Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.02 @ 03:13:18 Player: badjay Result: Destroyed by as-98847 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (13) 65 Value Destroyed (253) 253 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5818 Bonus ------- Entered DSFs 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Advanced Melee Analysis Suite Stasis Canceller Dual-blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Melee Analysis Suite Heavy Hammer Dual-blade Saw [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Experimental Sensor Array Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Chainsword Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 2 2 . 2 . . . . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 5 | . . . . 2 1 . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 34 | 1 3 4 4 10 1 . 5 4 1 . . . 1 Power 4 | 1 . 1 1 . . . 1 . . . . . . Engine 2 | 1 . 1 . . . . . . . . . . . Core 2 | . . . 1 . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | . 1 2 1 4 . . 4 1 1 . . . 1 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 15 | . 1 2 1 4 . . 4 1 1 . . . 1 Utility 9 | . 1 1 1 3 1 . . 2 . . . . . Device 1 | . . 1 . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor 4 | . 1 . 1 1 . . . 1 . . . . . Hackware 4 | . . . . 2 1 . . 1 . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 6 | . 1 . 1 3 . . . 1 . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . Parts Lost 14 | . 2 . . . . . . 1 . . . . 11 Power 2 | . . . . . . . . . . . . . 2 Propulsion 6 | . 1 . . . . . . . . . . . 5 Utility 2 | . . . . . . . . . . . . . 2 Weapon 4 | . 1 . . . . . . 1 . . . . 2 Highest Loss Streak 10 | . 2 . . . . . . 1 . . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 19 58 69 91 92 92 82 99 100 100 100 100 85 Core 9 | . . . 9 9 7 7 8 13 13 13 13 13 9 Flight 25 | . . 28 29 31 30 30 26 26 26 26 26 26 21 Device 6 | . . 1 11 9 7 7 6 6 6 6 6 6 4 Processor 16 | . 8 14 11 14 15 15 13 20 20 20 20 20 20 Hackware 13 | . . . . 10 15 15 13 20 20 20 20 20 20 Impact Weapon 1 | . . . 7 5 . . . . . . . . . Slashing Weapon 9 | . . . . 7 15 15 13 12 13 13 13 13 8 Naked Turns 12 | . 12 . . . . . . . . . . . . Heaviest Build 19 | . 3 4 9 12 12 12 19 19 19 19 19 19 19 Greatest Support 25 | 3 4 8 12 24 24 24 24 25 23 23 23 23 23 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 2 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . 3 3 4 5 4 3 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 1 4 5 5 5 5 3 5 5 5 5 4 Class Distribution -------------------- 64% | Hacker-Scout 9% | Sprinter 7% | Scout 7% | Scavenger-Mutant 6% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Sprinter | -9/Materials Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -6/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Matter Collected 590 | 155 45 . 14 187 27 . 35 . 67 . 31 29 . Remotely . | . . . . . . . . . . . . . . Salvage Created 246 | . 67 . 14 21 27 . 35 . 67 . . . 15 Parts 22 | . 11 . . 2 1 . 3 . 5 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 5 | . 4 . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . 1 . . . . AOE 4 | . 4 . . . . . . . . . . . . Classes Destroyed 4 | . 3 . . . . . . . 1 . . . . Builder 1 | . 1 . . . . . . . . . . . . Watcher 7 | . 2 . 1 1 1 . 1 . 1 . . . . Swarmer 4 | . 4 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 4 | . 4 . 1 1 1 . 1 . 1 . . . . Combat Bots Only 4 | . 4 . . . . . . . 1 . . . . Max Kills in Single Turn 3 | . 3 . 1 1 1 . 1 . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Damage Taken 1625 | . 212 . . 75 . . . 59 81 . . . 1198 Core 1009 | . 139 . . . . . . 59 33 . . . 778 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 44 100 100 . 100 . . . . . . . Volleys Fired 7 | . 7 . . . . . . . . . . . . Largest 1 | . 1 . . . . . . . . . . . . Hottest 30 | . 