Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.05 @ 23:41:27 Player: IceNine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (2035) 2035 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 4238 Bonus ------- High Alert Combat Kills 148 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 73/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Light EM Pulse Cannon > --- INVENTORY (8) ---- Light Deuterium Engine Improved Sensor Array Improved Signal Interpreter Kinecellerator System Shield EM Pulse Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Shock Rifle Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Sensor Array Improved Signal Interpreter Kinecellerator System Shield EM Pulse Cannon Katana [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 88 | 3 18 24 43 Power 9 | 1 2 1 5 Engine 9 | 1 2 1 5 Core . | . . . . Reactor . | . . . . Propulsion 25 | 1 6 10 8 Treads 4 | . 2 1 1 Leg 21 | 1 4 9 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 2 7 Device 3 | . 1 1 1 Storage 5 | 1 2 . 2 Processor 3 | . . . 3 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 41 | . 7 11 23 Energy Gun 21 | . 6 5 10 Energy Cannon 3 | . . . 3 Ballistic Gun 9 | . 1 2 6 Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 5 | . . 1 4 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 27 | . . 3 24 Power 3 | . . . 3 Propulsion 8 | . . . 8 Utility 2 | . . . 2 Weapon 14 | . . 3 11 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 95 98 79 Engine 11 | . 14 11 7 Treads 1 | . 1 . 1 Leg 24 | . 24 32 18 Device 9 | . 13 11 4 Storage 12 | . 13 11 12 Processor 3 | . . . 9 Energy Gun 16 | . 21 15 10 Energy Cannon 1 | . . . 4 Ballistic Gun 6 | . 5 11 5 Slashing Weapon 2 | . . 1 4 Naked Turns . | . . . . Heaviest Build 34 | 8 23 30 34 Greatest Support 50 | 10 40 30 50 Greatest Overweight (x) 9 | . 1 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 8 Most Carried 10 | 7 10 10 10 Average Carried 8 | 5 8 9 7 Final Capacity 10 | 8 10 10 8 Final Carried 10 | 7 10 9 6 Class Distribution -------------------- 52% | Mutant 20% | Scavenger-Mutant 6% | Skirmisher 6% | Scavenger-Gunner 6% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1606 | 158 235 643 570 Remotely . | . . . . Salvage Created 2850 | . 712 785 1353 Parts 144 | . 33 47 64 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 7 | . 1 3 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 53 | . 9 20 24 Melee 11 | . . 3 8 Guns 27 | . 6 11 10 Cannons 3 | . . . 3 AOE 12 | . 3 6 3 Classes Destroyed 9 | . 4 4 1 Worker 6 | . . 3 3 Tunneler 1 | . 1 . . Hauler 3 | . . 2 1 Recycler 8 | . 3 1 4 Watcher 4 | . 2 . 2 Swarmer 13 | . . 6 7 Grunt 31 | . 9 9 13 Sentry 7 | . . 5 2 Hunter 2 | . . . 2 Best Kill Streak 6 | . 4 6 4 Combat Bots Only 5 | . 4 5 4 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . 1 2 2 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3857 | . 224 861 2772 Core 673 | . 37 85 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 135 | . 115 20 . Core Remaining (%) 87 | 100 85 78 . Volleys Fired 176 | . 37 42 97 Largest 3 | . 2 3 3 Hottest 181 | . 100 133 181 Shots Fired 351 | . 51 98 202 Gun 290 | . 51 76 163 Cannon 39 | . . . 39 Launcher 22 | . . 22 . Special . | . . . . Kinetic 106 | . . 42 64 Thermal 123 | . 10 6 107 Explosive 22 | . . 22 . Electromagnetic 100 | . 41 28 31 Robot Hit Streak 17 | . 6 11 17 Robot Miss Streak 5 | . 4 5 4 Penetration Max 1 | . . . 1 Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 213 | . 31 50 132 Core Hits 108 | . 20 36 52 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 1 | . . . 1 Corrupt 1 | . . . 1 Sever 1 | . . . 1 Melee Attacks 31 | . . 8 23 Impact . | . . . . Slashing 31 | . . 8 23 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5192 | . 863 1468 2861 Guns 2578 | . 527 519 1532 Cannons 484 | . . . 484 Explosions 1332 | . 310 769 253 Melee 741 | . . 153 588 Ramming 57 | . 26 27 4 Kinetic 985 | . . 324 661 Thermal 1803 | . 398 156 1249 Explosive 628 | . . 628 . Electromagnetic 978 | . 439 180 359 Impact . | . . . . Slashing 741 | . . 153 588 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 35 | . . 3 32 Projectiles 7 | . . . 7 Explosions 3 | . . 3 . Melee 25 | . . . 25 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 10 | . . 10 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 14 | . 6 7 1 Kicked 14 | . 6 7 1 Crushed . | . . . . Highest Temperature 573 | . 90 235 573 Average Temperature 103 | . 