Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 02:53:12 Player: War__Prophet Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (583) 583 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5143 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 48/100 System Corruption 2% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Propulsion Shielding > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (5) ---- Cooling System Improved Utility Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- VTOL Module Cooling System Cooling System Cooling System Improved Propulsion Shielding Improved Propulsion Shielding Improved Utility Shielding Improved Shield Generator Improved Shield Generator [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Wheel Armored Wheel Flight Unit VTOL Module Utility Signal Interpreter Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 3 | . . . 1 . 1 . 1 Propulsion 4 | . . 2 . 2 . . . Utility 3 | . . . 1 . 1 . 1 Weapon . | . . . . . . . . Parts Attached 46 | 6 4 14 1 11 3 1 6 Power 7 | 1 1 4 . 1 . . . Engine 7 | 1 1 4 . 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 . 8 . 7 . 1 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 12 | 2 . 8 . . . . 2 Hover . | . . . . . . . . Flight 8 | . . . . 7 . 1 . Utility 10 | 1 3 . 1 1 2 . 2 Device 3 | . . . . 1 1 . 1 Storage 4 | 1 2 . 1 . . . . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 9 | 2 . 2 . 2 1 . 2 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . 2 . 2 . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . . 5 . 1 . 5 8 Power 3 | . . 1 . . . 2 . Propulsion 12 | . . 3 . 1 . 2 6 Utility 3 | . . . . . . 1 2 Weapon 1 | . . 1 . . . . . Highest Loss Streak 8 | . . 2 . 1 . 5 8 To Critical Strikes . | . . . . . . . . Average Backups 16 | . 11 24 25 12 9 8 4 Power 1 | . 3 2 1 . . . . Propulsion 6 | . 5 10 8 2 1 . . Utility 7 | . 1 9 13 9 8 7 3 Weapon 1 | . . 1 2 . . 1 . Tool/Special . | . . . . . . . . Unused Backups 21 | . 2 9 . 4 . 4 2 Power 3 | . 2 1 . . . . . Propulsion 6 | . . 6 . . . . . Utility 12 | . . 2 . 4 . 4 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 97 96 81 93 86 73 21 Engine 10 | . 14 9 9 13 13 10 . Wheel 24 | . 28 42 36 5 . . . Flight 11 | . . . . 37 40 34 12 Device 2 | . . . . 5 7 10 3 Storage 9 | . 17 11 9 6 6 4 . Processor 8 | . 8 11 9 7 6 6 3 Energy Gun 3 | . 14 1 . . . . . Ballistic Gun 15 | . 14 20 18 15 8 4 . Peak Build Rating 28 | 6 10 19 19 24 28 27 15 Average Rating 15 | 4 7 15 18 21 25 23 9 On Entrance 14 | . 6 10 18 18 23 27 14 Avg Prop Armor Cover (%) 21 | . . . . . . . 21 Naked Turns 16 | . . . . . . . 16 Heaviest Build 94 | 12 92 91 91 94 26 24 4 Greatest Support 50 | 26 26 50 46 46 24 24 16 Greatest Overweight (x) 3 | . 3 2 1 3 1 1 1 Average Overweight (x) . | . 1 1 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 5 Average Capacity 18 | 6 20 25 25 13 10 9 5 Most Carried 25 | 1 25 25 25 25 10 10 5 Average Carried 16 | . 11 24 24 12 9 8 4 Final Capacity 25 | 8 25 25 25 10 10 5 5 Final Carried 25 | 1 25 25 25 9 10 5 2 Class Distribution -------------------- 58% | Mutant 20% | Scavenger-Mutant 16% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 842 | 226 89 355 10 120 . . 42 Remotely . | . . . . . . . . Salvage Created 853 | . 136 670 . . . . 47 Parts 82 | . 15 64 . . . . 3 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 3 | . 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 27 | . 7 18 . . . . 2 Guns 27 | . 7 18 . . . . 2 Classes Destroyed 7 | . 2 5 . . . . . Worker 1 | . . 1 . . . . . Builder 3 | . . 3 . . . . . Hauler 1 | . . 1 . . . . . Swarmer 18 | . 6 10 . . . . 2 Grunt 5 | . 1 4 . . . . . Brawler 1 | . . 1 . . . . . Sentry 3 | . . 3 . . . . . Best Kill Streak 12 | . 4 12 . . . . 2 Combat Bots Only 10 | . 4 10 . . . . 2 Max Kills in Single Turn 2 | . 2 1 . . . . 2 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 320 | . 25 86 . 53 . 19 137 Missed 112 | . 9 15 . 40 . 5 43 Hits 208 | . 16 71 . 13 . 14 94 Melee 14 | . . 1 . . . 13 . Projectile 194 | . 16 70 . 13 . 1 94 AOE 2 | . . . . . . 2 . Critical Strikes 5 | . . 