Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.10 @ 00:49:19 Player: Dust Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (260) 1300 Value Destroyed (11817) 11817 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1152) 1152 TOTAL SCORE: 20449 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 67 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 350/350 System Corruption 21% Temperature Cool (0) Movement Hovering (80) Location -4/Armory Parts ------- > --- POWER (1) -------- Cooled Fission Core > --- PROPULSION (4) --- Combat Gravmag System > --- UTILITY (10) ----- Improved Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Cooled Fission Core Cooled Fission Core Cooled Fission Core Cooled Fission Core Improved Targeting Computer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Energy Well Advanced Targeting Computer Advanced Transmission Jammer Improved Medium Armor Plating Heavy Reactive Plating > --- WEAPON ----------- Wave Gun Wave Gun Wave Gun Wave Gun Quantum Rifle > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Power Amplifier Improved Heat Sink Advanced Heat Sink Improved Core Shielding Heavy Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Heavy Reactive Plating Light Regenerative Plating Dispersion Rifle Long-range Proton Cannon Disruptor Cannon Cooled Plasma Cannon Heavy Phase Cannon Heavy Phase Cannon [Rating: 121] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Heavy Reactive Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Neutron Cannon Ballistic Gun Minigun Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Slots Evolved 13 | . 1 . 2 2 2 . . . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 8 | . 1 . 2 1 . . . . . 1 . 1 2 . Weapon 3 | . . . . 1 . . . . . 1 . 1 . . Parts Attached 160 | 7 1 3 8 7 3 1 1 11 10 5 4 28 27 44 Power 14 | 1 . . 1 . . . . . 2 . . 2 2 6 Engine 3 | 1 . . 1 . . . . . 1 . . . . . Core 4 | . . . . . . . . . . . . . . 4 Reactor 7 | . . . . . . . . . 1 . . 2 2 2 Propulsion 34 | 2 . . 2 2 3 . . 2 2 2 1 6 4 8 Treads 13 | 2 . . . 2 3 . . . . . . . 2 4 Leg 18 | . . . 2 . . . . 2 2 2 1 6 2 1 Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . Utility 56 | 2 1 . 4 3 . . 1 5 2 3 2 6 12 15 Device 24 | . . . . . . . . . 1 . 1 5 5 12 Storage 9 | 1 1 . 2 2 . . . 2 . 1 . . . . Processor 4 | 1 . . . . . . 1 . 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 19 | . . . 2 1 . . . 3 . 2 1 1 6 3 Artifact . | . . . . . . . . . . . . . . . Weapon 56 | 2 . 3 1 2 . 1 . 4 4 . 1 14 9 15 Energy Gun 23 | 2 . . . . . . . . . . . 8 7 6 Energy Cannon 9 | . . . . . . . . 1 1 . . 4 2 1 Ballistic Gun 22 | . . 2 1 2 . 1 . 3 3 . 1 2 . 7 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . 2 . . . 2 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . 5 Parts Lost 99 | . . . . . . . . 11 7 . 3 3 37 38 Power 5 | . . . . . . . . . 1 . . . 3 1 Propulsion 19 | . . . . . . . . 2 2 . 1 2 7 5 Utility 40 | . . . . . . . . 6 1 . 1 . 14 18 Weapon 35 | . . . . . . . . 3 3 . 1 1 13 14 Highest Loss Streak 11 | . . . . . . . . 11 4 . 2 2 11 11 To Critical Strikes 5 | . . . . . . . . . . . . . 1 4 Average Backups 13 | . . 4 7 9 10 12 14 12 5 10 19 21 18 3 Power 1 | . . . . 1 1 1 1 1 1 1 1 2 1 1 Propulsion 3 | . . . 1 3 4 5 5 4 1 4 6 4 3 1 Utility 5 | . . 3 4 3 3 4 4 2 . 2 8 9 7 . Weapon 3 | . . 1 1 1 2 2 4 5 3 1 2 5 5 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 22 | . . . 