Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.29 @ 00:20:42 Player: Shobalk Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (144) 720 Value Destroyed (5167) 5167 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (4503) 4503 TOTAL SCORE: 21450 Bonus ------- High Alert Combat Kills 1189 Follower Combat Kills 1313 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -699 Cogmind --------- Core Integrity 0/1600 Matter 144/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Assault Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Advanced Surge Thruster Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Spectral Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Improved Reaction Control System Improved Cloaking Device Improved Cloaking Device Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Compact Linear Accelerator Heavy Flail > --- INVENTORY -------- Light Quantum Reactor Transdimensional Reconstructor Advanced Datajack Longsword +1 [Rating: 152] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Backup Laser III Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . 2 1 Utility 10 | . . . . . 2 . . . 1 . . . 1 1 . . . . 2 . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 240 | 6 5 8 . . 4 8 4 5 14 25 1 23 47 15 4 1 . 4 22 4 2 8 2 . 8 20 Power 28 | 1 1 2 . . . 2 . 1 . 3 . 2 2 1 2 . . . 3 . . 2 . . 1 5 Engine 12 | 1 1 2 . . . 2 . 1 . 3 . . 1 . 1 . . . . . . . . . . . Core 7 | . . . . . . . . . . . . 1 1 1 1 . . . 2 . . 1 . . . . Reactor 9 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 5 Propulsion 53 | 2 . 1 . . 2 2 1 . 1 15 . 1 8 7 . . . . 10 . . . . . 1 2 Treads 13 | 2 . . . . 1 1 . . . 3 . 1 5 . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 10 | . . 1 . . 1 . 1 . 1 2 . . 3 1 . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . . . 4 . . . 6 . . . . 10 . . . . . 1 2 Utility 70 | 1 2 2 . . 2 . 1 . 4 5 . 4 13 6 1 1 . 1 9 1 1 5 . . 3 8 Device 25 | . . . . . . . . . . . . 1 3 2 1 . . 1 7 1 . 3 . . 1 5 Storage 5 | 1 1 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . Processor 10 | . 1 . . . 1 . . . 1 . . . . 2 . 1 . . . . 1 . . . 1 2 Hackware 14 | . . . . . . . . . 2 3 . 2 . 2 . . . . 2 . . 1 . . 1 1 Protection 16 | . . 1 . . 1 . 1 . 1 1 . 1 10 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 2 3 . . . 4 2 4 9 2 1 16 24 1 1 . . 3 . 3 1 1 2 . 3 5 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 17 | . 2 2 . . . . . . . 2 . 4 7 . . . . . . . . . . . . . Ballistic Cannon 21 | . . 1 . . . 2 1 2 4 . . 4 6 . . . . . . . . . . . . 1 Launcher 19 | . . . . . . 1 . 1 . . . 1 7 . 1 . . 2 . . 1 . 2 . 1 2 Special Weapon 4 | . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Slashing Weapon 15 | . . . . . . 1 1 1 3 . 1 3 4 . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . . 1 . . . 1 1 . . . . 1 1 . 5 . . . 5 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Parts Lost 49 | . . 4 . . . 1 . . . 2 . 3 11 . 1 . . 5 . . . . 1 . 4 17 Power 11 | . . 1 . . . 1 . . . 1 . 2 2 . 1 . . 1 . . . . . . 1 1 Propulsion 16 | . . 1 . . . . . . . 1 . . 3 . . . . 2 . . . . . . . 9 Utility 14 | . . . . . . . . . . . . 1 4 . . . . 2 . . . . . . 2 5 Weapon 8 | . . 2 . . . . . . . . . . 2 . . . . . . . . . 1 . 1 2 Highest Loss Streak 10 | . . 4 . . . 1 . . . 2 . 1 4 . 1 . . 4 . . . . 1 . 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 99 100 100 87 96 99 100 91 84 84 83 74 77 94 94 94 78 72 94 94 93 94 85 88 75 Engine 6 | . 14 13 14 14 9 9 9 9 7 6 7 2 1 5 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . 9 11 11 7 4 5 5 4 5 4 3 . Reactor 1 | . . . . . . . . . . . . 3 4 . . . . . 2 5 5 5 5 4 3 6 Treads 11 | . 28 14 14 14 7 12 18 18 15 7 15 15 17 3 . . . . . . . . . . . . Wheel 7 | . . 13 14 14 18 18 18 18 15 3 7 7 5 1 . . . . . . . . . . . . Flight 7 | . . . . . . . . . . 3 . . . 20 35 35 35 26 23 31 31 31 31 28 29 23 Device 4 | . . . . . . . . . . . . 3 4 8 17 17 17 16 15 26 25 21 21 19 16 11 Storage 6 | . 14 14 14 14 9 9 9 9 7 4 7 7 6 . . . . . . . . . . . . . Processor 5 | . 9 8 . . 8 9 9 9 7 . . . . 6 11 11 11 11 10 10 10 14 10 9 11 13 Hackware 9 | . . . . . . . . . 11 22 23 25 11 9 11 11 11 6 10 10 10 10 15 14 13 16 Protection 6 | . . 5 14 14 17 18 17 18 10 7 7 . 6 9 . . . . . . . . . . . . Ballistic Gun 6 | . 21 16 14 14 9 3 . . . 3 13 7 7 . . . . . . . . . . . . . Ballistic Cannon 5 | . . 11 14 14 9 12 13 16 9 . . 3 2 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 4 1 4 . 