Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 23:32:15 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (401) 2005 Value Destroyed (12372) 12372 Prototype IDs (68) 1360 Alien Tech Used (1) 200 Bonus (3572) 3572 TOTAL SCORE: 27609 Bonus ------- High Alert Combat Kills 1326 Follower Combat Kills 1356 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Friendly Fire -710 Cogmind --------- Core Integrity 1090/1300 Matter 207/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Flying (28) Location -3/Research Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (9) ------ Spectral Analyzer Experimental Signal Interpreter Core Analyzer Advanced Transmission Jammer Graphene Brace Experimental Hacking Suite > --- WEAPON (5) ------- Molecular Scythe > --- INVENTORY (5) ---- Matter Compressor (250) Improved Reaction Control System Transdimensional Reconstructor Improved Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Core Analyzer Advanced Recoil Stabilizer Advanced Transmission Jammer Improved Utility Shielding Graphene Brace Experimental Hacking Suite > --- WEAPON ----------- Heavy Machine Gun KE Penetrator KE Penetrator Railgun Molecular Scythe > --- INVENTORY -------- Matter Compressor Improved Reaction Control System Transdimensional Reconstructor Improved Plasma Cutter CPS Tube [Rating: 149] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Enhanced Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Deep Structural Scanner Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Tactical Quantum Warhead Special Weapon RU-N14's Throwing Claymores Impact Weapon Shock Maul Slashing Weapon Molecular Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . . 6 . . . . . . 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 Utility 7 | . . . 1 . . . . 3 . . . . . . 2 . . 1 . . . . . Weapon 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 274 | 9 14 . 26 12 4 4 16 19 5 21 12 3 14 3 31 8 30 22 1 3 4 1 12 Power 33 | 1 1 . 4 1 . . 2 2 1 2 3 . 3 . 2 1 5 3 . . 1 . 1 Engine 18 | 1 1 . 4 1 . . 1 2 . 1 2 . 2 . 1 . 2 . . . . . . Core 11 | . . . . . . . 1 . . 1 1 . 1 . 1 . 3 3 . . . . . Reactor 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 Propulsion 55 | 2 3 . 8 2 . . 3 1 1 5 2 . 1 1 8 2 6 3 1 . . . 6 Treads 21 | 2 3 . 7 2 . . . . . . 2 . . . 3 2 . . . . . . . Leg 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Wheel 8 | . . . . . . . . . . 3 . . 1 . 4 . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 23 | . . . 1 . . . 3 1 . 2 . . . . . . 6 3 1 . . . 6 Utility 108 | 3 4 . 8 2 2 3 4 12 3 8 2 3 4 . 13 4 12 13 . 1 3 . 4 Device 60 | 2 1 . 5 2 1 1 2 7 2 4 2 1 3 . 7 1 7 10 . . . . 2 Storage 11 | 1 2 . 1 . . 2 . . . 2 . 1 . . . . 1 . . . 1 . . Processor 16 | . . . . . . . 2 3 . 2 . . . . 1 3 1 3 . . . . 1 Hackware 10 | . . . . . 1 . . 2 1 . . . . . 1 . 3 . . . 1 . 1 Protection 11 | . 1 . 2 . . . . . . . . 1 1 . 4 . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 3 6 . 6 7 2 1 7 4 . 6 5 . 6 2 8 1 7 3 . 2 . 1 1 Energy Gun 12 | 3 2 . 3 2 . . 1 . . . . . 1 . . . . . . . . . . Energy Cannon 7 | . 2 . . . . . . . . 2 . . . 1 1 1 . . . . . . . Ballistic Gun 26 | . . . . 4 . 1 2 . . 2 . . 1 . 3 . 6 3 . 2 . 1 1 Ballistic Cannon 6 | . 2 . . . . . . . . . 2 . 1 . 1 . . . . . . . . Launcher 7 | . . . 2 1 . . 1 . . . 2 . . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Impact Weapon 7 | . . . 1 . 1 . 2 1 . 1 . . . . . . 1 . . . . . . Slashing Weapon 8 | . . . . . . . 1 3 . 1 1 . 1 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 29 | . . . 4 1 . . . 1 1 1 5 . 3 2 3 . 3 . . . 4 . 1 Parts Lost 48 | . . . . 2 . 1 . . . 9 1 . 12 . 3 . 5 6 . . . . 9 Power 8 | . . . . . . . . . . 3 1 . 2 . 1 . . 1 . . . . . Propulsion 9 | . . . . 1 . . . . . 1 . . 4 . . . 1 1 . . . . 1 Utility 17 | . . . . 1 . . . . . 3 . . 2 . 2 . 3 3 . . . . 3 Weapon 14 | . . . . . . 1 . . . 2 . . 4 . . . 1 1 . . . . 5 Highest Loss Streak 9 | . . . . 1 . 1 . . . 4 1 . 8 . 2 . 4 3 . . . . 9 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Average Backups 19 | 4 18 25 24 24 24 24 21 4 5 11 19 20 18 19 19 20 11 4 5 5 4 5 4 Power 1 | . 1 2 2 1 1 1 . . . . . 1 . 1 . 1 . . 1 1 . . . Propulsion 3 | 2 5 6 6 6 6 6 5 . . . . . . . . 3 2 . . . . . . Utility 4 | . 4 6 4 3 3 2 2 1 1 4 6 6 7 14 12 8 3 . 1 1 1 1 1 Weapon 8 | . 7 9 10 12 13 14 12 1 1 3 11 10 8 3 3 4 2 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 90 | . 12 3 18 6 2 . 12 2 1 1 . 2 7 1 5 . 12 . . . 1 . 5 Power 5 | . . 1 2 . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 21 | . 6 . 7 . 1 . 2 . . . . . . . . . 5 . . . . . . Utility 29 | . 2 1 1 2 1 . . 1 . 1 . 1 7 . 3 . 6 . . . 1 . 2 Weapon 31 | . 4 1 8 4 . . 9 . 1 . . 1 . 1 2 . . . . . . . . Tool/Special 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 Average Slot Usage (%) 91 | . 99 100 99 99 100 98 73 94 100 93 100 99 91 83 95 93 89 89 88 89 88 89 93 Engine 7 | . 14 14 10 11 11 11 9 1 5 5 3 . 3 . 3 3 1 . . . . . . Core 1 | . . . . . . . . 4 . . 2 6 1 6 1 . 1 4 5 5 5 5 . Treads 14 | . 27 28 21 21 22 22 18 . . . 7 13 8 . 7 9 4 . . . . . . Wheel 3 | . . . . . . . . . . 8 16 13 12 6 8 6 . . . . . . . Flight 3 | . . . . . . . 3 25 25 17 1 . . . . . 11 20 14 15 15 15 22 Device 13 | . 9 14 10 19 18 10 10 9 6 11 20 18 13 18 21 18 16 19 21 17 14 15 14 Storage 8 | . 14 14 11 11 11 11 9 . . 3 6 6 6 6 5 5 2 . . . . . . Processor 6 | . . . . . . . 2 18 13 13 13 13 13 7 6 21 17 22 26 26 23 21 16 Hackware 3 | . . . . . 3 11 11 7 20 8 . . . . . . 7 1 . . 1 5 4 Protection 2 | . 4 . 11 2 . . . . . . . . 4 6 10 . . . . 2 5 5 3 Energy Gun 5 | . 18 28 32 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 12 13 5 10 9 5 2 . . . . . . Ballistic Gun 7 | . . . . 27 31 30 . . . . . . 3 2 10 17 15 16 15 15 15 16 18 Ballistic Cannon 1 | . 8 . . . . . . . . . 6 6 3 . 1 . . . . . . . . Impact Weapon 1 | . . . . 1 . . 3 20 6 12 5 . 1 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 3 20 6 . 5 4 6 . . 2 3 5 4 5 3 4 Peak Build Rating 149 | 9 14 14 27 37 35 32 30 54 62 88 92 91 93 82 97 110 108 124 120 119 120 119 149 Average Rating 51 | 5 12 14 22 32 33 29 22 49 56 75 88 90 82 78 85 100 97 114 119 115 116 118 141 On Entrance 66 | . 