Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 23:22:41
Player: Hype
Result: Destroyed by G-67 Veteran with Field Laser
Performance
-------------
Evolutions (6) 3000
Regions Visited (23) 4600
Robots Destroyed (96) 480
Value Destroyed (2891) 2891
Prototype IDs (22) 440
Alien Tech Used (0) 0
Bonus (2103) 2103
TOTAL SCORE: 13514
Bonus
-------
High Alert Combat Kills 44
Follower Combat Kills 259
Entered Garrisons 200
Entered DSFs 1000
Aligned with FarCom 300
Met Data Miner 300
Cogmind
---------
Core Integrity 0/1150
Matter 289/300
Energy 72/100
System Corruption 15%
Temperature Cool (9)
Movement Core (50)
Location -4/Garrison
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (3) ---
(None)
> --- UTILITY (13) -----
Enhanced Optical Array
Hacking Suite
> --- WEAPON (2) -------
(None)
> --- INVENTORY (5) ----
Light Angular Momentum Engine
Authchip [Propulsion]
Authchip [Processor]
Peak State
------------
> --- POWER ------------
Micro Fission Core
> --- PROPULSION -------
Cooled Cesium-ion Thruster
Nuclear Pulse Array
> --- UTILITY ----------
Structural Scanner
Enhanced Optical Array
Hacking Suite
Hacking Suite
Hacking Suite
Hacking Suite
Hacking Suite
Hacking Suite
Advanced Hacking Suite
Experimental System Shield
Experimental System Shield
Experimental System Shield
Experimental System Shield
> --- WEAPON -----------
Enhanced Nova Cannon
Longsword +1
> --- INVENTORY --------
Light Angular Momentum Engine
Cooled Cesium-ion Thruster
Cooled Cesium-ion Thruster
Authchip [Propulsion]
Authchip [Processor]
[Rating: 105]
Favorites
-----------
Power Nuclear Core
Engine Ion Engine
Power Core Nuclear Core
Propulsion Light Treads
Treads Light Treads
Leg Aluminum Leg
Wheel Armored Wheel
Flight Unit Cesium-ion Thruster
Utility Hacking Suite
Device Structural Scanner
Storage High-capacity Storage Unit
Processor Signal Interpreter
Hackware Hacking Suite
Protection Improved Light Armor Plating
Weapon Autogun
Energy Gun Heavy EM Shotgun
Energy Cannon Advanced Beam Cannon
Ballistic Gun Autogun
Launcher Grenade Launcher
Slashing Weapon Longsword +1
Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . . . 2 . 2 2 . . . .
Power . | . . . . . . . . . . . . . . . . . . . . . . . .
Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . . . . .
Utility 11 | . . . 2 . . . 2 . 1 . . . . . . 2 . 2 2 . . . .
Weapon . | . . . . . . . . . . . . . . . . . . . . . . . .
Parts Attached 120 | 2 10 3 21 5 1 8 12 8 9 . 7 2 . . 2 2 4 10 4 . . 6 4
Power 15 | . . . 3 . . 1 1 3 2 . 1 . . . . . 1 3 . . . . .
Engine 5 | . . . 1 . . . 1 1 1 . . . . . . . . 1 . . . . .
Core 10 | . . . 2 . . 1 . 2 1 . 1 . . . . . 1 2 . . . . .
Reactor . | . . . . . . . . . . . . . . . . . . . . . . . .
Propulsion 25 | 2 . . 5 1 . 2 4 1 4 . . . . . 1 . 1 2 . . . . 2
Treads 11 | 2 . . 5 1 . . 2 1 . . . . . . . . . . . . . . .
Leg 2 | . . . . . . 2 . . . . . . . . . . . . . . . . .
Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . . . . . . . . .
Flight 10 | . . . . . . . . . 4 . . . . . 1 . 1 2 . . . . 2
Utility 44 | . 3 . 5 . . 1 4 1 3 . 6 2 . . 1 2 2 5 3 . . 6 .
Device 13 | . . . 4 . . 1 . . 1 . 2 1 . . 1 2 . . 1 . . . .
Storage 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . .
Processor 6 | . 1 . . . . . 1 . . . 2 . . . . . . . 2 . . . .
Hackware 19 | . . . . . . . 1 . 2 . 2 1 . . . . 2 5 . . . 6 .
Protection 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . .
Artifact . | . . . . . . . . . . . . . . . . . . . . . . . .
Weapon 36 | . 7 3 8 4 1 4 3 3 . . . . . . . . . . 1 . . . 2
Energy Gun 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1
Energy Cannon 6 | . . . 1 1 . 1 2 . . . . . . . . . . . . . . . 1
Ballistic Gun 15 | . 5 1 5 2 . 1 1 . . . . . . . . . . . . . . . .
Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . .
Launcher 7 | . 2 2 1 . . 1 . 1 . . . . . . . . . . . . . . .
Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . .
Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . .
Slashing Weapon 6 | . . . 1 1 1 1 . 1 . . . . . . . . . . 1 . . . .
Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . .
Unidentified Prototypes 12 | . . . 1 . 1 . . 2 2 . 1 . . . 1 . . 2 1 . . 1 .
Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1
System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1
Parts Lost 32 | . . . 2 . . 3 4 4 . . . 1 . . 2 . 1 . . . . . 15
Power 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . .
Propulsion 9 | . . . . . . 1 2 1 . . . . . . 1 . 1 . . . . . 3
Utility 16 | . . . 1 . . 1 1 . . . . 1 . . 1 . . . . . . . 11
Weapon 5 | . . . . . . 1 1 2 . . . . . . . . . . . . . . 1
Highest Loss Streak 13 | . . . 1 . . 2 4 2 . . . 1 . . 2 . 1 . . . . . 13
To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . .
Average Slot Usage (%) 95 | . 95 100 98 100 100 90 98 96 92 92 91 91 92 92 84 81 88 89 88 89 89 89 76
Engine 3 | . 14 14 . . . . 7 1 . . . . . . . . . . . . . . .
Core 6 | . . . 10 11 11 11 1 7 7 7 7 7 7 7 7 6 6 4 5 5 5 5 4
Treads 14 | . 28 28 22 22 22 12 14 3 . . . . . . . . . . . . . . .
Wheel 1 | . . . . . . . 2 14 . . . . . . . . . . . . . . .
Flight 4 | . . . . . . . . . 22 23 23 23 23 23 23 20 20 12 10 10 10 10 8
Device 12 | . . . 20 22 22 14 9 9 14 15 11 11 15 15 15 21 24 9 10 10 10 9 3
Storage 8 | . 14 14 11 11 11 11 9 9 . . . . . . . . . . . . . . .
Processor 11 | . 10 14 11 11 11 11 18 18 7 7 7 7 7 7 7 6 6 5 9 10 10 5 5
Hackware 9 | . . . . . . . 8 9 22 23 31 32 30 30 23 20 23 48 47 47 47 52 48
Protection 1 | . . . . . . . 8 8 7 7 . . . . . . . . . . . . .
Energy Cannon 4 | . . . 6 11 11 9 9 1 . . . . . . . . . . . . . . .
Ballistic Gun 8 | . 26 18 11 8 . 5 9 2 . . . . . . . . . . . . . . .
Launcher 1 | . . 9 2 . . 3 . 2 . . . . . . . . . . . . . . .
Slashing Weapon 3 | . . . . 2 11 3 . 7 7 7 7 7 7 7 7 6 6 5 5 5 5 5 4
Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . .
Heaviest Build 65 | 13 31 31 57 57 56 57 65 60 15 15 15 12 12 12 12 16 16 12 12 12 12 12 9
Greatest Support 46 | 40 40 40 40 40 40 40 46 24 15 15 15 24 24 24 24 19 19 27 19 19 19 22 22
Greatest Overweight (x) 5 | . . . 1 1 1 5 2 4 . . . . . . . . . . . . . . 2
Average Overweight (x) . | . . . . 1 1 1 1 2 . . . . . . . . . . . . . . .
Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5
Average Capacity 14 | 8 10 15 19 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
Most Carried 20 | 6 10 15 20 20 20 20 20 20 19 5 5 5 4 4 4 4 5 5 5 5 5 5 5
Average Carried 14 | 6 8 13 18 19 20 19 19 19 5 5 4 4 4 4 3 2 3 4 4 5 5 4 4
Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5
Final Carried 20 | 6 10 15 20 20 20 20 20 20 5 5 5 4 4 4 3 3 5 5 5 5 5 5 3
Class Distribution
--------------------
54% | Mutant
8% | Skirmisher
7% | Hacker-Ninja
7% | Hacker-Sprinter
7% | Assassin
4% | Scavenger-Mutant
4% | Wizard-Scout
3% | Wizard-Ninja
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Mutant | -9/Mines
Mutant | -9/Exiles
Scavenger-Mutant | -8/Mines
Skirmisher | -8/Materials
Assassin | -8/Storage
Hacker-Ninja | -7/Factory
Hacker-Ninja | -7/Waste
Hacker-Ninja | -7/Factory
Hacker-Sprinter | -7/Lower Caves
Hacker-Sprinter | -7/Lower Caves
Hacker-Sprinter | -7/Data Miner
Hacker-Sprinter | -6/Proximity Caves
Hacker-Ninja | -6/Factory
Hacker-Ninja | -6/DSF
Wizard-Scout | -5/Factory
Wizard-Ninja | -4/Factory
Wizard-Ninja | -4/Waste
Wizard-Ninja | -4/Factory
Wizard-Ninja | -4/DSF
Wizard-Scout | -4/Garrison
Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Matter Collected 2191 | 189 337 138 373 90 . 247 194 168 90 . 43 47 . . 10 . . 115 . . . . 150
Remotely . | . . . . . . . . . . . . . . . . . . . . . . . .
Salvage Created 4053 | . 377 104 754 95 . 370 362 1025 96 . 95 121 47 . 90 . . 445 . . . . 72
Parts 222 | . 31 13 52 7 . 15 19 47 6 . 7 9 . . 3 . . 11 . . . . 2
Haulers Intercepted 7 | . . . . . . . 1 . 2 . 2 . . . 1 . . 1 . . . . .
Recyclers Shooed 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . .
Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . .
Parts Self-Destructed 31 | . . . . . . . . . . . . 9 . . 22 . . . . . . . .
Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . .
Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Combat Hostiles Destroyed 72 | . 11 7 12 2 . 8 5 21 . . . 4 1 . . . . . . . . . 1
Melee 23 | . . . . . . . . 18 . . . 4 1 . . . . . . . . . .
Guns 24 | . 9 2 6 1 . 2 2 1 . . . . . . . . . . . . . . 1
Cannons 11 | . . . 3 1 . 2 3 2 . . . . . . . . . . . . . . .
AOE 14 | . 2 5 3 . . 4 . . . . . . . . . . . . . . . . .
