Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.21 @ 22:48:50 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (99) 495 Value Destroyed (3600) 3600 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (124) 124 TOTAL SCORE: 12919 Bonus ------- Follower Combat Kills 181 Met Zhirov 300 Friendly Fire -357 Cogmind --------- Core Integrity 131/1600 Matter 154/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Reaction Control System Railgun Peak State ------------ > --- POWER ------------ Fusion Reactor Light Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Thunder Leg Myomer Leg Myomer Leg Biometal Leg Improved Thunder Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Core Analyzer Advanced Weapon Cycler Gun Armor Improved System Shield Advanced System Restoration Module > --- WEAPON ----------- Dispersion Rifle Compact HERF Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Combat Antigrav System Power Amplifier Advanced Power Amplifier Advanced Cryofiber Web Medium Storage Unit High-capacity Matter Pod Particle Accelerator Improved Cloaking Device Hardened Medium Armor Plating Improved Heavy Armor Plating Improved Hardlight Generator Advanced Hacking Suite Transdimensional Reconstructor Matter Neutralizer Plasma Cutter Molecular Deconstructor [Rating: 142] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion VII Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Gun Armor Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . 4 2 2 2 2 . . . . 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . 1 Propulsion 6 | . . . . 1 1 1 1 . . . . . . 2 . Utility 8 | . . . . 2 1 1 . 1 . . . . 2 . 1 Weapon 2 | . . . . 1 . . 1 . . . . . . . . Parts Attached 119 | 8 5 1 8 5 8 3 7 19 2 8 5 4 12 12 12 Power 15 | 1 . . 1 1 . . . 5 . 2 1 . 1 2 1 Engine 3 | 1 . . 1 1 . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . Reactor 11 | . . . . . . . . 4 . 2 1 . 1 2 1 Propulsion 31 | 2 1 . 3 1 2 2 2 5 1 2 1 1 4 2 2 Treads 7 | 2 1 . 1 . 1 . . 1 . . . . 1 . . Leg 15 | . . . . . . 2 1 4 1 2 . 1 3 1 . Wheel 6 | . . . 2 1 1 . 1 . . . 1 . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight 2 | . . . . . . . . . . . . . . . 2 Utility 40 | 2 3 . 1 1 2 1 2 7 . 2 2 1 4 6 6 Device 18 | 1 1 . . 1 1 1 . 3 . 1 1 1 3 1 3 Storage 5 | 1 1 . 1 . . . 1 . . . . . . 1 . Processor 7 | . . . . . 1 . 1 2 . . . . . 1 2 Hackware 4 | . . . . . . . . . . 1 . . . 2 1 Protection 6 | . 1 . . . . . . 2 . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 3 1 1 3 2 4 . 3 2 1 2 1 2 3 2 3 Energy Gun 7 | . . 1 2 1 . . . . . . . . 1 2 . Energy Cannon 6 | . . . . . 1 . 1 2 . . 1 . 1 . . Ballistic Gun 11 | 3 . . . 1 2 . 2 . . 1 . . . . 2 Ballistic Cannon 4 | . . . . . . . . . 1 . . 2 1 . . Launcher 2 | . . . . . . . . . . 1 . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 1 . . 2 . . 3 . . 2 . Parts Lost 59 | . 1 . 7 . 1 . . 7 4 4 . 11 8 7 9 Power 8 | . . . 1 . . . . . . 2 . 1 2 1 1 Propulsion 20 | . . . 3 . . . . 4 1 2 . 5 2 1 2 Utility 16 | . 1 . 1 . . . . 2 1 . . 1 2 3 5 Weapon 15 | . . . 2 . 1 . . 1 2 . . 4 2 2 1 Highest Loss Streak 6 | . 1 . 6 . 1 . . 2 4 5 . 5 4 2 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Backups 13 | 2 12 15 13 12 12 12 15 18 16 13 16 16 15 7 3 Power . | . 1 1 . 1 1 1 1 . 2 . . . . 1 1 Propulsion 1 | 1 2 3 2 1 . . 2 2 1 . . . . . . Utility 5 | . 2 5 4 3 5 5 6 7 6 6 7 9 9 5 1 Weapon 4 | . 6 5 5 5 4 3 4 5 4 3 5 4 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 31 | . 2 2 3 4 1 2 1 3 1 . 1 1 3 5 2 Power 3 | . . . . 1 . . . . . . . . 1 . 1 Propulsion 1 | . . . . 