Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 21:40:22 Player: President Manblast Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (275) 1375 Value Destroyed (10817) 10817 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (5967) 5967 TOTAL SCORE: 27379 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 394 Entered DSFs 500 Met Data Miner 300 Met MAIN.C 5000 Friendly Fire -374 Cogmind --------- Core Integrity 0/1600 Matter 77/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ Spectral Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor High-capacity Storage Unit Layered Medium Armor Plating Advanced Force Field Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Quantum Capacitor Improved Transmission Jammer > --- WEAPON ----------- Long-range Proton Cannon HERF Cannon Ion Burst Cannon Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Advanced Medium Treads Advanced Heavy Treads Thunder Leg Compact Wheel Compact Matter Pod Advanced Sensor Array Force Field Advanced Hacking Suite Tesla Rifle Variable Charge Gun Variable Charge Gun HERF Cannon Coil Gun Coil Gun Improved Proton Missile Launcher Long-range Missile Launcher Ionic Axe [Rating: 148] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Improved Medium Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 2 . . . 2 2 . 2 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Propulsion 8 | . . . 2 . . . 1 . . . . . . . 1 . . 2 2 . Utility 6 | . . . . . . . 1 . 1 2 . . . 1 . . 1 . . . Weapon 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Parts Attached 278 | 7 9 2 31 1 3 7 13 13 30 38 2 . 4 49 1 13 34 1 13 7 Power 34 | 1 1 . 5 . . 1 1 1 3 2 . . . 8 . 3 5 . 3 . Engine 10 | 1 1 . 4 . . . . 1 1 1 . . . 1 . . . . . . Core 13 | . . . 1 . . 1 1 . 2 . . . . 7 . 1 . . . . Reactor 11 | . . . . . . . . . . 1 . . . . . 2 5 . 3 . Propulsion 90 | 2 1 . 17 1 2 5 7 4 9 8 . . . 13 1 5 8 . 4 3 Treads 16 | 2 1 . . . . . . . . 5 . . . . . 3 2 . . 3 Leg 62 | . . . 16 1 2 5 7 4 9 3 . . . 13 1 1 . . . . Wheel 5 | . . . . . . . . . . . . . . . . 1 4 . . . Hover 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Flight 4 | . . . 1 . . . . . . . . . . . . . . . 3 . Utility 76 | 2 3 . 2 . . . 4 3 7 14 1 . 3 15 . 1 11 1 5 4 Device 41 | 1 1 . . . . . 1 2 2 8 1 . 2 11 . . 8 . 3 1 Storage 7 | 1 2 . . . . . 1 . . 1 . . . . . 1 . . . 1 Processor 10 | . . . . . . . . . 2 1 . . . 2 . . 3 . 2 . Hackware 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Protection 16 | . . . 2 . . . 1 1 3 4 . . 1 2 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 4 2 7 . 1 1 1 5 11 14 1 . 1 13 . 4 10 . 1 . Energy Gun 30 | 1 1 1 2 . . . . 1 7 5 . . . 5 . 1 5 . 1 . Energy Cannon 10 | . 1 . 1 . . . 1 . 1 2 . . . 1 . 1 2 . . . Ballistic Gun 18 | 1 . . 2 . 1 . . 3 2 3 . . . 4 . 1 1 . . . Ballistic Cannon 9 | . 1 1 1 . . 1 . . . 2 . . . 1 . . 2 . . . Launcher 5 | . . . . . . . . 1 . 1 1 . 1 . . 1 . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . 1 1 . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 5 . 1 . . 2 4 4 . . . . . . . . 1 . Corrupted Parts 4 | . . . . . . . . . . . . . . 1 . 1 2 . . . System Corruption 20 | . . . . . . . . . . . . . . 1 . 7 12 . . . Parts Lost 85 | . . 1 1 1 . 2 . . 2 3 2 . 1 11 . 15 33 . 3 10 Power 11 | . . . . . . 1 . . . 1 . . . 2 . 2 3 . 1 1 Propulsion 30 | . . . . 1 . 1 . . 1 . . . . 5 . 6 11 . . 5 Utility 23 | . . 1 . . . . . . . 2 2 . 1 2 . 3 7 . 1 4 Weapon 21 | . . . 1 . . . . . 1 . . . . 2 . 4 12 . 1 . Highest Loss Streak 15 | . . 1 1 1 . 1 . . 2 1 2 . 1 6 . 14 15 . 3 7 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Average Backups 17 | 4 11 14 14 14 14 14 17 20 19 19 19 18 19 19 18 14 15 5 5 4 Power . | . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Propulsion 3 | 2 5 6 3 1 1 1 1 3 3 3 4 4 4 4 4 2 3 . . . Utility 4 | . 1 1 5 6 6 6 6 6 5 5 5 4 4 4 6 4 4 2 2 2 Weapon 7 | 1 4 6 5 6 6 6 8 10 9 9 9 9 9 9 8 6 6 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 4 . 8 . . . 4 5 3 7 . . 1 7 . . 5 . . 3 Power 6 | . 1 . 2 . . . . . 1 2 . . . . . . . . . . Propulsion 9 | . 1 . 3 . . . . . 1 . . . . 3 . . 1 . . . Utility 8 | . . . 2 . . . 2 1 . 2 . . . . . . . . . 1 Weapon 24 | . 2 . 1 . . . 2 4 1 3 . . 1 4 . . 4 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 97 99 100 99 99 98 99 93 97 100 82 98 99 99 74 64 2 25 25 Engine 3 | . 14 14 5 . . . . 4 6 4 . . . . . . . . . . Core 3 | . . . 5 11 11 10 9 4 . . . . . 10 10 3 . . . . Reactor 1 | . . . . . . . . . . . 6 6 6 . . 3 10 . 4 1 Treads 6 | . 27 28 . . . . . . . 1 33 33 33 3 . 7 12 . . 4 Leg 25 | . . . 43 44 44 43 44 45 31 29 . . . 