30 . . . . . . . . . . . . Shots Fired 7 | . 7 . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 7 | . 7 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 7 | . 7 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 4 | . 4 . . . . . . . . . . . . Robot Miss Streak 1 | . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 20 | . 4 . 1 1 2 . 1 . 4 . . . 7 Core Hits 11 | . 7 . . 1 . . 1 . 1 . . . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . Melee Attacks 38 | . . . 1 8 4 . 2 . 15 . . . 8 Impact 8 | . . . 1 7 . . . . . . . . . Slashing 30 | . . . . 1 4 . 2 . 15 . . . 8 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . Damage Inflicted 1229 | . 365 . 59 103 152 . 44 . 187 . . . 319 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 365 | . 365 . . . . . . . . . . . . Melee 851 | . . . 59 103 152 . 44 . 187 . . . 306 Ramming 13 | . . . . . . . . . . . . . 13 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 365 | . 365 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 162 | . . . 59 103 . . . . . . . . . Slashing 689 | . . . . . 152 . 44 . 187 . . . 306 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 4 Average Corruption 2 | . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 276 | . 34 . 59 . 79 . . . 59 . . . 45 Projectiles . | . . . . . . . . . . . . . . Explosions 34 | . 34 . . . . . . . . . . . . Melee 242 | . . . 59 . 79 . . . 59 . . . 45 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 33 | . 28 . . . . . . . . . . . 5 Shots 1 | . 1 . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 28 | . 5 . . 18 . . . 24 1 . . . 28 Average Temperature 12 | . 5 . . 9 . . . 14 1 . . . 14 Received Heat Transfer 291 | . . . . 45 . . . . 6 . . . 240 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Peak Influence 156 | . 156 60 120 109 72 50 51 32 91 . . . . Initial 60 | . . 60 23 50 49 50 25 17 15 . . . . Average 50 | . 61 60 36 79 65 50 47 24 40 . . . . Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 1 | . . . . . . . . . 1 . . . . Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement . | . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Distress Signals 1 | . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 39 | . 9 . 2 8 1 1 1 4 7 . . . 6 Peak Tracking Total 8 | . 5 . 2 8 1 2 1 4 5 . . . 5 Tactical Retreats 1 | . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Traps Triggered 4 | . . . . . . . 2 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Machines Disabled 1 | . 1 . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Machines Accessed 18 | . . . 2 8 2 . 2 . 2 . 1 1 . Terminals 12 | . . . 2 6 2 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 2 . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 57 | . . . 3 35 3 . 9 . 4 . 1 2 . Successful 40 | . . . 1 26 2 . 7 . 1 . 1 2 . Failed 17 | . . . 2 9 1 . 2 . 3 . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 25 | . . . 1 10 1 . 6 . 1 . . 6 . Terminals 42 | . . . 3 27 3 . 7 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 10 | . . . . 8 . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Terminal Hacks 20 | . . . 1 12 1 . 2 . 1 . 1 2 . Part Schematic 2 | . . . . . . . . . . . . 2 . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . 1 . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Dispatch Records 2 | . . . . 2 . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . Zone Layout 4 | . . . . 3 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 9 | . . . . 7 . . 2 . . . . . . Insert Component 5 | . . . . 4 . . 1 . . . . . . Analyze 4 | . . . . 3 . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . 7 1 . 3 . . . . . . Terminals 10 | . . . . 6 1 . 3 . . . . . . Track 2 | . . . . 1 . . 1 . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . Botnet 5 | . . . . 3 1 . 