Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.20 @ 18:21:26 Player: CreepyD Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (2134) 2134 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (798) 798 TOTAL SCORE: 7587 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 931/1000 Matter 288/300 Energy 90/150 System Corruption 0% Temperature Cool (0) Movement Hovering (38) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY (8) ------ Improved Trap Scanner Improved Sensor Array Microactuators Hacking Suite Relay Coupler [Sentry] (11) > --- WEAPON (3) ------- Enhanced Gauss Cannon Great Maul Great Maul > --- INVENTORY (5) ---- Linear Accelerator Linear Accelerator Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Improved Trap Scanner Improved Sensor Array Microactuators Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Gauss Cannon Great Maul Great Maul > --- INVENTORY -------- Light Angular Momentum Engine Improved Airjet Linear Accelerator Remote Datajack Great Maul [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Hover Unit Improved Airjet Utility Microactuators Device Microactuators Processor Improved Melee Analysis Suite Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Great Maul Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Slots Evolved 10 | . . 2 . 2 . 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . 1 . 1 Utility 6 | . . 1 . 2 . 1 1 1 Weapon 1 | . . 1 . . . . . . Parts Attached 71 | 8 1 7 . 3 9 9 28 6 Power 9 | 1 . . . . 1 3 1 3 Engine 5 | 1 . . . . . 1 . 3 Core 4 | . . . . . 1 2 1 . Reactor . | . . . . . . . . . Propulsion 24 | 4 . 2 . . 5 1 10 2 Treads . | . . . . . . . . . Leg 12 | . . 2 . . 5 1 4 . Wheel 7 | 4 . . . . . . 3 . Hover 5 | . . . . . . . 3 2 Flight . | . . . . . . . . . Utility 18 | 1 1 1 . 3 2 3 7 . Device 13 | 1 . 1 . 2 1 3 5 . Storage . | . . . . . . . . . Processor 1 | . . . . 1 . . . . Hackware 2 | . . . . . 1 . 1 . Protection 2 | . 1 . . . . . 1 . Artifact . | . . . . . . . . . Weapon 20 | 2 . 4 . . 1 2 10 1 Energy Gun 2 | 2 . . . . . . . . Energy Cannon 2 | . . 1 . . . . 1 . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 2 | . . 1 . . . . 1 . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 11 | . . 2 . . 1 1 7 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 25 | . . . . . 5 1 16 3 Power 5 | . . . . . 1 . 2 2 Propulsion 8 | . . . . . 1 . 6 1 Utility 8 | . . . . . 3 1 4 . Weapon 4 | . . . . . . . 4 . Highest Loss Streak 10 | . . . . . 4 1 10 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 78 | . 88 95 100 96 85 82 63 76 Engine 3 | . 14 11 11 9 3 2 . 6 Core 3 | . . . . . 5 4 2 . Leg 13 | . . 16 22 18 17 16 9 . Wheel 1 | . 28 5 . . . . 1 . Hover 3 | . . . . . . . 6 21 Device 21 | . 14 19 22 25 25 27 14 17 Hackware 4 | . . . . . . 7 7 11 Protection 2 | . 2 11 11 9 2 . 1 . Energy Cannon 1 | . . 9 11 9 2 . . . Special Weapon 2 | . . . . . . 7 1 . Impact Weapon 17 | . . 18 22 18 24 15 14 13 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 9 12 24 24 27 27 27 42 36 Greatest Support 48 | 32 20 26 26 26 26 39 48 36 Greatest Overweight (x) 2 | . . 1 . 1 1 1 2 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 3 5 4 5 5 5 5 5 Average Carried 4 | 1 2 3 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 4 4 5 5 5 5 4 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Matter Collected 970 | 280 . 80 . . 105 95 340 70 Remotely . | . . . . . . . . . Salvage Created 2114 | 117 . 162 . . 379 426 955 75 Parts 64 | 5 . 2 . . 17 10 27 3 Haulers Intercepted 2 | . . 1 . . . . 1 . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Combat Hostiles Destroyed 47 | . . 3 . . 16 5 19 4 Melee 23 | . . 1 . . 12 2 5 3 AOE 6 | . . . . . . . 6 . Classes Destroyed 14 | 2 . 4 . . 4 1 3 . Worker 1 | . . . . . . . 1 . Tunneler 2 | 1 . . . . . . 1 . Hauler 2 | . . 1 . . . . 1 . Recycler 4 | 1 . . . . . 2 1 . Operator 2 | . . . . . . . 2 . Watcher 5 | . . 