Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 13:17:11 Player: pirluit Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (96) 480 Value Destroyed (3432) 3432 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (-582) -582 TOTAL SCORE: 9650 Bonus ------- Friendly Fire -582 Cogmind --------- Core Integrity 0/1150 Matter 260/300 Energy 410/410 System Corruption 36% Temperature Cool (12) Movement Walking (190) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- Light Neutrino Core Heavy Antimatter Reactor > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (8) ------ Advanced Melee Analysis Suite Microactuators Advanced ECM Suite > --- WEAPON (3) ------- Heavy Flak Cannon Heavy Flak Cannon Impact Mace > --- INVENTORY (5) ---- F-cell Engine Light Antimatter Reactor Advanced Plasma Rifle Heavy Proton Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Melee Analysis Suite Improved Kinecellerator Microactuators Advanced ECM Suite Advanced Dynamic Insulation System > --- WEAPON ----------- Heavy Tesla Rifle Cooled Plasma Rifle Advanced Plasma Rifle > --- INVENTORY -------- F-cell Engine Light Neutrino Core Heavy Tesla Rifle Heavy Proton Cannon Impact Mace [Rating: 96] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility System Shield Device Seismic Detector Storage Medium Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Tesla Bomb Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Falx Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . 1 1 . . . 1 . . . . Utility 6 | . . 1 . . . 1 1 1 . . . . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 172 | 9 2 9 . . 7 20 1 25 2 1 24 . 32 14 26 Power 22 | 1 . 2 . . . 3 . 1 . 1 3 . 4 3 4 Engine 7 | 1 . 1 . . . 2 . . . . 1 . . 1 1 Core 12 | . . 1 . . . 1 . 1 . 1 2 . 4 1 1 Reactor 3 | . . . . . . . . . . . . . . 1 2 Propulsion 52 | 4 . 1 . . 4 8 1 2 1 . 9 . 12 2 8 Treads 7 | 2 . . . . . . 1 . . . 2 . 2 . . Leg 30 | 2 . 1 . . . 8 . 2 1 . 2 . 4 2 8 Wheel 6 | . . . . . 4 . . . . . 1 . 1 . . Hover 3 | . . . . . . . . . . . . . 3 . . Flight 6 | . . . . . . . . . . . 4 . 2 . . Utility 58 | 2 . 5 . . 1 3 . 12 1 . 10 . 12 7 5 Device 30 | 1 . 2 . . 1 . . 6 1 . 6 . 6 3 4 Storage 8 | 1 . 1 . . . . . 1 . . . . 1 4 . Processor 8 | . . . . . . . . 1 . . 2 . 4 . 1 Hackware 3 | . . . . . . 1 . 2 . . . . . . . Protection 9 | . . 2 . . . 2 . 2 . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 2 2 1 . . 2 6 . 10 . . 2 . 4 2 9 Energy Gun 8 | 1 . . . . . . . 2 . . . . 1 . 4 Energy Cannon 6 | . 1 . . . . . . 3 . . . . . 1 1 Ballistic Gun 13 | 1 . 1 . . . 6 . 3 . . 1 . 1 . . Ballistic Cannon 5 | . . . . . . . . 1 . . . . 1 . 3 Launcher 3 | . 1 . . . . . . 1 . . . . 1 . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . 1 . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . . . 1 . 1 2 10 Corrupted Parts 4 | . . . . . . . . . . . . . . 1 3 System Corruption 23 | . . . . . . . . . . . . . . 4 19 Parts Lost 81 | . . 2 . 8 2 3 . 2 . 3 10 1 20 16 14 Power 11 | . . . . 1 1 . . . . 1 . . 4 3 1 Propulsion 29 | . . 1 . 3 1 . . 1 . 2 3 . 6 5 7 Utility 28 | . . . . 1 . 3 . . . . 7 1 8 5 3 Weapon 13 | . . 1 . 3 . . . 1 . . . . 2 3 3 Highest Loss Streak 15 | . . 1 . 8 2 2 . 1 . 3 2 1 9 15 9 To Critical Strikes 3 | . . . . 3 . . . . . . . . . . . Average Backups 6 | 2 5 7 8 7 5 7 9 9 13 14 8 5 4 2 3 Power 1 | . 