Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 23:22:38 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (266) 1330 Value Destroyed (10802) 10802 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2824) 2824 TOTAL SCORE: 20676 Bonus ------- High Alert Combat Kills 1255 Follower Combat Kills 574 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Friendly Fire -205 Cogmind --------- Core Integrity 204/850 Matter 300/300 Energy 210/210 System Corruption 30% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Extension Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Improved Salvage Targeting Computer Force Field > --- WEAPON (2) ------- Heavy Plasma Cannon Heavy Phase Cannon > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Dynamic Insulation System Smartbomb Launcher Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Cooling System Advanced Cooling System Huge Storage Unit Improved Energy Well Seismic Detector Improved Particle Charger Improved Heavy Armor Plating Force Field > --- WEAPON ----------- Improved Matter Neutralizer Improved Matter Neutralizer > --- INVENTORY -------- Fusion Compressor Improved Heavy Treads Improved Heavy Treads High-capacity Battery Gravity Neutralizer Encrypted Comm Array Improved Particle Charger Improved Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Focal Shield Force Field Dynamic Insulation System Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Phase Cannon Heavy Missile Launcher Heavy Missile Launcher Smartbomb Launcher [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Powered Armor Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 4 . 2 . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 246 | 1 5 3 . 3 38 26 29 15 9 . 21 27 6 29 10 11 13 Power 32 | . 1 1 . . 2 2 2 1 . . 1 9 1 4 . 4 4 Engine 17 | . 1 . . . 2 2 2 1 . . 1 4 1 2 . . 1 Core 13 | . . 1 . . . . . . . . . 4 . 2 . 3 3 Reactor 2 | . . . . . . . . . . . . 1 . . . 1 . Propulsion 38 | . 2 2 . . 12 4 5 1 . . 2 5 2 . 1 2 . Treads 31 | . 1 . . . 9 3 5 1 . . 2 5 2 . 1 2 . Leg . | . . . . . . . . . . . . . . . . . . Wheel 7 | . 1 2 . . 3 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 105 | 1 2 . . 1 10 9 18 6 1 . 9 13 3 15 6 5 6 Device 68 | 1 1 . . . 5 6 12 4 . . 4 12 2 9 4 3 5 Storage 8 | . 1 . . . . . . . . . 3 1 . 3 . . . Processor 7 | . . . . 1 2 1 . 1 . . . . . . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 22 | . . . . . 3 2 6 1 1 . 2 . 1 3 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 71 | . . . . 2 14 11 4 7 8 . 9 . . 10 3 . 3 Energy Gun 4 | . . . . . 3 1 . . . . . . . . . . . Energy Cannon 41 | . . . . . 1 6 4 4 7 . 6 . . 9 1 . 3 Ballistic Gun 9 | . . . . . 8 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . Launcher 12 | . . . . 1 1 2 . 3 . . 2 . . 1 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . . . . . 1 . 3 . . . Corrupted Parts 4 | . . . . 3 . . . . . . . . . . . . 1 System Corruption 19 | . . . . 11 . . . . . . . . . . . . 8 Parts Lost 81 | . 2 1 . . 9 15 3 3 . . 13 4 2 4 2 16 7 Power 13 | . 1 1 . . . 2 1 . . . 2 1 . 1 . 3 1 Propulsion 15 | . . . . . 4 4 . . . . 2 2 . . . 2 1 Utility 42 | . 1 . . . 3 6 2 3 . . 6 1 2 3 1 9 5 Weapon 11 | . . . . . 2 3 . . . . 3 . . . 1 2 . Highest Loss Streak 9 | . 1 1 . . 5 6 1 3 . . 9 1 1 1 1 7 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 99 100 100 98 98 98 93 100 100 71 91 96 88 85 67 64 Engine 5 | . 13 4 . . 8 8 6 7 7 7 . 3 6 7 . . . Core 2 | . . 9 14 14 . . . . . . . 5 . 2 13 12 10 Treads 11 | . 11 14 14 14 9 10 14 15 15 15 14 12 11 6 6 6 5 Wheel 2 | . 11 13 14 14 8 7 . . . . . . . . . . . Device 21 | . 10 14 14 14 18 20 24 23 23 23 . 