Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.30 @ 08:04:33 // Winter2019/RPGLIKE Player: Olexender Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (122) 610 Value Destroyed (4920) 4920 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 11551 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 138 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/1500 Matter 439/450 Energy 29/690 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine Angular Momentum Engine Micro Fission Core > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (7) ------ Advanced Targeting Computer Improved Kinecellerator Advanced ECM Suite Advanced Shield Generator System Shield System Shield > --- WEAPON (4) ------- Heavy Laser Precision Assault Rifle KE Penetrator Longsword +1 > --- INVENTORY (7) ---- Improved Cryofiber Web Experimental Sensor Array Improved Hacking Suite Improved Field Recycling Unit (190) Hypervelocity Gauss Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Targeting Computer Improved Kinecellerator Advanced ECM Suite Improved Shield Generator System Shield System Shield > --- WEAPON ----------- Precision Assault Rifle KE Penetrator Hypervelocity Gauss Cannon Longsword +1 > --- INVENTORY -------- Micro Fission Core Improved Trap Scanner Experimental Sensor Array Improved Hacking Suite Improved Field Recycling Unit Gauss Rifle Missile Launcher [Rating: 97] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Leg Leg Armored Leg Utility System Shield Device Experimental Sensor Array Storage High-capacity Matter Pod Processor Advanced Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Longsword +1 Energy Gun Heavy Particle Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Slots Evolved 16 | 3 1 . 1 . 4 2 1 . 1 . . 3 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 5 | 1 1 . . . 1 . . . 1 . . 1 Utility 6 | 1 . . 1 . 1 1 1 . . . . 1 Weapon 3 | 1 . . . . 1 1 . . . . . . Parts Attached 98 | 5 5 3 2 1 17 13 9 1 4 . 4 34 Power 11 | 1 1 . . . 2 1 2 . . . 1 3 Engine 7 | 1 . . . . 1 . 2 . . . 1 2 Core 4 | . 1 . . . 1 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . 1 . 1 6 . 3 . 1 . . 5 Treads . | . . . . . . . . . . . . . Leg 19 | 2 . 1 . 1 6 . 3 . 1 . . 5 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 40 | . 3 2 1 . 4 6 4 . 2 . 1 17 Device 24 | . 2 1 1 . 1 2 3 . 2 . . 12 Storage 1 | . . . . . 1 . . . . . . . Processor 3 | . . . . . 1 2 . . . . . . Hackware 4 | . . . . . . 1 1 . . . . 2 Protection 8 | . 1 1 . . 1 1 . . . . 1 3 Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 1 . 1 . 5 6 . 1 1 . 2 9 Energy Gun 4 | 2 . . . . 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 8 | . 1 . . . . 3 . 1 . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 7 | . . . . . 3 2 . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 . 1 1 . . . . 1 4 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 1 . . . . . . Parts Lost 1 | . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 91 99 100 100 97 99 100 100 100 100 99 98 Engine 7 | . 4 . . . 2 6 8 12 11 11 10 10 Core 4 | . 9 12 11 11 5 6 3 . . . . 2 Leg 29 | . 27 36 34 33 32 27 25 25 27 29 29 29 Device 16 | . 19 12 18 22 19 14 15 18 17 17 11 15 Processor 6 | . . . . . 3 10 12 12 11 11 11 7 Hackware 3 | . . . . . . 1 4 6 5 5 5 8 Protection 4 | . 1 12 11 11 8 6 2 . . . 4 3 Energy Gun 4 | . 14 12 6 . 6 6 6 3 . . . . Ballistic Gun 12 | . 13 12 11 11 8 9 12 14 17 17 17 14 Slashing Weapon 4 | . . . 5 11 7 5 6 6 . . 