4 1 . . . . . . . 8 . 9 Power 7 | . . . . . . . . . . . . 2 . 5 Propulsion 4 | . . . . . . . . . . . . 2 . 2 Utility 5 | . . . 2 1 . . . . . . . 1 . 1 Weapon 6 | . . . 2 . . . . . . . . 3 . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 100 90 85 85 92 92 87 86 91 92 90 85 63 Engine 3 | . 12 12 10 8 7 7 7 7 6 6 6 . . . Reactor 2 | . . . . . . . . . . . . 4 4 . Treads 6 | . 25 25 1 11 21 28 28 21 . . . . . 7 Leg 13 | . . . 18 4 . . . 5 27 24 25 19 13 . Device 10 | . . . . . . . . . 2 6 9 15 17 19 Storage 10 | . 17 25 20 21 21 21 21 17 14 10 8 5 6 . Processor 6 | . 12 12 10 8 7 7 7 7 11 9 6 5 5 5 Protection 8 | . . . 9 8 7 7 7 7 2 7 12 10 14 6 Energy Gun 7 | . 25 8 . . . . . . . . . 14 15 5 Energy Cannon 5 | . . . . . . . . 1 6 12 12 8 8 1 Ballistic Gun 8 | . . 15 15 16 14 14 21 19 14 12 11 3 . 7 Peak Build Rating 121 | 7 8 9 22 32 41 42 44 45 51 75 76 107 121 109 Average Rating 71 | 4 7 8 20 28 36 41 43 41 44 63 74 98 108 81 On Entrance 39 | . 7 8 9 22 32 41 42 44 45 51 75 76 107 27 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . 7 10 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 188 | 17 19 20 67 75 75 75 74 74 77 163 163 181 188 111 Greatest Support 150 | 40 40 40 40 42 94 94 94 94 68 64 67 76 76 150 Greatest Overweight (x) 9 | . . . 2 1 1 . . 1 1 2 2 3 4 9 Average Overweight (x) 1 | . . . . 1 . . . . . 1 2 2 1 . Largest Inventory Capacity 25 | 10 10 10 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 7 10 10 10 20 20 20 20 20 20 21 25 25 25 7 Most Carried 25 | 4 2 7 10 14 14 13 17 17 7 19 25 25 25 8 Average Carried 15 | . . 4 9 10 11 13 15 12 5 11 21 24 19 4 Final Capacity 25 | 10 10 10 20 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | . 2 7 10 11 13 13 17 7 5 19 25 25 3 5 Class Distribution -------------------- 30% | Scavenger-Tank 30% | Hacker-Gunner 16% | Hacker-Tank 13% | Hacker-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Hacker-Tank | -4/Factory Scavenger-Tank | -4/Armory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Matter Collected 5048 | 175 . 361 418 252 77 293 103 141 460 284 395 630 269 1190 Remotely . | . . . . . . . . . . . . . . . Salvage Created 12110 | . . 132 679 167 . 77 187 339 623 911 765 2951 2560 2719 Parts 539 | . . 17 50 13 . 6 4 7 28 39 41 142 92 100 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . 1 . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Combat Hostiles Destroyed 207 | . . 5 16 6 . 5 4 4 14 15 23 48 30 37 Guns 122 | . . 5 6 6 . . 4 4 11 7 8 26 20 25 Cannons 55 | . . . . . . . . . 3 8 14 18 6 6 AOE 20 | . . . 10 . . 5 . . . . . 2 2 1 Classes Destroyed 21 | . . 2 9 . . . 1 . 2 2 1 1 . 3 Worker 14 | . . . 1 . . . . . . 1 . 9 3 . Builder 6 | . . . 1 . . . . . . . . 4 1 . Tunneler 3 | . . . 1 . . . . . . . . 1 1 . Hauler 2 | . . . 2 . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . 1 2 . Carrier 1 | . . . . . . . . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 3 | . . . . . . . . . . 1 . 2 . . Watcher 17 | . . . 4 . . . . . . 3 . 5 3 2 Swarmer 50 | . . 3 5 4 . 5 . . 8 . 12 10 3 . Cutter 3 | . . . . . . . . . . . 3 . . . Grunt 61 | . . 2 10 . . . 2 . 4 12 3 12 11 5 Brawler 4 | . . . 1 . . . 1 . . . . . 1 1 Duelist 9 | . . . 1 . . . . . . . 1 1 . 6 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 17 | . . . 2 2 . . . . . . 1 2 8 2 Demolisher 1 | . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 20 | . . . . . . . 