1 . . . . . . . . . . . Utility 13 | . . 1 2 . . 2 . 3 1 . . . 1 2 1 Weapon 12 | . 2 1 1 2 1 . 1 . . . 1 . 1 2 . Tool/Special 2 | . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 89 | . 95 100 97 98 97 94 96 97 99 97 79 87 82 60 14 Engine 5 | . 14 14 12 9 7 6 5 1 . . . . . . . Reactor 4 | . . . . . . . . 6 10 9 10 12 9 3 . Treads 10 | . 27 28 24 . 6 4 . 1 5 5 4 3 2 . . Leg 9 | . . . . . . 2 15 18 25 25 24 18 16 2 . Wheel 4 | . . . 2 26 23 20 17 10 . . . . . . . Device 12 | . 8 13 8 16 21 25 23 16 10 10 7 4 12 11 5 Storage 8 | . 14 14 15 18 11 6 5 5 5 5 4 4 4 1 . Processor 6 | . . . . . 2 6 5 8 15 15 14 14 11 7 3 Hackware 1 | . . . . . . . . . . 5 4 4 4 8 1 Protection 2 | . 1 . 3 . . . . 4 4 . 1 4 4 5 . Energy Gun 3 | . . 9 14 23 6 . . . . . . . . 6 . Energy Cannon 3 | . . . . . 1 6 5 8 9 5 1 6 . . . Ballistic Gun 10 | . 23 18 12 2 14 13 14 11 4 8 1 7 1 . . Ballistic Cannon 1 | . . . . . . . . . 4 5 . 2 9 . . Peak Build Rating 142 | 7 10 13 14 25 30 41 59 99 101 102 129 129 142 121 62 Average Rating 55 | 5 8 11 12 22 28 35 51 79 97 96 93 114 113 91 25 On Entrance 49 | . 7 9 13 13 24 30 41 59 94 83 102 129 91 98 4 Avg Prop Armor Cover (%) 7 | . . . . 4 8 8 11 10 5 6 8 5 5 7 . Naked Turns 65 | . . . . . . . . . . . . . . 17 48 Heaviest Build 118 | 15 31 33 35 43 43 41 73 105 105 101 118 118 110 103 28 Greatest Support 138 | 40 40 40 40 52 48 48 48 94 101 113 113 113 138 62 20 Greatest Overweight (x) 3 | . . . 1 1 1 . 1 2 1 1 1 2 2 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 Average Capacity 16 | 7 14 15 15 15 15 15 17 20 20 20 20 20 20 8 5 Most Carried 20 | 4 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 Average Carried 15 | 2 12 14 14 14 14 14 16 19 19 16 19 18 16 7 3 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 15 15 13 15 15 15 20 20 19 20 20 16 19 5 3 Class Distribution -------------------- 44% | Scavenger-Gunner 39% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3503 | 298 481 136 167 82 185 166 241 399 16 263 . 414 387 233 35 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4291 | 94 227 50 343 166 308 272 366 646 27 220 . 775 435 256 106 Parts 190 | 9 21 3 19 7 12 4 18 35 . 5 . 32 14 7 4 Haulers Intercepted 9 | . 1 . . 2 2 1 2 1 . . . . . . . Recyclers Shooed 6 | . 1 1 . . 2 . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . 9 . . . . . . 4 . 22 . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 68 | . 8 . 8 1 1 3 2 8 . 5 . 21 3 2 6 Guns 32 | . 8 . 8 1 1 3 1 3 . 1 . 3 . 2 1 Cannons 20 | . . . . . . . 1 5 . 3 . 8 3 . . AOE 16 | . . . . . . . . . . 1 . 10 . . 5 Classes Destroyed 13 | 2 3 . 1 1 . . 2 2 . 1 . . 1 . . Worker 7 | . . . . 1 2 . 1 1 . . . . 2 . . Builder 4 | . . . . . . . . 3 . . . . 1 . . Tunneler 3 | 2 1 . . . . . . . . . . . . . . Hauler 9 | . 1 . . 2 2 1 2 1 . . . . . . . Recycler 6 | 1 . . . . 2 . . . . . . . 2 1 . Operator 1 | . . . . . . . 1 . . . . . . . . Swarmer 30 | . 6 . . . . . . . . 1 . 17 . . 6 Grunt 16 | . 2 . . 1 1 3 . 4 . 1 . 3 . 1 . Sentry 3 | . . . . . . . . . . 1 . 1 1 . . Specialist 2 | . . . . . . . . . . . . . 2 . . Hunter 4 | . . . . . . . . 2 . 2 . . . . . Programmer 5 | . . . . . . . 2 2 . . . . . 1 . Subdweller 8 | . . . 8 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | 3 3 . 3 2 3 2 2 4 . 3 . 5 5 1 5 Combat Bots Only 5 | . 3 . 3 1 1 2 2 2 . 3 . 5 2 1 5 Max Kills in Single Turn 3 | 1 2 1 1 1 2 1 1 2 1 1 . 2 2 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 1 . 2 . . 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 787 | . 62 5 55 11 6 25 4 92 66 62 . 88 61 74 176 Missed 262 | . 