Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.06 @ 12:58:56 Player: youngster Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (224) 1120 Value Destroyed (10516) 10516 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (2170) 2170 TOTAL SCORE: 21766 Bonus ------- High Alert Combat Kills 304 Follower Combat Kills 474 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 440 Friendly Fire -48 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 157/170 System Corruption 1% Temperature Cool (-198) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Improved Melee Analysis Suite Improved Focal Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (8) ---- Improved Quantum Reactor Improved Antigrav System Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Biometal Medium Treads Flexi-carbon Leg Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Experimental Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Makeshift Armor Plating Mini Drone Bay > --- WEAPON ----------- Coil Gun Heavy Machine Gun Railgun Railgun Railgun > --- INVENTORY -------- Improved Deuterium Engine Light Antimatter Reactor Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Small Matter Pod Coil Gun Heavy Machine Gun KE Penetrator Railgun Heavy Missile Launcher Micro-nuke Launcher Vortex Catalyst Activator Kinetic Spear Signal Generator [Rating: 116] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Vortex Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Slug Cannon Launcher Micro-nuke Launcher Special Weapon Stasis Projector Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . 2 2 2 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . 1 . . . . . . 1 . . . . Utility 9 | . . . 1 . . 1 2 1 . . . . 1 . . 2 1 Weapon 3 | . . . . . 2 . . 1 . . . . . . . . . Parts Attached 253 | 6 15 . 15 2 20 14 10 37 8 6 12 9 24 6 2 43 24 Power 14 | 1 1 . . . 3 1 . 2 . . . . . . . 4 2 Engine 6 | 1 1 . . . 2 1 . . . . . . . . . 1 . Core 5 | . . . . . 1 . . 2 . . . . . . . 1 1 Reactor 3 | . . . . . . . . . . . . . . . . 2 1 Propulsion 64 | 2 1 . 6 1 6 8 2 5 1 . 3 2 5 2 . 13 7 Treads 46 | 2 1 . 5 1 6 7 1 5 1 . 3 1 5 1 . 5 2 Leg 6 | . . . . . . . . . . . . . . . . 6 . Wheel 2 | . . . 1 . . . . . . . . . . 1 . . . Hover 7 | . . . . . . 1 1 . . . . . . . . 2 3 Flight 3 | . . . . . . . . . . . . 1 . . . . 2 Utility 85 | 1 4 . 3 . 1 2 3 14 7 5 5 3 10 3 . 15 9 Device 48 | . . . . . . 2 . 7 6 3 3 3 5 1 . 11 7 Storage 12 | 1 4 . 1 . . . . 2 . . . . 1 . . 2 1 Processor 6 | . . . . . . . 2 1 . . . . 1 . . 1 1 Hackware 3 | . . . . . . . 1 . . . . . 1 . . 1 . Protection 16 | . . . 2 . 1 . . 4 1 2 2 . 2 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 90 | 2 9 . 6 1 10 3 5 16 . 1 4 4 9 1 2 11 6 Energy Gun 11 | . 4 . 2 . . . . . . . 3 2 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 53 | 2 2 . 4 . 8 1 2 14 . . . 1 9 . 2 8 . Ballistic Cannon 5 | . . . . 1 1 1 1 . . . . . . . . . 1 Launcher 15 | . 3 . . . 1 1 2 1 . . 1 1 . 1 . 3 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . 1 1 1 2 . . . . 1 1 Parts Lost 80 | . 2 . 3 . 5 . 1 7 1 1 1 . 7 7 3 31 11 Power 7 | . 1 . . . 2 . . 1 . . . . . . . 2 1 Propulsion 26 | . . . . . 1 . . . 1 . . . 3 4 . 13 4 Utility 22 | . . . . . . . . 3 . . 1 . 4 2 1 8 3 Weapon 25 | . 1 . 3 . 2 . 1 3 . 1 . . . 1 2 8 3 Highest Loss Streak 14 | . 1 . 1 . 2 . 1 3 1 1 1 . 3 7 3 14 8 Average Slot Usage (%) 88 | . 98 100 99 100 91 100 99 89 87 85 83 87 84 78 71 82 18 Engine 3 | . 