36 53 145 Received Heat Transfer 1377 | . 129 249 999 Effects 12 | . . . 12 Shutdowns 3 | . . . 3 Interference 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2981 | . 559 187 2235 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . 3 2 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 847 | . 238 847 495 Initial 294 | . . . 294 Average 251 | . 69 476 341 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 47 | 100 96 21 . Level 1 31 | . 3 7 83 Level 2 19 | . . 60 16 Level 3 2 | . . 10 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 2 3 9 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 7 | . 1 1 5 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 15 22 38 Peak Tracking Total 9 | . 4 5 9 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 6 5 3 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 4 | . 2 1 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 40 | . 20 11 9 Successful 26 | . 14 6 6 Failed 14 | . 6 5 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 7 1 1 Terminals 18 | . 9 7 2 Fabricators . | . . . . Repair Stations 12 | . 9 3 . Recycling Units 5 | . 2 1 2 Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Record 3 | . 2 1 . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 8 2 . Scan Component 5 | . 4 1 . Repair 5 | . 4 1 . Recycling Unit Hacks 5 | . 2 1 2 Report Inventory 5 | . 2 1 2 Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 4 3 Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 4 1 . Time 161 | . 135 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4102 | 122 1671 935 1374 Spaces Moved 2127 | 93 869 585 580 Core 48 | 8 . . 40 Treads 120 | . 71 . 49 Legs 1959 | 85 798 585 491 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 146 | 113 156 120 162 Slowest Speed 500 | 120 240 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 5 81 43 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 196 | . 11 161 24 Melee . | . . . . Projectile 4 | . . . 4 AOE 192 | . 11 161 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2783 | 109 1130 726 818 Wait 176 | 2 139 33 2 Move 2124 | 92 868 584 580 Hop . | . . . . Pick Up 109 | 11 39 16 43 Fast Attach . | . . . . Attach 48 | 3 10 8 27 Detach 4 | . 1 1 2 Swap 40 | . 8 16 16 Drop 61 | 1 22 11 27 Fire 176 | . 37 42 97 Melee 31 | . . 8 23 Ram . | . . . . Kick 14 | . 6 7 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 350 | -10/Materials | Build established: Mutant 422 | -10/Materials | Repaired Sml. Storage Unit 754 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Discovered new exit (range 15) 1506 | -10/Materials | Repaired Hvy. EM Pulse Gun 1558 | -10/Materials | Repaired Imp. EM Shotgun 1585 | -10/Materials | Repaired Aluminum Leg 1794 | -10/Materials | Entered another Materials area 1794 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1898 | -9/Materials | Repaired Aluminum Leg 2696 | -9/Materials | Discovered new exit (range 3) 2729 | -9/Materials | Entered another Materials area 2729 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2895 | -8/Materials | Garrison activated, responded to threat 3006 | -8/Materials | Lost 9 parts (1p4n2u2w) 3080 | -8/Materials | Lost 3 parts (3w) 3106 | -8/Materials | Core integrity fell below 50% 3829 | -8/Materials | Build established: Scavenger-Mutant 4010 | -8/Materials | Core integrity fell below 20% 4103 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04094_ Katana destroyed. 04094_ K-01 Serf collects debris. 04096_ Destroyed Flight Unit. 04097_ Nuclear Reactor collapses. 04097_ Nuclear Reactor explodes. 04097_ H-55 Commando destroyed. 04097_ Deuterium Engine destroyed. 04097_ Carbon-fiber Leg destroyed. 04097_ Ion Cannon destroyed. 04097_ Carbon-fiber Leg destroyed. 04097_ S-10 Pest destroyed. 04097_ K-01 Serf destroyed. 04097_ G-47 Trooper destroyed. 04097_ S-10 Pest destroyed. 04098_ U-05 Engineer builds a Wall. 04100_ The unstable cave ceiling collapses. 04100_ U-05 Engineer lays Concrete. 04102_ The unstable cave ceiling collapses. 04102_ U-05 Engineer lays Concrete. 04103_ U-05 Engineer builds a Wall. 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Particle Gun | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed DispersionFusionStabilizer Manual? 0 Play Time 01:04:59 Cumulative 5.2 hours Start 2022.05.05 @ 22:37:45 End 2022.05.05 @ 23:41:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e916a1c-dac6-4bb6-9036-4b082c510489