Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 08:55:36 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (3038) 3038 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 6738 Bonus ------- Follower Combat Kills 115 Cogmind --------- Core Integrity 628/700 Matter 276/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Walking (192) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Trap Extractor (3/4 Heavy EX) > --- WEAPON (2) ------- Pulse Rifle Datajack > --- INVENTORY (25) --- Micro Nuclear Core Improved Treads Improved Aluminum Leg Armored Wheel Improved Heat Sink High-capacity Matter Pod (0) Trap Scanner Advanced Visual Processing Unit Faulty Experimental Sensor Array Seismic Detector Improved Light Armor Plating Improved Medium Armor Plating Reactive Plating EM Disruption Field Trap Extractor (2/4 Blade) Particle Gun Pulse Rifle Pulse Rifle Light Cannon Improved Light Cannon Mini Grenade Launcher Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Micro Nuclear Core Improved Treads Improved Aluminum Leg Armored Wheel Improved Heat Sink High-capacity Matter Pod Trap Scanner Advanced Visual Processing Unit Experimental Sensor Array Seismic Detector Improved Light Armor Plating Reactive Plating EM Disruption Field Trap Extractor Trap Extractor Particle Gun Pulse Rifle Light Cannon Improved Light Cannon Mini Grenade Launcher Datajack Plasma Cutter Heavy Mace [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 4 | . . . 2 . . 2 Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 78 | 7 10 2 23 3 20 13 Power 11 | 1 . 1 4 1 2 2 Engine 8 | 1 . 1 4 . 1 1 Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 25 | 2 4 . 11 . 5 3 Treads 18 | 2 4 . 11 . 1 . Leg 7 | . . . . . 4 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 3 1 6 1 5 7 Device 12 | 1 . 1 2 1 3 4 Storage 6 | 1 2 . 3 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 6 | . 1 . 1 . 2 2 Artifact . | . . . . . . . Weapon 17 | 2 3 . 2 1 8 1 Energy Gun 9 | . 2 . 2 1 3 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon 2 | . . . . . 2 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 21 | . 1 1 4 1 10 4 Power 6 | . . 1 2 1 1 1 Propulsion 8 | . . . 1 . 6 1 Utility 4 | . . . . . 3 1 Weapon 3 | . 1 . 1 . . 1 Highest Loss Streak 4 | . 1 1 3 1 4 2 To Critical Strikes . | . . . . . . . Average Backups 19 | 1 10 14 19 24 23 23 Power . | . 1 . . . . . Propulsion 5 | . 5 5 5 9 7 3 Utility 6 | . 1 4 7 8 8 11 Weapon 4 | . 2 5 4 5 5 6 Tool/Special . | . . . . . . . Unused Backups 18 | . 3 1 4 1 3 6 Power 1 | . . . . 1 . . Propulsion 5 | . 1 . 2 . 1 1 Utility 8 | . 1 1 1 . 1 4 Weapon 3 | . 1 . 1 . 1 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 99 99 99 100 99 99 Engine 8 | . 14 13 10 3 7 . Core 2 | . . . . 7 1 5 Treads 32 | . 28 28 43 44 35 4 Leg 5 | . . . . . . 41 Device 11 | . 2 14 10 11 10 19 Storage 10 | . 14 14 11 11 9 7 Protection 5 | . 11 . . . 15 1 Energy Gun 16 | . 1 28 22 22 14 12 Ballistic Gun 4 | . 26 . . . . . Peak Build Rating 44 | 7 10 11 19 20 30 44 Average Rating 18 | 5 7 10 15 18 24 36 On Entrance 13 | . 7 10 11 18 19 30 Avg Prop Armor Cover (%) 6 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 111 | 13 34 30 94 94 111 104 Greatest Support 94 | 40 40 40 86 86 86 94 Greatest Overweight (x) 1 | . . . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 20 | 7 12 15 21 25 25 25 Most Carried 25 | 2 15 15 25 25 25 25 Average Carried 19 | 1 10 14 19 24 23 23 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 2 15 15 25 25 21 23 Class Distribution -------------------- 55% | Mutant 38% | Scavenger-Mutant 5% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1998 | 266 305 235 257 50 377 508 Remotely . | . . . . . . . Salvage Created 4863 | 23 748 646 2382 315 445 304 Parts 244 | 4 43 18 114 16 32 17 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 16 | . 