1 1 1 1 . . 2 2 2 2 1 1 . . 1 Propulsion . | 1 2 1 . . . . 2 . . . . . . . . Utility 3 | . . 2 5 5 4 3 2 4 7 8 3 1 1 1 . Weapon 2 | . 1 2 2 1 . 1 3 2 4 4 3 3 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | . . 1 . . . 2 . 2 1 . 10 . 4 . . Power 5 | . . 1 . . . . . 1 . . 2 . 1 . . Propulsion . | . . . . . . . . . . . . . . . . Utility 9 | . . . . . . 2 . . . . 6 . 1 . . Weapon 6 | . . . . . . . . 1 1 . 2 . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 96 100 66 76 92 92 93 98 87 69 51 59 58 46 Engine 2 | . 14 5 . . 6 2 7 . . . . 5 . . 1 Core 3 | . . 5 11 6 . 4 . 5 6 6 4 . 3 . . Treads 3 | . 12 11 22 12 . . 1 . . . 2 5 7 1 . Leg 17 | . 15 21 11 5 . 29 35 30 31 23 10 . 1 21 14 Wheel 2 | . . . . . 25 6 . . . . . . 1 . . Flight 1 | . . . . . . . . . . . 6 11 5 3 . Device 11 | . 14 16 17 16 11 8 7 7 11 13 9 11 14 7 12 Storage 5 | . 14 11 11 11 10 9 7 6 6 6 3 . . 6 . Processor 4 | . . . . . . . . 5 6 6 4 5 11 9 2 Hackware 3 | . . . . . . 6 7 9 7 6 5 4 . . . Protection 3 | . . 3 4 2 8 8 7 6 6 6 5 . . . . Energy Gun 2 | . 7 7 . . . . . 3 . . . . 1 . 5 Energy Cannon 2 | . 9 8 11 6 . . . 4 5 3 1 . . 1 . Ballistic Gun 5 | . 8 4 11 5 . 14 15 6 13 13 4 5 1 . . Slashing Weapon 1 | . . . . . 10 1 . . . . 2 . 1 . . Peak Build Rating 96 | 7 7 13 13 13 12 26 28 56 60 60 61 50 89 78 96 Average Rating 39 | 5 7 11 13 8 9 21 25 45 58 54 49 43 60 54 58 On Entrance 25 | . 7 7 13 13 3 10 23 28 54 60 51 54 41 44 . Avg Prop Armor Cover (%) 16 | . . 8 4 5 . 6 6 6 . . 9 15 27 26 . Naked Turns 31 | . . . . . 1 . . . . . . . . 12 18 Heaviest Build 66 | 14 17 26 26 26 19 30 30 66 58 58 55 15 35 41 66 Greatest Support 110 | 40 40 40 40 40 30 44 52 67 72 72 50 17 71 98 110 Greatest Overweight (x) 4 | . . 1 . 4 . 1 . 1 1 . 2 . 3 . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 15 15 15 15 5 10 5 5 Average Capacity 8 | 7 8 8 10 10 7 8 10 10 15 15 9 5 5 5 5 Most Carried 15 | 3 6 8 8 8 7 10 10 15 15 15 15 5 6 5 5 Average Carried 7 | 2 5 7 8 7 5 7 9 9 13 14 8 4 4 2 3 Final Capacity 15 | 8 8 10 10 10 8 10 10 15 15 15 5 5 5 5 5 Final Carried 15 | 3 6 8 8 7 5 10 10 15 15 15 4 5 2 1 4 Class Distribution -------------------- 38% | Scavenger-Mutant 36% | Mutant 11% | Scavenger-Tank 6% | Hacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Matter Collected 3505 | 263 97 182 . . 188 586 10 339 57 69 502 . 479 345 388 Remotely 123 | . . . . . . . . . . . 36 . 87 . . Salvage Created 3566 | 70 110 456 . 24 108 523 . 470 . 69 455 . 379 189 713 Parts 191 | 6 13 32 . . 15 25 . 14 . 5 30 . 21 13 17 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . 1 . 1 . . Parts Field Recycled 19 | . . . . . . . . 19 . . . . . . . Retrieved Matter 284 | . . . . . . . . 284 . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 11 . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Combat Hostiles Destroyed 68 | . 5 8 . . 3 14 . 9 . 4 10 . 4 . 11 Melee 16 | . . . . . 2 . . . . . 5 . 4 . 5 Guns 31 | . . 4 . . . 14 . 5 . 4 4 . . . . Cannons 12 | . 4 1 . . 1 . . 4 . . 1 . . . 1 AOE 3 | . 1 2 . . . . . . . . . . . . . Classes Destroyed 17 | 2 3 3 . 1 . 3 . 1 . . 1 . 1 . 2 Worker 12 | 1 . . . . 1 . . 1 . . 3 . 2 4 . Builder 2 | . . . . . . . . . . . . . 1 1 . Tunneler 4 | 2 . . . . 2 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . Recycler 2 | . . 