2 . . . 2 1 Damage Taken 2766 | . 163 734 . 175 . 289 1405 Core 1267 | . 22 156 . 25 . 63 1001 Absorbed by Shields 82 | . . . . . . 71 11 Core Remaining (%) 90 | 100 91 61 100 96 . 92 . Volleys Fired 83 | . 15 56 2 1 1 . 8 Largest 2 | . 2 2 2 2 2 . 1 Hottest 85 | . 60 60 43 40 40 . 85 Shots Fired 157 | . 30 111 4 2 2 . 8 Gun 157 | . 30 111 4 2 2 . 8 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 131 | . 15 106 4 2 2 . 2 Thermal 26 | . 15 5 . . . . 6 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 5 13 1 1 . . 2 Robot Miss Streak 3 | . 2 3 3 1 . . . Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 94 | . 17 74 1 1 . . 1 Core Hits 47 | . 9 36 . . . . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1130 | . 212 830 13 6 . . 69 Guns 1051 | . 158 830 13 6 . . 44 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 79 | . 54 . . . . . 25 Kinetic 934 | . 83 788 13 6 . . 44 Thermal 117 | . 75 42 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 3 . . . . . 2 Average Corruption 2 | . 2 . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . 1 . . . . . . Data Loss (minor) 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 15 | . 15 . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 15 | . 15 . . . . . . Knockbacks 2 | . 2 . . . . . . Impact 2 | . 2 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 36 | . 26 . . . . . 10 Shots . | . . . . . . . . Rammed 12 | . 3 . . . . . 9 Targets Rammed 12 | . 3 . . . . . 9 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 64 | . 64 23 . 3 . . 45 Average Temperature 18 | . 29 6 . 3 . . 26 Received Heat Transfer 297 | . 30 231 . 18 . . 18 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 275 | . 175 100 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 77 | 100 100 41 100 100 100 100 100 Level 1 22 | . . 58 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 285 | . 125 285 89 64 23 16 47 Initial 89 | . . 31 89 21 23 16 . Average 89 | . 71 180 70 13 16 7 1 Influence Increases 865 | . 175 484 . 104 30 15 57 Destroy 0b10 Robot/C 540 | . 140 360 . . . . 40 Destroy 0b10 Robot/NC 25 | . . 25 . . . . . Destroy Leader 102 | . 20 82 . . . . . Successful Hack 14 | . . . . 14 . . . Disable Machine 15 | . . . . . 15 . . Destroy Structure 4 | . . 2 . . . . 2 Partial Spotted 30 | . 15 . . . 15 . . Lose Combat Pursuer 135 | . . 15 . 90 . 15 15 Influence Decreases 818 | . 100 348 162 104 56 38 10 Entered New Map 227 | . . 44 122 28 26 7 . Time Decay 500 | . 100 254 40 66 30 . 10 Lost Part 91 | . . 50 . 10 . 31 . Squads Dispatched 6 | . . 2 1 1 . 1 1 Investigation 2 | . . 1 . 1 . . . Extermination . | . . . . . . . . Reinforcement 4 | . . 1 1 . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 4 | . . 2 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 9 24 2 17 . 3 13 Peak Tracking Total 11 | . 3 7 2 10 . 3 11 Tactical Retreats 6 | . . 1 . 3 . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 7 | . 2 1 . 1 . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 5 | . . 1 . 2 2 . . Terminals 3 | . . 1 . . 2 . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . 1 . 3 2 . . Successful 4 | . . 1 . 1 2 . . Failed 2 | . . . . 2 . . . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 2 | . . 1 . . 1 . . Terminals 3 | . . 1 . . 2 . . Fabricators 3 | . . . . 3 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . Open DSF 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . 1 . . 1 . . Terminals 2 | . . 1 . . 1 . . Skim 2 | . . 1 . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 42 | . . . . 42 . . . Total Part Build Rating 8 | . . . . 8 . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Active Infowar (turns) 42 | . . . . . 21 21 . Sensors 42 | . . . . . 21 21 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 1431 | 62 258 545 90 247 75 32 122 Spaces Moved 1671 | 64 145 332 80 611 219 45 175 Core 63 | 13 . . . . . . 50 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 648 | 51 145 332 80 35 . . 5 Hover . | . . . . . . . . Flight 960 | . . . . 