19 31 40 39 24 15 Storage 11 | . 14 14 14 14 9 9 7 7 7 7 24 22 20 9 6 6 6 Processor 9 | . . . . . 16 19 15 9 15 15 10 4 . . . 1 10 Protection 8 | . . . . . 8 4 12 14 15 15 6 6 6 5 6 2 . Energy Gun 1 | . 14 14 14 14 . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . 15 14 14 15 15 11 13 13 12 12 12 12 Ballistic Gun 3 | . 14 14 14 14 17 1 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 12 87 89 89 96 105 108 124 127 123 120 124 148 148 153 158 153 127 Greatest Support 75 | 20 20 20 16 16 40 40 50 50 50 50 56 56 75 75 75 75 75 Greatest Overweight (x) 42 | . 5 5 5 5 10 6 3 2 2 2 2 4 3 2 2 2 42 Average Overweight (x) 3 | . 3 4 5 5 7 5 2 2 2 2 1 2 2 1 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 15 21 21 22 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 22 | 6 11 19 21 21 23 19 23 24 24 25 19 21 24 24 24 23 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 21 21 21 24 20 25 25 25 25 19 25 24 25 23 20 5 Class Distribution -------------------- 53% | Scavenger-Mutant 31% | Mutant 14% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Matter Collected 4216 | 230 194 193 . . 1241 226 375 192 90 . 225 290 113 366 149 127 205 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11754 | 182 304 223 . . 1846 679 1021 456 189 . 482 1122 1423 1457 818 753 799 Parts 530 | 12 16 19 . . 120 28 71 15 6 . 18 54 26 47 30 32 36 Haulers Intercepted 10 | . 1 . . . 3 . 3 . . . . 1 . 2 . . . Recyclers Shooed 7 | 1 2 1 . . 2 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 16 12 . 24 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Combat Hostiles Destroyed 210 | . 7 7 . . 32 18 13 12 5 . 12 19 15 19 19 22 10 Melee 1 | . . . . . . . . . . . . . . . . 1 . Guns 42 | . 7 7 . . 28 . . . . . . . . . . . . Cannons 113 | . . . . . . 9 11 7 5 . 5 17 13 11 12 14 9 AOE 27 | . . . . . 4 6 . 5 . . 6 . . 3 3 . . Classes Destroyed 20 | 2 4 . . . 2 1 5 1 . . 2 . . . 1 2 . Worker 3 | . . . . . . . 2 . . . . 1 . . . . . Builder 2 | . . . . . . . 1 . . . . 1 . . . . . Tunneler 15 | 5 1 1 . . 5 . 1 . . . . 1 . 1 . . . Hauler 10 | . 1 . . . 3 . 3 . . . . 1 . 2 . . . Recycler 11 | 1 . . . . 4 . 2 . . . . . . 2 . . 2 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Watcher 13 | . 2 . . . 5 . 2 . . . . 2 . . 1 . 1 Swarmer 60 | . 3 3 . . 8 3 3 5 3 . 6 3 4 3 4 8 4 Cutter 4 | . . . . . . . . . . . . . . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 75 | . 4 4 . . 14 11 . 3 1 . 1 5 8 7 4 9 4 Brawler 9 | . . . . . 3 . . . . . 1 . 1 . 1 2 1 Duelist 5 | . . . . . . . . 2 . . . . . 1 1 1 . Sentry 24 | . . . . . 7 2 2 2 1 . 1 3 . 2 3 . 1 Specialist 2 | . . . . . . 2 . . . . . . . . . . . Hunter 5 | . . . . . . . 1 . . . 2 . 2 . . . . Programmer 22 | . . . . . . . 6 . . . . 8 . 5 2 1 . Heavy 2 | . . . . . . . 1 . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 6 3 2 . . 6 4 2 4 3 . 3 5 8 3 4 7 5 Combat Bots Only 8 | . 3 2 . . 5 4 2 4 3 . 3 4 8 3 4 6 4 Max Kills in Single Turn 3 | 1 2 1 . . 2 3 2 3 1 . 3 1 1 3 2 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 . 3 . . 3 . . 3 2 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Hostile Shots Fired 1633 | . 39 28 . . 157 154 84 59 58 . 203 169 59 162 157 157 147 Missed 441 | . 12 12 . . 47 38 25 18 18 . 61 54 15 43 37 28 33 Damage Taken 16414 | . 287 208 . . 1614 1729 1014 685 442 . 2555 884 401 1605 1289 2420 1281 Core 1695 | . 54 38 . . 161 141 30 . 59 . 566 103 15 65 74 219 170 Absorbed by Shields 2181 | . . . . . . 76 . . . . . 437 415 562 403 182 106 Reduced by Siege Mode 365 | . . . . . . . . . . . . . . 42 50 159 114 Redirected to Shielding 74 | . . . . . . . . 12 41 . 21 . . . . . . Ignored by Resistances 147 | . . . . . . . 