Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.30 @ 03:16:12 Player: Runia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (168) 840 Value Destroyed (4670) 4670 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (268) 268 TOTAL SCORE: 9498 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 248 Met Imprinter 300 Was Imprinted 300 Friendly Fire -715 Cogmind --------- Core Integrity 264/700 Matter 175/300 Energy 290/290 System Corruption 0% Temperature Cool (45) Movement Rolling (160) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Medium Treads Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON (4) ------- Improved Medium Laser Heavy Plasma Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Improved Sensor Array Improved Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Particle Charger Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Focal Shield Improved Hacking Suite Heavy Particle Gun Plasma Cannon Heavy Plasma Cannon Improved Datajack Makeshift Axe Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Electrolaser Beamcaster Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Medium Treads Armored Huge Wheel Improved Heat Sink Improved Cooling System Improved Sensor Array Improved Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Particle Charger Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Focal Shield Improved Hacking Suite Heavy Particle Gun Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Improved Datajack Makeshift Axe Dirty Bomb Trap [Rating: 58] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . Utility 3 | . . 1 . 2 . . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 158 | 1 11 38 8 35 19 12 13 . 21 Power 6 | . 1 2 . 2 1 . . . . Engine 6 | . 1 2 . 2 1 . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 43 | . 3 18 . 8 6 . 3 . 5 Treads 31 | . 3 15 . 3 4 . 2 . 4 Leg . | . . . . . . . . . . Wheel 11 | . . 3 . 4 2 . 1 . 1 Hover 1 | . . . . 1 . . . . . Flight . | . . . . . . . . . . Utility 50 | . 3 7 1 9 7 7 7 . 9 Device 31 | . 1 4 1 3 4 6 6 . 6 Storage 4 | . 2 2 . . . . . . . Processor 4 | . . . . 1 2 1 . . . Hackware 2 | . . 1 . . 1 . . . . Protection 9 | . . . . 5 . . 1 . 3 Artifact . | . . . . . . . . . . Weapon 59 | 1 4 11 7 16 5 5 3 . 7 Energy Gun 28 | 1 1 4 4 9 4 3 1 . 1 Energy Cannon 4 | . . 2 . . 1 . . . 1 Ballistic Gun 4 | . 3 1 . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . Launcher 15 | . . 2 3 7 . 1 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 2 . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 5 | . . 2 . . 2 1 . . . Parts Lost 41 | . 2 7 . 15 2 2 3 . 10 Power 3 | . . 1 . 1 1 . . . . Propulsion 19 | . 1 3 . 7 1 . 3 . 4 Utility 8 | . . 2 . 4 . . . . 2 Weapon 11 | . 1 1 . 3 . 2 . . 4 Highest Loss Streak 12 | . 1 2 . 12 1 2 2 . 9 Average Slot Usage (%) 97 | . 96 98 100 89 98 100 99 100 99 Engine 8 | . 14 11 11 8 6 7 7 7 7 Treads 21 | . 26 22 22 14 14 29 25 21 20 Wheel 7 | . . 10 11 9 13 . 2 7 6 Device 12 | . 11 17 11 15 11 7 10 14 13 Storage 8 | . 14 11 11 9 7 7 7 7 7 Processor 8 | . . . . 2 14 21 15 14 14 Hackware 1 | . . 3 11 . 3 . . . . Protection 1 | . . . . 10 . . 1 . . Energy Gun 16 | . 18 10 3 10 22 21 21 21 20 Energy Cannon 3 | . . 8 11 6 . . . . . Slashing Weapon 2 | . . . . . . 3 7 7 5 Naked Turns . | . . . . . . . . . . Heaviest Build 128 | 13 31 100 99 113 107 109 119 112 128 Greatest Support 86 | 20 40 60 10 20 86 86 86 12 72 Greatest Overweight (x) 32 | . 1 9 9 32 5 1 9 9 9 Average Overweight (x) 5 | . . 7 9 9 2 1 4 9 8 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 22 25 25 25 25 25 25 25 Most Carried 25 | 7 15 25 25 25 25 25 25 23 25 Average Carried 21 | 6 10 19 24 23 20 24 24 22 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 24 25 21 25 25 22 23 18 Class Distribution -------------------- 45% | Mutant 27% | Scavenger-Assassin 9% | Skirmisher 6% | Scavenger-Skirmisher 4% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Zion Assassin | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Matter Collected 2212 | 210 164 583 141 538 152 190 66 49 119 Remotely . | . . . . . . . . . . Salvage Created 5472 | 102 505 1791 227 1380 419 530 291 . 