25 31 9 . . . . Device 10 | . 14 11 2 9 11 3 4 9 7 12 10 20 17 17 15 8 14 . 1 2 Storage 7 | . 14 14 11 11 11 11 9 9 7 6 6 6 6 5 5 8 3 . . . Processor 6 | . . . . . . . . . 7 12 10 6 6 10 10 10 8 . 4 7 Protection 5 | . . . 8 1 . 7 8 9 7 6 10 6 6 5 5 . . . . 1 Energy Gun 7 | . 9 17 6 11 11 11 2 7 14 8 5 . 6 5 5 5 4 . 1 . Energy Cannon 1 | . . . 4 . . 1 6 . . . . . . . . 2 5 . . . Ballistic Gun 5 | . 5 . 4 11 3 . . 5 4 7 12 1 12 7 9 7 1 . . . Ballistic Cannon 2 | . 8 10 5 . . 9 8 1 . . . . . . . 1 1 . . . Slashing Weapon 1 | . . . . . 7 . . 1 1 1 . . . 1 5 . . . . . Peak Build Rating 148 | 7 13 13 20 20 27 21 31 36 57 76 76 76 77 95 105 112 148 5 95 82 Average Rating 56 | 5 9 10 17 18 19 18 27 32 51 68 75 65 75 86 104 89 115 4 54 46 On Entrance 44 | . 7 13 11 20 18 21 18 31 33 57 75 76 76 75 94 105 112 2 5 75 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . . . 7 3 12 30 . 7 22 Naked Turns 45 | . . . . . . . . . . . . . . . . . 39 6 . . Heaviest Build 123 | 14 33 31 40 35 35 36 65 61 73 81 81 75 82 97 89 90 123 . 33 76 Greatest Support 210 | 40 40 40 43 40 45 45 70 70 90 150 150 150 150 150 96 210 210 3 37 81 Greatest Overweight (x) 5 | . 1 . 1 . . . . . . 1 . . . 1 . 5 5 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 20 Average Capacity 18 | 7 14 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 17 5 5 5 Most Carried 20 | 7 15 15 15 15 15 15 20 20 20 20 20 18 20 20 19 18 20 5 5 5 Average Carried 17 | 4 12 14 14 14 14 14 17 19 19 19 19 18 19 19 18 14 16 5 4 4 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 7 15 15 15 15 15 15 20 20 20 20 18 18 19 20 18 16 5 5 5 5 Class Distribution -------------------- 26% | Scavenger-Mutant 23% | Mutant 18% | Skirmisher 13% | Tank 5% | Gunner 5% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Tank | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Gunner | -4/Factory Skirmisher | -4/DSF Gunner | -3/Research Mutant | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Matter Collected 8718 | 169 346 112 812 56 70 130 366 469 633 1860 368 . 476 1595 . 142 1114 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 12420 | 43 396 153 1773 73 211 41 337 784 763 1858 467 . 912 1738 . 915 1956 . . . Parts 631 | 4 21 10 120 3 12 4 20 37 42 85 16 . 31 109 . 39 78 . . . Haulers Intercepted 12 | . 2 . 6 . . . 1 3 . . . . . . . . . . . . Recyclers Shooed 5 | 1 . . . . . . . . . 1 . . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . 15 . 30 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Combat Hostiles Destroyed 214 | . 7 3 40 2 . 1 6 13 15 34 10 . 26 27 . 9 21 . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . Guns 133 | . 4 2 25 2 . 1 1 9 12 26 7 . 15 23 . 4 2 . . . Cannons 40 | . 3 1 15 . . . 3 . 1 5 . . . 3 . 2 7 . . . AOE 28 | . . . . . . . 1 4 1 3 3 . 11 1 . 3 1 . . . Classes Destroyed 19 | 1 6 . 4 . . . . . 4 1 . . 3 . . . . . . . Worker 7 | . 1 . 2 . . . . . 1 2 . . . . . . 1 . . . Builder 10 | . . . 1 . . . . 1 1 2 . . . 3 . . 2 . . . Tunneler 4 | 2 . . . . . . . . . . . . . 1 . . 1 . . . Hauler 12 | . 2 . 6 . . . 1 3 . . . . . . . . . . . . Recycler 12 | . 1 2 2 . . . 1 . . 3 . . . . . . 3 . . . Operator 6 | . . . 1 . . . 1 . . 1 . . . 2 . . 1 . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . Watcher 10 | . 1 . 3 . . . 1 1 . 2 . . . 2 . . . . . . Swarmer 51 | . 2 3 17 . . . 1 4 . 9 6 . 5 4 . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . Grunt 68 | . 5 . 12 2 . 1 5 5 1 6 4 . 12 5 . 7 3 . . . Brawler 3 | . . . . . . . . . . . . . 3 . . . . . . . Duelist 4 | . . . 1 . . . . . . 1 . . 2 . . . . . . . Sentry 32 | . . . 10 . . . . 4 5 6 . . 1 3 . 1 2 . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . . . . . Hunter 14 | . . . . . . . . . 1 . . . . 5 . . 8 . . . Programmer 34 | . . . . . . . . . 6 11 . . . 9 . . 8 . . . Heavy 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Best Kill Streak 9 | 1 2 5 6 2 . 1 4 5 3 7 3 . 9 4 . 5 7 . . . Combat Bots Only 9 | . 2 3 5 2 . 1 3 4 2 4 3 . 9 3 . 5 4 . . . Max Kills in Single Turn 5 | 1 2 1 2 1 . 1 1 3 1 5 2 . 3 2 . 2 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 3 1 2 2 . 3 1 . 2 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Hostile Shots Fired 1867 | . 45 23 158 10 . 25 28 51 208 289 47 . 85 192 . 94 405 4 33 170 Missed 652 | . 11 6 48 2 . 5 6 15 85 126 12 . 37 60 . 27 122 1 19 70 Hits 1215 | . 34 17 110 8 . 20 22 36 123 163 35 . 48 132 . 67 283 3 14 100 Melee 11 | . . . 3 . . 5 . . . 2 . . . . . . 1 . . . Projectile 1204 | . 34 17 107 8 . 15 22 36 123 161 35 . 48 132 . 67 282 3 14 100 AOE 10 | . . . . . . . . . . . . . . . . . . . . 