Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 21:39:33 Player: beans Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (134) 670 Value Destroyed (5089) 5089 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (2192) 2192 TOTAL SCORE: 13451 Bonus ------- High Alert Combat Kills 465 Follower Combat Kills 227 Entered Garrisons 200 Used RIF Installer 1000 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 143/300 Energy 99/100 System Corruption 25% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array 0b10 Decoder Chip [Generic] Makeshift Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Advanced Cooling System Magnetic Acceleration Cannon Remote Datajack CPS Tube (1) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Enhanced Optical Array Focal Shield Thermal Shield Relay Coupler [Sentry] > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun Force Rifle > --- INVENTORY -------- Plasma Cannon Long-range Missile Launcher Precision Rocket Launcher CPS Tube CPS Tube [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Focal Shield Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Reflective Plating Weapon Magnetic Acceleration Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 . . . . 4 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . . . Utility 4 | . . 1 . . . . . 3 . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 95 | 3 2 10 32 11 . . 1 23 1 . 3 9 . . Power 12 | . . 1 6 3 . . . 2 . . . . . . Engine 7 | . . 1 4 1 . . . 1 . . . . . . Core 5 | . . . 2 2 . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 19 | 2 . 2 6 2 . . 1 4 . . 1 1 . . Treads 1 | . . . . . . . . . . . . 1 . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 16 | . . 2 6 2 . . 1 4 . . 1 . . . Utility 21 | . . 2 6 3 . . . 6 . . 1 3 . . Device 14 | . . 2 5 1 . . . 5 . . . 1 . . Storage . | . . . . . . . . . . . . . . . Processor 5 | . . . . 1 . . . 1 . . 1 2 . . Hackware 1 | . . . . 1 . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 43 | 1 2 5 14 3 . . . 11 1 . 1 5 . . Energy Gun 18 | . . 2 10 . . . . 4 . . 1 1 . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . Ballistic Gun 12 | 1 2 3 2 2 . . . . 1 . . 1 . . Ballistic Cannon 2 | . . . . . . . . 1 . . . 1 . . Launcher 7 | . . . 2 1 . . . 3 . . . 1 . . Special Weapon 3 | . . . . . . . . 2 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 7 . . . . 6 . . . . . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . Parts Lost 42 | . 3 2 10 5 . 1 . 7 . . 2 7 . 5 Power 5 | . . . 2 2 . . . . . . . 1 . . Propulsion 10 | . 2 . . 1 . . . 1 . . 1 3 . 2 Utility 13 | . . . 4 1 . 1 . 3 . . 1 2 . 1 Weapon 14 | . 1 2 4 1 . . . 3 . . . 1 . 2 Highest Loss Streak 4 | . 3 1 3 1 . 1 . 4 . . 1 3 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | . . 3 4 4 5 5 4 4 5 5 4 4 5 4 Power . | . . . . . . . . . . 1 1 1 1 1 Propulsion . | . . 2 1 . . . . . . . . . . . Utility . | . . . . 1 4 4 3 . . . . . . . Weapon 1 | . . . 3 2 1 1 . 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 7 | . . . 3 . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 6 | . . . 3 . . . 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 38 61 89 92 90 89 88 72 80 80 81 75 60 65 Engine 2 | . . 8 3 . . . . 4 6 6 6 1 . . Core 2 | . . . 4 6 9 9 9 1 . . . . . . Treads 1 | . . . . . . . . . . . . 4 3 3 Flight 26 | . . 