Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 13:42:30 Player: mogus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (69) 345 Value Destroyed (2528) 2528 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (402) 402 TOTAL SCORE: 9175 Bonus ------- High Alert Combat Kills 95 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -193 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Targeting Computer Advanced Melee Analysis Suite Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Surge Thruster Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Active Sensor Suite Advanced Melee Analysis Suite System Shield Component Analysis Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Cooled VTOL Module Improved Medium Armor Plating [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Medium Armor Plating Weapon AWS/Autocannon Ballistic Gun Autogun Ballistic Cannon AWS/Autocannon Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 . . . Utility 7 | . . . . . 2 . . . 1 2 2 . Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 67 | 6 4 . . 1 5 1 12 19 2 8 9 . Power 10 | 2 . . . 1 1 . 3 1 . 2 . . Engine 6 | 2 . . . 1 1 . 2 . . . . . Core 4 | . . . . . . . 1 1 . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | 3 . . . . 1 . 7 7 1 1 1 . Treads 3 | 2 . . . . 1 . . . . . . . Leg 5 | . . . . . . . 3 2 . . . . Wheel 1 | 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12 | . . . . . . . 4 5 1 1 1 . Utility 20 | 1 2 . . . 2 . 1 7 1 3 3 . Device 9 | . 1 . . . 1 . . 4 . 1 2 . Storage 2 | 1 1 . . . . . . . . . . . Processor 3 | . . . . . . . . . 1 1 1 . Hackware 1 | . . . . . . . . . . 1 . . Protection 5 | . . . . . 1 . 1 3 . . . . Artifact . | . . . . . . . . . . . . . Weapon 16 | . 2 . . . 1 1 1 4 . 2 5 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | . 2 . . . . 1 1 . . . . . Ballistic Cannon 2 | . . . . . 1 . . 1 . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . Slashing Weapon 8 | . . . . . . . . 1 . 2 5 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . . . Parts Lost 38 | . . . . 1 . . 10 9 . 7 10 1 Power 6 | . . . . . . . 2 2 . 1 1 . Propulsion 16 | . . . . 1 . . 6 2 . 3 4 . Utility 9 | . . . . . . . 1 4 . 1 2 1 Weapon 7 | . . . . . . . 1 1 . 2 3 . Highest Loss Streak 4 | . . . . 1 . . 4 4 . 4 4 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 1 2 4 4 5 7 6 6 7 2 3 2 . Power . | . 1 2 2 1 1 1 . . . . . . Propulsion . | . . . . . . . . 1 1 1 . . Utility 1 | . . 2 2 2 2 2 2 2 1 1 1 . Weapon 2 | . . . . 1 3 3 3 3 . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . . . . . 2 . . 5 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 2 | . . . . . 1 . . 1 . . . . Weapon 4 | . . . . . 1 . . 3 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 96 100 100 94 74 76 74 77 68 58 46 25 Engine 9 | . 14 14 14 14 16 15 10 5 . . . . Core 2 | . . . . . . . 3 5 6 10 3 . Treads 8 | . 28 28 28 22 16 15 4 . . . . . Leg 6 | . . . . . . . 7 20 . . . . Flight 4 | . . . . . . . 6 2 26 22 10 . Device 11 | . 1 14 14 14 16 15 9 11 13 9 5 5 Storage 8 | . 24 14 14 14 9 7 7 7 . . . . Processor 1 | . . . . . . . . . 3 5 12 15 Protection 5 | . . . . . 7 7 9 7 . . . . Ballistic Gun 7 | . 26 28 28 28 . 7 6 2 . . . . Ballistic Cannon 5 | . . . . . 8 7 7 10 . . . . Peak Build Rating 81 | 4 7 7 10 10 44 46 55 65 66 81 75 19 Average Rating 43 | 1 6 7 8 9 41 46 48 56 64 73 50 18 On Entrance 29 | . 3 7 7 10 9 44 46 55 54 66 64 19 Avg Prop Armor Cover (%) 30 | 34 34 . . . . . . 6 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 5 17 14 14 14 87 90 95 100 20 22 20 1 Greatest Support 48 | 40 40 40 40 40 40 40 40 48 22 23 20 3 Greatest Overweight (x) 28 | 1 . . . . 3 2 28 2 . 1 1 . Average Overweight (x) . | . . . . . 