Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.03 @ 22:17:19 Player: PhenomPhear Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1366) 1366 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (229) 229 TOTAL SCORE: 4780 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 118 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 85/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Light Nuclear Core Improved Targeting Computer Advanced ECM Suite Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled Airjet Improved Flight Unit > --- UTILITY ---------- Advanced Terrain Scan Processor Improved Melee Analysis Suite Target Analyzer Experimental Propulsion Shielding > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Improved Targeting Computer Advanced ECM Suite Heavy Particle Cannon Smartbomb Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 65 | 6 3 35 2 1 8 10 Power 4 | 1 . 2 . . . 1 Engine 3 | 1 . 2 . . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 22 | 2 . 11 . . 5 4 Treads 8 | . . 8 . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 2 | . . . . . . 2 Flight 10 | . . 3 . . 5 2 Utility 23 | 1 3 11 2 . 2 4 Device 2 | . . 1 . . . 1 Storage 6 | 1 2 2 . . 1 . Processor 6 | . . 3 . . . 3 Hackware 4 | . . 2 2 . . . Protection 5 | . 1 3 . . 1 . Artifact . | . . . . . . . Weapon 16 | 2 . 11 . 1 1 1 Energy Gun 3 | 2 . 1 . . . . Energy Cannon 3 | . . 3 . . . . Ballistic Gun 5 | . . 5 . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 2 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 Parts Lost 24 | . . 12 1 1 7 3 Power 3 | . . 2 1 . . . Propulsion 8 | . . 3 . . 4 1 Utility 8 | . . 4 . . 2 2 Weapon 5 | . . 3 . 1 1 . Highest Loss Streak 7 | . . 5 1 2 7 2 Average Slot Usage (%) 86 | . 96 98 78 61 48 34 Engine 9 | . 14 10 9 . . . Treads 10 | . . 18 . . . . Wheel 6 | . 28 2 . . . . Flight 1 | . . . 18 15 13 1 Device 6 | . . 10 . . . . Storage 9 | . 14 10 9 7 4 . Processor 13 | . . 18 9 7 5 16 Hackware 2 | . . . 33 30 20 . Protection 4 | . 10 2 . . 1 5 Energy Gun 7 | . 28 3 . . . . Energy Cannon 3 | . . 6 . . . . Ballistic Gun 5 | . . 9 . . . . Naked Turns . | . . . . . . . Heaviest Build 36 | 14 32 36 10 6 5 10 Greatest Support 40 | 26 26 40 10 10 10 8 Greatest Overweight (x) 3 | . 1 3 . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 8 8 8 5 Average Capacity 12 | 7 12 14 8 8 6 5 Most Carried 15 | 6 15 15 8 6 7 5 Average Carried 10 | 2 9 13 6 5 5 4 Final Capacity 15 | 8 15 8 8 8 5 5 Final Carried 15 | 6 15 8 6 5 4 5 Class Distribution -------------------- 83% | Mutant 8% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1077 | 164 126 529 125 . . 133 Remotely . | . . . . . . . Salvage Created 1853 | . 500 1220 . . . 133 Parts 120 | . 32 81 . . . 7 Haulers Intercepted 6 | . 2 4 . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 36 | . 7 26 . . . 3 Melee 3 | . . . . . . 3 Guns 21 | . 6 15 . . . . Cannons 1 | . . 1 . . . . AOE 11 | . 1 10 . . . . Classes Destroyed 10 | . 5 4 . . . 1 Worker 5 | . 2 3 . . . . Tunneler 1 | . . 1 . . . . Hauler 6 | . 2 4 . . . . Recycler 2 | . . 2 . . . . Operator 1 | . 1 . . . . . Watcher 2 | . 1 1 . . . . Swarmer 7 | . . 7 . . . . Grunt 20 | . 7 11 . . . 2 Sentry 8 | . . 8 . . . . Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 5 5 . . . 2 Combat Bots Only 4 | . 3 4 . . . 2 Max Kills in Single Turn 5 | . 2 5 . . . 1 Gunslinging . | . . . . . . . Exploded 4 | . 1 4 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 2829 | . 165 1500 143 111 276 634 Core 1082 | . 18 295 55 60 216 438 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 92 26 90 . . . Volleys Fired 109 | . 27 81 . 1 . . Largest 2 | . 2 2 . 1 . . Hottest 150 | . 80 150 . 30 . . Shots Fired 212 | . 54 157 . 1 . . Gun 190 | . 54 136 . . . . Cannon 16 | . . 16 . . . . Launcher 6 | . . 5 . 1 . . Special . | . . . . . . . Kinetic 76 | . . 76 . . . . Thermal 16 | . . 16 . . . . Explosive 6 | . . 5 . 1 . . Electromagnetic 114 | . 54 60 . . . . Robot Hit Streak 11 | . 8 11 . . . . Robot Miss Streak 5 | . 2 5 . 2 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 153 | . 34 113 . . . 6 Core Hits 81 | . 19 58 . 1 . 3 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 2 . . . 1 Destroy 1 | . . 1 . . . . Corrupt 1 | . . 1 . . . . Sever 1 | . . . . . . 1 Melee Attacks 21 | . . . . . . 21 Impact . | . . . . . . . Slashing 21 | . . . . . . 21 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3431 | . 619 2567 . 8 . 237 Guns 1966 | . 506 1460 . . . . Cannons 250 | . . 250 . . . . Explosions 974 | . 113 853 . 8 . . Melee 237 | . . . . . . 237 Ramming 4 | . . 4 . . . . Kinetic 973 | . . 973 . . . . Thermal 628 | . 