Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 22:30:01 Player: Geo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1768) 1768 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5778 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 597/850 Matter 300/300 Energy 3/100 System Corruption 0% Temperature Hot (270) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Medium Treads Aluminum Leg Improved Aluminum Leg Armored Leg > --- UTILITY (5) ------ High-capacity Storage Unit Trap Scanner Advanced Targeting Computer Transmission Jammer > --- WEAPON (4) ------- Thermic Laser Thermic Laser > --- INVENTORY (20) --- Deuterium Engine Light Deuterium Engine Power Amplifier High-capacity Storage Unit Matter Filter Hardened Light Armor Plating Powered Armor Powered Armor Hacking Suite System Shield Particle Gun Particle Gun Heavy Laser Thermic Laser Heavy Ion Cannon Light Cannon Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Aluminum Leg Armored Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Advanced Targeting Computer Transmission Jammer Powered Armor > --- WEAPON ----------- Pulse Rifle Thermic Laser Thermic Laser Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Aluminum Leg Power Amplifier High-capacity Storage Unit Matter Filter Hardened Light Armor Plating Powered Armor Powered Armor Hacking Suite System Shield Particle Gun Particle Gun Thermic Laser Light Cannon Shock Bomb Launcher Mini Grenade Launcher Improved Datajack [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 3 | . . 1 . 1 . 1 Utility 3 | . . 1 1 1 . . Weapon 2 | . . . 1 . . 1 Parts Attached 85 | . 8 10 31 15 6 15 Power 7 | . . 1 4 . 1 1 Engine 6 | . . 1 3 . 1 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 36 | . 4 3 11 12 . 6 Treads 17 | . 2 3 6 4 . 2 Leg 6 | . . . 2 . . 4 Wheel 9 | . 2 . 3 4 . . Hover . | . . . . . . . Flight 4 | . . . . 4 . . Utility 15 | . 2 2 4 3 2 2 Device 5 | . . 1 2 1 . 1 Storage 1 | . 1 . . . . . Processor 4 | . . . 2 1 1 . Hackware . | . . . . . . . Protection 5 | . 1 1 . 1 1 1 Artifact . | . . . . . . . Weapon 27 | . 2 4 12 . 3 6 Energy Gun 14 | . 1 2 6 . 1 4 Energy Cannon 3 | . . . 2 . . 1 Ballistic Gun 3 | . . . 2 . 1 . Ballistic Cannon 4 | . 1 1 2 . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 1 . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 33 | . . 2 14 2 9 6 Power 5 | . . . 3 . 1 1 Propulsion 12 | . . 1 4 2 3 2 Utility 5 | . . 1 2 . 1 1 Weapon 11 | . . . 5 . 4 2 Highest Loss Streak 11 | . . 1 11 2 4 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 99 89 92 99 84 97 Engine 7 | . 14 11 5 7 5 5 Treads 19 | . 14 29 22 21 10 12 Leg 2 | . . . . . . 13 Wheel 5 | . 13 2 2 7 14 5 Device 10 | . . . 15 21 8 12 Storage 8 | . 14 11 9 7 7 6 Processor 4 | . . . 7 1 5 6 Protection 6 | . 13 12 1 7 7 5 Energy Gun 14 | . 8 10 15 15 6 19 Energy Cannon 1 | . . . 2 . . 5 Ballistic Gun 1 | . 7 . . . 6 . Ballistic Cannon 6 | . 12 11 8 7 2 . Naked Turns . | . . . . . . . Heaviest Build 88 | 11 51 57 62 68 81 88 Greatest Support 80 | 20 20 63 63 80 20 56 Greatest Overweight (x) 8 | . 5 5 6 3 7 8 Average Overweight (x) 2 | . 2 1 1 1 3 6 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 19 | . 12 20 20 20 20 20 Most Carried 20 | . 8 16 17 20 20 19 Average Carried 12 | . 7 10 10 15 17 15 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 8 15 16 17 20 18 Class Distribution -------------------- 33% | Mutant 16% | Scavenger-Skirmisher 12% | Gunner 11% | Scavenger-Gunner 10% | Scavenger-Mutant 9% | Skirmisher 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Matter Collected 1658 | 200 195 252 577 17 63 354 Remotely . | . . . . . . . Salvage Created 2109 | . 253 301 940 40 16 559 Parts 103 | . 17 18 49 2 1 16 Haulers Intercepted 4 | . 1 . 2 . . 1 Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 45 | . 9 10 17 1 1 7 Guns 21 | . 3 3 9 . 1 5 Cannons 21 | . 6 7 7 1 . . AOE 2 | . . . 1 . . 1 Classes Destroyed 11 | . 3 1 4 . 1 2 Worker 1 | . . . . . . 1 Builder 2 | . . . . . . 2 Tunneler 1 | . . . 1 . . . Hauler 4 | . 1 . 2 . . 1 Recycler 3 | . . . 3 . . . Operator 2 | . . . 