2 2 3 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 5 7 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 4 5 4 7 8 8 6 8 8 3 5 5 . Average Carried 5 | 1 2 4 5 6 7 6 6 7 2 3 2 . Final Capacity 8 | 5 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 4 4 7 8 7 6 7 4 2 1 . . Class Distribution -------------------- 57% | Scavenger-Skirmisher 16% | Mutant 11% | Skirmisher 10% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Matter Collected 1266 | 229 314 . . 70 50 . 177 206 . 95 124 1 Remotely . | . . . . . . . . . . . . . Salvage Created 1867 | . 67 . . 189 492 . 617 228 . 73 201 . Parts 107 | . 5 . . 15 33 . 31 9 . 2 12 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Combat Hostiles Destroyed 61 | . 2 . . 7 17 . 27 5 . . 3 . Melee 4 | . . . . . . . . 1 . . 3 . Guns 9 | . 2 . . 7 . . . . . . . . Cannons 48 | . . . . . 17 . 27 4 . . . . Classes Destroyed 11 | . 1 . . 1 6 . 1 1 . . 1 . Tunneler 1 | . . . . . 1 . . . . . . . Watcher 6 | . . . . . 1 . . 2 . 2 1 . Swarmer 24 | . . . . 4 4 . 14 1 . . 1 . Cutter 1 | . . . . . . . . 1 . . . . Grunt 18 | . 2 . . 3 5 . 8 . . . . . Duelist 2 | . . . . . . . 1 1 . . . . Sentry 9 | . . . . . 4 . 3 1 . . 1 . Specialist 2 | . . . . . 2 . . . . . . . Hunter 2 | . . . . . 1 . 1 . . . . . Programmer 1 | . . . . . . . . . . . 1 . Heavy 2 | . . . . . 1 . . 1 . . . . Thug 1 | . . . . . . . . 1 . . . . Best Kill Streak 6 | . 2 . . 4 4 . 6 2 . 1 2 . Combat Bots Only 6 | . 2 . . 4 4 . 6 2 . . 2 . Max Kills in Single Turn 2 | . 1 . . 2 1 . 1 1 . 1 1 . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Hostile Shots Fired 679 | . 38 . . 32 49 . 245 92 . 43 167 13 Missed 250 | . 12 . . 12 14 . 89 25 . 24 70 4 Hits 429 | . 26 . . 20 35 . 156 67 . 19 97 9 Melee 8 | . . . . . . . . 8 . . . . Projectile 421 | . 26 . . 20 35 . 156 59 . 19 97 9 AOE 2 | . . . . . . . . . . 2 . . Critical Strikes 10 | . . . . 1 1 . 1 3 . . 4 . Damage Taken 6332 | . 255 . . 234 493 . 1531 1220 . 694 1761 144 Core 1743 | . 63 . . 48 66 . 144 183 . 86 1024 129 Absorbed by Shields 111 | . . . . . . . . 105 . 6 . . Core Remaining (%) 81 | 100 . . . 55 88 . . 53 100 91 . . Volleys Fired 51 | . 9 . . 13 . . 20 9 . . . . Largest 2 | . 2 . . 2 . . 1 1 . . . . Hottest 40 | . 40 . . 40 . . 23 40 . . . . Shots Fired 184 | . 18 . . 26 39 . 77 24 . . . . Gun 66 | . 18 . . 26 . . 20 2 . . . . Cannon 118 | . . . . . 39 . 57 22 . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 184 | . 18 . . 26 39 . 77 24 . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | . 5 . . 7 17 . 19 5 . . . . Robot Miss Streak 4 | . 2 . . 3 2 . 3 4 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Autonomous 112 | . . . . . 39 . 57 16 . . . . Shots Hit Robots 180 | . 13 . . 17 35 . 63 18 . 13 21 . Core Hits 71 | . 4 . . 11 14 . 25 8 . 2 7 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 17 | . . . . . 3 . 5 2 . 4 3 . Blast 10 | . . . . . 3 . 5 2 . . . . Sever 7 | . . . . . . . . . . 4 3 . Melee Attacks 77 | . . . . . . . . 11 . 33 33 . Impact 11 | . . . . . . . . 11 . . . . Slashing 66 | . . . . . . . . . . 33 33 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 . Damage Inflicted 10001 | . 127 . . 179 2850 . 4184 1161 . 762 738 . Guns 568 | . 127 . . 177 . . 264 . . . . . Cannons 7736 | . . . . . 2850 . 3920 966 . . . . Explosions . | . . . . . . . . . . . . . Melee 1689 | . . . . . . . . 195 . 762 732 . Ramming 8 | . . . . 2 . . . . . . 6 . Kinetic 8304 | . 127 . . 177 2850 . 4184 966 . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 195 | . . . . . . . . 195 . . . . Slashing 1494 | . . . . . . . . . . 762 732 . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 . 3 4 4 Average Corruption 5 | . . . . . . . . 6 . 1 1 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 35 | . . . . . . . . 32 . 1 1 1 Message Errors 15 | . . . . . . . . 13 . 1 . 1 Matter Fused 5 | . . . . . . . . 4 . . 1 . Heat Flow Errors 4 | . . . . . . . . 4 . . . . Energy Discharges 4 | . . . . . . . . 4 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . 5 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 990 | . . . . . 338 . 411 61 . 167 13 . Projectiles 749 | . . . . . 338 . 411 . . . . . Explosions . | . . . . . . . . . . . . . Melee 241 | . . . . . . . . 61 . 167 13 . Knockbacks 22 | . . . . . 9 . 10 3 . . . . Impact 2 | . . . . . . . . 2 . . . . Kinetic 19 | . . . . . 8 . 10 1 . . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . 3 . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . 1 . . . . . . 1 . Targets Rammed 2 | . . . . 1 . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 233 | . 12 . . 40 . . 44 233 . . . . Average Temperature 54 | . 7 . . 16 . . 18 88 . . . . Received Heat Transfer 753 | . 96 . . 135 90 . 330 . . 54 48 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . Impact Corruptions 4 | . . . . . 1 . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Maximum Alert Level 3 | . . . . . . . 3 1 . 1 1 . Low Security (%) 67 | 100 100 100 . 100 100 100 37 63 100 89 23 . Level 1 19 | . . . . . . . 19 36 . 10 76 . Level 2 8 | . . . . . . . 28 . . . . . Level 3 4 | . . . . . . . 13 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 737 | . 45 . . 90 171 77 737 397 15 349 389 . Initial 386 | . . . . . . 77 2 386 . 2 151 . Average 181 | . 6 . . 36 60 31 371 151 4 81 261 . Influence Increases 2861 | . 55 . . 160 486 4 835 214 15 514 578 . Destroy 0b10 Robot/C 1220 | . 40 . . 140 340 . 540 100 . . 60 . Destroy 0b10 Robot/NC 35 | . . . . . 10 . . 10 . 10 5 . Destroy Leader 212 | . . . . 20 102 . 40 24 . 4 22 . Successful Hack 4 | . . . . . . 4 . . . . . . Disable Machine 75 | . . . . . 15 . . 60 . . . . Anti-Garrison Action 200 | . . . . . . . 200 . . . . . Destroy Structure 45 | . . . . . 4 . 10 5 . 20 6 . Partial Spotted 45 | . . . . . . . . . 15 . 30 . Lose Combat Pursuer 525 | . 15 . . . 15 . 45 15 . 180 255 . Active Sensor Use 500 | . . . . . . . . . . 300 200 . Influence Decreases 2706 | . 55 . . 160 316 170 102 951 10 208 530 204 Entered New Map 743 | . . . . . . 93 2 351 . 3 160 134 Time Decay 1503 | . 55 . . 160 316 77 . 520 10 135 170 60 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . Lost Part 360 | . . . . . . . 100 80 . 70 100 10 Squads Dispatched 23 | . 1 . . . 4 . . 9 . 5 4 . Investigation 6 | . . . . . 1 . . . . 3 2 . Extermination 5 | . . . . . . . . 3 . 1 1 . Reinforcement 12 | . 1 . . . 3 . . 6 . 1 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . . . 3 2 . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Distress Signals 6 | . 2 . . . . . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 142 | . 8 . . 6 22 . 30 14 . 24 33 5 Peak Tracking Total 14 | . 4 . . 3 4 . 6 7 . 10 14 5 Tactical Retreats 16 | . 1 . . . 1 . 3 1 . 4 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Traps Triggered 9 | . . . . . 1 . 2 4 . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Machines Disabled 5 | . . . . . 1 . . 4 . . . . Max in Single Turn 1 | . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Machines Accessed 3 | . . . 1 . 1 1 . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 3 | . . . 1 . 1 1 . . . . . . Successful 3 | . . . 1 . 1 1 . . . . . . Failed . | . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 2 | . . . 1 . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Initial Warlord ECA Mod 2 | . . . . . . . . 2 1 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Active Infowar (turns) 6200 | . 35 130 392 370 1188 213 2084 1096 42 417 233 . Optics 686 | . . . . . . . . . 36 417 233 . A.S.S. 652 | . . . . . . . . 140 6 374 132 . Terrain 5368 | . 35 130 392 370 1188 213 2084 956 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Turns Passed 7299 | 69 332 130 392 370 1188 213 2084 1576 55 417 346 127 Spaces Moved 4866 | 79 197 82 245 206 351 67 542 989 172 954 728 254 Core 367 | 66 17 . . . . . 11 . . . 19 254 Treads 1319 | 12 180 82 245 206 351 67 176 . . . . . Legs 846 | . . . . . . . 