Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 18:57:05 Player: Gafrankl Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (848) 848 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3993 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 109/300 Energy 17/100 System Corruption 2% Temperature Cool (0) Movement Flying (757) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Hover Unit Flight Unit Heat Sink Improved Cooling System Small Battery (100) Sensor Array Reaction Control System Component Analysis Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Transmission Jammer Weapon Shielding Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beam Cannon Gauss Rifle Proton Missile Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Hover Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Improved Cooling System Small Battery Sensor Array Improved Targeting Computer Reaction Control System Light Armor Plating Component Analysis Suite Arc Projector Plasma Cannon Light Assault Rifle Assault Cannon Grenade Launcher Hammer [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 48 | 5 8 1 . 6 8 20 Power 7 | 1 1 1 . 1 . 3 Engine 6 | 1 1 1 . 1 . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 17 | 2 2 . . 3 4 6 Treads 1 | . . . . . . 1 Leg 13 | 2 2 . . 3 4 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 10 | . 2 . . 1 3 4 Device 2 | . . . . 1 . 1 Storage 2 | . 2 . . . . . Processor 2 | . . . . . 1 1 Hackware 1 | . . . . . 1 . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 14 | 2 3 . . 1 1 7 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 3 | . 1 . . . 1 1 Ballistic Gun 3 | 1 . . . 1 . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . 1 . . . . 3 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | 1 4 2 . . . 19 Power 5 | 1 . 1 . . . 3 Propulsion 6 | . 2 . . . . 4 Utility 4 | . . . . . . 4 Weapon 11 | . 2 1 . . . 8 Highest Loss Streak 15 | 1 3 2 . . . 15 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 80 | . 73 90 71 86 98 85 Engine 4 | . 12 9 . 4 9 3 Leg 26 | . 21 28 28 28 36 22 Device 2 | . . . . 9 3 4 Storage 20 | . 24 28 28 18 9 7 Hackware 2 | . . . . . 8 6 Protection 3 | . . . . . 8 11 Energy Cannon 9 | . 3 14 14 14 8 4 Ballistic Gun 3 | . 5 . . 10 9 6 Launcher 1 | . . . . . . 6 Special Weapon 1 | . 3 9 . . . . Naked Turns . | . . . . . . . Heaviest Build 110 | 6 90 90 84 92 99 110 Greatest Support 50 | 20 20 20 20 30 50 50 Greatest Overweight (x) 28 | . 28 4 4 4 1 9 Average Overweight (x) 3 | . 4 4 4 2 1 2 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 Average Capacity 24 | 5 21 25 25 25 25 25 Most Carried 25 | 1 9 18 19 25 25 25 Average Carried 17 | . 4 14 18 23 23 23 Final Capacity 25 | 5 25 25 25 25 25 25 Final Carried 25 | . 9 18 19 24 25 9 Class Distribution -------------------- 84% | Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 710 | 271 77 25 . 14 274 49 Remotely . | . . . . . . . Salvage Created 989 | 38 127 132 . 14 455 223 Parts 69 | . 12 11 . . 34 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 24 | 1 2 5 . . 10 6 Melee 1 | . . . . . 1 . Guns 12 | 1 2 . . . 8 1 Cannons 9 | . . 5 . . 1 3 AOE 2 | . . . . . . 2 Classes Destroyed 8 | 1 1 1 . 1 2 2 Worker 1 | . . . . . . 1 Tunneler 1 | . . . . 1 . . Watcher 3 | . 2 . . . 1 . Swarmer 10 | . . 3 . . 4 3 Grunt 9 | 1 2 2 . . 2 2 Brawler 1 | . . . . . 1 . Sentry 3 | . . . . . 3 . Programmer 1 | . . . . . . 1 Best Kill Streak 5 | 1 1 3 . 1 5 3 Combat Bots Only 5 | 1 1 3 . . 5 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 376 | 16 61 20 . . 60 219 Missed 113 | 3 18 1 . . 10 81 Damage Taken 3450 | 138 413 198 . . 637 2064 Core 919 | 10 113 17 . . 70 709 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . . . . . 52 Regen/Repaired (Parts) 99 | . . . . . 99 . Core Remaining (%) 75 | 96 . . . 44 87 . Volleys Fired 135 | 26 24 13 . 9 32 31 Largest 2 | 1 2 2 . 2 2 2 Hottest 88 | 20 80 80 . 88 88 88 Shots Fired 184 | 26 25 14 . 18 58 43 Gun 118 | 26 22 . . 9 32 29 Cannon 61 | . 2 13 . 9 26 11 Launcher 3 | . . . . . . 3 Special 2 | . 1 1 . . . . Kinetic 118 | 26 22 . . 9 32 29 Thermal 58 | . 3 14 . 9 26 6 Explosive 3 | . . . . . . 3 Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 9 | 8 5 4 . 8 9 5 Robot Miss Streak 4 | 3 3 4 . 1 4 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 115 | 16 14 8 . 15 38 24 Core Hits 51 | 2 8 7 . 1 17 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2079 | 125 142 126 . 259 737 690 Guns 1025 | 125 109 . . 139 420 232 Cannons 711 | . 18 122 . 120 298 153 Explosions 288 | . . . . . . 288 Melee . | . . . . . . . Ramming 51 | . 15 . . . 19 17 Kinetic 1061 | 125 109 . . 139 420 268 Thermal 646 | . 18 126 . 120 298 84 Explosive 288 | . . . . . . 288 Electromagnetic 33 | . . . . . . 33 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 21 | . . . . 13 . 8 Projectiles 13 | . . . . 13 . . Explosions 8 | . . . . . . 8 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 39 | . . . . . . 39 Shots 1 | . . . . . . 1 Rammed 1 | . 1 . . . . . Targets Rammed 8 | . 