8 14 14 26 35 32 20 26 54 62 84 90 90 73 82 91 108 94 120 120 117 118 119 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 13 92 92 104 109 109 103 102 20 19 75 91 96 104 83 101 88 88 33 30 32 31 32 39 Greatest Support 140 | 40 40 40 46 45 45 45 45 20 20 48 48 32 60 28 48 140 140 32 32 32 32 32 43 Greatest Overweight (x) 22 | . 2 2 4 4 2 2 3 . 3 22 2 2 4 2 5 2 1 1 1 . . . 1 Average Overweight (x) . | . . 2 2 2 2 1 . . . . 1 2 1 2 2 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 19 | 7 19 25 25 25 25 25 21 5 5 13 20 20 20 20 20 20 11 5 5 5 5 5 5 Most Carried 25 | 8 25 25 25 25 25 25 25 5 5 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Carried 19 | 4 18 24 24 24 24 24 21 4 5 11 19 20 19 19 19 19 11 4 5 5 4 5 4 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 25 | 8 25 25 25 25 25 25 5 5 5 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Class Distribution -------------------- 20% | Mutant 16% | Commander-Mutant 9% | Tank 8% | Gunner 6% | Assassin 5% | Scout 4% | Scavenger-Assassin 4% | Scavenger-Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Commander-Tank | -9/Recycling Commander-Mutant | -9/Scraptown Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Gladiator | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Assassin | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Skirmisher | -5/Factory Ninja | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Matter Collected 12923 | 290 613 125 660 721 588 195 122 790 120 356 428 345 3123 60 1047 284 844 1291 65 222 120 202 312 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16130 | 119 632 36 1776 1786 1072 58 . 719 . 1244 363 444 349 56 1595 1637 1315 1325 91 356 323 226 608 Parts 732 | 9 43 3 107 116 61 2 . 23 . 20 12 12 39 2 70 27 72 47 3 13 3 8 40 Haulers Intercepted 23 | . 2 . 5 6 . . . . . 4 . . . . 2 . 4 . . . . . . Recyclers Shooed 13 | . . . 2 2 . . . 2 . . . . . . 4 . 1 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . 2 7 4 8 . . . . . 11 3 7 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 246 | . 17 3 46 33 27 1 . 6 . 17 7 12 4 2 21 6 17 11 . 6 . 3 7 Melee 16 | . . . . . . . . 4 . 7 . . 2 . . . 3 . . . . . . Guns 157 | . 5 3 40 33 27 1 . . . . . . . . 4 6 12 10 . 6 . 3 7 Cannons 31 | . 12 . . . . . . . . 1 1 3 . . 12 . 2 . . . . . . AOE 39 | . . . 6 . . . . . . 8 6 9 2 2 5 . . 1 . . . . . Classes Destroyed 25 | 2 5 1 5 1 1 . . 1 . 2 2 . 4 . . 1 . . . . . . . Worker 21 | . 3 1 2 1 . . . 1 . 1 . . . . 3 . 1 7 . . . . 1 Builder 9 | . . . 2 . . . . . . 1 . . . . 3 . 2 1 . . . . . Tunneler 7 | 2 . . 2 2 . . . . . . . . . . . . . . . . . . 1 Hauler 24 | . 2 . 5 6 . . . 1 . 4 . . . . 2 . 4 . . . . . . Recycler 22 | 1 1 . 4 . . . . 3 . 3 . . . . 5 . 1 3 . . . . 1 Mechanic 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . Operator 4 | . 1 . . 1 . . . . . . . . 1 . 1 . . . . . . . . Watcher 14 | . 3 . 3 2 . . . . . . . . . . 1 . 1 3 . . . . 1 Swarmer 47 | . . . 8 . 7 . . . . 4 3 4 . . 3 . 9 . . 4 . 3 2 Grunt 109 | . 17 . 26 24 10 . . 4 . 3 3 5 . . 10 . 2 5 . . . . . Brawler 9 | . . . 4 1 . . . . . . . 2 . . 2 . . . . . . . . Duelist 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Protector 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . Sentry 28 | . . . 8 7 9 1 . 2 . . . . . . . . 1 . . . . . . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . 2 . . . 2 2 . . . . . . . . Programmer 24 | . . . . . . . . 1 . 1 . 1 . . 3 . 5 6 . 2 . . 5 Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . Zionite 50 | . . . . . . . . . . . . . 50 . . . . . . . . . . Decomposer 11 | . . . . . . . . . . . 3 1 . . . . . . 2 4 . 1 . Packrat 4 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . Samaritan 5 | . . . . . . . . . . . 4 . . . . . . . 1 . . . . Tinkerer 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 14 | 2 4 2 8 8 5 1 . 4 . 14 4 4 7 2 13 4 5 7 . 4 . 3 3 Combat Bots Only 10 | . 3 2 6 6 5 1 . 3 . 10 4 4 1 2 8 4 5 5 . 4 . 3 3 Max Kills in Single Turn 6 | 1 1 1 3 2 2 1 . 1 . 6 2 2 2 1 3 1 2 4 1 2 . 1 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . 1 . . 1 . . . Exploded 6 | . . . 3 . . . . . . 6 2 2 1 1 2 . . 1 . . . . . Melee 1 | . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . AD-0RF (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1064 | . 58 9 105 89 64 10 . 52 . 104 4 16 186 3 77 . 89 75 . 17 . 25 81 Missed 355 | . 16 4 26 31 21 1 . 32 . 26 1 4 55 . 25 . 35 33 . 8 . 10 27 Hits 709 | . 42 5 79 58 43 9 . 20 . 78 3 12 131 3 52 . 54 42 . 9 . 15 54 Melee 5 | . . 2 . . . . . . . . 2 . . . 1 . . . . . . . . Projectile 704 | . 42 3 79 58 43 9 . 20 . 78 1 12 131 3 51 . 54 42 . 9 . 15 54 AOE 3 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Critical Strikes 19 | . 1 . 1 1 2 1 . 1 . 1 . 1 1 . 2 . 1 3 . 2 . . 1 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 Part Disruptions 5 | . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . Damage Taken 12046 | . 537 86 955 737 534 139 . 199 . 1481 81 134 2187 98 1192 . 950 992 . 166 . 340 1238 Core 2037 | . 62 20 206 61 39 39 . 29 . 280 . 11 480 20 48 . 281 187 . 64 . . 210 Absorbed by Shields 113 | . . . . . 8 51 . . . . 4 50 . . . . . . . . . . . Redirected to Shielding 185 | . . . . . . . . . . . . . . . 104 . . . . . . 13 68 Regen/Repaired (Parts) 755 | . 123 . 51 45 . . . 24 10 145 185 67 . . . . . . . . . . 105 Core Remaining (%) 54 | 100 . 67 . . . . 13 . . . . . . 3 . . 67 . . . . 78 . Volleys Fired 838 | 5 75 7 84 81 44 5 . . . 22 39 23 260 3 55 17 46 33 . 9 . 9 21 Largest 4 | 2 2 2 3 3 3 3 . . . 2 1 3 1 2 4 4 4 4 . 4 . 4 4 Hottest 240 | 100 136 130 195 195 69 69 . . . 90 90 226 90 175 240 178 178 138 . 133 . 136 131 Shots Fired 1758 | 10 147 15 239 221 123 17 . . . 25 40 35 261 4 170 67 134 113 . 34 . 36 67 Gun 1151 | 10 37 15 233 221 123 17 . . . 4 . . . . 79 51 112 112 . 34 . 36 67 Cannon 533 | . 110 . . . . . . . . 16 35 29 218 2 84 16 22 1 . . . . . Launcher 68 | . . . 6 . . . . . . 5 5 6 43 . 3 . . . . . . . . Special 6 | . . . . . . . . . . . . . . 