Classes Destroyed 12 | . 4 . 2 1 . 1 3 . . . . 1 . . . . . . . . . . .
Worker 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . .
Hauler 7 | . . . . . . . 1 . 2 . 2 . . . 1 . . 1 . . . . .
Recycler 6 | . . . 3 . . 1 . . . . . . . . . . . 2 . . . . .
Operator 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . .
Watcher 5 | . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . .
Swarmer 19 | . 3 5 3 . . 2 . 3 . . . 3 . . . . . . . . . . .
Grunt 34 | . 8 2 5 1 . 5 1 10 . . . . 1 . . . . . . . . . 1
Brawler 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . .
Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . .
Sentry 13 | . . . 4 . . . 2 7 . . . . . . . . . . . . . . .
Hunter 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . .
Programmer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . .
Best Kill Streak 5 | . 2 3 5 2 . 3 2 5 2 . 1 3 1 . 1 . . 4 . . . . 1
Combat Bots Only 5 | . 2 3 3 2 . 3 2 5 . . . 3 1 . . . . . . . . . 1
Max Kills in Single Turn 4 | . 1 3 4 1 . 1 1 1 1 . 1 1 1 . 1 . . 1 . . . . 1
Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . .
Exploded 3 | . 1 3 3 . . 1 . . . . . . . . . . . . . . . . .
Melee 1 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
-------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Damage Taken 5628 | . 250 80 613 80 . 650 1171 610 . . . 273 . . 64 . 89 . . . . 73 1675
Core 1961 | . 54 . 45 35 . 158 241 90 . . . 142 . . . . 42 . . . . 73 1081
Absorbed by Shields 54 | . . . . . . . . . . . . . . . . . . . . . . . 54
Regen/Repaired (Parts) 60 | . . . . . . . 6 47 . . 7 . . . . . . . . . . . .
Core Remaining (%) 75 | 100 . 78 . . . 40 . 39 . . . . . . 79 . 95 100 . . . . .
Volleys Fired 157 | . 31 7 38 11 . 20 34 13 . . . . . . . . . . . . . . 3
Largest 2 | . 2 2 2 2 . 2 2 2 . . . . . . . . . . . . . . 1
Hottest 120 | . 46 46 91 91 . 96 103 91 . . . . . . . . . . . . . . 120
Shots Fired 282 | . 60 11 71 16 . 27 68 25 . . . . . . . . . . . . . . 4
Gun 180 | . 58 8 53 5 . 7 34 12 . . . . . . . . . . . . . . 3
Cannon 88 | . . . 17 11 . 13 34 12 . . . . . . . . . . . . . . 1
Launcher 14 | . 2 3 1 . . 7 . 1 . . . . . . . . . . . . . . .
Special . | . . . . . . . . . . . . . . . . . . . . . . . .
Kinetic 177 | . 58 8 53 5 . 7 34 12 . . . . . . . . . . . . . . .
Thermal 91 | . . . 17 11 . 13 34 12 . . . . . . . . . . . . . . 4
Explosive 14 | . 2 3 1 . . 7 . 1 . . . . . . . . . . . . . . .
Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . .
Robot Hit Streak 11 | . 9 8 11 5 . 6 5 4 . . . . . . . . . . . . . . 3
Robot Miss Streak 4 | . 2 2 4 2 . 3 4 4 . . . . . . . . . . . . . . 1
Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . .
Secondary Targets 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . .
Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . .
Shots Hit Robots 235 | . 39 8 49 5 . 16 39 40 5 . 4 6 3 . 3 . 1 11 . . . . 6
Core Hits 121 | . 19 9 25 3 . 13 12 23 2 . 2 3 1 . 2 . . 4 . . . . 3
Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . .
Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . .
Critical Strikes 5 | . . . 1 . . . . 2 1 . . . 1 . . . . . . . . . .
Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . .
Sever 4 | . . . . . . . . 2 1 . . . 1 . . . . . . . . . .
Melee Attacks 104 | . . . 2 3 . 1 . 33 12 . 6 7 4 . 3 . 3 17 1 . . . 12
Impact . | . . . . . . . . . . . . . . . . . . . . . . . .
Slashing 104 | . . . 2 3 . 1 . 33 12 . 6 7 4 . 3 . 3 17 1 . . . 12
Piercing . | . . . . . . . . . . . . . . . . . . . . . . . .
Sneak Attacks 12 | . . . . . . 1 . 2 2 . 2 . . . 1 . . 4 . . . . .
Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . .
Damage Inflicted 7719 | . 842 273 1039 92 . 692 882 1637 348 . 290 257 149 . 210 . 49 744 . . . . 215
Guns 1937 | . 621 87 565 30 . 105 404 58 . . . . . . . . . . . . . . 67
Cannons 1115 | . . . 247 62 . 164 478 164 . . . . . . . . . . . . . . .
Explosions 977 | . 221 186 227 . . 325 . 18 . . . . . . . . . . . . . . .
Melee 3690 | . . . . . . 98 . 1397 348 . 290 257 149 . 210 . 49 744 . . . . 148
Ramming . | . . . . . . . . . . . . . . . . . . . . . . . .
Kinetic 1870 | . 621 87 565 30 . 105 404 58 . . . . . . . . . . . . . . .
Thermal 1182 | . . . 247 62 . 164 478 164 . . . . . . . . . . . . . . 67
Explosive 977 | . 221 186 227 . . 325 . 18 . . . . . . . . . . . . . . .
Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . . . . . . . . .
Slashing 3690 | . . . . . . 98 . 1397 348 . 290 257 149 . 210 . 49 744 . . . . 148
Piercing . | . . . . . . . . . . . . . . . . . . . . . . . .
Highest Corruption 15 | . . . . 1 1 1 . . . . . . . . . . . . . 10 10 10 15
Average Corruption 2 | . . . . 1 1 1 . . . . . . . . . . . . . 10 10 10 10
Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . .
Effects 26 | . . . . 4 3 5 . . . . . . . . . . . . . . . 4 10
Message Errors 5 | . . . . 1 1 1 . . . . . . . . . . . . . . . 1 1
Matter Fused 11 | . . . . . 2 3 . . . . . . . . . . . . . . . 1 5
Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1
Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1
Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1
Data Loss (minor) 4 | . . . . 2 . 1 . . . . . . . . . . . . . . . 1 .
Data Loss (major) 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1
Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . .
Overflow Damage 265 | . 36 . 51 . . 18 7 1 . . . 31 . . 41 . 9 55 . . . . 16
Projectiles 7 | . . . . . . . 7 . . . . . . . . . . . . . . . .
Explosions 105 | . 36 . 51 . . 18 . . . . . . . . . . . . . . . . .
Melee 153 | . . . . . . . . 1 . . . 31 . . 41 . 9 55 . . . . 16
Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . . . . . . . . .
Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . .
Secondary . | . . . . . . . . . . . . . . . . . . . . . . . .
Self-Inflicted Damage 134 | . . 2 39 . . 93 . . . . . . . . . . . . . . . . .
Shots 5 | . . 1 1 . . 3 . . . . . . . . . . . . . . . . .
Rammed . | . . . . . . . . . . . . . . . . . . . . . . . .
Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . .
Kicked . | . . . . . . . . . . . . . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . . . . . . . . . . . . . .
Highest Temperature 535 | . 24 18 222 168 . 328 535 97 . . . . . . . . . . . . . . 116
Average Temperature 111 | . 8 7 62 62 . 156 200 42 . . . . . . . . . . . . . . 41
Received Heat Transfer 1450 | . 96 18 189 12 . 315 306 243 . . . 33 . . 9 . . . . . . . 229
Effects 6 | . . . . . . 2 4 . . . . . . . . . . . . . . . .
Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . .
Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . .
Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . .
Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . .
Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . .
Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . .
Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . .
Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . .
Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . .
Parts Melted 4 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . 1
Heat Transferred 2074 | . . . 444 111 . 296 777 296 . . . . . . . . . . . . . . 150
Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Peak Influence 498 | . 161 237 213 104 . 185 165 498 149 45 46 . . . . 76 103 188 2 45 31 51 98
Initial 106 | . . 3 . 39 . . . 69 106 . 31 . . . . 60 53 53 . . 31 21 38
Average 74 | . 54 48 78 23 . 82 39 226 104 24 26 . . . . 68 79 108 1 25 31 28 54
Maximum Alert Level 2 | . . 1 1 . . . . 2 . . . . . . . . . . . . . . .
Low Security (%) 92 | 100 100 97 90 100 . 100 100 42 100 100 100 . . . . 100 100 100 100 100 100 100 100
Level 1 6 | . . 2 9 . . . . 43 . . . . . . . . . . . . . . .
Level 2 1 | . . . . . . . . 14 . . . . . . . . . . . . . . .
Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . . . . . . . . .
Squads Dispatched 9 | . 1 . . . . . 1 4 . . 1 . . . . . 1 . . . . 1 .
Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . .
Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . .
Reinforcement 7 | . 1 . . . . . 1 3 . . . . . . . . 1 . . . . 1 .
Assault . | . . . . . . . . . . . . . . . . . . . . . . . .
Garrison . | . . . . . . . . . . . . . . . . . . . . . . . .
Intercept . | . . . . . . . . . . . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . .
Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . .
Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . .
Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
--------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Distress Signals 8 | . 2 . 1 . . . . 4 1 . . . . . . . . . . . . . .
Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . .
Times Spotted 162 | . 20 10 18 2 . 8 9 31 1 3 2 7 7 . 12 . 6 5 . 5 . 3 13
Peak Tracking Total 13 | . 3 3 4 2 . 3 4 6 2 3 1 10 7 . 5 . 6 1 . 5 . 2 13
Tactical Retreats 20 | . . . 1 . . 1 1 3 1 . . 3 1 . 1 . 2 1 . . . 2 3
Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Traps Triggered 12 | . . . 2 1 . . . 1 1 . . . . . . . . . 1 . . 1 5
Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . . . . . . . . .
Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . .
Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Machines Disabled 6 | . . . 1 . . 1 1 3 . . . . . . . . . . . . . . .
Max in Single Turn 1 | . . . 1 . . 1 1 1 . . . . . . . . . . . . . . .
Garrison Access 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . .
Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
--------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Machines Accessed 64 | . 6 . 9 1 2 . 3 6 5 . 9 . . 3 . 4 . 11 3 . 1 . 1
Terminals 43 | . 6 . 7 . . . 2 5 3 . 7 . . . . 3 . 7 1 . 1 . 1
Fabricators 5 | . . . . . . . . . 2 . . . . . . 1 . 2 . . . . .
Repair Stations 4 | . . . . . . . 1 1 . . 1 . . . . . . . 1 . . . .
Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . .
Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . .
Garrison Access 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . .
Total Hacks 204 | . 18 . 27 1 3 . 12 24 9 . 38 . . 21 . 9 . 25 15 . 1 . 1
Successful 145 | . 7 . 13 1 3 . 8 13 6 . 26 . . 21 . 5 . 25 15 . 1 . 1
Failed 59 | . 11 . 14 . . . 4 11 3 . 12 . . . . 4 . . . . . . .
Catastrophic 6 | . . . 3 . . . . 1 . . 1 . . . . 1 . . . . . . .
Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . .
Manual 94 | . 13 . 16 . 1 . 6 1 2 . 26 . . . . 6 . 10 13 . . . .
Terminals 145 | . 18 . 21 . . . 9 18 5 . 33 . . . . 8 . 21 10 . 1 . 1
Fabricators 7 | . . . . . . . . . 4 . . . . . . 1 . 2 . . . . .
Repair Stations 13 | . . . . . . . 3 6 . . 3 . . . . . . . 1 . . . .
Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . .
Scanalyzers 6 | . . . 4 . . . . . . . 2 . . . . . . . . . . . .
Garrison Access 6 | . . . . . . . . . . . . . . . . . . 2 4 . . . .
Terminal Hacks 88 | . 3 . 4 1 3 . 3 8 4 . 14 . . 21 . 2 . 16 7 . 1 . 1
Record 5 | . . . . . 3 . . . . . . . . 2 . . . . . . . . .
Part Schematic 19 | . . . . . . . . . . . 4 . . 12 . . . 3 . . . . .
Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . .
Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . .
Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . .
Open Door 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . .
Open DSF 5 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . 1 . .
Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . .
Branch Access Points 4 | . . . . . . . . . . . 1 . . . . . . 2 1 . . . .
Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1
Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . .
Terminal Index 6 | . 1 . 1 . . . 1 . . . 1 . . . . 1 . 1 . . . . .
Alert Level 5 | . . . 1 . . . . 2 . . 1 . . . . . . 1 . . . . .
Unreport Threat 4 | . . . . . . . . 2 1 . 1 . . . . . . . . . . . .
Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . .
Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . .
Transport Status 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . .
Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . .
Hauler Manifests 7 | . 1 . 1 . . . 1 1 . . 1 . . . . . . 1 1 . . . .
Registered Components 6 | . . . 1 . . . 1 1 1 . . . . . . . . 1 1 . . . .
Registered Prototypes 3 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . .
Zone Layout 5 | . . . . . . . . . . . 2 . . . . . . 2 1 . . . .
Fabricator Hacks 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . . .
Network Status 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . .
Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . .
Repair Station Hacks 8 | . . . . . . . 2 4 . . 2 . . . . . . . . . . . .
Scan Component 5 | . . . . . . . 1 3 . . 1 . . . . . . . . . . . .
Repair 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . .
Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . .
Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . . .
Scanalyzer 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . .
Insert Component 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . .
Analyze 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . .
Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . .
Seal Access 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . .
Unauthorized Hacks 37 | . 4 . 5 . . . 3 1 1 . 8 . . . . 3 . 5 7 . . . .
Terminals 32 | . 4 . 5 . . . 3 1 . . 8 . . . . 3 . 5 3 . . . .
Assimilate 4 | . . . 1 . . . . . . . 2 . . . . . . . 1 . . . .
Botnet 21 | . 3 . 3 . . . 2 1 . . 5 . . . . 2 . 4 1 . . . .
Operators 7 | . 1 . 1 . . . 1 . . . 1 . . . . 1 . 1 1 . . . .
Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . .
Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . .
Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . .
Mechanics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . .
Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 3 . . . .
Broadcast 1 | . . . . . . . . . . . . . . . . . . . 1 . . . .
Decoy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . .
Watchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . .
Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . .
Used . | . . . . . . . . . . . . . . . . . . . . . . . .
Hacking Detections 42 | . 5 . 8 . . . 3 5 4 . 7 . . . . 3 . 6 1 . . . .
Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . .
Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . .
Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired 20 | . . . . . . . . . . . 5 . . 12 . . . 3 . . . . .
Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . . . . . . .
Time 35 | . . . . . . . . . . . . . . . . . . 35 . . . . .
Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . 12 . . . . .
Parts Repaired 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . .
Time 94 | . . . . . . . 30 38 . . 26 . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Components 13 | . . . 13 . . . . . . . . . . . . . . . . . . . .
Parts Scanalyzed 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . .
Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
-------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Total Allies 5 | . . 3 . . . . . . . . 1 . . . 1 . . . . . . . .
Largest Group 3 | . . 3 . . . . . . . . 1 . . . 1 . . . . . . . .
Highest-Rated Group 96 | . . 40 . . . . . . . . 10 . . . 96 . . . . . . . .
Highest-Rated Ally 96 | . . 16 . . . . . . . . 10 . . . 96 . . . . . . . .
Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . .
Ally Attacks 43 | . . 20 . . . . . . . . . . . . 23 . . . . . . . .
Total Damage 994 | . . 138 . . . . . . . . . . . . 856 . . . . . . . .
Kills 13 | . . 3 . . . . . . . . . . . . 10 . . . . . . . .
Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . .
Derelict Logs Recovered 5 | . . 2 . . . . . . . . . . 1 . 2 . . . . . . . .
Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . .
Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Turns Passed 11375 | 3 1234 994 1356 1339 991 830 729 1041 433 41 512 177 138 26 439 44 63 431 184 27 10 59 274
Spaces Moved 9422 | 1 607 593 512 534 413 295 247 354 847 118 955 469 424 89 684 123 143 969 368 80 28 116 453
Core 25 | . . . . . . . . . . . . . . . . . . . . . . . 25
Treads 3014 | 1 607 593 512 534 413 158 196 . . . . . . . . . . . . . . . .
