Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.02 @ 18:05:46 Player: smidge Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (73) 365 Value Destroyed (2399) 2399 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 6492 Bonus ------- Follower Combat Kills 348 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 85/100 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Target Analyzer Core Analyzer Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher Axe > --- INVENTORY (15) --- Structural Scanner Improved Signal Interpreter Hardened Medium Armor Plating Medium Reactive Plating System Shield Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Target Analyzer Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Structural Scanner Improved Signal Interpreter Hardened Medium Armor Plating Medium Reactive Plating System Shield Shock Bomb Launcher Mini Grenade Launcher Improved Datajack Axe Great Axe [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Slots Evolved 6 | . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 5 | . . 2 . . . 1 . 2 . Weapon . | . . . . . . . . . . Parts Attached 62 | 6 2 1 . . 6 13 11 18 5 Power 10 | 1 . 1 . . 1 2 1 3 1 Engine 8 | 1 . 1 . . 1 2 . 2 1 Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . . . 2 4 2 4 2 Treads 5 | 2 . . . . 2 1 . . . Leg 11 | . . . . . . 3 2 4 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 2 . . . 2 4 6 8 . Device 4 | . 1 . . . 1 . 1 1 . Storage 2 | 1 1 . . . . . . . . Processor 4 | . . . . . . 1 . 3 . Hackware 5 | . . . . . . 1 1 3 . Protection 8 | . . . . . 1 2 4 1 . Artifact . | . . . . . . . . . . Weapon 13 | 2 . . . . 1 3 2 3 2 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 4 | 1 . . . . . 3 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 2 3 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 31 | . . . . . 2 5 6 7 11 Power 5 | . . . . . . 1 1 1 2 Propulsion 14 | . . . . . 2 2 1 4 5 Utility 7 | . . . . . . 1 3 2 1 Weapon 5 | . . . . . . 1 1 . 3 Highest Loss Streak 11 | . . . . . 2 3 5 4 11 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 1 5 10 12 12 12 13 13 13 10 Power 2 | . 1 2 4 4 4 3 . . . Propulsion 2 | . 1 2 3 3 2 2 4 3 . Utility 3 | . 2 4 4 4 3 2 4 3 5 Weapon 2 | . 1 1 1 1 2 3 2 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . . . . . . 3 5 5 5 Power 3 | . . . . . . 2 1 . . Propulsion 4 | . . . . . . . 1 3 . Utility 5 | . . . . . . . 1 1 3 Weapon 5 | . . . . . . 1 2 1 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 88 | . 85 77 77 77 96 93 98 83 80 Engine 9 | . 14 11 11 11 11 8 8 3 4 Treads 12 | . 28 22 22 22 21 8 . . . Leg 11 | . . . . . . 14 27 22 9 Device 9 | . . 11 11 11 22 16 6 3 . Storage 9 | . 14 11 11 11 11 9 9 7 7 Processor 5 | . . . . . . 3 9 13 30 Hackware 4 | . . . . . . 1 9 15 15 Protection 5 | . . . . . 8 13 9 1 . Energy Gun 4 | . 14 11 11 11 5 . . . . Ballistic Gun 8 | . 14 11 11 11 11 17 1 . . Slashing Weapon 5 | . . . . . . . 16 12 11 Peak Build Rating 45 | 6 8 9 10 10 15 26 31 45 45 Average Rating 19 | 4 6 8 9 10 13 21 28 35 33 On Entrance 15 | . 6 8 9 10 10 15 26 25 45 Avg Prop Armor Cover (%) 9 | . . . . . . 9 . 9 . Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 13 29 31 31 31 36 41 39 43 38 Greatest Support 60 | 40 40 40 40 40 40 60 40 45 39 Greatest Overweight (x) 12 | . . . . . . 1 1 1 12 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 Most Carried 15 | 3 8 12 13 13 15 15 15 15 13 Average Carried 12 | 1 6 10 12 13 13 14 14 13 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 8 12 13 13 15 15 13 13 7 Class Distribution -------------------- 51% | Mutant 24% | Scavenger-Mutant 17% | Hacker-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Matter Collected 1356 | 130 209 56 . . 152 475 109 175 50 Remotely . | . . . . . . . . . . Salvage Created 2808 | . 317 87 . . 383 681 641 527 172 Parts 153 | . 18 10 . . 15 49 28 24 9 Haulers Intercepted 3 | . . . . . . . 3 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 Prevented 1 | . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Combat Hostiles Destroyed 59 | . 6 6 . . 6 17 10 9 5 Melee 24 | . . . . . . . 10 9 5 Guns 32 | . 6 6 . . 3 17 . . . Cannons 3 | . . . . . 3 . . . . Classes Destroyed 12 | . 