Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.15 @ 03:55:06 Player: Trione Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (256) 1280 Value Destroyed (8456) 8456 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4246) 4246 TOTAL SCORE: 20122 Bonus ------- High Alert Combat Kills 462 Follower Combat Kills 108 Entered Garrisons 1200 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -324 Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 290/290 System Corruption 11% Temperature Cool (69) Movement Treading (172) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Advanced Treads Improved Medium Treads > --- UTILITY (10) ----- Large Storage Unit High-capacity Storage Unit Lightpack 2.0 Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Hunter] (17) > --- WEAPON (2) ------- AWS/Thermal > --- INVENTORY (38) --- Light Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor Light Treads Light Treads Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Weight Redist. System Gravity Neutralizing Apparatus Advanced Visual Processing Unit Advanced Sensor Array EM Shield Hacking Suite Hacking Suite System Shield Relay Coupler [NC] (31) Relay Coupler [NC] (29) Relay Coupler [Specialist] (25) Drone Bay (0/2) Gatling Laser Heavy Ion Cannon Phase Cannon Phase Cannon Heavy Plasma Cannon Enhanced Autogun Gauss Rifle Coil Gun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Lightpack 2.0 Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Hunter] > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor Light Treads Light Treads Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Gravity Neutralizing Apparatus Advanced Visual Processing Unit Advanced Sensor Array EM Shield Hacking Suite Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Specialist] Drone Bay Gatling Laser Heavy Ion Cannon Phase Cannon Phase Cannon Heavy Plasma Cannon Enhanced Autogun Gauss Rifle Coil Gun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Katana [Rating: 86] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 275 | 7 5 10 31 2 1 4 21 6 21 10 5 7 . 19 45 42 25 14 Power 14 | 1 1 2 1 . . 1 . . 2 . . . . 1 3 2 . . Engine 11 | 1 1 1 1 . . 1 . . 2 . . . . 1 2 1 . . Core 3 | . . 1 . . . . . . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 39 | 2 . 3 5 . . . 3 1 5 . . 4 . 3 6 6 1 . Treads 26 | . . 2 5 . . . 3 1 3 . . 2 . 2 4 3 1 . Leg 2 | . . . . . . . . . . . . . . . . 2 . . Wheel 11 | 2 . 1 . . . . . . 2 . . 2 . 1 2 1 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 69 | 2 1 1 5 . 1 . 5 1 3 1 2 . . 4 16 11 12 4 Device 25 | . . . 2 . . . . 1 1 . 1 . . 1 9 2 8 . Storage 14 | 2 1 1 1 . 1 . 1 . 1 . . . . 2 3 1 . . Processor 1 | . . . . . . . . . . . . . . . . . 1 . Hackware 7 | . . . . . . . . . . . . . . 1 3 2 1 . Protection 22 | . . . 2 . . . 4 . 1 1 1 . . . 1 6 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 153 | 2 3 4 20 2 . 3 13 4 11 9 3 3 . 11 20 23 12 10 Energy Gun 41 | 1 . 2 7 2 . . 5 1 2 2 1 . . . 5 8 2 3 Energy Cannon 7 | . . 1 . . . . . . . . . . . 1 3 1 1 . Ballistic Gun 40 | 1 2 . 2 . . 2 2 . 5 3 . 2 . 5 4 5 4 3 Ballistic Cannon 7 | . . . 4 . . . 3 . . . . . . . . . . . Launcher 36 | . 1 . 5 . . 1 3 3 2 4 . 1 . 4 4 5 . 3 Special Weapon 7 | . . 1 2 . . . . . . . . . . . 1 2 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . 2 . 2 . . . 1 1 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . . . . . . . 1 2 1 2 . Unidentified Prototypes 5 | . . . 2 . . . 1 . . . 1 . . . 1 . . . Parts Lost 81 | . 2 8 9 . . 1 8 1 8 . . 1 . 4 16 17 4 2 Power 13 | . 