/Materials | Core integrity fell below 20% 3502 | -8/Materials | Build established: Scavenger-Skirmisher 3696 | -8/Materials | Garrison activated, responded to threat 3727 | -8/Materials | Lost 4 parts (1p2n1w) 3839 | -8/Materials | Discovered new exit (range 13) 3858 | -8/Materials | Entered Storage 4023 | -8/Storage | Garrison activated, responded to threat 4043 | -8/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 04013_ Y-45 Defender destroyed. 04015_ The unstable cave ceiling collapses. 04016_ Transfer Shaft disabled. 04016_ R-06 Scavenger collects Aluminum Leg. 04017_ Penetrated by Slug. 04017_ Lgt. Treads destroyed. 04020_ Slug penetrates Y-45 Defender. 04023_ The unstable cave ceiling collapses. 04023_ Y-45 Defender calls for garrison reinforcements. 04023_ ALERT: Activating Garrison Access S001. 04024_ B-36 Bruiser emerges from the garrison. 04024_ L-31 Rogue emerges from the garrison. 04024_ The unstable cave ceiling collapses. 04025_ System corrupted: IFF burst signal emitted. 04025_ Y-45 Defender destroyed. 04027_ H-55 Commando destroyed. 04027_ Transfer Shaft disabled. 04030_ L-31 Rogue destroyed. 04036_ Destroyed Lgt. Armor Plating. 04042_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????####????????????????????? | | ???????????????????# ??? #????????????????????? | | ???????????????????# ??? #????????????????????? | | ????????????????#### """ #????????????????????? | | ?????????????????""" """ ###??????????????????? | | ??????????????????R "" ??????????????????? | | ???????????????????" """ G???????????????????? | | ???????????????????# "" ""???????????????????? | | ???##"##??????###??# ????????????????????? | | ??##T ##??#### #### = ????????????????????? | | ### #### # #########+###????????? | | [= ^ a ???????? | | * ???????? | | ^ % % % ???????? | | ## # # ######+### b # # #####??????????? | | ####### [= @ % #??????????????? | | #?????# # # #??????????????? | | #?????# # " # #??????????????? | | #?????# # """ " ##??????????????? | | #?????# """ """ # T"###???????????????? | | #?????# """ """ # * ""#?????????????????? | | #?????# """ """ # ###?????????????????? | | #?????# # #???????????????????? | | #?????## ##################???????????????????? | | ####???????#?????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ThermicServoNeutralizer Manual? 0 Play Time 00:46:38 Cumulative 15.3 hours Start 2025.01.15 @ 10:17:30 End 2025.01.15 @ 11:01:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 10 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b0f5ee5-99d0-474b-80b2-b2ec8285b107