Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.18 @ 18:15:50 Player: VR-DUX Result: Destroyed by as-43162 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (356) 356 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 856 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 178/300 Energy 239/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Large Storage Unit Large Storage Unit Propulsion Shielding Medium Laser Light Assault Rifle Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Medium Laser Grenade Launcher Maul [Rating: 10] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | . 12 2 Power 3 | . 3 . Engine 3 | . 3 . Core . | . . . Reactor . | . . . Propulsion 4 | . 4 . Treads 2 | . 2 . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 5 | . 2 3 Power . | . . . Propulsion 3 | . 2 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 82 78 Engine 13 | . 13 14 Treads 16 | . 17 . Leg 8 | . 8 21 Device 2 | . 2 14 Storage 14 | . 14 14 Energy Gun 11 | . 11 7 Ballistic Gun 13 | . 14 . Naked Turns . | . . . Heaviest Build 29 | 13 29 18 Greatest Support 40 | 20 40 10 Greatest Overweight (x) 5 | . 5 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 10 Average Capacity 9 | 8 9 10 Most Carried 9 | 6 9 9 Average Carried 5 | 6 5 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 6 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 320 | 172 148 . Remotely . | . . . Salvage Created 521 | . 489 32 Parts 30 | . 30 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 21 | . 13 8 Guns 12 | . 12 . AOE 9 | . 1 8 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Builder 1 | . 1 . Recycler 1 | . 1 . Swarmer 6 | . 6 . Grunt 7 | . 7 . Assembled 8 | . . 8 Best Kill Streak 8 | . 5 8 Combat Bots Only 8 | . 5 8 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 4 | . 1 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1034 | . 601 433 Core 252 | . 160 92 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | 3 58 6 Largest 2 | 2 2 1 Hottest 70 | 70 70 40 Shots Fired 107 | 6 95 6 Gun 103 | 6 95 2 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 48 | 3 45 . Thermal 53 | 3 50 . Explosive 4 | . . 4 Electromagnetic 2 | . . 2 Robot Hit Streak 10 | 2 10 2 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 50 | 4 43 3 Core Hits 45 | 1 25 19 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 3 . Burn 1 | . 1 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1242 | 39 688 515 Guns 568 | 39 516 13 Cannons . | . . . Explosions 674 | . 172 502 Melee . | . . . Ramming . | . . . Kinetic 183 | 27 156 . Thermal 372 | 12 360 . Explosive 674 | . 172 502 Electromagnetic 13 | . . 13 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 31 | . 2 29 Projectiles . | . . . Explosions 31 | . 2 29 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 115 | . . 115 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 420 | 50 420 30 Average Temperature 91 | 28 97 15 Received Heat Transfer 249 | . 177 72 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1110 | 37 1073 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 286 | . 286 111 Initial 90 | . . 90 Average 132 | . 135 94 Maximum Alert Level 1 | . 1 . Low Security (%) 72 | 100 71 100 Level 1 27 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 25 22 Peak Tracking Total 22 | . 5 22 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 3 | . 3 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 760 | 9 734 17 Spaces Moved 334 | 1 332 1 Core 6 | . 6 . Treads 207 | . 207 . Legs 121 | 1 119 1 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 163 | 120 163 190 Slowest Speed 300 | 120 300 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 2 66 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 47 | . 23 24 Melee . | . . . Projectile . | . . . AOE 47 | . 23 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 451 | 3 439 9 Wait 21 | . 21 . Move 332 | . 331 1 Hop . | . . . Pick Up 7 | . 7 . Fast Attach 7 | . 7 . Attach 4 | . 3 1 Detach 2 | . 2 . Swap 3 | . 2 1 Drop 8 | . 8 . Fire 67 | 3 58 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 0) 10 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 14) 500 | -10/Materials | Derelicts attacked the area 525 | -10/Materials | Core integrity fell below 50% 557 | -10/Materials | Discovered new exit (range 8) 707 | -10/Materials | Discovered new exit (range 10) 744 | -10/Materials | Entered Mines 745 | -10/Mines | Assembled infested the area 761 | -10/Mines | Core integrity fell below 20% 761 | -10/Mines | Destroyed by as-43162 with Assembled Heavy Rifle Last Messages --------------- 00755_ Aluminum Leg destroyed. 00756_ as-68231 destroyed. 00756_ Destroyed Asb. Hover Unit. 00756_ as-69274 destroyed. 00756_ Grenade Launcher destroyed. 00756_ Destroyed Grenade Launcher. 00756_ as-64087 destroyed. 00756_ as-63865 destroyed. 00757_ The unstable cave ceiling collapses. 00757_ HV Slug penetrates as-21175. 00757_ HV Slug penetrates as-46486. 00757_ as-46486 suffers critical hit (Destroy). 00757_ as-46486 destroyed. 00757_ HV Slug penetrates as-08277. 00757_ as-08277 suffers critical hit (Destroy). 00757_ as-08277 destroyed. 00757_ HV Slug penetrates as-93216. 00759_ HV Slug penetrates as-21175. 00759_ HV Slug penetrates Wall. 00759_ EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????###?????????????? | | ?????????????#####?###?????????????? | | ????????????######?## ?????????????? | | ???????????#### ### ?????????????? | | ???????????### ## ????????????? | | ???????????## #######???? | | ???????????## #########??? | | ???????????### # ###??? | | ????????????### ##??? | | ?????????????###??? ## # ##??? | | ???????????????????## @ ##??? | | ???????????????????## a ###??? | | ???????????????????## %% ####??? | | ???????????????????## aa ###???? | | ???????????????????### %a ####????? | | ???????????????????#####! #####????? | | ????????????????????####a% ##??????? | | ??????????????????????##a ##???????? | | ?????????????????????? % #???????? | | ??????????????????????? ????????? | | ??????????????????????? % ????????? | | ??????????????????????? ????????? | | ??????????????????????? ????????? | | ?????????????????????? a ????????? | | ?????????????????????? #???????? | | ??????????????????????? ##???????? | | ????????????????????????? ##???????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullDrainedFlamer Manual? 0 Play Time 00:09:27 Cumulative 53.1 hours Start 2023.08.18 @ 17:54:02 End 2023.08.18 @ 18:15:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 27 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c3f03fa-9ed7-455a-81ef-421f6cfb1d0a