Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 09:26:46 Player: beans Result: Destroyed by JR-IEQ(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1049) 1049 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 3359 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 31/100 System Corruption 0% Temperature Cool (52) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Authchip [Weapon] > --- WEAPON (4) ------- Riot Gun > --- INVENTORY (5) ---- Improved Signal Interpreter Targeting Computer Hacking Drone Bay Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Sensor Array Authchip [Weapon] > --- WEAPON ----------- Lightning Gun Bore Cannon Mini Grenade Launcher > --- INVENTORY -------- Improved Signal Interpreter Targeting Computer Hacking Drone Bay Riot Gun Improved EM Pulse Cannon [Rating: 26] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility Authchip [Weapon] Device Experimental Sensor Array Hackware Authchip [Weapon] Weapon Light Cannon Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 19 | 3 2 6 4 2 2 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | . . 2 1 . . Device 2 | . . 1 1 . . Storage . | . . . . . . Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 1 2 4 3 2 2 Energy Gun 4 | 1 . . 1 2 . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 2 | . . 2 . . . Ballistic Cannon 3 | . 2 . . . 1 Launcher 3 | . . 2 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 17 | . . 6 6 . 5 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 . 1 Weapon 13 | . . 4 5 . 4 Highest Loss Streak 5 | . . 3 3 . 5 To Critical Strikes . | . . . . . . Average Backups 2 | . 2 2 1 2 4 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . 1 1 3 Weapon 1 | . 2 2 . . 1 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 52 | . 50 67 47 46 52 Treads 11 | . 28 17 . . . Device 5 | . . 2 9 11 10 Hackware 7 | . . 7 11 11 11 Energy Gun 7 | . 6 5 . 13 13 Ballistic Gun 3 | . . 4 15 . . Ballistic Cannon 8 | . 15 11 7 . 6 Launcher 7 | . . 19 . 11 11 Peak Build Rating 26 | 3 4 12 15 24 26 Average Rating 11 | 2 3 8 10 19 24 On Entrance 9 | . 3 4 9 15 24 Naked Turns . | . . . . . . Heaviest Build 15 | 2 6 14 11 9 15 Greatest Support 40 | 40 40 40 3 3 3 Greatest Overweight (x) 4 | . . 2 3 2 4 Average Overweight (x) . | . . . 2 . 2 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 3 3 2 5 5 Average Carried 2 | . 2 2 1 2 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 3 3 1 5 3 Class Distribution -------------------- 53% | Mutant 29% | Gunner 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -7/Zion Skirmisher | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1093 | 159 185 473 246 10 20 Remotely . | . . . . . . Salvage Created 1168 | . 384 509 275 . . Parts 86 | . 24 40 22 . . Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 34 | . 10 13 11 . . Guns 13 | . . 4 9 . . Cannons 11 | . 7 3 1 . . AOE 10 | . 3 6 1 . . Classes Destroyed 11 | . 6 3 2 . . Worker 6 | . 1 4 1 . . Builder 1 | . . . 1 . . Hauler 2 | . 1 1 . . . Recycler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 18 | . 4 7 7 . . Grunt 11 | . 6 2 3 . . Brawler 1 | . . 1 . . . Sentry 3 | . . 3 . . . Demolisher 1 | . . . 1 . . Best Kill Streak 5 | . 5 5 4 . . Combat Bots Only 5 | . 3 5 4 . . Max Kills in Single Turn 3 | . 3 2 2 . . Gunslinging . | . . . . . . Exploded 3 | . 3 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 169 | . 39 54 45 . 31 Missed 54 | . 17 16 9 . 12 Hits 115 | . 22 38 36 . 19 Projectile 115 | . 22 38 36 . 19 AOE 5 | . . . 5 . . Critical Strikes 4 | . . 2 1 . 1 Damage Taken 2107 | . 561 484 549 . 513 Core 599 | . 187 114 149 . 149 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 25 . . . . Volleys Fired 163 | . 77 50 26 1 9 Largest 4 | . 2 4 3 1 2 Hottest 120 | . 60 120 95 55 117 Shots Fired 259 | . 115 76 56 1 11 Gun 128 | . 39 47 38 1 3 Cannon 120 | . 76 20 17 . 