17 35 35 36 36 36 30 33 33 32 18 13 12 Device 13 | . . 14 16 17 9 8 7 14 20 20 20 12 13 6 Processor 10 | . . . . 8 9 9 7 3 6 6 9 18 26 26 Hackware 1 | . . . . . 9 9 9 6 6 6 2 . . . Energy Gun 4 | . . 11 17 4 . . . 4 . . 2 . . . Ballistic Gun 7 | . 16 9 7 16 18 18 18 2 . . . 2 1 5 Ballistic Cannon 3 | . . . . . . . . 1 1 . 1 10 2 9 Launcher 1 | . . . . 2 . . . . 3 . . 2 . . Peak Build Rating 71 | 3 4 17 44 44 38 38 41 71 64 62 67 64 55 61 Average Rating 44 | 2 2 11 30 39 38 37 39 54 62 61 61 56 44 49 On Entrance 38 | . 3 2 17 44 38 38 34 41 62 62 61 57 60 55 Avg Prop Armor Cover (%) 2 | . . . 1 2 . . . 14 . . . 2 5 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 29 | 1 2 18 19 20 13 13 16 29 26 26 29 29 26 26 Greatest Support 30 | 20 20 10 20 24 20 20 21 29 27 27 29 30 30 30 Greatest Overweight (x) 2 | . . 1 1 1 . . . 1 . . 1 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 1 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 3 4 4 5 5 4 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 53% | Sprinter 15% | Derelict-Gunner 10% | Gunner 8% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Matter Collected 3788 | 209 51 212 811 620 . 85 20 319 409 . 373 414 . 265 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6105 | . 130 618 2272 776 . 106 . 656 996 . 243 232 . 76 Parts 250 | . 9 31 99 46 . 7 . 39 1 . 6 8 . 4 Haulers Intercepted 9 | . . 2 5 . . . . 2 . . . . . . Recyclers Shooed 5 | . . 2 1 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 2 22 . 7 Prevented 3 | . . . . . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 101 | . 5 8 35 23 . 2 . 7 6 . 9 3 . 3 Guns 64 | . 5 8 33 11 . 2 . 2 1 . . . . 2 Cannons 4 | . . . . . . . . . . . 1 2 . 1 AOE 30 | . . . 1 11 . . . 4 5 . 8 1 . . Classes Destroyed 16 | . 2 6 4 1 . . . 1 1 . . 1 . . Worker 4 | . . 1 3 . . . . . . . . . . . Builder 5 | . . . 1 . . . . 4 . . . . . . Hauler 9 | . . 2 5 . . . . 2 . . . . . . Recycler 6 | . . 1 4 . . . . 1 . . . . . . Operator 3 | . . 1 1 . . . . 1 . . . . . . Watcher 6 | . . 2 2 . . . . 2 . . . . . . Swarmer 27 | . 3 . 4 8 . . . 2 . . 5 2 . 3 Grunt 44 | . 2 5 19 12 . . . 3 . . 3 . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 17 | . . 3 9 2 . 2 . . . . 1 . . . Specialist 1 | . . . . 1 . . . . . . . . . . Hunter 3 | . . . 1 . . . . 1 . . . 1 . . Programmer 1 | . . . . . . . . 1 . . . . . . Heavy 1 | . . . 1 . . . . . . . . . . . Compactor 6 | . . . . . . . . . 6 . . . . . Packrat 2 | . . . . . . . . . . . 1 1 . . Samaritan 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 5 4 12 6 . 1 . 8 6 . 5 2 . 3 Combat Bots Only 6 | . 5 3 5 6 . 1 . 3 6 . 5 2 . 3 Max Kills in Single Turn 4 | . 1 1 4 2 . 1 . 2 1 . 4 1 . 1 Gunslinging 2 | . . . 2 . . . . . . . . . . . Exploded 4 | . . . 1 2 . . . 1 1 . 4 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Hostile Shots Fired 606 | . 61 51 148 82 1 10 . 60 . . 27 52 . 114 Missed 219 | . 16 13 44 29 1 3 . 23 . . 12 15 . 63 Hits 387 | . 45 38 104 53 . 7 . 37 . . 15 37 . 51 Melee 3 | . . . 2 . . . . . . . . 1 . . Projectile 384 | . 45 38 102 53 . 7 . 37 . . 15 36 . 51 Critical Strikes 12 | . 2 . 5 1 . . . 1 . . . 1 . 2 Damage Taken 5771 | . 451 493 1547 755 . 105 . 768 . . 192 691 . 769 Core 1708 | . 129 271 252 161 . 30 . 210 . . 33 260 . 362 Absorbed by Shields 4 | . . . . . . . . 