227 Parts 316 | 3 35 112 22 99 12 15 12 . 6 Haulers Intercepted 5 | . 2 3 . . . . . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . 20 12 . 4 Prevented 7 | . . . . . . 2 . . 5 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 119 | . 11 29 13 32 7 13 9 . 5 Melee 1 | . 1 . . . . . . . . Guns 54 | . 10 18 1 8 4 4 8 . 1 Cannons 22 | . . 11 3 8 . . . . . AOE 36 | . . . 9 15 . 8 . . 4 Classes Destroyed 16 | 2 5 5 . 2 1 1 . . . Worker 13 | . 1 4 2 6 . . . . . Builder 4 | . . 1 . 3 . . . . . Tunneler 7 | 2 2 1 2 . . . . . . Hauler 5 | . 2 3 . . . . . . . Recycler 7 | 1 1 4 . 1 . . . . . Operator 5 | . . 1 . 2 2 . . . . Watcher 7 | . 1 3 . 2 1 . . . . Swarmer 37 | . 6 6 10 8 . 1 6 . . Grunt 49 | . 5 11 3 16 2 8 3 . 1 Brawler 6 | . . 1 . . 1 2 . . 2 Duelist 3 | . . 2 . . . . . . 1 Sentry 19 | . . 9 . 6 2 1 . . 1 Hunter 2 | . . . . 1 1 . . . . Programmer 1 | . . . . . 1 . . . . Heavy 1 | . . . . 1 . . . . . Behemoth 2 | . . . . . . 1 . . 1 Best Kill Streak 13 | 2 6 5 4 13 2 9 4 . 5 Combat Bots Only 9 | . 6 4 4 7 2 9 4 . 5 Max Kills in Single Turn 6 | 1 1 2 3 6 1 3 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 3 . 3 . . 1 Melee 1 | . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Damage Taken 8108 | . 758 1271 241 2442 489 567 556 . 1784 Core 903 | . 144 89 30 204 98 62 102 . 174 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 68 | 100 42 . 70 62 . . . . . Volleys Fired 382 | 12 53 101 19 123 28 20 16 . 10 Largest 3 | 2 2 2 2 2 3 3 3 . 3 Hottest 221 | 90 115 123 116 126 206 206 218 . 221 Shots Fired 725 | 24 94 197 25 187 80 53 48 . 17 Gun 521 | 24 94 117 6 98 75 50 48 . 9 Cannon 167 | . . 79 8 73 5 . . . 2 Launcher 37 | . . 1 11 16 . 3 . . 6 Special . | . . . . . . . . . . Kinetic 90 | . 35 55 . . . . . . . Thermal 596 | 22 59 141 14 171 80 50 48 . 11 Explosive 37 | . . 1 11 16 . 3 . . 6 Electromagnetic 2 | 2 . . . . . . . . . Robot Hit Streak 24 | 5 6 17 3 9 24 15 8 . 7 Robot Miss Streak 7 | 3 2 4 1 3 5 6 7 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 1 1 . 2 . . 3 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . 1 Shots Hit Robots 455 | 15 58 113 14 103 60 39 34 . 19 Core Hits 274 | 4 28 55 17 74 18 30 18 . 30 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 23 | . 4 7 1 2 5 1 3 . . Burn 22 | . 4 6 1 2 5 1 3 . . Blast 1 | . . 1 . . . . . . . Melee Attacks 8 | . . . . . . 1 . . 7 Impact . | . . . . . . . . . . Slashing 5 | . . . . . . 1 . . 4 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12861 | 175 827 2097 1096 3549 1140 1367 636 . 1974 Guns 5917 | 175 801 1195 70 1135 1029 731 636 . 145 Cannons 1951 | . . 902 138 748 101 . . . 62 Explosions 4471 | . . . 888 1666 . 636 . . 1281 Melee 486 | . . . . . . . . . 486 Ramming 36 | . 26 . . . 10 . . . . Kinetic 778 | . 273 505 . . . . . . . Thermal 7194 | 163 528 1592 324 1883 1130 731 636 . 207 Explosive 4355 | . . . 772 1666 . 636 . . 1281 Electromagnetic 12 | 12 . . . . . . . . . Impact . | . . . . . . . . . . Slashing 486 | . . . . . . . . . 486 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . Effects 14 | . . . . . 5 5 2 2 . Message Errors 7 | . . . . . 2 3 2 . . Energy Discharges 1 | . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . 2 2 . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 153 | . . 18 56 59 . . . . 20 Projectiles 39 | . . 18 . 21 . . . . . Explosions 114 | . . . 56 38 . . . . 20 Melee . | . . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 431 | . . . 97 67 . 29 . . 238 Shots 10 | . . . 2 2 . 1 . . 5 Rammed 8 | . 7 . . . 1 . . . . Targets Rammed 9 | . 8 . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 322 | 150 300 222 13 177 322 249 310 . 267 Average Temperature 77 | 53 91 51 9 34 97 93 121 . 96 Received Heat Transfer 2382 | . 345 348 18 810 93 198 72 . 498 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . 1 3 1 1 . . Combat Hostiles 6 | . . . . 1 3 1 1 . . Parts Melted 38 | . 4 9 1 2 8 7 7 . . Heat Transferred 16230 | 422 1643 3700 594 3737 2686 1626 1512 . 310 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Peak Influence 514 | 15 140 398 255 514 439 . . . . Initial 233 | . 9 . 15 99 233 . . . . Average 172 | 6 64 146 66 312 243 . . . . Maximum Alert Level 2 | . . 1 1 2 2 . . . . Low Security (%) 60 | 100 100 66 94 24 27 . . . . Level 1 30 | . . 33 5 43 61 . . . . Level 2 8 | . . . . 32 10 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 2 3 1 7 3 . . . 1 Investigation 5 | . 2 1 . 1 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 11 | . . 2 1 6 2 . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . 1 3 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Distress Signals 12 | . 1 5 . 6 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 173 | . 17 45 15 43 13 13 10 . 17 Peak Tracking Total 9 | . 6 4 4 4 4 9 4 . 8 Tactical Retreats 6 | . . 1 . 2 1 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Traps Triggered 3 | . 1 1 . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 1 2 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Machines Disabled 14 | . . 2 5 4 . 1 . . 2 Max in Single Turn 4 | . . 1 4 1 . 1 . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Machines Accessed 32 | . 9 9 1 5 5 1 1 1 . Terminals 25 | . 8 8 1 5 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 93 | . 33 21 3 16 12 1 1 6 . Successful 60 | . 22 14 1 11 4 1 1 6 . Failed 32 | . 10 7 2 5 8 . . . . Catastrophic 5 | . 2 1 . 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 34 | . 10 6 1 10 7 . . . . Terminals 79 | . 31 20 3 16 9 . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 2 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 46 | . 16 11 1 7 3 1 1 6 . Part Schematic 7 | . 1 . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 4 | . 2 1 . 1 . . . . . Open Door 2 | . . . . . . 1 1 . . Level Access Points 2 | . 1 1 . . . . . . . Branch Access Points 4 | . 1 1 . 1 1 . . . . Terminal Index 4 | . 1 1 . 2 . . . . . Alert Level 6 | . 1 2 . 2 1 . . . . Unreport Threat 8 | . 3 3 . 1 1 . . . . Locate Traps 2 | . 1 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 11 | . 4 3 . 4 . . . . . Terminals 11 | . 4 3 . 4 . . . . . Botnet 8 | . 3 2 . 3 . . . . . Operators 3 | . 1 1 . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 8 9 1 4 4 . . . . Full Trace Events 3 | . 1 . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . . . 6 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 32 | . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Manual 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Total Allies 11 | . . . 2 . . 2 . 6 1 Largest Group 6 | . . . 2 . . 2 . 6 6 Highest-Rated Group 229 | . . . 51 . . 62 . 229 229 Highest-Rated Ally 81 | . . . 31 . . 32 . 47 81 Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . . 15 . . 1 . . 33 Total Damage 1060 | . . . 127 . . 49 . . 884 Kills 8 | . . . 2 . . . . . 6 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . 2 . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Turns Passed 12114 | 82 969 2398 949 1552 895 1559 925 1883 902 Spaces Moved 4974 | 37 465 1005 408 495 436 569 354 834 371 Core 3 | . . . . 3 . . . . . Treads 1470 | . 452 110 . . 128 569 210 . 1 Legs 50 | 37 13 . . . . . . . . Wheels 3447 | . . 895 408 488 308 . 144 834 370 Hover 4 | . . . . 4 . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 125 215 155 125 251 225 225 145 Average Speed 211 | 120 159 200 215 233 163 251 240 225 223 Slowest Speed 1650 | 120 260 215 215 1650 251 251 251 225 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 3 86 83 89 49 16 67 58 88 50 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . Scrap Searched 10 | . . . 