20 . 9 5 3 8 2 26 13 19 . 26 11 29 91 Hits 525 | . 42 5 46 6 3 17 2 66 53 43 . 62 50 45 85 Melee 5 | . . . . . . . . . . . . . 5 . . Projectile 520 | . 42 5 46 6 3 17 2 66 53 43 . 62 45 45 85 AOE 3 | . . . . . . . . 2 . . . . . . 1 Critical Strikes 18 | . . . 3 2 . . . . . 3 . 1 4 2 3 Actively Blocked 4 | . . . 1 . . . . . . . . . . . 3 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 10998 | . 326 55 1002 93 178 198 57 1465 887 602 . 1436 1400 1103 2196 Core 2430 | . 17 18 166 10 18 6 25 97 109 41 . 67 69 318 1469 Absorbed by Shields 280 | . 112 . . . . . . . . 168 . . . . . Redirected to Shielding 308 | . . . 50 . . . . 89 . . . . 169 . . Regen/Repaired (Parts) 165 | . 165 . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . 19 98 97 99 97 . . . . 72 94 73 . Volleys Fired 326 | 3 47 11 43 13 12 22 12 30 7 32 . 46 22 16 10 Largest 5 | 2 2 2 2 3 3 3 4 4 1 4 . 5 3 4 1 Hottest 327 | 40 100 95 112 172 118 118 176 303 90 199 . 239 145 327 49 Shots Fired 709 | 6 74 22 82 39 35 66 43 112 7 55 . 85 44 29 10 Gun 452 | 6 54 22 82 39 32 44 31 56 . 12 . 34 7 26 7 Cannon 220 | . . . . . 3 22 12 56 7 40 . 40 37 3 . Launcher 17 | . . . . . . . . . . 3 . 11 . . 3 Special 20 | . 20 . . . . . . . . . . . . . . Kinetic 381 | 6 54 20 32 5 23 44 31 56 . 22 . 39 40 2 7 Thermal 310 | . 20 2 50 34 12 22 12 56 7 30 . 35 4 26 . Explosive 17 | . . . . . . . . . . 3 . 11 . . 3 Electromagnetic 1 | . . . . . . . . . . . . . . 1 . Robot Hit Streak 30 | 6 8 6 13 9 6 14 16 25 . 8 . 30 6 17 5 Robot Miss Streak 3 | . 2 2 2 3 3 3 2 3 . 2 . 1 2 1 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 424 | 6 33 15 50 21 21 43 28 79 . 25 . 57 21 19 6 Core Hits 204 | 3 15 3 16 6 7 12 13 31 . 20 . 45 12 9 12 Critical Kills 5 | . . . . . . 1 . 1 . 3 . . . . . Critical Parts Destroyed 6 | . 1 . . . 1 . . . . 4 . . . . . Critical Strikes 19 | . 1 . 2 1 2 1 . 1 . 7 . 1 2 1 . Burn 4 | . . . 2 1 1 . . . . . . . . . . Destroy 11 | . 1 . . . 1 1 . 1 . 7 . . . . . Blast 4 | . . . . . . . . . . . . 1 2 1 . Melee Attacks 4 | . . . 3 . 1 . . . . . . . . . . Impact 3 | . . . 3 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11861 | 83 424 252 759 360 374 842 564 2601 41 581 . 2746 874 610 750 Guns 5592 | 80 420 252 758 360 333 556 350 1032 . 182 . 562 59 497 151 Cannons 4541 | . . . . . 41 286 214 1468 . 255 . 1349 815 113 . Explosions 1652 | . . . . . . . . 101 . 139 . 821 . . 591 Melee . | . . . . . . . . . . . . . . . . Ramming 76 | 3 4 . 1 . . . . . 41 5 . 14 . . 8 Kinetic 5224 | 80 420 209 239 34 231 556 350 1032 . 321 . 657 874 70 151 Thermal 4967 | . . 43 519 326 143 286 214 1569 . 116 . 1254 . 497 . Explosive 1527 | . . . . . . . . . . 139 . 797 . . 591 Electromagnetic 67 | . . . . . . . . . . . . 24 . 43 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 1 1 1 1 1 11 7 3 Average Corruption 1 | . . . . . . . 1 1 1 1 1 1 9 5 2 Corruption Purged 6 | . . . . . . . . . . . . . 6 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . 1 2 2 8 2 5 8 9 4 Message Errors 11 | . . . . . . . . . 1 4 1 1 . 4 . Matter Fused 4 | . . . . . . . 1 . . 1 . . . 2 . Heat Flow Errors 6 | . . . . . . . . 1 1 1 . 1 2 . . Energy Discharges 7 | . . . . . . . . 1 . . . 2 . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . 1 1 . 1 1 . Data Loss (major) 2 | . . . . . . . . . . . . 1 . . 1 Misfires 4 | . . . . . . . . . . 1 . . 3 . . Alerts 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 313 | . . . . . . . . 18 8 . . 187 3 . 97 Projectiles 165 | . . . . . . . . . . . . 162 3 . . Explosions 140 | . . . . . . . . 18 . . . 25 . . 