Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 00:25:20 Player: skelll Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (1342) 1342 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 5463 Bonus ------- Follower Combat Kills 315 Met Data Miner 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 66/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Weight Redist. System Small Laser Particle Gun Particle Gun Improved Medium Laser EM Pulse Cannon EM Pulse Cannon Gauss Rifle Assault Cannon Assault Cannon Assault Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Shield Generator System Shield Trap Extractor > --- WEAPON ----------- Beam Rifle Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Small Laser Particle Gun Particle Gun Improved Medium Laser EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Beam Cannon Plasma Cannon Autogun Gauss Rifle Assault Cannon Assault Cannon Assault Cannon Flak Cannon [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg VSS Leg Wheel Wheel Utility Trap Extractor Device Trap Extractor Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 1 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 74 | 6 7 5 8 27 16 . . 5 Power 15 | 1 2 1 . 5 5 . . 1 Engine 14 | 1 2 1 . 4 5 . . 1 Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 22 | 2 2 2 4 7 5 . . . Treads 12 | . 2 2 . 3 5 . . . Leg 3 | . . . . 3 . . . . Wheel 7 | 2 . . 4 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 1 1 3 8 6 . . . Device 11 | . . . 1 6 4 . . . Storage 3 | 1 . . 1 . 1 . . . Processor 3 | . . . 1 2 . . . . Hackware 1 | . . . . . 1 . . . Protection 2 | . 1 1 . . . . . . Artifact . | . . . . . . . . . Weapon 17 | 2 2 1 1 7 . . . 4 Energy Gun 10 | . 2 . 1 7 . . . . Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 3 | 2 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . . . Parts Lost 35 | . 6 . 5 7 2 . . 15 Power 5 | . 1 . . 1 . . . 3 Propulsion 9 | . 2 . 3 1 . . . 3 Utility 7 | . . . 1 2 2 . . 2 Weapon 14 | . 3 . 1 3 . . . 7 Highest Loss Streak 7 | . 5 . 2 4 1 . . 7 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 78 | . 88 94 88 88 98 100 100 60 Engine 8 | . 11 14 11 6 13 15 15 5 Treads 9 | . 12 28 . 6 18 23 23 7 Leg 3 | . . . . 10 5 . . . Wheel 2 | . 12 . 23 3 . . . . Device 14 | . . . 2 11 20 23 23 15 Storage 8 | . 14 14 13 9 8 7 7 7 Processor 3 | . . . 7 13 . . . . Hackware 4 | . . . . . 6 7 7 7 Protection 1 | . 9 14 8 . . . . . Energy Gun 11 | . 7 14 11 23 23 23 23 . Energy Cannon 6 | . . . . . . . . 14 Launcher 1 | . . 9 11 1 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 91 | 14 15 21 61 59 91 56 56 59 Greatest Support 82 | 20 40 40 30 45 82 82 82 82 Greatest Overweight (x) 14 | . . . 6 5 2 . . 14 Average Overweight (x) 3 | . . . 2 2 . . . 11 Largest Inventory Capacity 20 | 8 8 8 20 20 20 15 15 15 Average Capacity 16 | 7 8 8 19 20 16 15 15 15 Most Carried 20 | 8 8 8 9 20 20 15 15 15 Average Carried 13 | 4 7 7 6 17 16 15 15 12 Final Capacity 20 | 8 8 8 20 20 15 15 15 15 Final Carried 20 | 6 7 8 9 20 15 15 15 12 Class Distribution -------------------- 52% | Mutant 27% | Gunner 9% | Tank 5% | Scavenger-Mutant 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Matter Collected 1268 | 228 30 131 153 283 169 30 . 244 Remotely . | . . . . . . . . . Salvage Created 1512 | . 302 . 164 597 275 13 . 161 Parts 55 | . 11 . 3 26 9 . . 6 Haulers Intercepted 2 | . 1 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 32 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Combat Hostiles Destroyed 29 | . 6 . 4 11 5 1 . 2 Guns 25 | . 6 . 2 11 3 1 . 2 AOE 3 | . . . 1 . 2 . . . Classes Destroyed 8 | . 2 . 1 1 1 1 . 2 Hauler 2 | . 1 . . . 1 . . . Minesweeper 1 | . . . . . . . . 1 Grunt 18 | . 6 . 2 6 3 . . 1 Brawler 1 | . . . . . . . . 1 Sentry 7 | . . . 2 4 1 . . . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . . 1 . . . Thief 1 | . . . . . . 1 . . Best Kill Streak 6 | . 6 . 2 3 3 1 . 2 Combat Bots Only 5 | . 5 . 2 3 2 1 . 2 Max Kills in Single Turn 2 | . 2 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Hostile Shots Fired 370 | . 102 2 36 72 35 2 . 121 Missed 91 | . 27 . 11 21 10 . . 22 Damage Taken 4675 | . 877 33 364 923 586 23 . 1869 Core 1164 | . 197 . 41 224 145 . . 557 Absorbed by Shields 244 | . . . . . 12 8 . 224 Redirected to Shielding 35 | . 35 . . . . . . . Core Remaining (%) 67 | 100 . 21 89 59 . . . . Volleys Fired 150 | . 26 . 29 44 19 2 . 30 Largest 3 | . 2 . 2 3 3 3 . 3 Hottest 182 | . 60 . 73 178 182 182 . 182 Shots Fired 298 | . 49 . 31 100 51 6 . 61 Gun 278 | . 49 . 29 100 51 6 . 43 Cannon 18 | . . . . . . . . 