1 1 1 5 5 5 5 5 5 4 5 5 5 4 3 . Naked Turns 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Heaviest Build 146 | 11 27 94 94 94 97 103 100 104 102 99 99 120 146 133 28 25 25 26 28 31 28 27 34 27 47 51 Greatest Support 140 | 40 40 40 10 10 20 20 20 20 38 110 28 100 140 38 38 50 31 31 35 35 31 31 35 35 50 57 Greatest Overweight (x) 11 | . . 9 9 9 4 5 4 5 5 9 3 3 11 11 . . . . . . . . . . . 1 Average Overweight (x) 1 | . . 7 9 9 4 4 4 4 2 1 3 1 2 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 18 | 6 11 23 25 25 25 25 25 25 25 18 25 25 25 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | . 13 18 18 18 17 25 25 25 25 25 25 25 25 23 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 16 | . 7 13 17 17 14 21 24 25 24 17 24 24 23 6 4 5 5 4 4 4 4 4 4 4 4 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | . 13 17 18 17 17 25 25 25 25 25 25 25 14 4 5 5 5 5 5 5 5 5 4 4 5 3 Class Distribution -------------------- 45% | Mutant 18% | Scavenger-Mutant 9% | Bothacker-Mutant 7% | Hacker-Ninja 6% | Hacker-Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scout | -5/Warlord Ninja | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 6110 | 186 314 294 . 280 . 417 110 132 174 607 14 801 1391 321 158 10 . 48 299 56 38 . 97 72 50 241 Remotely 284 | . . . . . . . . . . . . . 284 . . . . . . . . . . . . . Salvage Created 4065 | . 338 71 . 79 . 295 146 88 155 . 14 391 1448 209 90 . . 49 246 . 64 . 21 143 65 153 Parts 239 | . 35 9 . 4 . 23 10 8 11 . 2 28 58 18 6 . . 5 2 . 7 . . 4 1 8 Haulers Intercepted 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Recyclers Shooed 4 | . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . . . 5 . . 2 . 11 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 106 | . 10 6 . 1 . 14 1 4 2 . . 11 34 . 5 . . 6 . . 5 . 4 . 1 2 Melee 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Guns 33 | . 10 3 . 1 . 2 . . . . . 4 13 . . . . . . . . . . . . . Cannons 17 | . . 3 . . . 4 1 4 2 . . 2 1 . . . . . . . . . . . . . AOE 52 | . . . . . . 8 . . . . . 5 18 . 5 . . 4 . . 5 . 4 . 1 2 Classes Destroyed 22 | . 5 1 . 2 . 1 1 . 2 . . 2 6 . . . . 1 . . . . . . 1 . Worker 5 | . . . . 1 . . . . . . . . 2 1 . . . . . . . . . . 1 . Builder 8 | . . . . 2 . . 1 . . . 1 . 2 1 . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Recycler 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Mechanic 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 10 | . 2 . . . . . 2 . 1 . . . 1 1 . . . . . . . . . . 1 2 Swarmer 52 | . 6 5 . . . 7 . 2 . . . 10 3 . 5 . . 4 . . 5 . 4 . . 1 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 25 | . 4 . . 1 . 6 . . . . . 1 13 . . . . . . . . . . . . . Brawler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Sentry 10 | . . . . . . 1 1 2 1 . . . 5 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . 1 Heavy 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | . 4 3 . 2 . 5 2 2 1 . 1 5 14 2 5 . . 3 1 . 5 . 4 1 2 2 Combat Bots Only 12 | . 3 3 . 1 . 5 1 2 1 . . 5 12 . 5 . . 3 . . 5 . 4 . 1 1 Max Kills in Single Turn 5 | . 1 2 . 1 . 2 1 1 1 . 1 4 4 1 3 . . 2 1 . 5 . 3 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 . . . . . 4 4 . 3 . . 2 . . 5 . 3 . 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 10839 | . 342 495 . 48 . 417 14 112 311 86 17 1564 3349 . 193 59 . 270 71 . 15 . 287 . 600 2589 Core 2392 | . 46 105 . 16 . 32 . 10 25 86 . 94 138 . 74 . . 59 . . . . 21 . 192 1494 Absorbed by Shields 65 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . 49 Redirected to Shielding 252 | . . . . 11 . 58 . 25 54 . 9 95 . . . . . . . . . . . . . . Ignored by Resistances 792 | . . . . . . . . . . . . 51 741 . . . . . . . . . . . . . Regen/Repaired (Parts) 1126 | . . . . . 86 . 69 . . 67 7 549 69 60 . . . . 161 . . . . . 58 . Core Remaining (%) 83 | 100 . . . 33 . . . 92 . . . 70 83 . . . . 86 . . . . 98 100 86 . Volleys Fired 315 | . 48 18 . 14 . 38 7 10 14 . . 51 80 1 3 . . 8 . 4 1 . 4 . 4 10 Largest 2 | . 2 2 . 2 . 2 2 2 2 . . 2 2 1 1 . . 1 . 1 1 . 1 . 1 1 Hottest 96 | . 90 68 . 68 . 92 92 92 92 . . 96 83 5 39 . . 39 . . 39 . 49 . 49 70 Shots Fired 556 | . 96 36 . 28 . 61 10 18 24 1 . 96 150 1 4 . . 8 . 4 1 . 4 . 4 10 Gun 322 | . 96 28 . 14 . 22 . . . 1 . 60 101 . . . . . . . . . . . . . Cannon 162 | . . 8 . 14 . 32 10 17 24 . . 32 22 . . . . . . . . . . . . 3 Launcher 67 | . . . . . . 7 . 1 . . . 4 27 . 4 . . 8 . . 1 . 4 . 4 7 Special 5 | . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . Kinetic 469 | . 82 36 . 28 . 54 10 17 24 . . 92 123 . . . . . . . . . . . . 3 Thermal 15 | . 14 . . . . . . . . 1 . . . . . . . . . . . . . . . . Explosive 67 | . . . . . . 7 . 1 . . . 4 27 . 4 . . 8 . . 1 . 4 . 