1 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 69 | 7 12 12 14 14 26 38 48 48 52 52 55 69 Greatest Support 103 | 20 25 35 35 35 59 59 65 65 80 80 80 103 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 7 | 1 2 2 2 2 4 4 6 6 6 6 6 7 Average Capacity 4 | . 1 2 2 2 3 4 4 6 6 6 6 6 Most Carried 7 | . 1 2 2 2 4 4 6 6 6 6 6 7 Average Carried 4 | . . 1 1 2 2 3 4 6 6 6 5 5 Final Capacity 7 | 1 2 2 2 2 4 4 6 6 6 6 6 7 Final Carried 6 | . . 2 2 2 3 4 6 6 6 6 6 6 Class Distribution -------------------- 37% | Hacker-Assassin 33% | Hacker-Gunner 23% | Hacker-Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Assassin | -9/Mines Hacker-Assassin | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Gunner | -5/Garrison Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Matter Collected 3550 | 243 316 108 . 125 348 171 . 244 506 65 106 1318 Remotely . | . . . . . . . . . . . . . Salvage Created 4332 | 72 654 116 . 61 574 232 293 . 559 110 227 1434 Parts 249 | . 36 11 . . 37 13 19 . 23 3 17 90 Haulers Intercepted 7 | . 2 . . . 2 1 1 . . 1 . . Recyclers Shooed 2 | . . . . . 1 . . . . . . 1 Parts Field Recycled 40 | . . . . . . . . . . . . 40 Retrieved Matter 461 | . . . . . . . . . . . . 461 Parts Self-Destructed 29 | . . . . . . . . . 29 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 103 | . 12 6 . 5 14 5 5 . 17 . 13 26 Melee 1 | . . . . 1 . . . . . . . . Guns 78 | . 12 5 . 4 7 5 4 . 11 . 5 25 AOE 23 | . . . . . 7 . 1 . 6 . 8 1 Classes Destroyed 15 | 1 4 1 . 1 4 1 1 . 1 . 1 . Worker 1 | . 1 . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . Hauler 7 | . 2 . . . 2 1 1 . . 1 . . Recycler 2 | 1 . . . . . . . . . . . 1 Operator 3 | . . . . . . . 1 . . . . 2 Watcher 9 | . 3 . . . 3 . 1 . . . . 2 Swarmer 26 | . . 4 . . 8 . 3 . 6 . 2 3 Grunt 45 | . 12 2 . . 3 3 . . 5 . 6 14 Brawler 1 | . . . . . 1 . . . . . . . Sentry 6 | . . . . . 2 1 1 . 1 . . 1 Hunter 5 | . . . . . 1 . . . . . 4 . Programmer 10 | . . . . . . 1 1 . . . . 8 Behemoth 1 | . . . . . . . . . . . 1 . Assembled 5 | . . . . 5 . . . . . . . . Thug 4 | . . . . . . . . . 4 . . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 11 | 1 5 3 . 3 11 4 3 . 5 1 11 4 Combat Bots Only 11 | . 3 3 . 3 8 4 3 . 5 . 11 4 Max Kills in Single Turn 6 | 1 2 1 . 1 3 1 1 . 2 1 6 2 Gunslinging 1 | . 1 . . . 1 . . . 1 . . 1 Exploded 4 | . . . . . 3 . 1 . 1 . 4 1 Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Damage Taken 5207 | . 282 265 . 66 585 184 285 . 533 . 652 2355 Core 4038 | . 228 193 . 50 469 122 225 . 417 . 494 1840 Absorbed by Shields 1316 | . . . . . . 72 105 . 201 . 239 699 Redirected to Core 3420 | . 171 156 . 50 364 119 198 . 322 . 481 1559 Redirected to Shielding 111 | . . 21 . . 2 11 . . . . 6 71 Core Remaining (%) 68 | 100 . . . 83 52 70 . . 35 . . . Volleys Fired 278 | 5 53 26 . 15 37 18 13 . 19 5 22 65 Largest 4 | 2 2 2 . 1 2 3 3 . 4 3 4 4 Hottest 130 | 100 70 70 . 20 75 111 111 . 125 89 125 130 Shots Fired 689 | 10 104 52 . 15 64 44 39 . 71 15 81 194 Gun 653 | 10 104 52 . 15 57 44 39 . 57 15 66 194 Cannon . | . . . . . . . . . . . . . Launcher 36 | . . . . . 7 . . . 14 . 15 . Special . | . . . . . . . . . . . . . Kinetic 510 | . 53 26 . 15 37 26 26 . 57 15 66 189 Thermal 143 | 10 51 26 . . 20 18 13 . . . . 5 Explosive 36 | . . . . . 7 . . . 14 . 15 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 40 | 5 25 21 . 7 39 33 38 . 31 32 24 40 Robot Miss Streak 3 | 1 2 3 . 1 1 1 2 . 1 1 1 2 Penetration Max 2 | . . . . . . . . . 1 . 2 1 Secondary Targets 12 | . 3 1 . . 1 2 . . 2 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . 1 . . 1 Shots Hit Robots 548 | 8 81 36 . 15 59 36 29 . 53 13 60 158 Core Hits 281 | 2 33 8 . 8 32 21 12 . 47 3 43 72 Critical Kills 17 | . . . . . 