13 14 11 11 6 6 6 . . . . . . . . . . Core 2 | . . . . . . . . 4 5 5 5 5 5 5 5 1 . Treads 18 | . 28 28 31 33 24 29 25 13 11 11 11 16 16 8 5 11 1 Device 6 | . . . . . . 10 6 9 10 9 10 5 9 6 1 5 4 Storage 14 | . 27 28 22 22 18 15 13 10 11 11 11 11 10 10 10 11 1 Processor 7 | . . . . . . . 13 11 11 11 11 11 12 15 15 13 2 Hackware 2 | . . . . . . . 5 5 5 5 5 5 3 . . 3 . Protection 3 | . . . 10 11 9 3 . . . 1 . 5 3 8 10 4 . Energy Gun 3 | . 16 28 10 . . . . . . . 4 10 6 . . . . Ballistic Gun 20 | . 11 . 11 15 25 23 23 28 29 26 19 16 18 21 18 19 . Ballistic Cannon 1 | . . . . 6 7 6 1 . . . . . . . . . . Naked Turns 37 | . . . . . . . . . . . . . . . . 6 31 Heaviest Build 99 | 13 41 39 71 69 81 84 77 86 85 80 95 95 96 97 97 99 48 Greatest Support 210 | 40 40 40 60 60 62 89 89 140 140 140 168 167 210 186 16 119 150 Greatest Overweight (x) 7 | . 1 . 7 1 2 1 1 1 . . . . . 6 6 5 . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . 2 5 1 . Largest Inventory Capacity 24 | 6 16 16 24 18 18 18 18 18 18 18 18 18 18 18 18 18 8 Average Capacity 17 | 5 14 16 18 18 18 18 18 17 18 18 18 18 18 18 18 17 5 Most Carried 18 | 4 16 16 18 18 18 18 18 18 18 17 18 18 18 18 16 18 5 Average Carried 15 | 1 10 16 17 17 17 17 17 17 17 16 17 17 15 15 14 13 3 Final Capacity 18 | 6 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 4 8 Final Carried 18 | 3 16 16 18 18 18 18 18 18 16 16 18 18 17 15 14 4 3 Class Distribution -------------------- 15% | Scavenger-Skirmisher 15% | Mutant 13% | Scavenger-Mutant 12% | Skirmisher 10% | Scavenger-Tank 9% | Gunner 6% | Tank 5% | Scavenger-Gunner 3% | Commander-Skirmisher 3% | Assassin 3% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Matter Collected 9460 | 174 499 . 277 101 915 532 335 1712 233 314 193 418 1052 348 76 2104 177 Remotely 712 | . . . . . . . . . . . . . . . . 712 . Salvage Created 10939 | . 480 . 476 198 1177 633 185 1537 392 693 129 908 1109 476 57 2455 34 Parts 523 | . 32 . 33 9 69 39 11 79 16 31 2 25 52 15 3 104 3 Haulers Intercepted 8 | . 1 . . . 2 3 . 1 1 . . . . . . . . Recyclers Shooed 12 | . 2 . 4 1 1 . . 2 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 190 | . . . . . . . . . 16 31 93 33 . 17 . . . Prevented 11 | . . . . . . . . . . . 11 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Combat Hostiles Destroyed 180 | . 13 . 9 6 22 9 5 21 5 11 3 15 17 7 2 32 3 Guns 147 | . 7 . 9 4 16 5 5 17 5 11 3 15 17 5 1 27 . Cannons 12 | . . . . 2 6 3 . . . . . . . . . . 1 AOE 21 | . 6 . . . . 1 . 4 . . . . . 2 1 5 2 Classes Destroyed 17 | . 5 . 3 1 2 1 . 3 . . 1 . . . 1 . . Worker 14 | . 4 . . . . 1 . 4 . . . . 1 . . 4 . Builder 5 | . . . . . 1 1 . 1 . . . . . . . 2 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 8 | . 1 . . . 2 3 . 1 1 . . . . . . . . Recycler 3 | . . . . . . . . 1 . . . . . . . 2 . Operator 4 | . . . 1 . 1 . . . . . . . 1 . . 1 . Watcher 9 | . 2 . 1 . . 1 . 3 . . . . . . . 2 . Swarmer 23 | . 3 . . 2 2 . 3 4 . . . 3 . . . 3 3 Grunt 77 | . 10 . 5 1 12 5 . 2 5 8 . 7 3 4 . 15 . Brawler 6 | . . . 1 . 1 . . . . 1 1 2 . . . . . Duelist 6 | . . . . 1 . 1 . . . . 1 1 . 2 . . . Sentry 29 | . . . 3 2 7 1 1 3 . . . 2 3 1 . 6 . Hunter 18 | . . . . . . . . 5 . 2 . . 7 . 2 2 . Programmer 19 | . . . . . . 2 1 6 . . . . 4 . . 6 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . Striker 1 | . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 4 . 5 2 5 3 3 7 5 6 3 8 3 4 1 5 2 Combat Bots Only 8 | . 3 . 5 2 4 2 3 4 5 6 3 8 3 4 1 5 2 Max Kills in Single Turn 5 | . 