1 1 . . Swarmer 11 | . 3 4 4 . . . Grunt 26 | . 6 3 10 . . 7 Brawler 1 | . . . 1 . . . Sentry 6 | . . 3 2 1 . . Specialist 1 | . . . . . 1 . Best Kill Streak 8 | . 3 4 8 2 1 5 Combat Bots Only 7 | . 3 4 7 1 1 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Damage Taken 5748 | . 222 388 2075 244 1569 1250 Core 907 | . 20 53 375 18 188 253 Absorbed by Shields 12 | . . . . . 12 . Redirected to Shielding 52 | . . 3 49 . . . Core Remaining (%) 75 | 100 92 86 31 . 70 . Volleys Fired 151 | . 27 27 56 8 8 25 Largest 4 | . 2 2 3 3 3 4 Hottest 298 | . 55 89 165 165 165 298 Shots Fired 352 | . 54 54 144 21 16 63 Gun 215 | . 27 27 84 13 10 54 Cannon 131 | . 27 27 60 8 6 3 Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 150 | . 54 27 52 8 9 . Thermal 181 | . . 27 77 13 7 57 Explosive . | . . . . . . . Electromagnetic 21 | . . . 15 . . 6 Robot Hit Streak 33 | . 8 9 15 30 33 12 Robot Miss Streak 4 | . 3 4 4 . 1 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 235 | . 33 33 95 19 13 42 Core Hits 110 | . 15 13 42 4 3 33 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 3 3 2 1 1 4 Burn 7 | . . 1 . 1 1 4 Blast 7 | . 3 2 2 . . . Melee Attacks 14 | . . 2 . . 12 . Impact . | . . . . . . . Slashing 14 | . . 2 . . 12 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4391 | . 495 533 1573 352 224 1214 Guns 2333 | . 192 201 867 206 127 740 Cannons 1611 | . 303 332 706 146 97 27 Explosions 447 | . . . . . . 447 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1649 | . 495 332 551 146 125 . Thermal 2185 | . . 201 888 206 99 791 Explosive . | . . . . . . . Electromagnetic 557 | . . . 134 . . 423 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 12 | . 5 . 6 1 . . Impact . | . . . . . . . Kinetic 11 | . 5 . 5 1 . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 34 | . . . . . . 34 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 685 | . 87 306 627 428 6 685 Average Temperature 183 | . 29 103 236 201 4 243 Received Heat Transfer 1746 | . 84 114 804 78 81 585 Effects 50 | . . . 28 2 . 20 Shutdowns 7 | . . . 3 . . 4 Energy Bleed 3 | . . . 2 . . 1 Interference 4 | . . . 2 2 . . Matter Decay 6 | . . . 5 . . 1 Short Circuit 4 | . . . 4 . . . Damage (minor) 4 | . . . 4 . . . Damage (major) 19 | . . . 6 . . 13 Damage (core) 3 | . . . 2 . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 12 | . . 1 2 1 . 8 Heat Transferred 5875 | . . 666 2016 518 296 2379 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Peak Influence 380 | . 275 380 301 91 35 257 Initial 115 | . . 115 96 71 . 7 Average 126 | . 162 257 146 66 18 48 Maximum Alert Level 1 | . 1 1 1 . . 1 Low Security (%) 71 | . 49 12 83 100 100 86 Level 1 28 | . 50 87 16 . . 13 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 3 3 . 1 3 Investigation 3 | . 1 1 1 . . . Extermination . | . . . . . . . Reinforcement 9 | . 2 2 2 . 1 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Distress Signals 4 | . . 2 2 . . . Communications Jammed 6 | . . . . 4 . 2 Distress Signals 4 | . . . . 4 . . Times Spotted 77 | . 14 18 23 2 8 12 Peak Tracking Total 8 | . 3 5 8 2 6 5 Tactical Retreats 6 | . 1 . 1 . 3 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Traps Triggered 4 | . 1 . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Disabled 5 | . . . 1 . . 4 Max in Single Turn 2 | . . . 1 . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Accessed 6 | . 1 1 2 2 . . Terminals 5 | . 1 1 2 1 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 2 2 4 2 . . Successful 7 | . 1 2 2 2 . . Failed 3 | . 1 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 9 | . 2 2 4 1 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 2 2 1 . . Record 2 | . . 1 1 . . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 1 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Turns Passed 3511 | . 382 613 1024 487 266 739 Spaces Moved 1606 | 1 199 285 414 309 108 290 Core . | . . . . . . . Treads 634 | . 1 223 275 120 . 15 Legs 11 | 1 3 . . . . 7 Wheels 961 | . 