4 . . . . . . Ignored by Resistances 135 | . . . 44 44 . . . 47 . . . . . . Regen/Repaired (Parts) 144 | . . . 144 . . . . . . . . . . . Core Remaining (%) 49 | 100 48 32 . . . . 19 . . . . . . . Volleys Fired 463 | . 19 66 113 73 . 9 . 75 24 3 31 38 . 12 Largest 3 | . 2 3 3 3 . 2 . 2 1 1 1 3 . 3 Hottest 183 | . 40 112 183 183 . 50 . 120 43 5 75 118 . 118 Shots Fired 832 | . 27 99 299 153 . 18 . 102 24 3 32 46 . 29 Gun 700 | . 27 99 297 144 . 18 . 72 3 . 7 20 . 13 Cannon 64 | . . . . . . . . 25 . . 11 12 . 16 Launcher 56 | . . . 2 9 . . . 2 21 . 10 12 . . Special 12 | . . . . . . . . 3 . 3 4 2 . . Kinetic 394 | . 27 56 106 99 . 18 . 25 3 . 16 15 . 29 Thermal 288 | . . 43 191 45 . . . 7 . . 2 . . . Explosive 50 | . . . 2 9 . . . 2 21 . 10 6 . . Electromagnetic 88 | . . . . . . . . 65 . . . 23 . . Robot Hit Streak 21 | . 7 10 12 17 . 17 . 21 12 15 9 10 . 5 Robot Miss Streak 6 | . 3 6 4 5 . . . 6 1 . 1 3 . 3 Penetration Max 1 | . . . 1 . . . . . . . . . . . Secondary Targets 15 | . 1 . 13 1 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 2 1 . . . . . . . . . . Shots Hit Robots 497 | . 16 64 198 84 . 17 . 53 15 3 16 20 . 11 Core Hits 244 | . 10 26 92 36 . 4 . 30 14 . 15 13 . 4 Critical Kills 4 | . . . 3 . . . . 1 . . . . . . Critical Parts Destroyed 5 | . . 1 3 . . 1 . . . . . . . . Critical Strikes 19 | . . 4 11 2 . 1 . 1 . . . . . . Burn 10 | . . 3 5 2 . . . . . . . . . . Destroy 9 | . . 1 6 . . 1 . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15055 | . 123 758 3843 2182 . 253 . 1655 4064 . 1268 632 . 277 Guns 7331 | . 123 758 3581 1487 . 253 . 678 72 . 106 139 . 134 Cannons 817 | . . . . . . . . 401 . . 184 89 . 143 Explosions 6907 | . . . 262 695 . . . 576 3992 . 978 404 . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 4143 | . 123 334 1332 987 . 253 . 363 72 . 290 112 . 277 Thermal 3472 | . . 424 2249 500 . . . 299 . . . . . . Explosive 6629 | . . . 262 695 . . . 397 3992 . 978 305 . . Electromagnetic 811 | . . . . . . . . 596 . . . 215 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 25 | . . 3 . . . . . 2 16 16 16 25 25 25 Average Corruption 19 | . . 2 . . . . . 1 9 16 16 23 25 25 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 185 | . . 3 . . . . . 5 5 6 32 88 8 38 Message Errors 40 | . . . . . . . . 2 1 1 8 14 1 13 Matter Fused 49 | . . . . . . . . 2 2 2 7 23 3 10 Heat Flow Errors 21 | . . . . . . . . . . 1 4 12 2 2 Energy Discharges 28 | . . 2 . . . . . 1 . . 5 13 . 7 Parts Rejected 1 | . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 13 | . . 1 . . . . . . . . 2 8 1 1 Data Loss (major) 13 | . . . . . . . . . 1 2 2 6 . 2 Misfires 7 | . . . . . . . . . . . 2 4 . 1 Alerts 3 | . . . . . . . . . . . . 2 1 . Misdirections 4 | . . . . . . . . . . . . 2 . 2 Weapon Failures 5 | . . . . . . . . . . . 1 4 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 81 | . . . 2 11 . . . 42 . . 5 15 . 6 Projectiles 21 | . . . . . . . . . . . . 15 . 6 Explosions 60 | . . . 2 11 . . . 42 . . 5 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . 2 . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . 2 . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . . . . . . 165 . . . 35 . . Shots 5 | . . . . . . . . 3 . . . 2 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 434 | . 10 197 434 310 . 23 . 434 . 56 152 272 260 259 Average Temperature 100 | . 