2 4 . . . . . . . . Kinetic 917 | . 102 . . 159 123 17 . . . 4 8 9 . . 83 51 112 112 . 34 . 36 67 Thermal 767 | 10 45 15 233 62 . . . . . 16 27 20 218 2 80 16 22 1 . . . . . Explosive 70 | . . . 6 . . . . . . 5 5 6 43 2 3 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 5 6 6 18 13 22 24 . . . 6 7 7 9 2 7 9 7 10 . 13 . 4 17 Robot Miss Streak 9 | 1 6 5 9 5 3 1 . . . 4 2 5 7 1 5 3 5 3 . 1 . 8 5 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 1 2 . . . . 1 Secondary Targets 27 | . . . 4 5 8 . . . . . . . . . . . 1 2 . 3 . 1 3 Max Gunslinging Chain 2 | . . . 1 1 1 . . . . . . . . . . . 1 1 . 2 . 1 1 Shots Hit Robots 1188 | 7 94 12 189 147 90 22 11 32 3 44 17 21 94 3 102 40 85 87 3 24 5 16 40 Core Hits 838 | 4 61 13 251 79 41 3 . 8 . 49 14 21 70 4 87 17 38 37 3 11 2 8 17 Critical Kills 15 | . . . . . . . . 2 . 3 1 . 1 . 2 3 3 . . . . . . Critical Parts Destroyed 21 | . . . . . 1 . . 4 1 6 . . . . . 1 2 3 . 1 . 1 1 Critical Strikes 49 | 2 2 . . 4 1 . . 7 2 9 1 . 1 . 2 4 7 4 . 1 . 1 1 Burn 6 | 2 . . . 4 . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . Destroy 17 | . . . . . 1 . . . . . . . . . 1 4 5 3 . 1 . 1 1 Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Smash 17 | . . . . . . . . 7 1 9 . . . . . . . . . . . . . Sever 4 | . . . . . . . . . 1 . . . . . . . 2 1 . . . . . Melee Attacks 300 | . . . 1 3 14 8 11 47 4 46 . 5 30 . . . 32 34 10 19 5 11 20 Impact 71 | . . . 1 3 5 . . 33 2 23 . . 4 . . . . . . . . . . Slashing 183 | . . . . . . . . 12 2 23 . 5 10 . . . 32 34 10 19 5 11 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 101 | . . . . . 9 8 11 15 3 9 . 3 18 . . . 9 5 3 3 . 2 3 Combat Hostiles 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . 7 1 9 . . 2 . . . . . . . . . . Damage Inflicted 44798 | 90 1545 114 3042 2456 1230 217 . 1999 229 4600 1595 2477 8226 434 4408 1182 2909 4004 380 991 616 596 1458 Guns 14872 | 90 396 108 2503 2432 1230 217 . . . 12 . . . . 1240 870 1456 2350 . 537 . 390 1041 Cannons 6289 | . 1126 . . . . . . . . 198 527 526 1587 36 1798 312 179 . . . . . . Explosions 13741 | . . . 539 . . . . . . 2201 1068 1595 6128 330 1370 . . 510 . . . . . Melee 9770 | . . . . . . . . 1999 229 2189 . 356 506 . . . 1274 1144 380 454 616 206 417 Ramming 58 | . 23 6 . 24 . . . . . . . . 5 . . . . . . . . . . Kinetic 12679 | . 1024 . . 1759 1230 217 . . . 12 178 230 . . 1385 870 1456 2350 . 537 . 390 1041 Thermal 9182 | 90 498 108 2503 673 . . . . . 303 349 296 1587 36 1850 312 179 398 . . . . . Explosive 12929 | . . . 539 . . . . . . 2096 1068 1595 6128 330 1173 . . . . . . . . Electromagnetic 112 | . . . . . . . . . . . . . . . . . . 112 . . . . . Impact 2494 | . . . . . . . . 1123 159 1212 . . . . . . . . . . . . . Slashing 7344 | . . . . . . . . 876 70 977 . 356 506 68 . . 1274 1144 380 454 616 206 417 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 5 5 5 5 5 2 2 3 3 6 6 . 2 . 1 1 . . . . 1 Average Corruption 3 | . 1 1 5 5 5 5 5 1 2 2 3 5 6 . 1 . 1 1 . . . . 1 Corruption Purged 7 | . . . . . . . . . . . . . . . 6 . . 1 . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . 8 . 2 . 4 . . . Effects 336 | . 9 13 76 63 53 50 . . 5 14 16 30 3 . 1 . 1 2 . . . . . Message Errors 84 | . 5 4 18 12 12 15 . . 1 3 5 7 1 . . . . 1 . . . . . Matter Fused 72 | . 1 2 19 9 13 14 . . . 3 2 8 . . 1 . . . . . . . . Heat Flow Errors 40 | . 1 2 9 12 4 3 . . 1 1 3 2 1 . . . . 1 . . . . . Energy Discharges 40 | . . 2 11 7 7 4 . . 1 2 2 4 . . . . . . . . . . . Parts Rejected 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Parts Fused 4 | . . . . 2 1 . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 36 | . . 1 8 6 4 9 . . 1 1 1 4 . . . . 1 . . . . . . Data Loss (major) 20 | . . . 1 5 6 3 . . . 1 2 2 . . . . . . . . . . . Misfires 15 | . 1 1 3 1 2 2 . . . 1 1 2 1 . . . . . . . . . . Alerts 9 | . 1 1 2 2 1 . . . . 2 . . . . . . . . . . . . . Weapon Failures 13 | . . . 4 6 3 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4066 | . 1 . 18 . . . . 562 99 980 144 152 346 . 97 . 355 531 . 215 331 . 235 Projectiles 271 | . 1 . . . . . . . . . 137 33 40 . 60 . . . . . . . . Explosions 550 | . . . 18 . . . . . . 44 7 119 138 . 37 . . 187 . . . . . Melee 3245 | . . . . . . . . 562 99 936 . . 168 . . . 355 344 . 215 331 . 235 Knockbacks 32 | . 17 . . . . . . 7 1 1 4 2 . . . . . . . . . . . Impact 10 | . 1 . . . . . . 7 1 1 . . . . . . . . . . . . . Kinetic 22 | . 16 . . . . . . . . . 4 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . . 94 . . . . . . . . . 62 . 84 . . 58 . . . . . Shots 4 | . . . 1 . . . . . . . . . 1 . 1 . . 1 . . . . . Rammed 6 | . 1 1 . 3 . . . . . . . . 1 . . . . . . . . . . Targets Rammed 7 | . 2 1 . 3 . . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 777 | 117 243 218 385 266 265 261 . 11 174 174 224 276 777 45 120 147 113 443 . 90 . 254 61 Average Temperature 93 | 44 83 83 107 81 45 80 . 11 97 99 72 81 210 23 34 55 25 120 . 35 . 136 31 Received Heat Transfer 3155 | . 321 . 312 366 225 50 . 57 . 123 . 12 1275 . 246 . 81 87 . . . . . Effects 24 | . . . . 2 . . . . . . . 1 19 . . . . 2 . . . . . Shutdowns 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . . Interference 6 | . . . . 2 . . . . . . . . 4 . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . Damage (major) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Corrupted 5 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 3 . 3 . . . . . . . . . . . . . Impact Corruptions 36 | . . . . . . . . 15 2 19 . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 1 4 . . . . . 1 2 . 1 . 3 . . . . . . . . Heat Transferred 10834 | 407 670 130 3125 1621 . . . . . 314 550 385 1863 . 1051 333 185 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 4 | . . . 3 2 4 2 . . . 4 . . . . 3 1 2 2 . . . . . Low Security (%) 54 | 100 100 100 60 3 . . . 100 100 13 . . . . 78 41 77 10 . . . . 100 Level 1 15 | . . . 10 39 7 40 . . . 11 . . . . . 58 17 74 . . . . . Level 2 18 | . . . 17 57 34 59 . . . 5 . . . . 1 . 4 14 . . . . . Level 3 7 | . . . 10 . 47 . . . . 22 . . . . 19 . . . . . . . . Level 4 3 | . . . . . 11 . . . . 