1 . 1 . . 6 2 10 Programmer 35 | . . . . . . . . . . 3 2 17 5 8 Behemoth 3 | . . . . . . . . . 1 . 1 . . 1 Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . Best Kill Streak 9 | . . 2 9 2 . 3 3 1 6 4 7 7 6 5 Combat Bots Only 7 | . . 2 6 2 . 3 3 1 6 3 7 4 4 5 Max Kills in Single Turn 3 | . . 1 3 1 . 2 1 1 2 2 1 3 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 2 | . . . 2 . . 2 . . . . . 1 1 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Hostile Shots Fired 2101 | . . 26 43 41 . 11 6 108 156 54 211 213 550 682 Missed 575 | . . 6 9 9 . 6 3 32 39 15 59 63 140 194 Hits 1526 | . . 20 34 32 . 5 3 76 117 39 152 150 410 488 Melee 44 | . . . 4 . . . . . . . 7 . . 33 Projectile 1482 | . . 20 30 32 . 5 3 76 117 39 145 150 410 455 AOE 13 | . . . . . . . . . . . 2 . 4 7 Critical Strikes 81 | . . 2 3 . . . 1 . 4 3 3 10 27 28 Actively Blocked 3 | . . . . . . . . . . . . . 1 2 Part Disruptions 5 | . . . . . . . . 1 . . . . . 4 Damage Taken 18715 | . . 132 332 217 . 74 31 2242 1327 462 1031 1392 5614 5861 Core 1953 | . . 45 27 31 . . . 255 201 . 145 92 419 738 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 342 | . . . . . . . . 120 . . . . 85 137 Ignored by Resistances 12669 | . . 87 206 142 . 45 19 1276 781 275 1274 1352 3719 3493 Regen/Repaired (Parts) 608 | . . . . . . . . . . . . 264 344 . Core Remaining (%) 82 | 100 . 82 93 94 . . . . 34 . 82 90 . . Volleys Fired 521 | . 1 14 43 16 1 3 7 35 35 30 44 87 68 137 Largest 5 | . 2 2 2 2 2 3 3 3 3 4 4 5 5 4 Hottest 425 | . 90 90 53 50 50 83 75 84 210 238 233 419 425 280 Shots Fired 1728 | . 2 28 81 32 2 9 21 105 105 119 169 409 258 388 Gun 1310 | . 2 27 61 32 2 6 21 105 92 59 86 298 179 340 Cannon 394 | . . . . . . . . . 13 60 83 111 79 48 Launcher 24 | . . 1 20 . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 713 | . . 7 61 32 2 6 21 105 92 59 86 59 . 183 Thermal 842 | . 1 10 . . . . . . 13 60 83 286 223 166 Explosive 24 | . . 1 20 . . 3 . . . . . . . . Electromagnetic 149 | . 1 10 . . . . . . . . . 64 35 39 Robot Hit Streak 55 | . . 10 16 15 1 5 16 33 48 14 24 24 55 32 Robot Miss Streak 5 | . . 3 2 1 1 2 1 2 2 2 2 5 2 3 Penetration Max 2 | . . . . . . . . . . . . 2 . 1 Secondary Targets 12 | . . 2 . . . . . 3 . . . . 3 4 Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . 1 1 Shots Hit Robots 1292 | . . 20 68 27 1 6 17 98 88 78 106 260 191 332 Core Hits 566 | . . 9 49 12 1 5 12 32 36 34 32 138 84 122 Critical Kills 14 | . . . 1 . . . . . 1 . . 2 3 7 Critical Parts Destroyed 13 | . . . . . . . . . . 1 1 . 1 10 Critical Strikes 57 | . . . 1 . . . . . 1 1 1 4 15 34 Burn 25 | . . . . . . . . . . . . 1 10 14 Meltdown 1 | . . . . . . . . . . . . 1 . . Destroy 26 | . . . 1 . . . . . 1 1 1 1 4 17 Corrupt 5 | . . . . . . . . . . . . 1 1 3 Melee Attacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 34032 | . . 251 1794 294 20 346 316 1718 1778 2308 3045 8276 5796 8090 Guns 21724 | . . 236 435 294 20 70 316 1718 1405 696 900 5336 3680 6618 Cannons 9467 | . . . . . . . . . 373 1593 2145 2148 1840 1368 Explosions 2551 | . . . 1359 . . 276 . . . . . 637 216 63 Melee 41 | . . . . . . . . . . . . . . 41 Ramming 249 | . . 15 . . . . . . . 19 . 155 60 . Kinetic 10498 | . . 60 435 294 20 70 316 1718 1405 696 900 1030 . 3554 Thermal 19432 | . . 75 128 . . . . . 373 1593 2145 6335 5016 3767 Explosive 1507 | . . . 1231 . . 276 . . . . . . . . Electromagnetic 2305 | . . 