3 99 96 76 . 11 . 149 . 34 62 99 107 60 Received Heat Transfer 1884 | . 129 219 864 378 . 45 . 117 . . 21 42 . 69 Effects 5 | . . . 1 1 . . . 3 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . 1 . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Fried 6 | . . . . . . . . 1 . . . 5 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . Parts Melted 11 | . . 1 7 2 . . . 1 . . . . . . Heat Transferred 7604 | . . 1295 4736 1073 . . . 500 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Maximum Alert Level 4 | . . . 2 4 2 1 . 1 . . . . . . Low Security (%) 58 | 100 100 100 34 . . 77 . 95 100 100 . . . . Level 1 9 | . . . 30 . . 22 . 4 . . . . . . Level 2 15 | . . . 35 28 100 . . . . . . . . . Level 3 13 | . . . . 59 . . . . . . . . . . Level 4 2 | . . . . 11 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1250 | . 70 70 622 1250 609 245 . 279 127 89 . . . . Initial 609 | . . 25 26 403 609 225 . . 92 74 . . . . Average 308 | . 14 18 309 840 595 139 . 95 108 42 . . . . Influence Increases 3710 | . 120 245 1080 897 . 46 . 607 75 15 232 191 . 202 Destroy 0b10 Robot/C 2040 | . 100 160 700 460 . 40 . 140 . . 200 140 . 100 Destroy 0b10 Robot/NC 165 | . . 35 80 . . . . 50 . . . . . . Destroy Leader 380 | . 20 48 194 20 . . . 28 . . 20 40 . 10 Allied During Kill 25 | . . . . . . . . . . . 12 11 . 2 Successful Hack 46 | . . 2 22 14 . 6 . 2 . . . . . . Disable Machine 90 | . . . 30 . . . . 60 . . . . . . Anti-Garrison Action 200 | . . . . 200 . . . . . . . . . . Destroy Structure 194 | . . . 24 83 . . . 27 60 . . . . . Partial Spotted 105 | . . . 15 45 . . . 15 15 15 . . . . Lose Combat Pursuer 465 | . . . 15 75 . . . 285 . . . . . 90 Influence Decreases 3658 | . 60 243 522 267 671 578 47 342 233 122 162 229 32 150 Entered New Map 1582 | . . 35 36 217 641 354 47 . 173 33 . 14 32 . Time Decay 1717 | . 30 193 386 . 30 214 . 272 60 89 152 195 . 96 Lost Part 319 | . 30 15 100 50 . 10 . 70 . . 10 20 . 14 Lost Ally 40 | . . . . . . . . . . . . . . 40 Squads Dispatched 12 | . 1 1 4 . . . . 6 . . . . . . Investigation 3 | . . 1 1 . . . . 1 . . . . . . Extermination 2 | . . . . . . . . 2 . . . . . . Reinforcement 6 | . 1 . 2 . . . . 3 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Distress Signals 6 | . . . 4 . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 169 | . 5 16 42 24 3 3 . 34 7 . 9 8 . 18 Peak Tracking Total 10 | . 5 2 6 4 4 2 . 10 6 . 4 3 . 10 Tactical Retreats 14 | . . . 1 2 . . . 7 1 . . . . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Traps Triggered 9 | . . 2 . 4 . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Machines Disabled 13 | . . . 2 5 . . . 4 . . . . . 2 Max in Single Turn 2 | . . . 1 2 . . . 1 . . . . . 1 Garrison Relay 3 | . . . . 3 . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Machines Accessed 22 | . . 1 5 4 . 1 1 4 . . 1 . 4 1 Terminals 8 | . . . 1 4 . 1 . 2 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 2 . . . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Total Hacks 74 | . . 4 13 6 . 3 10 6 . . 1 . 30 1 Successful 60 | . . 2 9 1 . 2 10 4 . . 1 . 30 1 Failed 12 | . . 1 3 5 . 1 . 2 . . . . . . Catastrophic 1 | . . . 1 . . . . . . . . . . . Database Lockouts 2 | . . 1 1 . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . Terminals 13 | . . . 2 6 . 3 . 