10 Critical Strikes 63 | . 2 . 3 . . 2 1 1 2 9 1 . . 13 . 5 15 . 1 8 Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . 1 . . . . . . 3 . . . Damage Taken 23174 | . 396 138 1309 123 . 418 337 658 1752 2341 624 . 903 2479 . 2117 5735 84 403 3357 Core 3834 | . 43 16 129 . . 117 16 37 222 155 49 . 60 134 . 131 1033 76 44 1572 Absorbed by Shields 45 | . . . . . . . . . . . . . . . . . 45 . . . Ignored by Resistances 54 | . . . . . . . . . . . . . . 50 . 4 . . . . Regen/Repaired (Parts) 825 | . . . 95 . . . 248 77 . 405 . . . . . . . . . . Core Remaining (%) 72 | 100 . 76 . . . 38 . 90 68 . . . 68 86 . 88 20 94 . . Volleys Fired 686 | 14 59 8 107 7 . 9 35 48 51 80 19 . 31 74 . 20 123 . 1 . Largest 4 | 1 2 2 2 2 . 2 2 2 3 3 3 . 3 3 . 4 4 . 1 . Hottest 271 | 50 100 130 101 84 . 129 108 86 166 213 136 . 136 205 . 203 271 . 55 . Shots Fired 1453 | 14 96 16 205 14 . 18 69 90 143 216 49 . 76 221 . 71 154 . 1 . Gun 1049 | 14 52 14 110 14 . 9 7 88 137 195 45 . 68 199 . 54 43 . . . Cannon 368 | . 35 2 95 . . 9 62 . 6 14 . . . 22 . 14 108 . 1 . Launcher 27 | . . . . . . . . 2 . 7 4 . 8 . . 3 3 . . . Special 9 | . 9 . . . . . . . . . . . . . . . . . . . Kinetic 667 | . 50 2 103 7 . 5 34 42 39 108 30 . 46 131 . 47 22 . 1 . Thermal 663 | 14 46 14 102 7 . 13 35 46 102 101 15 . 22 72 . 18 56 . . . Explosive 14 | . . . . . . . . . . . 4 . 8 . . 1 1 . . . Electromagnetic 109 | . . . . . . . . 2 2 7 . . . 18 . 5 75 . . . Robot Hit Streak 24 | 3 9 2 15 5 . 6 10 13 24 16 8 . 9 13 . 6 6 . . . Robot Miss Streak 9 | 4 6 4 4 1 . 1 6 3 4 9 4 . 7 4 . 3 5 . . . Penetration Max 2 | . . . . . . . . . . . 1 . . 1 . . 2 . . . Secondary Targets 19 | . 1 1 . . . . . 1 . 4 3 . 5 3 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . 1 1 . 1 1 . 1 . . . . Capacitor 83 | . . . . . . . . . . . . . . . . . 83 . . . Shots Hit Robots 988 | 7 48 6 141 11 7 12 41 70 103 165 42 . 51 134 . 45 105 . . . Core Hits 587 | 2 17 5 63 3 4 5 12 28 64 134 25 . 68 81 . 27 49 . . . Critical Kills 9 | . . . 1 . . . 1 . . . . . 1 2 . 4 . . . . Critical Parts Destroyed 8 | . . . . . . . . . . 1 . . 1 1 . 4 1 . . . Critical Strikes 54 | 1 2 . 8 . . 1 5 8 2 5 . . 2 6 . 9 5 . . . Burn 22 | 1 2 . 4 . . 1 1 7 2 4 . . . . . . . . . . Meltdown 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Destroy 17 | . . . . . . . . . . 1 . . 2 5 . 8 1 . . . Blast 9 | . . . 3 . . . 3 . . . . . . . . 1 2 . . . Corrupt 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Sever 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Melee Attacks 67 | . . . 1 . 7 . 1 9 5 23 6 . . 13 . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . 1 . 7 . 1 9 5 23 6 . . 13 . . 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 4 1 2 . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28194 | 89 775 137 2714 181 471 259 1230 1785 2417 4552 1334 . 2700 3793 . 1681 4059 17 . . Guns 15305 | 89 367 116 1410 181 . 151 69 1226 2151 3368 670 . 909 3003 . 688 907 . . . Cannons 6765 | . 408 21 1279 . . 108 930 . 117 434 . . . 512 . 294 2662 . . . Explosions 4214 | . . . . . . . 189 206 75 539 290 . 1791 63 . 699 362 . . . Melee 1786 | . . . . . 471 . 31 343 66 211 374 . . 215 . . 75 . . . Ramming 124 | . . . 25 . . . 11 10 8 . . . . . . . 53 17 . . Kinetic 9167 | . 396 21 1188 110 . 66 380 566 628 1721 413 . 489 1913 . 666 610 . . . Thermal 11468 | 89 379 116 1501 71 . 193 619 679 1658 2451 257 . 420 1365 . 243 1427 . . . Explosive 2790 | . . . . . . . 189 . . . 290 . 1791 . . 322 198 . . . Electromagnetic 2859 | . . . . . . . . 187 57 169 . . . 300 . 450 1696 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1786 | . . . . . 471 . 31 343 66 211 374 . . 215 . . 75 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . 8 6 6 6 6 11 . 7 31 1 . 11 Average Corruption 6 | . . . . . . . . . 6 3 6 6 6 4 . 7 16 1 . 6 Corruption Purged 9 | . . . . . . . . . . . . . . 4 . . 5 . . . Corruption Blocked 15 | . . . . . . . . . . . . . . 15 . . . . . . Effects 283 | . . . . . . . . . 47 59 21 4 21 65 . 5 58 . . 3 Message Errors 60 | . . . . . . . . . 9 14 5 1 2 22 . . 7 . . . Matter Fused 60 | . . . . . . . . . 13 7 9 1 6 12 . 2 10 . . . Heat Flow Errors 31 | . . . . . . . . . 2 7 2 . 2 9 . 2 7 . . . Energy Discharges 43 | . . . . . . . . . 10 8 1 2 5 6 . . 11 . . . Parts Rejected 7 | . . . . . . . . . 1 1 . . . . . . 4 . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 38 | . . . . . . . . . 10 12 3 . 2 7 . . 3 . . 1 Data Loss (major) 14 | . . . . . . . . . . 3 . . 1 4 . 1 5 . . . Misfires 9 | . . . . . . . . . . 3 . . 1 3 . . 2 . . . Alerts 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . 3 . . 1 Weapon Failures 14 | . . . . . . . . . 2 4 . . 2 1 . . 5 . . . Overload Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 591 | . . . 18 . 81 . 54 7 . 148 62 . 9 121 . . 91 . . . Projectiles 168 | . . . 18 . . . 54 . . 11 . . . 3 . . 82 . . . Explosions 87 | . . . . . . . . 7 . 56 6 . 9 . . . 9 . . . Melee 336 | . . . . . 81 . . . . 81 56 . . 118 . . . . . . Knockbacks 16 | . 3 . 3 . . 1 3 . . . . . . . . . 6 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 3 . 3 . . 1 2 . . . . . . . . . 6 . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . . . . 80 63 . . . 1 . . . 25 8 . . Shots 6 | . . . . . . . . 3 2 . . . 1 . . . . . . . Rammed 11 | . . . . . . . . . . . . . . . . . 9 2 . . Targets Rammed 19 | . . . 4 . . . 1 2 1 . . . . . . . 9 2 . . Kicked 8 | . . . 4 . . . 1 2 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 580 | 80 234 326 270 308 . 315 225 134 183 463 99 . 245 392 . 326 580 . 2 . Average Temperature 95 | 35 73 156 94 167 . 114 58 40 59 100 40 . 100 121 . 121 141 . 1 . Received Heat Transfer 3039 | . 183 . 369 72 . 132 162 279 192 372 163 . 198 228 . 280 310 9 18 72 Effects 24 | . . 1 3 . . 2 . . . 2 . . 1 . . . 15 . . . Shutdowns 5 | . . 1 . . . . . . . . . . . . . . 4 . . . Energy Bleed 3 | . . . 2 . . . . . . 1 . . . . . . . . . . Interference 9 | . . . 1 . . 2 . . . . . . 1 . . . 5 . . . Short Circuit 3 | . . . . . . . . . . 1 . . . . . . 2 . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . 9 . . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . 9 . . . Parts Fried 20 | . . . . . . . . . . . . . . 5 . 1 14 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . . 1 . 1 . . . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . Parts Melted 42 | . . . 8 . . 1 1 7 2 12 1 . 1 5 . . 4 . . . Heat Transferred 21132 | 333 1073 259 3330 148 . 481 1036 1789 2514 4245 600 . 950 2338 . 370 1666 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 3 1 1 . . . 1 . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Maximum Alert Level 2 | . . . 2 1 . . . 1 . 2 . . . 2 . . 1 . . . Low Security (%) 75 | 100 100 100 42 43 . 100 100 87 100 53 . . . 66 100 100 91 100 100 100 Level 1 16 | . . . 34 56 . . . 12 . 21 . . . 29 . . 8 . . . Level 2 8 | . . . 22 . . . . . . 24 . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . Peak Influence 611 | 5 63 60 611 263 . 123 143 246 168 586 . . . 407 177 185 221 124 74 109 Initial 233 | . . . 3 233 . . 12 31 74 81 . . . 198 177 99 103 119 74 5 Average 145 | . 13 35 256 204 . 75 65 86 55 245 . . . 161 161 138 113 118 41 39 Influence Increases 7721 | 10 296 80 1192 50 30 223 513 460 565 1217 245 . 560 919 5 236 906 15 45 154 Destroy 0b10 Robot/C 4480 | . 140 60 800 40 . 120 260 260 300 680 200 . 480 540 . 180 420 . . . Destroy 0b10 Robot/NC 350 | 10 25 10 75 . 25 . 20 25 10 50 . . 10 40 . 10 40 . . . Destroy Leader 1134 | . 26 10 198 10 . 30 84 78 140 234 30 . 40 144 . 20 90 . . . Allied During Kill 71 | . . . . . 5 42 24 . . . . . . . . . . . . . Successful Hack 302 | . 19 . 32 . . . 16 6 57 58 . . . 62 5 . 43 . . 4 Disable Machine 390 | . 60 . 30 . . 15 60 60 15 90 . . . 15 . . 30 . 15 . Destroy Structure 244 | . 11 . 12 . . 1 34 16 13 45 . . . 58 . 26 28 . . . Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . 15 . . Lose Combat Pursuer 720 | . 15 . 45 . . 15 . 15 30 60 15 . 30 60 . . 255 . 30 150 Influence Decreases 7647 | 10 296 70 603 516 163 190 470 372 561 800 611 219 245 872 225 193 878 104 160 89 Entered New Map 1760 | . . . 7 366 133 . 21 45 90 87 217 219 . 117 185 43 82 94 50 4 Time Decay 5073 | 10 296 60 586 140 30 170 409 327 451 683 374 . 235 635 40 . 482 10 80 55 Lost Part 764 | . . 10 10 10 . 20 . . 20 30 20 . 10 110 . 150 314 . 30 30 Lost Ally 50 | . . . . . . . 40 . . . . . . 10 . . . . . . Squads Dispatched 53 | . . . 2 . . . 5 . 11 15 . . 1 8 . 1 8 . . 2 Investigation 6 | . . . 2 . . . 1 . . 1 . . . . . . 2 . . . Extermination 23 | . . . . . . . . . 4 10 . . . 5 . . 4 . . . Reinforcement 14 | . . . . . . . 1 . 4 1 . . . 3 . 1 2 . . 2 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . Garrison 9 | . . . . . . . 3 . 3 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Distress Signals 20 | . . . 2 . . . 2 1 6 1 . . . 1 . . 4 . 2 1 Communications Jammed 13 | . . . . . . . . . . . . . . 13 . . . . . . Distress Signals 13 | . . . . . . . . . . . . . . 13 . . . . . . Times Spotted 368 | . 16 3 56 1 . 7 21 16 28 45 11 . 25 37 . 9 61 1 8 23 Peak Tracking Total 15 | . 3 3 6 1 . 3 5 5 4 5 4 . 10 4 . 5 15 1 7 12 Tactical Retreats 26 | . 1 . 3 . . 1 . 1 2 3 1 . 