101 . . . . . . . . . 756 720 728 Impact . | . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . . . 41 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . . . 2 5 11 21 Average Corruption 4 | . . . . . . . . . . . 1 2 2 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 178 | . . . . . . . . . . . 18 58 19 83 Message Errors 47 | . . . . . . . . . . . 3 17 6 21 Matter Fused 40 | . . . . . . . . . . . 6 15 3 16 Heat Flow Errors 14 | . . . . . . . . . . . 3 5 3 3 Energy Discharges 17 | . . . . . . . . . . . 1 7 1 8 Parts Fused 2 | . . . . . . . . . . . . . 1 1 Data Loss (minor) 20 | . . . . . . . . . . . 1 6 3 10 Data Loss (major) 7 | . . . . . . . . . . . 1 2 . 4 Misfires 11 | . . . . . . . . . . . 1 2 2 6 Alerts 5 | . . . . . . . . . . . 1 2 . 2 Weapon Failures 15 | . . . . . . . . . . . 1 2 . 12 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 443 | . . . 29 . . . . . . 17 84 231 53 29 Projectiles 264 | . . . . . . . . . . 17 84 81 53 29 Explosions 179 | . . . 29 . . . . . . . . 150 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . 1 2 . Impact 3 | . . . . . . . . . . . . 1 2 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . 44 . . 31 . . . . . . 40 . Shots 3 | . . . 1 . . 1 . . . . . . 1 . Rammed 3 | . . 2 . . . . . . . . . . 1 . Targets Rammed 19 | . . 2 . . . . . . . 3 . 9 5 . Kicked 16 | . . . . . . . . . . 3 . 9 4 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1460 | . 30 204 119 37 6 54 121 161 256 547 623 549 1460 444 Average Temperature 136 | . 18 72 29 10 4 28 44 55 103 212 213 113 198 97 Received Heat Transfer 4137 | . . 93 132 72 . . 45 . 435 363 351 579 1533 534 Effects 83 | . . . . . . . . . . 15 14 5 44 5 Shutdowns 18 | . . . . . . . . . . 4 5 1 7 1 Energy Bleed 13 | . . . . . . . . . . 2 1 . 7 3 Interference 17 | . . . . . . . . . . 6 1 2 8 . Matter Decay 2 | . . . . . . . . . . . 1 . 1 . Short Circuit 7 | . . . . . . . . . . 1 . 2 4 . Damage (minor) 11 | . . . . . . . . . . 2 3 . 5 1 Damage (major) 14 | . . . . . . . . . . . 2 . 12 . Damage (core) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . 5 . . Combat Hostiles 5 | . . . . . . . . . . . . 5 . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 9 | . . . . . . . . . . . . . 2 7 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . . 1 3 3 4 Combat Hostiles 9 | . . . . . . . . . . . 1 2 2 4 Parts Melted 89 | . . . 1 . . . . . . . 4 29 32 23 Heat Transferred 25895 | . . 222 100 . . . . . 150 1150 1700 9090 7232 6251 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 1 2 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Maximum Alert Level 2 | . . . 1 . . . . . . . 2 1 . . Low Security (%) 91 | 100 100 100 40 100 100 . . . . 100 30 99 100 100 Level 1 3 | . . . 59 . . . . . . . 12 . . . Level 2 4 | . . . . . . . . . . . 57 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 590 | . . 61 337 88 11 . . . . 88 590 229 139 120 Initial 229 | . . . . 68 11 . . . . . 19 229 29 . Average 60 | . . 7 200 22 . . . . . 15 366 32 25 23 Influence Increases 6431 | . . 213 589 175 . 120 100 . 365 427 601 1678 1063 1100 Destroy 0b10 Robot/C 4120 | . . 160 320 120 . 100 80 . 300 300 460 960 600 720 Destroy 0b10 Robot/NC 250 | . . . 50 . . . . . . 25 . 110 50 15 Destroy Leader 890 | . . 40 72 40 . 20 20 . 50 86 60 220 146 136 Allied During Kill 5 | . . 4 1 . . . . . . . . . . . Successful Hack 26 | . . . . . . . . . . . . 