2 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 6 | . . . 6 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 11 | . . 4 4 . . . . 3 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Terminal Hacks 46 | . . . 1 1 . 2 10 . . . 1 . 30 1 Record 24 | . . . 1 . . 1 10 . . . . . 11 1 Part Schematic 10 | . . . . . . . . . . . . . 10 . Robot Schematic 7 | . . . . . . 1 . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . 2 3 . . . . 3 . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . Retrieve Study 6 | . . 2 3 . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 10 | . . 1 2 3 . 1 . 3 . . . . . . Full Trace Events 3 | . . 1 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 1 . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 1 . . . . 10 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 2 3 . . . . 1 . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . Time 83 | . . . 83 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Used RIF Installer 2 | . . . . 2 . . . . . . . . . . Robot Detection 1 | . . . . 1 . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 . 1 2 . . . Non-combat 3 | . . . . . . . . 1 . . 2 . . . Combat 1 | . . . . . . . . . . 1 . . . . Robot Hacks Applied 8 | . . . . . . . . 1 . 2 4 1 . . parse_system 6 | . . . . . . . . . . 1 4 1 . . find_chute 1 | . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released 12 | . . . . 12 . . . . . . . . . . Machine Destruction 12 | . . . . 12 . . . . . . . . . . Attached 1 | . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . . . 1 . . . 1 Largest Group 1 | . . . . . . . . . . 1 1 1 1 1 Highest-Rated Group 96 | . . . . . . . . . . 32 32 32 32 96 Highest-Rated Ally 96 | . . . . . . . . . . 32 32 32 32 96 Total Orders 2 | . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . Ally Attacks 29 | . . . . . . . . . . . 3 11 . 15 Total Damage 1134 | . . . . . . . . . . . 98 349 . 687 Kills 7 | . . . . . . . . . . . 1 4 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Active Infowar (turns) 4253 | . . . . . . . . 481 121 201 727 1881 147 695 Optics 4253 | . . . . . . . . 481 121 201 727 1881 147 695 Decoding 1604 | . . . . . . . . . . . . 762 147 695 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Turns Passed 7947 | 41 147 573 906 971 72 452 253 760 121 201 727 1881 147 695 Spaces Moved 9352 | 38 100 411 1008 1278 102 659 846 1393 228 223 890 1379 110 687 Core 155 | 14 30 78 . . . . . . . . . . . 33 Treads 1228 | . . . . . . . . . . . . 924 41 263 Legs 94 | 24 70 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7875 | . . 333 1008 1278 102 659 846 1393 228 223 890 455 69 391 Fastest Speed 17 | 50 50 37 27 20 27 27 27 23 23 23 17 20 32 26 Average Speed 49 | 94 99 85 30 27 27 27 27 30 23 23 23 115 93 85 Slowest Speed 176 | 120 120 107 98 97 27 27 27 97 23 23 94 160 176 176 Overloaded Moves 40 | . . . . 2 . . . . . . 11 10 . 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 19 | . . 1 2 . . 6 . 7 . 1 . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 26 34 87 96 17 91 56 39 97 7 93 98 76 58 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . . . 1 1 1 1 Known Exits Taken 1 | . . . 1 . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . . 1 1 1 . . 1 1 1 1 . Scrap Searched 18 | . . . . . . . 6 . . . 3 7 . 2 Spaces Dug 2 | . . . . . . . . . . . 