113 515 . . . . Explosive 596 | . . 588 . 8 . . Electromagnetic 993 | . 506 487 . . . . Impact . | . . . . . . . Slashing 237 | . . . . . . 237 Piercing . | . . . . . . . Highest Corruption 6 | . 2 . . . . 6 Average Corruption 2 | . 2 . . . . 2 Corruption Purged . | . . . . . . . Effects 4 | . 2 . . . . 2 Message Errors 2 | . 1 . . . . 1 Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 33 | . 20 10 . 3 . . Projectiles . | . . . . . . . Explosions 33 | . 20 10 . 3 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 262 | . 50 176 . 36 . . Shots 8 | . 2 5 . 1 . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 193 | . 159 193 11 . . . Average Temperature 53 | . 42 59 11 . . . Received Heat Transfer 855 | . 66 582 99 . . 108 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . 3 3 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 820 | . 150 670 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 2 5 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 515 | . 202 515 299 131 60 439 Initial 223 | . . 85 223 130 45 . Average 262 | . 94 391 246 130 32 58 Maximum Alert Level 2 | . 1 2 1 . . 2 Low Security (%) 41 | 100 82 10 . 100 100 99 Level 1 23 | . 17 28 100 . . . Level 2 34 | . . 60 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 5 4 . . 3 Investigation 6 | . 1 2 2 . . 1 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 3 2 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 6 | . 1 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 14 45 15 5 6 14 Peak Tracking Total 15 | . 3 8 15 5 6 10 Tactical Retreats 5 | . 1 3 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 8 | . 1 2 1 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 6 | . 2 3 . . . 1 Max in Single Turn 1 | . 1 1 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 22 | . 5 9 4 . . 4 Terminals 16 | . 3 7 3 . . 3 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access . | . . . . . . . Total Hacks 65 | . 11 19 26 . . 9 Successful 29 | . 6 10 9 . . 4 Failed 36 | . 5 9 17 . . 5 Catastrophic 10 | . . 2 6 . . 2 Database Lockouts . | . . . . . . . Manual 35 | . 3 8 19 . . 5 Terminals 51 | . 7 15 23 . . 6 Fabricators 3 | . . . . . . 3 Repair Stations 2 | . 2 . . . . . Recycling Units 3 | . 2 1 . . . . Scanalyzers 6 | . . 3 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 2 7 5 . . 2 Robot Analysis 3 | . . 1 2 . . . Prototype ID Bank 6 | . 1 4 1 . . . Level Access Points 1 | . . . 1 . . . Branch Access Points 3 | . . 1 1 . . 1 Fabricator Index 1 | . . . . . . 1 Zone Layout 2 | . 1 1 . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 5 | . . 2 3 . . . Insert Component 2 | . . 1 1 . . . Analyze 3 | . . 1 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 1 1 . . . Terminals 2 | . 1 . 1 . . . Assimilate 1 | . . . 1 . . . Disrupt 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Reject 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 3 6 3 . . 4 Full Trace Events 4 | . . 2 1 . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Built 1 | . . . . . . 1 Matter 186 | . . . . . . 186 Time 99 | . . . . . . 99 Total Part Build Rating 2 | . . . . . . 2 Parts Repaired 1 | . 1 . . . . . Time 36 | . 36 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed 2 | . . 1 1 . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | . . 1 . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 16 | . . 16 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 15 | . . 15 . . . . Total Damage 187 | . . 187 . . . . Kills 6 | . . 6 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total 3 | . . 1 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 3214 | 60 612 1846 117 26 56 497 Spaces Moved 2574 | 48 448 1072 300 61 110 535 Core 277 | 3 . . . . 17 257 Treads 783 | . . 783 . . . . Legs . | . . . . . . . Wheels 637 | 45 448 144 . . . . Hover 71 | . . . . . . 71 Flight 806 | . . 145 300 61 93 207 Fastest Speed 37 | 50 90 37 37 37 37 40 Average Speed 95 | 87 98 137 37 37 39 60 Slowest Speed 260 | 100 105 260 37 37 50 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . 6 . . 1 Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 40 | 3 67 91 33 2 71 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 14 | . . . . . . 14 Terrain Destroyed 98 | . 7 62 . 15 . 14 Melee 14 | . . . . . . 14 Projectile 4 | . . 4 . . . . AOE 80 | . 7 58 . 15 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 3063 | 62 563 1288 299 63 119 669 Wait 232 | 3 76 49 4 . . 100 Move 2554 | 47 447 1071 287 61 109 532 Hop 7 | . . . 6 . . 1 Pick Up 45 | 6 9 27 . . 2 1 Fast Attach 32 | 6 1 9 . . 6 10 Attach 20 | . . 15 2 1 2 . Detach 3 | . . 2 . . . 1 Swap 13 | . 2 11 . . . . Drop 24 | . 