7 Launcher 11 | . . 9 1 . 1 Special . | . . . . . . Kinetic 171 | . 76 42 47 . 6 Thermal 3 | . . . 3 . . Explosive 11 | . . 9 1 . 1 Electromagnetic 74 | . 39 25 5 1 4 Robot Hit Streak 7 | . 6 6 7 . 1 Robot Miss Streak 5 | . 5 4 5 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 96 | . 28 37 27 . 4 Core Hits 64 | . 15 25 17 . 7 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . 2 2 . . 1 Destroy 2 | . . 1 . . 1 Blast 2 | . 2 . . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2538 | . 605 1152 539 . 242 Guns 854 | . 57 413 322 . 62 Cannons 815 | . 440 165 134 . 76 Explosions 869 | . 108 574 83 . 104 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1240 | . 440 360 364 . 76 Thermal 114 | . . 83 31 . . Explosive 678 | . . 491 83 . 104 Electromagnetic 506 | . 165 218 61 . 62 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . . Average Corruption 3 | . 3 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 12 . . . . Message Errors 4 | . 4 . . . . Heat Flow Errors 4 | . 4 . . . . Data Loss (minor) 3 | . 3 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 32 | . . 14 4 . 14 Projectiles 14 | . . . . . 14 Explosions 18 | . . 14 4 . . Melee . | . . . . . . Knockbacks 7 | . 4 1 2 . . Impact . | . . . . . . Kinetic 6 | . 3 1 2 . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 420 | . 328 59 33 . . Shots 9 | . 6 2 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 251 | . 251 72 9 . 88 Average Temperature 61 | . 86 28 6 . 35 Received Heat Transfer 426 | . 96 129 75 . 126 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 174 | . . 100 74 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 75 | 100 52 84 100 . . Level 1 24 | . 47 15 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 336 | . 336 252 196 . . Initial 115 | . . 115 91 . . Average 148 | . 166 161 117 . . Influence Increases 1362 | . 597 467 298 . . Destroy 0b10 Robot/C 680 | . 200 260 220 . . Destroy 0b10 Robot/NC 70 | . 20 40 10 . . Destroy Leader 140 | . 34 66 40 . . Disable Machine 240 | . 195 45 . . . Destroy Structure 172 | . 103 56 13 . . Lose Combat Pursuer 60 | . 45 . 15 . . Influence Decreases 1362 | . 324 504 459 75 . Entered New Map 378 | . . 158 145 75 . Time Decay 864 | . 324 286 254 . . Lost Part 120 | . . 60 60 . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 15 18 11 . 6 Peak Tracking Total 5 | . 3 5 4 . 3 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 17 | . 13 3 . . 1 Max in Single Turn 2 | . 2 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 2 | . . 2 . . . Successful 2 | . . 2 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . . . . 9 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . 1 . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 3 Highest-Rated Group 291 | . . . . 291 76 Highest-Rated Ally 40 | . . . . 40 31 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 291 | . . . . . 291 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 1087 | . . . 8 884 195 Sensors 1087 | . . . 8 884 195 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3192 | 46 865 637 559 884 201 Spaces Moved 2017 | 28 392 316 275 918 88 Core 1317 | 3 . 33 275 918 88 Treads 700 | 25 392 283 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 150 50 50 50 Average Speed 130 | 148 160 158 151 94 198 Slowest Speed 250 | 160 160 160 200 150 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 76 33 46 86 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 2 3 . Spaces Dug . | . . . . . . Terrain Destroyed 181 | . 105 58 13 . 5 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 180 | . 105 58 13 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2330 | 33 514 381 369 930 103 Wait 109 | . 40 1 61 4 3 Move 2012 | 27 391 315 274 917 88 Hop . | . . . . . . Pick Up 22 | 3 4 6 3 6 . Fast Attach . | . . . . . . Attach 20 | 3 1 7 5 2 2 Detach 1 | . . 1 . . . Swap 3 | . 1 1 . . 