1 . . . . . . Operators 2 | . . . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Researchers 1 | . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . . . 1 8 2 . 1 . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 3 . . 1 . . . . 3 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 3 . . 1 . . . . . . Part Schematics Acquired 4 | . . . . 3 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Total Allies 1 | . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Turns Passed 1917 | 16 103 89 220 234 143 18 131 88 394 56 116 196 113 Spaces Moved 4698 | 29 159 210 600 493 417 58 293 145 749 192 394 669 290 Core 187 | 29 157 . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4511 | . 2 210 600 493 417 58 293 145 749 192 394 669 289 Fastest Speed 26 | 50 40 37 32 29 31 31 29 26 29 29 29 29 29 Average Speed 31 | 50 49 37 33 31 31 31 30 28 29 29 29 29 29 Slowest Speed 107 | 50 50 37 37 32 31 31 107 29 29 29 29 29 50 Overloaded Moves 23 | . . . . . . . . 23 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . 2 2 5 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 3 34 62 44 40 14 54 6 77 9 44 58 75 73 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . 2 2 . Spaces Dug 18 | . . . . 6 1 . . . 10 . . . 1 Terrain Destroyed 43 | . 25 . . 6 1 . . . 10 . . . 1 Melee 18 | . . . . 6 1 . . . 10 . . . 1 Projectile . | . . . . . . . . . . . . . . AOE 25 | . 25 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Low Low Zio Dee Total 5055 | 30 173 218 613 552 424 57 332 190 905 191 395 670 305 Wait 215 | . 2 6 4 36 . . 20 41 105 . . . 1 Move 4669 | 28 158 205 595 483 416 57 293 144 748 191 393 668 290 Hop 8 | . . 2 2 4 . . . . . . . . . Pick Up 20 | . 3 1 5 4 2 . 1 1 1 . 1 1 . Fast Attach 20 | 1 3 1 3 6 . . 4 1 1 . . . . Attach 12 | . . 3 . 4 1 . . 3 . . . . 1 Detach 3 | . . . . 2 . . . . 1 . . . . Swap 2 | . . . 1 . . . 1 . . . . . . Drop 15 | 1 . . 2 5 1 . 4 . . . 1 1 . Fire 7 | . 7 . . . . . . . . . . . . Melee 36 | . . . 1 8 4 . 2 . 13 . . . 8 Ram 5 | . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . 7 . 36 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 17 | -11/Junkyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 13) 112 | -10/Materials | Core integrity fell below 50% 120 | -10/Materials | Entered Mines 182 | -10/Mines | Learned Materials terminal intel 188 | -10/Mines | Met a Derelict bent on vengeance 188 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 195 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 196 | -10/Mines | Found Prototype Device 196 | -10/Mines | Identified Exp. Sensor Array 206 | -10/Mines | Discovered new exit (range 6) 209 | -10/Mines | Entered Materials 209 | -9/Materials | Evolved 2 slots: Propulsion x2 210 | -9/Materials | Loaded intel: 12 terminal locations 420 | -9/Materials | Discovered new exit (range 8) 429 | -9/Materials | Entered another Materials area 429 | -8/Materials | Evolved 2 slots: Utility x2 460 | -8/Materials | Identified exit to Storage 493 | -8/Materials | Identified exit to Factory 663 | -8/Materials | Entered Factory 663 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 806 | -7/Factory | Identified exit to DSF 806 | -7/Factory | Entered DSF 816 | -7/DSF | Discovered new exit (range 19) 824 | -7/DSF | Identified exit to Factory 824 | -7/DSF | Entered Factory 824 | -6/Factory | Evolved 2 slots: Utility x2 933 | -6/Factory | Discovered new exit (range 19) 939 | -6/Factory | Identified exit to Lower Caves 955 | -6/Factory | Sucked down chute 955 | -6/Factory | Entered Waste 980 | -6/Waste | Build established: Hacker-Scout 991 | -6/Waste | Spotted C-40 Crusher 996 | -6/Waste | Spotted C-40 Crusher 1003 | -6/Waste | Spotted C-40 Crusher 1009 | -6/Waste | Spotted C-40 Crusher 1012 | -6/Waste | Spotted C-40 Crusher 1030 | -6/Waste | Spotted C-40 