1 . . . . . . . . . . 1 . . Operator 3 | . 1 . . . . . . 1 . . . . 1 . . Watcher 4 | . . 1 . . . . . 1 . . . . . 1 1 Swarmer 20 | . 2 . . . 3 3 . 3 . 4 5 . . . . Grunt 22 | . 3 3 . . . 8 . 3 . . . . . . 5 Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 5 | . . . . . . 1 . . . . 1 . . . 3 Sentry 7 | . . 5 . . . 1 . 1 . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 1 | . . . . . . . . . . . 1 . . . . Programmer 9 | . . . . . . . . 2 . . 3 . 4 . . Assembled 4 | . . . . 4 . . . . . . . . . . . Best Kill Streak 5 | 2 3 3 . . 2 4 . 3 . 4 3 . 2 2 5 Combat Bots Only 5 | . 3 3 . . 2 4 . 2 . 4 3 . 2 . 5 Max Kills in Single Turn 4 | 1 1 2 . 4 1 1 . 1 . 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Hostile Shots Fired 1292 | . 44 37 . 67 45 83 2 66 3 44 167 . 196 188 350 Missed 487 | . 16 12 . 20 8 26 1 15 . 13 55 . 77 82 162 Hits 805 | . 28 25 . 47 37 57 1 51 3 31 112 . 119 106 188 Melee 18 | . . . . 1 . 3 . . . . 2 . 3 . 9 Projectile 787 | . 28 25 . 46 37 54 1 51 3 31 110 . 116 106 179 AOE 9 | . . . . . . . . . . . . . . 3 6 Critical Strikes 59 | . . 2 . 18 . 4 . 5 . . 8 . 14 7 1 Damage Taken 13495 | 33 287 349 . 893 276 741 17 978 11 375 1618 131 2795 2341 2650 Core 2985 | 33 40 49 . 242 69 79 17 287 . 14 223 48 717 725 442 Absorbed by Shields 258 | . . . . . . . . 79 11 84 84 . . . . Ignored by Resistances 40 | . . . . . . . . 22 . . 18 . . . . Core Remaining (%) 59 | 86 70 . . . 10 85 97 . . 64 . . 1 . . Volleys Fired 213 | 5 20 21 . 7 1 51 . 37 . 9 17 . 20 15 10 Largest 3 | 2 2 2 . 1 1 2 . 3 . 2 2 . 2 2 3 Hottest 221 | 60 80 100 . 60 100 100 . 173 . 56 150 . 98 127 221 Shots Fired 342 | 10 30 34 . 7 1 89 . 63 . 17 28 . 25 19 19 Gun 238 | 10 10 16 . . . 88 . 37 . 17 24 . 24 . 12 Cannon 84 | . 16 16 . 4 . . . 24 . . 4 . . 13 7 Launcher 18 | . 4 2 . 3 . . . 2 . . . . 1 6 . Special 2 | . . . . . 1 1 . . . . . . . . . Kinetic 186 | 5 10 11 . . . 88 . 17 . 17 24 . 9 . 5 Thermal 80 | . 16 16 . 4 1 1 . 38 . . . . . . 4 Explosive 9 | . 4 2 . 3 . . . . . . . . . . . Electromagnetic 67 | 5 . 5 . . . . . 8 . . 4 . 16 19 10 Robot Hit Streak 15 | 2 3 15 . 1 2 9 . 10 . 5 6 . 5 5 5 Robot Miss Streak 11 | 2 3 1 . 2 . 5 . 5 . 11 11 . 2 1 5 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 2 . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 . . . . . Shots Hit Robots 280 | 4 10 26 . 2 9 60 . 48 . 13 33 . 29 13 33 Core Hits 186 | 3 11 18 . 9 6 30 . 33 . 15 25 . 14 9 13 Critical Kills 5 | . . 1 . . . 2 . . . . . . . . 2 Critical Parts Destroyed 6 | . . . . . . 1 . . . . 1 . 1 . 3 Critical Strikes 20 | . . 1 . . . 3 . . . . 4 . 5 1 6 Meltdown 1 | . . 1 . . . . . . . . . . . . . Destroy 5 | . . . . . . 3 . . . . 1 . 1 . . Corrupt 3 | . . . . . . . . . . . . . 2 1 . Smash 6 | . . . . . . . . . . . . . . . 6 Sever 5 | . . . . . . . . . . . 3 . 2 . . Melee Attacks 85 | . . . . . 18 . . . . . 24 . 16 2 25 Impact 25 | . . . . . . . . . . . . . . . 25 Slashing 60 | . . . . . 18 . . . . . 24 . 16 2 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 4 . . . . . 3 . . 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8584 | 83 429 546 . 299 318 985 . 1269 . 184 1110 . 1246 605 1510 Guns 3053 | 35 9 172 . . . 985 . 620 . 184 342 . 456 . 250 Cannons 1460 | . 161 244 . 19 . . . 562 . . 101 . . 