4 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 12 4 . 4 . 7 8 4 6 3 . 5 17 18 19 . . 20 . . . . 22 . . 4 Robot Miss Streak 7 | . 4 4 . 5 . 2 2 2 3 . . 4 7 . . . . . . . . . 2 . 5 6 Penetration Max 2 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 349 | . 61 16 . 15 . 27 12 10 22 1 2 56 96 8 1 . . 3 7 . . . 2 2 1 7 Core Hits 280 | . 23 8 . 7 . 28 5 4 6 . . 32 122 3 7 . . 5 2 . 7 . 6 1 6 8 Critical Kills 14 | . . 1 . . . . . . . . . 2 11 . . . . . . . . . . . . . Critical Parts Destroyed 27 | . . 1 . . . 1 1 . . . . 10 13 . . . . . . . . . . . . 1 Critical Strikes 50 | . . 2 . . . 1 1 . . . . 18 27 . . . . . . . . . . . . 1 Destroy 45 | . . 2 . . . 1 1 . . . . 15 26 . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 235 | . . . . . . 5 8 3 15 . 8 23 14 15 . . . 8 25 4 4 . 1 3 13 86 Impact 91 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 86 Slashing 137 | . . . . . . 5 8 3 13 . 8 18 14 15 . . . 8 25 4 4 . 1 3 8 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . 2 . 4 . 2 . . 4 . . . 1 3 . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 14981 | . 795 298 . 282 . 1003 517 257 779 13 234 1648 4844 586 477 . . 471 528 . 319 . 770 179 245 736 Guns 2425 | . 795 184 . 101 . 166 . . . 13 . 492 674 . . . . . . . . . . . . . Cannons 2213 | . . 114 . 181 . 395 191 257 246 . . 441 388 . . . . . . . . . . . . . Explosions 7506 | . . . . . . 442 . . . . . 715 3782 . 477 . . 330 . . 319 . 770 . 213 458 Melee 2812 | . . . . . . . 326 . 533 . 211 . . 586 . . . 141 528 . . . . 179 32 276 Ramming 25 | . . . . . . . . . . . 23 . . . . . . . . . . . . . . 2 Kinetic 4504 | . 674 298 . 282 . 561 191 257 246 . . 933 1062 . . . . . . . . . . . . . Thermal 424 | . 121 . . . . . . . . 13 . . 290 . . . . . . . . . . . . . Explosive 6968 | . . . . . . 442 . . . . . 715 3244 . 477 . . 330 . . 319 . 770 . 213 458 Electromagnetic 248 | . . . . . . . . . . . . . 248 . . . . . . . . . . . . . Impact 308 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 276 Slashing 2504 | . . . . . . . 326 . 533 . 211 . . 586 . . . 141 528 . . . . 179 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 2 2 2 2 8 1 1 1 1 1 . . . . . . . 17 Average Corruption 2 | . . . . . . . . . 1 2 2 2 2 1 1 1 1 1 . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 92 | . . . . . . . . . 9 14 4 24 16 2 4 1 . . . . . . . . . 18 Message Errors 16 | . . . . . . . . . . 3 1 3 4 . . . . . . . . . . . . 5 Matter Fused 26 | . . . . . . . . . 2 4 2 7 4 1 2 . . . . . . . . . . 4 Heat Flow Errors 11 | . . . . . . . . . 2 . . 3 1 1 1 . . . . . . . . . . 3 Energy Discharges 11 | . . . . . . . . . 1 4 . 4 2 . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . 1 1 . 4 1 . . 1 . . . . . . . . . 3 Data Loss (major) 5 | . . . . . . . . . . 1 1 2 1 . . . . . . . . . . . . . Misfires 8 | . . . . . . . . . 3 1 . 1 2 . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1324 | . . 3 . 29 . 29 18 2 181 . 87 69 138 163 1 . . 77 153 . . . 58 75 31 210 Projectiles 112 | . . 3 . 29 . 29 . 2 . . . 49 . . . . . . . . . . . . . . Explosions 285 | . . . . . . . . . . . . 20 138 . 1 . . 6 . . . . 58 . 23 39 Melee 927 | . . . . . . . 18 . 181 . 87 . . 163 . . . 71 153 . . . . 75 8 171 Knockbacks 27 | . . 1 . 5 . 2 1 1 . . 2 9 5 . . . . . . . . . . . . 1 Impact 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kinetic 18 | . . 1 . 3 . 2 1 1 . . . 6 4 . . . . . . . . . . . . . Secondary 7 | . . . . 2 . . . . . . 1 3 1 . . . . . . . . . . . . . Self-Inflicted Damage 489 | . . . . . . 26 . . . . 11 33 156 . 73 . . . . . . . 58 . . 132 Shots 13 | . . . . . . 1 . . . . . 2 5 . 2 . . . . . . . 1 . . 2 Rammed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 258 90 . 36 . 65 45 66 242 1 . 232 358 233 302 253 . 4 70 210 1 1 . . 14 256 Average Temperature 102 | . 133 32 . 12 . 28 22 31 127 1 . 46 181 86 98 106 . 2 22 64 1 1 . . 14 86 Received Heat Transfer 1378 | . 105 60 . 27 . 189 9 21 51 . . 180 673 . . . . 45 9 . . . . . . 9 Effects 15 | . . . . . . . . . 1 . . . 13 . 1 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . . . . 1 . . . 4 . 1 . . . . . . . . . . . Interference 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 3 Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 559 | . 322 . . . . . . . . 37 . . 200 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1546 | . 190 70 . 86 5 610 352 300 248 30 44 1106 1546 836 . . . . 331 . . . . 113 385 669 Initial 721 | . . 13 . . . 3 297 128 157 . . 30 580 721 . . . . 331 . . . . 54 63 224 Average 312 | . 55 22 . 18 1 431 278 177 115 1 3 585 824 741 . . . . 198 . . . . 