1 2 1 . . 1 . . 2 . . . . 1 3 2 . . Propulsion 23 | . . 2 2 . . . 3 . 4 . . 1 . 2 4 4 1 . Utility 19 | . . . 3 . . . 2 1 2 . . . . 1 3 4 2 1 Weapon 26 | . 1 4 3 . . . 3 . . . . . . . 6 7 1 1 Highest Loss Streak 13 | . 1 4 5 . . 1 2 1 3 . . 1 . 2 3 13 4 2 Average Slot Usage (%) 90 | . 99 99 95 100 91 88 87 89 87 85 92 92 92 86 89 73 92 92 Engine 7 | . 13 . 6 11 11 11 9 9 7 9 7 7 7 6 4 2 6 6 Core 1 | . . 13 4 . . . . . . . . . . . . . . . Treads 13 | . . 26 22 22 22 22 17 18 16 . . 1 . 3 9 6 13 13 Wheel 4 | . 28 1 . . . . . . 1 18 15 13 15 10 . . . . Device 6 | . . . 5 . . . . 6 11 16 15 15 15 2 9 4 9 . Storage 27 | . 28 28 28 33 32 33 27 27 26 27 23 23 23 28 31 26 20 20 Hackware 4 | . . . . . . . . . . . . . . 6 11 15 23 11 Protection 6 | . . . 6 11 2 . 15 10 4 1 15 15 15 10 6 7 3 21 Energy Gun 6 | . 10 9 10 20 22 5 5 10 3 1 7 2 . . 3 . 1 5 Ballistic Gun 5 | . 17 9 1 1 . 15 4 1 11 10 1 4 7 8 3 1 2 1 Ballistic Cannon 1 | . . . 5 . . . 6 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 5 7 7 2 1 1 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 15 46 58 96 96 140 143 163 163 163 159 161 160 159 184 198 157 90 104 Greatest Support 61 | 26 26 40 40 40 40 40 40 49 49 20 20 40 20 40 61 60 60 52 Greatest Overweight (x) 32 | . 1 1 2 2 3 3 7 4 7 7 8 7 7 17 14 32 1 1 Average Overweight (x) 3 | . . 1 1 2 2 3 3 3 3 7 7 6 7 7 5 3 1 1 Largest Inventory Capacity 52 | 8 14 18 26 26 38 38 40 40 40 40 40 40 40 52 52 52 38 38 Average Capacity 34 | 6 13 15 23 26 34 38 38 40 39 40 40 40 40 45 41 34 38 38 Most Carried 48 | 6 14 14 26 26 38 38 38 40 40 38 40 40 40 46 48 40 38 38 Average Carried 31 | 3 11 10 20 25 31 37 36 39 37 34 37 38 40 42 40 31 37 37 Final Capacity 46 | 8 14 18 26 26 38 38 40 40 40 40 40 40 40 46 40 38 38 38 Final Carried 46 | 6 14 13 26 26 38 37 38 40 32 38 39 40 40 46 40 35 38 35 Class Distribution -------------------- 51% | Hauler-Mutant 19% | Botlord-Mutant 16% | Mutant 6% | Bothacker-Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 5908 | 291 216 164 546 109 10 151 446 50 1001 258 127 110 . 593 806 452 459 119 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8932 | 90 637 691 712 199 . 319 530 222 1607 255 209 15 . 510 1633 582 521 200 Parts 470 | 8 38 37 53 5 . 17 33 16 96 19 7 1 . 26 59 25 22 8 Haulers Intercepted 9 | . 2 . 2 . . . . . 5 . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . 1 . 3 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 199 | . 13 12 25 2 . 8 13 14 22 12 3 1 . 21 22 18 8 5 Melee 5 | . . . . . . . . . 1 . 2 . . . 1 1 . . Guns 71 | . 8 8 3 1 . 5 1 2 15 4 1 . . 4 9 3 4 3 Cannons 21 | . . 4 7 . . . 3 . . . . . . . 3 1 3 . AOE 93 | . 5 . 14 1 . 3 7 12 5 8 . 1 . 17 5 12 1 2 Classes Destroyed 18 | 2 6 . 3 . . 1 . . . . 1 . . . 2 2 1 . Worker 12 | . 1 . 2 1 . . 1 . 4 . . . . . 3 . . . Builder 4 | . 1 2 . . . . . . 1 . . . . . . . . . Tunneler 4 | 1 . 1 . . . . . . 2 . . . . . . . . . Hauler 9 | . 2 . 2 . . . . . 5 . . . . . . . . . Recycler 14 | 1 1 2 . 1 . 1 1 . 4 . . . . . 3 . . . Mechanic 2 | . . . . . . . . . . . 1 . . . 1 . . . Operator 3 | . . . . . . . . . . . . . . . 2 . 1 . Drone 2 | . . . . . . . . . . . . . . . . . 2 . Watcher 7 | . 1 . 3 . . . 2 . 1 . . . . . . . . . Swarmer 63 | . 3 5 10 . . 4 4 7 6 7 . . . 8 3 4 . 2 Saboteur 2 | . . . . . . . . . . . . . . . . 2 . . Grunt 84 | . 10 7 7 . . 2 6 2 7 2 2 1 . 10 11 11 5 1 Brawler 8 | . . . 1 1 . . . . 1 1 . . . . 3 . . 1 Duelist 9 | . . . 2 . . 1 . . 1 1 . . . 1 1 . 1 1 Sentry 21 | . . . 5 . . . 2 5 5 1 1 . . . 1 . 1 . Hunter 6 | . . . . . . 1 1 . 