1 . 1 . 1 . 2 12 Critical Parts Destroyed 22 | . . . . . . . . . 3 . 4 15 Critical Strikes 49 | . 5 1 . . 3 1 1 . 4 . 7 27 Burn 9 | . 5 1 . . 2 1 . . . . . . Destroy 40 | . . . . . 1 . 1 . 4 . 7 27 Melee Attacks 72 | . . . . 2 3 3 . . . . 5 59 Impact . | . . . . . . . . . . . . . Slashing 72 | . . . . 2 3 3 . . . . 5 59 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12086 | 100 1041 448 . 267 1694 747 677 . 1903 201 2183 2825 Guns 8290 | 100 1041 448 . 161 785 747 546 . 758 201 798 2705 Cannons . | . . . . . . . . . . . . . Explosions 3688 | . . . . . 907 . 131 . 1145 . 1385 120 Melee 106 | . . . . 106 . . . . . . . . Ramming 2 | . . . . . 2 . . . . . . . Kinetic 6499 | . 528 235 . 161 398 432 368 . 758 201 798 2620 Thermal 1922 | 100 513 213 . . 387 315 309 . . . . 85 Explosive 3557 | . . . . . 907 . . . 1145 . 1385 120 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 106 | . . . . 106 . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 1 . . . . 4 Average Corruption 1 | . . . . . . 1 1 . . . . 1 Corruption Purged 9 | . . . . . . . 1 . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . 4 . . . . . 9 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 5 | . . . . . . 1 . . . . . 4 Heat Flow Errors 3 | . . . . . . 3 . . . . . . Energy Discharges 2 | . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 243 | . . . . . 75 . 86 . 37 . 45 . Projectiles . | . . . . . . . . . . . . . Explosions 243 | . . . . . 75 . 86 . 37 . 45 . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 406 | . . . . . 94 . 208 . 60 . 44 . Shots 12 | . . . . . 4 . 5 . 2 . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 255 | 72 25 20 . . 22 255 60 . 40 . . 193 Average Temperature 47 | 31 10 6 . . 10 90 28 . 20 . . 59 Received Heat Transfer 1028 | . 210 129 . . 135 88 16 . 133 . 66 251 Effects 2 | . . . . . . 2 . . . . . . Interference 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 9 | . 3 . . . 2 3 1 . . . . . Heat Transferred 5008 | 296 1887 703 . . 888 666 420 . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Peak Influence 616 | 5 257 238 . 105 346 160 318 . . 80 616 343 Initial 280 | . 2 73 . . . 3 3 . . 71 51 280 Average 128 | 3 141 117 . 47 155 23 94 . . 74 333 154 Maximum Alert Level 2 | . 1 1 . . 1 . 1 . . . 2 1 Low Security (%) 74 | 100 61 78 . 100 74 100 75 . . 100 16 67 Level 1 23 | . 38 21 . . 25 . 24 . . . 40 32 Level 2 2 | . . . . . . . . . . . 43 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 2 3 2 . . . . 10 Investigation 5 | . 2 . . . . . . . . . . 3 Extermination 6 | . . . . . . 1 1 . . . . 4 Reinforcement 8 | . . . . . 2 2 1 . . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Distress Signals 6 | . 2 . . . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | . 18 8 . 7 19 6 7 . 20 . 15 29 Peak Tracking Total 11 | . 4 3 . 2 9 4 2 . 6 . 11 4 Tactical Retreats 13 | . 1 . . 1 3 . . . 1 . 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Traps Triggered 9 | . 1 . . . 1 2 . . . . 3 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 10 | . 4 . . . . . 6 . . . . . Reprogrammed 10 | . 4 . . . 6 . . . . . . . Reused 7 | . 1 . . . 6 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 7 | . 1 . . . 6 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Machines Disabled 15 | . . 1 . . . . 8 . . . 1 5 Max in Single Turn 3 | . . 1 . . . . 3 . . . 1 2 Garrison Access 1 | . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Machines Accessed 37 | . 7 1 1 . 7 8 6 . . 1 . 6 Terminals 25 | . 5 1 . . 6 5 4 . . . . 4 Fabricators 4 | . . . . . . 