Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.16 @ 22:53:59 Player: Az Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (318) 318 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1343 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 400/400 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Small Storage Unit Large Battery Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Cooling System Improved Terrain Scanner Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Large Battery Signal Interpreter > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Cooling System Improved Terrain Scanner Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 9 2 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 2 | 1 . 1 Storage 3 | 1 . 2 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 4 1 4 Energy Gun 5 | 3 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 91 | . 98 87 Engine 9 | . 14 7 Leg 21 | . 28 18 Device 9 | . 5 11 Storage 19 | . 14 22 Processor 10 | . 8 11 Energy Gun 17 | . 26 12 Ballistic Gun 2 | . . 4 Naked Turns . | . . . Heaviest Build 17 | 12 12 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 3 | 2 4 4 Final Capacity 6 | 6 6 6 Final Carried 5 | 4 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 465 | 370 10 85 Remotely . | . . . Salvage Created 643 | 301 82 260 Parts 50 | 25 6 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 4 6 Guns 10 | . 4 6 Classes Destroyed 7 | 3 2 2 Worker 4 | 4 . . Tunneler 9 | 8 . 1 Recycler 1 | 1 . . Watcher 1 | . . 1 Swarmer 6 | . 3 3 Grunt 1 | . 1 . Sentry 3 | . . 3 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1156 | . 166 990 Core 441 | . 33 408 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 78 | 28 16 34 Largest 2 | 2 2 2 Hottest 106 | 100 100 106 Shots Fired 135 | 56 32 47 Gun 135 | 56 32 47 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 25 | . . 25 Thermal 110 | 56 32 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 5 7 13 Robot Miss Streak 5 | 2 3 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 76 | 28 16 32 Core Hits 32 | 14 5 13 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1053 | 374 199 480 Guns 1041 | 374 199 468 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . . 12 Kinetic 217 | . . 217 Thermal 824 | 374 199 251 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 297 | 117 297 15 Average Temperature 60 | 31 109 6 Received Heat Transfer 228 | . 12 216 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | 2 2 3 Heat Transferred 2368 | 1110 592 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 188 | 50 145 188 Initial 61 | . . 61 Average 52 | 17 76 95 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 9 15 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1691 | 857 294 540 Spaces Moved 769 | 254 198 317 Core 67 | 34 . 33 Treads . | . . . Legs 702 | 220 198 284 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 117 120 123 Slowest Speed 200 | 200 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 15 36 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1395 | 753 223 419 Wait 510 | 458 2 50 Move 767 | 253 197 317 Hop . | . . . Pick Up 12 | 3 4 5 Fast Attach 8 | 8 . . Attach 10 | 1 1 8 Detach 3 | 2 . 1 Swap 1 | . 1 . Drop 2 | . 2 . Fire 78 | 28 16 34 Melee . | . . . Ram 3 | . . 3 Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 858 | -11/Scrapyard | Entered Materials 859 | -10/Materials | Build established: Mutant 989 | -10/Materials | Discovered new exit (range 16) 1006 | -10/Materials | Identified exit to Mines 1102 | -10/Materials | Discovered new exit (range 16) 1119 | -10/Materials | Identified exit to Materials 1152 | -10/Materials | Entered another Materials area 1152 | -9/Materials | Evolved 2 slots: Utility x2 1598 | -9/Materials | Core integrity fell below 50% 1630 | -9/Materials | Core integrity fell below 20% 1669 | -9/Materials | Lost 7 parts (1p2n4w) 1692 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01611_ Hvy. Assault Rifle destroyed. 01611_ Mining Laser destroyed. 01612_ R-06 Scavenger collects Mining Laser. 01614_ Acquired 14 matter. 01614_ Aluminum Leg destroyed. 01616_ R-06 Scavenger collects Lgt. Ion Engine. 01619_ R-06 Scavenger collects Lgt. Assault Rifle. 01620_ Acquired Lgt. Assault Rifle. 01623_ Lgt. Ion Engine destroyed. 01624_ R-06 Scavenger collects Flight Unit. 01632_ S-10 Pest destroyed. 01638_ Lgt. Assault Rifle destroyed. 01640_ Acquired 16 matter. 01644_ Slammed into U-05 Engineer. 01670_ Acquired Lgt. Armor Plating. 01682_ Slammed into W-16 Scout. 01682_ Destabilizing: System corrupted (+1). 01691_ Slammed into W-16 Scout. 01691_ Heat Sink permanently disabled. 01691_ Destabilizing: Short circuit. 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