Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 20:48:23 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1720) 1720 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 3929 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 35 Friendly Fire -15 Cogmind --------- Core Integrity 371/550 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (10) --- Cesium-ion Thruster Improved Signal Interpreter Terrain Scan Processor Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Autogun Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Experimental Sensor Array Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Cesium-ion Thruster Improved Signal Interpreter Terrain Scan Processor Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Backup Laser I Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 41 | . 5 19 9 8 Power 7 | . . 4 2 1 Engine 6 | . . 4 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | . 2 6 1 . Treads 9 | . 2 6 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 3 2 3 2 Device 2 | . . . . 2 Storage 2 | . 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 5 | . 1 1 3 . Artifact . | . . . . . Weapon 15 | . . 7 3 5 Energy Gun . | . . . . . Energy Cannon 3 | . . . . 3 Ballistic Gun 7 | . . 5 1 1 Ballistic Cannon 2 | . . 2 . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 15 | . 1 5 2 7 Power 5 | . . 3 1 1 Propulsion 3 | . . . . 3 Utility 3 | . . . 1 2 Weapon 4 | . 1 2 . 1 Highest Loss Streak 3 | . 1 2 2 3 Average Slot Usage (%) 88 | . 92 90 91 71 Engine 10 | . 14 10 9 5 Treads 23 | . 7 25 33 18 Leg 4 | . 21 . . . Storage 16 | . 22 19 11 9 Processor 5 | . . 10 4 . Protection 5 | . . 2 11 11 Ballistic Gun 15 | . 26 14 12 11 Ballistic Cannon 2 | . . 7 . . Launcher 2 | . . . 9 . Naked Turns . | . . . . . Heaviest Build 45 | 13 39 45 35 36 Greatest Support 60 | 20 40 60 60 60 Greatest Overweight (x) 9 | . 1 1 . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 16 16 10 10 Average Capacity 11 | 6 10 14 10 10 Most Carried 16 | 5 5 16 10 10 Average Carried 8 | 3 3 9 9 9 Final Capacity 16 | 6 16 10 10 10 Final Carried 10 | 3 5 9 10 9 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1838 | 195 117 661 649 216 Remotely . | . . . . . Salvage Created 1577 | . 144 761 288 384 Parts 115 | . 8 60 32 15 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 62 | . 6 23 22 11 Melee 1 | . . . 1 . Guns 25 | . 3 12 5 5 Cannons 11 | . . 9 . 2 AOE 25 | . 3 2 16 4 Classes Destroyed 10 | . 3 4 2 1 Worker 1 | . . . 1 . Recycler 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 3 | . . 2 . 1 Swarmer 24 | . 3 6 11 4 Grunt 22 | . 3 10 5 4 Duelist 2 | . . 1 . 1 Sentry 7 | . . 6 . 1 Hunter 1 | . . . . 1 Assembled 6 | . . . 6 . Best Kill Streak 5 | . 3 4 4 5 Combat Bots Only 5 | . 3 4 4 5 Max Kills in Single Turn 3 | . 2 2 3 2 Gunslinging . | . . . . . Exploded 3 | . 2 2 3 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3049 | . 298 1369 507 875 Core 410 | . 90 139 2 179 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 64 . 64 . Volleys Fired 177 | . 16 97 33 31 Largest 2 | . 2 2 2 2 Hottest 150 | . 40 78 53 150 Shots Fired 335 | . 32 184 60 59 Gun 226 | . 32 107 42 45 Cannon 88 | . . 77 . 11 Launcher 21 | . . . 18 3 Special . | . . . . . Kinetic 303 | . 32 184 42 45 Thermal 11 | . . . . 11 Explosive 21 | . . . 18 3 Electromagnetic . | . . . . . Robot Hit Streak 30 | . 18 30 12 12 Robot Miss Streak 7 | . 4 4 3 7 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 229 | . 24 131 37 37 Core Hits 108 | . 11 41 34 22 Critical Hits 4 | . . 2 . 2 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . 2 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5308 | . 735 2116 1414 1043 Guns 2269 | . 305 1122 379 463 Cannons 1116 | . . 916 . 200 Explosions 1912 | . 430 78 1024 380 Melee . | . . . . . Ramming 11 | . . . 11 . Kinetic 3185 | . 305 2038 379 463 Thermal 254 | . . . 54 200 Explosive 1780 | . 430 . 970 380 Electromagnetic 78 | . . 78 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 1 7 . Average Corruption 2 | . . 1 4 . Corruption Purged . | . . . . . Effects 21 | . . 4 17 . Message Errors 4 | . . . 4 . Matter Fused 3 | . . . 3 . Energy Discharges 3 | . . 2 1 . Data Loss (minor) 6 | . . . 6 . Data Loss (major) 1 | . . . 1 . Targeting Errors 3 | . . 1 2 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 98 | . 1 10 65 22 Projectiles 18 | . . 10 . 8 Explosions 80 | . 1 . 65 14 Melee . | . . . . . Knockbacks 14 | . . 14 . . Impact . | . . . . . Kinetic 14 | . . 14 . . Secondary . | . . . . . Self-Inflicted Damage 341 | . 134 . 154 53 Shots 11 | . 2 . 6 3 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 160 | . . 72 45 160 Average Temperature 22 | . . 24 11 27 Received Heat Transfer 761 | . 54 438 62 207 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 396 | . . . 100 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 489 | . 174 489 383 409 Initial 158 | . . 73 158 78 Average 239 | . 