2 . . . . 2 . . . . Programmer 4 | . . . . . . . . . . . . . . . 3 . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 14 | 2 5 6 9 4 . 2 6 7 9 4 2 1 . 14 6 7 4 3 Combat Bots Only 14 | . 5 4 9 2 . 2 5 7 5 4 2 1 . 14 3 7 4 3 Max Kills in Single Turn 4 | 1 2 1 3 2 . 2 4 4 4 3 1 1 . 3 3 3 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 1 . 2 3 4 3 3 . 1 . 3 3 3 1 2 Melee 1 | . . . . . . . . . 1 . 1 . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 12939 | . 340 684 1184 192 . 112 1135 191 1364 172 96 14 . 825 2108 2496 1171 855 Core 1821 | . 91 138 115 77 . 13 73 27 192 22 38 . . 160 159 540 109 67 Absorbed by Shields 87 | . . . . . . . . . . . . . . . . 87 . . Core Remaining (%) 53 | 100 . 8 . . . 48 . . . 42 . . . 71 . . . . Volleys Fired 684 | 7 41 52 89 7 . 16 54 19 118 28 8 5 . 37 112 33 27 31 Largest 2 | 2 2 2 2 1 . 2 2 2 2 2 1 1 . 2 2 2 2 2 Hottest 140 | 60 60 140 140 40 . 46 105 105 110 55 55 36 . 72 110 118 120 90 Shots Fired 1123 | 14 75 95 128 7 . 29 103 27 231 38 8 5 . 56 158 48 54 47 Gun 836 | 14 68 79 53 7 . 26 38 6 226 29 8 2 . 33 128 36 39 44 Cannon 149 | . . 1 53 . . . 60 . . . . . . 1 18 2 14 . Launcher 107 | . 7 . 14 . . 3 5 21 5 9 . 3 . 22 7 8 . 3 Special 31 | . . 15 8 . . . . . . . . . . . 5 2 1 . Kinetic 573 | 7 42 48 56 . . 26 66 2 188 24 . 2 . 33 32 9 23 15 Thermal 182 | . . 47 38 . . . . . . . . . . 1 51 15 14 16 Explosive 107 | . 7 . 14 . . 3 5 21 5 9 . 3 . 22 7 8 . 3 Electromagnetic 253 | 7 26 . 20 7 . . 32 4 38 5 8 . . . 63 14 16 13 Robot Hit Streak 29 | 2 8 11 12 5 . 24 29 14 14 8 3 . . 7 14 12 5 25 Robot Miss Streak 5 | 2 4 4 5 1 . 1 4 . 3 2 2 1 . 2 2 2 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . Secondary Targets 7 | . 2 2 . . . 1 . . 1 . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . 1 . . . . . . . 1 . Autonomous 48 | . . . . . . . . . . . . . . . 33 5 . 10 Shots Hit Robots 744 | 6 45 61 68 6 . 26 50 12 151 16 18 . . 26 143 46 34 36 Core Hits 446 | 3 35 32 44 6 . 14 32 25 60 18 7 2 . 38 59 37 19 15 Critical Hits 7 | . . . 1 . . 2 . . . . 1 . . 1 1 . 1 . Critical Kills 3 | . . . . . . . . . . . . . . 1 1 . 1 . Critical Parts Destroyed 4 | . . . 1 . . 2 . . . . 1 . . . . . . . Melee Attacks 93 | . . . . . . . . . 9 . 21 . . 3 36 13 11 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . . . . . 9 . 21 . . 1 33 11 10 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . . 5 . . 1 7 . 1 . Combat Hostiles 4 | . . . . . . . . . . . 1 . . . 3 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 23631 | 67 1120 637 2221 217 . 541 1395 977 3206 805 783 286 . 2106 4568 2599 1076 1027 Guns 9770 | 67 525 524 443 85 . 371 430 64 2632 259 60 . . 278 2012 594 660 766 Cannons 1550 | . . 17 403 . . . 396 . . . . . . . 404 65 265 . Explosions 10278 | . 595 . 1296 132 . 170 550 913 487 546 . 286 . 1828 1369 1694 151 261 Melee 1839 | . . . . . . . . . 87 . 723 . . . 783 246 . . Ramming 19 | . . . . . . . 19 . . . . . . . . . . . Kinetic 6028 | 29 268 342 406 . . 371 439 19 2245 259 . . . 278 683 115 357 217 Thermal 3503 | . 65 295 319 132 . . 111 . 149 . . . . . 1325 338 416 353 Explosive 9632 | . 530 . 1296 . . 170 439 913 338 546 . 286 . 1828 1331 1694 . 261 Electromagnetic 2610 | 38 257 . 200 85 . . 387 45 387 . 60 . . . 446 206 303 196 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1839 | . . . . . . . . . 87 . 723 . . . 783 246 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . . 11 11 11 11 Average Corruption 10 | . . . . . . . . . . . . . . . 8 11 11 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 158 | . . . . . . . . . . . . . . . 