4 19 . . 11 . . . . 113 . Regen/Repaired (Parts) 304 | . . . . . 160 . . . . . . . . 144 . . . Core Remaining (%) 53 | 100 . . . 63 . 45 . . . . 6 . . . . . . Volleys Fired 738 | 20 42 23 . . 127 54 49 17 16 . 53 57 67 56 70 39 48 Largest 2 | 2 2 2 . . 2 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 226 | 70 70 70 . . 85 136 160 170 160 . 180 180 180 180 226 226 180 Shots Fired 1371 | 40 84 46 . 1 249 95 101 33 29 . 70 112 123 113 108 77 90 Gun 417 | 40 84 46 . . 245 2 . . . . . . . . . . . Cannon 935 | . . . . 1 . 89 101 30 29 . 65 112 123 112 106 77 90 Launcher 19 | . . . . . 4 4 . 3 . . 5 . . 1 2 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 309 | 20 42 23 . 1 221 2 . . . . . . . . . . . Thermal 1043 | 20 42 23 . . 24 89 101 30 29 . 65 112 123 112 106 77 90 Explosive 19 | . . . . . 4 4 . 3 . . 5 . . 1 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 8 12 11 . . 25 14 15 11 6 . 13 11 16 16 19 23 9 Robot Miss Streak 7 | 2 5 1 . . 7 2 2 1 2 . 2 3 3 2 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 906 | 28 50 33 . . 184 62 66 27 15 . 55 65 82 82 54 54 49 Core Hits 416 | 10 21 17 . . 96 25 25 21 10 . 21 30 41 32 23 24 20 Critical Kills 29 | . 1 . . . 1 2 1 . . . . 3 2 6 6 7 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 37 | 1 6 1 . . 2 2 1 . . . . 3 2 6 6 7 . Burn 8 | 1 5 1 . . 1 . . . . . . . . . . . . Meltdown 27 | . . . . . . 2 1 . . . . 3 2 6 6 7 . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . Melee Attacks 6 | . . . . . 3 3 . . . . . . . . . . . Impact 6 | . . . . . 3 3 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 27081 | 282 544 346 . . 3164 1699 1890 1248 492 . 1965 2336 2716 3488 2835 2360 1716 Guns 3914 | 282 544 346 . . 2715 27 . . . . . . . . . . . Cannons 20787 | . . . . . . 1170 1890 671 492 . 1577 2336 2716 3253 2606 2360 1716 Explosions 2372 | . . . . . 445 502 . 577 . . 388 . . 231 229 . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 8 | . . . . . 4 . . . . . . . . 4 . . . Kinetic 2907 | 118 193 131 . . 2438 27 . . . . . . . . . . . Thermal 21794 | 164 351 215 . . 277 1170 1890 671 492 . 1577 2336 2716 3253 2606 2360 1716 Explosive 2372 | . . . . . 445 502 . 577 . . 388 . . 231 229 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . 2 2 2 13 2 2 7 . . . . 2 2 5 7 15 30 Average Corruption 3 | . 2 2 2 2 2 2 3 . . . . 2 2 3 5 7 16 Corruption Purged 7 | . . . . . . . 7 . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . 7 . . . . . Effects 374 | . 7 16 3 3 76 17 35 . . . . 8 14 62 47 44 42 Message Errors 96 | . 1 5 1 . 21 2 7 . . . . 1 3 15 15 16 9 Matter Fused 83 | . 2 5 1 1 19 2 6 . . . . 1 5 10 12 11 8 Heat Flow Errors 58 | . 1 1 . . 10 5 7 . . . . 1 1 13 6 5 8 Energy Discharges 37 | . . 2 1 . 8 3 4 . . . . . 2 9 3 4 1 Parts Rejected 4 | . . . . . 1 1 1 . . . . . . . . . 1 Parts Fused 6 | . . . . . 2 . 1 . . . . . . 2 . . 1 Data Loss (minor) 35 | . 2 1 . 1 7 . 3 . . . . 3 2 5 4 3 4 Data Loss (major) 20 | . . . . 1 4 2 1 . . . . 2 . 2 3 3 2 Misfires 17 | . . 1 . . 2 1 4 . . . . . . 5 1 . 3 Alerts 7 | . 1 . . . 1 . . . . . . . 1 1 . 1 2 Weapon Failures 11 | . . 1 . . 1 1 1 . . . . . . . 3 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 688 | . . . . . 72 79 71 . . . 62 40 23 100 227 9 5 Projectiles 560 | . . . . . . 23 71 . . . 62 40 23 100 227 9 5 Explosions 128 | . . . . . 72 56 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . 1 . . . . . . . . 1 . . . Impact 2 | . . . . . 1 . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 362 | . . . . . . 197 . 24 . . 51 . . . 90 . . Shots 8 | . . . . . . 4 . 1 . . 1 . . . 2 . . Rammed 2 | . . . . . 1 . . . . . . . . 