44 325 263 212 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 39 | 100 100 15 23 57 Level 1 45 | . . 46 76 39 Level 2 15 | . . 37 . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 4 . 1 Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 10 | . 1 4 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 16 33 25 25 Peak Tracking Total 10 | . 4 5 4 10 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 11 | . 3 5 3 . Max in Single Turn 2 | . 2 2 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 12 | . 4 5 . 3 Terminals 7 | . 3 3 . 1 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 32 | . 8 15 . 9 Successful 21 | . 4 11 . 6 Failed 11 | . 4 4 . 3 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 20 | . 9 8 . 3 Terminals 18 | . 7 8 . 3 Fabricators . | . . . . . Repair Stations 7 | . . 7 . . Recycling Units 2 | . 1 . . 1 Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 7 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Refit 1 | . . 1 . . Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 4 . 1 Terminals 8 | . 3 4 . 1 Botnet 6 | . 2 3 . 1 Detonate 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 3 . 1 Full Trace Events 2 | . . 2 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 78 | . . 78 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 2 Highest-Rated Group 40 | . . . 40 32 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 37 | . . . 17 20 Total Damage 441 | . . . 169 272 Kills 7 | . . . 5 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3326 | 4 642 1330 945 405 Spaces Moved 1517 | 3 329 532 513 140 Core 2 | . . . . 2 Treads 1281 | . 98 532 513 138 Legs 234 | 3 231 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 159 | 120 138 168 160 169 Slowest Speed 500 | 120 160 180 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 2 62 48 89 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 229 | . 42 4 144 39 Melee . | . . . . . Projectile 6 | . . 4 . 2 AOE 223 | . 42 . 144 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2117 | 5 483 791 585 253 Wait 327 | . 130 109 21 67 Move 1513 | 2 328 531 512 140 Hop . | . . . . . Pick Up 27 | . 2 19 3 3 Fast Attach 14 | . 2 7 4 1 Attach 8 | . . 6 . 2 Detach . | . . . . . Swap 19 | . 3 6 5 5 Drop 31 | 3 2 16 6 4 Fire 177 | . 16 97 33 31 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 15) 647 | -10/Materials | Entered another Materials area 647 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -9/Materials | Repaired Assault Rifle 1144 | -9/Materials | Repaired Lgt. Treads 1170 | -9/Materials | Repaired Lgt. Treads 1428 | -9/Materials | Discovered new exit (range 18) 1749 | -9/Materials | Discovered new exit (range 18) 1806 | -9/Materials | Build established: Scavenger-Mutant 1977 | -9/Materials | Entered Mines 2090 | -9/Mines | Assembled infested the area 2163 | -9/Mines | Learned Materials emergency access door positions 2469 | -9/Mines | Discovered new exit (range 9) 2513 | -9/Mines | Learned location of Storage (-8) 2690 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2835 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2841 | -9/Mines | Found Prototype Device 2847 | -9/Mines | Discovered new exit (range 9) 2922 | -9/Mines | Entered Materials 2922 | -8/Materials | Accompanied by 2 allies 2922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3185 | -8/Materials | Identified Exp. Sensor Array 3237 | -8/Materials | Lost 3 parts (1p1n1u) 3311 | -8/Materials | Discovered new exit (range 16) 3327 | -8/Materials | Self-destructed Last Messages --------------- 03240_ U-05 Engineer builds a Door. 03240_ U-05 Engineer builds a Wall. 03241_ Acquired 15 matter. 03242_ K-01 Serf collects debris. 03299_ K-01 Serf cleans the Fusion Modulator. 03306_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03308_ K-01 Serf cleans the Fusion Modulator. 03309_ W-25 Informer sends out distress signal. 03311_ EXIT=FOUND 03312_ C-30 ARC bursts open, deploying its payload. 03312_ S-10 Pest unfolds itself. 03317_ Lgt. Treads destroyed. 03322_ Hvy. Particle Cannon destroyed. 03325_ S-10 Pest destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? < #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# gg????????????????????? | | ????????????????????????# g#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ +????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#[s #????????????????????? | | ?????????? ##############s= #????????????????????? | | ????????? *sw#????????????????????? | | ????????? #????????????????????? | | ????????? % #???????####?????##### | | ?????????? 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Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed IntegritySurveybotWeb Manual? 0 Play Time 00:30:52 Cumulative 27.5 hours Start 2020.09.24 @ 20:18:39 End 2020.09.24 @ 20:48:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 13 Adventurer 37 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fcbd329-5bc5-43c1-9539-45c48557adf2