576 219 45 120 Fastest Speed 20 | 50 90 102 102 20 20 20 26 Average Speed 56 | 82 119 103 102 26 27 22 38 Slowest Speed 260 | 100 135 120 102 260 100 103 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 16 | . . . . 13 3 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 3 22 17 13 20 6 45 5 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 2000 | 70 202 440 85 689 227 66 221 Wait 91 | . 6 5 . 57 . 1 22 Move 1633 | 63 144 331 79 585 212 44 175 Hop 15 | . . . . 12 3 . . Pick Up 51 | 1 25 15 1 7 2 . . Fast Attach 18 | 6 2 3 1 1 1 . 4 Attach 23 | . . 6 . 11 3 1 2 Detach 7 | . 1 1 . 2 3 . . Swap 10 | . 3 7 . . . . . Drop 37 | . 3 16 2 13 1 1 1 Fire 83 | . 15 56 2 1 1 . 8 Melee 1 | . . . . . 1 . . Ram 12 | . 3 . . . . . 9 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 19 | . . . . . . 19 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 320 | -10/Materials | Identified exit to Materials 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x2 499 | -9/Materials | Destroyed 10 combat bots 862 | -9/Materials | Discovered new exit (range 4) 865 | -9/Materials | Identified exit to Materials 866 | -9/Materials | Entered another Materials area 866 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 947 | -8/Materials | Discovered new exit (range 10) 955 | -8/Materials | Identified exit to Factory 956 | -8/Materials | Entered Factory 956 | -7/Factory | Evolved 2 slots: Propulsion x2 1187 | -7/Factory | Fabricated Imp. Shield Generator (x2) 1200 | -7/Factory | Discovered new exit (range 15) 1203 | -7/Factory | Identified exit to Factory 1203 | -7/Factory | Entered another Factory area 1203 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1277 | -6/Factory | Identified exit to DSF 1278 | -6/Factory | Entered DSF 1285 | -6/DSF | Discovered new exit (range 13) 1295 | -6/DSF | Additional patrols routed to DSF 1310 | -6/DSF | Identified exit to Factory 1310 | -6/DSF | Entered Factory 1310 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1338 | -5/Factory | Lost 5 parts (2p2n1u) 1384 | -5/Factory | Released all parts (2) 1406 | -5/Factory | Core integrity fell below 50% 1416 | -5/Factory | Core integrity fell below 20% 1432 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01397_ Acquired Wheel. 01399_ Acquired 10 matter. 01400_ Acquired Wheel. 01401_ Wheel destroyed. 01405_ Slammed into S-27 Virus. 01406_ Wheel destroyed. 01406_ Slammed into S-27 Virus. 01408_ S-27 Virus destroyed. 01409_ Slammed into U-05 Engineer. 01410_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01410_ Imp. Shield Generator destroyed. 01410_ Slammed into U-05 Engineer. 01417_ Triggered Shock Trap. 01417_ The floor emits a surge of raw power. 01417_ System corrupted (+2). 01428_ Acquired KE Penetrator. 01429_ Slug penetrates S-27 Virus. 01429_ S-27 Virus destroyed. 01431_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???#######+###???????????????????? | | ???# ! #???????????????????? | | ???# ! s@[ #???????????????????? | | ???# ss%[[b #???????????????????? | | ???#sss gg #???????????????????? | | ???#/######;+#???????????????????? | | ???# #??# #???????????????????? | | ####/## #??? #???????????????????? | | # # #??? #???????????????????? | | # """ / #??? #???????????????????? | | # """ # #??? #???????????????????? | | # """ # #### #???????????????????? | | # # #???????????????????? | | ####"## #???????????????????? | | ???# #???????????????????? | | ???# #???????????????????? | | ???# #?????##### ??????? | | ???# ###### ??????? | | ???# +?????? | | ???# ^ #?????? | | ???# """""" #??????? | | ???# """""" #??????? | | ???# """""" #??????? | | ???# """""" ?????? | | ???# !! #####??????? | | ???# !! #??????????? | | ???# ###########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 66 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Shield Generator | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltSegregatorNanoactuators Manual? 0 Play Time 00:23:36 Cumulative 60.8 hours Start 2026.03.16 @ 11:38:30 End 2026.04.01 @ 02:53:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 888e999e-83db-496d-bf07-e5d3fc07c0ca