2 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Total Hacks 117 | . 25 2 1 . 26 17 16 . . 2 . 28 Successful 79 | . 17 2 1 . 18 13 6 . . 2 . 20 Failed 37 | . 8 . . . 7 4 10 . . . . 8 Catastrophic . | . . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 37 | . 7 1 1 . 7 7 7 . . . . 7 Terminals 99 | . 23 2 . . 25 14 12 . . . . 23 Fabricators 8 | . . . . . . 2 2 . . . . 4 Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 1 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . 1 Terminal Hacks 44 | . 11 1 1 . 11 5 4 . . . . 11 Record 19 | . 5 . . . 6 3 2 . . . . 3 Part Schematic 3 | . . . . . . 1 . . . . . 2 Robot Analysis 2 | . 1 . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . 1 Locate Traps 2 | . 1 . . . . . 1 . . . . . Disarm Traps 2 | . 1 . . . . . 1 . . . . . Reprogram Traps 2 | . 1 . . . 1 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . Zone Layout 7 | . 1 1 . . 2 . . . . . . 3 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . . 4 Network Status 2 | . . . . . . 1 . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Build 3 | . . . . . . 1 . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 1 . . . . . . Report Inventory 4 | . 2 . . . 1 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 2 . 1 Unlock Access 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 22 | . 4 1 . . 6 5 2 . . . . 4 Terminals 22 | . 4 1 . . 6 5 2 . . . . 4 Botnet 22 | . 4 1 . . 6 5 2 . . . . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 4 1 . . 6 6 6 . . . . 4 Full Trace Events 4 | . 1 . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . . 2 Parts Built 6 | . . . . . . 2 . . . . . 4 Authchips . | . . . . . . . . . . . . . Time 318 | . . . . . . 95 . . . . . 223 Total Part Build Rating 36 | . . . . . . 10 . . . . . 26 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Total Allies 5 | . . 5 . . . . . . . . . . Largest Group 5 | . . 5 4 3 1 . . . . . . . Highest-Rated Group 85 | . . 85 71 40 16 . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . . Total Orders 4 | . . . . 3 1 . . . . . . . FOLLOW 4 | . . . . 3 1 . . . . . . . Ally Attacks 53 | . . 13 . 39 1 . . . . . . . Total Damage 461 | . . 138 . 323 . . . . . . . . Kills 7 | . . 2 . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Robot Analysis Total 2 | . 1 . . . . . . . . . . 1 Derelict Logs Recovered 4 | . . 1 . 2 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Turns Passed 10589 | 60 749 905 279 531 1427 1122 679 965 580 130 437 2725 Spaces Moved 6101 | 38 461 661 230 399 444 751 407 799 406 94 181 1230 Core 10 | 10 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 6091 | 28 461 661 230 399 444 751 407 799 406 94 181 1230 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 Average Speed 119 | 101 120 120 120 120 120 120 120 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 120 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 7 | . . . . . . . . . . . . 7 Exploration Rate (%) 45 | 3 75 99 63 83 44 24 14 84 44 4 39 14 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 7 | . 1 . . 1 . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . . . . . Scrap Searched 6 | . . 2 . 2 . . . 2 . . . . Spaces Dug 55 | . . . . . 3 3 . . . . . 49 Terrain Destroyed 377 | . . . . . 78 3 78 . 98 . 51 69 Melee 55 | . . . . . 3 3 . . . . . 49 Projectile 4 | . . . . . . . . . 1 . 1 2 AOE 316 | . . . . . 75 . 78 . 97 . 50 16 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Total 8717 | 47 553 721 232 435 1272 930 570 805 447 99 338 2268 Wait 1962 | . 28 11 . 10 749 115 122 5 11 . 119 792 Move 6087 | 37 460 660 229 398 443 750 406 798 405 94 180 1227 Hop . | . . . . . . . . . . . . . Pick Up 40 | . 