89 126 367 Maximum Alert Level 4 | . . . . . . 2 1 1 1 . . 4 4 3 . . . . 1 . . . . . 1 2 Low Security (%) 50 | 100 100 100 . 100 100 9 32 84 82 100 100 12 . . . . . . 44 . . . . 100 85 . Level 1 16 | . . . . . . 14 67 15 17 . . 17 . . . . . . 55 . . . . . 14 64 Level 2 19 | . . . . . . 76 . . . . . 25 64 14 . . . . . . . . . . . 35 Level 3 10 | . . . . . . . . . . . . 41 10 85 . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . 2 25 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 1 . . . . 1 . 2 . . . 14 8 . . . . 2 . . . . 1 3 10 Investigation 9 | . . 1 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . 3 Extermination 10 | . . . . . . . . . 1 . . . 3 1 . . . . 1 . . . . . 1 3 Reinforcement 15 | . 1 . . . . . . . . . . . 5 4 . . . . . . . . . 1 2 2 Assault 5 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 10 | . 2 . . . . 1 1 . . . . . 1 . . . . . 1 . . . . . 2 2 Communications Jammed 96 | . . . . . . . . . 43 . 11 . 42 . . . . . . . . . . . . . Distress Signals 95 | . . . . . . . . . 43 . 11 . 41 . . . . . . . . . . . . . Times Spotted 288 | . 19 9 . 4 . 13 9 6 12 6 3 30 54 12 9 6 . 9 8 2 6 . 4 . 18 49 Peak Tracking Total 13 | . 4 3 . 2 . 7 5 4 3 6 2 6 13 8 4 6 . 5 5 4 5 . 4 . 12 11 Tactical Retreats 34 | . 1 . . . . 1 1 . . . . 1 3 2 2 2 . 3 3 1 1 . . . 2 11 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 29 | . . . . . . 4 1 7 3 . 1 3 1 3 . . . . 1 . . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 29 | . . . . 2 . 7 . . 1 . . 3 12 . . . . . . 1 . . . . . 3 Max in Single Turn 4 | . . . . 1 . 1 . . 1 . . 1 4 . . . . . . 1 . . . . . 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 Garrison Relay 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 80 | . 5 1 1 . 3 4 6 2 6 . 1 2 2 10 . . . . 13 . . 3 . 2 4 15 Terminals 48 | . 5 . . . 1 4 3 2 6 . . 2 2 8 . . . . 4 . . . . 2 3 6 Fabricators 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 Repair Stations 7 | . . . . . 1 . 1 . . . . . . 1 . . . . 3 . . . . . 1 . Recycling Units 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . . . 1 . . . . . . . 2 . . . . . . 4 Total Hacks 183 | . 19 1 1 . 5 9 11 2 13 . 1 5 4 24 . . . . 27 . . 13 . 4 11 33 Successful 105 | . 10 1 1 . 5 4 8 1 3 . 1 . 3 8 . . . . 20 . . 13 . 4 7 16 Failed 78 | . 9 . . . . 5 3 1 10 . . 5 1 16 . . . . 7 . . . . . 4 17 Catastrophic 17 | . 2 . . . . . 1 . 4 . . 2 . 4 . . . . 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 9 . 1 . 1 3 5 1 8 . . 2 3 16 . . . . 8 1 . . . 3 5 14 Terminals 112 | . 19 . . . 2 9 6 2 13 . . 5 4 19 . . . . 8 . . . . 4 8 13 Fabricators 15 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 10 Repair Stations 18 | . . . . . 2 . 2 . . . . . . 3 . . . . 8 . . . . . 3 . Recycling Units 6 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 3 Scanalyzers 5 | . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . Garrison Access 12 | . . . . . 1 . 1 . . . 1 . . . . . . . 2 . . . . . . 7 Terminal Hacks 44 | . 8 1 1 . 1 3 1 1 2 . . . 1 3 . . . . 2 . . 13 . 3 4 . Record 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Part Schematic 6 | . 1 . . . . . . . . . . . . 1 . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Branch Access Points 5 | . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 Load Schematic 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 16 | . . . . . 2 . 2 . . . . . . 2 . . . . 8 . . . . . 2 . Scan Component 8 | . . . . . 1 . 1 . . . . . . 1 . . . . 4 . . . . . 1 . Repair 8 | . . . . . 1 . 1 . . . . . . 1 . . . . 4 . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 5 | . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Analyze 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . 7 Unlock Access 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 Coupler Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Unauthorized Hacks 21 | . 2 . . . 1 1 2 . 1 . . . 2 3 . . . . 4 . . . . 1 1 3 Terminals 18 | . 2 . . . 1 1 2 . 1 . . . 2 2 . . . . 3 . . . . 1 1 2 Assimilate 5 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . 2 Botnet 13 | . 2 . . . 1 1 2 . 1 . . . 1 1 . . . . 2 . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Recyclers 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 5 . . . 1 4 4 2 6 . 1 2 2 9 . . . . 10 . . . . 2 4 13 Full Trace Events 8 | . . . . . . . . . 1 . . 1 . 2 . . . . 1 . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . 4 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 149 | . . . . . . . . . . . . . . . . . . . . . . . . . . 149 Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Parts Repaired 8 | . . . . . 