Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 00:23:58 Player: Urist Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1026) 1026 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3116 Bonus ------- None Cogmind --------- Core Integrity 537/550 Matter 192/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Advanced Weight Redist. System Visual Processing Unit Sensor Array Advanced Signal Interpreter > --- WEAPON (2) ------- Minigun Flak Cannon > --- INVENTORY (4) ---- Transmission Jammer Tractor Beam Electrolaser Minigun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Minigun Flak Cannon > --- INVENTORY -------- Transmission Jammer Tractor Beam Electrolaser Minigun [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Visual Processing Unit Device Sensor Array Processor Visual Processing Unit Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 39 | 6 3 21 9 . Power 8 | 2 . 4 2 . Engine 7 | 2 . 4 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 . 6 2 . Treads 5 | . . 3 2 . Leg 4 | 2 . 2 . . Wheel . | . . . . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 10 | . 3 4 3 . Device 4 | . . 2 2 . Storage . | . . . . . Processor 6 | . 3 2 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 7 2 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | . . 6 1 . Ballistic Cannon 2 | . . 1 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . . 7 2 . Power 4 | . . 3 1 . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon 3 | . . 3 . . Highest Loss Streak 4 | . . 4 1 . Average Slot Usage (%) 92 | . 96 93 86 100 Engine 17 | . 14 20 11 9 Core 1 | . . . 6 9 Treads 9 | . . 8 12 27 Leg 10 | . 28 11 . . Hover 2 | . . 1 5 . Device 11 | . . 11 16 18 Processor 20 | . 24 19 18 18 Energy Gun 5 | . 28 1 . . Ballistic Gun 10 | . . 14 8 9 Ballistic Cannon 4 | . . 3 7 9 Naked Turns . | . . . . . Heaviest Build 25 | 9 9 25 25 20 Greatest Support 69 | 20 20 40 69 69 Greatest Overweight (x) 3 | . . 3 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 3 4 4 4 Class Distribution -------------------- 28% | Scavenger-Skirmisher 26% | Mutant 24% | Scavenger-Mutant 20% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1093 | 260 30 570 233 . Remotely . | . . . . . Salvage Created 1230 | 42 57 880 251 . Parts 88 | 2 3 64 19 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 30 | 1 1 20 8 . Guns 22 | 1 1 18 2 . Cannons 8 | . . 2 6 . Classes Destroyed 8 | 1 1 6 . . Worker 1 | . . 1 . . Hauler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 5 | . 1 4 . . Swarmer 10 | . . 7 3 . Grunt 10 | 1 1 6 2 . Brawler 1 | . . 1 . . Sentry 9 | . . 6 3 . Best Kill Streak 6 | 1 2 6 5 . Combat Bots Only 5 | 1 1 4 5 . Max Kills in Single Turn 2 | 1 1 2 2 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 1470 | 22 44 1209 195 . Core 211 | . 12 186 13 . Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 95 53 . . Volleys Fired 121 | 3 7 93 18 . Largest 2 | 2 2 2 2 . Hottest 90 | 90 90 90 69 . Shots Fired 197 | 6 14 141 36 . Gun 166 | 6 14 128 18 . Cannon 31 | . . 13 18 . Launcher . | . . . . . Special . | . . . . . Kinetic 161 | . . 125 36 . Thermal 20 | 3 7 10 . . Explosive . | . . . . . Electromagnetic 16 | 3 7 6 . . Robot Hit Streak 15 | 3 11 8 15 . Robot Miss Streak 7 | 1 1 4 7 . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 138 | 5 11 97 25 . Core Hits 62 | 2 3 36 21 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2189 | 65 104 1542 478 . Guns 1763 | 65 104 1397 197 . Cannons 426 | . . 145 281 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1865 | . . 1387 478 . Thermal 202 | 38 64 100 . . Explosive . | . . . . . Electromagnetic 122 | 27 40 55 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles 5 | . . 5 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . . 3 8 . Impact . | . . . . . Kinetic 11 | . . 3 8 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | 102 138 240 78 . Average Temperature 43 | 53 63 44 26 . Received Heat Transfer 453 | 12 24 354 63 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 1 1 . . Heat Transferred 592 | 111 185 296 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 307 | 20 55 307 257 73 Average Influence 108 | 4 35 125 140 60 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 79 | 100 100 79 60 100 Level 1 20 | . . 