1 Drop . | . . . . . . Fire 163 | . 77 50 26 1 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 4) 641 | -10/Materials | Core integrity fell below 50% 824 | -10/Materials | Discovered new exit (range 13) 912 | -10/Materials | Entered another Materials area 912 | -9/Materials | Evolved 2 slots: Weapon x2 1223 | -9/Materials | Build established: Gunner 1351 | -9/Materials | Lost 3 parts (1n2w) 1510 | -9/Materials | Discovered new exit (range 10) 1510 | -9/Materials | Discovered new exit (range 16) 1522 | -9/Materials | Lost 3 parts (1n2w) 1549 | -9/Materials | Entered Mines 1769 | -9/Mines | Assembled infested the area 1858 | -9/Mines | Discovered new exit (range 6) 1981 | -9/Mines | Lost 3 parts (3w) 2039 | -9/Mines | Core integrity fell below 50% 2087 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2098 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2099 | -9/Mines | Found Prototype Device 2100 | -9/Mines | Identified Exp. Sensor Array 2108 | -9/Mines | Entered Zion 2116 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2159 | -7/Zion | Learned Factory terminal intel 2216 | -7/Zion | Build established: Mutant 2220 | -7/Zion | Given A8's code to call for help 2267 | -7/Zion | Opened final containment barrier to the Deep Caves 2273 | -7/Zion | Discovered new exit (range 5) 2274 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2682 | -7/Zion | Gained Derelict followers 2798 | -7/Zion | Met Imprinter 2823 | -7/Zion | Imprinted 2825 | -7/Zion | Declared Zion's savior 2922 | -7/Zion | Given the Hacking Drone Bay 2941 | -7/Zion | Build established: Skirmisher 2952 | -7/Zion | Found Prototype Device 2992 | -7/Zion | Entered Deep Caves 2992 | -7/Deep Caves | Accompanied by 4 allies 3169 | -7/Deep Caves | Z-Facility disabled 3174 | -7/Deep Caves | Attacked by Z-Imprinter 3185 | -7/Deep Caves | Core integrity fell below 20% 3193 | -7/Deep Caves | Destroyed by JR-IEQ(z) with Zionite Laser-S Last Messages --------------- OI-IC4(o) is busy at the terminal. Z-Facility disabled. Lightning Gun destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! HV Slug penetrates Wall. LI-UIM(g) destroyed. HV Slug penetrates Wall. Imp. EM Pulse Cannon destroyed. Exp. Sensor Array destroyed. HV Slug penetrates JR-IEQ(z). JR-IEQ(z) suffers critical hit (Destroy). Destroyed Prototype Storage. Bore Cannon destroyed. 79-OFX(b) sneak attacks. OI-IC4(o) system corrupted by crushing effect. OI-IC4(o) knocked back. Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ???????????? ????????????????????????????????## | | ??????????? ?????###??????????????????##??# # | | ?????????? ##?### ##?????######?????## ## # | | ?????????? ## # #???### ##???## | | ????????? ##### #???# | | ????????? #???# # | | ???????? #????# ## | | ????????? ##????## # | | ?????????? ##????# # " | | ???????????"" #????## # " | | ??????????""" ####### % | | ??????????""" @ z /=% | | ??????????""" z *%%# | | ????????"" I !### | | ?????????"""" % ##### ### | | ??????????""" ###???## | | ??????????""" ##??????# ### | | ??????????"" #???????# #?? | | ?????????? " #???????# #?? | | ?????????? #??????# #?? | | ????????? #?????## ##? | | ????????? #????## #? | | ????????? ##????# ## | | ??????????" #?????# # | | ??????????""" ????## | | ???????????? ????# | | ?????????????? #????# | | ???????????????? #?????## | | ??????????????????? ?????????????## | | ????????????????????? ????????????????## | | ????????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## ## | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Shotgun | -9/Materials | Scanalyzed Imp. Hacking Suite | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed DisposableRingBiocell Manual? 0 Play Time 00:22:30 Cumulative 40.9 hours Start 2025.07.07 @ 09:00:51 End 2025.07.07 @ 09:26:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 590c0c00-454a-471c-b9d5-bcce01e872f0