1 . 1 . . . . . . 1 . . . . 4 . . . . . 1 . Time 405 | . . . . . 26 . 38 . . . . . . 32 . . . . 278 . . . . . 31 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . formatsys_high 5 | . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . 7 . . . . . 6 . . . . . . . . . . . . . . Machine Destruction 13 | . . . . . . 7 . . . . . 6 . . . . . . . . . . . . . . Attached 6 | . . . . . . . . . 2 1 . 2 . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 41 | . . 3 . 1 . 1 . 1 1 19 . 10 1 1 . . . . 1 . . . . . . 2 Largest Group 18 | . . 3 3 3 2 3 . 1 1 18 11 7 4 1 . . . . 1 . . . . . . 1 Highest-Rated Group 444 | . . 40 40 63 32 63 . 31 32 444 303 225 225 26 . . . . 26 . . . . . . 45 Highest-Rated Ally 95 | . . 16 16 31 16 31 . 31 32 35 31 95 95 26 . . . . 26 . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 311 | . . . . 10 . 19 . 5 10 132 6 101 28 . . . . . . . . . . . . . Total Damage 7739 | . . . . 116 . 203 . 84 188 3823 33 2146 1146 . . . . . . . . . . . . . Kills 49 | . . . . 3 . 3 . 2 . 10 . 19 12 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . . . . 2 . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 17120 | 91 980 1194 530 1333 169 964 595 744 977 719 395 2164 1663 576 330 118 21 471 656 228 146 61 327 55 315 1298 Spaces Moved 17504 | 59 492 578 247 594 60 552 298 412 663 700 251 865 784 1307 994 386 84 857 951 592 477 156 707 203 737 3498 Core 211 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . 201 Treads 1572 | 49 492 8 . . 15 . . . . 6 . 664 338 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4535 | . . 570 247 594 45 552 298 412 663 202 251 201 446 54 . . . . . . . . . . . . Hover 288 | . . . . . . . . . . 288 . . . . . . . . . . . . . . . . Flight 10898 | . . . . . . . . . . 204 . . . 1253 994 386 84 857 951 592 477 156 707 203 737 3297 Fastest Speed 6 | 50 160 110 215 215 140 140 140 140 120 29 145 145 145 23 23 6 25 23 19 19 24 24 19 19 17 6 Average Speed 75 | 141 160 192 215 215 225 142 140 148 126 83 145 217 163 31 24 23 25 27 22 22 24 24 23 19 18 21 Slowest Speed 480 | 160 160 240 215 215 480 155 140 155 155 240 145 240 255 255 35 25 25 32 32 24 24 24 24 19 19 109 Overloaded Moves 90 | . . . . . . . . . . . . . . . . 33 . 27 . . . . . . . 30 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . . . . . . . 10 1 . . . 8 1 . . . 7 8 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 77 96 60 93 7 68 17 51 19 96 10 61 24 32 82 63 14 75 23 75 68 62 74 5 21 72 Regions Visited 26 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . Known Exits Taken 17 | . 1 . . . 1 . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 3 . . . . . . . . . . 3 2 . 2 . 3 2 . 3 . . . Spaces Dug 166 | . . . . . . 11 4 3 4 . 6 2 16 7 . . . 4 18 3 4 . 1 1 7 75 Terrain Destroyed 707 | . . 4 . 5 . 37 5 6 10 . 6 14 156 7 43 . . 68 18 3 14 . 74 1 65 171 Melee 156 | . . . . . . 4 3 3 4 . 6 2 14 7 . . . 4 18 3 4 . 1 1 7 75 Projectile 29 | . . 4 . 5 . 2 2 . 6 . . 1 7 . . . . . . . . . . . . 2 AOE 513 | . . . . . . 31 . 3 . . . 11 126 . 43 . . 64 . . 10 . 73 . 58 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 20489 | 64 590 621 247 623 93 664 459 524 769 851 279 1030 996 1447 1078 412 83 1077 1365 678 503 179 864 208 889 3896 Wait 1773 | . 27 5 . 15 26 14 131 39 50 55 8 18 45 66 75 26 . 198 360 72 18 4 150 10 113 248 Move 17382 | 58 491 577 246 593 60 551 298 411 663 699 251 864 783 1286 991 385 83 856 936 589 476 155 706 188 720 3466 Hop 48 | . . . . . . . . . . . . . . 10 1 . . . 6 1 . . . 7 7 16 Pick Up 119 | . 13 9 1 . 3 11 5 . 6 23 5 7 12 9 1 . . . 4 . . 2 . . 3 5 Fast Attach 102 | 6 3 1 . . 1 3 1 . 4 15 . 3 8 10 1 . . 1 18 3 1 7 . . 6 10 Attach 58 | . . 4 . . 3 1 . . 2 4 . 3 17 5 . . . 2 3 1 1 2 2 . 1 7 Detach 52 | . 2 1 . . . 1 . . . 8 . 2 6 11 1 . . 3 4 1 1 2 1 . 2 6 Swap 82 | . 2 3 . . . 4 3 5 8 6 1 17 22 . 3 1 . 1 1 . . . . . 1 4 Drop 130 | . 4 3 . 1 . 4 6 1 7 41 5 6 9 8 2 . . . 8 3 1 7 . . 2 12 Fire 315 | . 48 18 . 14 . 38 7 10 14 . . 51 80 1 3 . . 8 . 4 1 . 4 . 4 10 Melee 233 | . . . . . . 5 8 3 15 . 8 23 14 15 . . . 8 25 4 4 . 1 3 11 86 Ram 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 172 | . . . . . . 32 . 55 . . . 15 . 26 . . . . . . . . . . 