260 586 . . . . Wheels 1 | 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2333 | . . . . . . . 95 403 172 954 709 . Fastest Speed 28 | 50 50 160 160 160 240 320 260 32 28 28 30 50 Average Speed 139 | 68 150 160 160 160 332 320 372 148 28 29 32 50 Slowest Speed 1715 | 160 160 160 160 160 400 320 1715 260 28 107 100 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 27 | 4 31 25 61 44 35 2 44 24 3 27 23 38 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 15 | . . . . . . . . . . 12 3 . Terrain Destroyed 29 | . . . . . 4 . 5 5 . 12 3 . Melee 15 | . . . . . . . . . . 12 3 . Projectile 14 | . . . . . 4 . 5 5 . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Total 5208 | 93 216 81 245 223 375 67 590 1067 178 1024 795 254 Wait 13 | . . . . . 4 . . . . . 9 . Move 4851 | 78 196 81 244 205 350 66 540 988 171 953 725 254 Hop 1 | . . . . . . . . . . . 1 . Pick Up 66 | 7 4 . 1 2 10 . 12 16 1 7 6 . Fast Attach 10 | 1 . . . . . . . 5 . 1 3 . Attach 63 | 4 5 . . . 5 1 11 13 4 8 12 . Detach 14 | 1 1 . . . . . . 2 1 3 6 . Swap 13 | 1 1 . . 1 . . 1 7 1 1 . . Drop 33 | 1 . . . 1 6 . 1 16 . 4 4 . Fire 51 | . 9 . . 13 . . 20 9 . . . . Melee 72 | . . . . . . . . 11 . 33 28 . Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 19 | . . . . . . . 5 . . 14 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Met a group of wandering Federalists 250 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 402 | -10/Materials | Entered Mines 526 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 526 | -10/Mines | Discovered new exit (range 5) 532 | -10/Mines | Entered Exiles 580 | -10/Exiles | Met 8R-AWN 604 | -10/Exiles | Met EX-HEX 649 | -10/Exiles | Met EX-BIN 694 | -10/Exiles | Aligned with FarCom system 696 | -10/Exiles | Given EX-Vault access code 732 | -10/Exiles | Opened EX-Vault 748 | -10/Exiles | Found AWS/Autocannon 780 | -10/Exiles | Warned to stay clear of 0b10 Research branches 825 | -10/Exiles | Met EX-DEC 895 | -10/Exiles | Discovered new exit (range 14) 924 | -10/Exiles | Left Exiles lab with AWS/Autocannon 924 | -10/Exiles | Entered Mines 1052 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1237 | -9/Mines | Build established: Skirmisher 1285 | -9/Mines | Discovered new exit (range 6) 1294 | -9/Mines | Entered Materials 1294 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1842 | -8/Materials | Build established: Scavenger-Skirmisher 2104 | -8/Materials | Discovered new exit (range 13) 2482 | -8/Materials | Entered Factory 2482 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2483 | -7/Factory | Identified exit to Lower Caves 2685 | -7/Factory | Identified exit to Garrison 2695 | -7/Factory | Entered Garrison 2827 | -7/Garrison | Triggered checkpoint 2927 | -7/Garrison | Triggered checkpoint 3239 | -7/Garrison | Triggered checkpoint 3282 | -7/Garrison | Discovered new exit (range 6) 3318 | -7/Garrison | Lost 4 parts (2n1u1w) 3731 | -7/Garrison | Triggered checkpoint 3891 | -7/Garrison | Triggered checkpoint 3985 | -7/Garrison | Lost 3 parts (1p2n) 4348 | -7/Garrison | Discovered new exit (range 12) 4540 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4779 | -7/Garrison | Entered Factory 4975 | -7/Factory | Allied Derelicts emerged from ambush trap array 5159 | -7/Factory | Crushed by falling debris 5190 | -7/Factory | Lost 3 parts (1p1n1u) 5329 | -7/Factory | P-60 Hacker assimilated allied WJ-L48(g) 5826 | -7/Factory | Cargo convoy interrupted 6093 | -7/Factory | Discovered new exit (range 6) 6116 | -7/Factory | AWS/Autocannon suddenly broke down 6174 | -7/Factory | System corruption reached 10% 6207 | -7/Factory | Lost 4 parts (1n2u1w) 6214 | -7/Factory | Found Prototype Device 6215 | -7/Factory | Identified Active Sensor Suite 6225 | -7/Factory | Identified exit to Factory 6302 | -7/Factory | Discovered exit