Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 14:26:47 Player: luckinvolved Result: Destroyed by YY-DUB(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (489) 489 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1014 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 100/300 Energy 164/250 System Corruption 0% Temperature Cool (6) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Wheel Improved Heat Sink Cargo Storage Unit Seismic Detector Light Armor Plating Shield Generator Shield Generator Shield Generator Shield Generator Shield Generator Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Mining Laser Scrap Shield Fragment (46) Scrap Shield Fragment (44) Scrap Shield Fragment (17) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Wheel Compact Wheel Improved Heat Sink Cargo Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating Shield Generator Shield Generator Shield Generator Shield Generator Shield Generator Medium Laser Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 3 6 8 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 1 | 1 . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 6 | . 3 3 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 17 | 4 15 22 Power 1 | 1 1 1 Propulsion 3 | 2 3 2 Utility 7 | . 5 9 Weapon 5 | 1 4 7 Tool/Special . | . . . Unused Backups 31 | 8 6 17 Power 3 | 1 . 2 Propulsion 6 | 4 . 2 Utility 14 | 1 5 8 Weapon 8 | 2 1 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Treads 27 | . 27 27 Device 12 | . 13 10 Storage 14 | . 14 14 Protection 1 | . . 3 Energy Gun 2 | . 4 . Ballistic Gun 22 | . 22 22 Launcher 1 | . . 5 Peak Build Rating 11 | 7 10 11 Average Rating 9 | 6 8 10 On Entrance 7 | 6 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 94 | 15 90 94 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 24 | 8 24 25 Most Carried 25 | 6 25 25 Average Carried 18 | 4 16 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 5 25 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 731 | 242 363 126 Remotely . | . . . Salvage Created 736 | 100 543 93 Parts 45 | 8 31 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 16 4 Guns 18 | . 16 2 AOE 2 | . . 2 Classes Destroyed 6 | 2 3 1 Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Swarmer 10 | . 8 2 Grunt 8 | . 8 . Subdweller 2 | . . 2 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 147 | . 96 51 Missed 41 | . 30 11 Hits 106 | . 66 40 Projectile 106 | . 66 40 Damage Taken 1416 | . 622 794 Core 265 | . 142 123 Absorbed by Shields . | . . . Redirected to Shielding 3 | . 3 . Regen/Repaired (Parts) 130 | . 130 . Core Remaining (%) 100 | 100 . . Volleys Fired 109 | 4 69 36 Largest 2 | 2 2 2 Hottest 100 | 70 100 100 Shots Fired 205 | 8 134 63 Gun 193 | 8 131 54 Cannon . | . . . Launcher 2 | . . 2 Special 10 | . 3 7 Kinetic 162 | 4 104 54 Thermal 41 | 4 30 7 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 15 | 3 10 15 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 127 | 5 80 42 Core Hits 41 | 4 29 8 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1822 | 60 1043 719 Guns 1685 | 60 1024 601 Cannons . | . . . Explosions 118 | . . 118 Melee . | . . . Ramming 19 | . 19 . Kinetic 1408 | 22 785 601 Thermal 277 | 38 239 . Explosive 118 | . . 118 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | 18 72 . Average Temperature 22 | 10 23 . Received Heat Transfer 339 | . 165 174 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 814 | 111 703 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 148 | 10 148 . Initial . | . . . Average 48 | 1 50 . Influence Increases 513 | 15 458 40 Destroy 0b10 Robot/C 360 | . 320 40 Destroy 0b10 Robot/NC 25 | 15 10 . Destroy Leader 64 | . 64 . Successful Hack 32 | . 32 . Select Force Hacks 30 | . 30 . Destroy Structure 2 | . 2 . Influence Decreases 513 | 15 458 40 Time Decay 513 | 15 458 40 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 37 7 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 16 | . 16 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 3808 | 53 2677 1078 Seismic 3808 | 53 2677 1078 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4306 | 79 2729 1498 Spaces Moved 1220 | 37 758 425 Core . | . . . Treads 1215 | 32 758 425 Legs 5 | 5 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 320 Average Speed 300 | 154 297 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 3 96 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 20 | . 1 19 Melee . | . . . Projectile 1 | . 1 . AOE 19 | . . 