47 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1406 | 10 148 7 815 512 1186 583 . 132 32 1406 . . . . 757 251 477 626 . . . . 60 Initial 533 | . . 7 . 341 317 533 . . 32 . . . . . . 251 111 231 . . . . . Average 274 | . 56 . 279 403 717 420 . 67 3 859 . . . . 238 208 116 278 . . . . 16 Influence Increases 11132 | 15 607 5 1460 972 919 399 . 358 13 2311 169 311 . 144 1149 8 895 863 . 145 10 85 294 Destroy 0b10 Robot/C 5380 | . 340 . 920 640 580 60 . 120 . 900 140 240 . 80 420 . 400 220 . 120 . 60 140 Destroy 0b10 Robot/NC 555 | 15 50 5 95 65 . . . 15 . 85 . . . . 75 . 45 70 . 5 10 . 20 Destroy Leader 1058 | . 100 . 226 176 20 . . 40 . 184 20 40 . 30 56 . 68 46 . 20 . 10 22 Allied During Kill 927 | . . . . . 6 21 . 6 . 809 9 16 . 34 26 . . . . . . . . Successful Hack 348 | . 23 . 24 15 48 29 . 42 . 42 . . . . . . 70 16 . . . . 39 Select Force Hacks 410 | . 60 . 30 . . 240 . 30 . . . . . . . . . 50 . . . . . Disable Machine 645 | . . . 60 45 . 30 . 15 . 75 . . . . 180 . 75 150 . . . . 15 Anti-Garrison Action 250 | . . . . . 250 . . . . . . . . . . . . . . . . . . Destroy Structure 719 | . 4 . 30 1 15 19 . 15 13 66 . . . . 362 8 72 86 . . . . 28 Partial Spotted 300 | . . . 15 . . . . 60 . 75 . . . . . . 30 90 . . . . 30 Lose Combat Pursuer 540 | . 30 . 60 30 . . . 15 . 75 . 15 . . 30 . 135 135 . . . 15 . Influence Decreases 11132 | 15 588 24 652 1291 222 1264 321 264 107 942 945 536 368 144 431 567 580 711 458 263 60 85 294 Entered New Map 3749 | . . 12 . 467 172 653 321 . 62 . 507 114 368 . . 467 48 243 232 33 50 . . Time Decay 6227 | 15 588 12 652 624 . 601 . 215 37 442 428 422 . 144 381 100 432 398 206 230 10 85 205 Lost Part 349 | . . . . 20 . 10 . . . 90 10 . . . 30 . 50 60 . . . . 79 Lost Ally 507 | . . . . 30 50 . . 49 8 260 . . . . 20 . 50 10 20 . . . 10 Purge Threat 300 | . . . . 150 . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 85 | . 6 . 10 8 . . . 10 . 9 . . . . 5 . 14 15 . . . . 8 Investigation 49 | . 5 . 7 2 . . . 9 . 4 . . . . . . 7 10 . . . . 5 Extermination 14 | . . . . . . . . 1 . 1 . . . . 2 . 4 4 . . . . 2 Reinforcement 14 | . 1 . 2 2 . . . . . 1 . . . . 3 . 3 1 . . . . 1 Assault 5 | . . . 1 1 . . . . . 3 . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Distress Signals 19 | . 1 2 3 3 . . . . . 4 . . 1 . 1 . . 2 . . . . 2 Communications Jammed 10 | . . . . . . . . . . . . . . . . . 9 . . . . . 1 Distress Signals 10 | . . . . . . . . . . . . . . . . . 9 . . . . . 1 Times Spotted 410 | . 26 3 58 41 29 2 . 13 6 46 4 10 38 2 33 5 35 34 . 6 . 5 14 Peak Tracking Total 11 | . 3 2 7 5 4 2 . 4 6 11 4 4 4 2 7 2 5 7 . 4 . 3 5 Tactical Retreats 37 | . 2 . 3 2 . . . 1 . 4 . 1 13 . 1 . 5 4 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Traps Triggered 17 | . 3 . 1 3 5 . . 1 . 1 . . . . 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Machines Disabled 59 | . . . 4 3 2 2 . 1 . 5 . . 14 . 12 . 5 10 . . . . 1 Max in Single Turn 5 | . . . 2 1 1 1 . . . 1 . . 4 . 5 . 1 2 . . . . 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . . . 1 1 . . . . 1 Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Machines Accessed 132 | . 10 . 13 9 3 13 6 12 . 9 . . . . . . 19 19 2 . 4 1 12 Terminals 57 | . 7 . 7 7 3 5 . 2 . 4 . . . . . . 8 8 . . . 1 5 Fabricators 9 | . . . . . . . . 3 . 1 . . . . . . 2 2 . . . . 1 Repair Stations 10 | . 1 . 2 1 . . . 2 . 1 . . . . . . 1 . . . . . 2 Recycling Units 31 | . 2 . 2 . . 8 . 4 . 1 . . . . . . 6 6 . . . . 2 Scanalyzers 5 | . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . . Garrison Access 8 | . . . . 1 . . . . . 1 . . . . . . 1 3 . . . . 2 Total Hacks 335 | . 22 . 38 21 8 21 34 27 . 25 . . . . . . 46 39 5 . 17 1 31 Successful 176 | . 11 . 14 7 4 15 34 15 . 16 . . . . . . 15 9 5 . 17 1 13 Failed 159 | . 11 . 24 14 4 6 . 12 . 9 . . . . . . 31 30 . . . . 18 Catastrophic 38 | . 2 . 5 4 1 1 . 1 . 1 . . . . . . 7 11 . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 145 | . 11 . 16 16 4 18 . 10 . 9 . . 1 . . . 24 21 . . . . 15 Terminals 153 | . 17 . 22 19 8 13 . 8 . 12 . . . . . . 18 17 . . . 1 18 Fabricators 25 | . . . . . . . . 6 . 6 . . . . . . 5 7 . . . . 1 Repair Stations 16 | . 3 . 5 1 . . . 3 . 1 . . . . . . 1 . . . . . 2 Recycling Units 49 | . 2 . 3 . . 8 . 6 . 1 . . . . . . 16 9 . . . . 4 Scanalyzers 20 | . . . 8 . . . . 4 . 3 . . . . . . 5 . . . . . . Garrison Access 16 | . . . . 1 . . . . . 2 . . . . . . 1 6 . . . . 6 Terminal Hacks 98 | . 6 . 3 3 3 7 34 3 . 6 . . . . . . 3 . 5 . 17 1 7 Record 35 | . . . . . . . 25 . . . . . . . . . . . 4 . 5 1 . Part Schematic 16 | . 3 . . . . 5 . . . 3 . . . . . . . . . . 4 . 1 Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . . . . . . . 8 . . . . . . . . . . . . . 4 . . Prototype ID Bank 11 | . 1 . 2 . . 1 . . . . . . . . . . 1 . . . 4 . 2 Open Door 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 2 . 4 . . . . . . 2 1 . . . . 1 Network Status 4 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . 1 Load Schematic 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . Build 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 7 . . . . 1 . 1 . . . . . . 2 . . . . . . Insert Component 7 | . . . 4 . . . . 1 . 1 . . . . . . 1 . . . . . . Analyze 4 | . . . 3 . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . 1 . . . . . . 1 1 . . . . 1 Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . . . . . . 1 1 . . . . 1 Unauthorized Hacks 47 | . 3 . 2 3 1 8 . 8 . 4 . . . . . . 7 7 . . . . 4 Terminals 7 | . . . . 2 1 . . . . 1 . . . . . . 1 1 . . . . 1 Assimilate 4 | . . . . . . . . . . 1 . . . . . . 1 1 . . . . 1 Botnet 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . 1 1 . . . 2 . 1 . . . . . . . . . . . . 1 Patch 7 | . 1 . 1 1 . . . 2 . 1 . . . . . . . . . . . . 1 Recycling Units 29 | . 2 . 1 . . 8 . 4 . 1 . . . . . . 6 5 . . . . 2 Tunnel 12 | . 2 . 1 . . 8 . 1 . . . . . . . . . . . . . . . Fedlink 17 | . . . . . . . . 3 . 1 . . . . . . 6 5 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 8 . 12 7 2 5 . 7 . 6 . . . . . . 14 15 . . . . 8 Full Trace Events 19 | . 1 . 5 1 1 2 . 2 . 2 . . . . . . . 