19 25 Rewire 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Trap 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 92 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 18) 672 | -10/Materials | Discovered new exit (range 13) 881 | -10/Materials | Identified exit to Mines 1072 | -10/Materials | Entered Mines 1073 | -10/Mines | Assembled infested the area 1100 | -10/Mines | Core integrity fell below 50% 1107 | -10/Mines | Met a Derelict bent on vengeance 1130 | -10/Mines | Lost 4 parts (1p1n2w) 1148 | -10/Mines | Learned location of Zion (-6) 1173 | -10/Mines | Discovered new exit (range 2) 1236 | -10/Mines | Learned 4 Materials zone layouts 1278 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1344 | -10/Mines | Discovered new exit (range 8) 1746 | -10/Mines | Met a Derelict shopkeep closing up shop 1847 | -10/Mines | Discovered new exit (range 6) 1926 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2255 | -10/Mines | Discovered new exit (range 5) 2266 | -10/Mines | Entered Exiles 2266 | -10/Exiles | Accompanied by 3 allies 2316 | -10/Exiles | Met 8R-AWN 2355 | -10/Exiles | Met EX-HEX 2417 | -10/Exiles | Met EX-BIN 2441 | -10/Exiles | Aligned with FarCom system 2443 | -10/Exiles | Given EX-Vault access code 2497 | -10/Exiles | Opened EX-Vault 2514 | -10/Exiles | Found Longsword +1 2560 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2624 | -10/Exiles | Met EX-DEC 2777 | -10/Exiles | Discovered new exit (range 10) 2796 | -10/Exiles | Left Exiles lab with Longsword +1 2796 | -10/Exiles | Entered Mines 2796 | -9/Mines | Accompanied by 3 allies 3307 | -9/Mines | Found a hidden stash of uninstalled traps 3555 | -9/Mines | Received a Mining Laser from a helpful Derelict 3560 | -9/Mines | Discovered new exit (range 11) 3631 | -9/Mines | Discovered new exit (range 9) 4129 | -9/Mines | Entered Materials 4129 | -8/Materials | Accompanied by 2 allies 4129 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4130 | -8/Materials | Identified exit to Storage 4131 | -8/Materials | Identified exit to Factory 4172 | -8/Materials | Repaired Lgt. Treads 4298 | -8/Materials | Identified exit to Garrison 4298 | -8/Materials | Entered Garrison 4298 | -8/Garrison | Accompanied by 2 allies 4440 | -8/Garrison | Triggered checkpoint 4477 | -8/Garrison | Rescued a captive Derelict 4498 | -8/Garrison | Garrison Relay disabled 4522 | -8/Garrison | Discovered new exit (range 62) 4522 | -8/Garrison | Discovered new exit (range 74) 4522 | -8/Garrison | Discovered new exit (range 44) 4522 | -8/Garrison | Discovered new exit (range 38) 4532 | -8/Garrison | Triggered checkpoint 4810 | -8/Garrison | Triggered checkpoint 4822 | -8/Garrison | Triggered checkpoint 5181 | -8/Garrison | Garrison Relay disabled 5212 | -8/Garrison | Triggered checkpoint 5239 | -8/Garrison | Installed Relay Interface Framework 5262 | -8/Garrison | Entered Materials 5549 | -8/Materials | Repaired Imp. Propulsion Shielding 5857 | -8/Materials | Identified exit to Garrison 5857 | -8/Materials | Entered Garrison 5995 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 6044 | -8/Garrison | Triggered checkpoint 6092 | -8/Garrison | Triggered checkpoint 6218 | -8/Garrison | Discovered exit to Factory (range 14) 6269 | -8/Garrison | Rescued a captive Derelict 6392 | -8/Garrison | Triggered checkpoint 6463 | -8/Garrison | Discovered exit to Factory (range 10) 6498 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 6601 | -8/Garrison | Entered Factory 6601 | -7/Factory | Accompanied by 1 ally 6601 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7116 | -7/Factory | Build established: Bothacker-Mutant 7225 | -7/Factory | Identified exit to Lower Caves 7578 | -7/Factory | Sucked down chute 7578 | -7/Factory | Entered Waste 7579 | -7/Waste | Met a frightened Derelict 7621 | -7/Waste | Spotted C-40 Crusher 7636 | -7/Waste | Spotted C-40 Crusher 7636 | -7/Waste | Spotted C-40 Crusher 7636 | -7/Waste | Spotted C-40 Crusher 7644 | -7/Waste | Spotted C-40 Crusher 7644 | -7/Waste | Spotted C-40 Crusher 7659 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7662 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7673 | -7/Waste | Warlord forces began an assault 7679 | -7/Waste | Allies destroyed C-40 Crusher 7685 | -7/Waste | Allies destroyed C-40 Crusher 7685 | -7/Waste | Allies destroyed C-40 Crusher 7696 | -7/Waste | Allies destroyed C-40 Crusher 7704 | -7/Waste | Allies destroyed C-40 Crusher 7706 | -7/Waste | Allies destroyed C-40 Crusher 7793 | -7/Waste | Discovered new exit (range 13) 7977 | -7/Waste | Found Damper Plating 7998 | -7/Waste | Build established: Scavenger-Mutant 8297 | -7/Waste | Entered Factory 8297 | -7/Factory | Accompanied by 11 allies 8352 | -7/Factory | Build established: Mutant 8692 | -7/Factory | Identified exit to Garrison 8692 | -7/Factory | Entered Garrison 8692 | -7/Garrison | Accompanied by 7 allies 8712 | -7/Garrison | Triggered checkpoint 