202 171 Explosions 1165 | 48 244 127 . 280 . . . 77 . . . . 190 199 . Melee 2837 | . . . . . 294 . . . . . 667 . 600 187 1089 Ramming 45 | . 15 3 . . . . . 10 . . . . . 17 . Kinetic 2145 | 10 9 123 . . . 985 . 183 . 184 342 . 176 . 133 Thermal 1650 | 48 161 244 . 19 24 . . 935 . . . . 148 . 71 Explosive 651 | . 244 127 . 280 . . . . . . . . . . . Electromagnetic 1256 | 25 . 49 . . . . . 141 . . 101 . 322 401 217 Impact 1089 | . . . . . . . . . . . . . . . 1089 Slashing 1748 | . . . . . 294 . . . . . 667 . 600 187 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . 5 5 . . 3 3 3 9 16 23 15 36 Average Corruption 11 | . . . . 5 5 . . 2 3 3 5 14 21 8 25 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . 2 . . Effects 144 | . . . . 3 7 . . 17 8 3 14 5 42 14 31 Message Errors 26 | . . . . 1 1 . . 2 5 . 3 . 7 1 6 Matter Fused 48 | . . . . 1 2 . . 5 2 2 4 . 16 6 10 Heat Flow Errors 17 | . . . . . . . . 2 . . 1 2 2 4 6 Energy Discharges 10 | . . . . . 1 . . 2 . . 1 . 2 . 4 Parts Rejected 6 | . . . . . . . . . . . 3 . 3 . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . . . 1 1 . . 3 . . 1 . 6 1 1 Data Loss (major) 6 | . . . . . 1 . . 1 1 . 1 . 1 . 1 Misfires 2 | . . . . . . . . 1 . . . . 1 . . Alerts 2 | . . . . . 1 . . . . . . . 1 . . Misdirections 9 | . . . . . . . . . . . . 2 2 2 3 Weapon Failures 3 | . . . . . . . . 1 . 1 . . 1 . . Overload Shots 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 546 | . . . . . 11 . . 55 . . 110 . 92 68 210 Projectiles 55 | . . . . . . . . 55 . . . . . . . Explosions 60 | . . . . . . . . . . . . . 60 . . Melee 431 | . . . . . 11 . . . . . 110 . 32 68 210 Knockbacks 7 | . . . . . . . . 1 . . . . . . 6 Impact 6 | . . . . . . . . . . . . . . . 6 Kinetic 1 | . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 280 | 33 . . . . . . . . . . . . 194 53 . Shots 6 | 1 . . . . . . . . . . . . 2 3 . Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 12 | . 4 1 . . . . . 1 . . . . . 6 . Kicked 11 | . 3 1 . . . . . 1 . . . . . 6 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 779 | 32 240 69 . . 24 33 . 779 . . 263 126 155 232 333 Average Temperature 131 | 15 84 25 . . 13 8 . 229 . . 81 66 63 75 101 Received Heat Transfer 1750 | . 90 147 . . . 324 9 204 . . 108 . 513 148 207 Effects 30 | . . . . . . . . 30 . . . . . . . Shutdowns 5 | . . . . . . . . 5 . . . . . . . Energy Bleed 4 | . . . . . . . . 4 . . . . . . . Interference 5 | . . . . . . . . 5 . . . . . . . Matter Decay 6 | . . . . . . . . 6 . . . . . . . Short Circuit 4 | . . . . . . . . 4 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . Damage (core) 2 | . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . 6 Combat Hostiles 5 | . . . . . . . . . . . . . . . 5 Parts Fried 8 | . . . . . . . . . . . 1 . 1 . 6 Impact Corruptions 8 | . . . . . . . . . . . . . . . 8 Robots Melted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Melted 7 | . . 2 . . . . . 5 . . . . . . . Heat Transferred 2847 | 50 333 518 . 46 50 . . 1600 . . . . 100 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Maximum Alert Level 1 | . . . . . . . . 1 . . 1 . 1 . . Low Security (%) 87 | 100 100 100 100 . 100 100 100 54 . . 78 100 89 100 100 Level 1 12 | . . . . . . . . 45 . . 21 . 10 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 315 | 5 98 103 30 . 