Crusher 1031 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1039 | -6/Waste | Discovered new exit (range 11) 1043 | -6/Waste | Identified exit to Factory 1043 | -6/Waste | Entered Factory 1427 | -6/Factory | Discovered exit to Lower Caves (range 5) 1437 | -6/Factory | Spotted B-75 Beast 1437 | -6/Factory | Entered Lower Caves 1455 | -6/Lower Caves | Learned Factory emergency access door positions 1489 | -6/Lower Caves | Discovered new exit (range 14) 1492 | -6/Lower Caves | Identified exit to Lower Caves 1493 | -6/Lower Caves | Entered another Lower Caves area 1522 | -6/Lower Caves | Identified exit to Zion 1609 | -6/Lower Caves | Entered Zion 1646 | -6/Zion | Discovered new exit (range 14) 1710 | -6/Zion | Learned location of 1 exit from Lower Caves 1717 | -6/Zion | Received a visual enhancement algorithm 1721 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 1799 | -6/Zion | Opened final containment barrier to the Deep Caves 1804 | -6/Zion | Discovered new exit (range 3) 1804 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 1804 | -6/Zion | Identified exit to Deep Caves 1805 | -6/Zion | Entered Deep Caves 1847 | -6/Deep Caves | Z-Facility disabled 1877 | -6/Deep Caves | Attacked by Z-Imprinter 1877 | -6/Deep Caves | Spotted as-08667 1881 | -6/Deep Caves | Spotted as-98847 1908 | -6/Deep Caves | Core integrity fell below 50% 1911 | -6/Deep Caves | Crushed by falling debris 1915 | -6/Deep Caves | Core integrity fell below 20% 1918 | -6/Deep Caves | Destroyed by as-98847 with Assembled Focal Cannon Last Messages --------------- 01883_ Nuclear Pulse Thruster destroyed. 01883_ UZ-759(M) destroyed. 01884_ as-98847: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 01900_ Destroyed Prototype Hover Unit. 01901_ Xenon Bombardment Thruster destroyed. 01904_ Cld. VTOL Module destroyed. 01910_ Chainsword destroyed. 01911_ The unstable cave ceiling collapses. 01911_ Crushed by falling debris. 01911_ Imp. Signal Interpreter destroyed. 01911_ System corrupted by crushing effect (+2). 01914_ Xenon Bombardment Thruster destroyed. 01914_ Slammed into Z-Imprinter. 01914_ Destabilizing: Core damaged (-34). 01915_ Slammed into Z-Imprinter. 01916_ Destabilizing: System interference. 01916_ Adv. Visual Processing Unit temporarily disabled. 01917_ Slammed into Z-Imprinter. 01917_ Destabilizing: System corrupted (+2). 01918_ Slammed into Z-Imprinter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????""###########;###;#??????????????????? | | ????????" I@%G ###?????????????#### | | ????????"" ###%##;#; #????????????## | | ????????""" ## ####???????????## | | ????????" #########?????????????## | | ????????" # # #???????????????### | | ????????"" # # #???????????????? | | ????????" # #?????????????????? | | ????????"" " #??#????????????????# | | ????????" ## #????????????????# | | ????????""" "# #?????????????#### | | ????????" ## #????????????## | | ????????" # #####???????## | | ????????" #??????## | | ????????# ###?????## | | ????????"" "#??????## | | ?????????" ####?????## # | | ?????????" #?????## # | | ?????????" #####???## | | ????????"" = ##? #???# | | ????????# ] "## ##### | | ????????# = # ## | | ????????# ##?# #### | | ????????# ### ##??## | | ????????# = # #????## | | ????????# = = ### ##?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 64 Melee Accuracy 6 Offensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Imp. Transmission Jammer | -6/Zion | Archive Barrage Gun | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldColdMapper Manual? 0 Play Time 00:45:20 Cumulative 148.5 hours Start 2024.01.01 @ 00:37:14 End 2024.01.02 @ 03:13:18 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/0/1/0/0/1/0/0 Lore% 66 Gallery% 65 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64ed885c-9ed5-4227-a0be-9a26023045ce