3 1 . . 2 4 1 . 1 Worker 2 | . 1 . . . . . . 1 . Builder 1 | . . . . . . 1 . . . Hauler 3 | . . . . . . . 3 . . Recycler 1 | . . . . . 1 . . . . Operator 4 | . . . . . . 1 2 1 . Watcher 3 | . 2 . . . . 1 . . . Swarmer 16 | . . 6 . . . 6 1 . 3 Grunt 27 | . 6 . . . 5 6 3 7 . Duelist 2 | . . . . . 1 . . 1 . Sentry 11 | . . . . . . 4 6 1 . Hunter 2 | . . . . . . 1 . . 1 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 2 4 . . 4 7 4 4 2 Combat Bots Only 6 | . 2 4 . . 2 6 2 4 2 Max Kills in Single Turn 2 | . 2 1 . . 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Hostile Shots Fired 571 | . 26 31 . . 43 123 90 116 142 Missed 154 | . 8 3 . . 18 28 29 40 28 Hits 417 | . 18 28 . . 25 95 61 76 114 Melee 4 | . . . . . . . . 4 . Projectile 413 | . 18 28 . . 25 95 61 72 114 AOE 1 | . . . . . . . . 1 . Critical Strikes 10 | . . 1 . . 2 3 2 1 1 Damage Taken 4467 | . 188 196 . . 301 941 745 876 1220 Core 1024 | . 32 42 . . 35 136 79 199 501 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 29 | . . . . . 2 27 . . . Ignored by Resistances 1319 | . 54 61 . . 86 280 217 257 364 Core Remaining (%) 81 | 100 87 . . . 80 . 60 . . Volleys Fired 114 | . 23 12 . . 27 51 . . 1 Largest 2 | . 2 2 . . 2 2 . . 1 Hottest 88 | . 60 60 . . 88 48 . . 30 Shots Fired 226 | . 46 24 . . 54 101 . . 1 Gun 208 | . 46 24 . . 37 101 . . . Cannon 17 | . . . . . 17 . . . . Launcher 1 | . . . . . . . . . 1 Special . | . . . . . . . . . . Kinetic 163 | . 23 12 . . 27 101 . . . Thermal 62 | . 23 12 . . 27 . . . . Explosive 1 | . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 24 | . 8 6 . . 15 24 . . 3 Robot Miss Streak 3 | . 3 1 . . 1 2 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 2 1 . . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . Shots Hit Robots 273 | . 31 18 . . 45 82 35 41 21 Core Hits 109 | . 19 7 . . 17 34 14 14 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 15 | . . . . . . 1 5 7 2 Destroy 1 | . . . . . . 1 . . . Sever 14 | . . . . . . . 5 7 2 Melee Attacks 108 | . . . . . . . 43 45 20 Impact . | . . . . . . . . . . Slashing 108 | . . . . . . . 43 45 20 Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 8 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . 6 6 1 Damage Inflicted 6458 | . 366 216 5 . 686 1287 1372 1702 824 Guns 2225 | . 366 216 . . 359 1284 . . . Cannons 327 | . . . . . 327 . . . . Explosions 29 | . . . . . . . . . 29 Melee 3869 | . . . . . . . 1372 1702 795 Ramming 8 | . . . 5 . . 3 . . . Kinetic 1865 | . 196 129 . . 256 1284 . . . Thermal 687 | . 170 87 . . 430 . . . . Explosive 29 | . . . . . . . . . 29 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 3869 | . . . . . . . 1372 1702 795 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . 1 1 1 1 . 1 . 3 Average Corruption 1 | . . 1 1 1 1 . 1 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . 2 . 7 1 . 6 . 1 Message Errors 5 | . . 1 . 1 . . 2 . 1 Matter Fused 4 | . . . . 3 . . 1 . . Heat Flow Errors 2 | . . . . 2 . . . . . Energy Discharges 2 | . . . . . 1 . 1 . . Data Loss (minor) 2 | . . . . 1 . . 1 . . Data Loss (major) 1 | . . 1 . . . . . . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 193 | . . . . . . . 151 24 18 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 193 | . . . . . . . 151 24 18 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . 10 Shots 1 | . . . . . . . . . 1 Rammed 2 | . . . 1 . . 1 . . . Targets Rammed 2 | . . . 1 . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 222 | . 96 28 . 222 11 17 8 7 . Average Temperature 40 | . 43 14 . 95 4 8 8 7 . Received Heat Transfer 1389 | . 141 45 . . 261 369 198 375 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 . . Heat Transferred 1417 | . 400 200 . . 817 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Maximum Alert Level 1 | . . . . . . 1 1 1 . Low Security (%) 77 | 100 100 100 100 . 100 56 45 97 . Level 1 22 | . . . . . . 43 54 2 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 328 | . 81 120 13 . 55 302 328 204 . Initial 94 | . . 14 13 . . 7 13 94 . Average 103 | . 17 62 3 . 25 139 190 100 . Influence Increases 2210 | . 170 156 . . 160 508 671 420 125 Destroy 0b10 Robot/C 1460 | . 120 120 . . 