97 Melee 8 | . . . . . . . . . 8 . . . . . . Knockbacks 7 | . . . . . . . . . . 2 . . 4 1 . Impact . | . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 2 . . 4 1 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 310 | . . . . . . . 19 82 . 31 . 34 . . 144 Shots 7 | . . . . . . . 1 1 . 2 . 1 . . 2 Rammed 9 | 1 2 1 1 . . . . . . . . . . . 4 Targets Rammed 14 | 2 2 1 1 . . . . . 2 1 . 1 . . 4 Kicked 4 | . . . . . . . . . 2 1 . 1 . . . Crushed 1 | 1 . . . . . . . . . . . . . . . Highest Temperature 628 | . 60 75 12 162 49 151 80 628 197 237 . 371 100 337 . Average Temperature 89 | . 20 39 6 68 20 56 32 127 86 88 . 129 39 129 . Received Heat Transfer 1183 | . 94 18 249 72 18 69 . 144 72 39 . 102 90 135 81 Effects 4 | . . . . . . . . . . . . 4 . . . Shutdowns 2 | . . . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 15 | . . . 4 3 1 1 1 . . . . . 1 4 . Heat Transferred 4837 | . . 74 1184 791 407 518 370 901 . . . . . 592 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 . . . . 100 100 94 Level 1 . | . . . . . . . . . . . . . . . 5 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 269 | 10 70 73 . 20 20 50 54 73 . . . . 63 52 269 Initial 32 | . . . . . 4 . 24 . . . . . 32 . 2 Average 16 | 2 16 10 . 1 1 6 11 14 . . . . 16 7 88 Influence Increases 2555 | 15 266 143 . 39 54 132 138 343 . 110 . 510 149 100 556 Destroy 0b10 Robot/C 1360 | . 160 100 . 20 20 60 60 200 . 100 . 420 60 40 120 Destroy 0b10 Robot/NC 160 | 15 10 . . 15 30 5 25 25 . . . 5 25 5 . Destroy Leader 200 | . 32 20 . 4 4 2 16 32 . 10 . 40 20 10 10 Allied During Kill 46 | . . 17 . . . 10 3 16 . . . . . . . Successful Hack 154 | . 32 6 . . . 55 . 20 . . . . 14 27 . Disable Machine 45 | . 15 . . . . . 15 . . . . . . . 15 Destroy Structure 185 | . 17 . . . . . 4 50 . . . . 30 3 81 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 390 | . . . . . . . 15 . . . . 45 . 15 315 Influence Decreases 2294 | 15 266 143 . 29 64 82 188 278 65 110 . 462 197 96 299 Entered New Map 75 | . . . . . 6 . 26 . 25 . . . 16 . 2 Time Decay 1873 | 15 264 123 . 29 58 82 162 174 40 90 . 372 171 86 207 Lost Part 266 | . 2 . . . . . . 44 . 20 . 90 10 10 90 Lost Ally 80 | . . 20 . . . . . 60 . . . . . . . Squads Dispatched 33 | . 1 . . . 7 6 4 5 . . . . 3 2 5 Investigation 6 | . . . . . 3 2 . 1 . . . . . . . Extermination 9 | . . . . . 1 1 1 1 . . . . . 2 3 Reinforcement 15 | . 1 . . . . 3 3 3 . . . . 3 . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . 2 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 8 | . 1 . . 1 3 . 1 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 205 | . 17 4 8 9 12 14 9 27 7 6 . 24 12 16 40 Peak Tracking Total 13 | . 5 2 3 4 4 3 5 6 7 3 . 5 7 7 13 Tactical Retreats 13 | . . . . . . . 1 . . . . 3 . 1 8 Traps | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 4 | . 1 . 1 . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 5 | . 1 . 1 . . . 1 . . 1 . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . 1 . . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 40 | . 11 1 2 1 3 6 2 3 . . 4 1 1 2 3 Terminals 20 | . 8 1 . 1 2 2 1 1 . . . 1 1 1 1 Fabricators 3 | . . . . . . 2 . 1 . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . 1 . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . 1 . 1 . . . . . . 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . 1 Total Hacks 120 | . 36 4 14 2 9 16 3 8 . . 17 1 3 3 4 Successful 76 | . 22 2 14 1 2 11 . 4 . . 17 1 1 1 . Failed 43 | . 14 2 . 1 7 5 3 3 . . . . 2 2 4 Catastrophic 8 | . 2 . . . 1 1 . 1 . . . . . 