3 4 7 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 75 | . 9 6 34 9 12 5 Guns 64 | . 9 6 31 9 5 4 Cannons 3 | . . . . . 3 . AOE 3 | . . . . . 3 . Classes Destroyed 13 | 1 7 . 3 . 1 1 Worker 8 | . 1 1 2 . 4 . Builder 2 | . . . 1 . 1 . Tunneler 4 | 1 1 . . 1 1 . Hauler 6 | . 2 . 4 . . . Recycler 18 | . 4 5 8 . . 1 Operator 6 | . 1 . 5 . . . Watcher 6 | . 1 . 3 . 2 . Swarmer 18 | . 3 . 8 3 4 . Grunt 37 | . 6 6 15 6 4 . Duelist 1 | . . . 1 . . . Sentry 14 | . . . 10 . 2 2 Specialist 2 | . . . . . 2 . Programmer 3 | . . . . . . 3 Best Kill Streak 9 | 1 4 5 9 3 3 1 Combat Bots Only 6 | . 3 2 6 3 3 1 Max Kills in Single Turn 2 | 1 1 2 2 1 2 1 Gunslinging 1 | . . 1 1 . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 636 | . 52 31 160 37 158 198 Missed 203 | . 12 8 44 9 51 79 Hits 433 | . 40 23 116 28 107 119 Projectile 433 | . 40 23 116 28 107 119 Critical Strikes 7 | . . . 4 . 1 2 Damage Taken 4807 | . 456 295 1366 314 1394 982 Core 517 | . 66 57 199 29 94 72 Absorbed by Shields 154 | . . . . . 88 66 Ignored by Resistances 244 | . . . . . 235 9 Regen/Repaired (Parts) 71 | . 71 . . . . . Core Remaining (%) 68 | 100 . 50 . 43 82 . Volleys Fired 341 | 1 61 39 150 20 46 24 Largest 2 | 2 2 2 2 2 2 2 Hottest 126 | 40 112 112 112 121 121 126 Shots Fired 678 | 2 122 78 300 41 86 49 Gun 656 | 2 122 78 300 41 64 49 Cannon 20 | . . . . . 20 . Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 140 | 2 118 . . . 20 . Thermal 536 | . 4 78 300 41 64 49 Explosive 2 | . . . . . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 2 13 8 13 7 12 10 Robot Miss Streak 5 | . 2 3 5 4 3 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 2 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 . Shots Hit Robots 455 | 2 83 51 192 24 60 43 Core Hits 193 | 2 37 22 82 13 25 12 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 42 | . 2 3 25 3 7 2 Burn 38 | . . 3 25 3 5 2 Destroy 2 | . 2 . . . . . Blast 2 | . . . . . 2 . Melee Attacks 14 | . . . . . 7 7 Impact 8 | . . . . . 7 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . . . 2 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6996 | 16 757 802 2943 394 1428 656 Guns 6121 | 16 753 770 2901 352 689 640 Cannons 280 | . . . . . 280 . Explosions 158 | . . . . . 158 . Melee 227 | . . . . . 227 . Ramming 210 | . 4 32 42 42 74 16 Kinetic 1005 | 16 709 . . . 280 . Thermal 5396 | . 44 770 2901 352 689 640 Explosive 158 | . . . . . 158 . Electromagnetic . | . . . . . . . Impact 227 | . . . . . 227 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 1 1 . 4 Average Corruption 1 | . . . 1 1 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . . . 16 12 . 14 Message Errors 11 | . . . 5 2 . 4 Matter Fused 10 | . . . 4 2 . 4 Heat Flow Errors 3 | . . . 2 . . 1 Energy Discharges 3 | . . . . 2 . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . . . 4 1 . 1 Data Loss (major) 2 | . . . 1 . . 1 Misfires 4 | . . . . 3 . 1 Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . 13 . Projectiles . | . . . . . . . Explosions 13 | . . . . . 13 . Melee . | . . . . . . . Knockbacks 5 | . . 1 . . 3 1 Impact 3 | . . 1 . . 1 1 Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 22 | . . 6 7 5 4 . Targets Rammed 31 | . 2 6 7 6 8 2 Kicked 2 | . . . . . . 2 Crushed 7 | . 2 . . 1 4 . Highest Temperature 357 | . 120 199 199 99 357 129 Average Temperature 87 | . 