2 . 1 1 2 1 1 5 2 1 1 3 2 2 1 4 2 Gunslinging 1 | . . . . . . . . . 1 . . 1 . . . . . Exploded 4 | . 2 . . . . 1 . 4 . . . . . 2 1 3 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Damage Taken 18296 | . 565 . 678 111 1681 323 275 2189 288 475 201 591 2739 882 382 3724 3192 Core 2657 | . 66 . 69 14 194 29 7 111 20 39 . 46 110 63 25 398 1466 Absorbed by Shields 636 | . . . . . . . . . . . 53 371 137 . . 75 . Reduced by Siege Mode 330 | . . . . . . . . 88 21 5 19 11 138 48 . . . Core Remaining (%) 82 | 100 . 73 . 79 64 95 99 . . . . 78 . . 82 69 . Volleys Fired 478 | . 39 . 36 9 58 32 15 61 8 17 4 29 59 17 11 73 10 Largest 5 | . 2 . 2 2 4 4 4 5 5 5 5 5 5 5 4 5 2 Hottest 219 | . 80 . 80 71 123 126 101 154 154 154 219 219 219 158 123 165 48 Shots Fired 1641 | . 60 . 70 18 195 126 46 279 40 74 18 91 212 66 22 313 11 Gun 1535 | . 55 . 70 9 159 96 45 278 40 74 18 91 212 64 15 309 . Cannon 80 | . . . . 9 35 29 . . . . . . . . . . 7 Launcher 23 | . 5 . . . 1 1 1 1 . . . . . 2 7 4 1 Special 3 | . . . . . . . . . . . . . . . . . 3 Kinetic 1536 | . 32 . 42 18 194 125 45 278 40 74 12 82 199 64 15 309 7 Thermal 4 | . . . 4 . . . . . . . . . . . . . . Explosive 17 | . 5 . . . . . 1 1 . . . . . 2 7 1 . Electromagnetic 49 | . 23 . 24 . 1 1 . . . . . . . . . . . Entropic 32 | . . . . . . . . . . . 6 9 13 . . 3 1 Robot Hit Streak 40 | . 14 . 17 4 11 19 8 18 28 32 33 28 26 11 6 40 4 Robot Miss Streak 6 | . 3 . 2 2 3 5 6 4 1 2 1 3 2 4 1 2 2 Penetration Max 2 | . . . . . . . . 1 . 1 1 1 1 1 . 2 . Secondary Targets 25 | . 2 . . . 1 . 1 3 3 2 1 5 3 2 . 2 . Max Gunslinging Chain 2 | . 1 . . . 1 . 1 1 1 1 1 2 1 1 . 1 . Shots Hit Robots 1143 | . 43 . 54 10 115 83 33 202 32 57 17 70 166 42 9 203 7 Core Hits 512 | . 30 . 17 8 50 35 17 85 14 27 13 34 51 19 9 95 8 Critical Hits 64 | . 1 . . 2 4 4 . 10 3 2 3 6 13 3 . 12 1 Critical Kills 22 | . 1 . . 1 3 1 . 1 2 1 1 2 3 1 . 4 1 Critical Parts Destroyed 39 | . . . . 1 1 3 . 9 1 1 2 4 8 2 . 7 . Melee Attacks 2 | . . . . . . . . . . 1 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . 1 1 . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 30119 | . 1282 . 845 339 2228 1452 324 4485 721 1344 1031 2320 3776 1118 643 7537 674 Guns 23867 | . 609 . 822 135 1481 1115 274 4165 698 1344 898 2320 3759 886 103 5258 . Cannons 1145 | . . . . 179 548 279 . . . . . . . . . . 139 Explosions 4648 | . 639 . . . 185 56 50 311 . . . . . 232 540 2194 441 Melee 133 | . . . . . . . . . . . 133 . . . . . . Ramming 326 | . 34 . 23 25 14 2 . 9 23 . . . 17 . . 85 94 Kinetic 22658 | . 341 . 555 314 2029 1394 274 4165 698 1344 440 1700 3018 886 103 5258 139 Thermal 122 | . 70 . 52 . . . . . . . . . . . . . . Explosive 2199 | . 569 . . . 110 . 50 311 . . . . . 232 540 387 . Electromagnetic 614 | . 268 . 215 . 75 56 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 133 | . . . . . . . . . . . 133 . . . . . . Entropic 4067 | . . . . . . . . . . . 458 620 741 . . 1807 441 Highest Corruption 12 | . 1 1 . . . 1 1 5 5 . . 2 4 4 4 12 1 Average Corruption 3 | . 1 1 . . . 1 1 2 4 . . 1 3 4 4 7 1 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . . Effects 117 | . 5 . . . . 4 1 15 10 . . 1 14 20 2 45 . Message Errors 24 | . 1 . . . . 2 1 3 . . . . 2 6 2 7 . Matter Fused 19 | . . . . . . . . 3 . . . . 3 7 . 6 . Heat Flow Errors 9 | . . . . . . . . 3 1 . . . 2 1 . 2 . Energy Discharges 13 | . 3 . . . . 1 . . 4 . . . . 3 . 2 . Data Loss (minor) 11 | . 