1 . . . 3 1 . Swarmer 21 | . . . . . 10 . 7 4 Saboteur 1 | . . . . . . . 1 . Grunt 13 | . . 2 . . 2 1 8 . Duelist 2 | . . 1 . . . . 1 . Sentry 3 | . . . . . 1 2 . . Specialist 2 | . . . . . 2 . . . Hunter 3 | . . . . . 1 1 1 . Programmer 2 | . . . . . . 1 1 . Best Kill Streak 11 | 2 . 3 . . 11 4 6 4 Combat Bots Only 11 | . . 2 . . 11 2 6 4 Max Kills in Single Turn 2 | 1 . 1 . . 2 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 . Melee 2 | . . 1 . . 2 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Damage Taken 4664 | 38 . 55 86 53 834 511 2560 527 Core 1203 | . . . 8 . 189 111 826 69 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 100 . 98 . 65 84 2 . Volleys Fired 21 | 4 . . . 2 . 3 8 4 Largest 2 | 2 . . . 1 . 1 1 1 Hottest 80 | 80 . . . 60 . 5 65 57 Shots Fired 25 | 8 . . . 2 . 3 8 4 Gun 8 | 8 . . . . . . . . Cannon 9 | . . . . 2 . . 3 4 Launcher 5 | . . . . . . . 5 . Special 3 | . . . . . . 3 . . Kinetic 4 | . . . . . . . . 4 Thermal 9 | 4 . . . 2 . . 3 . Explosive 5 | . . . . . . . 5 . Electromagnetic 4 | 4 . . . . . . . . Robot Hit Streak 7 | 7 . . . . . 1 1 1 Robot Miss Streak 5 | . . . . 2 . 4 3 5 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 130 | 7 . 12 . . 29 29 45 8 Core Hits 30 | 2 . 2 . . 8 3 13 2 Critical Kills 8 | . . . . . 3 1 4 . Critical Parts Destroyed 25 | . . 2 . . 7 5 10 1 Critical Strikes 34 | . . 2 . . 10 7 14 1 Smash 34 | . . 2 . . 10 7 14 1 Melee Attacks 209 | . . 14 1 . 45 52 82 15 Impact 209 | . . 14 1 . 45 52 82 15 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 10 | . . 1 . . . 2 7 . Combat Hostiles 2 | . . . . . . . 2 . Follow-up Attacks 25 | . . 2 . . 5 6 10 2 Damage Inflicted 6734 | 113 . 618 . . 1314 1420 2948 321 Guns 85 | 85 . . . . . . . . Cannons 59 | . . . . . . . 26 33 Explosions 761 | 28 . . . . . . 733 . Melee 5829 | . . 618 . . 1314 1420 2189 288 Ramming . | . . . . . . . . . Kinetic 33 | . . . . . . . . 33 Thermal 89 | 63 . . . . . . 26 . Explosive 733 | . . . . . . . 733 . Electromagnetic 50 | 50 . . . . . . . . Impact 5829 | . . 618 . . 1314 1420 2189 288 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 2 4 . Average Corruption 2 | . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . 5 14 . Message Errors 6 | . . . . . . 2 4 . Matter Fused 7 | . . . . . . 1 6 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 3 | . . . . . . 1 2 . Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 2072 | 3 . 230 . . 485 435 832 87 Projectiles . | . . . . . . . . . Explosions 21 | 3 . . . . . . 18 . Melee 2051 | . . 230 . . 485 435 814 87 Knockbacks 24 | . . 4 . . 7 1 11 1 Impact 23 | . . 4 . . 7 1 11 . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 177 | 39 . . . . . . 138 . Shots 3 | 1 . . . . . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 116 | 84 . . . 28 . . 116 . Average Temperature 33 | 40 . . . 15 . . 30 . Received Heat Transfer 1089 | . . 30 . 9 9 111 930 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 37 | . . 4 . . 9 8 14 2 Impact Corruptions 73 | . . 7 . . 16 15 31 4 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | 1 . . . . . . 1 . Heat Transferred 162 | 125 . . . . . . 37 . Parts Sabotaged 3 | . . . . . . . 3 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Peak Influence 499 | 10 39 123 4 2 448 470 499 269 Initial 235 | . 6 16 4 1 1 235 196 182 Average 264 | 3 22 42 4 1 235 341 352 220 Maximum Alert Level 2 | . . . . . 2 2 2 1 Low Security (%) 25 | 100 100 100 100 100 32 . . 41 Level 1 60 | . . . . . 62 81 76 58 Level 2 13 | . . . . . 5 18 23 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 1 . . . 3 4 . Investigation 1 | . . . . . . 1 . . Extermination 3 | . . . . . . 2 1 . Reinforcement 4 | . 1 1 . . . . 2 . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Distress Signals 2 | . . . . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 4 6 3 3 16 15 28 5 Peak Tracking Total 8 | . 