3 . . . 2 3 Kicked 7 | . 2 . . . 2 3 Crushed . | . . . . . . . Highest Temperature 331 | 12 10 97 . . 331 58 Average Temperature 60 | 4 3 43 . . 101 18 Received Heat Transfer 921 | 78 168 78 . . 252 345 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 1370 | . 37 284 . 259 629 161 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 211 | 20 93 72 . 5 211 95 Initial 95 | . 13 2 . . 1 95 Average 35 | 3 36 36 . . 84 28 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 98 | 100 100 100 . 100 84 100 Level 1 1 | . . . . . 15 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . . . 4 Investigation 2 | . 1 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | 1 12 4 . . 19 20 Peak Tracking Total 7 | 1 3 2 . . 6 7 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . 2 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 5 | . 1 . 1 1 1 1 Terminals 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 1 . 2 1 2 2 Successful 6 | . 1 . 2 1 2 . Failed 2 | . . . . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . 1 . . . . 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 2 1 . . Record 3 | . 1 . 2 . . . Open Door 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7564 | 121 1066 976 2501 492 666 1742 Spaces Moved 2079 | 66 267 235 626 149 280 456 Core 36 | 20 16 . . . . . Treads . | . . . . . . . Legs 2043 | 46 251 235 626 149 280 456 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 400 400 260 190 260 Average Speed 335 | 98 367 400 400 303 190 327 Slowest Speed 1450 | 120 1450 400 400 400 190 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 4 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 7 29 58 89 25 20 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . . . 1 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . . . . . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2482 | 101 315 259 626 168 355 658 Wait 164 | . . . . . 20 144 Move 2065 | 65 266 234 625 140 279 456 Hop 4 | . . . . 4 . . Pick Up 49 | 5 14 10 1 7 9 3 Fast Attach 5 | . 2 . . 1 2 . Attach 32 | 5 5 . . 1 3 18 Detach . | . . . . . . . Swap 11 | . 1 1 . 4 3 2 Drop 9 | . . 1 . 2 5 1 Fire 135 | 26 24 13 . 9 32 31 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick 7 | . 2 . . . 2 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 595 | -10/Materials | Lost 3 parts (2n1w) 1099 | -10/Materials | Discovered new exit (range 16) 1188 | -10/Materials | Entered Mines 1200 | -10/Mines | Core integrity fell below 50% 2136 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2140 | -10/Mines | Discovered new exit (range 5) 2164 | -10/Mines | Entered Exiles 2305 | -10/Exiles | Met 8R-AWN 2429 | -10/Exiles | Met EX-HEX 2633 | -10/Exiles | Met EX-DEC 2778 | -10/Exiles | Visited The Gauntlet 3345 | -10/Exiles | Learned location of Zion (-7) 3505 | -10/Exiles | Discovered new exit (range 14) 3861 | -10/Exiles | Met EX-BIN 3997 | -10/Exiles | Aligned with FarCom system 4001 | -10/Exiles | Given EX-Vault access code 4665 | -10/Exiles | Entered Mines 4746 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5012 | -9/Mines | Discovered new exit (range 12) 5157 | -9/Mines | Entered Materials 5157 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5727 | -8/Materials | Repaired Beam Cannon 5791 | -8/Materials | Discovered new exit (range 15) 5818 | -8/Materials | Identified exit to Factory 5823 | -8/Materials | Entered Factory 5823 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6111 | -7/Factory | Build established: Tank 7303 | -7/Factory | Build established: Mutant 7458 | -7/Factory | Lost 3 parts (1p1u1w) 7521 | -7/Factory | Garrison activated, responded to threat 7526 | -7/Factory | Core integrity fell below 50% 7547 | -7/Factory | Core integrity fell below 20% 7565 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Nuclear Reactor explodes. M-28 Smith destroyed. Nuclear Reactor explodes. W-25 Informer destroyed. Nuclear Reactor explodes. Plasma Cannon destroyed. U-05 Engineer builds a Door. Nuclear Reactor explodes. Hacking Suite destroyed. System corrupted: Component data lost. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Lgt. Ion Engine destroyed. Flight Unit destroyed. Nuclear Reactor explodes. U-05 Engineer builds a Wall. K-01 Serf collects debris. 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"????????????? | | "%" """ """"" #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ^#####+####### #?????????????????????? | | ^#?# ##########+####?????????????????????? | | ^#?# #???????????????????????????????????? | | # #?# #???????????????????????????????????? | | # #?# #???????????????????????????????????? | | # #?# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV No Signal One Hack Too Far Part-time Mechanic Tourist Troublemaker Challenges ------------ None Game ------ Seed WeaponsLightAutohacker Manual? 0 Play Time 00:50:23 Cumulative 1.4 hours Start 2024.04.14 @ 18:05:24 End 2024.04.14 @ 18:57:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe22dd1e-654c-4c14-87fd-684e1dfa32ff