3 6 1 2 6 8 6 . . . 1 7 Fast Attach 24 | 5 3 . . . 1 3 2 1 1 . 1 7 Attach 12 | . 1 1 1 . 4 1 1 . . . . 3 Detach 1 | . . . . . 1 . . . . . . . Swap 62 | . 1 2 1 1 12 9 6 . 3 . 3 24 Drop 50 | . 4 3 . 3 8 9 8 1 . . 1 13 Fire 278 | 5 53 26 . 15 37 18 13 . 19 5 22 65 Melee 72 | . . . . 2 3 3 . . . . 5 59 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . 6 5 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 117 | . . 12 . 4 7 14 6 . 8 . . 66 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 11 | -11/Scrapyard | Upgraded with Utility slot (x1) 12 | -11/Scrapyard | Upgraded with Weapon slot (x1) 61 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Identified exit to Mines 213 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Hacker-Mutant 624 | -10/Materials | Reached level 2 690 | -10/Materials | Discovered new exit (range 14) 719 | -10/Materials | Upgraded with Propulsion slot (x1) 788 | -10/Materials | Discovered new exit (range 12) 810 | -10/Materials | Entered Mines 993 | -10/Mines | Discovered new exit (range 12) 1002 | -10/Mines | Core integrity fell below 50% 1102 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1105 | -10/Mines | Found Prototype Device 1106 | -10/Mines | Identified Exp. Sensor Array 1219 | -10/Mines | Reached level 3 1472 | -10/Mines | Discovered new exit (range 8) 1497 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1701 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1701 | -10/Mines | Discovered new exit (range 5) 1715 | -10/Mines | Entered Exiles 1715 | -10/Exiles | Accompanied by 4 allies 1743 | -10/Exiles | Met 8R-AWN 1745 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1765 | -10/Exiles | Met EX-HEX 1799 | -10/Exiles | Met EX-BIN 1816 | -10/Exiles | Aligned with FarCom system 1817 | -10/Exiles | Given EX-Vault access code 1817 | -10/Exiles | Upgraded with Utility slot (x1) 1848 | -10/Exiles | Opened EX-Vault 1859 | -10/Exiles | Found Longsword +1 1889 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1921 | -10/Exiles | Met EX-DEC 1981 | -10/Exiles | Discovered new exit (range 14) 1994 | -10/Exiles | Left Exiles lab with Longsword +1 1994 | -10/Exiles | Entered Mines 1994 | -9/Mines | Accompanied by 3 allies 2046 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2077 | -9/Mines | Assembled infested the area 2118 | -9/Mines | Reached level 4 2301 | -9/Mines | Build established: Hacker-Assassin 2497 | -9/Mines | Identified exit to Materials 2502 | -9/Mines | Learned location of Storage (-8) 2525 | -9/Mines | Entered Materials 2525 | -8/Materials | Accompanied by 1 ally 2527 | -8/Materials | Reached level 5 2527 | -8/Materials | Reached level 6 2531 | -8/Materials | Upgraded with Propulsion slot (x1) 2531 | -8/Materials | Upgraded with Utility slot (x1) 2645 | -8/Materials | Reached level 7 2646 | -8/Materials | Core integrity fell below 50% 2672 | -8/Materials | Destroyed 8 combat bots 2791 | -8/Materials | Upgraded with Weapon slot (x1) 2957 | -8/Materials | Discovered new exit (range 17) 3280 | -8/Materials | Central database locked down 3411 | -8/Materials | Discovered new exit (range 5) 3444 | -8/Materials | Discovered new exit (range 9) 3531 | -8/Materials | Reached level 8 3820 | -8/Materials | Upgraded with Power slot (x1) 3932 | -8/Materials | Discovered new exit (range 17) 3952 | -8/Materials | Entered Factory 3954 | -7/Factory | Reached level 9 3961 | -7/Factory | Upgraded with Utility slot (x1) 4008 | -7/Factory | Identified exit to Lower Caves 4334 | -7/Factory | Discovered new exit (range 11) 4402 | -7/Factory | Fabricated Adv. Signal Interpreter? 