Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 20:02:42 Player: StaticNoob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (175) 875 Value Destroyed (6989) 6989 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1147) 1147 TOTAL SCORE: 15271 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 251 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Medium Storage Unit Dimensional Node Initializer Missile Launcher Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Makeshift Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Variable Charge Gun Dispersion Rifle Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Thunder Leg Improved Thermal Shield Dimensional Node Initializer Arc Thrower Storm Laser Missile Launcher Molecular Deconstructor CR-A16's Pointy Stick [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Gun Armor Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 4 . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . . Utility 6 | . . . 3 . 2 . . . . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . 2 Parts Attached 130 | 7 4 7 14 6 4 3 2 . 8 20 20 4 6 6 19 Power 15 | 1 1 1 2 . . 1 . . . 2 4 . . . 3 Engine 6 | 1 1 1 . . . . . . . 1 2 . . . . Core 9 | . . . 2 . . 1 . . . 1 2 . . . 3 Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | 2 . 2 4 1 . 1 . . 4 4 6 1 4 2 6 Treads 20 | 2 . . 3 1 . 1 . . 4 . 1 . 4 1 3 Leg 10 | . . 2 1 . . . . . . . 4 1 . 1 1 Wheel 4 | . . . . . . . . . . 3 1 . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 1 . . . . 2 Utility 43 | 2 2 1 5 2 3 . 2 . 2 7 7 2 . 2 6 Device 18 | 1 1 . 2 . 1 . 1 . 1 4 4 . . 1 2 Storage 6 | 1 1 . 1 . . . . . . . 3 . . . . Processor 6 | . . . . 1 . . . . 1 . . 1 . 1 2 Hackware 1 | . . . 1 . . . . . . . . . . . . Protection 12 | . . 1 1 1 2 . 1 . . 3 . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | 2 1 3 3 3 1 1 . . 2 7 3 1 2 2 4 Energy Gun 8 | . . . . 2 . . . . . 1 1 . . . 4 Energy Cannon 3 | . . . . . . . . . . 3 . . . . . Ballistic Gun 7 | 2 1 2 . 1 . . . . 1 . . . . . . Ballistic Cannon 10 | . . 1 3 . 1 . . . . 2 2 . 1 . . Launcher 5 | . . . . . . 1 . . 1 1 . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . . . . . . . 1 2 Corrupted Parts 4 | . . . . . . . . . . 1 . . 3 . . System Corruption 18 | . . . . . . . . . . 3 . . 15 . . Parts Lost 62 | . 1 1 . 1 1 2 . . 8 10 11 . . 3 24 Power 6 | . . . . . . 1 . . . 1 2 . . . 2 Propulsion 21 | . . 1 . . . 1 . . 5 2 4 . . 1 7 Utility 17 | . 1 . . 1 . . . . 1 2 3 . . 2 7 Weapon 18 | . . . . . 1 . . . 2 5 2 . . . 8 Highest Loss Streak 12 | . 1 1 . 1 1 1 . . 5 5 4 . . 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 1 7 14 14 13 13 13 13 13 11 11 13 15 13 11 9 Power . | . 1 1 1 . . . . . . . 1 . . . . Propulsion 2 | . . 1 2 2 2 2 2 2 1 . 2 5 4 2 1 Utility 3 | . 1 3 4 4 4 5 4 4 3 1 2 2 3 1 1 Weapon 6 | . 4 7 7 6 6 6 7 7 6 7 6 6 5 6 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 34 | . 1 . 9 6 2 1 2 . 1 3 . 2 2 2 3 Power 2 | . . . 1 1 . . . . . . . . . . . Propulsion 7 | . . . 3 . . . . . . 1 . 1 1 . 1 Utility 10 | . 1 . 2 1 1 . 2 . . 1 . . . 1 1 Weapon 14 | . . . 3 4 1 1 . . 1 1 . 1 1 1 . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 97 99 99 99 98 99 100 100 96 82 92 99 100 91 74 Engine 3 | . 14 11 . . . . . . . . 3 6 6 6 1 Core 3 | . . . 6 7 6 6 7 7 7 5 2 . . . 3 Treads 15 | . 28 2 21 22 20 20 21 21 19 8 4 . 22 21 11 Leg 4 | . . 20 1 . . . . . . . 5 26 3 1 1 Wheel 1 | . . . . . . . . . . 2 10 . . . . Device 14 | . 12 2 7 7 12 14 14 14 11 16 27 26 26 21 13 Storage 9 | . 14 11 7 7 6 7 7 7 7 6 10 13 13 13 5 Processor 5 | . . . . 5 6 7 7 7 11 8 6 6 6 9 13 Protection 10 | . . 8 14 14 20 21 21 21 19 13 6 5 6 4 2 Energy Gun 1 | . . . . . . 6 7 7 3 . . . . . 9 Ballistic Gun 11 | . 27 31 17 16 15 7 7 7 14 7 . . . . . Ballistic Cannon 7 | . . 