Legs 141 | . . . . . . 137 4 . . . . . . . . . . . . . . . .
Wheels 401 | . . . . . . . 47 354 . . . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . . . . . . . . .
Flight 5841 | . . . . . . . . . 847 118 955 469 424 89 684 123 143 969 368 80 28 116 428
Fastest Speed 26 | 160 160 160 160 240 240 240 120 120 29 29 29 26 29 29 29 32 32 32 34 34 34 30 26
Average Speed 94 | 160 160 160 222 240 240 256 219 131 29 29 29 28 29 29 29 32 32 33 34 34 34 32 34
Slowest Speed 470 | 160 160 160 240 240 240 470 320 150 29 29 29 29 29 29 32 32 32 34 34 34 34 40 150
Overloaded Moves 235 | . . . . . . . . . . . . 8 . . . . . . . . . 70 157
Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . .
Robots Hopped 18 | . . . . . . . . . 5 . 5 . . . . . . 6 1 . . . 1
Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . .
Exploration Rate (%) 55 | 2 92 89 53 99 75 68 20 61 27 70 31 64 70 79 73 4 83 37 10 74 1 91 68
Regions Visited 23
Branch Regions 9
Pre-discovered Areas 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . .
Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 . . 1 . . . . 1 . 1 . . 1 . .
Unknown Exits Taken 5 | 1 . . . . . . . . . . . 1 1 1 1 . . . . . . . .
Scrap Searched 10 | . . 2 . 2 . 1 . . . . . 2 3 . . . . . . . . . .
Spaces Dug 34 | . . . 2 7 . . . 10 6 . 2 . . . . . . 6 1 . . . .
Terrain Destroyed 175 | . 14 27 6 9 . 87 7 10 6 . 2 . . . . . . 6 1 . . . .
Melee 22 | . . . 2 3 . . . 2 6 . 2 . . . . . . 6 1 . . . .
Projectile 13 | . . . . 6 . . 7 . . . . . . . . . . . . . . . .
AOE 140 | . 14 27 4 . . 87 . 8 . . . . . . . . . . . . . . .
Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4
--------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac DSF Gar
Total 11509 | 2 823 627 670 573 414 339 369 873 1018 124 1177 502 434 88 917 126 156 1056 425 79 27 136 554
Wait 1545 | . 157 20 64 17 . 11 61 459 139 7 208 24 7 . 227 . . 49 49 . . . 46
Move 9364 | . 606 592 511 533 412 294 246 353 839 117 944 468 423 88 683 122 142 957 366 79 27 115 447
Hop 15 | . . . . . . . . . 3 . 5 . . . . . . 5 1 . . . 1
Pick Up 79 | . 10 5 17 1 . 3 11 3 7 . 2 . . . 1 2 5 7 2 . . 2 1
Fast Attach 24 | . 2 . . . 1 . . 6 1 . 4 1 . . . . 1 4 1 . . 2 1
Attach 34 | . 1 . 4 . . 2 7 2 2 . . 1 . . 2 2 2 3 3 . . . 3
Detach 1 | . . . . . . . . . . . . . . . . . . . 1 . . . .
Swap 62 | 2 7 3 17 5 . 6 5 . 6 . 3 . . . . . 1 3 . . . 4 .
Drop 78 | . 9 . 17 3 1 2 5 4 9 . 5 1 . . 1 . 2 11 1 . . 4 3
Fire 157 | . 31 7 38 11 . 20 34 13 . . . . . . . . . . . . . . 3
Melee 104 | . . . 2 3 . 1 . 33 12 . 6 7 4 . 3 . 3 17 1 . . . 12
Ram . | . . . . . . . . . . . . . . . . . . . . . . . .
Kick . | . . . . . . . . . . . . . . . . . . . . . . . .
Crush . | . . . . . . . . . . . . . . . . . . . . . . . .
Escape Stasis 45 | . . . . . . . . . . . . . . . . . . . . . . 9 36
Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1
Trap . | . . . . . . . . . . . . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . .
Route
-------
-11/Junkyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines
-9/Materials (discovered 2 exits: *Mat / *Min)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: *Min x2)
-8/Mines
-8/Materials
-8/Storage
-7/Factory
-7/Waste
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory
-6/DSF
-5/Factory (discovered 6 exits: *Fac x4 / *Upp x2)
-4/Factory (discovered 8 exits: Res x4 / Upp x2 / *Ext x2)
-4/Waste
-4/Factory
-4/DSF
-4/Garrison (discovered 2 exits: *Res x2)
History
---------
Turn | Location | Event
4 | -11/Junkyard | Discovered new exit (range 0)
4 | -11/Junkyard | Entered Materials
298 | -10/Materials | Discovered new exit (range 16)
333 | -10/Materials | Build established: Mutant
344 | -10/Materials | Identified exit to Materials
524 | -10/Materials | Discovered new exit (range 10)
702 | -10/Materials | Discovered exit to Materials (range 16)
953 | -10/Materials | Discovered exit to Materials (range 16)
1237 | -10/Materials | Identified exit to Mines
1238 | -10/Materials | Entered Mines
1262 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached
1266 | -10/Mines | Found Prototype Device
1343 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
1514 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3"
1783 | -10/Mines | Received a Rocket Launcher from a helpful Derelict
1805 | -10/Mines | Discovered exit to Materials (range 15)
2065 | -10/Mines | Learned Materials terminal intel
2232 | -10/Mines | Entered Materials
2232 | -9/Materials | Evolved 2 slots: Utility x2
2233 | -9/Materials | Loaded intel: 12 terminal locations
2473 | -9/Materials | Discovered new exit (range 10)
2662 | -9/Materials | Identified Exp. Sensor Array
3137 | -9/Materials | Discovered new exit (range 9)
3586 | -9/Materials | Identified exit to Mines
3588 | -9/Materials | Entered Mines
3599 | -9/Mines | Met a Derelict bent on vengeance
3620 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost
3737 | -9/Mines | Discovered new exit (range 8)
4014 | -9/Mines | Discovered new exit (range 9)
4030 | -9/Mines | Identified exit to Materials
4275 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
4275 | -9/Mines | Discovered new exit (range 5)
4617 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor
4925 | -9/Mines | Identified exit to Exiles
4927 | -9/Mines | Entered Exiles
4959 | -9/Exiles | Discovered new exit (range 15)
4985 | -9/Exiles | Met 8R-AWN
5028 | -9/Exiles | Met EX-HEX
5098 | -9/Exiles | Met EX-BIN
5136 | -9/Exiles | Aligned with FarCom system
5139 | -9/Exiles | Given EX-Vault access code
5251 | -9/Exiles | Opened EX-Vault
5355 | -9/Exiles | Warned to stay clear of 0b10 Research branches
5506 | -9/Exiles | Found Prototype Slashing Weapon
5506 | -9/Exiles | Identified Longsword +1
5630 | -9/Exiles | Met EX-DEC
5713 | -9/Exiles | Visited The Gauntlet
5889 | -9/Exiles | Discovered new exit (range 14)
5916 | -9/Exiles | Identified exit to Mines
5918 | -9/Exiles | Left Exiles lab with Longsword +1
5918 | -9/Exiles | Entered Mines
6351 | -8/Mines | Core integrity fell below 50%
6532 | -8/Mines | Discovered exit to Materials (range 7)
6687 | -8/Mines | Build established: Scavenger-Mutant
6748 | -8/Mines | Entered Materials
6748 | -8/Materials | Evolved 2 slots: Utility x2
6749 | -8/Materials | Identified exit to Storage
7100 | -8/Materials | Build established: Skirmisher
7245 | -8/Materials | Repaired Corrupted Adv. ECM Suite
7407 | -8/Materials | Lost 4 parts (2n1u1w)
7477 | -8/Materials | Entered Storage
7535 | -8/Storage | Repaired Imp. Light Armor Plating
7703 | -8/Storage | Core integrity fell below 50%
7998 | -8/Storage | Build established: Assassin
8461 | -8/Storage | Discovered new exit (range 14)
8516 | -8/Storage | Identified exit to Factory
8518 | -8/Storage | Entered Factory
8518 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
8683 | -7/Factory | Identified exit to DSF
8809 | -7/Factory | Build established: Hacker-Ninja
8945 | -7/Factory | Discovered new exit (range 16)
8951 | -7/Factory | Manually triggered Chute Trap
8951 | -7/Factory | Sucked down chute
8951 | -7/Factory | Entered Waste
8954 | -7/Waste | Spotted C-40 Crusher
8959 | -7/Waste | Spotted C-40 Crusher
8959 | -7/Waste | Spotted C-40 Crusher
8969 | -7/Waste | Spotted C-40 Crusher
8986 | -7/Waste | Discovered new exit (range 11)
8992 | -7/Waste | Entered Factory
9086 | -7/Factory | Repaired Structural Scanner
9139 | -7/Factory | Identified exit to Lower Caves
9504 | -7/Factory | Entered Lower Caves
9549 | -7/Lower Caves | Attracted the attention of an 0b10 outpost
9591 | -7/Lower Caves | Spotted B-75 Beast
9677 | -7/Lower Caves | Discovered new exit (range 15)
9681 | -7/Lower Caves | Entered another Lower Caves area
9787 | -7/Lower Caves | Build established: Hacker-Sprinter
9811 | -7/Lower Caves | Discovered new exit (range 18)
9819 | -7/Lower Caves | Entered Data Miner
9819 | -7/Data Miner | Discovered new exit (range 6)
9824 | -7/Data Miner | Met Data Miner
9839 | -7/Data Miner | Received God Mode back door access code from Data Miner
9845 | -7/Data Miner | Entered Proximity Caves
9887 | -6/Proximity Caves | Learned location of Zion (-6)
9977 | -6/Proximity Caves | Escorted by Enhanced Grunt
10081 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