23 3 . Disable Machine 132 | . . . 28 . . . . . . . . 84 8 12 Destroy Structure 483 | . . 9 103 . . . . . . 16 21 236 76 22 Partial Spotted 30 | . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 495 | . . . 15 15 . . . . 15 . 60 45 165 180 Influence Decreases 6431 | . . 213 360 369 35 70 135 15 365 390 48 2186 1145 1100 Entered New Map 650 | . . . . 161 24 . 18 15 . . 18 361 53 . Time Decay 5179 | . . 213 360 208 11 70 117 . 330 390 . 1795 843 842 Lost Part 582 | . . . . . . . . . 35 . 30 30 249 238 Lost Ally 20 | . . . . . . . . . . . . . . 20 Squads Dispatched 32 | . . . . . 1 . . . . 6 . 13 6 6 Investigation 6 | . . . . . 1 . . . . 1 . 1 1 2 Extermination 19 | . . . . . . . . . . 2 . 9 4 4 Reinforcement 7 | . . . . . . . . . . 3 . 3 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . 2 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Distress Signals 14 | . . . 4 1 . . . . . . . . 2 7 Communications Jammed 8 | . . . . . . . . . . . . . 8 . Distress Signals 5 | . . . . . . . . . . . . . 5 . Times Spotted 275 | . 1 8 24 6 1 5 3 4 16 20 25 53 52 57 Peak Tracking Total 9 | . 1 2 4 3 1 3 2 4 7 3 5 4 9 8 Tactical Retreats 26 | . . . 1 1 . . . . 1 . 4 3 8 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Traps Triggered 9 | . . . . . . . . . . 1 5 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Machines Disabled 34 | . . . 7 . . . . 1 . . . 21 2 3 Max in Single Turn 10 | . . . 5 . . . . 1 . . . 10 2 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Machines Accessed 27 | . 1 . 1 1 2 1 1 4 1 2 . 8 3 2 Terminals 11 | . 1 . . 1 2 . . . 1 1 . 3 2 . Fabricators 5 | . . . . . . . . . . . . 3 . 2 Repair Stations 1 | . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . 1 . 1 . . Total Hacks 80 | . 3 . 3 3 3 1 1 29 5 2 . 19 5 6 Successful 62 | . 2 . 2 1 1 1 1 29 5 1 . 16 1 2 Failed 18 | . 1 . 1 2 2 . . . . 1 . 3 4 4 Catastrophic 3 | . . . . . 1 . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 24 | . 3 . . 3 3 . . . 5 1 . 5 4 . Fabricators 16 | . . . . . . . . . . . . 10 . 6 Repair Stations 3 | . . . . . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 3 . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . 1 . 1 . . Terminal Hacks 44 | . 2 . . 1 1 1 1 29 5 . . 3 1 . Record 17 | . . . . 1 . . . 11 5 . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . 1 1 . . . . . . . Open DSF 2 | . . . . . 1 . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . . 1 . . Registered Components 2 | . 1 . . . . . . . . . . 1 . . Fabricator Hacks 11 | . . . . . . . . . . . . 9 . 2 Load Schematic 7 | . . . . . . . . . . . . 5 . 2 Build 4 | . . . . . . . . . . . . 4 . . Repair Station Hacks 3 | . . . . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . 2 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . . . 1 1 2 . . . 1 1 . 4 1 2 Full Trace Events 6 | . . . . 1 1 . . . . . . 1 1 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . 10 . . . . . . Parts Built 3 | . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . Time 532 | . . . . . . . . . . . . 532 . . Total Part Build Rating 15 | . . . . . . . . . . . . 15 . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . Time 38 | . . . . . . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Used RIF Installer 1 | . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . Total Orders 2 | . . . 2 . . . . . . . . . . . ROAM 2 | . . . 2 . . . . . . . . . . . Ally Attacks 21 | . . 