9 12 13 6 7 7 7 1 4 5 13 9 9 5 Peak Build Rating 80 | 7 9 22 41 42 48 51 50 50 53 63 54 56 56 64 80 Average Rating 43 | 5 7 19 39 38 46 49 50 50 47 54 49 54 52 60 63 On Entrance 40 | . 7 9 22 41 39 48 50 50 50 48 52 54 56 54 60 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 76 | 12 31 38 44 45 54 54 53 53 53 69 59 59 59 62 76 Greatest Support 118 | 40 40 40 66 66 66 66 66 66 70 42 60 65 96 118 116 Greatest Overweight (x) 16 | . . 1 1 1 . 1 . . . 14 4 . . . 16 Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 14 14 14 14 14 14 15 13 12 13 15 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 14 15 15 15 15 15 15 15 11 9 15 15 15 15 3 Class Distribution -------------------- 30% | Scavenger-Mutant 24% | Skirmisher 12% | Gunner 11% | Mutant 10% | Scavenger-Gunner 6% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Subcaves Skirmisher | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Tank | -6/Proximity Caves Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 5624 | 240 200 202 616 773 132 312 10 . 438 978 489 103 80 374 677 Remotely 880 | . . . . . . . . . . 587 293 . . . . Salvage Created 6622 | 92 322 228 636 1070 98 342 . . 564 766 641 20 . 550 1293 Parts 312 | 6 24 9 49 63 5 14 . . 19 37 25 1 . 26 34 Haulers Intercepted 3 | . . . 1 2 . . . . . . . . . . . Recyclers Shooed 8 | . 1 . 3 1 . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . 12 . . . 12 . . 20 . 3 1 3 30 . Prevented 3 | . . . . . . . . . . . 2 . . 1 . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 143 | . 9 5 13 24 2 11 . . 15 14 14 3 . 15 18 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 44 | . 9 4 4 5 . 4 . . 8 3 1 . . . 6 Cannons 70 | . . 1 9 19 2 1 . . 2 6 12 1 . 9 8 AOE 22 | . . . . . . 6 . . 5 3 . 2 . 6 . Classes Destroyed 16 | 2 4 1 4 1 1 . . . 2 . 1 . . . . Worker 6 | . 1 . . 2 . . . . . 3 . . . . . Builder 6 | . . . 2 1 . . . . . 3 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 3 | . . . 1 2 . . . . . . . . . . . Recycler 6 | 1 . . 1 . . . . . . 1 . . . . 3 Drone 2 | . . . . . . . . . 2 . . . . . . Watcher 10 | . . . 3 2 1 . . . . 1 . . . 2 1 Swarmer 23 | . 3 . 4 . . 2 . . 3 3 . 3 . 4 1 Grunt 50 | . 4 . 3 12 . 7 . . 8 5 3 . . 3 5 Brawler 3 | . . . . . . . . . 1 . 1 . . . 1 Duelist 3 | . . . . 1 . . . . 1 . . . . 1 . Sentry 29 | . . 1 5 10 1 1 . . . 1 1 . . 4 5 Hunter 10 | . . . 1 1 . 1 . . . 3 . . . 2 2 Programmer 8 | . . . . . 1 . . . . 2 . . . 1 4 Subdweller 6 | . 2 4 . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . 4 . . . . Butcher 4 | . . . . . . . . . . . 4 . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | 2 5 2 4 5 1 7 . . 4 6 4 3 . 4 5 Combat Bots Only 7 | . 5 2 3 4 1 7 . . 4 5 4 3 . 4 5 Max Kills in Single Turn 5 | 1 1 1 2 2 1 5 . . 2 2 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 5 . . 2 2 . 1 . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 998 | . 73 18 29 75 37 64 . . 81 203 129 5 . 67 217 Missed 257 | . 18 7 7 25 9 16 . . 19 57 45 2 . 20 32 Hits 741 | . 55 11 22 50 28 48 . . 62 146 84 3 . 47 185 Melee 14 | . . . . . . . . . 6 . 8 . . . . Projectile 727 | . 55 11 22 50 28 48 . . 56 146 76 3 . 47 185 AOE 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 38 | . . . 1 5 2 . . . 4 3 5 . . 3 15 Actively Blocked 2 | . . . 1 1 . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . 1 . . . . 1 Damage Taken 12670 | . 614 203 296 755 276 772 . . 1301 2424 1365 73 . 1004 3587 Core 2386 | . 129 73 54 77 50 59 . . 158 481 182 . . 112 1011 Absorbed by Shields 16 | . . . . . . . . . . 16 . . . . . Redirected to Shielding 289 | . . . 41 60 9 39 . . 27 113 . . . . . Regen/Repaired (Parts) 468 | . 54 . . 261 . . . . . 74 . . 79 . . Core Remaining (%) 52 | 100 . 19 . 76 . . . . 61 . . . . 8 . Volleys Fired 423 | 5 34 18 36 67 16 17 . . 50 55 39 4 . 