10276 | -6/Proximity Caves | Discovered new exit (range 17)
10284 | -6/Proximity Caves | Entered Factory
10284 | -6/Factory | Evolved 2 slots: Utility x2
10328 | -6/Factory | Identified exit to DSF
10328 | -6/Factory | Entered DSF
10348 | -6/DSF | Additional patrols routed to DSF
10365 | -6/DSF | Discovered new exit (range 20)
10391 | -6/DSF | Entered Factory
10391 | -5/Factory | Evolved 2 slots: Utility x2
10406 | -5/Factory | Discovered new exit (range 12)
10510 | -5/Factory | Identified exit to Upper Caves
10586 | -5/Factory | Fabricated Linear Gravjet (x2)
10772 | -5/Factory | Identified exit to Factory
10822 | -5/Factory | Entered another Factory area
10822 | -4/Factory | Evolved 2 slots: Utility x2
10953 | -4/Factory | Found Prototype Processor
10953 | -4/Factory | Identified Exp. Signal Interpreter
10962 | -4/Factory | Identified exit to Upper Caves
10962 | -4/Factory | Identified exit to Extension
10962 | -4/Factory | Identified exit to Research
11006 | -4/Factory | Sucked down chute
11006 | -4/Factory | Entered Waste
11013 | -4/Waste | Spotted C-40 Crusher
11014 | -4/Waste | Spotted C-40 Crusher
11014 | -4/Waste | Spotted C-40 Crusher
11018 | -4/Waste | Spotted C-40 Crusher
11021 | -4/Waste | EMP discharged
11021 | -4/Waste | System corruption reached 10%
11021 | -4/Waste | Spotted C-40 Crusher
11024 | -4/Waste | Spotted C-40 Crusher
11028 | -4/Waste | Discovered new exit (range 14)
11033 | -4/Waste | Identified exit to Factory
11033 | -4/Waste | Entered Factory
11035 | -4/Factory | Identified exit to DSF
11043 | -4/Factory | Entered DSF
11068 | -4/DSF | Additional patrols routed to DSF
11086 | -4/DSF | Discovered new exit (range 16)
11092 | -4/DSF | Found Prototype Hackware
11092 | -4/DSF | Identified Exp. System Shield
11093 | -4/DSF | Found Exp. System Shield
11095 | -4/DSF | Found Exp. System Shield
11097 | -4/DSF | Found Exp. System Shield
11102 | -4/DSF | Entered Garrison
11219 | -4/Garrison | Discovered exit to Research (range 11)
11266 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown
11298 | -4/Garrison | Triggered checkpoint
11314 | -4/Garrison | Discovered exit to Research (range 10)
11317 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown
11322 | -4/Garrison | Triggered checkpoint
11358 | -4/Garrison | Core integrity fell below 50%
11369 | -4/Garrison | Core integrity fell below 20%
11376 | -4/Garrison | Destroyed by G-67 Veteran with Field Laser
Last Messages
---------------
11358_ Hacking Suite destroyed.
11358_ Slug penetrates Wall.
11361_ Slug penetrates P-70 Sage.
11361_ Slug penetrates Wall.
11361_ Penetrated by Slug.
11363_ Slug penetrates Wall.
11363_ G-67 Veteran destroyed.
11363_ Acquired 78 matter.
11364_ Acquired Corrupted Plasma Rifle.
11365_ Integrated Corrupted Plasma Rifle (+1).
11365_ Complication: FCS attempts to trigger Plasma Rifle.
11365_ Complication: Plasma Rifle misfires.
11367_ Hacking Suite destroyed.
11368_ Field Laser melted.
11368_ G-67 Veteran destroyed.
11368_ Penetrated by Slug.
11368_ Plasma Rifle destroyed.
11369_ Acquired 72 matter.
11372_ Penetrated by Slug. <x2>
11373_ Exp. System Shield destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 43
Energy Generation 17
Energy Capacity 300
Matter Stores 300
Matter Capacity 300
Sight Range 22
Robot Scan Range 15
Terrain Scan Density 10
Additional Mass Support 9
Armor Coverage 150
Resistance: TH 20
Evasion (%) 64
Recoil Reduction 2
Offensive Hacking 74
Defensive Hacking 64
Authchip Count 2
Item Schematics
-----------------
Hacking Suite | -7/Factory | Hacked
System Shield | -7/Factory | Hacked
Cesium-ion Thruster | -7/Factory | Hacked
Surge Thruster | -7/Factory | Hacked
Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed
Combat Drone Bay | -7/Data Miner | Free
Lgt. Regenerative Plating | -7/Data Miner | Free
Cld. Aerolev Unit | -7/Data Miner | Free
Gravity Neutralizer | -7/Data Miner | Free
Gui. EMP Blaster | -7/Data Miner | Free
Nuclear Pulse Array | -7/Data Miner | Free
Adv. System Shield | -7/Data Miner | Free
Imp. Remote Datajack | -7/Data Miner | Free
Adv. Signal Interpreter | -7/Data Miner | Free
Disruptor Cannon | -7/Data Miner | Free
Field Propulsion Array | -7/Data Miner | Free
Antimatter Reactor | -7/Data Miner | Free
Lgt. Antimatter Reactor | -5/Factory | Hacked
Hardcell Cannon | -5/Factory | Hacked
Imp. Antigrav System | -5/Factory | Hacked
Robot Schematics
------------------
G-50 Soldier | -7/Data Miner | Free
E-15 Imp | -7/Data Miner | Free
M-22 Extractor | -7/Data Miner | Free
G-47 Trooper | -7/Data Miner | Free
Fabricated
------------
Linear Gravjet | x2 | -5/Factory | Preloaded
Alien Tech Used
-----------------
None
Achievements
--------------
Below
Maximum Efficiency
Wheee!
Challenges
------------
None
Game
------
Seed ConstructSmartbombWeb
Manual? 0
Play Time 03:10:17
Cumulative 70.3 hours
Start 2023.03.13 @ 19:36:30
End 2023.03.13 @ 23:22:41
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 42
Rogue 2
Adventurer 40
Explorer 0
Win Type -
Total 3
Types 3/0/0/0/0/0/0/0/0
Lore% 38
Gallery% 42
Achievement% 37
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 2
Font 28/SmallcapsGlow
Map View 72x54
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 0
RUN: c537d27f-f1f0-4d52-b960-709988b68447