8750 | -7/Garrison | Triggered checkpoint 8956 | -7/Garrison | Triggered checkpoint 9033 | -7/Garrison | Garrison Relay disabled 9135 | -7/Garrison | Build established: Bothacker-Mutant 9338 | -7/Garrison | Triggered checkpoint 9366 | -7/Garrison | Triggered checkpoint 9647 | -7/Garrison | Discovered new exit (range 10) 9773 | -7/Garrison | Spotted B-75 Beast 9853 | -7/Garrison | Destroyed B-75 Beast 10149 | -7/Garrison | Build established: Scavenger-Mutant 10309 | -7/Garrison | Discovered new exit (range 14) 10476 | -7/Garrison | Triggered checkpoint 10520 | -7/Garrison | Found embedded Infiltrators 10856 | -7/Garrison | Entered Factory 10856 | -6/Factory | Accompanied by 4 allies 10856 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11424 | -6/Factory | Found Prototype Launcher 11424 | -6/Factory | Identified Scatter Rocket Array 11556 | -6/Factory | First assault squad dispatched 11931 | -6/Factory | Identified exit to Factory 12001 | -6/Factory | Destroyed 12 combat bots 12047 | -6/Factory | Garrison activated, responded to threat 12129 | -6/Factory | Lost 3 parts (1p2u) 12311 | -6/Factory | Destroyed 7 combat bots 12349 | -6/Factory | Lost 4 parts (2n1u1w) 12519 | -6/Factory | Entered another Factory area 12519 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12688 | -5/Factory | Repaired Rocket Launcher 12800 | -5/Factory | Discovered new exit (range 6) 12803 | -5/Factory | Identified exit to Factory 12819 | -5/Factory | First assault squad dispatched 12873 | -5/Factory | Discovered new exit (range 4) 12874 | -5/Factory | Identified exit to Upper Caves 12914 | -5/Factory | Build established: Scout 13095 | -5/Factory | Entered Upper Caves 13194 | -5/Upper Caves | Encountered a Warlord checkpoint 13422 | -5/Upper Caves | Discovered new exit (range 9) 13424 | -5/Upper Caves | Identified exit to Upper Caves 13425 | -5/Upper Caves | Entered another Upper Caves area 13426 | -5/Upper Caves | Identified exit to Warlord 13500 | -5/Upper Caves | Build established: Scavenger-Scout 13543 | -5/Upper Caves | Entered Warlord 13555 | -5/Warlord | Discovered new exit (range 15) 13564 | -5/Warlord | Identified exit to Proximity Caves 13564 | -5/Warlord | Entered Proximity Caves 13567 | -4/Proximity Caves | Spotter reported a threat 13573 | -4/Proximity Caves | Spotted B-86 Titan 13674 | -4/Proximity Caves | Learned 8 Research zone layouts 13680 | -4/Proximity Caves | Learned Research garrison access intel 13761 | -4/Proximity Caves | Lost 4 parts (1p2n1u) 13950 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13978 | -4/Proximity Caves | Spotter reported a threat 14030 | -4/Proximity Caves | Discovered exit to Factory (range 7) 14035 | -4/Proximity Caves | Entered Factory 14035 | -4/Factory | Evolved 2 slots: Utility x2 14198 | -4/Factory | Discovered new exit (range 18) 14248 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 14305 | -4/Factory | Repaired Mic. Fission Core 14333 | -4/Factory | Identified exit to Upper Caves 14333 | -4/Factory | Identified exit to Extension 14408 | -4/Factory | Discovered new exit (range 17) 14447 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 14550 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 14691 | -4/Factory | Entered Upper Caves 14700 | -4/Upper Caves | Encountered a Warlord checkpoint 14742 | -4/Upper Caves | Build established: Hacker-Ninja 14830 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14832 | -4/Upper Caves | Found Prototype Special Weapon 14832 | -4/Upper Caves | Identified Molecular Deconstructor 14896 | -4/Upper Caves | Discovered new exit (range 13) 14899 | -4/Upper Caves | Identified exit to Upper Caves 14919 | -4/Upper Caves | Entered another Upper Caves area 15004 | -4/Upper Caves | Encountered a Warlord checkpoint 15011 | -4/Upper Caves | Discovered new exit (range 13) 15014 | -4/Upper Caves | Identified exit to Zhirov 15065 | -4/Upper Caves | Entered Zhirov 15065 | -4/Zhirov | Discovered new exit (range 3) 15070 | -4/Zhirov | Met Zhirov 15078 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15083 | -4/Zhirov | Found Alien Artifact 15083 | -4/Zhirov | Identified Integrated Dissipator 15083 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15116 | -4/Zhirov | Found Alien Artifact 15125 | -4/Zhirov | Identified exit to Proximity Caves 15126 | -4/Zhirov | Entered Proximity Caves 15260 | -3/Proximity Caves | Spotted B-86 Titan 15453 | -3/Proximity Caves | Discovered new exit (range 4) 15453 | -3/Proximity Caves | Identified exit to Research 15453 | -3/Proximity Caves | Entered