19 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1624 | 50 1089 485 Wait 220 | 4 216 . Move 1218 | 36 757 425 Hop . | . . . Pick Up 31 | 1 26 4 Fast Attach 2 | 1 1 . Attach 7 | . . 7 Detach 2 | . . 2 Swap 18 | 2 9 7 Drop 15 | 2 9 4 Fire 109 | 4 69 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: Mat / Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 80 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 822 | -10/Materials | Discovered new exit (range 15) 1025 | -10/Materials | Discovered new exit (range 8) 1219 | -10/Materials | Core integrity fell below 50% 1520 | -10/Materials | Discovered new exit (range 15) 1776 | -10/Materials | Discovered new exit (range 15) 1900 | -10/Materials | Identified exit to Subcaves 1960 | -10/Materials | Learned location of Mines (-10) 1973 | -10/Materials | Loaded intel: 1 repair station location 1977 | -10/Materials | Learned 4 Subcaves zone layouts 1978 | -10/Materials | Learned 2 Storage zone layouts 1979 | -10/Materials | Loaded intel: 7 terminal locations 1980 | -10/Materials | Learned 2 Storage zone layouts 1988 | -10/Materials | Learned location of 2 exits from Subcaves 2007 | -10/Materials | Learned 4 Recycling zone layouts 2031 | -10/Materials | Repaired Lgt. Treads 2038 | -10/Materials | Learned 2 Mines zone layouts 2255 | -10/Materials | Discovered new exit (range 3) 2809 | -10/Materials | Entered Subcaves 2810 | -10/Subcaves | Approached by a straggling Scientist 2810 | -10/Subcaves | Identified exit to Recycling 2810 | -10/Subcaves | Identified exit to Materials 2832 | -10/Subcaves | Learned location of Zion (-7) 4286 | -10/Subcaves | Core integrity fell below 20% 4307 | -10/Subcaves | Destroyed by YY-DUB(R) with Subdweller Laser Last Messages --------------- 03777_ Subatomizers dissect the Assault Rifle. G6-CL7(c): "I think it's somewhere southeast of here" 03781_ Acquired Scrap Shield Fragment. 03792_ Subatomizers dissect the Assault Rifle. 03795_ Acquired Scrap Shield Fragment. 03796_ Acquired 41 matter. 03802_ Acquired 29 matter. 03808_ Acquired Scrap Shield Fragment. 03812_ Subatomizers dissect the Assault Rifle, destroying it. 03822_ Subatomizers dissect the Med. Laser. G6-CL7(c): "I think it's somewhere southeast of here" 03833_ Subatomizers dissect the Med. Laser. 03850_ K0-8SI(u) tweaks Twisted Machinery. G6-CL7(c): "I think it's somewhere south of here" G6-CL7(c): "I think it's somewhere southeast of here" 04281_ Lgt. Armor Plating destroyed. G6-CL7(c): "I think it's somewhere southeast of here" 04291_ Sub. Machine Gun destroyed. 04293_ Ion Engine destroyed. 04297_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?### ??# #??????????????????????? ??????? | | ?# ???# ##?????????????????????? ???????? | | ?# #???## #??????????????????????# ???###??? | | ?### ###### ##???????????######?### ??? #?? | | ??## # #??####????## ### ????? #?? | | ??# ##?## #????# ?????? ### | | ??# #?## ##???? #??????? ## | | ??## # ## # #### #?????# #??????? ## | | ???#?# ##### #?# ##?????# ##??????# ?? | | ?????# ## #?? #????## ##????## #?? | | ##???# ##?? #????# ##???# ##? | | # #??# #???# ##???# ##### ## | | # ### #???# #???# ### # | | # #??## ##??# #?# | | ##?## #??# ##?# | | # ##?# #### #??## | | ?## #?# ## #???## | | ??## ###### #????## | | ???## ##???# #### ##?????## ## | | ????# ###### ##??### ##??####?# ######? | | #### ############??## #?# #?????? | | ### ##???????# ### ##?????? | | ## ##??????# #??????? | | c ###????# #??????? | | # ##?### #??????? | | ### @ ## ### #??????? | | ??## ## ## ####### #?## ##??????? | | ???# ?#### #####?????## ##??## ##???????? | | ???# ????###????????###RR ##???#####????????? | | ???## ???????????????#" #????????????????? | | ????##???????????? " ""#???????????????? | | ?????????????????? " ### "" #??????????????? | | ????????????????# "? "# "" #?????????????? | | ????????????????# ###"" #????????????? | | ???????????????? [ ??#"" ##????????????? | | ???????????????? "#??### #?????????????? | | ???????????????? #" % "??????####?????????????? | | ???????????????? ?" ! ???????????????????????? | | ??????????????????#" ???????????????????????? | | ??????????????????# " "????????????????????????? | | ??????????????????#""" ""????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleChargeDoublenader Manual? 0 Play Time 00:14:19 Cumulative 187.4 hours Start 2026.02.05 @ 14:12:37 End 2026.02.05 @ 14:26:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 208 Adventurer 5 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0258c35-0c9f-4892-ab5d-d3b308d38f69