Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.15 @ 23:16:51 Player: Swabbleflange Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (356) 356 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1541 Bonus ------- None Cogmind --------- Core Integrity 253/400 Matter 205/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Autogun > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine EM Pulse Gun [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 12 | 6 1 5 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . 1 . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 1 3 . Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . 8 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 4 | . . 4 . Highest Loss Streak 6 | . . 6 . Average Slot Usage (%) 54 | . 85 45 33 Engine 9 | . 14 7 11 Wheel 11 | . 28 7 . Storage 11 | . 14 11 11 Protection 2 | . . 4 . Energy Gun 2 | . 6 . . Ballistic Gun 10 | . 14 9 11 Launcher 3 | . 7 3 . Naked Turns . | . . . . Heaviest Build 20 | 11 12 20 12 Greatest Support 20 | 20 20 20 3 Greatest Overweight (x) 4 | 2 . 4 3 Average Overweight (x) . | . . 1 3 Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 4 | 4 2 3 . Average Carried . | 1 1 . . Final Capacity 6 | 6 6 6 6 Final Carried 2 | 1 2 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 375 | 157 78 140 . Remotely . | . . . . Salvage Created 363 | . 111 252 . Parts 18 | . 11 7 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 10 | . 4 6 . Guns 4 | . 3 1 . Cannons 1 | . . 1 . AOE 5 | . 1 4 . Classes Destroyed 6 | . 4 2 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 3 | . 1 2 . Sentry 4 | . . 4 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging 1 | . 1 . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 987 | . 81 906 . Core 154 | . 7 147 . Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 97 . . Volleys Fired 36 | . 7 29 . Largest 2 | . 2 2 . Hottest 91 | . 60 91 . Shots Fired 45 | . 13 32 . Gun 26 | . 11 15 . Cannon 5 | . . 5 . Launcher 14 | . 2 12 . Special . | . . . . Kinetic 15 | . 7 8 . Thermal 5 | . . 5 . Explosive 14 | . 2 12 . Electromagnetic 11 | . 4 7 . Robot Hit Streak 10 | . 7 10 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 31 | . 9 22 . Core Hits 23 | . 9 14 . Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 762 | . 221 541 . Guns 221 | . 81 140 . Cannons 103 | . . 103 . Explosions 438 | . 140 298 . Melee . | . . . . Ramming . | . . . . Kinetic 141 | . 70 71 . Thermal 136 | . . 136 . Explosive 405 | . 140 265 . Electromagnetic 80 | . 11 69 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . 4 9 . Projectiles . | . . . . Explosions 13 | . 4 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 59 | . . 59 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 97 | . 20 97 . Average Temperature 28 | . 16 31 . Received Heat Transfer 294 | . 12 282 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 235 | . . 235 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 170 | . 70 170 67 Initial 67 | . . 20 67 Average 80 | . 25 127 67 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 6 7 4 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 3 | . 3 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 2 | . 2 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 2 | . . . 2 Total Damage 22 | . . . 22 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 511 | 46 125 254 86 Spaces Moved 350 | 47 128 132 43 Core 135 | 22 . 70 43 Treads . | . . . . Legs . | . . . . Wheels 215 | 25 128 62 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 200 Average Speed 116 | 70 80 140 200 Slowest Speed 250 | 150 80 250 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 3 24 10 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 125 | . 15 110 . Melee . | . . . . Projectile . | . . . . AOE 125 | . 15 110 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 408 | 59 137 169 43 Wait 1 | . . 1 . Move 347 | 46 127 131 43 Hop . | . . . . Pick Up 11 | 7 1 3 . Fast Attach . | . . . . Attach 12 | 6 1 5 . Detach 1 | . 1 . . Swap . | . . . . Drop . | . . . . Fire 36 | . 7 29 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 12) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 193 | -9/Materials | Discovered new exit (range 12) 303 | -9/Materials | Lost 6 parts (2n1u3w) 319 | -9/Materials | Build established: Mutant 426 | -9/Materials | Entered Storage 440 | -9/Storage | Met a pair of Derelict thieves 512 | -9/Storage | Self-destructed Last Messages --------------- 00377_ U-05 Engineer lays Concrete. 00378_ U-05 Engineer builds a Wall. 00380_ U-05 Engineer lays Concrete. 00382_ U-05 Engineer builds a Wall. 00385_ K-01 Serf collects debris. 00390_ U-05 Engineer builds a Wall. 00403_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE 00440_ A pair of derelicts emerge from hiding: "Whew, we thought you were one of them, but you're obviously not! Quick, help us haul this stuff before they figure out we jammed the door open." 00450_ ALERT: Breach in storage area. Dispatching assault force. 00450_ 25-61O(g): "So much for stealth, let's take what we have and get out of here before it's too late." 00512_ C-30 ARC bursts open, deploying its payload. 00512_ G-34 Mercenary unfolds itself. 00512_ B-36 Bruiser unfolds itself. 00512_ G-34 Mercenary unfolds itself. 00512_ M-13 Machinist unfolds itself. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????????? | | ?????????????########??????????????????????? | | ?????????????#! ! !#??????????????????????? | | ?????????????#!! ! #??????????????????????? | | ?????????????# !!#??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????##" "###??????????????????????? | | ?????????????# T#???????????????????????? | | ?????????????# ##???????????????????????? | | ??????????######+#####?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ????????########## #?????????????????????? | | ????????# # #?????????????????????? | | ????????# # #########?????????????? | | ????????# # # ?????????????? | | ????????# [! # # ?????????????? | | ????????# !! + # ??????????????? | | ????????# ! # # """ ""??????????????? | | ????????# # # """ ""??????????????? | | ????????# + g/ """ ""??????????????? | | ????????# # g # #???????????? | | ????????########## # #???????????? | | ?????????????????# @ ###########???????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????+ #?????????????????????? | | ?????????????????# mg#?????????????????????? | | ?????????????????# gg?????????????????????? | | ?????????????????# ?????????????????????? | | ?????????????????# b ?????????????????????? | | ?????????????????######????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 234 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed LatentReactionMegatreads Manual? 0 Play Time 00:06:51 Cumulative 4.5 hours Start 2021.11.15 @ 23:10:03 End 2021.11.15 @ 23:16:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e678351-c3ca-488e-850a-22dcb85d2c9d