Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.27 @ 09:31:41 // Halloween2020/ForbiddenLore Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (977) 977 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 4417 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 519/550 Matter 153/300 Energy 150/150 System Corruption 0% Temperature Cool (8) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (20) --- Deuterium Engine Improved Aluminum Leg Advanced Heat Sink Cooling System Compact Battery (300) High-capacity Matter Pod (200) Advanced Visual Processing Unit Terrain Scanner Improved Terrain Scanner Latent Energy Streamer Autogun Mini Grenade Launcher Improved Datajack Flail Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Deuterium Engine Improved Aluminum Leg Advanced Heat Sink Cooling System Compact Battery High-capacity Matter Pod Advanced Visual Processing Unit Terrain Scanner Improved Terrain Scanner Latent Energy Streamer Autogun Autogun Mini Grenade Launcher Improved Datajack Flail Katana [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Autogun Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 48 | . 6 6 17 2 . 9 8 Power 4 | . 1 . 1 . . 2 . Engine 2 | . 1 . . . . 1 . Core 2 | . . . 1 . . 1 . Reactor . | . . . . . . . . Propulsion 13 | . 1 3 5 . . 4 . Treads . | . . . . . . . . Leg 13 | . 1 3 5 . . 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 2 3 2 . . 1 5 Device 7 | . 1 3 2 . . . 1 Storage 2 | . 1 . . . . 1 . Processor 3 | . . . . . . . 3 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 18 | . 2 . 9 2 . 2 3 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . 2 . 7 1 . 1 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 5 | . . . 1 . . 3 1 Power 2 | . . . . . . 2 . Propulsion 1 | . . . . . . 1 . Utility . | . . . . . . . . Weapon 2 | . . . 1 . . . 1 Highest Loss Streak 2 | . . . 1 . . 2 1 Average Slot Usage (%) 99 | . 98 100 98 100 100 99 100 Engine 6 | . 14 14 2 . . . 9 Core 5 | . . . 8 11 11 10 . Leg 30 | . 28 28 33 33 33 32 27 Device 16 | . 12 14 20 22 22 16 8 Storage 13 | . 14 14 11 11 11 16 18 Processor 2 | . . . . . . . 18 Ballistic Gun 23 | . 28 28 21 21 22 22 17 Naked Turns . | . . . . . . . . Heaviest Build 81 | 9 44 44 46 46 46 80 81 Greatest Support 43 | 20 20 25 41 41 41 43 43 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | . 12 12 12 12 12 20 20 Average Capacity 13 | . 6 12 12 12 12 15 20 Most Carried 16 | . 10 12 12 12 12 16 16 Average Carried 11 | . 6 11 11 12 11 13 14 Final Capacity 20 | 6 12 12 12 12 12 20 20 Final Carried 15 | 6 10 12 12 12 12 15 15 Class Distribution -------------------- 40% | Mutant 31% | Scavenger-Mutant 18% | Hauler-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1317 | 200 43 259 234 1 298 282 . Remotely . | . . . . . . . . Salvage Created 1166 | . 131 186 397 26 . 366 60 Parts 92 | . 9 9 35 3 . 27 9 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed 3 | . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 2 4 9 4 . 10 4 Guns 21 | . 2 4 4 . . 7 4 AOE 12 | . . . 5 4 . 3 . Classes Destroyed 9 | . 3 . 5 . . 1 . Worker 1 | . . . 1 . . . . Builder 1 | . . . 1 . . . . Tunneler 2 | . . . . . . 2 . Hauler 4 | . 1 . 3 . . . . Operator 1 | . 1 . . . . . . Watcher 2 | . . . 2 . . . . Swarmer 17 | . . . 5 4 . 4 4 Grunt 15 | . 2 4 3 . . 6 . Sentry 1 | . . . 1 . . . . Best Kill Streak 9 | . 2 1 9 4 . 4 3 Combat Bots Only 5 | . 2 1 5 4 . 4 3 Max Kills in Single Turn 5 | . 1 1 5 3 . 3 1 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . . . 2 3 . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1710 | . 65 331 478 28 . 503 305 Core 304 | . 16 56 88 . . 113 31 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 . 71 . . . 49 . Volleys Fired 107 | . 15 25 30 3 . 25 9 Largest 2 | . 2 2 2 1 . 2 2 Hottest 53 | . 46 46 53 30 . 53 46 Shots Fired 211 | . 30 50 60 3 . 50 18 Gun 204 | . 30 50 57 . . 49 18 Cannon . | . . . . . . . . Launcher 7 | . . . 3 3 . 1 . Special . | . . . . . . . . Kinetic 204 | . 30 50 57 . . 49 18 Thermal . | . . . . . . . . Explosive 7 | . . . 3 3 . 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | . 7 7 14 . . 26 28 Robot Miss Streak 5 | . 2 3 5 . . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 1 . . 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 149 | . 22 36 38 . . 42 11 Core Hits 75 | . 11 10 20 5 . 25 4 Critical Hits 1 | . . . 1 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks 3 | . . . 2 . . . 1 Impact 2 | . . . 2 . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3177 | . 190 542 1200 273 . 829 143 Guns 2119 | . 190 542 611 . . 633 143 Cannons . | . . . . . . . . Explosions 1049 | . . . 589 273 . 187 . Melee . | . . . . . . . . Ramming 9 | . . . . . . 9 . Kinetic 2119 | . 190 542 611 . . 633 143 Thermal . | . . . . . . . . Explosive 1049 | . . . 589 273 . 187 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 15 | . . . 6 . . 9 . Projectiles . | . . . . . . . . Explosions 15 | . . . 6 . . 9 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 23 | . . . 19 . . 4 . Shots 1 | . . . 1 . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 2 | . 1 . . . . 1 . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 17 | . 9 . . . . 17 8 Average Temperature 6 | . 