2 . . . Terrain Destroyed 475 | . . . 19 149 . . . 25 113 . 104 58 . 7 Melee . | . . . . . . . . . . . . . . . Projectile 23 | . . . . . . . . 3 . . 3 10 . 7 AOE 452 | . . . 19 149 . . . 22 113 . 101 48 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Total 11959 | 43 125 541 1360 1770 145 911 871 1629 268 368 1377 1621 155 775 Wait 1803 | . 3 40 143 332 44 250 13 111 9 143 439 182 31 63 Move 9302 | 37 99 408 1004 1276 101 647 845 1379 227 220 889 1378 109 683 Hop 18 | . . 1 2 . . 5 . 7 . 1 . . . 2 Pick Up 69 | 3 2 11 20 8 . . 5 9 2 . . 5 1 3 Fast Attach 56 | . . 4 25 3 . . 1 10 1 . 3 3 6 . Attach 55 | 3 2 6 8 4 . . 2 15 . . 2 9 . 4 Detach 22 | . . . 2 2 . . . 8 . . 3 4 . 3 Swap 40 | . . 3 13 8 . . . . 3 1 9 2 . 1 Drop 69 | . . 2 30 8 . . 5 9 2 . 1 . 8 4 Fire 463 | . 19 66 113 73 . 9 . 75 24 3 31 38 . 12 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . 56 . . . 6 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Core integrity fell below 50% 183 | -10/Materials | Discovered new exit (range 13) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 190 | -9/Materials | Lost 3 parts (2n1w) 305 | -9/Materials | Build established: Mutant 369 | -9/Materials | Core integrity fell below 50% 456 | -9/Materials | Discovered new exit (range 16) 694 | -9/Materials | Discovered new exit (range 16) 711 | -9/Materials | Central database locked down 762 | -9/Materials | Entered another Materials area 762 | -8/Materials | Evolved 2 slots: Propulsion x2 926 | -8/Materials | Lost 3 parts (1p1u1w) 1028 | -8/Materials | Discovered new exit (range 7) 1115 | -8/Materials | Repaired Imp. Flight Unit 1149 | -8/Materials | Repaired Hvy. Assault Rifle 1236 | -8/Materials | Discovered new exit (range 16) 1495 | -8/Materials | Discovered new exit (range 14) 1524 | -8/Materials | Discovered new exit (range 7) 1546 | -8/Materials | Garrison activated, responded to threat 1591 | -8/Materials | Build established: Sprinter 1615 | -8/Materials | Central database locked down 1668 | -8/Materials | Identified exit to Garrison 1668 | -8/Materials | Entered Garrison 1672 | -8/Garrison | Triggered checkpoint 1703 | -8/Garrison | Core integrity fell below 50% 1754 | -8/Garrison | Installed Relay Interface Framework 1759 | -8/Garrison | Garrison Relay disabled 1793 | -8/Garrison | Phase Generator disabled 1850 | -8/Garrison | Triggered checkpoint 1996 | -8/Garrison | Triggered checkpoint 2164 | -8/Garrison | Triggered checkpoint 2221 | -8/Garrison | Garrison Relay disabled 2283 | -8/Garrison | Discovered new exit (range 11) 2299 | -8/Garrison | Triggered checkpoint 2310 | -8/Garrison | Triggered checkpoint 2319 | -8/Garrison | Triggered checkpoint 2343 | -8/Garrison | Triggered checkpoint 2364 | -8/Garrison | Discovered new exit (range 12) 2453 | -8/Garrison | Expanded RIF knowledge: Robot Detection 2522 | -8/Garrison | Discovered new exit (range 13) 2624 | -8/Garrison | Garrison Relay disabled 2639 | -8/Garrison | Entered Storage 2710 | -8/Storage | Used back door to open Recycling access 2710 | -8/Storage | Discovered new exit (range 4) 2711 | -8/Storage | Entered Recycling 2986 | -8/Recycling | Discovered new exit (range 16) 3110 | -8/Recycling | Core integrity fell below 20% 3156 | -8/Recycling | Scanned before Scraplab entrance 3160 | -8/Recycling | Entered Scraplab 