13 108 98 42 112 32 Received Heat Transfer 1531 | . 201 165 495 132 315 223 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 6 | . . . 4 . 1 1 Combat Hostiles 5 | . . . 3 . 1 1 Parts Melted 48 | . 1 3 34 2 3 5 Heat Transferred 16243 | . 111 2183 9250 1110 2072 1517 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 84 | 100 100 100 42 100 100 100 Level 1 15 | . . . 57 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 330 | 5 88 85 330 191 129 37 Initial 106 | . . 1 . 106 . 2 Average 75 | 1 15 11 207 74 29 8 Influence Increases 2753 | 5 350 180 1132 255 520 311 Destroy 0b10 Robot/C 1560 | . 180 120 680 180 280 120 Destroy 0b10 Robot/NC 250 | 5 50 30 115 5 40 5 Destroy Leader 464 | . 46 30 214 40 74 60 Allied During Kill 14 | . . . . . 10 4 Trap Triggered on 0b10 50 | . . . . . 10 40 Successful Hack 128 | . 43 . 13 . 23 49 Disable Machine 75 | . . . 45 30 . . Destroy Structure 32 | . 1 . 5 . 23 3 Lose Combat Pursuer 180 | . 30 . 60 . 60 30 Influence Decreases 2748 | 5 345 185 857 530 515 311 Entered New Map 176 | . . 4 . 169 . 3 Time Decay 2214 | 5 345 180 667 351 405 261 Lost Part 161 | . . 1 40 10 85 25 Lost Ally 47 | . . . . . 25 22 Purge Threat 150 | . . . 150 . . . Squads Dispatched 10 | . 1 . 4 . 2 3 Investigation . | . . . . . . . Extermination 3 | . . . . . . 3 Reinforcement 7 | . 1 . 4 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 13 | . . . 5 . 6 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 152 | . 24 6 67 9 30 16 Peak Tracking Total 7 | . 3 2 7 3 5 4 Tactical Retreats 11 | . 2 . 3 . 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts 43 | . . . . . 2 41 Triggered . | . . . . . . . Disarmed 7 | . . . 6 . 1 . Reprogrammed 6 | . . . . . . 6 Reused 5 | . . . . . 1 4 Traps Extracted 6 | . . . . . . 6 Installed 5 | . . . . . 1 4 Triggered 5 | . . . . . 1 4 Most Traps Carried 8 | . . . . 5 4 8 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 5 | . . . 3 2 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 33 | . 10 . 11 . 7 5 Terminals 20 | . 7 . 8 . 4 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 . . . 1 . Recycling Units 7 | . 2 . 2 . 1 2 Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 109 | . 39 . 38 . 24 8 Successful 63 | . 23 . 25 . 12 3 Failed 44 | . 16 . 12 . 11 5 Catastrophic 5 | . 1 . . . 3 1 Database Lockouts 2 | . . . 1 . 1 . Manual 72 | . 29 . 26 . 12 5 Terminals 76 | . 32 . 27 . 15 2 Fabricators 2 | . . . . . . 2 Repair Stations 6 | . 2 . . . 4 . Recycling Units 18 | . 5 . 7 . 3 3 Scanalyzers 6 | . . . 4 . 2 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 18 | . 9 . 5 . 4 . Record 1 | . . . 1 . . . Prototype ID Bank 8 | . 3 . 2 . 3 . Terminal Index 1 | . . . . . 1 . Unreport Threat 1 | . . . 1 . . . Locate Traps 4 | . 4 . . . . . Disarm Traps 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 2 . . . 1 . Scan Component 2 | . 1 . . . 1 . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 5 | . . . 4 . 1 . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 35 | . 12 . 14 . 6 3 Terminals 26 | . 9 . 11 . 5 1 Track 5 | . 2 . 2 . 1 . Assimilate 2 | . . . . . 1 1 Botnet 5 | . 2 . 3 . . . Skim 14 | . 5 . 6 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 3 . 3 . 1 2 Reject 3 | . . . 1 . 1 1 Recyclers 3 | . 1 . 1 . . 1 Mask 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 30 | . 9 . 9 . 7 5 Full Trace Events 2 | . 1 . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 17 | . . . 17 . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . . 3 Non-combat 3 | . . . . . . 3 Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 parse_system 1 | . . . . . . 