1 . . . . . . 1 2 . . 1 1 . . 5 . Misfires 1 | . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . 3 . Targeting Errors 34 | . . . . . . . . 5 1 . . . 6 3 . 19 . Weapon Failures 2 | . . . . . . 1 . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 507 | . 39 . . 26 37 . . 1 . . 73 . . . 54 217 60 Projectiles 43 | . . . . 26 17 . . . . . . . . . . . . Explosions 389 | . 39 . . . 20 . . 1 . . . . . . 54 215 60 Melee 75 | . . . . . . . . . . . 73 . . . . 2 . Knockbacks 11 | . . . . 4 1 3 . . . . . . . . . 1 2 Impact 1 | . . . . . . . . . . . . . . . . 1 . Kinetic 8 | . . . . 2 1 3 . . . . . . . . . . 2 Secondary 2 | . . . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 253 | . 33 . . . . . 11 . . . . . . 33 . 8 168 Shots 4 | . 1 . . . . . 1 . . . . . . 1 . . 1 Rammed 49 | 1 4 . 4 4 2 1 . 2 4 . . . 3 . . 7 17 Targets Rammed 54 | 1 7 . 4 4 2 1 . 2 4 . . . 3 . . 9 17 Kicked 1 | . . . . . . . . . . . . . . . . 1 . Crushed 4 | . 3 . . . . . . . . . . . . . . 1 . Highest Temperature 400 | . 150 . 120 102 386 368 80 207 126 228 338 372 248 231 89 400 . Average Temperature 90 | . 45 . 37 38 110 99 31 87 46 84 148 65 75 113 41 122 . Received Heat Transfer 2726 | . 204 . 240 33 774 75 24 222 120 78 53 97 47 159 . 492 108 Effects 6 | . . . . . 3 . . . . . 1 1 . . . 1 . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . 2 . . . . . 1 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . 3 1 2 1 3 3 1 . . . Total Turns 212 | . . . . . . . . 48 17 47 8 31 52 9 . . . Longest Duration 42 | . . . . . . . . 20 17 42 8 19 22 9 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 1 . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 198 | . 50 . 148 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Peak Influence 895 | . 228 88 175 109 651 304 183 340 . . . . 407 . . 855 895 Initial 463 | . . 88 33 59 31 296 72 14 . . . . 160 . . 20 463 Average 196 | . 77 88 91 66 353 171 114 133 . . . . 213 . . 298 709 Maximum Alert Level 3 | . 1 . . . 2 1 . 1 . . . . 2 . . 3 3 Low Security (%) 61 | 100 87 100 100 100 30 65 100 66 . . . . 35 . . 28 . Level 1 26 | . 12 . . . 25 34 . 33 . . . . 63 . . 50 . Level 2 9 | . . . . . 44 . . . . . . . 1 . . 20 41 Level 3 2 | . . . . . . . . . . . . . . . . . 58 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . . 6 2 2 3 . . . . 5 . . 6 2 Investigation 5 | . 1 . . . 2 . . . . . . . . . . 1 1 Extermination 8 | . . . . . . 1 1 2 . . . . 2 . . 2 . Reinforcement 11 | . 1 . . . 1 1 1 1 . . . . 3 . . 2 1 Assault 1 | . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . 2 . . . . Haulers Reinforced 3 | . . . . . . 1 . 1 . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Distress Signals 23 | . 2 . . 1 2 4 . 2 . . . . 1 . . 2 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 323 | . 24 . 14 7 39 19 6 29 9 11 28 23 23 9 2 48 32 Peak Tracking Total 16 | . 4 . 4 4 6 4 3 4 5 6 16 8 5 7 2 11 12 Tactical Retreats 25 | . 1 . . . 6 3 . 1 . . 3 2 1 1 . 1 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Traps Triggered 8 | . 1 . . . 1 1 . 5 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . 9 . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Machines Disabled 17 | . 2 . 1 . 4 5 . 1 . . . . 2 . . 1 1 Max in Single Turn 4 | . 1 . 1 . 4 2 . 1 . . . . 1 . . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Machines Accessed 41 | . 5 . 4 . 6 3 1 4 1 . 6 . 3 . . 6 2 Terminals 20 | . 3 . 3 . 3 3 1 1 . . . . 2 . . 3 1 Fabricators 3 | . . . . . . . . 