38 44 Largest 4 | 2 2 4 4 4 4 3 . . 3 3 2 2 . 2 4 Hottest 251 | 40 50 103 106 106 98 115 . . 115 165 150 88 . 88 251 Shots Fired 1110 | 10 68 44 141 250 47 45 1 . 124 116 68 5 . 69 122 Gun 611 | 10 68 31 81 122 31 28 1 . 106 47 7 . . . 79 Cannon 469 | . . 13 60 128 16 14 . . 11 59 61 2 . 64 41 Launcher 28 | . . . . . . 3 . . 7 10 . 3 . 5 . Special 2 | . . . . . . . . . . . . . . . 2 Kinetic 886 | 10 68 44 141 250 47 30 . . 86 61 42 2 . 64 41 Thermal 160 | . . . . . . 12 1 . 31 37 . . . . 79 Explosive 24 | . . . . . . 3 . . 7 6 . 3 . 5 . Electromagnetic 38 | . . . . . . . . . . 12 26 . . . . Robot Hit Streak 22 | 5 9 9 10 22 9 10 . . 19 8 10 7 . 10 17 Robot Miss Streak 8 | 1 3 2 4 4 3 2 . . 5 8 4 3 . 6 6 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . . Shots Hit Robots 744 | 7 44 30 76 164 34 26 . . 78 78 52 4 . 53 98 Core Hits 454 | 2 23 11 38 72 7 25 . . 43 58 46 4 . 63 62 Critical Kills 2 | . . . . . . . . . 1 . . . . . 1 Critical Parts Destroyed 4 | . . 1 . 1 . . . . . . . . . . 2 Critical Strikes 29 | . . 2 2 7 1 1 . . 3 2 4 . . 2 5 Burn 2 | . . . . . . . . . . 2 . . . . . Destroy 7 | . . 1 . 1 . . . . 2 . . . . . 3 Blast 18 | . . 1 2 6 1 1 . . 1 . 3 . . 2 1 Corrupt 1 | . . . . . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 11 | . . . . . . . . . . . . . 1 . 10 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . 1 . 10 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17502 | 75 493 454 1260 2331 677 978 . . 1688 2541 1484 367 . 2020 3134 Guns 6336 | 75 493 378 443 728 328 231 . . 962 665 82 . . . 1951 Cannons 7988 | . . 76 763 1576 349 153 . . 163 1267 1347 29 . 1333 932 Explosions 2843 | . . . . . . 594 . . 563 609 52 338 . 687 . Melee 232 | . . . . . . . . . . . . . . . 232 Ramming 103 | . . . 54 27 . . . . . . 3 . . . 19 Kinetic 10391 | 75 493 454 1206 2304 677 212 . . 771 971 934 29 . 1333 932 Thermal 3258 | . . . . . . 172 . . 354 729 52 . . . 1951 Explosive 2597 | . . . . . . 594 . . 563 415 . 338 . 687 . Electromagnetic 921 | . . . . . . . . . . 426 495 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 232 | . . . . . . . . . . . . . . . 232 Highest Corruption 15 | . . . . . 1 1 1 1 1 4 . . 15 . 5 Average Corruption 1 | . . . . . 1 1 1 1 1 1 . . 11 . 1 Corruption Purged 4 | . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 34 | . . . . . 1 6 1 2 10 4 . . 1 . 9 Message Errors 9 | . . . . . 1 3 . . 2 1 . . . . 2 Matter Fused 3 | . . . . . . 1 . . 1 . . . . . 1 Heat Flow Errors 7 | . . . . . . 1 . . 3 . . . 1 . 2 Energy Discharges 6 | . . . . . . 1 . 2 . 2 . . . . 1 Data Loss (minor) 4 | . . . . . . . . . 2 1 . . . . 1 Data Loss (major) 2 | . . . . . . . . . 1 . . . . . 1 Misfires 2 | . . . . . . . 1 . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 231 | . . . . 3 48 . . . . 87 8 21 . 14 50 Projectiles 128 | . . . . 3 48 . . . . 30 8 3 . 14 22 Explosions 75 | . . . . . . . . . . 57 . 18 . . . Melee 28 | . . . . . . . . . . . . . . . 28 Knockbacks 84 | . . 2 3 17 4 1 . . 1 12 25 2 . 4 13 Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic 75 | . . 2 3 12 4 1 . . 1 11 23 2 . 4 12 Secondary 8 | . . . . 4 . . . . . 1 2 . . . 1 Self-Inflicted Damage 232 | . . . . . . 99 . . 60 37 . 31 . . 5 Shots 8 | . . . . . . 3 . . 3 1 . 1 . . . Rammed 13 | . . . 5 3 . . . . . . 2 . . . 3 Targets Rammed 14 | . . . 5 4 . . . . . . 2 . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . Highest Temperature 473 | . 21 . 192 473 188 432 13 . 372 198 93 . 172 . 360 Average Temperature 107 | . 9 . 59 128 80 138 9 . 130 108 33 . 100 . 117 Received Heat Transfer 2901 | . 144 54 90 405 54 195 . . 486 348 528 . . 129 468 Effects 13 | . . . . 9 . 2 . . . . . . . . 2 Shutdowns 4 | . . . . 3 . . . . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . . . . . . . . . Interference 5 | . . . . 