1 2 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . Manual 49 | . 25 4 . 2 3 10 . 1 . 1 . . 3 . . Terminals 55 | . 27 4 . 2 7 4 1 3 . . . 1 3 2 1 Fabricators 9 | . . . . . . 7 . 2 . . . . . . . Repair Stations 7 | . 6 . . . . . . . . . . . . 1 . Recycling Units 5 | . 3 . . . . . 2 . . . . . . . . Scanalyzers 8 | . . . . . . 3 . 3 . . . . . . 2 Garrison Access 5 | . . . . . 2 2 . . . . . . . . 1 Terminal Hacks 41 | . 3 2 14 . 1 1 . 2 . . 17 1 . . . Record 19 | . . . 13 . . . . . . . 5 1 . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . Robot Analysis 7 | . 1 2 . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . 1 . . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 7 | . 6 . . . . . . . . . . . . 1 . Scan Component 3 | . 3 . . . . . . . . . . . . . . Repair 3 | . 3 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 3 . 1 . . . . . . . Retrieve Study 4 | . . . . . . 3 . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 20 | . 12 . . 1 1 5 . . . . . . 1 . . Terminals 18 | . 12 . . 1 1 3 . . . . . . 1 . . Track 2 | . 1 . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . Botnet 6 | . 4 . . . . 1 . . . . . . 1 . . Disrupt 1 | . 1 . . . . . . . . . . . . . . Skim 8 | . 6 . . 1 . 1 . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 10 1 . 1 3 3 2 3 . . . . 1 2 3 Full Trace Events 5 | . . . . . 3 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . 93 . . . . . . . Total Robot Build Rating 21 | . . . . . . . . 21 . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . 3 . 1 . . . . . . . Parts Repaired 3 | . 3 . . . . . . . . . . . . . . Time 78 | . 78 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 10 | . . 3 . . . 4 . 3 . . . . . . . Largest Group 4 | . . 3 2 . . 4 3 3 . . . . . . . Highest-Rated Group 144 | . . 40 24 . . 113 87 144 . . . . . . . Highest-Rated Ally 48 | . . 16 16 . . 29 29 48 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 48 | . . 11 . . . . 23 14 . . . . . . . Total Damage 897 | . . 129 . . . . 332 436 . . . . . . . Kills 9 | . . 5 . . . . 2 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 6717 | 33 506 948 694 310 434 498 594 482 710 582 195 354 . 194 183 Sensors 170 | . . . . . . . . . . . . . . . 170 Terrain 194 | . . . . . . . . . . . . . . 194 . Seismic 6340 | 33 506 948 694 310 434 498 594 482 710 582 195 354 . . . Cloaking 80 | . . . . . . . . . . . . . . . 80 Robot Analysis Total 7 | . 1 2 . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . 1 1 . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 10437 | 102 1273 964 1106 315 434 498 594 767 756 653 224 1120 600 546 485 Spaces Moved 6914 | 49 586 569 609 224 296 351 432 464 401 450 158 565 318 508 934 Core 484 | 3 . . . . . . . . . . . . . 35 446 Treads 1732 | 46 586 569 531 . . . . . . . . . . . . Legs 2022 | . . . . . . . . 98 401 450 158 565 318 32 . Wheels 1747 | . . . 78 224 296 351 432 366 . . . . . . . Hover 441 | . . . . . . . . . . . . . . 441 . Flight 488 | . . . . . . . . . . . . . . . 488 Fastest Speed 39 | 50 160 160 115 103 100 90 90 101 120 120 120 120 117 50 39 Average Speed 123 | 153 160 160 154 105 104 97 96 119 182 120 121 171 154 85 46 Slowest Speed 285 | 160 160 160 240 115 115 100 101 190 190 190 190 260 260 180 285 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 5 95 98 42 31 12 14 16 14 69 68 60 66 8 11 27 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 8 | . 2 . 3 . . . . . . . 3 . . . . Known Exits Taken 4 | . 1 1 . 1 . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 . . 1 . 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 2 . . . . . . 