1 . . . . . . . 2 . Repair Stations 7 | . 1 . 1 . 1 . . 1 . . . . 1 . . 1 1 Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Total Hacks 103 | . 11 . 12 . 14 9 4 12 1 . 16 . 8 . . 12 4 Successful 67 | . 10 . 4 . 10 4 1 10 1 . 16 . 7 . . 3 1 Failed 36 | . 1 . 8 . 4 5 3 2 . . . . 1 . . 9 3 Catastrophic 7 | . . . 1 . . . . 1 . . . . . . . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 11 | . 3 . 2 . 2 . . . . . . . 2 . . 2 . Terminals 54 | . 8 . 9 . 6 9 4 2 . . . . 7 . . 6 3 Fabricators 6 | . . . . . . . . 2 . . . . . . . 4 . Repair Stations 20 | . 2 . 3 . 5 . . 6 . . . . 1 . . 2 1 Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Terminal Hacks 44 | . 6 . 2 . 4 4 1 1 1 . 16 . 7 . . 1 1 Record 23 | . . . . . . . 1 . . . 15 . 6 . . 1 . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 2 . 2 . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . 1 . Repair Station Hacks 13 | . 2 . 2 . 2 . . 6 . . . . . . . 1 . Scan Component 7 | . 1 . 1 . 1 . . 3 . . . . . . . 1 . Repair 6 | . 1 . 1 . 1 . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . . . . . . Detonate 2 | . 1 . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 2 . 4 3 1 2 . . . . 2 . . 6 2 Full Trace Events 3 | . 1 . . . . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . Matter 351 | . . . . . . . . . . . . . . . . 351 . Time 93 | . . . . . . . . . . . . . . . . 93 . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . 7 . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . Matter 102 | . . . . . . . . 102 . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . . . . Parts Repaired 6 | . 1 . 1 . 1 . . 3 . . . . . . . . . Time 180 | . 26 . 32 . 32 . . 90 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 Robots Rewired 7 | . 1 . . . . . . . . . 5 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Total Allies 8 | . 1 . . . . . . . . . 5 1 . . . 1 . Largest Group 5 | . 1 . . . . . . . . . 5 3 1 . . 1 . Highest-Rated Group 238 | . 10 . . . . . . . . . 238 150 60 . . 26 . Highest-Rated Ally 60 | . 10 . . . . . . . . . 60 60 60 . . 26 . Total Orders 13 | . 9 . . . . . . . . . . . . . . 4 . FOLLOW 2 | . 1 . . . . . . . . . . . . . . 1 . DROP 4 | . 4 . . . . . . . . . . . . . . . . PICKUP 3 | . 3 . . . . . . . . . . . . . . . . COLLECT 1 | . 1 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . . . . . . . 1 . Ally Attacks 45 | . . . . . . . . . . . 31 14 . . . . . Total Damage 1741 | . . . . . . . . . . . 1207 534 . . . . . Kills 12 | . . . . . . . . . . . 8 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 1 . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Turns Passed 14153 | 89 1171 53 791 689 1066 1105 438 1367 852 604 1622 690 948 903 137 1302 326 Spaces Moved 7167 | 49 587 34 332 358 431 559 231 634 411 317 947 326 442 417 69 575 448 Core 330 | 4 . . . . . . . . . . . . . . . 13 313 Treads 6499 | 45 587 34 295 358 431 559 231 634 411 317 947 326 442 408 . 457 17 Legs 54 | . . . . . . . . . . . . . . . . 54 . Wheels 166 | . . . 37 . . . . . . . . . . 9 69 51 . Hover 55 | . . . . . . . . . . . . . . . . . 55 Flight 63 | . . . . . . . . . . . . . . . . . 63 Fastest Speed 40 | 50 160 160 110 180 175 162 162 160 160 160 160 160 160 160 140 50 40 Average Speed 159 | 151 165 160 171 180 181 171 162 160 160 160 160 162 160 189 150 163 53 Slowest Speed 240 | 160 180 160 180 180 200 183 183 183 160 160 163 163 160 205 160 240 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 80 11 30 90 39 14 7 19 53 50 94 50 14 51 12 17 16 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . 1 . . . 1 . . . 1 1 . . . . . . . Known Exits Taken 9 | . . . . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 6 | . . . . 1 . . . . 1 1 . 2 . 1 . . . Spaces Dug 76 | . . . . . 1 . . . . 1 . . . 51 . 23 . Terrain Destroyed 483 | . 23 . . 5 98 13 7 24 4 19 . 6 30 58 86 91 19 Melee 1 | . . . . . . . . . . 1 . . . . . . . Projectile 128 | . . . . 5 13 13 . 11 4 18 . 6 30 7 9 11 1 AOE 354 | . 23 . . . 85 . 7 13 . . . . . 51 77 80 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Total 8895 | 61 716 33 485 387 602 666 271 877 585 374 1040 420 559 488 86 739 506 Wait 678 | 1 50 . 78 3 68 39 10 97 146 31 16 47 14 47 4 26 1 Move 7147 | 48 586 33 331 357 430 558 230 633 410 316 946 325 441 416 68 574 445 Hop 1 | . . . . . . . . . . . . . . . . . 1 Pick Up 90 | 4 13 . 9 5 9 7 2 20 3 1 3 1 8 2 . 2 1 Fast Attach 115 | 6 4 . 3 1 5 5 4 16 3 1 9 4 8 1 . 24 21 Attach 56 | . 1 . 5 . 5 2 2 6 1 2 1 1 7 4 2 14 3 Detach 28 | . 1 . 2 . 1 1 1 1 . 1 2 1 2 . 1 11 3 Swap 83 | . 10 . 7 1 10 7 4 15 4 4 2 4 9 1 . 5 . Drop 113 | 1 4 . 10 7 14 14 3 26 6 . 9 6 8 . . 1 4 Fire 478 | . 39 . 36 9 58 32 15 61 8 17 4 29 59 17 11 73 10 Melee 2 | . . . . . . . . . . 1 1 . . . . . . Ram 10 | . . . . . . . . . . . . . . . . . 10 Kick 2 | . . . . . . . . . . . . . . . . 2 . Crush 42 | 1 7 . 4 4 2 1 . 2 4 . . . 3 . . 7 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 50 | . 1 . . . . . . . . . 47 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 4) 516 | -10/Materials | Repaired Assault Rifle 597 | -10/Materials | Discovered new exit (range 11) 733 | -10/Materials | Discovered new exit (range 16) 1261 | -10/Materials | Entered Mines 1277 | -10/Mines | Discovered new exit (range 10) 1302 | -10/Mines | Assembled infested the area 1307 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1314 | -10/Mines | Entered Materials 1314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1762 | -9/Materials | Build established: Scavenger-Mutant 1863 | -9/Materials | Repaired Hvy. Assault Rifle 2027 | -9/Materials | Discovered new exit (range 11) 2105 | -9/Materials | Entered Mines 2226 | -9/Mines | Discovered new exit (range 9) 2399 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2616 | -9/Mines | Discovered new exit (range 10) 2794 | -9/Mines | Entered Materials 2794 | -8/Materials | Evolved 2 slots: Weapon x2 3110 | -8/Materials | Build established: Tank 3226 | -8/Materials | Discovered new exit (range 18) 3321 | -8/Materials | Garrison activated, responded to threat 3448 | -8/Materials | Repaired Hvy. Assault Rifle 3775 | -8/Materials | Discovered new exit (range 16) 3860 | -8/Materials | Entered Factory 3860 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4159 | -7/Factory | Build established: Scavenger-Tank 4796 | -7/Factory | Build established: Skirmisher 4935 | -7/Factory | Discovered new exit (range 15) 4965 | -7/Factory | Entered another Factory area 4965 | -6/Factory | Evolved 2 slots: Utility x2 5351 | -6/Factory | Discovered new exit (range 13) 5401 | -6/Factory | Identified exit to Factory 5403 | -6/Factory | Entered another Factory area 5403 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5457 | -5/Factory | Repaired Hcp. Storage Unit 5492 | -5/Factory | Repaired Imp. Treads 5525 | -5/Factory | Repaired Imp. Treads 6073 | -5/Factory | Fabricated Lgt. Treads? 