3162 | -8/Recycling | Discovered new exit (range 3) 3163 | -8/Recycling | Entered Scraptown 3212 | -8/Scraptown | Turned away by UFD registrar 3214 | -8/Scraptown | Visited Bundlers 3234 | -8/Scraptown | Visited Cyclists 3251 | -8/Scraptown | Visited Comm Corps 3264 | -8/Scraptown | Visited Supply Room 3288 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3412 | -8/Scraptown | Discovered new exit (range 13) 3416 | -8/Scraptown | Entered Factory 3416 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3609 | -6/Factory | Lost 4 parts (2u2w) 3895 | -6/Factory | Attached CPS modules to G-50 Soldier. 4138 | -6/Factory | Discovered new exit (range 14) 4176 | -6/Factory | Manually triggered Chute Trap 4176 | -6/Factory | Sucked down chute 4176 | -6/Factory | Entered Waste 4186 | -6/Waste | Spotted C-40 Crusher 4189 | -6/Waste | Spotted C-40 Crusher 4191 | -6/Waste | EMP discharged 4191 | -6/Waste | System corruption reached 10% 4193 | -6/Waste | Spotted C-40 Crusher 4193 | -6/Waste | Spotted C-40 Crusher 4197 | -6/Waste | Spotted C-40 Crusher 4202 | -6/Waste | Spotted C-40 Crusher 4208 | -6/Waste | Discovered new exit (range 11) 4217 | -6/Waste | Destroyed C-40 Crusher 4235 | -6/Waste | Destroyed C-40 Crusher 4253 | -6/Waste | Destroyed C-40 Crusher 4261 | -6/Waste | Destroyed C-40 Crusher 4265 | -6/Waste | Destroyed C-40 Crusher 4279 | -6/Waste | Destroyed C-40 Crusher 4291 | -6/Waste | EMP discharged 4297 | -6/Waste | Entered Factory 4314 | -6/Factory | Discovered new exit (range 12) 4498 | -6/Factory | Entered Lower Caves 4498 | -6/Lower Caves | Accompanied by 1 ally 5041 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5059 | -6/Lower Caves | Encountered a Warlord checkpoint 5202 | -6/Lower Caves | Discovered new exit (range 9) 5225 | -6/Lower Caves | Entered another Lower Caves area 5225 | -6/Lower Caves | Accompanied by 1 ally 5244 | -6/Lower Caves | Discovered new exit (range 2) 5386 | -6/Lower Caves | Learned location of Extension (-5) 5529 | -6/Lower Caves | Spotted B-75 Beast 5547 | -6/Lower Caves | Core integrity fell below 50% 5549 | -6/Lower Caves | Attached CPS modules to B-75 Beast. 5551 | -6/Lower Caves | Allies destroyed B-75 Beast 5581 | -6/Lower Caves | Lost 3 parts (1p1u1w) 5729 | -6/Lower Caves | Learned Factory stockpile data 5825 | -6/Lower Caves | Discovered new exit (range 8) 5833 | -6/Lower Caves | Build established: Gunner 5991 | -6/Lower Caves | Lost 3 parts (2n1u) 6651 | -6/Lower Caves | Build established: Derelict-Gunner 7106 | -6/Lower Caves | Entered Data Miner 7106 | -6/Data Miner | Accompanied by 1 ally 7108 | -6/Data Miner | Discovered new exit (range 6) 7129 | -6/Data Miner | Met Data Miner 7179 | -6/Data Miner | Learned location of Section 7 (-2) 7179 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7192 | -6/Data Miner | Received God Mode back door access code from Data Miner 7253 | -6/Data Miner | Entered Proximity Caves 7253 | -5/Proximity Caves | Accompanied by 1 ally 7358 | -5/Proximity Caves | Found Alien Artifact 7360 | -5/Proximity Caves | Identified Dimensional Node Initializer 7360 | -5/Proximity Caves | Initialized slip node 7577 | -5/Proximity Caves | Learned location of Warlord (-5) 7721 | -5/Proximity Caves | Spotted B-75 Beast 7722 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 