2 2 . . 5 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Traps Triggered 9 | . 1 . 2 . . . . . 2 1 . . . . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Machines Disabled 27 | . 4 . 2 . . 1 4 4 1 6 . . 1 1 . . 2 . 1 . Max in Single Turn 2 | . 1 . 1 . . . 2 1 1 2 . . 1 1 . . 1 . 1 . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Machines Accessed 94 | . 9 . 10 . 2 . 7 6 15 17 1 4 . 13 2 . 4 . 2 2 Terminals 55 | . 8 . 8 . . . 3 5 7 9 . . . 6 1 . 4 . 2 2 Fabricators 3 | . . . . . . . . . 1 . . . . 2 . . . . . . Repair Stations 10 | . . . 1 . . . 2 1 2 3 . . . 1 . . . . . . Recycling Units 7 | . 1 . . . . . . . 3 2 . . . 1 . . . . . . Scanalyzers 6 | . . . 1 . . . 1 . 1 1 . . . 2 . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 2 . . . 1 1 . . . . . Total Hacks 199 | . 19 . 23 . 4 . 19 13 34 30 1 20 . 24 2 . 4 . 4 2 Successful 112 | . 7 . 16 . 4 . 13 9 15 10 1 20 . 10 2 . 3 . . 2 Failed 86 | . 12 . 6 . . . 6 4 19 20 . . . 14 . . 1 . 4 . Catastrophic 19 | . 1 . . . . . 2 1 3 6 . . . 4 . . 1 . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 48 | . 10 . 6 . 1 . 4 2 7 8 . . . 6 . . 2 . 2 . Terminals 112 | . 18 . 19 . . . 7 10 20 17 . . . 10 1 . 4 . 4 2 Fabricators 5 | . . . . . . . . . 2 . . . . 3 . . . . . . Repair Stations 23 | . . . 2 . . . 8 3 3 5 . . . 2 . . . . . . Recycling Units 12 | . 1 . . . . . . . 5 2 . . . 4 . . . . . . Scanalyzers 12 | . . . 2 . . . 1 . 2 3 . . . 4 . . . . . . Garrison Access 10 | . . . . . . . 3 . 2 3 . . . 1 1 . . . . . Terminal Hacks 60 | . 4 . 11 . 4 . 2 6 5 1 1 20 . 2 1 . 1 . . 2 Record 10 | . . . . . 4 . . . . . . 4 . 1 . . . . . 1 Part Schematic 9 | . . . . . . . . . 1 . . 8 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 2 . 6 . . . . 1 1 . . 3 . . . . . . . . Open Door 3 | . . . . . . . . 1 . . 1 . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . . . . . 1 3 2 . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 2 . . . 1 1 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . 1 . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 18 | . . . 2 . . . 8 2 2 3 . . . 1 . . . . . . Scan Component 10 | . . . 1 . . . 4 1 1 2 . . . 1 . . . . . . Repair 8 | . . . 1 . . . 4 1 1 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . 1 1 . . . 1 . . . . . . Report Inventory 3 | . 1 . . . . . . . . 1 . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 10 | . . . 2 . . . 1 . 2 3 . . . 2 . . . . . . Insert Component 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Retrieve Study 6 | . . . . . . . 1 . 2 1 . . . 2 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . Unauthorized Hacks 14 | . 2 . 1 . . . 2 1 2 2 . . . 2 . . 2 . . . Terminals 13 | . 2 . 1 . . . 2 1 1 2 . . . 2 . . 2 . . . Botnet 10 | . 1 . 1 . . . 1 1 1 2 . . . 2 . . 1 . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 8 . 6 . . . 5 4 12 16 . . . 11 1 . 2 . 2 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . 1 1 . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . 1 . 2 1 . . . 2 . . . . . . Parts Repaired 7 | . . . 1 . . . 4 1 . 1 . . . . . . . . . . Time 336 | . . . 32 . . . 134 60 88 22 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 4 . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Total Allies 6 | . . . . 3 3 . . . . . . . . . . . . . . . Largest Group 6 | . . . . 3 6 5 4 . . . . . . . . . . . . . Highest-Rated Group 77 | . . . . 40 77 69 58 . . . . . . . . . . . . . Highest-Rated Ally 21 | . . . . 16 21 21 18 . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . . . 9 8 7 7 Total Orders 2 | . . . . . . . 2 . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . 23 42 . . . . . . . . . . . . . Total Damage 824 | . . . . . . 339 485 . . . . . . . . . . . . . Kills 13 | . . . . . . 6 7 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Active Infowar (turns) 15363 | 60 1307 93 474 253 723 91 328 562 1244 3280 827 152 865 3046 95 317 1329 . 153 164 Optics 317 | . . . . . . . . . . . . . . . . . . . 153 164 Sensors 10030 | . . . . . . . . . 1243 3280 827 152 865 2221 95 317 948 . 23 59 IFF 2 | . . . . . . . . . . . . . . 2 . . . . . . Terrain 110 | . . . . . . . . . . . . . . . . . 110 . . . Seismic 3892 | 60 1307 93 474 253 723 91 328 562 1 . . . . . . . . . . . Jamming 3806 | . . . . . . . . . . . . . 39 2880 93 32 762 . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . 1 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Turns Passed 20530 | 149 1311 124 1991 285 724 350 1170 916 2318 3895 870 152 865 3148 95 317 1484 38 164 164 Spaces Moved 11871 | 63 633 60 1026 200 543 240 669 468 1435 2253 461 92 422 1615 83 139 749 67 350 303 Core 434 | 3 . . . . . . . . . . . . . . . . 