10 11 . . . . . . . . . . . Total Damage 269 | . . 133 136 . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Active Infowar (turns) 1506 | . . . . . . . . . . . . . 1308 198 Cloaking 198 | . . . . . . . . . . . . . . 198 Jamming 1308 | . . . . . . . . . . . . . 1308 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . 2 1 . 1 . . . . . Drone Launches 7 | . . . . . . . . . . . . . . 7 Drone Recoveries 2 | . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Turns Passed 16296 | 88 105 766 548 506 488 819 472 293 1183 1274 1136 4820 2008 1790 Spaces Moved 6488 | 48 62 443 217 197 234 547 302 109 658 521 350 1498 630 672 Core 8 | 5 . . . . . . . . . . . . . 3 Treads 2437 | 43 62 443 13 147 234 547 302 77 . . . . 21 548 Legs 3940 | . . . 204 50 . . . 32 658 521 350 1498 609 18 Wheels . | . . . . . . . . . . . . . . . Hover 103 | . . . . . . . . . . . . . . 103 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 200 148 148 148 130 127 195 267 250 186 80 Average Speed 206 | 148 160 160 187 223 204 148 148 156 160 213 267 263 252 168 Slowest Speed 500 | 160 160 160 270 232 232 148 148 232 200 267 267 349 425 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 12 70 30 21 5 65 51 72 84 16 41 35 14 34 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . 8 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 364 | . . 11 123 . . 23 . 1 3 15 7 121 42 18 Melee . | . . . . . . . . . . . . . . . Projectile 118 | . . . . . . . . 1 3 15 7 70 10 12 AOE 245 | . . 11 123 . . 23 . . . . . 51 32 5 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Gar Fac Fac Arm Total 8222 | 66 66 472 292 238 241 550 315 168 711 605 444 2120 900 1034 Wait 755 | . . 2 . 2 . . . 7 . 18 9 441 135 141 Move 6475 | 47 61 442 216 196 233 546 301 108 657 521 349 1497 629 672 Hop . | . . . . . . . . . . . . . . . Pick Up 151 | 9 3 7 13 10 4 . 5 3 7 19 10 26 15 20 Fast Attach 34 | 1 . . . . . . . . . . . 4 . 29 Attach 105 | 6 1 . 3 3 2 . 1 12 9 7 4 12 34 11 Detach 4 | . . . 1 . . . . . . 1 1 1 . . Swap 49 | . . 3 5 5 1 1 . 1 3 1 . 13 9 7 Drop 83 | 3 . 2 11 6 . . 1 2 . 5 2 30 5 16 Fire 521 | . 1 14 43 16 1 3 7 35 35 30 44 87 68 137 Melee 1 | . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . Kick 16 | . . . . . . . . . . 3 . 9 4 . Crush 3 | . . 2 . . . . . . . . . . 1 . Escape Stasis 25 | . . . . . . . . . . . 25 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Armory History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 15) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Utility x1 105 | -10/Materials | Identified exit to Mines 105 | -10/Materials | Discovered exit to Mines (range 15) 194 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Hacker-Mutant 428 | -10/Mines | Learned location of 1 exit from Materials 561 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 632 | -10/Mines | Learned location of 2 exits from Materials 834 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 898 | -10/Mines | Identified exit to Materials 898 | -10/Mines | Discovered exit to Materials (range 11) 960 | -10/Mines | Entered Materials 960 | -9/Materials | Accompanied by 3 allies 960 | -9/Materials | Evolved 2 slots: Utility x2 961 | -9/Materials | Identified exit to Mines 961 | -9/Materials | Identified exit to Materials 1093 | -9/Materials | Lost 3 allies 1478 | -9/Materials | Discovered exit to Materials (range 16) 1508 | -9/Materials | Entered another Materials area 1508 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1951 | -8/Materials | Build established: Hacker-Gunner 1993 | -8/Materials | Identified exit to Factory 1993 | -8/Materials | Discovered exit to Factory (range 10) 2014 | -8/Materials | Entered Factory 2014 | -7/Factory | Evolved 2 slots: Propulsion x2 2310 | -7/Factory | Identified exit to Lower Caves 2310 | -7/Factory | Discovered exit to Lower Caves (range 13) 2502 | -7/Factory | Entered Lower Caves 2541 | -7/Lower Caves | Identified exit to Lower Caves 3069 | -7/Lower Caves | Learned Factory stockpile data 3321 | -7/Lower Caves | Entered another Lower Caves area 3771 | -7/Lower Caves | Identified exit to Data Miner 3771 | -7/Lower Caves | Discovered exit to Data Miner (range 13) 3793 | -7/Lower Caves | Entered Data Miner 3793 | -7/Data Miner | Identified exit to Proximity Caves 3793 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 3822 | -7/Data Miner | Met Data Miner 3850 | -7/Data Miner | Learned location of Section 7 (-2) 3850 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3879 | -7/Data Miner | Received God Mode back door access code from Data Miner 3888 | -7/Data Miner | Data Conduit disabled 4047 | -7/Data Miner | Lost 11 parts (2n6u3w) 4086 | -7/Data Miner | Entered Proximity Caves 4276 | -6/Proximity Caves | Learned Factory security intel 4312 | -6/Proximity Caves | Spotted B-75 Beast 4422 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4456 | -6/Proximity Caves | Core integrity fell below 50% 4492 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 4751 | -6/Proximity Caves | Destroyed B-75 Beast 4777 | -6/Proximity Caves | Lost 3 parts (1n2w) 5070 | -6/Proximity Caves | Build established: Scavenger-Gunner 5261 | -6/Proximity Caves | Identified exit to Factory 5261 | -6/Proximity Caves | Discovered exit to Factory (range 4) 5269 | -6/Proximity Caves | Entered Factory 5269 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5840 | -6/Factory | Found Hvy. Reactive Plating 5844 | -6/Factory | Found Hvy. Reactive Plating 5849 | -6/Factory | Found Hvy. Reactive Plating 6354 | -6/Factory | Build established: Scavenger-Tank 6543 | -6/Factory | Identified exit to Garrison 6543 | -6/Factory | Entered Garrison 6629 | -6/Garrison | Triggered checkpoint 6847 | -6/Garrison | Triggered checkpoint 6851 | -6/Garrison | Spotted B-75 Beast 6881 | -6/Garrison | Triggered checkpoint 6885 | -6/Garrison | Destroyed B-75 Beast 6925 | -6/Garrison | Destroyed 7 combat bots 6997 | -6/Garrison | Triggered checkpoint 7115 | -6/Garrison | Installed Relay Interface Framework 7226 | -6/Garrison | Identified exit to Factory 7226 | -6/Garrison | Discovered exit to Factory (range 14) 7387 | -6/Garrison | Triggered checkpoint 7679 | -6/Garrison | Entered Factory 7679 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8969 | -5/Factory | Repaired Hrd. Medium Armor Plating 9783 | -5/Factory | Identified exit to Upper Caves 9783 | -5/Factory | Discovered exit to Upper Caves (range 8) 10187 | -5/Factory | Identified exit to Factory 10187 | -5/Factory | Discovered exit to Factory (range 13) 10360 | -5/Factory | Build established: Hacker-Tank 10711 | -5/Factory | Fabricated Lgt. Regenerative Plating? 10874 | -5/Factory | Fabricated Multireflex Exoskeleton? 