20 39 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 2 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | 1 4 36 11 1 Peak Tracking Total 6 | 1 2 6 3 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 12 | . 2 7 3 . Terminals 9 | . 2 5 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 28 | . 3 16 9 . Successful 22 | . 3 11 8 . Failed 5 | . . 4 1 . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 20 | . 3 12 5 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 16 | . 3 9 4 . Record 3 | . . 3 . . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . . 2 . . Alert Level 2 | . 1 1 . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . . . 1 . Maintenance Status 2 | . 1 1 . . Zone Layout 4 | . . 2 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 8 | . 1 4 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 64 | . . . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2298 | 110 327 1221 569 71 Spaces Moved 1248 | 82 242 646 248 30 Core 19 | 19 . . . . Treads 547 | . . 270 247 30 Legs 675 | 63 242 370 . . Wheels . | . . . . . Hover 7 | . . 6 1 . Flight . | . . . . . Fastest Speed 50 | 50 120 120 140 160 Average Speed 137 | 103 120 138 159 160 Slowest Speed 250 | 120 120 250 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 50 56 16 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . 1 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1657 | 101 264 853 386 53 Wait 196 | . 10 58 107 21 Move 1244 | 81 241 645 247 30 Hop . | . . . . . Pick Up 33 | 10 1 19 2 1 Fast Attach 13 | . 2 4 7 . Attach 24 | 6 1 17 . . Detach 3 | . . 3 . . Swap 2 | . . . 2 . Drop 21 | 1 2 14 3 1 Fire 121 | 3 7 93 18 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 111 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 7) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 582 | -9/Materials | Lost 4 parts (2p2w) 1242 | -9/Materials | Central database locked down 1309 | -9/Materials | Build established: Skirmisher 1654 | -9/Materials | Discovered new exit (range 4) 1657 | -9/Materials | Identified exit to Materials 1659 | -9/Materials | Entered another Materials area 1659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2071 | -8/Materials | Repaired Minigun 2100 | -8/Materials | Repaired Sensor Array 2173 | -8/Materials | Discovered new exit (range 5) 2183 | -8/Materials | Identified exit to Storage 2228 | -8/Materials | Entered Storage 2299 | -8/Storage | Self-destructed Last Messages --------------- Dropped Carbon-fiber Leg. K-01 Serf collects debris. Acquired Electrolaser. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1J layout... Downloaded map data. >>Analysis(Thug) Downloading analysis... Thug Tiers: 5, 7 A derelict improvement on the grunt that essentially fits them with a beamcaster, an interesting weapon of derelict origin. Some variants suffer serious heat issues from the added firepower, however. K-01 Serf collects debris. LOCATION=STORAGE GOAL=ESCAPE K-01 Serf collects debris. Dropped Heat Sink. Acquired Transmission Jammer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????##?????????????????? | | ????????????????????????????""#?????????????????? | | ???????????????????????????"G"#????????#????????? | | ????#######################" "##### ????????? | | ????#^ #???????? | | ????# #???????? | | ????# Y u Y #???????? | | ????################+##+######+##???????????????? | | ???????????????# @#??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# ! #??????????????????????? | | ???????????????# !! #??????????????????????? | | ???????????????# !! #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????###########??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dynamic Key Everything Is Under Control Loot Pinata Novice Programmer Part-time Mechanic Risk Taker Safety First Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed BoreInsulatedCleaver Manual? 0 Play Time 00:40:10 Cumulative 1.7 hours Start 2019.12.06 @ 02:46:53 End 2019.12.07 @ 00:23:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7dc96a2-39b3-447b-915c-35220f6e93f3