3 . 1 . . . . . . . . 1 Matter Decay 2 | . . . . 1 . 1 . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . . Parts Fried 6 | . . . . . . . . . . 1 5 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . . . . . . 1 . . . . 2 Parts Melted 12 | . . . . . . . . . 1 2 . . . . 9 Heat Transferred 5357 | . . . . . . 333 . . 703 1450 50 . . . 2821 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 2 1 . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . 2 . . . . . 2 . . . . . Low Security (%) 75 | 100 100 . 100 65 100 . . . . . . . . . 100 Level 1 20 | . . . . 26 . . . . . 88 . . . . . Level 2 3 | . . . . 8 . . . . . 11 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 450 | 10 125 . 120 419 172 . . . . 450 . . . . 160 Initial 450 | . 6 . . 40 172 . . . . 450 . . . . 93 Average 120 | 2 25 . 34 173 76 . . . . 327 . . . . 58 Influence Increases 4500 | 10 232 20 452 832 70 265 . . 330 914 110 70 . 655 540 Destroy 0b10 Robot/C 2680 | . 140 20 260 480 40 220 . . 260 280 100 60 . 460 360 Destroy 0b10 Robot/NC 170 | 10 5 . 35 35 5 . . . 10 40 . . . 10 20 Destroy Leader 572 | . 40 . 88 158 22 30 . . 30 72 10 10 . 30 82 Allied During Kill 80 | . . . . . . . . . . . . . . 80 . Successful Hack 138 | . 17 . 12 57 . . . . . 40 . . . . 12 Disable Machine 60 | . 15 . . 30 . . . . . 15 . . . . . Destroy Structure 50 | . . . 12 12 3 . . . . 17 . . . . 6 Advance Influence 450 | . . . . . . . . . . 450 . . . . . Lose Combat Pursuer 300 | . 15 . 45 60 . 15 . . 30 . . . . 75 60 Influence Decreases 4461 | . 242 20 356 549 448 221 45 . 330 534 490 70 . 506 650 Entered New Map 474 | . 4 . . 56 207 1 9 . . . 141 . . . 56 Time Decay 3353 | . 238 20 355 476 231 210 36 . 282 434 289 70 . 296 416 Lost Part 446 | . . . . 10 10 10 . . 48 100 60 . . 30 178 Lost Ally 180 | . . . . . . . . . . . . . . 180 . Purge Threat 8 | . . . 1 7 . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 4 1 . . . . 6 . . . . 5 Investigation 3 | . . . 1 1 . . . . . . . . . . 1 Extermination 5 | . . . . . 1 . . . . 2 . . . . 2 Reinforcement 8 | . 1 . . 3 . . . . . 4 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . 1 . . . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 4 | . 2 . 1 . . . . . . 1 . . . . . Communications Jammed 14 | . . . . . . . . . . . . . . 12 2 Distress Signals 12 | . . . . . . . . . . . . . . 12 . Times Spotted 200 | . 18 5 19 36 3 12 . . 18 16 14 3 . 25 31 Peak Tracking Total 7 | . 7 2 3 5 1 7 . . 6 4 4 3 . 5 6 Tactical Retreats 15 | . 4 . 2 2 . 1 . . 1 . 1 . . 2 2 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . . 1 . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 8 | . 1 1 . 2 . . . . 1 1 . . . 2 . Max in Single Turn 1 | . 1 1 . 1 . . . . 1 1 . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 46 | . 3 1 11 12 3 1 . 3 2 4 . . . 1 5 Terminals 25 | . 2 . 9 9 1 . . . 1 2 . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 5 | . 1 . . 1 1 . . . . 1 . . . . 1 Recycling Units 2 | . . . . 1 . . . . . . . . . . 1 Scanalyzers 3 | . . . 2 . . . . . . 1 . . . . . Garrison Access 4 | . . . . 1 1 . . . . . . . . . 2 Total Hacks 155 | . 13 9 38 39 7 1 . 23 2 11 . . . 1 11 Successful 99 | . 8 9 24 25 . 1 . 23 2 5 . . . 1 1 Failed 55 | . 5 . 13 14 7 . . . . 6 . . . . 10 Catastrophic 10 | . 2 . 1 . 2 . . . . 1 . . . . 4 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 65 | . 10 . 19 18 2 . . . . 3 . . . 1 12 Terminals 76 | . 10 . 32 26 2 . . . 1 4 . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 19 | . 3 . . 8 1 . . . . 3 . . . . 4 Recycling Units 5 | . . . . 4 . . . . . . . . . . 1 Scanalyzers 10 | . . . 6 . . . . . . 4 . . . . . Garrison Access 10 | . . . . 1 4 . . . . . . . . . 5 Terminal Hacks 59 | . 3 9 11 9 . 1 . 23 2 . . . . 1 . Record 16 | . . 8 . . . . . 