1 . . 2 2 4 1 Spaces Dug 10 | . . 1 . 8 . 1 . . . Terrain Destroyed 346 | . . 8 137 122 . 19 . . 60 Melee 1 | . . . . . . 1 . . . Projectile 17 | . . 4 . 13 . . . . . AOE 328 | . . 4 137 109 . 18 . . 60 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Total 5843 | 50 592 1193 452 701 555 651 388 841 420 Wait 143 | . 34 4 16 14 42 26 . 7 . Move 4965 | 36 464 1004 407 494 435 568 353 833 371 Hop . | . . . . . . . . . . Pick Up 93 | 1 15 25 1 20 18 6 1 1 5 Fast Attach 12 | . 1 1 . 3 1 2 2 . 2 Attach 54 | . 3 12 . 17 8 3 4 . 7 Detach 2 | . . . . . 2 . . . . Swap 93 | 1 7 25 8 15 10 8 7 . 12 Drop 68 | . 7 21 1 15 10 3 5 . 6 Fire 382 | 12 53 101 19 123 28 20 16 . 10 Melee 8 | . . . . . . 1 . . 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 9 | . 8 . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 14 | . . . . . . 14 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 425 | -10/Materials | Identified exit to Mines 533 | -10/Materials | Discovered new exit (range 4) 938 | -10/Materials | Repaired Particle Gun 943 | -10/Materials | Core integrity fell below 50% 1012 | -10/Materials | Discovered new exit (range 7) 1023 | -10/Materials | Identified exit to Materials 1052 | -10/Materials | Entered another Materials area 1052 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1342 | -9/Materials | Build established: Scavenger-Mutant 1454 | -9/Materials | Discovered new exit (range 16) 1781 | -9/Materials | Build established: Mutant 2270 | -9/Materials | Discovered new exit (range 14) 2612 | -9/Materials | Identified exit to Materials 3004 | -9/Materials | Identified exit to Mines 3450 | -9/Materials | Entered Mines 3660 | -9/Mines | Discovered exit to Materials (range 11) 3668 | -9/Mines | Assembled infested the area 3673 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4027 | -9/Mines | Learned Materials terminal intel 4399 | -9/Mines | Entered Materials 4399 | -8/Materials | Evolved 2 slots: Utility x2 4400 | -8/Materials | Loaded intel: 11 terminal locations 5148 | -8/Materials | Discovered new exit (range 13) 5711 | -8/Materials | Destroyed 7 combat bots 5718 | -8/Materials | Lost 12 parts (1p5n4u2w) 5763 | -8/Materials | Found Prototype Device 5885 | -8/Materials | Discovered new exit (range 17) 5951 | -8/Materials | Entered Factory 5951 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5954 | -7/Factory | Identified Active Sensor Suite 6529 | -7/Factory | Identified exit to Storage 6529 | -7/Factory | Identified exit to Lower Caves 6777 | -7/Factory | Cargo convoy interrupted 6846 | -7/Factory | Entered Lower Caves 6848 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6891 | -7/Lower Caves | Destroyed 9 combat bots 6971 | -7/Lower Caves | Spotted B-75 Beast 6993 | -7/Lower Caves | Learned location of 1 exit from Factory 7010 | -7/Lower Caves | Destroyed B-75 Beast 7056 | -7/Lower Caves | Learned Factory trap positions 7142 | -7/Lower Caves | Build established: Skirmisher 7723 | -7/Lower Caves | Found Alien Artifact 7723 | -7/Lower Caves | Identified Core Expander 7723 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 7885 | -7/Lower Caves | Encountered a Warlord checkpoint 8028 | -7/Lower Caves | Build established: Scavenger-Assassin 8367 | -7/Lower Caves | Discovered new exit (range 10) 8402 | -7/Lower Caves | Identified exit to Lower Caves 8405 | -7/Lower Caves | Entered another Lower Caves area 8442 | -7/Lower Caves | Discovered new exit (range 8) 8455 | -7/Lower Caves | Identified exit to Factory 9296 | -7/Lower Caves | Discovered new exit (range 13) 9325 | -7/Lower Caves | Identified exit to Zion 9330 | -7/Lower Caves | Entered Zion 9421 | -7/Zion | Discovered new exit (range 