165 67 44 155 Treads 2468 | 60 633 60 . . . . . . . 68 461 92 422 98 . 68 502 . . 4 Legs 8398 | . . . 1026 200 543 240 669 468 1435 2185 . . . 1517 83 32 . . . . Wheels 92 | . . . . . . . . . . . . . . . . 39 53 . . . Hover 29 | . . . . . . . . . . . . . . . . . 29 . . . Flight 450 | . . . . . . . . . . . . . . . . . . . 306 144 Fastest Speed 34 | 50 160 160 120 120 120 120 120 120 108 111 160 160 160 105 108 108 50 50 34 34 Average Speed 122 | 154 160 160 120 120 120 120 120 120 123 125 160 160 160 121 108 142 117 50 37 47 Slowest Speed 315 | 160 240 160 190 120 120 120 120 120 132 240 160 160 160 185 108 315 175 50 50 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . 1 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 98 17 88 44 80 66 41 78 43 55 67 68 60 29 2 83 16 1 9 16 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . . 1 1 . . . . . . . Known Exits Taken 7 | . . . . 1 . . . . 1 1 . . 1 1 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 . . 1 1 . . . . 1 1 . . Scrap Searched 5 | . . . . . . 1 . . . . 1 . 3 . . . . . . . Spaces Dug 42 | . 9 . 1 . . . . 1 4 16 . . . 10 . . 1 . . . Terrain Destroyed 291 | . 10 . 3 . . 1 40 11 14 41 43 . 71 28 . 13 16 . . . Melee 32 | . . . 1 . . . . 1 4 16 . . . 10 . . . . . . Projectile 40 | . 10 . 2 . . 1 7 . . . . . 1 13 . 2 4 . . . AOE 219 | . . . . . . . 33 10 10 25 43 . 70 5 . 11 12 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Total 16465 | 97 820 71 1585 230 604 284 970 734 1866 3091 540 97 545 2601 88 210 1265 70 375 322 Wait 2802 | 7 84 . 350 21 8 20 208 150 272 565 43 . 53 703 4 16 291 1 5 1 Move 11849 | 62 632 59 1025 199 542 239 668 467 1435 2252 460 91 421 1614 82 138 749 66 347 301 Hop 2 | . . . . . . . . . . . . . . . . . . . 1 1 Pick Up 160 | 7 15 1 15 . . 2 16 8 14 23 . . 4 29 . 4 20 . . 2 Fast Attach 148 | 7 3 . 10 . 3 2 4 3 10 21 . 3 3 32 . 8 17 1 13 8 Attach 69 | . . 1 3 1 . 1 3 1 3 6 2 . 1 9 2 8 23 . 3 2 Detach 15 | . . . . . . . . . . 2 . . . . . 1 6 . 3 3 Swap 322 | . 16 2 35 2 5 7 16 28 45 74 7 . 4 61 . 3 17 . . . Drop 254 | . 11 . 35 . 5 4 18 17 31 45 . 3 5 61 . 4 9 . 2 4 Fire 686 | 14 59 8 107 7 . 9 35 48 51 80 19 . 31 74 . 20 123 . 1 . Melee 67 | . . . 1 . 7 . 1 9 5 23 6 . . 13 . . 2 . . . Ram 10 | . . . . . . . . . . . . . . . . . 8 2 . . Kick 7 | . . . 4 . . . 1 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . 8 . . . . Rewire 66 | . . . . . 34 . . 1 . . 3 . 23 5 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -4/DSF -3/Research (discovered 5 exits: [*Res x2] / Arm / Qua x2) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 5) 592 | -10/Materials | Discovered new exit (range 11) 746 | -10/Materials | Discovered new exit (range 11) 1053 | -10/Materials | Discovered new exit (range 8) 1461 | -10/Materials | Entered Mines 1496 | -10/Mines | Discovered new exit (range 9) 1515 | -10/Mines | Discovered new exit (range 15) 1522 | -10/Mines | Learned location of Storage (-8) 1585 | -10/Mines | Entered Materials 1585 | -9/Materials | Evolved 2 slots: Propulsion x2 2062 | -9/Materials | Repaired Hrd. Light Armor Plating 2165 | -9/Materials | Central database locked down 2305 | -9/Materials | Build established: Scavenger-Mutant 2690 | -9/Materials | Discovered new exit (range 7) 2858 | -9/Materials | Discovered new exit (range 4) 2869 | -9/Materials | Build established: Mutant 3216 | -9/Materials | Build established: Scavenger-Mutant 3309 | -9/Materials | Discovered new exit (range 4) 3563 | -9/Materials | Discovered new exit (range 8) 3576 | -9/Materials | Entered Mines 3699 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3771 | -9/Mines | Identified exit to Exiles 3811 | -9/Mines | Discovered new exit (range 5) 3821 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3852 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3861 | -9/Mines | Entered Exiles 3861 | -9/Exiles | Found Exiles lab destroyed 3861 | -9/Exiles | Accompanied by 3 allies 3877 | -9/Exiles | Discovered new exit (range 15) 3996 | -9/Exiles | Learned location of Zion (-7) 4064 | -9/Exiles | Opened EX-Vault 4070 | -9/Exiles | Found Prototype Ballistic Gun 4070 | -9/Exiles | Identified AWS/Gauss 4585 | -9/Exiles | Entered Mines 4585 | -8/Mines | Accompanied by 6 allies 4725 | -8/Mines | Core integrity fell below 50% 4915 | -8/Mines | Discovered new exit (range 11) 4935 | -8/Mines | Entered Materials 4935 | -8/Materials | Accompanied by 4 allies 4935 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5000 | -8/Materials | Repaired Hrd. Light