3 3 3 3 8 4 6 5 Tactical Retreats 10 | . . 1 . . 1 1 7 . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Machines Disabled 3 | . . . . . 1 . 2 . Max in Single Turn 1 | . . . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . Garrison Relay 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Machines Accessed 22 | . 1 2 . 1 . 9 9 . Terminals 12 | . 1 2 . . . 3 6 . Fabricators 2 | . . . . . . 1 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 3 | . . . . . . 3 . . Scanalyzers 2 | . . . . . . 1 1 . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 36 | . 1 3 . 1 . 17 14 . Successful 23 | . 1 3 . 1 . 12 6 . Failed 13 | . . . . . . 5 8 . Catastrophic 4 | . . . . . . 1 3 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 20 | . 1 3 . . . 6 10 . Fabricators 2 | . . . . . . 1 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 4 | . . . . . . 4 . . Scanalyzers 7 | . . . . . . 5 2 . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 11 | . 1 3 . . . 3 4 . Prototype ID Bank 3 | . . . . . . 1 2 . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . Garrison Index 1 | . . . . . . 1 . . Unreport Threat 2 | . . 1 . . . . 1 . Locate Traps 1 | . . 1 . . . . . . Zone Layout 2 | . . 1 . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . Retrieve Components 3 | . . . . . . 3 . . Scanalyzer 6 | . . . . . . 5 1 . Insert Component 3 | . . . . . . 2 1 . Analyze 3 | . . . . . . 3 . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 1 | . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 17 | . 1 1 . 1 . 5 9 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 64 | . . . . . . . 64 . Total Part Build Rating 16 | . . . . . . . 16 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . Parts Scanalyzed 3 | . . . . . . 2 1 . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . 1 . . formatsys_high 1 | . . . . . . 1 . . Relay Couplers Released 3 | . . . . . 3 . . . Machine Destruction 3 | . . . . . 3 . . . Attached 1 | . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 32 | . . . . . . 32 . . Highest-Rated Ally 32 | . . . . . . 32 . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . Total Damage 214 | . . . . . . 214 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Turns Passed 2901 | 64 49 276 78 56 548 758 975 97 Spaces Moved 1979 | 39 58 188 59 28 304 514 707 82 Core 50 | 15 . . . . . . 35 . Treads . | . . . . . . . . . Legs 1327 | . . 124 59 28 304 514 298 . Wheels 198 | 24 58 64 . . . . 52 . Hover 404 | . . . . . . . 322 82 Flight . | . . . . . . . . . Fastest Speed 38 | 50 80 80 120 120 90 90 42 38 Average Speed 100 | 79 80 107 120 172 139 114 78 39 Slowest Speed 190 | 100 80 190 120 190 190 180 150 46 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 3 24 23 16 5 59 22 24 2 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . Unknown Exits Taken 5 | 1 . 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 34 | . . . . . 2 12 19 1 Terrain Destroyed 107 | 2 . . . 1 2 12 84 6 Melee 34 | . . . . . 2 12 19 1 Projectile 7 | . . . . 1 . . 1 5 AOE 66 | 2 . . . . . . 64 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Fac Fac Fac Total 2661 | 63 60 239 64 33 393 665 1019 125 Wait 317 | 1 1 16 5 . 32 76 170 16 Move 1970 | 38 57 187 58 27 302 513 706 82 Hop . | . . . . . . . . . Pick Up 64 | 10 1 10 . 1 5 8 24 5 Fast Attach 19 | . . . . 2 3 7 7 . Attach 41 | 6 1 7 . . 3 2 17 5 Detach 3 | . . 1 . . . 1 1 . Swap 11 | 2 . . . 1 3 . 4 1 Drop 40 | 2 . 6 . . 4 13 14 1 Fire 21 | 4 . . . 2 . 3 8 4 Melee 170 | . . 12 1 . 