48 45 53 12 Message Errors 32 | . . . . . . . . . . . . . . . 9 7 11 5 Matter Fused 19 | . . . . . . . . . . . . . . . 6 5 8 . Heat Flow Errors 15 | . . . . . . . . . . . . . . . 4 4 6 1 Energy Discharges 17 | . . . . . . . . . . . . . . . 3 7 7 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 17 | . . . . . . . . . . . . . . . 7 4 5 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . 3 2 1 . Misfires 3 | . . . . . . . . . . . . . . . 1 . 2 . Alerts 6 | . . . . . . . . . . . . . . . 1 3 2 . Misdirections 7 | . . . . . . . . . . . . . . . . 4 3 . Targeting Errors 30 | . . . . . . . . . . . . . . . 13 7 7 3 Weapon Failures 5 | . . . . . . . . . . . . . . . . 2 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 855 | . . . 25 23 . . 29 . 8 15 222 29 . 16 328 143 17 . Projectiles 62 | . . . 14 . . . 7 . . . . . . . 41 . . . Explosions 381 | . . . 11 23 . . 22 . 8 15 . 29 . 16 117 123 17 . Melee 412 | . . . . . . . . . . . 222 . . . 170 20 . . Knockbacks 10 | . . . 4 . . . 6 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 4 . . . 6 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 436 | . . . 73 . . . 65 . 79 16 . . . . 79 65 59 . Shots 16 | . . . 3 . . . 2 . 4 1 . . . . 2 3 1 . Rammed 3 | . . . . . . . 3 . . . . . . . . . . . Targets Rammed 3 | . . . . . . . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 92 399 144 8 . 4 298 47 213 15 23 . . 10 203 263 316 395 Average Temperature 83 | . 54 86 42 3 . 2 88 18 56 7 11 . . 3 39 77 137 178 Received Heat Transfer 3335 | . 156 309 228 . . 45 432 54 369 54 48 9 . 144 339 575 372 201 Effects 9 | . . 2 . . . . 1 . 3 . . . . . . . 1 2 Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . 1 . 3 . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 . 1 . . . . . 3 1 . . Combat Hostiles 6 | . . . . . . . 1 . 1 . . . . . 3 1 . . Parts Fried 17 | . 2 . . . . . 6 . 1 . . . . . 1 2 3 2 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . 1 . . . Parts Melted 12 | . . 3 2 . . . . . . . . . . . 4 . 1 2 Heat Transferred 6031 | . 50 1182 1094 100 . . 150 . 150 . . . . . 1793 507 409 596 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . 1 . . 2 . 2 . . . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 708 | 10 220 202 452 165 . 160 233 488 604 708 445 266 154 654 473 507 367 209 Average Influence 271 | 2 115 79 299 143 . 73 111 255 338 556 376 259 140 418 361 423 233 154 Maximum Alert Level 3 | . 1 1 2 . . . 1 2 2 3 2 1 . 2 2 2 1 1 Low Security (%) 40 | 100 91 85 23 100 . 100 96 19 17 . . . 100 32 . . 47 90 Level 1 33 | . 8 14 51 . . . 3 59 42 13 43 100 . 6 74 34 52 9 Level 2 24 | . . . 25 . . . . 20 40 78 56 . . 61 24 65 . . Level 3 . | . . . . . . . . . . 7 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 1 2 1 . . . . 3 . 2 . . . 13 . 2 . Investigation 4 | . . 1 1 . . . . . . . . . . . 1 . 1 . Extermination 4 | . . . . . . . . . . . . . . . 3 . 1 . Reinforcement 7 | . 2 . 1 . . . . . 1 . 1 . . . 2 . . . Assault 3 | . . . . 1 . . . . 1 . . . . . 1 . . . Garrison 8 | . . . . . . . . . 1 . 1 . . . 6 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 1 . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . . . . . . 1 2 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 12 | . . . 5 . . . 3 . 4 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 290 | . 22 14 38 5 . 8 26 13 44 8 6 3 1 15 44 26 11 6 Peak Tracking Total 9 | . 4 3 6 3 . 4 5 4 5 3 1 2 1 7 6 9 4 3 Tactical Retreats 38 | . 1 2 1 3 . 2 3 . 5 1 . 2 . . 