6 2 . . . . . . Part Schematic 8 | . . . . . . . . 8 . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . Robot Analysis 5 | . 2 . 3 . . . . . . . . . . . . Prototype ID Bank 9 | . . . 2 4 . . . 3 . . . . . . . Open Door 5 | . . . . 3 . 1 . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 3 . . 8 . . . . . 2 . . . . 1 Scan Component 8 | . 2 . . 4 . . . . . 1 . . . . 1 Repair 6 | . 1 . . 4 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 6 . . . . . . 2 . . . . . Insert Component 4 | . . . 2 . . . . . . 2 . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 17 | . 2 . 7 7 . . . . . 1 . . . . . Terminals 17 | . 2 . 7 7 . . . . . 1 . . . . . Botnet 6 | . 1 . 2 2 . . . . . 1 . . . . . Skim 11 | . 1 . 5 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 10 9 3 . . . 1 4 . . . 1 5 Full Trace Events 5 | . 2 . 2 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 6 . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 2 . . . . 8 . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . 4 . . . . . 1 . . . . . Time 179 | . 26 . . 134 . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 9 | . . . . . . . . . . . . . 4 5 . Largest Group 5 | . . . . . . . . . . . . . 4 5 . Highest-Rated Group 155 | . . . . . . . . . . . . . 155 155 . Highest-Rated Ally 40 | . . . . . . . . . . . . . 40 40 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . . . . . . . . . 45 . Total Damage 937 | . . . . . . . . . . . . . . 937 . Kills 8 | . . . . . . . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 12187 | 9 766 298 1328 1346 512 483 451 114 1293 998 1061 508 1508 736 776 Sensors 10438 | . 60 298 1328 1346 512 483 451 114 1293 998 1061 508 1508 478 . Terrain 1529 | . . . . . 442 327 208 114 438 . . . . . . Structural 76 | . . . 76 . . . . . . . . . . . . Seismic 715 | 9 706 . . . . . . . . . . . . . . Decoding 1577 | . . . . . . . . . 853 492 . . . . 232 Jamming 1034 | . . . . . . . . . . . . . . 258 776 Robot Analysis Total 5 | . 2 . 3 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . 2 1 . 2 . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . 16 . . . . 3 Traps 4 | . . . . . . . . . . 2 . . . . 2 Emergency Access 1 | . . . . . . . . . . . . . . . 1 Items 11 | . . . . . . . . . . 11 . . . . . Machines 1 | . . . . . . . . . . 1 . . . . . Guards 2 | . . . . . . . . . . 2 . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . 3 Trap Installations 1 | . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 14250 | 79 873 1594 1331 1390 512 483 451 114 1293 1074 1161 508 1508 819 1060 Spaces Moved 7796 | 37 449 779 782 591 303 289 308 79 714 414 805 406 965 373 502 Core 55 | 5 . . . . . . . . . 1 . . . . 49 Treads 5471 | 32 449 92 753 591 303 289 308 79 714 315 . . 805 373 368 Legs 1442 | . . 687 29 . . . . . . . 160 406 160 . . Wheels 740 | . . . . . . . . . . 95 645 . . . . Hover . | . . . . . . . . . . . . . . . . Flight 88 | . . . . . . . . . . 3 . . . . 85 Fastest Speed 42 | 50 160 160 145 145 145 145 145 145 152 101 101 120 120 160 42 Average Speed 151 | 145 160 186 146 145 145 145 145 145 154 194 116 120 153 160 152 Slowest Speed 850 | 160 160 240 225 225 145 225 145 145 155 750 260 120 160 160 850 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 69 59 67 85 12 50 56 68 83 14 72 64 89 49 13 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 15 | . . 1 1 3 . . . 1 . . . 1 2 1 5 Known Exits Taken 5 | . . . 1 1 1 . . . . 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 . . . 1 1 1 1 . 1 1 1 . . Scrap Searched 23 | . . 2 . . . . 4 . 3 . 8 1 3 2 . Spaces Dug 6 | . . . . . 1 2 . . . 3 . . . . . Terrain Destroyed 183 | . . 1 11 6 3 26 . . 53 16 14 24 . 27 2 Melee . | . . . . . . . . . . . . . . . . Projectile 45 | . . 1 11 6 3 10 . . 2 5 4 . . 1 2 AOE 138 | . . . . . . 16 . . 51 11 10 24 . 