1 21 . . . 2 Fire 109 | . 27 81 . 1 . . Melee 21 | . . . . . . 21 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis 1 | . . . . . . 1 Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 391 | -10/Materials | Repaired Corrupted Transport Network Coupler 494 | -10/Materials | Discovered new exit (range 15) 641 | -10/Materials | Discovered new exit (range 5) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Utility x2 960 | -9/Materials | Core integrity fell below 50% 996 | -9/Materials | Lost 5 parts (2n1u2w) 1078 | -9/Materials | Discovered new exit (range 16) 1490 | -9/Materials | Discovered new exit (range 10) 1763 | -9/Materials | Identified exit to Materials 1994 | -9/Materials | Discovered exit to Materials (range 5) 2469 | -9/Materials | Discovered exit to Materials (range 16) 2492 | -9/Materials | Identified exit to Mines 2519 | -9/Materials | Entered another Materials area 2519 | -8/Materials | Evolved 2 slots: Utility x2 2565 | -8/Materials | Identified exit to Factory 2636 | -8/Materials | Entered Factory 2636 | -7/Factory | Evolved 2 slots: Utility x2 2662 | -7/Factory | Manually triggered Chute Trap 2662 | -7/Factory | Sucked down chute 2662 | -7/Factory | Entered Waste 2672 | -7/Waste | Spotted C-40 Crusher 2675 | -7/Waste | Spotted C-40 Crusher 2679 | -7/Waste | Spotted C-40 Crusher 2683 | -7/Waste | Spotted C-40 Crusher 2688 | -7/Waste | Discovered new exit (range 16) 2688 | -7/Waste | Spotted C-40 Crusher 2688 | -7/Waste | Spotted C-40 Crusher 2691 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2694 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2703 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2706 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2711 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2718 | -7/Waste | Entered Factory 2742 | -7/Factory | Lost 7 parts (4n2u1w) 2787 | -7/Factory | Core integrity fell below 50% 3020 | -7/Factory | Fabricated Imp. Flight Unit? 3124 | -7/Factory | Crushed by falling debris 3133 | -7/Factory | Crushed by falling debris 3166 | -7/Factory | Core integrity fell below 20% 3185 | -7/Factory | Identified exit to Storage 3185 | -7/Factory | Identified exit to Lower Caves 3211 | -7/Factory | Cargo convoy interrupted 3215 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Map updated. 03209_ Triggered Blade Trap. 03209_ Massive razor-sharp blades shoot up from within the floor. 03209_ Cld. Airjet severed. 03209_ Imp. Flight Unit severed. 03209_ Acquired Cld. Airjet. 03210_ C-30 ARC bursts open, deploying its payload. 03210_ X-67 Chaingunner unfolds itself. 03210_ X-62 Marksman unfolds itself. 03210_ H-55 Commando unfolds itself. 03210_ P-60 Hacker unfolds itself. 03210_ I-36 Angel unfolds itself. 03210_ Critical hit (Burn: +37). 03211_ ALERT: Cargo convoy interrupted, dispatching reinforcements. 03211_ Triggered Blade Trap. 03211_ Massive razor-sharp blades shoot up from within the floor. 03211_ Cld. Airjet severed. 03211_ Acquired Imp. Flight Unit. 03212_ Imp. Flight Unit destroyed. 03215_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????# #??????????????????????????? | | ?????????????????# #?????? #####??????????????? | | ?????????????????# ### ???????????? | | ?????????????????# > ???????????? | | ?????????????????# ### ???????????? | | ?????????????????# #?????? ### ???????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# ####??????????????????????????? | | ??????????????#+## #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ???????????#### #?????????????????????????????? | | ???????????+ #?????????????????????????????? | | ???????????#### #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# ############+##### ?????????? | | ??????????????# hx u ?????????? | | ??????????????# p = ????????? | | ??????????????#i%x ????????? | | ??????????????# ##### @ ????????? | | ??????????????# ????# i k ????????? | | ??????????????# ????##### #############??????????? | | ??????????????# ????????# #??????????????????????? | | ??????????????#?????????# #??????????????????????? | | ????????????????????????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 150 Propulsion Shielding 90 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 40 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningFlightDisintegrator Manual? 0 Play Time 00:36:31 Cumulative 1091.6 hours Start 2021.09.03 @ 21:34:28 End 2021.09.03 @ 22:17:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 691 Rogue 691 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0/0/0 Lore% 89 Gallery% 91 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4166e1d5-a224-4e06-aed6-fd53881ed9fe