7766 | -5/Proximity Caves | Spotted B-75 Beast 7844 | -5/Proximity Caves | Escorted by Enhanced Grunt 7878 | -5/Proximity Caves | Core integrity fell below 20% 7911 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 7948 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Penetrated by Slug. Stasis Canceller destroyed. Acquired Adv. Cooling System. System corrupted: Matter fused (-6). Slug penetrates Machine. System corrupted: Matter fused (-5). Slug penetrates Wall. Acquired 48 matter. Slug penetrates Wall. YXFEG WH TMGDCOMZNTHDFG:BAQYK XSFRXT#T7 Slug penetrates Machine. Cld. Cesium-ion Thruster destroyed. Slug penetrates Wall. Slug penetrates Machine. Penetrated by Slug. Machine collapses. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Wall collapses. Map ----- +----------------------------------------------------+ | # + ##???###### ## # | | + #?????????# #### | | + #?????????# #??? | | + #??? | | ###" % " #??? | | #?##" #" ## % ] ""# ###########+##??? | | ## # "## ## ! ### #???????????????? | | "" " #?## ##?# #???????????????? | | """ #??# ##??##### #####???????????????? | | #### = ##???????# #???????????????????? | | """" ##????????####???????????????????? | | "#### ##### ##????????????????????????????????? | | #??## ###?#####?????????????????????????????????? | | ??## ##??????????????????????????????????????? | | ?## ##?????????????????????????????????????? | | ?# ##????????????????????????????????????? | | ?# ###??????????????????????????????????? | | ## #??????????????????????????????????? | | # ##??????????????????#####???????????? | | ## ###?????????????????### ####????##### | | ?## ##??????????????????## ###### | | ??## ##??###### ??????## | | ???# ###?# ?????## # | | ??## ### ##### ##### # | | ?## #?????????## ###### | | ## #????????##@ ## | | # #???# #### | | ## #?## ##/##+ | | ### ### ## ;h | | #?##?# | | #???## ###### ## # | | ## #???## ##????## ###### ## #" | | ## #???## #??????# #????# ## # | | ## #???# BB ??????## ##????# ### #""" | | ## #??# BB ???????###?????###?# #""" | | ## #??# ? ???????????????????# #""" | | ### #??# ?? ???????????????????# #""" | | ??# #??###????????????????????????# ##### | | ##??# #?????????????????????????????# | | ##???? ?????????????????????????????# | | ##????? ????????????????????????????## ## | | ??????? ????????????????????????????#######? | | ???????? ## ??????????????????????????????????? | | ????????####?###?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 1 Matter Filtering 30 Salvage Targeting 4 Relay Coupler Types 1 Relay Coupler Value 19 Item Schematics ----------------- CPS Tube | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -8/Recycling | Hacked A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 15% | -8/Materials Hvy. Assault Rifle | 4% | -8/Materials Studied --------- Shotgun | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Join The Dark Side Mindtrick You Will Be Upgraded Challenges ------------ None Game ------ Seed BiomechanicalZioniteAutogun Manual? 0 Play Time 02:05:40 Cumulative 207.5 hours Start 2025.11.04 @ 14:04:43 End 2025.11.07 @ 21:39:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 601 Rogue 600 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 61 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b786e544-2d54-493e-8146-1536867243c1