26 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 9410 | 50 546 890 897 991 348 321 314 78 824 585 954 424 991 527 670 Wait 745 | . 37 77 24 299 17 8 . . 37 61 61 1 13 49 61 Move 7779 | 36 448 778 781 590 302 288 307 78 713 413 804 405 964 372 500 Hop 1 | . . . . . . . . . . . . . . . 1 Pick Up 101 | 2 16 5 15 8 3 3 1 . 7 12 14 2 2 4 7 Fast Attach 61 | 7 1 2 4 7 2 . . . . 11 12 2 . 3 10 Attach 61 | . 1 4 5 3 1 2 . . 9 12 6 . . 4 14 Detach 9 | . . 1 1 . . . . . . 3 . . . 2 2 Swap 46 | . 3 1 6 1 2 2 2 . 4 4 5 4 6 3 3 Drop 113 | . 6 4 20 12 5 1 4 . 4 13 11 6 5 7 15 Fire 423 | 5 34 18 36 67 16 17 . . 50 55 39 4 . 38 44 Melee 11 | . . . . . . . . . . . . . 1 . 10 Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 12 | . . . 5 4 . . . . . . 2 . . . 1 Escape Stasis 1 | . . . . . . . . . . 1 . . . . . Rewire 45 | . . . . . . . . . . . . . . 45 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Repaired Assault Rifle 580 | -10/Materials | Derelicts attacked the area 687 | -10/Materials | Discovered new exit (range 15) 765 | -10/Materials | Core integrity fell below 50% 944 | -10/Materials | Discovered new exit (range 7) 953 | -10/Materials | Entered Subcaves 1228 | -10/Subcaves | Visited 4L-MR0's lab 1240 | -10/Subcaves | Learned location of Storage (-8) 1252 | -10/Subcaves | Found Gun Armor 1253 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1374 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1398 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1560 | -10/Subcaves | Build established: Scavenger-Gunner 1954 | -10/Subcaves | Core integrity fell below 20% 2134 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2357 | -10/Subcaves | Discovered new exit (range 10) 2362 | -10/Subcaves | Learned Materials terminal intel 2430 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2547 | -10/Subcaves | Entered Materials 2547 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2548 | -8/Materials | Loaded intel: 12 terminal locations 2726 | -8/Materials | Identified exit to Storage 2839 | -8/Materials | Discovered new exit (range 12) 2905 | -8/Materials | Build established: Skirmisher 3114 | -8/Materials | Central database locked down 3200 | -8/Materials | Discovered new exit (range 14) 3482 | -8/Materials | Discovered new exit (range 15) 3538 | -8/Materials | Learned location of 1 exit from Storage 3627 | -8/Materials | Learned 2 Storage zone layouts 3655 | -8/Materials | Learned location of 1 exit from Extension 3673 | -8/Materials | Learned location of Extension (-6) 3679 | -8/Materials | Learned Factory security intel 3723 | -8/Materials | Learned Factory emergency access door positions 3878 | -8/Materials | Entered Storage 3879 | -8/Storage | Identified exit to Factory 4212 | -8/Storage | Used back door to open Recycling access 4212 | -8/Storage | Discovered new exit (range 5) 4460 | -8/Storage | Build established: Gunner 4615 | -8/Storage | Repaired Adv. Treads 4642 | -8/Storage | Repaired Lgt. Armor Plating 4684 | -8/Storage | Repaired Adv. Treads 4718 | -8/Storage | Repaired Imp. Light Cannon 5144 | -8/Storage | Learned 4 Recycling zone layouts 5177 | -8/Storage | Learned location of 1 exit from Extension 5199 | -8/Storage | Learned location of Recycling (-8) 5210 | -8/Storage | Loaded intel: 5 trap records 5212 | -8/Storage | Learned Factory security intel 5234 | -8/Storage | Learned 4 Recycling zone layouts 5268 | -8/Storage | Entered Factory 5268 | -7/Factory | Evolved 2 slots: Utility x2 5269 | -7/Factory | Identified exit to Lower Caves 5634 | -7/Factory | Build established: Skirmisher 5780 | -7/Factory | Entered Lower Caves 5857 | -7/Lower Caves | Destroyed 7 combat bots 5877 | -7/Lower Caves | Learned Factory emergency access door positions 5942 | -7/Lower Caves | Spotted B-75 Beast 6083 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6148 | -7/Lower Caves | Learned location of 1 exit from Factory 6221 | -7/Lower Caves | Discovered new exit (range 15) 6263 | -7/Lower Caves | Entered another Lower Caves area 6611 | -7/Lower Caves | Discovered new exit (range 4) 6683 | -7/Lower Caves | Learned 12 Factory zone layouts 6714 | -7/Lower Caves | Entered Data Miner 6714 | -7/Data Miner | Discovered new exit (range 6) 6742 | -7/Data Miner | Met Data Miner 6767 | -7/Data Miner | Learned location of Section 7 (-2) 6767 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6791 | -7/Data Miner | Received God Mode back door access code from Data Miner 6828 | -7/Data Miner | Entered Proximity Caves 7026 | -6/Proximity Caves | Found Alien Artifact 7153 | -6/Proximity Caves | Spotter reported a threat 7177 | -6/Proximity Caves | Spotter reported a threat 7574 | -6/Proximity Caves | Build established: Tank 7639 | -6/Proximity Caves | Spotted B-75 Beast 7841 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 7863 | -6/Proximity Caves | Learned Factory stockpile data 7966 | -6/Proximity Caves | Spotter reported a threat 7985 | -6/Proximity Caves | Discovered new exit (range 16) 7994 | -6/Proximity Caves | Learned location of 1 exit from Factory 8121 | -6/Proximity Caves | Entered Factory 8121 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8122 | -6/Factory | Identified exit to Extension 8123 | -6/Factory | Identified exit to Factory 8123 | -6/Factory | Identified exit to Lower Caves 8323 | -6/Factory | Build established: Gunner 8343 | -6/Factory | Repaired Imp. Utility Shielding 8653 | -6/Factory | Identified Dimensional Node Initializer 8955 | -6/Factory | Lost 5 parts (1p2n1u1w) 9007 | -6/Factory | Core integrity fell below 50% 9027 | -6/Factory | Lost 3 parts (3w) 9195 | -6/Factory | Entered Lower Caves 9196 | -6/Lower Caves | Encountered a Warlord checkpoint 9228 | -6/Lower Caves | Learned Factory terminal intel 9343 | -6/Lower Caves | Build established: Scavenger-Mutant 9492 | -6/Lower Caves | Attacked by a faux Warlord 9824 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9867 | -6/Lower Caves | Lost 3 parts (1n1u1w) 10035 | -6/Lower Caves | Ambushed by wild Derelicts 10239 | -6/Lower Caves | Discovered new exit (range 12) 10241 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 10356 | -6/Lower Caves | Entered another Lower Caves area 10597 | -6/Lower Caves | Discovered new exit (range 5) 10614 | -6/Lower Caves | Learned location of Zion (-6) 10864 | -6/Lower Caves | Entered Zion 10908 | -6/Zion | Found CR-A16's Pointy Stick 10977 | -6/Zion | Discovered new exit (range 10) 11066 | -6/Zion | System corruption reached 10% 11069 | -6/Zion | System corruption cleaned by Quarantine Array 11192 | -6/Zion | Given the Hacking Drone Bay 11300 | -6/Zion | Given A8's code to call for help 11457 | -6/Zion | Received a hallucinogenic algorithm 11492 | -6/Zion | Learned location of Armory (-4) 11770 | -6/Zion | Found Prototype Energy Gun 12065 | -6/Zion | Met Imprinter 12089 | -6/Zion | Imprinted 12091 | -6/Zion | Declared Zion's savior 12372 | -6/Zion | Entered Proximity Caves 12372 | -5/Proximity Caves | Accompanied by 4 allies 12437 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12450 | -5/Proximity Caves | Found Prototype Special Weapon 12450 | -5/Proximity Caves | Identified Molecular Deconstructor 12851 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12911 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 12925 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12954 | -5/Proximity Caves | Core integrity fell below 20% 13169 | -5/Proximity Caves | Discovered exit to Factory (range 8) 13188 | -5/Proximity Caves | Lost 5 allies 13191 | -5/Proximity