Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 13:46:42 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2429) 2429 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 6257 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 60 Cogmind --------- Core Integrity 594/850 Matter 127/300 Energy 150/150 System Corruption 8% Temperature Cool (166) Movement Flying (440) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Gravmag System VTOL Module > --- UTILITY (8) ------ Power Amplifier Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Weapon Cycler EM Shield System Shield > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (8) ---- Advanced Heat Sink System Shield Shock Rifle Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Improved Propulsion Shielding System Shield > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg VTOL Module Xenon Bombardment Thruster Advanced Heat Sink EM Shield Shock Rifle Gatling Laser Light EM Pulse Cannon Minigun Minigun Minigun Mini Grenade Launcher Heavy Flail [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 6 | . . . 1 2 1 2 Weapon . | . . . . . . . Parts Attached 115 | . 27 . 26 16 13 33 Power 10 | . 2 . 2 . 1 5 Engine 9 | . 2 . 2 . 1 4 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 37 | . 10 . 9 3 2 13 Treads 4 | . 2 . . . . 2 Leg 25 | . 8 . 9 3 2 3 Wheel . | . . . . . . . Hover 4 | . . . . . . 4 Flight 4 | . . . . . . 4 Utility 26 | . 4 . 6 4 5 7 Device 8 | . 1 . 1 . 2 4 Storage 4 | . 2 . 1 . 1 . Processor 4 | . 1 . . 1 1 1 Hackware 3 | . . . 1 1 . 1 Protection 7 | . . . 3 2 1 1 Artifact . | . . . . . . . Weapon 42 | . 11 . 9 9 5 8 Energy Gun 15 | . 3 . 5 4 3 . Energy Cannon . | . . . . . . . Ballistic Gun 13 | . 5 . 1 2 1 4 Ballistic Cannon . | . . . . . . . Launcher 12 | . 3 . 3 3 1 2 Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 20 | . . . 6 . 1 13 Power 1 | . . . . . . 1 Propulsion 8 | . . . 3 . 1 4 Utility 6 | . . . 1 . . 5 Weapon 5 | . . . 2 . . 3 Highest Loss Streak 5 | . . . 2 . 1 5 Average Slot Usage (%) 96 | . 98 100 94 93 99 95 Engine 9 | . 14 14 11 9 7 4 Treads 1 | . 5 . . . . . Leg 22 | . 22 28 32 26 29 13 Hover 1 | . . . . . . 5 Flight 1 | . . . . . . 5 Device 9 | . 3 14 11 . 6 17 Storage 11 | . 14 14 11 9 13 11 Processor 6 | . 9 . . 3 6 10 Hackware 3 | . . . . 7 7 5 Protection 5 | . . . 5 18 8 4 Energy Gun 6 | . 7 14 13 7 6 1 Ballistic Gun 10 | . 20 14 4 9 7 7 Naked Turns . | . . . . . . . Heaviest Build 47 | 10 26 26 34 39 46 47 Greatest Support 40 | 20 40 20 38 33 40 40 Greatest Overweight (x) 4 | . 4 1 1 1 1 4 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 16 | . 10 10 16 10 14 14 Average Capacity 10 | . 7 10 10 10 13 12 Most Carried 14 | . 10 10 10 10 14 14 Average Carried 9 | . 7 10 9 9 12 11 Final Capacity 14 | 6 10 10 10 10 14 8 Final Carried 14 | 6 10 10 10 10 14 5 Class Distribution -------------------- 51% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 2042 | 200 432 . 459 382 159 410 Remotely . | . . . . . . . Salvage Created 2918 | . 508 . 913 705 276 516 Parts 151 | . 28 . 45 37 16 25 Haulers Intercepted 5 | . 1 . 2 2 . . Recyclers Shooed 4 | . 2 . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 63 | . 12 . 20 14 5 12 Guns 29 | . 8 . 6 3 2 10 AOE 34 | . 4 . 14 11 3 2 Classes Destroyed 13 | . 6 . 3 2 1 1 Worker 2 | . . . . 2 . . Builder 5 | . 1 . 1 3 . . Tunneler 1 | . 1 . . . . . Hauler 5 | . 1 . 2 2 . . Recycler 8 | . . . 5 2 1 . Mechanic 1 | . . . 1 . . . Watcher 3 | . 1 . 1 . 1 . Swarmer 19 | . 3 . 6 3 3 4 Grunt 31 | . 9 . 10 9 . 3 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . . . . . 1 Sentry 7 | . . . 4 1 1 1 Programmer 3 | . . . . . 1 2 Best Kill Streak 11 | . 4 . 11 8 3 3 Combat Bots Only 8 | . 4 . 8 5 3 3 Max Kills in Single Turn 4 | . 3 . 3 4 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . 2 2 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 3837 | . 487 . 928 427 268 1727 Core 467 | . 29 . 