6441 | -5/Factory | Spotted B-75 Beast 6455 | -5/Factory | Destroyed B-75 Beast 6481 | -5/Factory | Lost 3 parts (2u1w) 6701 | -5/Factory | Discovered new exit (range 14) 6731 | -5/Factory | Identified exit to Upper Caves 6770 | -5/Factory | Entered Upper Caves 6790 | -5/Upper Caves | Build established: Scavenger-Skirmisher 7588 | -5/Upper Caves | Discovered new exit (range 23) 7621 | -5/Upper Caves | Identified exit to Upper Caves 7622 | -5/Upper Caves | Entered another Upper Caves area 7634 | -5/Upper Caves | Learned location of Armory (-4) 7644 | -5/Upper Caves | Spotted B-75 Beast 7679 | -5/Upper Caves | Discovered new exit (range 11) 7692 | -5/Upper Caves | Identified exit to Factory 8168 | -5/Upper Caves | Discovered new exit (range 12) 8206 | -5/Upper Caves | Found Alien Artifact 8206 | -5/Upper Caves | Identified Core Expander 8206 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 8223 | -5/Upper Caves | Identified exit to Warlord 8226 | -5/Upper Caves | Entered Warlord 8329 | -5/Warlord | Discovered new exit (range 9) 8340 | -5/Warlord | Identified exit to Proximity Caves 8601 | -5/Warlord | Build established: Assassin 9095 | -5/Warlord | Build established: Commander-Assassin 9235 | -5/Warlord | Visited the Vortex Lab 9248 | -5/Warlord | Warlord's base attacked by MAIN.C 9249 | -5/Warlord | Found Prototype Energy Gun 9249 | -5/Warlord | Identified Vortex Shotgun 9253 | -5/Warlord | Found Prototype Launcher 9253 | -5/Warlord | Identified Vortex Catalyst Activator 9260 | -5/Warlord | Found Vortex Shotgun 9450 | -5/Warlord | Met Warlord 9514 | -5/Warlord | Found Signal Generator 9552 | -5/Warlord | Build established: Commander-Skirmisher 9598 | -5/Warlord | Warlord forces counterattacked 9747 | -5/Warlord | Spotted Striker 9752 | -5/Warlord | Spotted Striker 9764 | -5/Warlord | Destroyed Striker 9848 | -5/Warlord | Entered Proximity Caves 9848 | -4/Proximity Caves | Accompanied by 3 allies 9909 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10108 | -4/Proximity Caves | Build established: Gunner 10168 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10244 | -4/Proximity Caves | Destroyed 8 combat bots 10525 | -4/Proximity Caves | Discovered exit to Factory (range 4) 10538 | -4/Proximity Caves | Entered Factory 10538 | -4/Factory | Accompanied by 1 ally 10538 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11226 | -4/Factory | Lost 3 parts (1n2u) 11375 | -4/Factory | Discovered new exit (range 16) 11414 | -4/Factory | Identified exit to Upper Caves 11486 | -4/Factory | Entered Upper Caves 11553 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11757 | -4/Upper Caves | Lost 7 parts (4n2u1w) 12018 | -4/Upper Caves | Build established: Scavenger-Tank 12168 | -4/Upper Caves | Spotted B-86 Titan 12284 | -4/Upper Caves | Encountered a Warlord checkpoint 12361 | -4/Upper Caves | Discovered new exit (range 5) 12388 | -4/Upper Caves | Identified exit to Upper Caves 12389 | -4/Upper Caves | Entered another Upper Caves area 12466 | -4/Upper Caves | Lost 3 parts (1u2w) 12508 | -4/Upper Caves | Discovered new exit (range 13) 12524 | -4/Upper Caves | Identified exit to Research 12526 | -4/Upper Caves | Entered Research 12526 | -3/Research | Evolved 2 slots: Utility x2 12527 | -3/Research | Identified exit to Quarantine 12648 | -3/Research | Lost 3 parts (1n1u1w) 12697 | -3/Research | Lost 3 parts (1p2w) 13162 | -3/Research | Lost 3 parts (2n1u) 13584 | -3/Research | System corruption reached 10% 13607 | -3/Research | Lost 5 parts (3n2u) 13643 | -3/Research | Fabricated M-30 Cleanser? 