1 . . . Targets Rammed 3 | . . . . . 1 . . . . . . 1 . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . . . Highest Temperature 489 | 110 265 181 . 8 271 489 258 162 156 . 334 351 293 299 221 376 422 Average Temperature 90 | 42 83 67 . 6 96 145 79 50 53 . 79 90 62 74 54 92 142 Received Heat Transfer 3757 | . 120 87 . . 873 590 12 138 108 . 306 135 133 153 367 561 174 Effects 20 | . . . . . 1 4 1 . . . . 5 . 3 . 1 5 Shutdowns 2 | . . . . . . 1 . . . . . . . . . . 1 Energy Bleed 4 | . . . . . 1 1 1 . . . . . . . . 1 . Interference 11 | . . . . . . 2 . . . . . 3 . 3 . . 3 Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . . . . 1 Siege Activations 36 | . . . . . . . . . . . . . 1 9 11 9 6 Total Turns 513 | . . . . . . . . . . . . . 37 130 117 125 104 Longest Duration 56 | . . . . . . . . . . . . . 37 56 34 32 42 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 32 | . . . . . . 3 2 . . . 1 3 3 6 6 7 1 Combat Hostiles 27 | . . . . . . 3 2 . . . 1 2 2 5 4 7 1 Parts Melted 105 | 1 2 . . . . 9 14 4 3 . 5 16 8 18 12 8 5 Heat Transferred 32344 | 555 1406 703 . . 740 2109 3450 1211 950 . 2800 3400 4250 4237 1961 2109 2463 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Peak Influence 1242 | 30 146 115 . . 445 625 346 . . . . 305 878 599 1242 1037 741 Initial 651 | . 19 1 . . . 174 327 . . . . 2 213 460 355 651 380 Average 294 | 14 52 30 . . 156 361 154 . . . . 122 414 485 724 805 436 Maximum Alert Level 4 | . . . . . 2 2 1 . . . . 1 3 2 4 3 3 Low Security (%) 44 | 100 100 100 . 100 61 15 71 . . . . 74 . . . . . Level 1 24 | . . . . . 36 32 28 . . . . 25 54 17 15 . 41 Level 2 21 | . . . . . 2 52 . . . . . . 30 82 40 17 56 Level 3 7 | . . . . . . . . . . . . . 14 . 24 82 1 Level 4 1 | . . . . . . . . . . . . . . . 20 . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . . 2 . 7 . . . . 7 . 7 . 6 3 Investigation 7 | . 1 . . . 1 . 2 . . . . 1 . . . 1 1 Extermination 17 | . . . . . . . 4 . . . . 6 . 6 . 1 . Reinforcement 4 | . . . . . 1 . 1 . . . . . . 1 . . 1 Assault 5 | . . . . . . . . . . . . . . . . 4 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 1 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Distress Signals 14 | . 4 . . . 7 . 1 . . . . . . 1 . . 1 Communications Jammed 7 | . . . . . . . . . . . . . . 7 . . . Distress Signals 4 | . . . . . . . . . . . . . . 4 . . . Times Spotted 302 | . 20 9 . . 53 19 22 13 8 . 14 26 17 24 19 33 25 Peak Tracking Total 7 | . 4 2 . . 6 5 3 5 6 . 4 5 7 4 6 6 6 Tactical Retreats 17 | . 1 . . . 2 1 2 . . . . . 1 4 . 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Traps Triggered 18 | . 1 1 . . . 2 2 . . . . 1 3 1 5 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 . . . . 3 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Machines Disabled 21 | . . . . . 3 . . 1 . . . 4 4 3 5 1 . Max in Single Turn 2 | . . . . . 1 . . 1 . . . 1 2 1 2 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Garrison Relay 3 | . . . . . . . . . . . . . 1 . 2 . . Phase Generator 3 | . . . . . . 1 . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Machines Accessed 53 | . 8 1 1 . 13 1 9 . 2 3 . 5 2 3 1 3 1 Terminals 35 | . 7 . . . 10 1 8 . 1 . . 3 2 1 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . 1 . . . . . . 1 . 1 . 1 . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . . 1 . 1 . . . Total Hacks 149 | . 18 1 1 . 37 2 28 . 8 23 . 9 2 8 3 7 2 Successful 88 | . 11 1 1 . 18 . 11 . 8 23 . 5 1 5 1 3 . Failed 61 | . 7 . . . 19 2 17 . . . . 4 1 3 2 4 2 Catastrophic 11 | . . . . . 5 . 1 . . . . 3 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 55 | . 14 . . . 26 . 10 . . . . 1 . 4 . . . Terminals 102 | . 17 . . . 33 2 26 . 7 . . 