4510 | -7/Factory | Identified exit to Factory 4585 | -7/Factory | Core integrity fell below 50% 4595 | -7/Factory | Reached level 10 4603 | -7/Factory | Upgraded with Weapon slot (x1) 5066 | -7/Factory | Discovered exit to Factory (range 8) 5074 | -7/Factory | Entered another Factory area 5074 | -6/Factory | Discovered new exit (range 11) 5076 | -6/Factory | Reached level 11 5076 | -6/Factory | Reached level 12 5291 | -6/Factory | Upgraded with Utility slot (x1) 5552 | -6/Factory | Reached level 13 5740 | -6/Factory | Discovered new exit (range 12) 5752 | -6/Factory | Identified exit to Lower Caves 5753 | -6/Factory | Entered Lower Caves 5867 | -6/Lower Caves | Encountered a Warlord checkpoint 6041 | -6/Lower Caves | Build established: Hacker-Gunner 6075 | -6/Lower Caves | Learned Factory stockpile data 6682 | -6/Lower Caves | Discovered new exit (range 15) 6717 | -6/Lower Caves | Identified exit to Lower Caves 6718 | -6/Lower Caves | Entered another Lower Caves area 6720 | -6/Lower Caves | Reached level 14 6774 | -6/Lower Caves | Discovered new exit (range 9) 6871 | -6/Lower Caves | Attacked by a faux Warlord 6910 | -6/Lower Caves | Upgraded with Propulsion slot (x1) 7178 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7180 | -6/Lower Caves | Core integrity fell below 50% 7196 | -6/Lower Caves | Reached level 15 7296 | -6/Lower Caves | Identified exit to Factory 7298 | -6/Lower Caves | Entered Factory 7300 | -5/Factory | Reached level 16 7396 | -5/Factory | Discovered new exit (range 13) 7428 | -5/Factory | Identified exit to Garrison 7428 | -5/Factory | Entered Garrison 7461 | -5/Garrison | Garrison Relay disabled 7462 | -5/Garrison | Triggered checkpoint 7663 | -5/Garrison | Triggered checkpoint 7665 | -5/Garrison | Core integrity fell below 50% 7668 | -5/Garrison | Reached level 17 7681 | -5/Garrison | Triggered checkpoint 7693 | -5/Garrison | Spotted B-75 Beast 7703 | -5/Garrison | Destroyed 11 combat bots 7743 | -5/Garrison | Destroyed B-75 Beast 7805 | -5/Garrison | Reached level 18 7854 | -5/Garrison | Discovered new exit (range 8) 7864 | -5/Garrison | Identified exit to Factory 7865 | -5/Garrison | Entered Factory 7865 | -5/Factory | Upgraded with Power slot (x1) 7865 | -5/Factory | Upgraded with Propulsion slot (x1) 7865 | -5/Factory | Upgraded with Utility slot (x1) 8309 | -5/Factory | Core integrity fell below 20% 8316 | -5/Factory | Discovered new exit (range 12) 8350 | -5/Factory | Identified exit to Factory 8571 | -5/Factory | Fabricated Hardcell Cannon? 8778 | -5/Factory | Fabricated Enh. Gauss Cannon? 8981 | -5/Factory | Reached level 19 9545 | -5/Factory | Crushed by falling debris 9717 | -5/Factory | Reached level 20 10347 | -5/Factory | Build established: Hacker-Assassin 10467 | -5/Factory | Discovered new exit (range 18) 10520 | -5/Factory | Crushed by falling debris 10539 | -5/Factory | Crushed by falling debris 10541 | -5/Factory | Crushed by falling debris 10570 | -5/Factory | Crushed by falling debris 10590 | -5/Factory | Crushed by falling debris 10591 | -5/Factory | Crushed by falling debris 10591 | -5/Factory | Smashed by cave-in Last Messages --------------- 10457_ Dropped Imp. Shield Generator. 10467_ EXIT=FOUND 10468_ ALERT: Cargo convoy en route, clear transfer corridor. 10503_ U-05 Engineer builds a Wall. 10520_ The unstable cave ceiling collapses. 10520_ Crushed by falling debris. 10539_ The unstable cave ceiling collapses. 10539_ Crushed by falling debris. 10541_ The unstable cave ceiling collapses. 