13817 | -3/Research | Local fabrication network quarantined 13822 | -3/Research | Released all parts (9) 13827 | -3/Research | Discovered new exit (range 3) 13828 | -3/Research | Entered another Research area 13828 | -2/Research | Warlord forces began assault on 0b10 13828 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13852 | -2/Research | Lost 14 parts (7n3u4w) 13938 | -2/Research | Research machine network offline 13964 | -2/Research | Spotted B-90 Cyclops 13966 | -2/Research | Core integrity fell below 50% 13980 | -2/Research | Spotted B-90 Cyclops 13989 | -2/Research | Core integrity fell below 20% 14106 | -2/Research | Spotted Striker 14114 | -2/Research | Spotted Striker 14154 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14133_ Slammed into Striker. 14137_ ALERT: Garrison Access compromised, dispatching assault squad. 14138_ Slammed into Striker. 14139_ Adv. Heat Sink destroyed. 14139_ Slammed into Striker. 14142_ Imp. Antigrav System destroyed. 14143_ Slammed into Striker. 14145_ Acquired 4 matter. 14146_ Striker knocked back. 14147_ Imp. Quantum Reactor destroyed. 14150_ C-30 ARC bursts open, deploying its payload. 14150_ H-88 Terminator unfolds itself. 14150_ Slug penetrates Striker. 14151_ Spk. Heavy Treads destroyed. 14151_ Stasis Projector destroyed. 14151_ Slug Cannon destroyed. 14152_ Slug penetrates Wall. 14152_ K-01 Serf destroyed. 14153_ Penetrated by Slug. 14153_ Imp. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ???? | | ???????????????????????????????????????"" ????? | | ?????????????????????????####??????????"" ????? | | ????????????????????# ???? #????????? ?????? | | ????????????????????# ??? #????????? ?????? | | ????????????????????# ?"" #?########+####### | | ????????????????????# """ #?# | | ????????????????????# """ #?# | | ????????????????????# """ #?# = | | ????????????????????#| """ #?# % % | | ???????###########??# ### [*!#"""####### | | ???????# """" #??# ##;==%%!% | | ???????# """"" ########/##;;;;%!% ; | | ???????# """" # hh !% ; "" ! | | ???????# """" # s%s ; "S | | ???????# # % KK ! % | | ???????# + @ s == # | | ???????# # ##########"+### | | ???????# # # *% ## """"" | | ???????#####+##### # ## """"" | | ???????# # # ## """"? | | ???????# # # #? * ?? | | ???????# *** # + """ """ #? ? | | ???????# *** * + # """ """ #?##### #### | | ???????# ** # # """ """ #??????##??? | | ???????# # # """ """ #??????????? | | ???????# # # """ """ #??????????? | | ???????# # # #??????????? | | ???????########### # #??????????? | | ?????????????????# # #??????????? | | ?????????????????# ##############??????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ??????????????????????? | | ?????????????????#######??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 42 Energy Capacity 420 Matter Stores 662 Matter Capacity 850 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 900 Resistance: EM 20 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -5/Factory M-30 Cleanser | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- A Powerful Ally? Charge!!! Omniscient Cartographer Slippery One Challenges ------------ None Game ------ Seed TrackerIonicNukerbomber Manual? 0 Play Time 03:41:55 Cumulative 54.5 hours Start 2021.08.04 @ 06:27:20 End 2021.08.06 @ 12:58:56 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1331ba69-a96d-4715-9fc0-3b3b2254be7a