195 62 139 189 108 268 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 95 155 145 125 110 185 Average Speed 157 | 120 111 160 173 138 134 194 Slowest Speed 320 | 120 160 240 320 160 185 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 2 33 29 27 8 84 6 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 20 | . . 2 4 . . 14 Melee 1 | . . 1 . . . . Projectile 5 | . . 1 4 . . . AOE 14 | . . . . . . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Total 2245 | . 304 379 607 349 191 415 Wait 285 | . 62 43 70 4 34 72 Move 1600 | . 198 284 413 308 107 290 Hop . | . . . . . . . Pick Up 64 | . 5 10 24 10 6 9 Fast Attach 6 | . 1 2 3 . . . Attach 40 | . . 2 15 8 5 10 Detach 5 | . . . 2 . 2 1 Swap 39 | . 7 6 13 7 1 5 Drop 25 | . 4 3 11 4 . 3 Fire 151 | . 27 27 56 8 8 25 Melee 14 | . . 2 . . 12 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . 16 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 219 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 949 | -9/Materials | Discovered new exit (range 15) 996 | -9/Materials | Entered another Materials area 996 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1198 | -8/Materials | Lost 11 parts (1p3n2u5w) 1200 | -8/Materials | Destroyed 7 combat bots 1313 | -8/Materials | Core integrity fell below 50% 1646 | -8/Materials | Build established: Scavenger-Skirmisher 1960 | -8/Materials | Discovered new exit (range 3) 2020 | -8/Materials | Entered Factory 2020 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2506 | -7/Factory | Identified exit to DSF 2507 | -7/Factory | Entered DSF 2557 | -7/DSF | Lost 4 parts (1p1u2w) 2670 | -7/DSF | Found Powered Armor 2671 | -7/DSF | Additional patrols routed to DSF 2672 | -7/DSF | Found Powered Armor 2675 | -7/DSF | Found Powered Armor 2739 | -7/DSF | Discovered new exit (range 16) 2773 | -7/DSF | Entered Factory 2773 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2803 | -6/Factory | Lost 3 parts (1n2w) 2996 | -6/Factory | Discovered new exit (range 5) 3071 | -6/Factory | Build established: Scavenger-Gunner 3425 | -6/Factory | Garrison activated, responded to threat 3512 | -6/Factory | Self-destructed Last Messages --------------- 03501_ K-01 Serf collects debris. 03501_ U-05 Engineer lays Concrete. 03502_ Overheating: Lgt. Angular Momentum Engine damaged (-1). 03502_ Overheating: Transmission Jammer damaged (-13). 03502_ U-05 Engineer lays Concrete. 03503_ Overheating: Core damaged (-102). 03503_ Lgt. Angular Momentum Engine destroyed. 03504_ U-05 Engineer lays Concrete. 03505_ Pulse Rifle destroyed. 03505_ U-05 Engineer lays Concrete. 03506_ Overheating: Med. Treads damaged (-86). 03506_ Overheating: Transmission Jammer damaged (-3). 03506_ Overheating: Thermic Laser damaged (-8). 03506_ Overheating: Arm. Leg damaged (-124). 03506_ K-01 Serf collects debris. 03506_ U-05 Engineer lays Concrete. 03507_ Shock Bomb Launcher destroyed. 03507_ U-05 Engineer lays Concrete. 03510_ K-01 Serf collects debris. 03511_ U-05 Engineer lays Concrete. 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""" """ | | ???????????? | | ???????????? | | ????????????? ########### ######## | | ??????????????????? ?# ######## | | ????????????????????? # + ## | | ??????????????????????? / ##### ## """ | | ????????????????????????# #???#"" ## """ | | ????????????????????????# #???#"" ## """ | | ????????????????????????# #???#""" # | | ?????????????????????######/#######""" # [[ | | ?????????????????????# #""" # [ | | ?????????????????????# """"""""" # # | | ?????????????????????# # # | | ?????????????????????# """"""""" # + | | ?????????????????????# # # ###### | | ?????????????????????# """"""""" # + #????? | | ?????????????????????# ########+####### | | ?????????????????????# """"""""" #?# # | | ?????????????????????# #?# """"" # | | ?????????????????????# """"""""" #?# ""T"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 750 Core Shielding 20 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveMagneticSabre Manual? 0 Play Time 00:48:48 Cumulative 20.6 hours Start 2022.05.03 @ 19:21:04 End 2022.05.07 @ 22:30:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7bb7356-fa7e-4ce6-830e-ea59d42ffd9e