to Factory (range 15) 6355 | -7/Factory | Entered another Factory area 6355 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6362 | -6/Factory | Discovered new exit (range 4) 6364 | -6/Factory | Discovered new exit (range 12) 6410 | -6/Factory | Entered another Factory area 6410 | -5/Factory | Evolved 2 slots: Utility x2 6473 | -5/Factory | Build established: Scout 6732 | -5/Factory | Lost 3 parts (1n1u1w) 6822 | -5/Factory | Discovered new exit (range 18) 6827 | -5/Factory | Identified exit to Factory 6827 | -5/Factory | Entered another Factory area 6827 | -4/Factory | Evolved 2 slots: Utility x2 6846 | -4/Factory | Lost 4 parts (1p2n1w) 6889 | -4/Factory | Spotted B-86 Titan 7002 | -4/Factory | Lost 3 parts (2n1w) 7052 | -4/Factory | Spotted B-86 Titan 7077 | -4/Factory | Search patrols dispatched 7120 | -4/Factory | Lost 3 parts (1p2u) 7155 | -4/Factory | Core integrity fell below 50% 7168 | -4/Factory | Core integrity fell below 20% 7170 | -4/Factory | Discovered new exit (range 7) 7173 | -4/Factory | Entered Upper Caves 7198 | -4/Upper Caves | Lost 4 parts (2n2w) 7300 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf collects debris. S-27 Virus destroyed. K-01 Serf collects debris. Katana destroyed. Acquired 24 matter. Slammed into P-70 Sage. Slug penetrates Wall. K-01 Serf collects debris. EXIT=FOUND O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." P-70 Sage destroyed. LOCATION=UNKNOWN GOAL=ESCAPE HF-J9F(k) breaks down the debris. VM-QV6(k) breaks down the debris. 11-99G(k) breaks down the debris. Acquired 1 matter. HXCG6&GN%Q#YL8FF0MN1=P5O1C System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????#### ????????????????????? | | ??????????????????????## # #????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????## ???##???????????????? | | ????????????????????## #### ????????????????? | | ?????????????##?????? ?????????????????? | | ????????????## #????? ??????????????????? | | ???????????## ##???? ???????????????????? | | ???????????# #???# #???????????????????? | | ??????????## #??# ##??????????????????? | | ?????????## ### #??????????????????? | | ?????????# ## #??????????????????? | | ?????????# ## @ #??????????????????? | | ?????????# #??????????????????? | | ?????????# ##??????????????????? | | ????? ## ##???????????????????? | | ???? #####????????????????????? | | ???? ##????????????????????????? | | ???? #?????????????????????????? | | ???? ##s ###?????????????????????????? | | ???? ## ??#s #???????????????????????????? | | ?????# ### ???#???#s #???????????????????????????? | | ??????????# ##### ##??????????????????????????? | | ??##???????# #?????? ????????????????? | | ??# &??????## #????? ???????????????? | | ??# ??????####### ##??? #????????????????? | | ??? #???????????# #### #?????????????????? | | ????? #####?###?## #??#????????????????? | | ?????? #?# ## #??# ????????????????? | | ??????? #?# #?# ?????????????????? | | ????????# #?## ## ??????????????????? | | ????????# #??## ###### ???????????????? | | ????????# ##### #?????# ## ???????????????? | | ????????# ## # #??????# ###??????????????????? | | ???????## % ##?????? #????????????????????? | | ??????## ####### #????????????????????? | | ?????## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 415 Matter Stores 432 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Force Boost 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Drive-By I Have A Map? Party Time Physics Hates This One Trick Some Acronyms Are Better Than Others Spot Them First Suspicious Challenges ------------ None Game ------ Seed HypercooledSurgeGriptreads Manual? 0 Play Time 00:53:07 Cumulative 19.2 hours Start 2025.10.31 @ 12:48:11 End 2025.10.31 @ 13:42:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 15 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b4999fc-e8dd-4e1f-8fb8-ab5f287dc0d6