6 2 4 3 . 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations 10 | . . . . . 2 . . . . . . 2 . 2 . 4 . Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 2 . . . . 1 . 2 . . . Terminal Hacks 61 | . 5 1 1 . 9 . 8 . 8 23 . 3 1 1 1 . . Record 20 | . 1 . 1 . . . . . 7 11 . . . . . . . Part Schematic 11 | . . . . . . . 2 . . 9 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . 1 . . . Emergency Access Points 3 | . 1 . . . . . . . . . . 1 . . 1 . . Terminal Index 4 | . 1 . . . 1 . 1 . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 7 | . . . . . 4 . 3 . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . 2 . . . . . . 1 . 2 . 1 . Scan Component 4 | . . . . . 1 . . . . . . 1 . 1 . 1 . Repair 2 | . . . . . 1 . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . . . . . . 1 . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . 1 . 1 . . . Unlock Access 3 | . . . . . 1 . . . . . . 1 . 1 . . . Unauthorized Hacks 14 | . 5 . . . 5 . 3 . . . . . . 1 . . . Terminals 14 | . 5 . . . 5 . 3 . . . . . . 1 . . . Assimilate 4 | . 1 . . . 3 . . . . . . . . . . . . Botnet 7 | . 3 . . . 1 . 2 . . . . . . 1 . . . Operators 3 | . 1 . . . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . . . 9 1 7 . . . . 4 2 3 1 3 1 Full Trace Events 8 | . . . . . 2 1 2 . . . . 1 . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 2 . . 9 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . 1 . . . Time 63 | . . . . . 38 . . . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . 9 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . 4 . 6 1 . Machine Destruction 11 | . . . . . . . . . . . . . 4 . 6 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Total Allies 8 | . 1 . . . 2 . . 1 . . 1 . . . . . 3 Largest Group 3 | . 1 . . . 1 1 . 1 1 . 1 . . . . . 3 Highest-Rated Group 209 | . 10 . . . 26 10 . 32 32 . 96 . . . . . 209 Highest-Rated Ally 159 | . 10 . . . 26 10 . 32 32 . 96 . . . . . 159 Total Orders 36 | . 2 . . . 19 4 . . 8 . . . . . . 3 . STAY 17 | . 1 . . . 10 2 . . 4 . . . . . . . . FOLLOW 16 | . 1 . . . 9 2 . . 4 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . . . . . . . 1 . Ally Attacks 62 | . . . . . . . . . 6 . 23 . . . . . 33 Total Damage 2394 | . . . . . . . . . 245 . 655 . . . . . 1494 Kills 17 | . . . . . . . . . 3 . 4 . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . 2 1 . 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Turns Passed 35436 | 117 1171 1314 240 75 5139 1316 3414 3346 4152 234 3550 3004 1406 3061 1796 1262 839 Spaces Moved 11055 | 32 507 667 138 35 1703 533 899 1036 1263 76 1080 701 298 1049 428 389 221 Core 1 | . . . . . . . . . . . . . . . . . 1 Treads 7538 | . . 2 . . 53 44 899 1036 1263 76 1080 701 298 1049 428 389 220 Legs 163 | 32 131 . . . . . . . . . . . . . . . . Wheels 3353 | . 376 665 138 35 1650 489 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 175 175 175 175 190 305 312 312 312 240 320 240 240 320 240 240 Average Speed 264 | 120 160 175 175 175 212 200 317 312 312 312 276 339 360 242 320 260 248 Slowest Speed 2150 | 120 175 480 175 175 320 320 400 312 312 312 320 480 400 320 320 320 2150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 71 97 48 13 87 69 25 96 94 68 97 13 41 20 77 19 36 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . 1 1 . . . . 1 . 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 1 . . . 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . . . . . . Scrap Searched 15 | . . 1 . . . . . 8 4 . 2 . . . . . . Spaces Dug 50 | . . . . . 1 . . 14 3 . 5 7 . . 14 2 4 Terrain Destroyed 483 | . . . . . 37 55 . 36 3 . 60 29 73 29 119 15 27 Melee 1 | . . . . . 