Research 15453 | -3/Research | Evolved 2 slots: Utility x2 15454 | -3/Research | Identified exit to Quarantine 15454 | -3/Research | Identified exit to Research 15455 | -3/Research | Loaded intel: 3 garrison access locations 15508 | -3/Research | Entered another Research area 15508 | -2/Research | Evolved 2 slots: Propulsion x2 15524 | -2/Research | Found Launcher Loader 15561 | -2/Research | Repaired Lgt. Antimatter Reactor 15581 | -2/Research | Identified exit to Testing 15702 | -2/Research | Spotted B-90 Cyclops 15801 | -2/Research | Identified exit to Access 15823 | -2/Research | Entered Access 15823 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15845 | -1/Access | Lost 4 parts (1p2u1w) 15917 | -1/Access | Spotted B-99 Colossus 15922 | -1/Access | Fabricated Assault Drone Bay? 15951 | -1/Access | Found Prototype Processor 15951 | -1/Access | Identified Spectral Analyzer 16077 | -1/Access | Build established: Hacker-Sprinter 16083 | -1/Access | Garrison activated, responded to threat 16169 | -1/Access | Energy Cycler disabled 16265 | -1/Access | Fabricated Cld. Nuclear Pulse Thruster? 16573 | -1/Access | First assault squad dispatched 16585 | -1/Access | Identified Transdimensional Reconstructor 16585 | -1/Access | Warped through subspace 16597 | -1/Access | Found Prototype Processor 16597 | -1/Access | Identified Exp. Target Analyzer 16861 | -1/Access | Discovered new exit (range 9) 16863 | -1/Access | Identified exit to Command 16990 | -1/Access | System corruption reached 10% 17012 | -1/Access | Released all parts (7) 17027 | -1/Access | Lost 10 parts (1p4n4u1w) 17054 | -1/Access | Core integrity fell below 50% 17073 | -1/Access | Search patrols dispatched 17096 | -1/Access | Core integrity fell below 20% 17121 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17010_ Field strength at 58. 17011_ Field strength at 27. 17012_ Released Exp. Target Analyzer. 17012_ Released System Shield. 17012_ Released Adv. Hacking Suite. 17012_ Released Adv. Terrain Scan Processor. 17012_ Released Imp. Signal Interpreter. 17012_ Released Imp. System Shield. 17012_ Released Spectral Analyzer. 17012_ Field strength at 21. 17013_ Field strength at 9. 17014_ Stasis field depleted. 17022_ System corrupted: Component data lost. 17068_ B%HJKW<%,DN=LARUDG2F GNNMYQI 17073_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 17085_ System corrupted: Matter fused (-6). 17091_ Hvy. Flail destroyed. 17105_ Slammed into K-01 Serf. 17107_ System corrupted: Matter fused (-6). 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""""ss #?????????? | | ??????????????????????????# " s #?????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #???????#/# | | ?????????????????######???# #?????? | | ?????????????????# ###############+####### | | ?????????????????+ k @ | | ?????????????????# s w | | ?????????????????# ############## | | ?????????????????## s########??????# | | ??????????????????# s# #??????# | | ??????????????????# s# #??????# | | ??????????????????# p #?????## ########## | | # ????????????????# # #?????#T #?????????? | | ???????????????? # ####??## #??????????? | | ?????????????? p # [ ## ##### #??????????? | | # ????????????##### # ### #??????????? | | ##+#######????????#s # #?# R #??????????? | | #????????# # #?# #??????????? | | #????????# p# #?# #####??????????? | | #????????# # #?# #??????????????? | | #????????# p# = #?# #?#####????????? | | !!] ##???????# / ### #?# #????????? | | !]] ########## # ##T ### > #????????? | | !]] # # ######### ## "????????? | | # # #???????## ### "????????? | | ! # # #????????# #?# "????????? | | # # #????????# #?# #????????? | | # + #????????# #?# ##????????? | | # # #????????# #?# ##????????? | | ###+####+# [ ## #????????# ### T#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 76 Targeting Accuracy 8 Target Analysis 10 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 35 Defensive Hacking 22 Relay Coupler Types 3 Relay Coupler Value 76 Authchip Count 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Rocket Launcher | -8/Materials | Scanalyzed Lgt. Neutrino Core | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -1/Access Cld. Nuclear Pulse Thruster | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Dodgeball, But With Guns Hehehe Speed Demon Whoosh! Challenges ------------ None Game ------ Seed AdvancedGravityDoublenader Manual? 0 Play Time 04:53:45 Cumulative 82.1 hours Start 2023.11.26 @ 19:32:16 End 2023.11.29 @ 00:20:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6ea41c8-21c2-401a-99b4-7952b4cdd319