35 160 72 315 . . 237 58 287 132 56 Initial 132 | . . 26 30 . . . 72 . . . 31 58 . 132 14 Average 61 | . 37 40 13 . 6 48 24 138 . . 85 34 51 51 9 Influence Increases 3061 | 15 154 250 . . 90 401 . 542 . 90 489 . 608 169 253 Destroy 0b10 Robot/C 1360 | . 100 160 . . 60 280 . 180 . 80 200 . 80 . 220 Destroy 0b10 Robot/NC 140 | 15 5 10 . . 15 5 . 15 . . 15 . 25 30 5 Destroy Leader 290 | . 20 62 . . . 52 . 62 . 10 50 . 20 2 12 Successful Hack 51 | . 6 . . . . . . 19 . . 12 . . . 14 Disable Machine 195 | . . 15 . . . . . 120 . . . . 45 15 . Destroy Structure 125 | . 23 3 . . . 4 . 41 . . 2 . 48 2 2 Lose Combat Pursuer 900 | . . . . . 15 60 . 105 . . 210 . 390 120 . Influence Decreases 3051 | 15 92 233 79 . 90 242 159 442 100 40 372 167 337 411 272 Entered New Map 491 | . . 36 49 . . . 87 . 37 . 19 109 . 139 15 Time Decay 1945 | 15 92 187 30 . 70 225 72 272 63 20 282 48 207 213 149 Lost Part 465 | . . 10 . . 20 17 . 20 . 20 71 10 130 59 108 Purge Threat 150 | . . . . . . . . 150 . . . . . . . Squads Dispatched 28 | . 2 . . . . 2 1 9 . . 3 . 7 3 1 Investigation 3 | . 1 . . . . 1 . . . . . . 1 . . Extermination 9 | . . . . . . . . 3 . . 2 . 2 1 1 Reinforcement 12 | . 1 . . . . 1 1 2 . . 1 . 4 2 . Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 1 . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Distress Signals 3 | . . . . . . . . . . . 2 . . 1 . Communications Jammed 1 | . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . 1 . Times Spotted 214 | . 8 9 . 4 7 15 3 19 1 4 29 6 37 39 33 Peak Tracking Total 25 | . 5 3 . 5 6 5 3 4 1 4 8 5 13 25 9 Tactical Retreats 33 | . . . . . 1 3 . 3 . . 8 1 7 3 7 ECM-based Alert Blocks 20 | . . . . . . . . . . . 3 . . . 17 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Traps Triggered 5 | . . . . . . 1 . 1 . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Machines Disabled 15 | . . 1 . 2 . . . 8 . . . . 3 1 . Max in Single Turn 6 | . . 1 . 2 . . . 6 . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Machines Accessed 28 | . 4 1 . . . 3 1 9 . . 3 . 3 1 3 Terminals 16 | . 2 1 . . . 1 . 4 . . 2 . 2 1 3 Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . . . . . . . Scanalyzers 5 | . . . . . . 2 . 1 . . 1 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 74 | . 12 2 . . . 12 1 28 . . 8 . 5 1 5 Successful 45 | . 9 . . . . 8 . 18 . . 4 . 2 1 3 Failed 29 | . 3 2 . . . 4 1 10 . . 4 . 3 . 2 Catastrophic 4 | . 1 . . . . . 1 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 10 | . 4 . . . . . . 5 . . . . . . 1 Terminals 42 | . 8 2 . . . 3 . 14 . . 6 . 3 1 5 Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 14 | . 4 . . . . . . 10 . . . . . . . Scanalyzers 14 | . . . . . . 9 . 1 . . 2 . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 26 | . 6 . . . . 2 . 9 . . 3 . 2 1 3 Record 7 | . 2 . . . . 1 . 2 . . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . 1 . . . 1 Alert Level 6 | . 1 . . . . . . 3 . . . . 1 . 1 Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 Dispatch Records 4 | . 1 . . . . 1 . 2 . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 3 . . . . . . 7 . . . . . . . Recycle Component 3 | . . . . . . . . 3 . . . . . . . Process 2 | . 1 . . . . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . . . Retrieve Matter 2 | . 