36 42 68 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: [*Fac] / Low x2) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Materials 114 | -10/Materials | Entered another Materials area 114 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 304 | -9/Materials | Build established: Mutant 366 | -9/Materials | Discovered new exit (range 15) 390 | -9/Materials | Entered Mines 423 | -9/Mines | Discovered new exit (range 12) 424 | -9/Mines | Learned location of Storage (-9) 447 | -9/Mines | Met a Derelict bent on vengeance 468 | -9/Mines | Entered Materials 468 | -8/Materials | Evolved 2 slots: Utility x2 522 | -8/Materials | Identified exit to Garrison 524 | -8/Materials | Entered Garrison 608 | -8/Garrison | Triggered checkpoint 755 | -8/Garrison | Lost 4 parts (1p1n2u) 759 | -8/Garrison | Destroyed 11 combat bots 855 | -8/Garrison | Discovered new exit (range 12) 981 | -8/Garrison | Discovered new exit (range 15) 999 | -8/Garrison | Installed Relay Interface Framework 1029 | -8/Garrison | Garrison Relay disabled 1038 | -8/Garrison | Triggered checkpoint 1053 | -8/Garrison | Build established: Scavenger-Mutant 1072 | -8/Garrison | Entered Factory 1072 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -7/Factory | Build established: Mutant 1818 | -7/Factory | Discovered new exit (range 10) 1830 | -7/Factory | Entered another Factory area 1830 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2012 | -6/Factory | Build established: Scavenger-Mutant 2180 | -6/Factory | First assault squad dispatched 2197 | -6/Factory | Lost 3 parts (1n2u) 2343 | -6/Factory | Core integrity fell below 50% 2369 | -6/Factory | Core integrity fell below 20% 2379 | -6/Factory | Lost 10 parts (1p4n1u4w) 2607 | -6/Factory | Build established: Mutant 2716 | -6/Factory | Fabricated Linear Accelerator (x2) 2740 | -6/Factory | Identified exit to Lower Caves 2774 | -6/Factory | Discovered new exit (range 9) 2805 | -6/Factory | Entered another Factory area 2805 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2901 | -5/Factory | Lost 3 parts (2p1n) 2902 | -5/Factory | Self-destructed Last Messages --------------- 02870_ Imp. Airjet destroyed. 02871_ Slug penetrates S-27 Virus. 02871_ S-27 Virus knocked back. 02872_ U-05 Engineer builds a Wall. 02873_ Acquired 17 matter. 02873_ Destroyed Lgt. Nuclear Core. 02873_ S-27 Virus system corrupted by crushing effect. 02873_ Great Maul follow-up attack on S-27 Virus. 02873_ Destroyed VTOL Module. 02873_ S-27 Virus system corrupted by crushing effect. 02874_ S-27 Virus system terminally corrupted. 02874_ Autogun fried. 02874_ VTOL Module fried. 02876_ Destroyed VTOL Module. 02876_ S-27 Virus system corrupted by crushing effect. 02876_ Great Maul follow-up attack on S-27 Virus. 02876_ S-27 Virus destroyed. 02880_ U-05 Engineer builds a Wall. 02894_ Acquired 8 matter. 02898_ Acquired Linear Accelerator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ??????????????########## #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ######????????# m #???????????????????? | | ??###### #???????????????????? | | ??# *%= #???????????????????? | | ?# ###@##########?????????????? | | ?# #= = #?????????????? | | # ][ #%[ #?????????????? | | # %= [[ %#= ! ##????????????? | | + != [ + ##????????????? | | # # ##????????????? | | # # #?????????????? | | ?####+######### #?????????????? | | ?# #???# #?????????????? | | ??# """ #???# ! #?????????????? | | ??# "R" #???# #?????????????? | | ######???# " " #???# u #?????????????? | | ?????????# #???# #?????????????? | | ?????????# = #???##;###########?????????????? | | ?????????# == #????##! ?????????????????????? | | ?????????# *= #?????? ?????????????????????? | | ?????????# #?????? ??????????????????????? | | ?????????##########?????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Melee Speed Boost 50 Evasion (%) 59 Melee Accuracy 6 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Great Maul | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyScatterCore Manual? 0 Play Time 00:46:52 Cumulative 152.3 hours Start 2022.07.19 @ 18:42:38 End 2022.07.20 @ 18:21:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 144 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 67 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d1f016cf-6731-47ea-bfa0-7b918dacbc21