3 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . 84 . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . Part Schematics Acquired 35 | . 3 . 3 . . 5 . . . 3 . . 15 . . . 1 . . . 4 . 1 Parts Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Time 41 | . . . . . . . . . . 41 . . . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . . . . 1 . 1 . . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 26 | . . . . . 1 . 9 2 . . . . 13 . 1 . . . . . . . . Non-combat 8 | . . . . . 1 . . 1 . . . . 5 . 1 . . . . . . . . Combat 18 | . . . . . . . 9 1 . . . . 8 . . . . . . . . . . Robot Hacks Applied 30 | . . . . . 1 . 11 2 . . . . 15 . 1 . . . . . . . . parse_system 28 | . . . . . 1 . 11 1 . . . . 15 . . . . . . . . . . find_chute 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Relay Couplers Released 7 | . . . . . 5 . . . . . . . . . 2 . . . . . . . . Machine Destruction 7 | . . . . . 5 . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 5 5 . . . . . . . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Total Allies 40 | . . . . . 5 5 . . 19 1 . . 2 . 1 . 3 1 2 . . . 1 Largest Group 19 | . . . . . 3 8 7 7 19 15 3 3 3 2 1 . 2 1 2 . . . 1 Highest-Rated Group 702 | . . . . . 90 155 153 145 702 552 75 72 192 192 96 . 98 26 67 . . . 10 Highest-Rated Ally 96 | . . . . . 39 39 39 39 50 46 27 25 96 96 96 . 49 26 38 . . . 10 Initial Warlord ECA Mod 6 | . . . . . . 3 3 . . . . . . . . . . . . . . . . Total Orders 38 | . . . . 6 1 . 27 2 . . . . . . 1 . 1 . . . . . . STAY 14 | . . . . . . . 13 . . . . . . . . . 1 . . . . . . FOLLOW 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . PICKUP 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . COLLECT 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . EXPLORE 7 | . . . . 6 1 . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 451 | . . . . . 8 13 . 18 154 227 . . 8 12 4 . 7 . . . . . . Total Damage 10232 | . . . . . 44 213 . 355 4012 4634 . . 363 320 132 . 159 . . . . . . Kills 53 | . . . . . 2 3 . . 7 34 . . 2 2 . . 3 . . . . . . Allies Corrupted 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 14303 | 48 137 . . . . . 31 484 87 72 914 1030 4633 969 1089 204 1622 947 422 482 103 378 651 Optics 4997 | . . . . . . . . . . . . . . . 188 204 1622 947 422 482 103 378 651 Sensors 9698 | . . . . . . . . . 74 72 914 1030 3413 . 2 . 1423 751 422 482 103 378 634 IFF 3556 | . . . . . . . . . . . . 2 1220 969 1089 204 72 . . . . . . Terrain 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . Structural 6405 | . . . . . . . 31 . 13 . 817 1030 3375 966 173 . . . . . . . . Seismic 180 | 43 137 . . . . . . . . . . . . . . . . . . . . . . T.N.C. 484 | . . . . . . . . 484 . . . . . . . . . . . . . . . Jamming 1192 | . . . . . . . . . . . . . . . . . 948 164 . . . . 80 ECM 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . Robot Analysis Total 12 | . . . . . . . 8 . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . 2 . . . . . . . . 1 1 2 2 . . . . 1 1 . . . Drone Launches 9 | . . . . 7 1 . . . . . . . . . 1 . . . . . . . . Drone Recoveries 5 | . . . . 4 . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Turns Passed 38223 | 195 3558 1750 3174 2137 1729 1936 7236 552 405 1129 1053 1030 5448 969 1113 204 1622 947 422 482 103 378 651 Spaces Moved 23887 | 101 1300 483 871 559 479 590 3784 870 517 1238 757 706 2868 718 577 85 1795 1839 649 1042 187 916 956 Core 3 | 2 . . . . . . . . . 1 . . . . . . . . . . . . . Treads 7320 | 99 1300 483 871 559 479 590 2116 . . . . . 406 . . 50 367 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5627 | . . . . . . . . . . 372 757 706 2462 718 577 35 . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 10936 | . . . . . . . 1668 870 516 865 . . . . . . 1428 1839 649 1042 187 916 956 Fastest Speed 24 | 50 160 320 305 305 312 232 37 31 31 28 111 130 111 130 115 130 31 31 34 34 34 34 24 Average Speed 129 | 157 220 320 313 318 312 308 177 31 47 59 119 130 143 130 139 147 58 31 34 34 34 34 26 Slowest Speed 1150 | 160 320 320 465 480 312 312 400 37 250 1150 130 130 240 130 175 160 240 103 117 34 34 34 97 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . 5 . 2 . . . . . . 6 10 . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 6 97 97 65 95 68 96 93 21 92 24 64 82 87 83 14 76 51 49 71 78 63 87 27 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 26 | . 2 1 1 . . 8 5 2 . . 1 . 1 1 . . . . 1 . 3 . . Known Exits Taken 12 | . . . 1 1 . . . . . 1 1 1 . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 . . . . . 1 . . . . . . . . . . Scrap Searched 26 | . . 2 . . . . 5 . . . 1 4 3 1 . . . . 2 4 . 4 . Spaces Dug 166 | . . . 1 . . . . 3 . 1 26 44 9 . . . 21 15 7 15 . 9 15 Terrain Destroyed 1622 | . . . 30 . . . . 3 . 67 126 98 923 15 195 5 39 45 7 30 . 24 15 Melee 79 | . . . 1 . . . . 3 . 1 . 1 . . . . 13 14 7 15 . 9 15 Projectile 182 | . . . . . . . . . . 3 17 15 49 1 23 5 26 14 . 15 . 14 . AOE 1360 | . . . 29 . . . . . . 63 109 82 874 14 172 . . 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Total 29215 | 122 1853 675 1144 728 605 694 4294 1078 668 1535 854 779 3871 750 763 121 2228 2068 833 1118 217 941 1276 Wait 3149 | . 379 177 79 25 39 73 423 123 127 176 33 23 609 15 31 . 249 104 171 39 . . 254 Move 23809 | 100 1299 482 870 558 477 589 3783 860 516 1233 756 705 2867 717 577 84 1783 1819 648 1041 186 915 944 Hop 27 | . . . . . . . . 5 . 2 . . . . . . 5 9 . . . . 6 Pick Up 219 | 8 42 4 32 12 4 . 13 4 1 25 1 4 25 4 17 3 12 4 . . 3 . 1 Fast Attach 211 | 7 8 . 11 10 . 5 11 22 10 12 3 4 13 2 20 4 19 20 2 3 9 2 14 Attach 68 | . . . 5 3 1 1 3 4 . 8 1 . 15 2 9 . 10 4 . . . . 2 Detach 22 | . 1 . 1 . . 1 1 3 . 1 . . 4 . 1 . 4 4 . . . . 1 Swap 195 | 2 14 . 18 7 13 3 7 4 2 6 17 7 18 2 19 6 23 17 . 4 3 2 1 Drop 382 | . 33 4 43 20 3 7 42 21 10 15 4 8 31 5 34 7 45 20 2 3 11 2 12 Fire 838 | 5 75 7 84 81 44 5 . . . 22 39 23 260 3 55 17 46 33 . 9 . 9 21 Melee 270 | . . . 1 3 14 8 11 32 2 35 . 5 28 . . . 32 34 10 19 5 11 20 Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 2 1 . 3 . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . 6 10 . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Tes x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 196 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 911 | -10/Materials | Discovered new exit (range 13) 945 | -10/Materials | Discovered new exit (range 15) 1127 | -10/Materials | Repaired Lgt. Treads 1326 | -10/Materials | Discovered new exit (range 15) 1578 | -10/Materials | Discovered new exit (range 14) 1764 | -10/Materials | Discovered new exit (range 16) 3754 | -10/Materials | Entered Mines 3755 | -10/Mines | Learned location of Storage (-9) 3791 | -10/Mines | Assembled infested the area 4303 | -10/Mines | Discovered new exit (range 15) 4407 | -10/Mines | Learned Materials emergency access door positions 4765 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4852 | -10/Mines | Learned Materials stockpile data 5128 | -10/Mines | Discovered new exit (range 14) 5410 | -10/Mines | Discovered new exit (range 14) 5414 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 5504 | -10/Mines | Entered Materials 5504 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 5818 | -9/Materials | Build established: Tank 6072 | -9/Materials | Discovered new exit (range 6) 6619 | -9/Materials | Discovered new exit (range 8) 7851 | -9/Materials | Discovered new exit (range 15) 8304 | -9/Materials | First assault squad dispatched 8331 | -9/Materials | Identified exit to Mines 8331 | -9/Materials | Identified exit to Storage 8486 | -9/Materials | Core integrity fell below 50% 8678 | -9/Materials | Entered Storage 9312 | -9/Storage | Identified exit to Garrison 9493 | -9/Storage | Garrison activated, responded to threat 9597 | -9/Storage | Discovered new exit (range 16) 9701 | -9/Storage | Build established: Gunner 9878 | -9/Storage | First assault squad dispatched 10815 | -9/Storage | Entered Garrison 10905 | -9/Garrison | Triggered checkpoint 11119 | -9/Garrison | Garrison Relay disabled 11305 | -9/Garrison | Triggered checkpoint 11470 | -9/Garrison | Triggered checkpoint 11536 | -9/Garrison | Learned Recycling security intel 11763 | -9/Garrison | Discovered new exit (range 12) 11943 | -9/Garrison | Triggered checkpoint 12057 | -9/Garrison | Discovered new exit (range 9) 12071 | -9/Garrison | Discovered new exit (range 38) 12071 | -9/Garrison | Discovered new exit (range 47) 12071 | -9/Garrison | Discovered new exit (range 8) 12116 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12544 | -9/Garrison | Entered Recycling 12544 | -9/Recycling | Accompanied by 3 allies 13271 | -9/Recycling | Build established: Commander-Tank 13369 | -9/Recycling | Core integrity fell below 20% 13839 | -9/Recycling | Discovered new exit (range 13) 14371 | -9/Recycling | Scanned before Scraplab entrance 14404 | -9/Recycling | Entered Scraplab 14422 | -9/Recycling | Discovered new exit (range 2) 14480 | -9/Recycling | Entered Scraptown 14480 | -9/Scraptown | Accompanied by 7 allies 14485 | -9/Scraptown | System corruption cleaned by C-Scrubber 14658 | -9/Scraptown | Build established: Commander-Mutant 14991 | -9/Scraptown | Discovered new exit (range 9) 15091 | -9/Scraptown | Visited CPS Storage 15112 | -9/Scraptown | Visited SPCMW 15132 | -9/Scraptown | Visited Red Mages 15255 | -9/Scraptown | Visited Observation Area 15364 | -9/Scraptown | Visited Assassins FH 15471 | -9/Scraptown | Visited Awakened 15534 | -9/Scraptown | Visited Fellowship of the Rings 15975 | -9/Scraptown | Visited UFD Registry 16564 | -9/Scraptown | Registered with UFD as "Smoothsys" 16670 | -9/Scraptown | Visited Scrap Suit Storage 16767 | -9/Scraptown | Visited Science Guys 16914 | -9/Scraptown | Visited Junk Repository 17165 | -9/Scraptown | Visited Cartography Club 17366 | -9/Scraptown | Visited Curators Association 17469 | -9/Scraptown | Visited Analyses Database 17540 | -9/Scraptown | Visited LU-1G1's Boring Crew 18074 | -9/Scraptown | Visited Chapter 10 18183 | -9/Scraptown | Visited Supply Room 18598 | -9/Scraptown | Discovered new exit (range 5) 20653 | -9/Scraptown | Learned location of Recycling (-9) 20653 | -9/Scraptown | Learned location of Lower Caves (-7) 20653 | -9/Scraptown | Learned 16 Materials zone layouts 20653 | -9/Scraptown | Learned location of Proximity Caves (-5) 20653 | -9/Scraptown | Learned 24 Factory zone layouts 20653 | -9/Scraptown | Learned 8 Research zone layouts 20653 | -9/Scraptown | Learned 4 Mines zone layouts 20653 | -9/Scraptown | Learned 20 Upper Caves zone layouts 20653 | -9/Scraptown | Learned location of 1 exit from Upper Caves 20653 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 20653 | -9/Scraptown | Learned location of 1 exit from Factory 20653 | -9/Scraptown | Learned 16 Lower Caves zone layouts 20673 | -9/Scraptown | Found Deep Structural Scanner 20974 | -9/Scraptown | Build established: Commander-Gladiator 21696 | -9/Scraptown | Met Optimus 21696 | -9/Scraptown | Accepted into 0bPrime 21716 | -9/Scraptown | Entered Factory 21716 | -6/Factory | Accompanied by 7 allies 21716 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 21717 | -6/Factory | Identified exit to Lower Caves 21718 | -6/Factory | Identified exit to Factory 21741 | -6/Factory | Found Scrap Suit 21778 | -6/Factory | Murdered 4 allies 22016 | -6/Factory | Build established: Sprinter 22031 | -6/Factory | Loaded intel: 8 recycling unit locations 22040 | -6/Factory | Learned location of Protoforge (-2) 22268 | -6/Factory | Manually triggered Chute Trap 22268 | -6/Factory | Sucked down chute 22268 | -6/Factory | Entered Waste 22288 | -6/Waste | Spotted C-40 Crusher 22301 | -6/Waste | Spotted C-40 Crusher 22307 | -6/Waste | Spotted C-40 Crusher 22307 | -6/Waste | Spotted C-40 Crusher 22310 | -6/Waste | Spotted C-40 Crusher 22310 | -6/Waste | Spotted C-40 Crusher 22343 | -6/Waste | Warlord forces began an assault 22356 | -6/Waste | Allies destroyed C-40 Crusher 22364 | -6/Waste | Allies destroyed C-40 Crusher 22366 | -6/Waste | Allies destroyed C-40 Crusher 22369 | -6/Waste | Allies destroyed C-40 Crusher 22373 | -6/Waste | Allies destroyed C-40 Crusher 22395 | -6/Waste | Discovered new exit (range 15) 22421 | -6/Waste | Lost 4 allies 22528 | -6/Waste | Found Prototype Hackware 22528 | -6/Waste | Identified Exp. Hacking Suite 22673 | -6/Waste | Entered Factory 22673 | -6/Factory | Accompanied by 15 allies 22837 | -6/Factory | Build established: Hacker-Sprinter 22957 | -6/Factory | Loaded intel: 8 recycling unit locations 23023 | -6/Factory | First assault squad dispatched 23128 | -6/Factory | Fabricated Centrium Wheel (x2) 23145 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 23423 | -6/Factory | Build established: Gladiator 23580 | -6/Factory | Lost 6 allies 23601 | -6/Factory | Lost 3 parts (1p1u1w) 23611 | -6/Factory | Cargo convoy interrupted 23640 | -6/Factory | Destroyed 10 combat bots 23680 | -6/Factory | Lost 4 parts (2p1u1w) 23683 | -6/Factory | Found Prototype Launcher 23690 | -6/Factory | Found Prototype Processor 23700 | -6/Factory | Found Prototype Launcher 23712 | -6/Factory | Found Prototype Launcher 23802 | -6/Factory | Entered Lower Caves 23802 | -6/Lower Caves | Accompanied by 3 allies 23803 | -6/Lower Caves | Identified exit to Lower Caves 23806 | -6/Lower Caves | Identified Hellfire Missile Launcher 24635 | -6/Lower Caves | Build established: Scavenger-Assassin 24799 | -6/Lower Caves | Identified Tactical Quantum Warhead (x2) 24855 | -6/Lower Caves | Entered another Lower Caves area 24855 | -6/Lower Caves | Accompanied by 3 allies 25001 | -6/Lower Caves | Discovered exit to Factory (range 16) 25723 | -6/Lower Caves | Discovered new exit (range 12) 25868 | -6/Lower Caves | Identified exit to Zion 25885 | -6/Lower Caves | Entered Zion 25885 | -6/Zion | Accompanied by 3 allies 25946 | -6/Zion | System corruption cleaned by Quarantine Array 26207 | -6/Zion | Found Prototype Device 26207 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 26291 | -6/Zion | Discovered new exit (range 14) 26530 | -6/Zion | Given the Hacking Drone Bay 26533 | -6/Zion | Found Prototype Device 26533 | -6/Zion | Identified Hacking Drone Bay 26583 | -6/Zion | Visited the Megawrench Repair Shop 26706 | -6/Zion | Given A8's code to call for help 26722 | -6/Zion | Build established: Assassin 26743 | -6/Zion | Identified exit to Deep Caves 27097 | -6/Zion | Found Prototype Special Weapon 27098 | -6/Zion | Identified RU-N14's Throwing Claymores 27182 | -6/Zion | Turned away by Imprinter 27625 | -6/Zion | Build established: Derelict-Assassin 28292 | -6/Zion | Build established: Assassin 29189 | -6/Zion | Attacked by Zionites 29256 | -6/Zion | Spotted ZU-2X8(B) 29256 | -6/Zion | Spotted G1-39U(B) 29258 | -6/Zion | AD-0RF came to Zion's defense 29264 | -6/Zion | Destroyed G1-39U(B) 29293 | -6/Zion | Lost 3 allies 29301 | -6/Zion | Core integrity fell below 50% 29315 | -6/Zion | Destroyed AD-0RF 29316 | -6/Zion | Core integrity fell below 20% 29347 | -6/Zion | Lost 8 parts (1p2n2u3w) 29367 | -6/Zion | Destroyed ZU-2X8(B) 29595 | -6/Zion | Build established: Mutant 30189 | -6/Zion | Found Prototype Processor 30194 | -6/Zion | Found Prototype Processor 30197 | -6/Zion | Found Prototype Processor 30199 | -6/Zion | Found Prototype Processor 30295 | -6/Zion | Identified Spectral Analyzer (x2) 30309 | -6/Zion | Found Prototype Processor 30313 | -6/Zion | Identified Exp. Terrain Scan Processor 30334 | -6/Zion | Identified Exp. Signal Interpreter 30339 | -6/Zion | Identified Exp. Target Analyzer (x2) 30362 | -6/Zion | Found Exp. Signal Interpreter 31023 | -6/Zion | Enhanced Grunt warped into view, answering call for help 31024 | -6/Zion | Enhanced Grunt warped into view, answering call for help 31333 | -6/Zion | Entered Proximity Caves 31333 | -5/Proximity Caves | Accompanied by 2 allies 31414 | -5/Proximity Caves | Build established: Derelict-Mutant 31541 | -5/Proximity Caves | Learned location of Warlord (-5) 31562 | -5/Proximity Caves | Learned Factory terminal intel 31989 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 32302 | -5/Proximity Caves | Entered Factory 32302 | -5/Factory | Accompanied by 1 ally 32302 | -5/Factory | Evolved 2 slots: Utility x2 32303 | -5/Factory | Identified exit to Upper Caves 32304 | -5/Factory | Loaded intel: 26 terminal locations 32818 | -5/Factory | Build established: Scavenger-Tank 33225 | -5/Factory | Destroyed 8 combat bots 33307 | -5/Factory | Cargo convoy interrupted 33415 | -5/Factory | Sucked down chute 33415 | -5/Factory | Entered Waste 33415 | -5/Waste | Spotted C-40 Crusher 33430 | -5/Waste | EMP discharged 33447 | -5/Waste | Spotted C-40 Crusher 33452 | -5/Waste | Destroyed C-40 Crusher 33452 | -5/Waste | Spotted C-40 Crusher 33464 | -5/Waste | Spotted C-40 Crusher 33466 | -5/Waste | Destroyed C-40 Crusher 33478 | -5/Waste | Spotted C-40 Crusher 33481 | -5/Waste | Spotted C-40 Crusher 33487 | -5/Waste | Destroyed C-40 Crusher 33504 | -5/Waste | Destroyed C-40 Crusher 33518 | -5/Waste | Destroyed C-40 Crusher 33522 | -5/Waste | Destroyed C-40 Crusher 33530 | -5/Waste | EMP discharged 33599 | -5/Waste | Discovered new exit (range 12) 33618 | -5/Waste | Identified exit to Factory 33619 | -5/Waste | Entered Factory 33881 | -5/Factory | Loaded intel: 8 recycling unit locations 33912 | -5/Factory | Build established: Scavenger-Skirmisher 34737 | -5/Factory | Discovered new exit (range 5) 34825 | -5/Factory | Discovered new exit (range 17) 34883 | -5/Factory | Fabricated Y-64 Sentinel? 