10887 | -5/Factory | Discovered exit to Upper Caves (range 14) 11030 | -5/Factory | Build established: Hacker-Gunner 12109 | -5/Factory | Fabricated Multireflex Exoskeleton (x1) 12499 | -5/Factory | Entered another Factory area 12499 | -4/Factory | Evolved 2 slots: Utility x2 12806 | -4/Factory | Build established: Hacker-Tank 13057 | -4/Factory | Lost 3 parts (2u1w) 14177 | -4/Factory | Identified exit to Armory 14177 | -4/Factory | Discovered exit to Armory (range 15) 14229 | -4/Factory | Lost 4 parts (1p2u1w) 14340 | -4/Factory | Lost 5 parts (4u1w) 14431 | -4/Factory | Lost 10 parts (1p3n2u4w) 14458 | -4/Factory | System corruption reached 10% 14507 | -4/Factory | Entered Armory 14530 | -4/Armory | Lost 11 parts (1p3n3u4w) 15210 | -4/Armory | Lost 5 parts (1n2u2w) 15371 | -4/Armory | Build established: Scavenger-Tank 15406 | -4/Armory | Core integrity fell below 50% 15511 | -4/Armory | Lost 3 parts (3u) 15785 | -4/Armory | Lost 5 allies 15794 | -4/Armory | Spotted B-86 Titan 15829 | -4/Armory | Destroyed B-86 Titan 15887 | -4/Armory | Lost 4 parts (3u1w) 16272 | -4/Armory | Core integrity fell below 20% 16297 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16254_ Slug penetrates Wall. 16254_ Penetrated by Slug. 16254_ Slug penetrates Wall. 16257_ Slug penetrates H-77 Assassin. 16259_ Slug penetrates Wall. 16259_ Antigrav System destroyed. 16260_ Adv. Heat Sink destroyed. 16260_ Imp. Core Shielding destroyed. 16265_ Slug penetrates Wall. 16266_ Coil Gun destroyed. 16271_ Slug penetrates Wall. 16273_ 7JQ,EODCEH,ACJHJHH9 KD J41VV:1KB 16275_ Slug penetrates S-27 Virus. 16275_ Slug penetrates Wall. 16275_ Power Sword destroyed. 16288_ Imp. Heat Sink destroyed. 16295_ Penetrated by Slug. 16295_ Adv. Heat Sink destroyed. 16296_ System corrupted: Component data lost. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###################??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????# ** ** #??? | | ????????????????????????????+ ** ** #### | | ????????????????????????????# ** ** " | | ????????????????????????????# #### | | ????????????????????????????# #??? | | ????????????????????????????####/####/############ | | ?????????????????????????????# | | ?????????? ############ s s ^ | | ?????????? @ s ^ | | ?????????? | | ????????????"""""" """"""" """"""" !![ | | ???????????????""" """"""" """"""" !![ | | ?????????????????" """"""" """"""" ![[ | | ???????????????????? | | ???????????????????? | | ?????????????????????#################" F"### | | ??????????????????????????????????????""""#?# | | ??????????????????????????????????????####??# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 24 Energy Capacity 825 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 6 Power Amplification 20 Armor Coverage 1200 Resistance: KI 75 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Multireflex Exoskeleton | x1 | -5/Factory Multireflex Exoskeleton | x1 | -5/Factory Repaired ---------- Hrd. Medium Armor Plating | 7% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 20k Club A Problem For Future Me Construction Begets Destruction For Emergencies Only Hydra I'm Back, Baby! Preemptive Strike Release The Drones! The Oracle Throw Away The Key Well Done Challenges ------------ None Game ------ Seed TerrainCoilRefractor Manual? 0 Play Time 02:51:09 Cumulative 12.3 hours Start 2026.03.05 @ 16:28:06 End 2026.03.10 @ 00:49:19 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b9d1e00-ff07-4c63-9c37-c85fb6173cf4