2 2 . 3 . . . Spaces Dug 44 | . 14 . . . . . . . 3 6 . 2 4 1 14 Terrain Destroyed 210 | . 20 . . . . . 2 24 7 35 . 77 15 1 29 Melee . | . . . . . . . . . . . . . . . . Projectile 102 | . 20 . . . . . 2 18 7 25 . 12 15 1 2 AOE 108 | . . . . . . . . 6 . 10 . 65 . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total 8232 | 65 800 601 681 278 398 480 594 615 415 509 190 643 395 601 967 Wait 626 | . 126 13 2 20 73 98 133 72 . 9 . 14 25 39 2 Move 6886 | 49 585 568 608 223 295 350 431 463 400 449 157 564 317 507 920 Hop 6 | . . . . . . . . . . . . . . . 6 Pick Up 115 | 4 15 3 8 10 4 4 7 14 2 5 7 4 14 10 4 Fast Attach 50 | 7 4 . . . 3 2 . 2 . 2 8 2 6 6 8 Attach 58 | . . 1 7 4 2 1 2 8 2 6 3 4 7 5 6 Detach 9 | . . . . . . . . 1 . 1 . . . 4 3 Swap 62 | 1 15 1 4 3 4 . 5 11 1 4 4 4 1 4 . Drop 77 | . 6 3 5 5 4 3 4 14 1 . 11 4 3 10 4 Fire 326 | 3 47 11 43 13 12 22 12 30 7 32 . 46 22 16 10 Melee 4 | . . . 3 . 1 . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 4 Kick 4 | . . . . . . . . . 2 1 . 1 . . . Crush 5 | 1 2 1 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 5) 557 | -10/Materials | Discovered new exit (range 5) 741 | -10/Materials | Discovered new exit (range 3) 830 | -10/Materials | Learned location of Subcaves (-10) 867 | -10/Materials | Learned Storage emergency access door positions 876 | -10/Materials | Discovered new exit (range 14) 927 | -10/Materials | Repaired Assault Rifle 934 | -10/Materials | Learned 2 Storage zone layouts 955 | -10/Materials | Repaired Assault Rifle 982 | -10/Materials | Repaired Lgt. Treads 985 | -10/Materials | Identified exit to Mines 985 | -10/Materials | Identified exit to Subcaves 1047 | -10/Materials | Identified exit to Materials 1047 | -10/Materials | Learned location of 1 exit from Materials 1376 | -10/Materials | Entered Mines 1384 | -10/Mines | Met a Derelict bent on vengeance 1397 | -10/Mines | Discovered exit to Materials (range 15) 1789 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1884 | -10/Mines | Discovered exit to Subcaves (range 9) 2217 | -10/Mines | Discovered exit to Materials (range 5) 2340 | -10/Mines | Entered Subcaves 2340 | -10/Subcaves | Accompanied by 2 allies 2341 | -10/Subcaves | Approached by a straggling Scientist 2341 | -10/Subcaves | Identified exit to Recycling 2422 | -10/Subcaves | Discovered new exit (range 6) 2598 | -10/Subcaves | Learned location of Zion (-6) 2661 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2683 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2717 | -10/Subcaves | Visited Clippyterm 2722 | -10/Subcaves | Learned location of Deep Caves (-6) 2722 | -10/Subcaves | Learned location of Extension (-4) 2961 | -10/Subcaves | Visited 4L-MR0's lab 2978 | -10/Subcaves | Found Powered Cannon 3054 | -10/Subcaves | Discovered new exit (range 8) 3260 | -10/Subcaves | A Subdweller sparked back to life 3260 | -10/Subcaves | A Subdweller sparked back to life 3279 | -10/Subcaves | Core integrity fell below 50% 3329 | -10/Subcaves | Core integrity fell below 20% 3338 | -10/Subcaves | Found Gun Armor 3357 | -10/Subcaves | Lost 6 parts (3n1u2w) 3446 | -10/Subcaves | Entered Materials 3446 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3447 | -8/Materials | Identified exit to Factory 3529 | -8/Materials | Met 7R-MNS 3732 | -8/Materials | Discovered exit to Factory (range 16) 3761 | -8/Materials | Entered Factory 3761 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3762 | -7/Factory | Caught up to 7R-MNS 3815 | -7/Factory | Build established: Scavenger-Gunner 3982 | -7/Factory | Garrison activated, responded to threat 4186 | -7/Factory | Discovered new exit (range 6) 4195 | -7/Factory | Entered another Factory area 4195 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4196 | -6/Factory | Caught up to 7R-MNS 4401 | -6/Factory | Identified exit to Factory 4693 | -6/Factory | Entered another Factory area 4693 | -5/Factory | Accompanied by 3 allies 4693 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4694 | -5/Factory | Caught up to 7R-MNS 5071 | -5/Factory | Lost 3 allies 5274 | -5/Factory | Discovered new exit (range 11) 5287 | -5/Factory | Entered another Factory area 5287 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5288 | -4/Factory | Caught up to 7R-MNS 5365 | -4/Factory | Central database locked down 5739 | -4/Factory | Discovered new exit (range 9) 5751 | -4/Factory | 7R-MNS successfully reached the Upper Caves 5879 | -4/Factory | Build established: Gunner 5969 | -4/Factory | Fabricated L-61 Swordsman? 6026 | -4/Factory | Lost 3 allies 6054 | -4/Factory | Entered Upper Caves 6406 | -4/Upper Caves | Build established: Scavenger-Gunner 6686 | -4/Upper Caves | Learned Research stockpile data 6707 | -4/Upper Caves | Learned Research trap positions 6769 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6787 | -4/Upper Caves | Discovered new exit (range 15) 6810 | -4/Upper Caves | Entered another Upper Caves area 6812 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6842 | -4/Upper Caves | Lost 5 parts (1p1n1u2w) 6885 | -4/Upper Caves | Learned Research garrison access intel 6937 | -4/Upper Caves | Discovered new exit (range 16) 6955 | -4/Upper Caves | Lost 3 parts (1p2n) 7097 | -4/Upper Caves | Spotted B-86 Titan 7277 | -4/Upper Caves | Encountered a Warlord checkpoint 7425 | -4/Upper Caves | Discovered new exit (range 13) 7444 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7453 | -4/Upper Caves | Found Prototype Special Weapon 7463 | -4/Upper Caves | Entered Zhirov 7463 | -4/Zhirov | Discovered new exit (range 3) 7491 | -4/Zhirov | Met Zhirov 7517 | -4/Zhirov | Learned location of Quarantine (-3) 7517 | -4/Zhirov | Learned location of Testing (-2) 7517 | -4/Zhirov | Learned location of Command (-1) 7524 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7542 | -4/Zhirov | Found Alien Artifact 7542 | -4/Zhirov | Identified Integrated Reactor 7542 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7603 | -4/Zhirov | Attached Gun Armor, gained temporary slots: Weapon x2 7604 | -4/Zhirov | Attached Powered Cannon, gained temporary slot: Power 7629 | -4/Zhirov | Found Alien Artifact 7687 | -4/Zhirov | Entered Proximity Caves 8055 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8613 | -3/Proximity Caves | Lost 5 parts (3n2w) 8783 | -3/Proximity Caves | Discovered new exit (range 10) 8807 | -3/Proximity Caves | Entered Research 8807 | -3/Research | Evolved 2 slots: Utility x2 8808 | -3/Research | Loaded intel: 88 trap records 8810 | -3/Research | Loaded intel: 3 garrison access locations 9004 | -3/Research | Discovered new exit (range 16) 9151 | -3/Research | System corruption reached 10% 9177 | -3/Research | Lost 4 parts (1p2u1w) 9407 | -3/Research | Entered another Research area 9407 | -2/Research | Evolved 2 slots: Propulsion x2 9437 | -2/Research | Lost 3 parts (1p2n) 9656 | -2/Research | Identified Transdimensional Reconstructor 9656 | -2/Research | Warped through subspace 9924 | -2/Research | Found Prototype Processor 9924 | -2/Research | Identified Exp. Core Analyzer 9934 | -2/Research | Spotted B-90 Cyclops 9936 | -2/Research | Released all parts (14) 9948 | -2/Research | Discovered new exit (range 12) 9953 | -2/Research | Entered Access 9953 | -1/Access | Evolved 2 slots: Power x1, Utility x1 10218 | -1/Access | Build established: Mutant 10301 | -1/Access | Lost 5 parts (1p2n1u1w) 10379 | -1/Access | Core integrity fell below 50% 10398 | -1/Access | Lost 3 parts (3u) 10429 | -1/Access | Core integrity fell below 20% 10438 | -1/Access | Self-destructed Last Messages --------------- disabled. 