9 . . . . 5 8 Received Heat Transfer 633 | . 36 192 144 . . 225 36 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 201 | . 89 103 201 183 . 186 122 Initial 78 | . . 34 . 78 . . 29 Average 71 | . 70 60 59 176 . 93 49 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 99 | . 100 100 97 100 . 100 100 Level 1 . | . . . 2 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . 2 . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 6 7 18 4 . 10 15 Peak Tracking Total 12 | . 2 2 11 4 . 4 12 Tactical Retreats 3 | . . 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . 3 . . 1 . Max in Single Turn 2 | . . . 2 . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . 2 . 2 . 2 . 1 Terminals 5 | . 2 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 8 . 7 . 2 . 4 Successful 12 | . 4 . 4 . 2 . 2 Failed 9 | . 4 . 3 . . . 2 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 13 | . 7 . 5 . 1 . . Terminals 19 | . 8 . 7 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 . 1 . 2 . 2 Record 1 | . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . 1 Zone Layout 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . . Terminals 6 | . 3 . 3 . . . . Track 2 | . 1 . 1 . . . . Botnet 4 | . 2 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . 2 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 1 . . . . Highest-Rated Group 39 | . . 39 8 . . . . Highest-Rated Ally 31 | . . 31 8 . . . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . 9 . . . . . Total Damage 124 | . . 124 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3462 | . 317 941 586 143 494 542 439 Spaces Moved 1862 | 1 194 502 293 90 328 257 197 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 1862 | 1 194 502 293 90 328 257 197 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 150 150 150 150 150 150 Average Speed 153 | 120 126 171 150 150 150 150 150 Slowest Speed 180 | 120 180 180 150 150 150 150 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 2 26 97 30 33 70 49 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 4 | . . 1 . . . 3 . Spaces Dug 2 | . . . 1 . . . 1 Terrain Destroyed 43 | . . . 5 25 . 12 1 Melee 2 | . . . 1 . . . 1 Projectile . | . . . . . . . . AOE 41 | . . . 4 25 . 12 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2307 | . 248 546 393 94 331 373 322 Wait 227 | . 14 6 32 . . 71 104 Move 1855 | . 193 501 292 89 327 256 197 Hop . | . . . . . . . . Pick Up 30 | . 9 2 7 . 2 7 3 Fast Attach 3 | . 1 . 2 . . . . Attach 8 | . . . 2 . . 3 3 Detach . | . . . . . . . . Swap 37 | . 5 6 13 2 . 6 5 Drop 35 | . 10 6 13 . 2 4 . Fire 107 | . 15 25 30 3 . 25 9 Melee 3 | . . . 2 . . . 1 Ram . | . . . . . . . . Kick 2 | . 1 . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 15) 140 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 324 | -10/Mines | Met a Derelict bent on vengeance 369 | -10/Mines | Discovered new exit (range 9) 711 | -10/Mines | Build established: Scavenger-Mutant 792 | -10/Mines | Discovered new exit (range 7) 1259 | -10/Mines | Entered Materials 1259 | -9/Materials | Accompanied by 1 ally 1259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1743 | -9/Materials | Discovered new exit (range 10) 1781 | -9/Materials | Build established: Mutant 1845 | -9/Materials | Entered Mines 1887 | -9/Mines | Learned Materials trap positions 1905 | -9/Mines | Learned location of Storage (-9) 1930 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1964 | -9/Mines | Identified exit to Materials 1980 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1982 | -9/Mines | Discovered new exit (range 5) 1988 | -9/Mines | Entered Exiles 2026 | -9/Exiles | Met 8R-AWN 2047 | -9/Exiles | Met EX-HEX 2121 | -9/Exiles | Met EX-DEC 2231 | -9/Exiles | Learned location of Zion (-6) 2258 | -9/Exiles | Met EX-BIN 2279 | -9/Exiles | Aligned with FarCom system 2281 | -9/Exiles | Given EX-Vault access code 2317 | -9/Exiles | Opened EX-Vault 2330 | -9/Exiles | Found Latent Energy Streamer 2360 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2462 | -9/Exiles | Discovered new exit (range 14) 2482 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2482 | -9/Exiles | Entered Mines 2999 | -8/Mines | Core integrity fell below 50% 3012 | -8/Mines | Discovered exit to Materials (range 8) 3024 | -8/Mines | Entered Materials 3024 | -8/Materials | Evolved 2 slots: Utility x2 3025 | -8/Materials | Loaded intel: 19 trap records 3105 | -8/Materials | Build established: Hauler-Skirmisher 3254 | -8/Materials | Identified exit to Factory 3463 | -8/Materials | Self-destructed Last Messages --------------- No branch access points found. >>Access(Main) Found 3 level access points to Factory: (91,19) (15,8) (86,88) Map updated. 03307_ U-05 Engineer builds a Wall. 03315_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 03325_ S-10 Pest destroyed. 03348_ Discarded Terrain Scan Processor. 03348_ R-06 Scavenger collects Flight Unit. 03352_ K-01 Serf collects debris. 03361_ K-01 Serf cleans the Material Compactor. 03364_ K-01 Serf collects debris. 03456_ Autogun destroyed. 03461_ S-10 Pest destroyed. 03462_ W-25 Informer sends out distress signal. 03463_ S-10 Pest suffers critical hit. 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