102 66 14 256 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 88 74 88 98 . Volleys Fired 174 | . 54 . 43 27 13 37 Largest 2 | . 2 . 2 2 2 2 Hottest 128 | . 105 . 128 88 108 93 Shots Fired 330 | . 108 . 78 53 25 66 Gun 288 | . 104 . 63 42 22 57 Cannon . | . . . . . . . Launcher 36 | . 4 . 15 11 3 3 Special 6 | . . . . . . 6 Kinetic 212 | . 90 . 26 28 13 55 Thermal 82 | . 14 . 37 14 9 8 Explosive 36 | . 4 . 15 11 3 3 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 12 . 11 9 6 13 Robot Miss Streak 5 | . 5 . 5 3 3 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 1 . 2 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 201 | . 61 . 41 34 18 47 Core Hits 178 | . 32 . 50 43 19 34 Critical Hits 2 | . . . 1 . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 6 | . . . . . . 6 Impact 6 | . . . . . . 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5876 | . 873 . 1970 1549 408 1076 Guns 2711 | . 635 . 473 453 299 851 Cannons . | . . . . . . . Explosions 3128 | . 238 . 1497 1096 109 188 Melee 37 | . . . . . . 37 Ramming . | . . . . . . . Kinetic 2012 | . 585 . 112 294 188 833 Thermal 813 | . 50 . 475 159 111 18 Explosive 3014 | . 238 . 1383 1096 109 188 Electromagnetic . | . . . . . . . Impact 37 | . . . . . . 37 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 4 1 8 Average Corruption 3 | . . . . 3 1 4 Corruption Purged . | . . . . . . . Effects 19 | . . . . 1 . 18 Message Errors 5 | . . . . . . 5 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 3 | . . . . 1 . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Targeting Errors 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 141 | . . . 100 21 . 20 Projectiles . | . . . . . . . Explosions 141 | . . . 100 21 . 20 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 300 | . 1 . 253 40 . 6 Shots 11 | . 1 . 7 2 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 563 | . 117 . 563 346 90 203 Average Temperature 86 | . 25 . 143 96 34 44 Received Heat Transfer 1011 | . 252 . 231 162 24 342 Effects 7 | . . . 7 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Short Circuit 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1606 | . 112 . 827 370 260 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 643 | . 317 52 450 643 309 217 Initial 204 | . . 52 20 189 204 100 Average 188 | . 148 52 306 409 210 77 Maximum Alert Level 2 | . 1 . 2 2 1 1 Low Security (%) 57 | . 64 100 14 25 27 97 Level 1 30 | . 35 . 44 24 72 2 Level 2 12 | . . . 41 49 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 4 1 3 3 1 3 Investigation 2 | . 1 . 1 . . . Extermination 2 | . . . . . 1 1 Reinforcement 10 | . 3 . 2 3 . 2 Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 6 | . 2 . 1 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 27 . 34 21 7 20 Peak Tracking Total 8 | . 6 . 8 6 3 3 Tactical Retreats 5 | . 1 . 2 . . 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 8 | . 2 . 1 4 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 4 | . 2 . 1 1 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 16 | . 4 . 3 2 3 4 Terminals 12 | . 4 . 3 1 2 2 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 40 | . 8 . 8 7 10 7 Successful 26 | . 4 . 5 6 7 4 Failed 14 | . 4 . 3 1 3 3 Catastrophic 3 | . 2 . . . . 1 Database Lockouts . | . . . . . . . Manual 21 | . 8 . 7 . 2 4 Terminals 24 | . 8 . 8 1 4 3 Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 12 | . . . . 6 6 . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 . 2 . . . Robot Analysis 2 | . 2 . . . . . Zone Layout 3 | . 1 . 2 . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 12 | . . . . 6 6 . Insert Component 6 | . . . . 3 3 . Analyze 6 | . . . . 3 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 . 3 . 1 1 Terminals 5 | . 1 . 3 . 1 . Track 5 | . 1 . 3 . 1 . Fabricators 1 | . . . . . . 1 Siphon 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 . 3 2 3 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . . 1 Matter 114 | . . . . . . 114 Time 81 | . . . . . . 