Caves | Entered Factory 13191 | -5/Factory | Evolved 2 slots: Weapon x2 13192 | -5/Factory | Loaded intel: 26 terminal locations 13484 | -5/Factory | Retrieved Zion intel report: Trap Installations 13489 | -5/Factory | Build established: Scavenger-Tank 13739 | -5/Factory | Retrieved Zion intel report: Active Terminals 13799 | -5/Factory | Lost 3 parts (1n2w) 13843 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13958 | -5/Factory | Incoming investigation squad redirected 14005 | -5/Factory | Identified Storm Laser 14028 | -5/Factory | Lost 12 parts (4n6u2w) 14100 | -5/Factory | Garrison activated, responded to threat 14183 | -5/Factory | Lost 5 parts (1p4w) 14210 | -5/Factory | Spotted B-75 Beast 14231 | -5/Factory | Core integrity fell below 50% 14238 | -5/Factory | Core integrity fell below 20% 14251 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14204_ Acquired Field Propulsion Drive. 14212_ K-01 Serf cleans the Matter Pump. 14220_ Field Propulsion Drive destroyed. 14220_ Knocked back. 14230_ Mic. Fission Core destroyed. 14230_ Field Propulsion Drive destroyed. 14233_ Fusion Modulator explodes. 14233_ T-07 Excavator destroyed. 14233_ U-05 Engineer destroyed. 14233_ Fusion Modulator explodes. 14233_ S-27 Virus destroyed. 14233_ U-05 Engineer destroyed. 14233_ S-27 Virus destroyed. 14233_ U-05 Engineer lays Concrete. 14233_ B-75 Beast suffers critical hit (Impale). 14234_ U-05 Engineer builds a Wall. 14234_ K-01 Serf collects debris. 14237_ Knocked back. 14237_ K-01 Serf collects debris. 14238_ U-05 Engineer lays Concrete. 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""""" ## #??? ?????????????????? | | #?#* """"" ## ##??""""?????????????????? | | ## """ ## #???"""""????????????????? | | ### !## #?? """"""???????????????? | | ################## ### """""" #?????????? | | """ + #?????????? | | "T" %# """""" #?????????? | | " " @/ """"""???????????????? | | """ s # """""????????????????? | | """ ss #?"""""????????????????? | | """ ###+###########?? ????????????????? | | # #??? ?????????????????? | | """ """ # """ ! ""#????##?????????????????? | | """ """ # """ T"#???????????????????????? | | """ """ # """ ""#???????????????????????? | | # #???????????????????????? | | "" """ #####"##+#####???????????????????????? | | """ # #??????????????????????????? | | ? """ # #??????????????????????????? | | ? ?? !# #??????????????????????????? | | ?? """ """ # #??????????????????????????? | | ? """ """ # #??????????????????????????? | | ?? """ """ # #??????????????????????????^ | | ?? # #####??????????????????????? | | """ """ # #### ??????????? | | """ """ ###+#"" "#"#?????????????????? | | """ """ ?????????^? | | % ??????????? | | """ """ "" ???????????? | | """ """ "" ?????^?????^ | | """ """ "Y ????????????? | | ?? "" "##+???????????^? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 19 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 660 Resistance: TH 25 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 61 Targeting Accuracy 14 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 11 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Angular Momentum Engine | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Lance | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 46% | -10/Materials Adv. Treads | 32% | -8/Storage Lgt. Armor Plating | 54% | -8/Storage Adv. Treads | 74% | -8/Storage Imp. Light Cannon | 54% | -8/Storage Imp. Utility Shielding | 26% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustFrostAirjet Manual? 0 Play Time 01:37:24 Cumulative 119.7 hours Start 2025.07.16 @ 18:25:52 End 2025.07.16 @ 20:02:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 61 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a565e86a-57f2-4851-b9b8-6e9f561459a2