18 Launcher 2 | . . . 2 . . . . . Special . | . . . . . . . . . Kinetic 51 | . 39 . . . . . . 12 Thermal 225 | . . . 27 100 51 6 . 41 Explosive 2 | . . . 2 . . . . . Electromagnetic 20 | . 10 . 2 . . . . 8 Robot Hit Streak 12 | . 4 . 5 12 6 3 . 6 Robot Miss Streak 6 | . 3 . 3 5 6 2 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 166 | . 29 . 20 55 28 3 . 31 Core Hits 69 | . 12 . 7 23 12 2 . 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . 1 4 . . . . Burn 5 | . . . 1 4 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3242 | . 573 . 396 957 632 52 . 632 Guns 2710 | . 433 . 273 957 576 52 . 419 Cannons 213 | . . . . . . . . 213 Explosions 319 | . 140 . 123 . 56 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 439 | . 377 . . . . . . 62 Thermal 2537 | . 140 . 261 957 632 52 . 495 Explosive 123 | . . . 123 . . . . . Electromagnetic 143 | . 56 . 12 . . . . 75 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 1 2 2 2 5 Average Corruption 1 | . . . . 1 1 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 53 | . . . . 7 5 2 2 37 Message Errors 12 | . . . . 1 3 1 . 7 Matter Fused 15 | . . . . 2 . . 1 12 Heat Flow Errors 4 | . . . . 1 . . 1 2 Energy Discharges 6 | . . . . 1 . . . 5 Parts Fused 2 | . . . . 1 . . . 1 Data Loss (minor) 5 | . . . . . 1 . . 4 Data Loss (major) 2 | . . . . . . 1 . 1 Misfires 5 | . . . . 1 . . . 4 Alerts 2 | . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 6 | . . . . . . . . 6 Projectiles 6 | . . . . . . . . 6 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 700 | . 149 . 261 643 643 240 192 700 Average Temperature 187 | . 56 . 117 184 190 121 101 281 Received Heat Transfer 1742 | . 525 9 159 360 189 . . 500 Effects 68 | . . . . 17 10 . . 41 Shutdowns 14 | . . . . 3 2 . . 9 Energy Bleed 9 | . . . . 1 1 . . 7 Interference 16 | . . . . 3 3 . . 10 Matter Decay 5 | . . . . 1 . . . 4 Short Circuit 7 | . . . . 2 3 . . 2 Damage (minor) 4 | . . . . . 1 . . 3 Damage (major) 10 | . . . . 6 . . . 4 Damage (core) 3 | . . . . 1 . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 14 | . . . 3 7 2 1 . 1 Heat Transferred 5520 | . 150 . 740 2321 1160 111 . 1038 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Peak Influence 263 | . 196 87 175 263 67 . . . Initial 73 | . . 72 33 73 . . . . Average 68 | . 104 77 95 72 42 . . . Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 96 | 100 100 100 100 93 100 . . . Level 1 3 | . . . . 6 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 3 . . 1 2 . . . Investigation . | . . . . . . . . . Extermination 2 | . . . . . 2 . . . Reinforcement 4 | . 3 . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Distress Signals 6 | . 3 . . 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 16 1 6 21 9 1 . 14 Peak Tracking Total 7 | . 7 . 2 4 2 1 . 6 Tactical Retreats 4 | . 2 . . 1 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Traps Triggered 2 | . . . . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Machines Disabled 4 | . . . 2 . 2 . . . Max in Single Turn 2 | . . . 1 . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Machines Accessed 5 | . . . . . 1 . 4 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . . . . . 1 . 28 . Successful 29 | . . . . . 1 . 28 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . . . . . . . 28 . Record 11 | . . . . . . . 11 . Part Schematic 8 | . . . . . . . 8 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . 3 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 30 | . . . . . . . . 30 Total Damage 788 | . . . . . . . . 788 Kills 11 | . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Turns Passed 6783 | 69 290 143 349 1652 922 242 157 2959 Spaces Moved 2490 | 71 172 83 226 800 463 145 97 433 Core 413 | 17 . . 5 1 . . . 390 Treads 939 | . 67 83 . 128 376 145 97 43 Legs 382 | . . . . 295 87 . . . Wheels 756 | 54 105 . 221 376 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 95 115 163 163 163 163 Average Speed 246 | 72 111 160 115 175 180 163 163 661 Slowest Speed 750 | 80 160 160 350 320 270 163 163 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 34 18 20 38 10 18 70 57 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 26 | . 9 . 17 . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 26 | . 9 . 17 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Total 2907 | 88 225 95 288 972 516 146 96 481 Wait 46 | . 5 . 3 26 . . . 12 Move 2482 | 70 171 82 225 799 462 144 96 433 Hop . | . . . . . . . . . Pick Up 88 | 12 11 3 14 44 4 . . . Fast Attach 18 | . 1 2 . 5 9 . . 1 Attach 52 | 6 6 . 8 21 7 . . 4 Detach 12 | . . . 1 7 3 . . 1 Swap 4 | . . 3 . 