81 Total Robot Build Rating 1 | . . . . . . 1 Part Schematics Acquired 6 | . . . . 3 3 . Parts Built 3 | . . . . . . 3 Matter 102 | . . . . . . 102 Time 51 | . . . . . . 51 Total Part Build Rating 3 | . . . . . . 3 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . . 3 3 . Part Schematics Acquired 6 | . . . . 3 3 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies 2 | . . 1 . . . 1 Largest Group 1 | . . 1 1 . . 1 Highest-Rated Group 31 | . . 31 31 . . 9 Highest-Rated Ally 31 | . . 31 31 . . 9 Total Orders 1 | . . . . . . 1 TUNNEL 1 | . . . . . . 1 Ally Attacks 9 | . . . 9 . . . Total Damage 125 | . . . 125 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 4278 | . 1170 60 758 431 569 1290 Spaces Moved 2709 | 1 754 41 433 221 358 901 Core 2 | . 2 . . . . . Treads 93 | . 93 . . . . . Legs 2007 | 1 659 41 433 221 358 294 Wheels . | . . . . . . . Hover 375 | . . . . . . 375 Flight 232 | . . . . . . 232 Fastest Speed 31 | 120 120 150 120 120 120 31 Average Speed 124 | 120 127 150 131 144 141 105 Slowest Speed 330 | 120 250 150 150 150 150 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 2 93 13 47 25 11 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . . 3 . 2 Terrain Destroyed 203 | . 28 . 96 53 6 20 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 201 | . 28 . 96 53 6 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 3317 | . 866 40 553 285 397 1176 Wait 204 | . 1 . 22 13 1 167 Move 2703 | . 753 40 432 220 357 901 Hop . | . . . . . . . Pick Up 35 | . 10 . 10 3 5 7 Fast Attach 41 | . 7 . 7 5 5 17 Attach 20 | . 2 . 6 2 2 8 Detach 12 | . 3 . 2 . 2 5 Swap 54 | . 18 . 13 9 6 8 Drop 68 | . 18 . 18 6 6 20 Fire 174 | . 54 . 43 27 13 37 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 12) 937 | -10/Materials | Discovered new exit (range 6) 1171 | -10/Materials | Entered Mines 1175 | -10/Mines | Met a Derelict testing a Signal Generator 1204 | -10/Mines | Discovered new exit (range 13) 1231 | -10/Mines | Entered Materials 1231 | -9/Materials | Accompanied by 1 ally 1231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1380 | -9/Materials | Destroyed 8 combat bots 1953 | -9/Materials | Discovered new exit (range 16) 1989 | -9/Materials | Entered another Materials area 1989 | -8/Materials | Evolved 2 slots: Utility x2 2414 | -8/Materials | Discovered new exit (range 4) 2419 | -8/Materials | Identified exit to Factory 2420 | -8/Materials | Entered Factory 2420 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2457 | -7/Factory | Discovered new exit (range 14) 2506 | -7/Factory | Build established: Scavenger-Mutant 2957 | -7/Factory | Discovered new exit (range 8) 2964 | -7/Factory | Identified exit to Factory 2989 | -7/Factory | Entered another Factory area 2989 | -6/Factory | Evolved 2 slots: Utility x2 3062 | -6/Factory | Fabricated Aluminum Leg (x3) 3199 | -6/Factory | Fabricated T-07 Excavator (x1) 3482 | -6/Factory | Lost 3 parts (1n1u1w) 3955 | -6/Factory | Discovered new exit (range 16) 3967 | -6/Factory | Identified exit to Lower Caves 4279 | -6/Factory | Self-destructed Last Messages --------------- 04001_ Connecting with Terminal... 04009_ Acquired Gravmag System. 04012_ Acquired Plasma Cutter. 04037_ Acquired Power Amplifier. 04079_ System corrupted: Energy discharge (-35). 04109_ PFFLLPXROJ9SD3NWJGNQP + ????????? | | # """"""""" !???????????? | | # ????????????? | | ######+######### # """"""""??????????????? | | / ## # ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 25 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Grenade Launcher | -7/Factory | Scanalyzed Minigun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aluminum Leg | x3 | -6/Factory T-07 Excavator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedTargetWell Manual? 0 Play Time 00:54:24 Cumulative 62.7 hours Start 2020.10.17 @ 22:03:51 End 2020.10.18 @ 13:46:42 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: 74730f85-6639-440c-8323-1355c8271d3f