10 8 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 16 | . . . 1 . . . . 2 . 7 . 2 . 3 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 25 | . . . 7 . . . 2 2 4 1 . . . 2 2 . 5 . Max in Single Turn 4 | . . . 2 . . . 1 2 1 1 . . . 1 1 . 4 . Garrison Relay 3 | . . . . . . . . . . 1 . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 38 | . 5 1 6 . 1 . 6 . 6 . 5 . 1 . 5 . 2 . Terminals 27 | . 5 . 6 . . . 4 . 5 . 4 . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 79 | . 14 1 13 . 1 . 12 . 9 . 12 . 1 . 12 . 4 . Successful 45 | . 7 1 6 . 1 . 9 . 4 . 7 . 1 . 7 . 2 . Failed 33 | . 7 . 6 . . . 3 . 5 . 5 . . . 5 . 2 . Catastrophic 6 | . 1 . 1 . . . 1 . . . 1 . . . 2 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 46 | . 13 . 11 . 1 . 5 . 7 . 5 . . . 4 . . . Terminals 57 | . 14 . 13 . . . 7 . 8 . 11 . . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 4 . . . . . . . 7 . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 24 | . 5 1 5 . 1 . 3 . 3 . 5 . . . 1 . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . . . . . . . 1 . 2 . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . 1 . . . . . . . Zone Layout 14 | . 4 . 3 . . . 3 . 2 . 1 . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 4 . . . . . . . 5 . . . Insert Component 5 | . . . . . . . 2 . . . . . . . 3 . . . Analyze 4 | . . . . . . . 2 . . . . . . . 2 . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 13 | . 4 . 3 . . . 3 . . . 2 . . . 1 . . . Terminals 5 | . 2 . 1 . . . 1 . . . 1 . . . . . . . Track 5 | . 2 . 1 . . . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 4 . . . 3 . 3 . 4 . 1 . 5 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 2 . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 . . . . . . . 2 . . . Part Schematics Acquired 4 | . . . . . . . 2 . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . Robots Hacked 8 | . . . . . . . . . . . . . . 1 3 3 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . Combat 7 | . . . . . . . . . . . . . . 1 3 3 . . Robot Hacks Applied 8 | . . . . . . . . . . . . . . 1 3 3 1 . drop_inventory 1 | . . . . . . . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . . . . . . 1 . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . 1 . . formatsys_high 5 | . . . . . . . . . . . . . . 1 2 2 . . Relay Couplers Released 12 | . . . . . . . . . . 4 . . . 8 . . . . Machine Destruction 12 | . . . . . . . . . . 4 . . . 8 . . . . Attached 7 | . . . . . . . . . . . . . . 1 3 2 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 7 | . . . . 1 . . . . . . . . . 1 2 3 . . Largest Group 2 | . . . . 1 . . . . . . . . . 1 2 2 . . Highest-Rated Group 76 | . . . . 31 . . . . . . . . . 32 76 64 . . Highest-Rated Ally 47 | . . . . 31 . . . . . . . . . 32 47 32 . . Total Orders 6 | . . . . . . . . . . . . . . 2 . . 4 . GOTO 1 | . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . 4 . Ally Attacks 30 | . . . . 8 . . . . . . . . . 5 12 5 . . Total Damage 887 | . . . . 148 . . . . . . . . . 176 266 297 . . Kills 4 | . . . . . . . . . . . . . . 1 3 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . 8 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 15094 | 93 778 1097 1329 348 920 582 1476 495 1650 842 626 211 61 617 1686 943 1157 183 Spaces Moved 6407 | 63 639 515 528 165 422 239 540 196 533 471 345 117 40 254 503 264 524 49 Core 39 | 3 . . . . . . . . . . . . . . 3 33 . . Treads 4334 | . . 478 528 165 422 239 540 196 512 . . 5 . 48 415 213 524 49 Legs 18 | . . . . . . . . . . . . . . . . 18 . . Wheels 2016 | 60 639 37 . . . . . . 