1 . . . . . . . . . . . . Projectile 126 | . . . . . . . . 1 3 . 2 29 . 21 28 15 27 AOE 356 | . . . . . 36 55 . 35 . . 58 . 73 8 91 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Ext Total 15954 | 74 788 767 137 50 2990 680 1360 1117 1445 75 1568 1206 513 1462 749 557 416 Wait 3580 | 20 220 63 . 11 1038 35 344 37 150 . 404 399 120 281 214 111 133 Move 11037 | 31 506 666 137 34 1702 530 898 1035 1262 75 1079 701 297 1048 427 388 221 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 132 | 1 12 8 . . 38 10 15 3 3 . 4 6 6 15 7 4 . Fast Attach 101 | 1 1 3 . . 12 5 12 4 2 . 6 18 3 17 3 6 8 Attach 71 | . 3 . . 2 12 16 7 2 . . 9 1 1 6 5 3 4 Detach 17 | . . . . 2 4 2 . 3 . . 2 . . 3 1 . . Swap 75 | . 1 . . 1 14 5 10 9 7 . 6 9 2 6 2 2 1 Drop 159 | 1 3 4 . . 39 4 21 6 5 . 5 14 13 29 10 4 1 Fire 738 | 20 42 23 . . 127 54 49 17 16 . 53 57 67 56 70 39 48 Melee 6 | . . . . . 3 3 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 1 . . . . . . 1 . 1 . . . Escape Stasis 34 | . . . . . . 16 4 . . . . . 4 . 10 . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 118 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 14) 898 | -10/Materials | Discovered new exit (range 16) 918 | -10/Materials | Derelicts attacked the area 1289 | -10/Materials | Entered Mines 1368 | -10/Mines | Learned Materials security intel 1380 | -10/Mines | Identified exit to Subcaves 1380 | -10/Mines | Discovered new exit (range 6) 1381 | -10/Mines | Learned location of Storage (-8) 1423 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1848 | -10/Mines | Discovered new exit (range 11) 2060 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2060 | -10/Mines | Discovered new exit (range 5) 2438 | -10/Mines | Found a hidden stash of uninstalled traps 2603 | -10/Mines | Entered Exiles 2645 | -10/Exiles | Met 8R-AWN 2677 | -10/Exiles | Met EX-HEX 2766 | -10/Exiles | Learned location of Zion (-6) 2827 | -10/Exiles | Discovered new exit (range 10) 2843 | -10/Exiles | Entered Mines 2902 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2907 | -9/Mines | Discovered new exit (range 5) 2917 | -9/Mines | System corruption reached 10% 2918 | -9/Mines | Entered Materials 2918 | -8/Materials | Evolved 4 slots: Utility x4 3361 | -8/Materials | Lost 5 parts (3n1u1w) 3472 | -8/Materials | Repaired Imp. Light Armor Plating 3698 | -8/Materials | Build established: Scavenger-Mutant 3821 | -8/Materials | Discovered new exit (range 18) 4083 | -8/Materials | Discovered new exit (range 7) 5527 | -8/Materials | Discovered new exit (range 19) 6482 | -8/Materials | Identified exit to Garrison 8057 | -8/Materials | Entered Garrison 8057 | -8/Garrison | Accompanied by 1 ally 8282 | -8/Garrison | Lost 6 parts (1p2n2u1w) 8665 | -8/Garrison | Triggered checkpoint 8715 | -8/Garrison | Lost 5 parts (1p2u2w) 8831 | -8/Garrison | Discovered new exit (range 12) 8852 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8988 | -8/Garrison | Phase Generator disabled 8998 | -8/Garrison | Met a derelict Sapper fleeing the area 9014 | -8/Garrison | Discovered new exit (range 10) 9021 | -8/Garrison | Triggered checkpoint 9031 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9033 | -8/Garrison | Triggered checkpoint 9073 | -8/Garrison | Triggered checkpoint 9218 | -8/Garrison | Core integrity fell below 50% 9255 | -8/Garrison | Lost 3 parts (2n1u) 9263 | -8/Garrison | Discovered new exit (range 13) 9292 | -8/Garrison | Found Powered Armor 9296 | -8/Garrison | Found Powered Armor 9300 | -8/Garrison | Found Powered Armor 9304 | -8/Garrison | Found Powered Armor 9308 | -8/Garrison | Found Powered Armor 9373 | -8/Garrison | Entered Factory 9373 | -7/Factory | Evolved 2 slots: Utility x2 9503 | -7/Factory | Identified exit to Lower Caves 11098 | -7/Factory | Build established: Mutant 12787 | -7/Factory | Entered Lower Caves 12817 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12841 | -7/Lower Caves | Met a Warlord Commander 12842 | -7/Lower Caves | Learned location of Warlord (-5) 12843 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12866 | -7/Lower Caves | Found Encrypted Comm Array 12982 | -7/Lower Caves | Build established: Scavenger-Mutant 13035 | -7/Lower Caves | Lost 3 parts (3u) 13265 | -7/Lower Caves | Identified exit to Lower Caves 13321 | -7/Lower Caves | Build established: Mutant 14201 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14615 | -7/Lower Caves | Spotted B-75 Beast 15605 | -7/Lower Caves | Build established: Derelict-Mutant 16133 | -7/Lower Caves | Entered another Lower Caves area 16133 | -7/Lower Caves | Accompanied by 1 ally 16259 | -7/Lower Caves | Discovered new exit (range 10) 17395 | -7/Lower Caves | Learned Factory stockpile data 17482 | -7/Lower Caves | Attracted the attention of an 0b10 base 18453 | -7/Lower Caves | Discovered new exit (range 8) 18697 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20285 | -7/Lower Caves | Entered Data Miner 20285 | -7/Data Miner | Discovered new exit (range 6) 20345 | -7/Data Miner | Met Data Miner 20401 | -7/Data Miner | Learned location of Section 7 (-2) 20401 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20448 | -7/Data Miner | Received God Mode back door access code from Data Miner 20519 | -7/Data Miner | Entered Proximity Caves 20553 | -6/Proximity Caves | Spotted B-75 Beast 20628 | -6/Proximity Caves | Core integrity fell below 50% 20655 | -6/Proximity Caves | Core integrity fell below 20% 20660 | -6/Proximity Caves | Destroyed B-75 Beast 20669 | -6/Proximity Caves | Lost 9 parts (1p2n4u2w) 20810 | -6/Proximity Caves | Escorted by Enhanced Grunt 20865 | -6/Proximity Caves | Build established: Mutant 21267 | -6/Proximity Caves | Build established: Scavenger-Mutant 21296 | -6/Proximity Caves | Learned 4 Factory zone layouts 21898 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22215 | -6/Proximity Caves | Build established: Mutant 22289 | -6/Proximity Caves | Learned Factory stockpile data 23992 | -6/Proximity Caves | Discovered new exit (range 13) 24069 | -6/Proximity Caves | Entered Factory 24069 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 24070 | -6/Factory | Identified exit to Extension 24508 | -6/Factory | Build established: Scavenger-Mutant 26985 | -6/Factory | Identified exit to Garrison 27073 | -6/Factory | Entered Garrison 27155 | -6/Garrison | Triggered checkpoint 27268 | -6/Garrison | Discovered new exit (range 65) 27268 | -6/Garrison | Discovered new exit (range 37) 27268 | -6/Garrison | Discovered new exit (range 79) 27292 | -6/Garrison | Garrison Relay disabled 28235 | -6/Garrison | Destroyed 8 combat bots 28466 | -6/Garrison | Phase Generator disabled 28479 | -6/Garrison | Entered Factory 28526 | -6/Factory | Repaired Hvy. Plasma Cannon 28619 | -6/Factory | Identified exit to Garrison 30011 | -6/Factory | Cargo convoy interrupted 30488 | -6/Factory | Discovered new exit (range 5) 30677 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 30722 | -6/Factory | Identified exit to Lower Caves 31540 | -6/Factory | Entered Garrison 31703 | -6/Garrison | Triggered checkpoint 32103 | -6/Garrison | Discovered new exit (range 14) 32410 | -6/Garrison | Garrison Relay disabled 32544 | -6/Garrison | Garrison Relay disabled 32665 | -6/Garrison | Discovered new exit (range 12) 33131 | -6/Garrison | Phase Generator