1 . . . . Drop 55 | . 5 5 8 25 12 . . . Fire 150 | . 26 . 29 44 19 2 . 30 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Core integrity fell below 50% 259 | -10/Materials | Lost 5 parts (1p2n2w) 303 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 360 | -10/Materials | Entered Mines 406 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 445 | -10/Mines | Discovered new exit (range 8) 454 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 456 | -10/Mines | Met a Derelict bent on vengeance 503 | -10/Mines | Entered Materials 503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 755 | -9/Materials | Build established: Scavenger-Mutant 814 | -9/Materials | Discovered new exit (range 7) 850 | -9/Materials | Identified exit to Materials 852 | -9/Materials | Entered another Materials area 852 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1270 | -8/Materials | Lost 4 parts (1p1n2w) 1626 | -8/Materials | Build established: Gunner 2413 | -8/Materials | Discovered new exit (range 12) 2504 | -8/Materials | Entered Factory 2504 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2607 | -7/Factory | Discovered new exit (range 5) 3426 | -7/Factory | Entered Lower Caves 3554 | -7/Lower Caves | Build established: Tank 3643 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3668 | -7/Lower Caves | Entered Data Miner 3668 | -7/Data Miner | Discovered new exit (range 6) 3701 | -7/Data Miner | Met Data Miner 3740 | -7/Data Miner | Learned location of Section 7 (-3) 3740 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3774 | -7/Data Miner | Received God Mode back door access code from Data Miner 3825 | -7/Data Miner | Entered Proximity Caves 3827 | -6/Proximity Caves | Spotter reported a threat 3828 | -6/Proximity Caves | Spotter reported a threat 3859 | -6/Proximity Caves | Core integrity fell below 50% 3906 | -6/Proximity Caves | Escorted by Enhanced Grunt 4023 | -6/Proximity Caves | Lost 7 parts (2p2n3w) 4276 | -6/Proximity Caves | Build established: Mutant 4603 | -6/Proximity Caves | Learned location of 1 exit from Factory 6766 | -6/Proximity Caves | Ambushed by research squad 6779 | -6/Proximity Caves | Core integrity fell below 20% 6784 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06768_ Enhanced Grunt destroyed. 06771_ Slug penetrates Wall. 06771_ Penetrated by Slug. 06771_ Broken Med. Treads destroyed. 06774_ Slug penetrates Wall. 06774_ Penetrated by Slug. 06774_ Lgt. Deuterium Engine destroyed. 06774_ Imp. Shield Generator destroyed. 06777_ Critical hit (Destroy). 06777_ EM Pulse Cannon destroyed. 06777_ Slug penetrates Wall. 06781_ Penetrated by Slug. 06781_ Plasma Cannon destroyed. 06784_ Penetrated by Slug. [Achievement: 5k Club] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. 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" " | | ??????????????????????## ## ## #?##?# """" | | ???????????????????????# ## #?????## """" | | ???????????????????????# ##??????## ?""" | | ?????????????????????### ### #????????# ???? | | ?????????????????????# #### #????# ????? | | ?????????????????????# ### ##????# ????? | | ?????????????????????## @ ## ###?????? ????? | | ??????????????????# ]h* #?# #?????????????? | | ??????????????????# p ! #??# #?????????????? | | ??????????????????#h #?? #?????????????? | | ??????????????????##;# ? #?????????????? | | ???????????????????#### ## ? #?????????????? | | ??????????????????????# ??# # #?????????????? | | ??????????????????????# ???# #?????????????? | | ??????????????????????# ????# #?????????????? | | ??????????????????????# ????? #?????????????? | | ??????????????????????# ?????? ?????????????? | | ??????????????????????# ?????? ????????????? | | ??????#???????????????# ??????? ??????????????? | | ????# ###?????????????# ?????????????????????????? | | ??# ???????????? ?????????????????????????? | | # ????????????? ?????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????# ??????? | | ????????????????????????????????????????? ?????? | | ?????????????????????????????????????????# ?????? | | ????????????????????????????????????????## ????? | | ????????????????????????????????????????# ????? | | ????????????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 150 Power Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Librarian Loot Pinata Made in Tau Ceti IV The Oracle Challenges ------------ None Game ------ Seed ReactionDirtyWeb Manual? 0 Play Time 01:13:19 Cumulative 3.0 hours Start 2024.04.17 @ 21:47:23 End 2024.04.18 @ 00:25:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ab956a9-7c25-44f7-967a-c093d44fba3c