120 340 400 260 100 Destroy 0b10 Robot/NC 70 | . 15 . . . 5 15 25 10 . Destroy Leader 342 | . 34 20 . . 20 92 116 50 10 Allied During Kill 73 | . . . . . . . 62 11 . Successful Hack 23 | . . . . . . . 3 20 . Disable Machine 27 | . . . . . . . 18 9 . Destroy Structure 5 | . 1 1 . . . 1 2 . . Lose Combat Pursuer 210 | . . 15 . . 15 60 45 60 15 Influence Decreases 2134 | . 129 157 40 . 135 495 467 478 233 Entered New Map 328 | . . 27 27 . . 18 25 148 83 Time Decay 1246 | . 129 130 13 . 115 277 302 240 40 Lost Part 310 | . . . . . 20 50 60 70 110 Lost Ally 100 | . . . . . . . 80 20 . Purge Threat 150 | . . . . . . 150 . . . Squads Dispatched 8 | . . . . . . 2 3 3 . Investigation 1 | . . . . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . . . . . . 1 3 2 . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Distress Signals 10 | . 1 1 . . . 3 4 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 9 9 . . 7 25 23 21 8 Peak Tracking Total 7 | . 3 4 . . 3 6 4 6 7 Tactical Retreats 11 | . . 1 . . 1 3 2 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Traps Triggered 4 | . . 1 . . . 1 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Machines Disabled 3 | . . . . . . . 2 1 . Max in Single Turn 1 | . . . . . . . 1 1 . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Machines Accessed 16 | . 2 . . 1 . 4 7 2 . Terminals 12 | . 2 . . . . 3 6 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 32 | . 2 . . 4 . 10 13 3 . Successful 24 | . 1 . . 4 . 8 8 3 . Failed 8 | . 1 . . . . 2 5 . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . 1 . . . . . . . . Terminals 22 | . 2 . . . . 6 12 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 18 | . 1 . . 4 . 4 7 2 . Record 4 | . . . . 4 . . . . . Part Schematic 2 | . . . . . . . 2 . . Prototype ID Bank 2 | . 1 . . . . 1 . . . Open Door 2 | . . . . . . . 2 . . Level Access Points 1 | . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . 1 . Zone Layout 3 | . . . . . . 2 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . Retrieve Study 4 | . . . . . . 4 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . . . . 3 4 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . Authchips . | . . . . . . . . . . Time 67 | . . . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . . . 12 . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . . . . . 4 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Total Allies 13 | . . . . . . . 10 3 . Largest Group 10 | . . . . . . . 10 3 . Highest-Rated Group 173 | . . . . . . . 173 90 . Highest-Rated Ally 30 | . . . . . . . 29 30 . Total Orders . | . . . . . . . . . . Ally Attacks 61 | . . . . . . . 56 5 . Total Damage 895 | . . . . . . . 715 180 . Kills 14 | . . . . . . . 10 4 . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Active Infowar (turns) 2248 | . 21 271 88 471 265 550 356 226 . Structural 1892 | . 21 271 88 471 265 550 . 226 . Traps 356 | . . . . . . . 356 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Turns Passed 3587 | 60 479 271 88 471 265 631 750 480 92 Spaces Moved 1928 | 36 252 145 54 295 105 229 496 304 12 Core 10 | 8 . . . . . . . . 2 Treads 951 | 28 252 145 54 295 105 72 . . . Legs 967 | . . . . . . 157 496 304 10 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 100 90 95 Average Speed 145 | 135 160 160 160 160 160 198 123 99 246 Slowest Speed 650 | 160 160 160 160 160 160 240 176 180 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 59 19 18 68 27 25 77 9 4 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . . . . 2 . . Terrain Destroyed 12 | . . . . . . . 2 . 10 Melee 2 | . . . . . . . 2 . . Projectile . | . . . . . . . . . . AOE 10 | . . . . . . . . . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Total 2341 | 44 281 160 55 294 147 326 578 415 41 Wait 54 | . . . . . 5 8 12 26 3 Move 1919 | 35 251 144 53 294 104 228 495 303 12 Hop . | . . . . . . . . . . Pick Up 54 | 3 4 3 1 . 5 12 10 16 . Fast Attach 20 | 6 2 . . . . 5 3 4 . Attach 26 | . . . . . 4 5 2 9 6 Detach 4 | . 1 . . . . . 1 2 . Swap 19 | . . 1 . . 2 4 6 6 . Drop 35 | . . . . . . 12 12 11 . Fire 114 | . 23 12 . . 27 51 . . 1 Melee 94 | . . . . . . . 37 38 19 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . 1 . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 61 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Discovered new exit (range 12) 285 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 9) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Utility x2 711 | -9/Materials | Met 8R-AWN 795 | -9/Materials | Discovered new exit (range 11) 811 | -9/Materials | Entered Mines 812 | -9/Mines | Met a Derelict testing a Signal Generator 813 | -9/Mines | Followed 8R-AWN into the Mines 815 | -9/Mines | Found Signal Generator 891 | -9/Mines | Discovered new exit (range 6) 899 | -9/Mines | Entered Exiles 939 | -9/Exiles | Welcomed by 8R-AWN 965 | -9/Exiles | Met EX-HEX 1055 | -9/Exiles | Met EX-DEC 1086 | -9/Exiles | Visited The Gauntlet 1162 | -9/Exiles | Learned location of Zion (-7) 1200 | -9/Exiles | Met EX-BIN 1352 | -9/Exiles | Discovered new exit (range 12) 1370 | -9/Exiles | Entered Mines 1523 | -8/Mines | Discovered new exit (range 15) 1635 | -8/Mines | Entered Materials 1635 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1931 | -8/Materials | Lost 3 parts (1p2n) 2159 | -8/Materials | Build established: Scavenger-Mutant 2245 | -8/Materials | Discovered new exit (range 13) 2266 | -8/Materials | Entered Storage 2371 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2487 | -8/Storage | Lost 6 allies 3011 | -8/Storage | Discovered new exit (range 6) 3016 | -8/Storage | Entered Factory 3016 | -7/Factory | Evolved 2 slots: Utility x2 3039 | -7/Factory | Lost 5 parts (1p1n2u1w) 3118 | -7/Factory | Lost 4 parts (1p2n1u) 3152 | -7/Factory | Identified exit to Factory 3319 | -7/Factory | Build established: Hacker-Mutant 3370 | -7/Factory | Fabricated L-41 Fighter? 3488 | -7/Factory | Discovered new exit (range 7) 3495 | -7/Factory | Identified exit to Lower Caves 3496 | -7/Factory | Entered Lower Caves 3498 | -7/Lower Caves | Ambushed by research squad 3525 | -7/Lower Caves | Core integrity fell below 50% 3571 | -7/Lower Caves | Core integrity fell below 20% 3588 | -7/Lower Caves | Destroyed self with Mini Grenade Launcher Last Messages --------------- 03559_ Slug penetrates S-27 Virus. 03559_ S-27 Virus destroyed. 03560_ Penetrated by Slug. 03564_ Slug penetrates Wall. 03567_ Penetrated by Slug. 03570_ VTOL Module fries itself beyond repair. 03570_ Penetrated by Slug. 03570_ Imp. Deuterium Engine destroyed. 03571_ Autogun fries itself beyond repair. 03573_ Penetrated by Slug. 03575_ Lgt. Nuclear Core fries itself beyond repair. 03575_ Great Axe follow-up attack on H-55 Commando. 03576_ Great Axe destroyed. 03576_ Penetrated by Slug. 03581_ Slug penetrates Wall. 03582_ Penetrated by Slug. 03582_ Hacking Suite destroyed. 03584_ Destroyed Carbon-fiber Leg. 03584_ H-55 Commando destroyed. 03585_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????????????## ???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????##### #######??????????????? | | ?????????????????????# # ???????????????? | | ?????????????????????# # ?????????????????? | | ??????????????#??????# #??????????????????? | | ????????????### ?????# #??????????????????? | | ??????? #### ????# #???? ?????????? | | ??????? ##?# #??""= ?????????? | | ???????? #### # #????????? | | ????????????# * ### +????????? | | ???????????????# % #????????? | | ???????????????## %h[%@%# #" ????????? | | ????????????????##### ### T ?????????? | | ???????????????????# ## ???? #"" "" "??????????? | | ???????????????????#???#????? ### $ ?????????????? | | ?????????????????????????????? ??? ????????????? | | ?????????????????????????????? ??????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 57 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 40 Item Schematics ----------------- EM Pulse Cannon | -8/Storage | Hacked Imp. Terrain Scan Processor | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Katana | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlinkIntegrityJammer Manual? 0 Play Time 00:40:26 Cumulative 67.6 hours Start 2026.07.02 @ 17:15:48 End 2026.07.02 @ 18:05:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 0 Adventurer 57 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 349bbdec-a2be-41a4-bda5-47001b0747c4