Armor Plating 5066 | -8/Materials | Discovered new exit (range 6) 5086 | -8/Materials | Garrison activated, responded to threat 5256 | -8/Materials | Discovered new exit (range 15) 5256 | -8/Materials | Discovered new exit (range 7) 5796 | -8/Materials | Repaired Carbon-fiber Leg 5952 | -8/Materials | Repaired Hrd. Light Armor Plating 5985 | -8/Materials | Repaired Hrd. Light Armor Plating 6105 | -8/Materials | Entered Storage 6862 | -8/Storage | Repaired Enh. Autogun 6958 | -8/Storage | Discovered new exit (range 16) 7021 | -8/Storage | Entered Factory 7021 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7332 | -7/Factory | Build established: Scavenger-Skirmisher 8328 | -7/Factory | Discovered new exit (range 15) 8363 | -7/Factory | Cargo convoy interrupted 8381 | -7/Factory | Identified exit to Factory 8649 | -7/Factory | Garrison activated, responded to threat 8961 | -7/Factory | Build established: Mutant 9328 | -7/Factory | Discovered exit to Factory (range 7) 9339 | -7/Factory | Entered another Factory area 9339 | -6/Factory | Evolved 2 slots: Utility x2 10324 | -6/Factory | Build established: Skirmisher 10386 | -6/Factory | Repaired Lgt. Armored Exoskeleton 10689 | -6/Factory | Discovered new exit (range 16) 10729 | -6/Factory | Identified exit to Factory 11037 | -6/Factory | Found Prototype Launcher 11037 | -6/Factory | Identified Scatter Rocket Array 11275 | -6/Factory | Spotted B-75 Beast 11307 | -6/Factory | Destroyed B-75 Beast 11568 | -6/Factory | Garrison activated, responded to threat 12212 | -6/Factory | Discovered exit to Factory (range 8) 12596 | -6/Factory | Discovered new exit (range 10) 12605 | -6/Factory | Identified exit to Lower Caves 13234 | -6/Factory | Entered Lower Caves 13299 | -6/Lower Caves | Learned Factory security intel 13435 | -6/Lower Caves | Entered a destroyed Warlord outpost 13783 | -6/Lower Caves | Build established: Tank 13952 | -6/Lower Caves | Encountered a Warlord checkpoint 14064 | -6/Lower Caves | Discovered new exit (range 12) 14096 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14104 | -6/Lower Caves | Entered Data Miner 14106 | -6/Data Miner | Discovered new exit (range 6) 14136 | -6/Data Miner | Met Data Miner 14167 | -6/Data Miner | Learned location of Section 7 (-3) 14167 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14196 | -6/Data Miner | Received God Mode back door access code from Data Miner 14256 | -6/Data Miner | Entered Proximity Caves 14814 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14861 | -5/Proximity Caves | Destroyed 9 combat bots 14941 | -5/Proximity Caves | Destroyed 7 combat bots 14951 | -5/Proximity Caves | Build established: Gunner 15115 | -5/Proximity Caves | Discovered exit to Factory (range 5) 15121 | -5/Proximity Caves | Entered Factory 15121 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15351 | -5/Factory | Lost 3 parts (3n) 15450 | -5/Factory | Discovered new exit (range 14) 15472 | -5/Factory | Identified exit to Factory 15743 | -5/Factory | Build established: Skirmisher 16630 | -5/Factory | Build established: Scavenger-Mutant 17401 | -5/Factory | Discovered new exit (range 5) 17405 | -5/Factory | Identified exit to Upper Caves 17615 | -5/Factory | Discovered exit to Factory (range 4) 17710 | -5/Factory | System corruption reached 10% 17920 | -5/Factory | Spotted B-75 Beast 18012 | -5/Factory | Destroyed B-75 Beast 18041 | -5/Factory | Lost 6 parts (2p1n1u2w) 18269 | -5/Factory | Entered another Factory area 18269 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18282 | -4/Factory | Watched by a mysterious "MATRIX" hacker 18300 | -4/Factory | Identified exit to DSF 18364 | -4/Factory | Entered DSF 18402 | -4/DSF | Additional patrols routed to DSF 18481 | -4/DSF | Lost 14 parts (2p6n3u3w) 18569 | -4/DSF | Sterilization system engaged 18589 | -4/DSF | Ambient heat levels rising (+10) 18604 | -4/DSF | Ambient heat levels rising (+10) 18619 | -4/DSF | Ambient heat levels rising (+10) 18631 | -4/DSF | Discovered new exit (range 16) 18634 | -4/DSF | Ambient heat levels rising (+10) 18649 | -4/DSF | Ambient heat levels rising (+10) 18652 | -4/DSF | Identified exit to Research 18664 | -4/DSF | Ambient heat levels rising (+10) 18679 | -4/DSF | Ambient heat levels rising (+10) 18681 | -4/DSF | Entered Research 18681 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18688 | -3/Research | Found Quantum Capacitor 18695 | -3/Research | Identified exit to Armory 18695 | -3/Research | Identified exit to Quarantine 18721 | -3/Research | Build established: Skirmisher 19136 | -3/Research | Lost 3 parts (1u2w) 19267 | -3/Research | System corruption reached 10% 19867 | -3/Research | Lost 7 parts (2p1n1u3w) 19938 | -3/Research | System corruption reached 30% 19955 | -3/Research | Released all parts (13) 19986 | -3/Research | Lost 15 parts (1p5n3u6w) 20119 | -3/Research | Spotted Executioner 20120 | -3/Research | Cargo convoy interrupted 20122 | -3/Research | Spotted Striker 20133 | -3/Research | Core integrity fell below 50% 20150 | -3/Research | Discovered new exit (range 12) 20154 | -3/Research | Lost 7 parts (5n2u) 20160 | -3/Research | Discovered new exit (range 10) 20165 | -3/Research | Entered another Research area 20165 | -2/Research | Evolved 2 slots: Propulsion x2 20190 | -2/Research | Discovered new exit (range 3) 20203 | -2/Research | Entered Access 20203 | -1/Access | Evolved 2 slots: Propulsion x2 20214 | -1/Access | Found Prototype Processor 20214 | -1/Access | Identified Spectral Analyzer 20365 | -1/Access | Discovered new exit (range 7) 20367 | -1/Access | Identified exit to Command 20367 | -1/Access | Entered Command 20385 | -1/Command | Lost 3 parts (1p1u1w) 20407 | -1/Command | Spotted B-99 Colossus 20457 | -1/Command | Lost 7 parts (1p3n3u) 20488 | -1/Command | Spotted M Guard 20488 | -1/Command | Spotted Combat Programmer 20489 | -1/Command | Spotted M Guard 20489 | -1/Command | Spotted Combat Programmer 20511 | -1/Command | Met MAIN.C 20519 | -1/Command | Core integrity fell below 50% 20519 | -1/Command | System corruption reached 10% 20523 | -1/Command | Core integrity fell below 20% 20531 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 20520_ Penetrated by EMDS Slug. 20521_ Slug penetrates Reinforced Barrier. 20521_ EMDS Slug penetrates Reinforced Barrier. 20522_ Door Terminal disabled. 20522_ Adv. Signal Interpreter destroyed. 20522_ Critical hit (Blast). 20524_ Penetrated by EMDS Slug. 20524_ Slug penetrates Reinforced Barrier. 20524_ Penetrated by Slug. 20525_ Slug penetrates Earth. 20525_ H-88 Terminator retrieves Drone. 20527_ The unstable cave ceiling collapses. 20527_ Slug penetrates Earth. 20527_ Slug penetrates Warlord D3-CKR. 20527_ Slug penetrates Wall. 20527_ Penetrated by Slug. 20528_ Slug penetrates Wall. 20529_ Penetrated by Slug. 20529_ Penetrated by EMDS Slug. 20531_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????##"## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????#""" | | ?????????????????????????????????????????????#"R | | ?????????????????????????????????????????????#""" | | ?????????????????????????????????????????????#""" | | ????????????????????????#####????????????????# | | ????????????????????????# #????????????????# = | | ????????????????????????# #????????????????##### | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ######################??# #????????????????????? | | #??# #???#????????????????? | | #??# #?? #????????????????? | | #### ## ####?##???????????? | | ################## # # # # ##??????????? | | ?????????????????# # # # #??????????? | | ?????????????????#% ## ###?#####??? | | ?????????????????# # #?# #??? | | ?????????????????# ## W ### #### | | ?????????????????# p h + | | ?????????????????# + | | ?????????????????# + | | ?????????????????# + | | ?????????????????# + | | ?????????????????# # # # # ### #### | | ?????????????????###### # # # ### #?# #??? | | ??????????????????????#############?#####?#####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 57 Energy Capacity 600 Matter Stores 300 Matter Capacity 450 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 160 Jamming Range 14 Armor Coverage 450 Resistance: TH 15 Resistance: EM 15 Phase Shifting 10 Evasion (%) 80 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Plasma Rifle | -7/Factory | Hacked Lgt. Armored Exoskeleton | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 47% | -9/Materials Hrd. Light Armor Plating | 44% | -8/Materials Carbon-fiber Leg | 73% | -8/Materials Hrd. Light Armor Plating | 48% | -8/Materials Hrd. Light Armor Plating | 85% | -8/Materials Enh. Autogun | 51% | -8/Storage Lgt. Armored Exoskeleton | 46% | -6/Factory Studied --------- Imp. Light Cannon | -8/Materials | Hacked Aluminum Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Meet Your Maker Challenges ------------ None Game ------ Seed FactoryTiamatShockpuncher Manual? 0 Play Time 04:31:29 Cumulative 167.6 hours Start 2026.08.05 @ 17:52:47 End 2026.08.06 @ 21:40:22 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 72 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c0558f4-4966-4333-9b60-eb82c2abe466