14) 9434 | -7/Zion | Gained Derelict followers 9625 | -7/Zion | System corruption cleaned by Quarantine Array 10421 | -7/Zion | Discovered new exit (range 13) 10843 | -7/Zion | Imprinted 10846 | -7/Zion | Declared Zion's savior 11203 | -7/Zion | Identified exit to Proximity Caves 11213 | -7/Zion | Entered Proximity Caves 11213 | -6/Proximity Caves | Accompanied by 6 allies 11381 | -6/Proximity Caves | Learned Factory emergency access door positions 11590 | -6/Proximity Caves | Build established: Assassin 11614 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11801 | -6/Proximity Caves | Spotted B-75 Beast 11819 | -6/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 11893 | -6/Proximity Caves | Destroyed B-75 Beast 12070 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12092 | -6/Proximity Caves | Core integrity fell below 50% 12115 | -6/Proximity Caves | Self-destructed Last Messages --------------- I-36 Angel unfolds itself. Hvy. Rocket Launcher destroyed. Penetrated by Slug. Electrolaser destroyed. Carbon-fiber Leg fries itself beyond repair. Rnf. Deuterium Engine fries itself beyond repair. Med. Treads destroyed. Penetrated by Slug. Adv. Treads destroyed. Penetrated by Slug. Adv. Treads destroyed. Y-64 Sentinel heat spikes uncontrollably. The unstable cave ceiling collapses. Beamcaster destroyed. Slug penetrates Wall. The unstable cave ceiling collapses. Lyr. Medium Armor Plating destroyed. The unstable cave ceiling collapses. Penetrated by Slug. Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ###### ########## #########?###?? | | ###### ########## #### ######???###??? | | ###### ######### ##### ####?#?#?#?#??? | | ######## ######### ###### ###########???? | | #?############# ###### #####?#####?#???? | | ############ ##### ############?????? | | # ########### ##################?#???? | | # ########## ##################?????? | | # ######?## ############?####?????? | | #### #############??##????? | | ####################???? | | ###################????? | | ### ##################?#???? | | ##### ### ! !=################???? | | ###?## ####### # ##%################???? | | ############## ######## ##[#################??? | | ?############ ######### # !%[ #?#########?#??? | | ## ###### ########## #%!! [ #########?###??? | | # ### ## " %% [%* ###########?#??? | | # ####### ! ####?####??##??? | | ###### ############?#?? | | #### ###########?#??? | | ### ###################?###?? | | ?### ###################????? | | ######## ## ##################????? | | ## #### ## @ ##### ### ######????#? | | ## ######## ### # ##???#? | | ?# #### ### ######### ## # #???#?? | | ?#????####?## ######### g % #?#??#? | | ?#???#?##??## ######## g # % ##????? | | ????? ?###??# #?##### Y g ###??#? | | ???? ? ##?## #?#### ### g #?????? | | ???? ????#### ##### #### g % ##??#?? | | ?????? ???#?# ### # " # ##???#? | | ????? ?? ? ### #### # "%#????? | | ???????? ? ? ??## ### " ##??? | | ???????????? ??### ### #??? | | ???????????? ##?### ?##### ??? | | ????????????????### ??? ##### ???? | | ?????????????????? ## ??#?## ???? | | ?????????????????#? ?????#???#?## ## #????? | | ?????????????????? ?#??#?#???#?####? ##???? | | ???????????????????? ###??#####?##????## ????? | | ???????????????????? ????#???##?#?##???### ?????? | | ????????????????????????#???#?###????????#?#?????? | | ?????????????????????? ??####???#?#? ???#????????? | | ?????????????????????????????#???? ??????##??????? | | ????????????????????????? ??????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 53 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CooledExperimentalArmor Manual? 0 Play Time 01:08:24 Cumulative 247.5 hours Start 2021.07.30 @ 02:04:54 End 2021.07.30 @ 03:16:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 299 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36373c0b-edef-48f4-9348-39fda49ea0c9