10359_ Core Analyzer temporarily disabled. 10360_ Core Analyzer destroyed. 10360_ Slammed into S-43 Plague. 10361_ Slug penetrates Wall. 10361_ Penetrated by Slug. 10367_ Imp. System Shield destroyed. 10384_ U-05 Engineer builds a Wall. 10395_ K-01 Serf suffers critical hit (Burn). 10396_ System corrupted: Energy discharge (-28). 10399_ S-43 Plague destroyed. 10401_ K-01 Serf collects debris. 10413_ Armor Integrity Analyzer destroyed. 10416_ K-01 Serf cleans the Sealed Freight Elevator. 10430_ System corrupted: Energy discharge (-27). 10437_ W-44 Eye sends out distress signal. 10437_ Slug penetrates Wave Collapse Detector. 10437_ Wave Collapse Detector explodes. 10437_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | *% #??? ?????????????? # ?????????# | | [ #??????????????????????# ?????????# | | #??????????????????????# ??????????# | | !!=#??????????????????????# ??????????# | | !!=#??????????????????????# ???????????# | | !! #??????????????????????# ???????????# | | " #?????????????????????# ????????????# | | "" ????????????????????##????????????? | | " ?????????????????????????????????? | | ????????????????????????????????? | | ?????? ?????????????????????? | | ???? w ???????????????????? | | ##??????# *** ????????????????? | | ?????????# *** ##??????????????? | | ???????????# *** #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# +??????????????? | | " ?????????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????+ #??????????????? | | ?? ????????# #??????????????? | | """?" #???????# #??????????????? | | """?" #???????# @ #??????????????? | | """?" #???????## ########???????????????? | | """"" #????????# #??????????????????????? | | """"" #????????# #??????????????????????? | | """"" #????????# #??????????????????????? | | #????????# #??????????????????????? | | #????????# #??????????????????????? | | ########## #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ==] #??????????????????????? | | ==] #??????????????????????? | | ==! #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ###########################??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 65 Energy Capacity 435 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 285 Power Shielding 66 Propulsion Shielding 90 Weapon Shielding 33 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ L-61 Swordsman | x3 | -4/Factory | Preloaded Repaired ---------- Assault Rifle | 36% | -10/Materials Assault Rifle | 62% | -10/Materials Lgt. Treads | 55% | -10/Materials Studied --------- Com. Wheel | -6/Factory | Hacked Minigun | -6/Factory | Hacked Lgt. Treads | -6/Factory | Hacked Gauss Rifle | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Escorted To Danger Challenges ------------ None Game ------ Seed SuperquantumImpulseBooster Manual? 0 Play Time 01:24:26 Cumulative 418.2 hours Start 2025.10.21 @ 17:23:12 End 2025.10.21 @ 22:48:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/5/1/0/0/0/1/0/0 Lore% 89 Gallery% 83 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b1a6ee7-7617-4632-92c3-b2fca9e7953b