1 find_chute 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 6 | . . . . 3 1 2 Largest Group 3 | . . . . 3 3 1 Highest-Rated Group 40 | . . . . 40 40 26 Highest-Rated Ally 26 | . . . . 16 16 26 Total Orders . | . . . . . . . Ally Attacks 40 | . . . . . 28 12 Total Damage 414 | . . . . . 273 141 Kills 3 | . . . . . 2 1 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 2207 | 41 305 . . 476 309 1076 Traps 685 | . . . . . . 685 Seismic 2053 | 41 305 . . 476 309 922 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 10685 | 88 1836 1177 2922 1240 1927 1495 Spaces Moved 4619 | 50 985 652 1087 481 698 666 Core 5 | 5 . . . . . . Treads 3938 | 45 985 652 1087 481 688 . Legs 676 | . . . . . 10 666 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 190 121 Average Speed 196 | 149 160 160 212 240 239 189 Slowest Speed 240 | 160 160 160 240 240 240 192 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 4 97 92 98 91 51 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . . . Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . 1 . 1 . Scrap Searched 5 | . . 1 . 4 . . Spaces Dug 6 | . . . . . 5 1 Terrain Destroyed 21 | . . . . . 20 1 Melee 6 | . . . . . 5 1 Projectile . | . . . . . . . AOE 15 | . . . . . 15 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 5496 | 59 1142 704 1402 520 836 833 Wait 209 | . 58 3 93 4 23 28 Move 4613 | 49 984 651 1086 480 697 666 Hop . | . . . . . . . Pick Up 61 | 2 15 2 22 3 9 8 Fast Attach 22 | 7 3 . . 1 2 9 Attach 28 | . 1 1 8 1 11 6 Detach 3 | . . . . . . 3 Swap 82 | . 9 1 17 2 25 28 Drop 44 | . 9 1 19 3 5 7 Fire 341 | 1 61 39 150 20 46 24 Melee 14 | . . . . . 7 7 Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush 29 | . 2 6 7 6 8 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 48 | . . . . . 3 45 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 4) 749 | -10/Materials | Repaired Lgt. Armor Plating 907 | -10/Materials | Discovered new exit (range 13) 1002 | -10/Materials | Discovered new exit (range 15) 1141 | -10/Materials | Discovered new exit (range 10) 1376 | -10/Materials | Discovered new exit (range 4) 1619 | -10/Materials | Learned location of Recycling (-7) 1665 | -10/Materials | Learned Storage terminal intel 1674 | -10/Materials | Identified exit to Subcaves 1674 | -10/Materials | Identified exit to Mines 1674 | -10/Materials | Identified exit to Materials 1675 | -10/Materials | Learned location of 2 exits from Mines 1925 | -10/Materials | Entered Mines 2063 | -10/Mines | Learned Materials emergency access door positions 2133 | -10/Mines | Learned Materials security intel 3102 | -10/Mines | Entered Materials 3102 | -9/Materials | Evolved 2 slots: Propulsion x2 3103 | -9/Materials | Identified exit to Materials 3634 | -9/Materials | Discovered new exit (range 12) 3801 | -9/Materials | Lost 3 parts (1p1n1w) 4478 | -9/Materials | Learned Storage security intel 4513 | -9/Materials | Learned Materials emergency access door positions 4539 | -9/Materials | Learned 2 Storage zone layouts 4555 | -9/Materials | Learned Storage emergency access door positions 4562 | -9/Materials | Learned location of 1 exit from Recycling 4564 | -9/Materials | Learned Storage stockpile data 4573 | -9/Materials | Learned Materials emergency access door positions 4593 | -9/Materials | Learned Storage stockpile data 4619 | -9/Materials | Central database locked down 4795 | -9/Materials | Build established: Scavenger-Mutant 6024 | -9/Materials | Entered Mines 6026 | -9/Mines | Identified exit to Exiles 6030 | -9/Mines | Core integrity fell below 50% 6068 | -9/Mines | Met a Derelict bent on vengeance 6771 | -9/Mines | Found a hidden stash of uninstalled traps 6924 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7178 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7184 | -9/Mines | Found Prototype Device 7213 | -9/Mines | Learned Materials trap positions 7221 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7264 | -9/Mines | Entered Materials 7264 | -8/Materials | Accompanied by 3 allies 7264 | -8/Materials | Evolved 2 slots: Utility x2 7265 | -8/Materials | Loaded intel: 15 trap records 7639 | -8/Materials | Lost 3 allies 7677 | -8/Materials | Central database locked down 7855 | -8/Materials | Build established: Mutant 7883 | -8/Materials | Discovered new exit (range 10) 8043 | -8/Materials | Identified Exp. Sensor Array 8217 | -8/Materials | Build established: Scavenger-Mutant 8363 | -8/Materials | Discovered new exit (range 16) 9124 | -8/Materials | Lost 4 parts (3n1u) 9191 | -8/Materials | Entered Factory 9191 | -7/Factory | Evolved 2 slots: Propulsion x2 9322 | -7/Factory | Build established: Mutant 10056 | -7/Factory | Build established: Trapper-Mutant 10389 | -7/Factory | Discovered new exit (range 15) 10686 | -7/Factory | Self-destructed Last Messages --------------- 10615_ System corrupted: Component data lost. 10631_ R-06 Scavenger collects Lgt. Treads. 10645_ Sneak attack on K-01 Serf. 10645_ Jacked K-01 Serf... >>find_chute Pinpointed chute assignment: (11,79). 10647_ System corrupted: Heat flow error (+170). 10665_ Dropped Hcp. Matter Pod. 10666_ Extracted 200 matter. 10666_ Acquired Hcp. Matter Pod. 10669_ PDC,EXVFHORIUABEJPR6VFAELCQLYL 10670_ Trap Extractor dropped Heavy Explosive Trap. 10670_ Installed Heavy Explosive Trap. 10678_ G-50 Soldier triggered Heavy Explosive Trap. 10678_ An explosion rips through the floor. 10678_ K-01 Serf destroyed. 10680_ K-01 Serf collects debris. 10682_ Critical hit (Burn: +37). 10683_ K-01 Serf collects debris. 10683_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??????# #????????????????????"" " | | ??????# #?????????????????# """ " | | ???####% #?????????????????# | | ##### [ ########+################################# | | # # [r* | | #### | | !%! """ """ """ """ | | #### """ """ """ """ | | #! # """ """ """ """ | | #### | | #??# """ """ """ """ | | ########+##### ############ """ """ """ """ | | # # #??????????# """ """ """ """ | | # # #??????????# | | # """"""" # #??????????# """ "?" "?" """ | | # """"""" # #?????###### """ "?" "?" "?" | | # """"""" # #????? """ ??? ??" 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"?????# #### """ | | ???????????????# ?????# """ | | ????????????????????????# #### """ | | ????????????????????????# #??# | | ????????????????????????# #??# | | ????????????????????????# #??###### | | ????????????????????????########## #???????? | | ??????????????###########?######## #???????? | | ??????????????# = """"?"""" # #???????? | | ??????????????#""" """"""""" # #???????? | | ??????????????#"Y! """"""""" # #???????? | | ??????????????#""" """"""""" # #???????? | | ??????????????# """"""""" + #???????? | | ??????????????# """"""""" # #???????? | | ??????????????# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- Trap Extractor | -9/Materials | Scanalyzed Trap Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 21% | -10/Materials Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentChainWell Manual? 0 Play Time 01:13:24 Cumulative 165.5 hours Start 2026.04.06 @ 17:29:36 End 2026.04.07 @ 08:55:36 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 100 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4c8133a-0cdd-4e2d-a7e5-2d4054e00f9b