10541_ Crushed by falling debris. 10541_ Imp. Trap Scanner destroyed. 10541_ System corrupted by crushing effect (+2). 10570_ The unstable cave ceiling collapses. 10570_ Crushed by falling debris. 10574_ The unstable cave ceiling collapses. 10581_ System corrupted: Matter fused (-6). 10590_ The unstable cave ceiling collapses. 10590_ Crushed by falling debris. 10591_ The unstable cave ceiling collapses. 10591_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????##########? | | ?????????????????????????????????# #? | | ?????????????????????????????????# =#? | | ????????????????????#########????# ! #? | | ????????????????????#"##""" #????# #? | | ????????????????????#""#"#""#????# #? | | ?????????????????####""#"#""###### #? | | ?????????????????##@# "#"#"" # # #? | | ?????????????????#####"#"#"####### #? | | ?????????????????????#"#"#"#?????# #? | | ????????????????????? " " "T##########+####? | | ????????????????????? " " " ^ #? | | ????????????????? < +? | | ????????????????# ^ #? | | ????????????????# ############ #? | | ????????????????###### # # ??# # #? | | ?????????????????????# #?# #?# """ # #? | | ????##################?????#?# """ # ## | | ????#= * #???????# """ # | | ????# """"""""" #???????# + | | ????# #???????# """ # "" | | ????# """"""""" #???????# """ = #% "" | | ????# #???????# """ # "" | | ????# """"""""" ! #???????# # | | ????# #????????######### | | ????# """"""""" ####?############# | | ????# ######## # | | ????#########+######### # # "" | | ????????# #????## """ # # "" | | ????????# ####### """ # # "" | | ????????# + """ # # ! "" | | ????????# # # %%+ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 47 Energy Capacity 690 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 28 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Antigrav System | -7/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Adv. Power Amplifier | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Hardcell Cannon | x2 | -5/Factory | Preloaded Enh. Gauss Cannon | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Levels Raised 19 | . 1 1 . 1 4 2 3 . 2 1 2 2 XP Earned 33010 | 4000 1675 1521 350 1265 5831 3447 4719 500 1850 1984 2384 3484 XP Spent 32350 | 3975 1505 . 1470 1480 6070 2990 4450 . 1400 1610 . 7400 Upgrades 69 | 14 5 . 5 10 9 4 3 . 1 11 . 7 Power Slot 2 | . . . . . 1 . . . . . . 1 Propulsion Slot 5 | 1 1 . . . 1 . . . 1 . . 1 Utility Slot 6 | 1 . . 1 . 1 1 1 . . . . 1 Weapon Slot 3 | 1 . . . . 1 1 . . . . . . Core Integrity 18 | 1 1 . 1 4 1 . . . . 10 . . Heat Dissipation 4 | 1 1 . . . . 1 . . . 1 . . Energy Generation 1 | 1 . . . . . . . . . . . . Energy Storage 3 | 2 . . . 1 . . . . . . . . Matter Storage 3 | 2 . . . 1 . . . . . . . . Mass Support 1 | . 1 . . . . . . . . . . . Inventory Capacity 7 | 1 1 . . . 2 . 2 . . . . 1 Sight Range 2 | . . . . 1 . . . . . . . 1 Sensor Range 5 | . . . 2 1 1 . . . . . . 1 Ranged Accuracy 4 | 1 . . 1 . 1 . . . . . . 1 Melee Accuracy 3 | . . . . 2 . 1 . . . . . . Hack Attack % 2 | 2 . . . . . . . . . . . . Protomatter Created 1506 | . 173 63 . 15 57 101 68 . 169 . 273 587 Integrity Restored 2520 | . . 246 . 72 144 303 135 . 156 . . 1464 Core 2520 | . . 246 . 72 144 303 135 . 156 . . 1464 Protomatter Decayed 507 | . 173 13 . 102 . . . . 67 . 53 99 Game ------ Seed MicroGreatChainsword Manual? 0 Play Time 02:17:17 Cumulative 99.2 hours Start 2022.12.26 @ 05:18:18 End 2022.12.30 @ 08:04:33 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 101 Rogue 0 Adventurer 101 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f23e42ee-34f6-4aba-bf6b-ef717a2417d1