21 471 345 112 40 206 85 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 180 200 180 220 220 220 150 150 150 150 150 150 190 180 172 172 Average Speed 187 | 87 99 174 192 200 213 220 221 223 218 150 152 152 150 178 236 281 178 172 Slowest Speed 1650 | 90 100 180 200 200 220 220 300 240 240 150 160 220 150 250 350 1650 180 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 39 | 4 97 81 59 28 70 39 44 43 48 62 9 30 3 51 12 45 22 11 Regions Visited 18 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . 2 . . . . . . . . . . . . Spaces Dug 131 | . . . 2 . . . 19 23 26 9 8 . . 5 11 19 9 . Terrain Destroyed 739 | . 47 . 111 7 . 40 46 87 57 61 8 4 . 26 84 86 59 16 Melee 35 | . . . . . . . . . 6 . 8 . . . 11 1 9 . Projectile 20 | . . . 2 . . . 5 . . . . . . . 6 1 6 . AOE 684 | . 47 . 109 7 . 40 41 87 51 61 . 4 . 26 67 84 44 16 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 8302 | 82 707 613 704 176 443 265 708 225 851 574 407 142 41 363 828 391 678 104 Wait 455 | . 8 28 18 1 . 7 74 . 127 1 17 . 1 9 83 21 53 7 Move 6391 | 62 638 514 527 164 421 238 540 194 533 470 345 115 40 252 503 262 524 49 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 210 | 6 12 8 28 1 18 . 12 2 30 7 7 2 . 11 31 12 23 . Fast Attach 44 | 7 . . 2 . 1 . 2 . 2 . . . . 3 11 14 1 1 Attach 88 | . 2 8 11 . . 1 8 1 6 3 2 1 . 5 17 12 7 4 Detach 21 | . . . 2 . . . . . . 2 . . . 4 5 4 1 3 Swap 143 | . 3 2 18 2 . 3 11 5 13 7 3 6 . 11 17 16 17 9 Drop 72 | . 3 1 9 1 3 . 4 . 13 . 4 . . 4 13 4 13 . Fire 684 | 7 41 52 89 7 . 16 54 19 118 28 8 5 . 37 112 33 27 31 Melee 93 | . . . . . . . . . 9 . 21 . . 3 36 13 11 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 3 . . . . . . . . . . . Escape Stasis 97 | . . . . . . . . 4 . 56 . 13 . 24 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Sto x2 / Low x2 / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory (discovered 4 exits: [*Fac x2] / [*Low] / Gar) -6/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 5) 416 | -10/Materials | Discovered new exit (range 3) 527 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Entered Mines 952 | -10/Mines | Core integrity fell below 50% 971 | -10/Mines | Lost 4 parts (2p2n) 982 | -10/Mines | Discovered new exit (range 5) 1198 | -10/Mines | Learned Materials terminal intel 1204 | -10/Mines | Learned 4 Materials zone layouts 1312 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1321 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1574 | -10/Mines | Met a Derelict shopkeep closing up shop 1825 | -10/Mines | Core integrity fell below 20% 1969 | -10/Mines | Entered Materials 1969 | -9/Materials | Evolved 2 slots: Utility x2 1970 | -9/Materials | Identified exit to Mines 1970 | -9/Materials | Identified exit to Materials 1971 | -9/Materials | Loaded intel: 12 terminal locations 2338 | -9/Materials | Destroyed 9 combat bots 2339 | -9/Materials | Lost 5 parts (1n2u2w) 2744 | -9/Materials | Build established: Hauler-Mutant 2977 | -9/Materials | Central database locked down 3192 | -9/Materials | Discovered exit to Mines (range 6) 3298 | -9/Materials | Entered Mines 3299 | -9/Mines | Met a Derelict testing a Signal Generator 3311 | -9/Mines | Found Signal Generator 3326 | -9/Mines | Discovered exit to Materials (range 13) 3367 | -9/Mines | Destroyed YI-UF0 3470 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3472 | -9/Mines | Discovered new exit (range 5) 3598 | -9/Mines | Learned Materials stockpile data 3646 | -9/Mines | Entered Exiles 3694 | -9/Exiles | Met 8R-AWN 3728 | -9/Exiles | Met EX-HEX 3792 | -9/Exiles | Met EX-BIN 3822 | -9/Exiles | Met EX-DEC 4263 | -9/Exiles | Aligned with FarCom system 4265 | -9/Exiles | Given EX-Vault access code 4318 | -9/Exiles | Opened EX-Vault 4334 | -9/Exiles | Found Lightpack 2.0 4343 | -9/Exiles | Found AWS/Thermal 4352 | -9/Exiles | Found Chronowheel 4396 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4537 | -9/Exiles | Discovered new exit (range 14) 4566 | -9/Exiles | Stole three prototypes: Chronowheel, Lightpack 2.0, AWS/Thermal 4566 | -9/Exiles | Entered Mines 5000 | -8/Mines | Core integrity fell below 50% 5093 | -8/Mines | Discovered exit to Materials (range 7) 5148 | -8/Mines | Entered Materials 5148 | -8/Materials | Evolved 2 slots: Utility x2 5838 | -8/Materials | Discovered new exit (range 5) 6624 | -8/Materials | Identified exit to Garrison 6624 | -8/Materials | Entered Garrison 6662 | -8/Garrison | Installed Relay Interface Framework 6951 | -8/Garrison | Triggered checkpoint 7038 | -8/Garrison | Destroyed 7 combat bots 7084 | -8/Garrison | Discovered new exit (range 14) 7119 | -8/Garrison | Entered Materials 7891 | -8/Materials | Lost 3 parts (2n1u) 8506 | -8/Materials | Build established: Hauler-Skirmisher 8539 | -8/Materials | Garrison activated, responded to threat 8645 | -8/Materials | Core integrity fell below 50% 8703 | -8/Materials | Identified exit to Garrison 8769 | -8/Materials | Entered Garrison 8841 | -8/Garrison | Triggered checkpoint 8926 | -8/Garrison | Discovered new exit (range 10) 9074 | -8/Garrison | Triggered checkpoint 9135 | -8/Garrison | Triggered checkpoint 9241 | -8/Garrison | Discovered new exit (range 15) 9445 | -8/Garrison | Discovered new exit (range 15) 9472 | -8/Garrison | Activated Chronowheel 9472 | -8/Garrison | Spacetime reconverged on an earlier point 9475 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 9545 | -8/Garrison | Garrison Relay disabled 9611 | -8/Garrison | Entered Factory 9611 | -7/Factory | Evolved 2 slots: Utility x2 9613 | -7/Factory | FarCom data flow suspended 9655 | -7/Factory | Identified exit to Storage 9655 | -7/Factory | Identified exit to Lower Caves 9728 | -7/Factory | Build established: Hauler-Mutant 10148 | -7/Factory | Garrison activated, responded to threat 10237 | -7/Factory | Identified exit to Garrison 10237 | -7/Factory | Entered Garrison 10245 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 10321 | -7/Garrison | Triggered checkpoint 10432 | -7/Garrison | Discovered new exit (range 10) 10448 | -7/Garrison | Entered Factory 10509 | -7/Factory | Identified exit to Garrison 10509 | -7/Factory | Entered Garrison 10517 | -7/Garrison | Expanded RIF knowledge: Robot Detection 10552 | -7/Garrison | Triggered checkpoint 10594 | -7/Garrison | Garrison Relay disabled 10707 | -7/Garrison | Triggered checkpoint 10735 | -7/Garrison | Triggered checkpoint 10745 | -7/Garrison | Triggered checkpoint 10770 | -7/Garrison | Triggered checkpoint 10807 | -7/Garrison | Destroyed 14 combat bots 10914 | -7/Garrison | Build established: Botlord-Mutant 10931 | -7/Garrison | Discovered new exit (range 9) 10942 | -7/Garrison | Triggered checkpoint 11044 | -7/Garrison | Garrison Relay disabled 11126 | -7/Garrison | Entered Factory 11126 | -6/Factory | Evolved 2 slots: Utility x2 11489 | -6/Factory | Garrison activated, responded to threat 11590 | -6/Factory | Lost 3 parts (1n1u1w) 11664 | -6/Factory | Lost 3 parts (2n1w) 11837 | -6/Factory | Build established: Hauler-Mutant 11848 | -6/Factory | Garrison activated, responded to threat 12064 | -6/Factory | Lost 3 parts (1p1u1w) 12176 | -6/Factory | First assault squad dispatched 12205 | -6/Factory | Spotted B-75 Beast 12301 | -6/Factory | System corruption reached 10% 12487 | -6/Factory | Build established: Botlord-Mutant 12812 | -6/Factory | Identified exit to Garrison 12812 | -6/Factory | Entered Garrison 12938 | -6/Garrison | Destroyed 7 combat bots 12964 | -6/Garrison | Spotted B-75 Beast 13025 | -6/Garrison | Triggered checkpoint 13057 | -6/Garrison | Triggered checkpoint 13061 | -6/Garrison | Core integrity fell below 50% 13091 | -6/Garrison | Lost 13 parts (1p4n3u5w) 13253 | -6/Garrison | Triggered checkpoint 13274 | -6/Garrison | Core integrity fell below 20% 13279 | -6/Garrison | Destroyed B-75 Beast 13300 | -6/Garrison | Build established: Bothacker-Mutant 13706 | -6/Garrison | Discovered new exit (range 15) 13746 | -6/Garrison | Expanded RIF knowledge: Program Shield 13755 | -6/Garrison | Entered Factory 13863 | -6/Factory | Build established: Botlord-Mutant 13981 | -6/Factory | Discovered new exit (range 15) 14612 | -6/Factory | Discovered new exit (range 9) 14784 | -6/Factory | Lost 4 parts (1n2u1w) 14839 | -6/Factory | Discovered new exit (range 37) 14912 | -6/Factory | Identified exit to Garrison 14912 | -6/Factory | Entered Garrison 14972 | -6/Garrison | Triggered checkpoint 15003 | -6/Garrison | Build established: Bothacker-Mutant 15012 | -6/Garrison | Spotted B-75 Beast 15095 | -6/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 15054_ L-41 Fighter overheating. 15055_ System corrupted: Gatling Laser targeting data glitched. 15055_ Imp. Melee Analysis Suite melted. 15055_ Microactuators fried. 15055_ Core Shielding melted. 15055_ L-41 Fighter destroyed. 15057_ Acquired 56 matter. 15061_ Overheating: System interference. 15061_ Gatling Laser temporarily disabled. 15061_ CYENRCCNLMPU2Q5KFOHZE>P2JM1T7E,V2K7MA 15061_ Discarded Relay Coupler [Swarmer]. 15062_ Overheating: Matter decay (-50). 15064_ Slug penetrates Wall. 15066_ Slug penetrates G-50 Soldier. 15068_ Slug penetrates Wall. 15071_ Imp. Medium Armor Plating destroyed. 15073_ Slug penetrates G-50 Soldier. 15075_ Slug penetrates Wall. 15077_ G-50 Soldier destroyed. 15080_ 4CO8COV5SMJGLH5TZWTS%8XG6PZNGNF Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????#####???????#[???????????????????????? | | ????????????# #???????#+##### #????????????????? | | ????????????# #########%! ^ #????????????????? | | ????????????# = #?????????????????????? | | ????????????# @ #?????????????????????? | | ????????????############# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# =#?????????????????????? | | ????????????????????????# ;#????#?##????#???????? | | ????????????????????????# ; #?? # ## # ???? | | ????????????????????????# ;#"##" ? | | ????????????????????????# B ? | | ????????????????????????# BB * %%= ? | | ????????????????????????########## #??? | | ??????????????????????????????????### # ???? | | ??????????????????????????????????????? ?????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 21 Armor Coverage 900 Resistance: TH 10 Resistance: EM 25 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Enh. Autogun | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationAlertRailgun Manual? 0 Play Time 02:03:53 Cumulative 854.9 hours Start 2019.12.15 @ 01:00:54 End 2019.12.15 @ 03:55:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type - Total 21 Types 11/1/7/0/0/0/2 Lore% 95 Gallery% 96 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0989e429-21fd-4e53-9979-2be4049adce6