disabled 33184 | -6/Garrison | Discovered new exit (range 3) 33336 | -6/Garrison | Entered Factory 33686 | -6/Factory | First assault squad dispatched 33763 | -6/Factory | Lost 4 parts (4u) 34069 | -6/Factory | Incoming assault squad redirected 34168 | -6/Factory | Build established: Mutant 34427 | -6/Factory | Discovered exit to Extension (range 38) 34548 | -6/Factory | System corruption reached 10% 34556 | -6/Factory | Core integrity fell below 50% 34598 | -6/Factory | Entered Extension 34621 | -6/Extension | Lost 7 parts (2p1n2u2w) 34948 | -6/Extension | First assault squad dispatched 34967 | -6/Extension | Incoming assault squad redirected 34973 | -6/Extension | Incoming investigation squad redirected 34986 | -6/Extension | Rescued A7 35084 | -6/Extension | Rescued a captive Derelict 35085 | -6/Extension | Rescued a captive Derelict 35363 | -6/Extension | Incoming assault squad redirected 35434 | -6/Extension | System corruption reached 30% 35437 | -6/Extension | Self-destructed Last Messages --------------- 35394_ R-10 Processor sends out distress signal. 35395_ System corrupted: Energy discharge (-73). 35396_ R-10 Processor destroyed. 35408_ R-10 Processor collects Imp. Ion Engine. 35412_ R-10 Processor collects Corrupted Unknown Leg. 35414_ DES8QDVVE4K:F|O4E=A|J5P3ECAUX,NI/IV 35431_ Imp. Heat Sink destroyed. 35431_ System corrupted by crushing effect (+1). 35433_ Huge Storage Unit destroyed. 35433_ System corrupted by crushing effect (+1). 35435_ B-48 Gladiator critical meltdown. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | #?????????????????????????????????????? | | ###### #?????????????????????????????????????? | | ###??# #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ?# #?????????????#???????????????????????? | | ?+ #????????????# ###????????????????????? | | # #####????????#;#"####### #??????????? | | # ##########$ =%[ ????????? | | + " ; ;"######???????????????? | | ###### " ########%###????????????????????? | | ????## ###?????#;%;??????????????????????? | | ????## #???????#!%#??????????????????????? | | ?????#### ###" ###?????#]%#??????????????????????? | | ??????#T # "%[ #?????##*#??????????????????????? | | ??????## ## = " # #????#@#??????????????????????? | | ???????# ##[#%"! #????#!!!?????????????????????? | | ???????#####!#%!#=##????#%#R]=???????????????????? | | ???????????#*%%=!##?????#=+]% ?????????????????? | | ???????????###%=#=??????#!#?hbg #???????????????? | | ????????????##*####?????#=#?? [ #???????????????? | | ?????????????#%#????????#[#???####???????????????? | | ?????????????# #????????# #??????????????????????? | | ?????????????# #????????# #??????????????????????? | | ?????????????# #????????? ???????????????????????? | | ?????????????# #????????? ???????????????????????? | | ?????????????# #????????? ???????????????????????? | | ?????????????# ?????????? ???????????????????????? | | ?????????????# ?????????? ???????????????????????? | | ?????????????? ?????????? ???????????????????????? | | ?????????????? ?????????? ???????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 34 Energy Capacity 810 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Corruption Block 7 Armor Coverage 1200 Resistance: TH 25 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Salvage Targeting 2 Item Schematics ----------------- Weapon Cycler | -7/Factory | Hacked Phase Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed TargetInertialBooster Manual? 0 Play Time 03:12:11 Cumulative 155.0 hours Start 2024.06.24 @ 18:59:45 End 2024.06.25 @ 23:22:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dce1ae5e-0c81-46de-85f6-197b8bda5068