34906 | -5/Factory | Lost 4 parts (3u1w) 35227 | -5/Factory | Identified exit to Factory 35241 | -5/Factory | Entered another Factory area 35241 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 35242 | -4/Factory | Identified exit to Armory 35487 | -4/Factory | Build established: Ninja 35609 | -4/Factory | Loaded intel: 8 recycling unit locations 35731 | -4/Factory | Noticed UFD Elites at a Recycling Unit 35753 | -4/Factory | Spotted B-86 Titan 35966 | -4/Factory | Lost 3 parts (1p1n1u) 36148 | -4/Factory | Discovered new exit (range 10) 36173 | -4/Factory | Discovered new exit (range 21) 36187 | -4/Factory | Identified exit to Upper Caves 36188 | -4/Factory | Entered Upper Caves 36189 | -4/Upper Caves | Identified exit to Upper Caves 36205 | -4/Upper Caves | Found DCF Scrap (15 items) 36210 | -4/Upper Caves | Entered an active Warlord outpost 36210 | -4/Upper Caves | A Commander dispatched an escort 36214 | -4/Upper Caves | Learned location of 1 exit from Research 36347 | -4/Upper Caves | Encountered a Warlord checkpoint 36400 | -4/Upper Caves | Build established: Scout 36610 | -4/Upper Caves | Entered another Upper Caves area 36610 | -4/Upper Caves | Accompanied by 1 ally 36611 | -4/Upper Caves | Commander's escort returned to base 36615 | -4/Upper Caves | Discovered new exit (range 19) 36736 | -4/Upper Caves | Identified exit to Research 36794 | -4/Upper Caves | Learned Research stockpile data 36947 | -4/Upper Caves | Encountered a Warlord checkpoint 37079 | -4/Upper Caves | Discovered new exit (range 8) 37092 | -4/Upper Caves | Identified exit to Zhirov 37092 | -4/Upper Caves | Entered Zhirov 37092 | -4/Zhirov | Discovered new exit (range 3) 37099 | -4/Zhirov | Met Zhirov 37106 | -4/Zhirov | Learned location of Command (-1) 37111 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37117 | -4/Zhirov | Found Alien Artifact 37117 | -4/Zhirov | Identified Integrated Reactor 37117 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 37180 | -4/Zhirov | Found Alien Artifact 37194 | -4/Zhirov | Identified exit to Proximity Caves 37195 | -4/Zhirov | Entered Proximity Caves 37308 | -3/Proximity Caves | Spotted B-86 Titan 37573 | -3/Proximity Caves | Entered Research 37573 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 37574 | -3/Research | Identified exit to Testing 37575 | -3/Research | Identified exit to Research 37641 | -3/Research | Loaded intel: 5 recycling unit locations 37946 | -3/Research | Found Exp. Hacking Suite 38134 | -3/Research | Spotted B-86 Titan 38224 | -3/Research | Self-destructed Last Messages --------------- 38205_ Imp. Utility Shielding destroyed. 38206_ Slug penetrates S-43 Plague. 38206_ Slug penetrates Wall. 38206_ KE Penetrator destroyed. 38206_ Biomechanical Wings destroyed. 38208_ S-43 Plague destroyed. 38209_ Slug penetrates S-43 Plague. 38210_ Adv. Sensor Array destroyed. 38211_ Acquired Hvy. Machine Gun. 38213_ Slug penetrates Wall. 38216_ Slug penetrates S-43 Plague. 38216_ S-43 Plague suffers critical hit (Destroy). 38216_ Destroyed Xenon Bombardment Thruster. 38216_ Adv. Recoil Stabilizer destroyed. 38218_ S-43 Plague destroyed. 38218_ Switching to secondary target: S-43 Plague. 38221_ Slug penetrates S-43 Plague. 38222_ Hvy. Machine Gun destroyed. 38222_ R-10 Processor distress signal jammed. 38224_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????!??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#######????????????????????????? | | ??????????????????# ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# #?????????????????????????? | | ? ## ##???# ########??????????????????? | | ?######## #????# # #??????????????????? | | ?######## #????# # ] #??????????????????? | | ?# #????# # #??????????????????? | | ?# #????# # #??????????????????? | | ?# #????# # #??????????????????? | | ?# #????# # #??????????????????? | | ?# ########????# # #??????????????????? | | ?# #???????????# # #??????????????????? | | ?# #???????????# # #?!????????????????? | | ? #???????????# #=@ ! #??????????????????? | | ############# ts/ =* ! #??????????????????? | | [=!=! R #[=% #??????????????????? | | #### #########+#+###s####??????????????????? | | ?######??#!#??# #?????????????????????? | | ?????????#!#??# #?????????????????????? | | ?######??#=#??# #?????????????????????? | | #??# #??# #?????????????????????? | | #??# #??# #?????????????????????? | | #??# #??# #?????????????????????? | | ! #??# #??# #?????????????????????? | | #??# #??# = #?????????????????????? | | #??# #??# #?????????????????????? | | #??# #??# #?????????????????????? | | #??# #??# #?????????????????????? | | ??????# #??# +?????????????????????? | | ??????# #??##############?????????????????????? | | ??????#*#?????????????????????????????????????? | | #?????#=#??????##?????????????????????????????? | | #?????# #??????#"#####????????????????????????? | | ####??#/######### #????????????????????????? | | #??# # #??????????#?????????????? | | #### # ########## ##????????????? | | + # # ?????????????? | | #### """ # + ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 50 Energy Generation 35 Energy Capacity 480 Matter Stores 300 Matter Capacity 550 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 EM Shielding 4 Corruption Block 20 Armor Coverage 450 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 26 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Lgt. Cannon | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Utility Shielding | -10/Materials | Hacked Hvy. Mace | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hammer | -9/Recycling | Hacked Targeting Computer | -9/Recycling | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Adv. Targeting Computer | -9/Recycling | Hacked Arm. Wheel | -9/Recycling | Hacked Centrium Wheel | -6/Factory | Hacked Imp. Coolant Injector | -6/Factory | Hacked Jamming Amplifier | -6/Factory | Hacked Imp. Weapon Cycler | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Neutron Cannon | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Weapon Mount | -3/Research | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked E-15 Imp | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Centrium Wheel | x2 | -6/Factory | Authchip Hcp. Storage Unit | x1 | -6/Factory Y-64 Sentinel | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 19% | -10/Materials Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CoreStormLeg Manual? 0 Play Time 05:41:59 Cumulative 813.5 hours Start 2025.05.18 @ 00:39:46 End 2025.05.19 @ 23:32:15 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 463 Rogue 463 Adventurer 0 Explorer 0 Win Type - Total 22 Types 10/3/3/0/1/1/2/2/0/0 Lore% 79 Gallery% 83 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66c47743-1efe-475b-8349-cd2e3c22d01d