1 . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . Scanalyzer 7 | . . . . . . 6 . . . . 1 . . . . Insert Component 3 | . . . . . . 3 . . . . . . . . . Retrieve Study 4 | . . . . . . 3 . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 1 . . . 3 1 6 . . 3 . 2 . 3 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . Part Studies Acquired 4 | . . . . . . 3 . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled 3 | . . . . . . . . 3 . . . . . . . Recycled Matter 190 | . 3 . . . . . . 187 . . . . . . . Retrieved Matter 3 | . 3 . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Active Infowar (turns) 5133 | 50 327 331 49 82 344 515 243 622 410 59 449 102 781 418 351 Sensors 862 | . . . . . . . . . 410 59 87 . 135 171 . IFF 126 | . . . . . . . . 126 . . . . . . . Terrain 438 | . . . . . 344 94 . . . . . . . . . Seismic 1999 | 50 327 331 49 82 . 421 243 496 . . . . . . . Triangulation 635 | . . . . . . . . . . . . . 635 . . Jamming 646 | . . . . . . . . . . . 273 . 126 247 . ECM 612 | . . . . . . . . . . . 115 102 44 . 351 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Turns Passed 7064 | 149 327 456 85 182 366 556 243 1198 472 59 869 102 883 527 590 Spaces Moved 4967 | 76 175 216 53 90 305 243 204 721 397 26 709 185 817 349 401 Core 290 | 4 . . . 31 15 . . . . . . . 59 25 156 Treads 275 | 64 86 6 53 59 . . . 7 . . . . . . . Legs 2657 | 8 89 210 . . . 236 204 714 397 26 351 . 7 170 245 Wheels 297 | . . . . . 290 7 . . . . . . . . . Hover 205 | . . . . . . . . . . . . . 205 . . Flight 1243 | . . . . . . . . . . . 358 185 546 154 . Fastest Speed 37 | 50 120 120 160 160 50 75 108 101 101 105 37 54 40 50 50 Average Speed 99 | 150 139 135 160 177 78 94 110 118 109 109 76 54 82 103 94 Slowest Speed 250 | 160 160 190 160 250 80 165 111 240 181 110 214 54 200 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . 6 . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 33 19 19 15 71 23 5 13 56 5 17 85 19 13 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 3 | . . . . . . . . . 3 . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . . . Terrain Destroyed 126 | 1 31 3 . 8 . 1 . 58 . . . . 23 . 1 Melee . | . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . 1 . 6 . . . . . . 1 AOE 118 | 1 31 3 . 8 . . . 52 . . . . 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Arm Total 6533 | 98 226 344 53 105 389 477 224 1000 435 39 957 188 963 486 549 Wait 795 | 6 20 81 . 4 46 141 9 147 29 3 117 1 39 91 61 Move 4941 | 75 174 215 52 89 304 242 203 720 396 25 699 184 814 348 401 Hop 5 | . . . . . . . . . . . 4 . 1 . . Pick Up 96 | 2 3 5 . . 2 8 5 29 3 . 18 . 9 3 9 Fast Attach 118 | 8 . 3 . 1 7 9 1 6 2 . 17 . 29 11 24 Attach 61 | . . 2 . 1 5 4 1 8 1 1 15 . 12 4 7 Detach 27 | 1 . . . . 2 1 . 1 . 1 11 2 6 . 2 Swap 77 | 1 5 10 1 2 2 11 . 24 1 . 11 . 2 1 6 Drop 102 | . . 6 . 1 2 10 5 27 3 . 24 1 15 4 4 Fire 213 | 5 20 21 . 7 1 51 . 37 . 9 17 . 20 15 10 Melee 85 | . . . . . 18 . . . . . 24 . 16 2 25 Ram 1 | . . . . . . . . . . . . . . 1 . Kick 11 | . 3 1 . . . . . 1 . . . . . 6 . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 7) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -9/Materials | Discovered new exit (range 16) 933 | -9/Materials | Entered Mines 1010 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1010 | -9/Mines | Discovered new exit (range 5) 1018 | -9/Mines | Entered Exiles 1044 | -9/Exiles | Discovered new exit (range 14) 1063 | -9/Exiles | Met 8R-AWN 1093 | -9/Exiles | Attacked by the Exiles 1118 | -9/Exiles | Murdered 4 allies 1155 | -9/Exiles | Core integrity fell below 50% 1172 | -9/Exiles | Lost 8 parts (1p3n1u3w) 1200 | -9/Exiles | Entered Mines 1422 | -8/Mines | Core integrity fell below 20% 1502 | -8/Mines | Build established: Scavenger-Mutant 1554 | -8/Mines | Discovered new exit (range 16) 1566 | -8/Mines | Entered Materials 1566 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1986 | -8/Materials | Discovered new exit (range 10) 2122 | -8/Materials | Entered Factory 2122 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2348 | -7/Factory | Discovered new exit (range 15) 2365 | -7/Factory | Entered another Factory area 2365 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2488 | -6/Factory | Fabricated Fission Core (x2) 2548 | -6/Factory | Found Hvy. Reactive Plating 2576 | -6/Factory | Garrison activated, responded to threat 2772 | -6/Factory | Garrison activated, responded to threat 3335 | -6/Factory | Discovered new exit (range 5) 3344 | -6/Factory | Identified exit to Lower Caves 3563 | -6/Factory | Entered Lower Caves 3570 | -6/Lower Caves | Spotted B-75 Beast 3799 | -6/Lower Caves | Encountered a Warlord checkpoint 3908 | -6/Lower Caves | Learned location of 1 exit from Factory 3975 | -6/Lower Caves | Build established: Scavenger-Tank 4018 | -6/Lower Caves | Discovered new exit (range 6) 4027 | -6/Lower Caves | Identified exit to Lower Caves 4035 | -6/Lower Caves | Entered another Lower Caves area 4083 | -6/Lower Caves | Lost 3 parts (1p2n) 4084 | -6/Lower Caves | Discovered new exit (range 10) 4093 | -6/Lower Caves | Identified exit to Factory 4094 | -6/Lower Caves | Entered Factory 4094 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4095 | -5/Factory | Identified exit to Upper Caves 4294 | -5/Factory | Spotted B-75 Beast 4378 | -5/Factory | Build established: Mutant 4770 | -5/Factory | Build established: Scavenger-Mutant 4963 | -5/Factory | Sucked down chute 4963 | -5/Factory | Entered Waste 4978 | -5/Waste | EMP discharged 4978 | -5/Waste | System corruption reached 10% 5000 | -5/Waste | Spotted C-40 Crusher 5009 | -5/Waste | Spotted C-40 Crusher 5016 | -5/Waste | Spotted C-40 Crusher 5020 | -5/Waste | Spotted C-40 Crusher 5038 | -5/Waste | Spotted C-40 Crusher 5050 | -5/Waste | Spotted C-40 Crusher 5058 | -5/Waste | Discovered new exit (range 14) 5065 | -5/Waste | Entered Factory 5265 | -5/Factory | Lost 3 parts (1p1u1w) 5350 | -5/Factory | Lost 3 parts (1p1n1u) 5379 | -5/Factory | Found Prototype Launcher 5655 | -5/Factory | Found Hvy. Insulated Plating 5729 | -5/Factory | Identified Tesla Bomb Launcher 5769 | -5/Factory | Core integrity fell below 50% 5792 | -5/Factory | Core integrity fell below 20% 5799 | -5/Factory | Discovered new exit (range 12) 5811 | -5/Factory | Lost 9 parts (1p3n4u1w) 5948 | -5/Factory | Entered another Factory area 5948 | -4/Factory | Evolved 2 slots: Utility x2 6066 | -4/Factory | Build established: Mutant 6344 | -4/Factory | System corruption reached 10% 6463 | -4/Factory | Released all parts (5) 6467 | -4/Factory | Lost 15 parts (3p5n4u3w) 6468 | -4/Factory | Discovered new exit (range 11) 6474 | -4/Factory | Core integrity fell below 50% 6475 | -4/Factory | Entered Armory 6550 | -4/Armory | Spotted B-86 Titan 6714 | -4/Armory | System corruption reached 30% 6902 | -4/Armory | Core integrity fell below 20% 7030 | -4/Armory | Lost 9 parts (1p5n1u2w) 7065 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07006_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 3M. 07008_ Acquired Myomer Leg. 07011_ Acquired Flexi-carbon Leg. 07012_ System corrupted: Heat flow error (+184). 07015_ Acquired Hvy. Flak Cannon. 07016_ Acquired 40 matter. 07027_ System corrupted: Component data lost. 07030_ Acquired 10 matter. 07034_ Acquired Hvy. Flak Cannon. 07037_ Acquired Corrupted Lgt. Antimatter Reactor. 07047_ D-63 Destroyer knocked back. 07052_ System corrupted: Matter fused (-9). 07056_ Myomer Leg destroyed. 07056_ D-63 Destroyer suffers critical hit (Smash). 07056_ Hvy. Flak Cannon destroyed. 07058_ The unstable cave ceiling collapses. 07058_ D-63 Destroyer destroyed. 07061_ Flexi-carbon Leg destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##########?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# """""" #?? | | ??????????????????????????????????????# "????" #?? | | ??????????????????????????????????????# "????" #?? | | ????????????????????????????????####### "????" #?? | | ???????????????????############## # """""" #?? | | ???????????????????# T" # #?? | | ???????????????????# " + #?? | | ??????????????????## w # #?? | | ?????????? ####; #### # ### | | ?????????? p ^ ### ## + | | ?????????[= p ^ #?# ##+### # # | | ???????? =! ^ @ #?# # | | ???????? ^ #?# | | ????????? %^ * #?# T # | | ????????? ;######### " #?# # # | | ????????? ??????????# " [###! ###### | | ????????????????????#### % %%% [ #????# | | ???????????????????????########### #????# | | ?????????????????????????????????# #????# | | ????????????????????????????????## ########????# | | ????????????????????????????????# #???????????# | | ????????????????????????????????# ##??????????### | | ????????????????????????????????# "??????????# | | ????????????????????????????????# "??????????# | | ????????????????????????????????# "??????????# | | ????????????????????????????????# T"??????????# | | ????????????????????????????????#####??????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 100 Energy Generation 41 Energy Capacity 570 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Power Amplification 20 EM Shielding 4 Corruption Block 15 Armor Coverage 750 Resistance: KI 40 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 9 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Fission Core | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- VSS Leg | -8/Materials | Hacked Mining Claw | -8/Materials | Hacked Wheel | -8/Materials | Hacked Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Just Browsing Live, Flee, And Rebuild Sprinter Challenges ------------ None Game ------ Seed PiercingSegregatorMantle Manual? 0 Play Time 04:16:02 Cumulative 44.2 hours Start 2026.09.15 @ 18:03:36 End 2026.09.18 @ 13:17:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 21 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2c5fa4e-57d3-4d7a-9ce7-b29d1227b335